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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.296 by root, Wed Jul 4 07:09:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
20use Data::Dumper; 27use Data::Dumper;
21use Digest::MD5; 28use Digest::MD5;
22use Fcntl; 29use Fcntl;
30use YAML::Syck ();
23use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
26 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 42
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
33 45
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
36our %COMMAND = (); 50our %COMMAND = ();
37our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
39 58
59our $RELOAD; # number of reloads so far
40our @EVENT; 60our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 61
43our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 78our $NEXT_TICK;
46our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
47 84
48our %CFG; 85our %CFG;
49 86
50our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 88our $RUNTIME;
52 89
53our %PLAYER; # all users 90our %PLAYER; # all users
54our %MAP; # all maps 91our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 93
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 94# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
61 100
62binmode STDOUT; 101binmode STDOUT;
63binmode STDERR; 102binmode STDERR;
64 103
65# read virtual server time, if available 104# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
70} 109}
71 110
72mkdir cf::localdir; 111mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 113
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
81 117
82############################################################################# 118#############################################################################
83 119
84=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
85 121
92=item $cf::RUNTIME 128=item $cf::RUNTIME
93 129
94The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 131every server tick.
96 132
97=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 136
99The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
101 141
102=item $cf::NOW 142=item $cf::NOW
103 143
104The time of the last (current) server tick. 144The time of the last (current) server tick.
105 145
106=item $cf::TICK 146=item $cf::TICK
107 147
108The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
109 159
110=item %cf::CFG 160=item %cf::CFG
111 161
112Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 163from wherever your confdir points to.
114 164
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 165=item cf::wait_for_tick, cf::wait_for_tick_begin
116 166
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 168returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 170
122=back 171=back
123 172
124=cut 173=cut
125 174
126BEGIN { 175BEGIN {
127 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 177 my $msg = join "", @_;
129 utf8::encode $msg;
130 178
131 $msg .= "\n" 179 $msg .= "\n"
132 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
133 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
134 LOG llevError, $msg; 185 LOG llevError, $msg;
135 }; 186 };
136} 187}
137 188
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 196
145# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 198# within the Safe compartment.
147for my $pkg (qw( 199for my $pkg (qw(
148 cf::global cf::attachable 200 cf::global cf::attachable
157 209
158$Event::DIED = sub { 210$Event::DIED = sub {
159 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
160}; 212};
161 213
162my %ext_pkg; 214#############################################################################
163my @exts;
164my @hook;
165 215
166=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
167 217
168=over 4 218=over 4
169 219
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 239 $d
190 } || "[unable to dump $_[0]: '$@']"; 240 } || "[unable to dump $_[0]: '$@']";
191} 241}
192 242
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
196 244
197Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
198 246
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
207 248
208Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
209 250
210=cut 251=cut
211 252
212sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
214 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
215} 256sub from_json ($) { $json_coder->decode ($_[0]) }
216 257
217=item cf::lock_wait $string 258=item cf::lock_wait $string
218 259
219Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
220 261
226returned. 267returned.
227 268
228Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
230 271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
231=cut 276=cut
232 277
233our %LOCK; 278our %LOCK;
234 279
235sub lock_wait($) { 280sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
256 } 301 }
257} 302}
258 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
259sub freeze_mainloop { 310sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
261 312
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
263 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
264 $guard 317 $guard
265} 318}
266 319
267=item cf::async { BLOCK } 320=item cf::async { BLOCK }
274 327
275BEGIN { *async = \&Coro::async_pool } 328BEGIN { *async = \&Coro::async_pool }
276 329
277=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
278 331
279The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
282 336
283If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
286fast or be very important. 340fast or be very important.
289 343
290sub sync_job(&) { 344sub sync_job(&) {
291 my ($job) = @_; 345 my ($job) = @_;
292 346
293 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
294 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
296 352
297 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 354 # (but this is cancel-safe)
309 365
310 while ($busy) { 366 while ($busy) {
311 Coro::cede or Event::one_event; 367 Coro::cede or Event::one_event;
312 } 368 }
313 369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
314 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
315 } else { 378 } else {
316 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
317 380
318 $job->() 381 $job->()
319 } 382 }
320} 383}
321 384
322=item $coro = cf::async_ext { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
323 386
324Like async, but this coro is automcatially being canceled when the 387Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 388extension calling this is being unloaded.
326 389
327=cut 390=cut
328 391
329sub async_ext(&) { 392sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
338 401
339 $coro 402 $coro
340} 403}
341 404
342sub write_runtime { 405=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 406
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
346 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
347 411
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 413
352 aio_fsync $fh 414sub fork_call(&@) {
353 and return; 415 my ($cb, @args) = @_;
354 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
355 close $fh 423 close $fh2;
356 or return;
357 424
358 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
359 and return; 426 $res = Coro::Storable::thaw $res;
360 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
361 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 574}
363 575
364=back 576=back
365 577
366=cut 578=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 579
495############################################################################# 580#############################################################################
496 581
497=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
498 583
500attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
502 587
503In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 590Crossfire TRT).
506 591
507=over 4 592=over 4
508 593
509=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
510 595
624our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 710our @CB_MAP = ();
626 711
627my %attachment; 712my %attachment;
628 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
629sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
631 722
632 use sort 'stable'; 723 use sort 'stable';
633 724
667 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
668 759
669 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 764
674 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 766 my $pkg = shift @arg;
676 767
677 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
707 } 798 }
708 799
709 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
710 } else { 801 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 803 }
713 804
714 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
715} 806}
716 807
718 if (ref $_[0]) { 809 if (ref $_[0]) {
719 _object_attach @_; 810 _object_attach @_;
720 } else { 811 } else {
721 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
722 } 813 }
814 _recalc_want;
723}; 815};
724 816
725# all those should be optimised 817# all those should be optimised
726sub cf::attachable::detach { 818sub cf::attachable::detach {
727 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
731 reattach ($obj); 823 reattach ($obj);
732 } else { 824 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
734 } 826 }
827 _recalc_want;
735}; 828};
736 829
737sub cf::attachable::attached { 830sub cf::attachable::attached {
738 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
739 832
804# object support 897# object support
805 898
806sub reattach { 899sub reattach {
807 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 904
810 my $registry = $obj->registry; 905 my $registry = $obj->registry;
811 906
812 @$registry = (); 907 @$registry = ();
813 908
860 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
861 956
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 961 close $fh;
867 962
868 if (@$objs) { 963 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 969 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
876 } 971 }
877 } else { 972 } else {
878 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
910 or return; 1005 or return;
911 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
912 } 1007 }
913 1008
914 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
916 return ($data, $av); 1011 return ($data, $av);
917} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
918 1019
919############################################################################# 1020#############################################################################
920# command handling &c 1021# command handling &c
921 1022
922=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1037}
937 1038
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1040
940Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
941 1046
942If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
943called. 1048called.
944 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
945=cut 1061=cut
946 1062
947sub register_extcmd { 1063sub register_extcmd {
948 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
949 1065
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
954} 1073}
955 1074
956cf::player->attach ( 1075cf::player->attach (
957 on_command => sub { 1076 on_command => sub {
958 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
967 cf::override; 1086 cf::override;
968 }, 1087 },
969 on_extcmd => sub { 1088 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
971 1090
972 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1092
974 if (ref $msg) { 1093 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 1097 }
979 } 1098 }
980 } else { 1099 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 1102
984 cf::override; 1103 cf::override;
985 }, 1104 },
986); 1105);
987 1106
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1065 for my $ext (<$LIBDIR/*.ext>) { 1111 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1112 next unless -r $path;
1067 eval { 1113
1068 load_extension $ext; 1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1069 1 1171 }
1070 } or warn "$ext not loaded: $@"; 1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1071 } 1177 };
1072} 1178}
1073 1179
1074############################################################################# 1180#############################################################################
1075# load/save/clean perl data associated with a map
1076 1181
1077*cf::mapsupport::on_clean = sub { 1182=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1183
1090=head2 CORE EXTENSIONS 1184=head2 CORE EXTENSIONS
1091 1185
1092Functions and methods that extend core crossfire objects. 1186Functions and methods that extend core crossfire objects.
1093 1187
1106Returns the given player object, loading it if necessary (might block). 1200Returns the given player object, loading it if necessary (might block).
1107 1201
1108=cut 1202=cut
1109 1203
1110sub playerdir($) { 1204sub playerdir($) {
1111 cf::localdir 1205 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1207}
1117 1208
1118sub path($) { 1209sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1211
1121 (playerdir $login) . "/$login.pl" 1212 (playerdir $login) . "/playerdata"
1122} 1213}
1123 1214
1124sub find_active($) { 1215sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1216 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1217 and $cf::PLAYER{$_[0]}->active
1129 1220
1130sub exists($) { 1221sub exists($) {
1131 my ($login) = @_; 1222 my ($login) = @_;
1132 1223
1133 $cf::PLAYER{$login} 1224 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1225 or cf::sync_job { !aio_stat path $login }
1135} 1226}
1136 1227
1137sub find($) { 1228sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1229 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1230 my $login = $_[0];
1140 1231
1141 my $guard = cf::lock_acquire "user_find:$login"; 1232 my $guard = cf::lock_acquire "user_find:$login";
1142 1233
1143 $cf::PLAYER{$_[0]} || do { 1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1144 my $pl = load_pl path $login 1242 my $pl = load_pl path $login
1145 or return; 1243 or return;
1146 $cf::PLAYER{$login} = $pl 1244 $cf::PLAYER{$login} = $pl
1147 } 1245 }
1148 } 1246 }
1185 1283
1186=cut 1284=cut
1187 1285
1188sub quit_character { 1286sub quit_character {
1189 my ($pl) = @_; 1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1190 1290
1191 $pl->{deny_save} = 1; 1291 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1293
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1299 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1301 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1302 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1204 IO::AIO::aio_rmtree $temp; 1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1205} 1325}
1206 1326
1207=item cf::player::list_logins 1327=item cf::player::list_logins
1208 1328
1209Returns am arrayref of all valid playernames in the system, can take a 1329Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1330while and may block, so not sync_job-capable, ever.
1211 1331
1212=cut 1332=cut
1213 1333
1214sub list_logins { 1334sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1335 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1336 or return [];
1217 1337
1218 my @logins; 1338 my @logins;
1219 1339
1220 for my $login (@$dirs) { 1340 for my $login (@$dirs) {
1229 \@logins 1349 \@logins
1230} 1350}
1231 1351
1232=item $player->maps 1352=item $player->maps
1233 1353
1234Returns an arrayref of cf::path's of all maps that are private for this 1354Returns an arrayref of map paths that are private for this
1235player. May block. 1355player. May block.
1236 1356
1237=cut 1357=cut
1238 1358
1239sub maps($) { 1359sub maps($) {
1240 my ($pl) = @_; 1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1363
1242 my $files = aio_readdir playerdir $pl 1364 my $files = aio_readdir playerdir $pl
1243 or return; 1365 or return;
1244 1366
1245 my @paths; 1367 my @paths;
1247 for (@$files) { 1369 for (@$files) {
1248 utf8::decode $_; 1370 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1371 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1372 next unless /^$PATH_SEP/o;
1251 1373
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1374 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1375 }
1254 1376
1255 \@paths 1377 \@paths
1256} 1378}
1257 1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 s/\s+\n/\n/g; # ws line-ends
1418 s/\n\n+/\n/g; # double lines
1419 s/^\n+//; # beginning lines
1420 s/\n+$//; # ending lines
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1430=item $player->ext_reply ($msgid, %msg)
1259 1431
1260Sends an ext reply to the player. 1432Sends an ext reply to the player.
1261 1433
1262=cut 1434=cut
1263 1435
1264sub ext_reply($$$%) { 1436sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1437 my ($self, $id, %msg) = @_;
1266 1438
1267 $msg{msgid} = $id; 1439 $msg{msgid} = $id;
1268 1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1441}
1271 1442
1272package cf; 1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1273 1483
1274=back 1484=back
1275
1276 1485
1277=head3 cf::map 1486=head3 cf::map
1278 1487
1279=over 4 1488=over 4
1280 1489
1283package cf::map; 1492package cf::map;
1284 1493
1285use Fcntl; 1494use Fcntl;
1286use Coro::AIO; 1495use Coro::AIO;
1287 1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1288our $MAX_RESET = 3600; 1501our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1502our $DEFAULT_RESET = 3000;
1290 1503
1291sub generate_random_map { 1504sub generate_random_map {
1292 my ($path, $rmp) = @_; 1505 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1506 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1507 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1511 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1512 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
1544 my ($self, $merge) = @_;
1545
1546 # we have to keep some variables in memory intact
1547 local $self->{path};
1548 local $self->{load_path};
1549
1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
1554 my ($path, $base) = @_;
1555
1556 $path = "$path"; # make sure its a string
1557
1558 $path =~ s/\.map$//;
1559
1560 # map plan:
1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
1568
1569 $path =~ s/$PATH_SEP/\//go;
1570
1571 # treat it as relative path if it starts with
1572 # something that looks reasonable
1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1575
1576 $base =~ s{[^/]+/?$}{};
1577 $path = "$base/$path";
1578 }
1579
1580 for ($path) {
1581 redo if s{//}{/};
1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
1585
1586 $path
1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1308} 1647}
1309 1648
1310# and all this just because we cannot iterate over 1649# and all this just because we cannot iterate over
1311# all maps in C++... 1650# all maps in C++...
1312sub change_all_map_light { 1651sub change_all_map_light {
1314 1653
1315 $_->change_map_light ($change) 1654 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1655 for grep $_->outdoor, values %cf::MAP;
1317} 1656}
1318 1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1319sub try_load_header($) { 1674sub load_header_from($) {
1320 my ($path) = @_; 1675 my ($self, $path) = @_;
1321 1676
1322 utf8::encode $path; 1677 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1324 or return; 1682 or return;
1325 1683
1326 my $map = cf::map::new 1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
1725 } else {
1726 $self->load_header_orig
1327 or return; 1727 or return;
1728 $self->prepare_orig;
1729 }
1328 1730
1329 # for better error messages only, will be overwritten 1731 $self->{deny_reset} = 1
1330 $map->path ($path); 1732 if $self->no_reset;
1331 1733
1332 $map->load_header ($path) 1734 $self->default_region (cf::region::find_by_path $self->{path})
1333 or return; 1735 unless $self->default_region;
1334 1736
1335 $map->{load_path} = $path; 1737 1
1336
1337 $map
1338} 1738}
1339 1739
1340sub find; 1740sub find;
1341sub find { 1741sub find {
1342 my ($path, $origin) = @_; 1742 my ($path, $origin) = @_;
1343 1743
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1744 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1745
1349 cf::lock_wait "map_find:$key"; 1746 cf::lock_wait "map_find:$path";
1350 1747
1351 $cf::MAP{$key} || do { 1748 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1749 my $guard = cf::lock_acquire "map_find:$path";
1353 1750 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1751 or return;
1373 1752
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1753 $map->{last_save} = $cf::RUNTIME;
1386 1754
1387 Coro::cede; 1755 $map->load_header
1756 or return;
1388 1757
1389 if ($map->should_reset) { 1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1761 $map->reset;
1391 undef $guard; 1762 undef $guard;
1392 $map = find $path 1763 return find $path;
1393 or return;
1394 } 1764 }
1395 1765
1396 $cf::MAP{$key} = $map 1766 $cf::MAP{$path} = $map
1397 } 1767 }
1398} 1768}
1769
1770sub pre_load { }
1771sub post_load { }
1399 1772
1400sub load { 1773sub load {
1401 my ($self) = @_; 1774 my ($self) = @_;
1402 1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1403 my $path = $self->{path}; 1778 my $path = $self->{path};
1779
1780 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1781 my $guard = cf::lock_acquire "map_load:$path";
1405 1782
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1783 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1784
1408 $self->in_memory (cf::MAP_LOADING); 1785 $self->in_memory (cf::MAP_LOADING);
1409 1786
1410 $self->alloc; 1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1411 $self->load_objects ($self->{load_path}, 1) 1792 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1793 or return;
1413 1794
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1796 if delete $self->{load_original};
1416 1797
1417 if (my $uniq = $path->uniq_path) { 1798 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1799 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1800 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1801 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1802 $self->_load_objects ($uniq, 0);
1422 } 1803 }
1423 } 1804 }
1424 1805
1425 Coro::cede; 1806 Coro::cede;
1426
1427 # now do the right thing for maps 1807 # now do the right thing for maps
1428 $self->link_multipart_objects; 1808 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1809 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1810 unless $self->difficulty;
1811 Coro::cede;
1812
1813 unless ($self->{deny_activate}) {
1814 $self->decay_objects;
1815 $self->fix_auto_apply;
1816 $self->update_buttons;
1817 Coro::cede;
1818 $self->set_darkness_map;
1819 Coro::cede;
1440 $self->activate; 1820 $self->activate;
1441 } 1821 }
1442 1822
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1823 $self->in_memory (cf::MAP_IN_MEMORY);
1824 }
1825
1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1446} 1839}
1447 1840
1448# find and load all maps in the 3x3 area around a map 1841# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1842sub load_diag {
1450 my ($map) = @_; 1843 my ($map) = @_;
1480 1873
1481 cf::sync_job { $map->load }; 1874 cf::sync_job { $map->load };
1482} 1875}
1483 1876
1484our %MAP_PREFETCH; 1877our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1878our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1879
1500sub find_async { 1880sub find_async {
1501 my ($path, $origin) = @_; 1881 my ($path, $origin) = @_;
1502 1882
1503 $path = new cf::path $path, $origin && $origin->path; 1883 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1884
1506 if (my $map = $cf::MAP{$key}) { 1885 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1887 }
1509 1888
1510 $MAP_PREFETCH{$key} = $path; 1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
1898 }
1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1511 $MAP_PREFETCHER->ready; 1902 $MAP_PREFETCHER->prio (6);
1512 1903
1513 () 1904 ()
1514} 1905}
1515 1906
1516sub save { 1907sub save {
1520 1911
1521 $self->{last_save} = $cf::RUNTIME; 1912 $self->{last_save} = $cf::RUNTIME;
1522 1913
1523 return unless $self->dirty; 1914 return unless $self->dirty;
1524 1915
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1916 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1918
1528 $self->{load_path} = $save; 1919 $self->{load_path} = $save;
1529 1920
1530 return if $self->{deny_save}; 1921 return if $self->{deny_save};
1531 1922
1534 cf::async { 1925 cf::async {
1535 $_->contr->save for $self->players; 1926 $_->contr->save for $self->players;
1536 }; 1927 };
1537 1928
1538 if ($uniq) { 1929 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1932 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1934 }
1544} 1935}
1545 1936
1546sub swap_out { 1937sub swap_out {
1547 my ($self) = @_; 1938 my ($self) = @_;
1561 1952
1562sub reset_at { 1953sub reset_at {
1563 my ($self) = @_; 1954 my ($self) = @_;
1564 1955
1565 # TODO: safety, remove and allow resettable per-player maps 1956 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 1957 return 1e99 if $self->{deny_reset};
1568 1958
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1961
1576 my ($self) = @_; 1966 my ($self) = @_;
1577 1967
1578 $self->reset_at <= $cf::RUNTIME 1968 $self->reset_at <= $cf::RUNTIME
1579} 1969}
1580 1970
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1971sub reset {
1603 my ($self) = @_; 1972 my ($self) = @_;
1604 1973
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1975
1607 return if $self->players; 1976 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 1977
1610 warn "resetting map ", $self->path;#d# 1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1611 1989
1612 delete $cf::MAP{$self->path}; 1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1613 1993
1614 $_->clear_links_to ($self) for values %cf::MAP; 1994 $_->clear_links_to ($self) for values %cf::MAP;
1615 1995
1616 $self->unlink_save; 1996 $self->unlink_save;
1617 $self->destroy; 1997 $self->destroy;
1620my $nuke_counter = "aaaa"; 2000my $nuke_counter = "aaaa";
1621 2001
1622sub nuke { 2002sub nuke {
1623 my ($self) = @_; 2003 my ($self) = @_;
1624 2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2011 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2012 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
1628 $self->reset; # polite request, might not happen 2017 $self->reset; # polite request, might not happen
1629} 2018}
1630 2019
1631sub customise_for { 2020=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2021
1634 if ($map->per_player) { 2022Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
1636 } 2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
1637 2037
1638 $map 2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
1639} 2054}
1640 2055
1641=item cf::map::unique_maps 2056=item cf::map::unique_maps
1642 2057
1643Returns an arrayref of cf::path's of all shared maps that have 2058Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2059instantiated unique items. May block.
1645 2060
1646=cut 2061=cut
1647 2062
1648sub unique_maps() { 2063sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2064 [
1650 or return; 2065 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2066 utf8::decode $_;
1656 next if /\.pst$/; 2067 /\.map$/
1657 next unless /^$PATH_SEP/o; 2068 ? normalise $_
1658 2069 : ()
1659 push @paths, new cf::path $_; 2070 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2071 ]
1661
1662 \@paths
1663} 2072}
1664 2073
1665package cf; 2074package cf;
1666 2075
1667=back 2076=back
1713 2122
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2124
1716 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
1718 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
1721 } 2144 }
1722} 2145}
1723 2146
1724=item $player_object->may ("access") 2147=item $player_object->may ("access")
1725 2148
1739 2162
1740=item $player_object->enter_link 2163=item $player_object->enter_link
1741 2164
1742Freezes the player and moves him/her to a special map (C<{link}>). 2165Freezes the player and moves him/her to a special map (C<{link}>).
1743 2166
1744The player should be reaosnably safe there for short amounts of time. You 2167The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2168I<MUST> call C<leave_link> as soon as possible, though.
1746 2169
2170Will never block.
2171
1747=item $player_object->leave_link ($map, $x, $y) 2172=item $player_object->leave_link ($map, $x, $y)
1748 2173
1749Moves the player out of the specila link map onto the given map. If the 2174Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2175map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2176to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2177fails, to the emergency map position.
1753 2178
1754Might block. 2179Might block.
1755 2180
1756=cut 2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
1757 2192
1758sub cf::object::player::enter_link { 2193sub cf::object::player::enter_link {
1759 my ($self) = @_; 2194 my ($self) = @_;
1760 2195
1761 $self->deactivate_recursive; 2196 $self->deactivate_recursive;
1762 2197
1763 return if $self->map == $LINK_MAP; 2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2199
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2201 if $self->map && $self->map->{path} ne "{link}";
1767 2202
1768 $self->enter_map ($LINK_MAP, 20, 20); 2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2204}
1770 2205
1771sub cf::object::player::leave_link { 2206sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
1773 2210
1774 my $link_pos = delete $self->{_link_pos}; 2211 my $link_pos = delete $self->{_link_pos};
1775 2212
1776 unless ($map) { 2213 unless ($map) {
1777 # restore original map position 2214 # restore original map position
1795 $map->load; 2232 $map->load;
1796 $map->load_diag; 2233 $map->load_diag;
1797 2234
1798 return unless $self->contr->active; 2235 return unless $self->contr->active;
1799 $self->activate_recursive; 2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2239 $self->enter_map ($map, $x, $y);
1801} 2240}
1802 2241
1803cf::player->attach (
1804 on_logout => sub {
1805 my ($pl) = @_;
1806
1807 # abort map switching before logout
1808 if ($pl->ob->{_link_pos}) {
1809 cf::sync_job {
1810 $pl->ob->leave_link
1811 };
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y) 2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
1836 2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
1837=cut 2249=cut
2250
2251our $GOTOGEN;
1838 2252
1839sub cf::object::player::goto { 2253sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2254 my ($self, $path, $x, $y, $check) = @_;
1841 2255
1842 $path = new cf::path $path; 2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2258
1844 $self->enter_link; 2259 $self->enter_link;
1845 2260
1846 (async { 2261 (async {
2262 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2266 $map = $map->customise_for ($self);
1849 2267 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2268 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
1854 2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2282 $self->leave_link ($map, $x, $y);
2283 }
1856 })->prio (1); 2284 })->prio (1);
1857} 2285}
1858 2286
1859=item $player_object->enter_exit ($exit_object) 2287=item $player_object->enter_exit ($exit_object)
1860 2288
1862 2290
1863sub parse_random_map_params { 2291sub parse_random_map_params {
1864 my ($spec) = @_; 2292 my ($spec) = @_;
1865 2293
1866 my $rmp = { # defaults 2294 my $rmp = { # defaults
1867 xsize => 10, 2295 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
1869 }; 2299 };
1870 2300
1871 for (split /\n/, $spec) { 2301 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2302 my ($k, $v) = split /\s+/, $_, 2;
1873 2303
1877 $rmp 2307 $rmp
1878} 2308}
1879 2309
1880sub prepare_random_map { 2310sub prepare_random_map {
1881 my ($exit) = @_; 2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2314
1883 # all this does is basically replace the /! path by 2315 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2316 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2317 # that depends on the exit object
1886 2318
1887 my $rmp = parse_random_map_params $exit->msg; 2319 my $rmp = parse_random_map_params $exit->msg;
1888 2320
1889 if ($exit->map) { 2321 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2322 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2323 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2324 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2325 $rmp->{origin_y} = $exit->y;
1894 } 2326 }
1895 2327
1896 $rmp->{random_seed} ||= $exit->random_seed; 2328 $rmp->{random_seed} ||= $exit->random_seed;
1897 2329
1898 my $data = cf::to_json $rmp; 2330 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
1900 2333
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
1903 2338
1904 $exit->slaying ("?random/$md5"); 2339 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2340 $exit->msg (undef);
1906 } 2341 }
1907} 2342}
1909sub cf::object::player::enter_exit { 2344sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2345 my ($self, $exit) = @_;
1911 2346
1912 return unless $self->type == cf::PLAYER; 2347 return unless $self->type == cf::PLAYER;
1913 2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
1914 $self->enter_link; 2360 $self->enter_link;
2361
2362 # if exit is damned, update players death & WoR home-position
2363 $self->contr->savebed ($slaying, $hp, $sp)
2364 if $exit->flag (FLAG_DAMNED);
1915 2365
1916 (async { 2366 (async {
1917 $self->deactivate_recursive; # just to be sure 2367 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2368 unless (eval {
1919 prepare_random_map $exit 2369 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2370
1925 1; 2371 1;
1926 }) { 2372 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2373 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2374 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2375 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2376 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2377
1932 warn "ERROR in enter_exit: $@"; 2378 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2379 $self->leave_link;
1934 } 2380 }
1935 })->prio (1); 2381 })->prio (1);
1948 2394
1949sub cf::client::send_drawinfo { 2395sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2396 my ($self, $text, $flags) = @_;
1951 2397
1952 utf8::encode $text; 2398 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2399 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2400}
1955 2401
2402=item $client->send_msg ($color, $type, $msg, [extra...])
2403
2404Send a drawinfo or msg packet to the client, formatting the msg for the
2405client if neccessary. C<$type> should be a string identifying the type of
2406the message, with C<log> being the default. If C<$color> is negative, suppress
2407the message unless the client supports the msg packet.
2408
2409=cut
2410
2411sub cf::client::send_msg {
2412 my ($self, $color, $type, $msg, @extra) = @_;
2413
2414 $msg = $self->pl->expand_cfpod ($msg);
2415
2416 return unless @extra || length $msg;
2417
2418 if ($self->can_msg) {
2419 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2420 } else {
2421 # replace some tags by gcfclient-compatible ones
2422 for ($msg) {
2423 1 while
2424 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2425 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2426 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2427 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2428 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2429 }
2430
2431 if ($color >= 0) {
2432 if (0 && $msg =~ /\[/) {
2433 $self->send_packet ("drawextinfo $color 4 0 $msg")
2434 } else {
2435 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2436 $self->send_packet ("drawinfo $color $msg")
2437 }
2438 }
2439 }
2440}
2441
2442=item $client->ext_event ($type, %msg)
2443
2444Sends an ext event to the client.
2445
2446=cut
2447
2448sub cf::client::ext_event($$%) {
2449 my ($self, $type, %msg) = @_;
2450
2451 $msg{msgtype} = "event_$type";
2452 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2453}
1956 2454
1957=item $success = $client->query ($flags, "text", \&cb) 2455=item $success = $client->query ($flags, "text", \&cb)
1958 2456
1959Queues a query to the client, calling the given callback with 2457Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2458the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2459C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2460
1963Queries can fail, so check the return code. Or don't, as queries will become 2461Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2462become reliable at some point in the future.
1965 2463
1966=cut 2464=cut
1967 2465
1968sub cf::client::query { 2466sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2467 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2475 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2476 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2477
1980 $self->send_packet ($self->{query_queue}[0][0]) 2478 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2479 if @{ $self->{query_queue} } == 1;
2480
2481 1
1982} 2482}
1983 2483
1984cf::client->attach ( 2484cf::client->attach (
2485 on_connect => sub {
2486 my ($ns) = @_;
2487
2488 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2489 },
1985 on_reply => sub { 2490 on_reply => sub {
1986 my ($ns, $msg) = @_; 2491 my ($ns, $msg) = @_;
1987 2492
1988 # this weird shuffling is so that direct followup queries 2493 # this weird shuffling is so that direct followup queries
1989 # get handled first 2494 # get handled first
1990 my $queue = delete $ns->{query_queue} 2495 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2496 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2497
1993 (shift @$queue)->[1]->($msg); 2498 (shift @$queue)->[1]->($msg);
2499 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2500
1995 push @{ $ns->{query_queue} }, @$queue; 2501 push @{ $ns->{query_queue} }, @$queue;
1996 2502
1997 if (@{ $ns->{query_queue} } == @$queue) { 2503 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2504 if (@$queue) {
2000 } else { 2506 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2507 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 2508 }
2003 } 2509 }
2004 }, 2510 },
2511 on_exticmd => sub {
2512 my ($ns, $buf) = @_;
2513
2514 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2515
2516 if (ref $msg) {
2517 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2518 if (my %reply = $cb->($ns, $msg)) {
2519 $reply{msgid} = $msg->{msgid};
2520 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2521 }
2522 }
2523 } else {
2524 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2525 }
2526
2527 cf::override;
2528 },
2005); 2529);
2006 2530
2007=item $client->async (\&cb) 2531=item $client->async (\&cb)
2008 2532
2009Create a new coroutine, running the specified callback. The coroutine will 2533Create a new coroutine, running the specified callback. The coroutine will
2056 2580
2057# here we export the classes and methods available to script code 2581# here we export the classes and methods available to script code
2058 2582
2059=pod 2583=pod
2060 2584
2061The following fucntions and emthods are available within a safe environment: 2585The following functions and methods are available within a safe environment:
2062 2586
2063 cf::object contr pay_amount pay_player map 2587 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2588 cf::object::player player
2065 cf::player peaceful 2589 cf::player peaceful
2066 cf::map trigger 2590 cf::map trigger
2147=back 2671=back
2148 2672
2149=cut 2673=cut
2150 2674
2151############################################################################# 2675#############################################################################
2676# the server's init and main functions
2152 2677
2153=head2 EXTENSION DATABASE SUPPORT 2678sub load_facedata($) {
2679 my ($path) = @_;
2154 2680
2155Crossfire maintains a very simple database for extension use. It can 2681 warn "loading facedata from $path\n";
2156currently store anything that can be serialised using Storable, which
2157excludes objects.
2158 2682
2159The parameter C<$family> should best start with the name of the extension 2683 my $facedata;
2160using it, it should be unique. 2684 0 < aio_load $path, $facedata
2685 or die "$path: $!";
2161 2686
2162=over 4 2687 $facedata = Coro::Storable::thaw $facedata;
2163 2688
2164=item $hashref = cf::db_get $family 2689 $facedata->{version} == 2
2690 or cf::cleanup "$path: version mismatch, cannot proceed.";
2165 2691
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key
2171
2172Returns a single value from the database
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 } 2692 {
2693 my $faces = $facedata->{faceinfo};
2202 2694
2203 my $pid; 2695 while (my ($face, $info) = each %$faces) {
2204 2696 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 sub db_save() { 2697 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2206 waitpid $pid, 0 if $pid; 2698 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2207 if (0 == ($pid = fork)) { 2699 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2208 $DB->{_meta}{version} = 1; 2700 Coro::cede;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 });
2225
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) {
2232 @_ >= 2
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236
2237 sub db_put($$;$) {
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2701 }
2251 );
2252}
2253 2702
2254############################################################################# 2703 while (my ($face, $info) = each %$faces) {
2255# the server's main() 2704 next unless $info->{smooth};
2705 my $idx = cf::face::find $face
2706 or next;
2707 if (my $smooth = cf::face::find $info->{smooth}) {
2708 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2709 } else {
2710 warn "smooth face '$info->{smooth}' not found for face '$face'";
2711 }
2712 Coro::cede;
2713 }
2714 }
2715
2716 {
2717 my $anims = $facedata->{animinfo};
2718
2719 while (my ($anim, $info) = each %$anims) {
2720 cf::anim::set $anim, $info->{frames}, $info->{facings};
2721 Coro::cede;
2722 }
2723
2724 cf::anim::invalidate_all; # d'oh
2725 }
2726
2727 1
2728}
2729
2730sub reload_regions {
2731 load_resource_file "$MAPDIR/regions"
2732 or die "unable to load regions file\n";
2733}
2734
2735sub reload_facedata {
2736 load_facedata "$DATADIR/facedata"
2737 or die "unable to load facedata\n";
2738}
2739
2740sub reload_archetypes {
2741 load_resource_file "$DATADIR/archetypes"
2742 or die "unable to load archetypes\n";
2743 #d# NEED to laod twice to resolve forward references
2744 # this really needs to be done in an extra post-pass
2745 # (which needs to be synchronous, so solve it differently)
2746 load_resource_file "$DATADIR/archetypes"
2747 or die "unable to load archetypes\n";
2748}
2749
2750sub reload_treasures {
2751 load_resource_file "$DATADIR/treasures"
2752 or die "unable to load treasurelists\n";
2753}
2754
2755sub reload_resources {
2756 warn "reloading resource files...\n";
2757
2758 reload_regions;
2759 reload_facedata;
2760 #reload_archetypes;#d#
2761 reload_archetypes;
2762 reload_treasures;
2763
2764 warn "finished reloading resource files\n";
2765}
2766
2767sub init {
2768 reload_resources;
2769}
2256 2770
2257sub cfg_load { 2771sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2772 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 2773 or return;
2260 2774
2261 local $/; 2775 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 2776 *CFG = YAML::Syck::Load <$fh>;
2263 2777
2277 2791
2278sub main { 2792sub main {
2279 # we must not ever block the main coroutine 2793 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2794 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2795 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2796 (async {
2282 async { Event::one_event }; 2797 Event::one_event;
2798 })->prio (Coro::PRIO_MAX);
2283 }; 2799 };
2284 2800
2285 cfg_load; 2801 cfg_load;
2286 db_load; 2802 db_init;
2287 load_extensions; 2803 load_extensions;
2804
2805 $TICK_WATCHER->start;
2288 Event::loop; 2806 Event::loop;
2289} 2807}
2290 2808
2291############################################################################# 2809#############################################################################
2292# initialisation and cleanup 2810# initialisation and cleanup
2293 2811
2294# install some emergency cleanup handlers 2812# install some emergency cleanup handlers
2295BEGIN { 2813BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2814 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2815 Event->signal (
2816 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2817 data => WF_AUTOCANCEL,
2299 signal => $signal, 2818 signal => $signal,
2819 prio => 0,
2300 cb => sub { 2820 cb => sub {
2301 cf::cleanup "SIG$signal"; 2821 cf::cleanup "SIG$signal";
2302 }, 2822 },
2303 ); 2823 );
2304 } 2824 }
2305} 2825}
2306 2826
2827sub write_runtime {
2828 my $runtime = "$LOCALDIR/runtime";
2829
2830 # first touch the runtime file to show we are still running:
2831 # the fsync below can take a very very long time.
2832
2833 IO::AIO::aio_utime $runtime, undef, undef;
2834
2835 my $guard = cf::lock_acquire "write_runtime";
2836
2837 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2838 or return;
2839
2840 my $value = $cf::RUNTIME + 90 + 10;
2841 # 10 is the runtime save interval, for a monotonic clock
2842 # 60 allows for the watchdog to kill the server.
2843
2844 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2845 and return;
2846
2847 # always fsync - this file is important
2848 aio_fsync $fh
2849 and return;
2850
2851 # touch it again to show we are up-to-date
2852 aio_utime $fh, undef, undef;
2853
2854 close $fh
2855 or return;
2856
2857 aio_rename "$runtime~", $runtime
2858 and return;
2859
2860 warn "runtime file written.\n";
2861
2862 1
2863}
2864
2307sub emergency_save() { 2865sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 2866 my $freeze_guard = cf::freeze_mainloop;
2309 2867
2310 warn "enter emergency perl save\n"; 2868 warn "enter emergency perl save\n";
2311 2869
2312 cf::sync_job { 2870 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2871 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2872 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2873 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2874 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2875 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2876 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2877 $pl->valid or next;
2320 $pl->save; 2878 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2884 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2885 $map->valid or next;
2328 $map->save; 2886 $map->save;
2329 } 2887 }
2330 warn "end emergency map save\n"; 2888 warn "end emergency map save\n";
2889
2890 warn "begin emergency database checkpoint\n";
2891 BDB::db_env_txn_checkpoint $DB_ENV;
2892 warn "end emergency database checkpoint\n";
2331 }; 2893 };
2332 2894
2333 warn "leave emergency perl save\n"; 2895 warn "leave emergency perl save\n";
2334} 2896}
2335 2897
2898sub post_cleanup {
2899 my ($make_core) = @_;
2900
2901 warn Carp::longmess "post_cleanup backtrace"
2902 if $make_core;
2903}
2904
2336sub reload() { 2905sub do_reload_perl() {
2337 # can/must only be called in main 2906 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2907 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2908 warn "can only reload from main coroutine";
2340 return; 2909 return;
2341 } 2910 }
2342 2911
2343 warn "reloading..."; 2912 warn "reloading...";
2344 2913
2345 my $guard = freeze_mainloop; 2914 warn "entering sync_job";
2915
2916 cf::sync_job {
2917 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2918 cf::emergency_save;
2919 cf::write_runtime; # external watchdog should not bark
2347 2920
2348 eval { 2921 warn "syncing database to disk";
2922 BDB::db_env_txn_checkpoint $DB_ENV;
2923
2349 # if anything goes wrong in here, we should simply crash as we already saved 2924 # if anything goes wrong in here, we should simply crash as we already saved
2350 2925
2351 # cancel all watchers 2926 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2927 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2928 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2929 }
2355 2930
2931 warn "flushing outstanding aio requests";
2932 for (;;) {
2933 BDB::flush;
2934 IO::AIO::flush;
2935 Coro::cede;
2936 last unless IO::AIO::nreqs || BDB::nreqs;
2937 warn "iterate...";
2938 }
2939
2940 ++$RELOAD;
2941
2356 # cancel all extension coros 2942 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2943 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2944 %EXT_CORO = ();
2359 2945
2360 # unload all extensions 2946 warn "removing commands";
2361 for (@exts) { 2947 %COMMAND = ();
2948
2949 warn "removing ext/exti commands";
2950 %EXTCMD = ();
2951 %EXTICMD = ();
2952
2953 warn "unloading/nuking all extensions";
2954 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2955 warn "... unloading $pkg";
2363 unload_extension $_; 2956
2957 if (my $cb = $pkg->can ("unload")) {
2958 eval {
2959 $cb->($pkg);
2960 1
2961 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2962 }
2365 2963
2964 warn "... nuking $pkg";
2965 Symbol::delete_package $pkg;
2966 }
2967
2366 # unload all modules loaded from $LIBDIR 2968 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2969 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2970 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2971
2370 warn "removing <$k>"; 2972 warn "... unloading $k";
2371 delete $INC{$k}; 2973 delete $INC{$k};
2372 2974
2373 $k =~ s/\.pm$//; 2975 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2976 $k =~ s/\//::/g;
2375 2977
2378 } 2980 }
2379 2981
2380 Symbol::delete_package $k; 2982 Symbol::delete_package $k;
2381 } 2983 }
2382 2984
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2985 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2986 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2987 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2988
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2989 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2990 delete $INC{"cf.pm"};
2991 delete $INC{"cf/pod.pm"};
2396 2992
2397 # don't, removes xs symbols, too, 2993 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2994 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2995 #Symbol::delete_package __PACKAGE__;
2400 2996
2401 # reload cf.pm 2997 warn "unload completed, starting to reload now";
2998
2402 warn "reloading cf.pm"; 2999 warn "reloading cf.pm";
2403 require cf; 3000 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3001 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3002
2406 # load config and database again 3003 warn "loading config and database again";
2407 cf::cfg_load; 3004 cf::cfg_load;
2408 cf::db_load;
2409 3005
2410 # load extensions
2411 warn "load extensions"; 3006 warn "loading extensions";
2412 cf::load_extensions; 3007 cf::load_extensions;
2413 3008
2414 # reattach attachments to objects 3009 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3010 _global_reattach; # objects, sockets
2416 _global_reattach; 3011 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3012 reattach $_ for values %MAP;
2418 }; 3013 warn "reattaching attachments to players";
3014 reattach $_ for values %PLAYER;
2419 3015
2420 if ($@) { 3016 warn "leaving sync_job";
3017
3018 1
3019 } or do {
2421 warn $@; 3020 warn $@;
2422 warn "error while reloading, exiting."; 3021 warn "error while reloading, exiting.";
2423 exit 1; 3022 exit 1;
2424 } 3023 };
2425 3024
2426 warn "reloaded successfully"; 3025 warn "reloaded";
2427}; 3026};
2428 3027
2429############################################################################# 3028our $RELOAD_WATCHER; # used only during reload
2430 3029
2431unless ($LINK_MAP) { 3030sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3031 # doing reload synchronously and two reloads happen back-to-back,
3032 # coro crashes during coro_state_free->destroy here.
2433 3033
2434 $LINK_MAP->width (41); 3034 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 3035 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 3036 after => 0,
3037 data => WF_AUTOCANCEL,
2444 cb => sub { 3038 cb => sub {
2445 $_[0]->w->cancel; 3039 do_reload_perl;
2446 3040 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 3041 },
2465 3042 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3043}
2471
2472register "<global>", __PACKAGE__;
2473 3044
2474register_command "reload" => sub { 3045register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3046 my ($who, $arg) = @_;
2476 3047
2477 if ($who->flag (FLAG_WIZ)) { 3048 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3049 $who->message ("reloading server.");
3050 async { reload_perl };
2481 } 3051 }
2482}; 3052};
2483 3053
2484unshift @INC, $LIBDIR; 3054unshift @INC, $LIBDIR;
2485 3055
3056my $bug_warning = 0;
3057
3058our @WAIT_FOR_TICK;
3059our @WAIT_FOR_TICK_BEGIN;
3060
3061sub wait_for_tick {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main;
3064
3065 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK, $signal;
3067 $signal->wait;
3068}
3069
3070sub wait_for_tick_begin {
3071 return unless $TICK_WATCHER->is_active;
3072 return if $Coro::current == $Coro::main;
3073
3074 my $signal = new Coro::Signal;
3075 push @WAIT_FOR_TICK_BEGIN, $signal;
3076 $signal->wait;
3077}
3078
3079 my $min = 1e6;#d#
3080 my $avg = 10;
2486$TICK_WATCHER = Event->timer ( 3081$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 3082 reentrant => 0,
3083 parked => 1,
2488 prio => 0, 3084 prio => 0,
2489 at => $NEXT_TICK || $TICK, 3085 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 3086 data => WF_AUTOCANCEL,
2491 cb => sub { 3087 cb => sub {
3088 if ($Coro::current != $Coro::main) {
3089 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3090 unless ++$bug_warning > 10;
3091 return;
3092 }
3093
3094 $NOW = $tick_start = Event::time;
3095
2492 cf::server_tick; # one server iteration 3096 cf::server_tick; # one server iteration
3097
3098 0 && sync_job {#d#
3099 for(1..10) {
3100 my $t = Event::time;
3101 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3102 or die;
3103
3104 $map->width (50);
3105 $map->height (50);
3106 $map->alloc;
3107 $map->_load_objects ("/tmp/x.map", 1);
3108 my $t = Event::time - $t;
3109
3110 #next unless $t < 0.0013;#d#
3111 if ($t < $min) {
3112 $min = $t;
3113 }
3114 $avg = $avg * 0.99 + $t * 0.01;
3115 }
3116 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3117 exit 0;
3118 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3119 };
3120
2493 $RUNTIME += $TICK; 3121 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 3122 $NEXT_TICK += $TICK;
2495 3123
2496 $WAIT_FOR_TICK->broadcast; 3124 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3125 $NEXT_RUNTIME_WRITE = $NOW + 10;
3126 Coro::async_pool {
3127 write_runtime
3128 or warn "ERROR: unable to write runtime file: $!";
3129 };
3130 }
3131
3132# my $AFTER = Event::time;
3133# warn $AFTER - $NOW;#d#
3134
3135 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3136 $sig->send;
3137 }
3138 while (my $sig = shift @WAIT_FOR_TICK) {
3139 $sig->send;
3140 }
3141
3142 $NOW = Event::time;
2498 3143
2499 # if we are delayed by four ticks or more, skip them all 3144 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3145 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 3146
2502 $TICK_WATCHER->at ($NEXT_TICK); 3147 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 3148 $TICK_WATCHER->start;
3149
3150 $LOAD = ($NOW - $tick_start) / $TICK;
3151 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3152
3153 _post_tick;
3154
3155
2504 }, 3156 },
2505); 3157);
2506 3158
3159{
2507IO::AIO::max_poll_time $TICK * 0.2; 3160 BDB::max_poll_time $TICK * 0.1;
2508 3161 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 3162 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 3163 fd => BDB::poll_fileno,
2511 poll => 'r', 3164 poll => 'r',
2512 prio => 5, 3165 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 3166 data => WF_AUTOCANCEL,
2519 after => 0, 3167 cb => \&BDB::poll_cb,
2520 interval => 10, 3168 );
2521 cb => sub { 3169 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 3170
2523 write_runtime 3171 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 3172 my $status;
3173 my $current = $Coro::current;
3174 (
3175 sub {
3176 $status = $!;
3177 $current->ready; undef $current;
3178 },
3179 sub {
3180 Coro::schedule while defined $current;
3181 $! = $status;
3182 },
3183 )
3184 };
3185
3186 unless ($DB_ENV) {
3187 $DB_ENV = BDB::db_env_create;
3188
3189 cf::sync_job {
3190 eval {
3191 BDB::db_env_open
3192 $DB_ENV,
3193 $BDBDIR,
3194 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3195 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3196 0666;
3197
3198 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3199
3200 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3201 $DB_ENV->set_lk_detect;
3202 };
3203
3204 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 3205 };
2526 }, 3206 }
2527); 3207}
3208
3209{
3210 IO::AIO::min_parallel 8;
3211
3212 undef $Coro::AIO::WATCHER;
3213 IO::AIO::max_poll_time $TICK * 0.1;
3214 $AIO_POLL_WATCHER = Event->io (
3215 reentrant => 0,
3216 data => WF_AUTOCANCEL,
3217 fd => IO::AIO::poll_fileno,
3218 poll => 'r',
3219 prio => 6,
3220 cb => \&IO::AIO::poll_cb,
3221 );
3222}
3223
3224my $_log_backtrace;
3225
3226sub _log_backtrace {
3227 my ($msg, @addr) = @_;
3228
3229 $msg =~ s/\n//;
3230
3231 # limit the # of concurrent backtraces
3232 if ($_log_backtrace < 2) {
3233 ++$_log_backtrace;
3234 async {
3235 my @bt = fork_call {
3236 @addr = map { sprintf "%x", $_ } @addr;
3237 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3238 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3239 or die "addr2line: $!";
3240
3241 my @funcs;
3242 my @res = <$fh>;
3243 chomp for @res;
3244 while (@res) {
3245 my ($func, $line) = splice @res, 0, 2, ();
3246 push @funcs, "[$func] $line";
3247 }
3248
3249 @funcs
3250 };
3251
3252 LOG llevInfo, "[ABT] $msg\n";
3253 LOG llevInfo, "[ABT] $_\n" for @bt;
3254 --$_log_backtrace;
3255 };
3256 } else {
3257 LOG llevInfo, "[ABT] $msg\n";
3258 LOG llevInfo, "[ABT] [suppressed]\n";
3259 }
3260}
3261
3262# load additional modules
3263use cf::pod;
2528 3264
2529END { cf::emergency_save } 3265END { cf::emergency_save }
2530 3266
25311 32671
2532 3268

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