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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
38 49
39our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 51our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
42 54
55our $RELOAD; # number of reloads so far
43our @EVENT; 56our @EVENT;
44our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
45 58
46our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 63our $NEXT_TICK;
49our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
50 69
51our %CFG; 70our %CFG;
52 71
53our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 73our $RUNTIME;
55 74
56our %PLAYER; # all users 75our %PLAYER; # all users
57our %MAP; # all maps 76our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
60 80
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 86
64binmode STDOUT; 87binmode STDOUT;
65binmode STDERR; 88binmode STDERR;
66 89
67# read virtual server time, if available 90# read virtual server time, if available
74mkdir cf::localdir; 97mkdir cf::localdir;
75mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
79 103
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
83 107
84############################################################################# 108#############################################################################
85 109
86=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
87 111
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 211 $d
188 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
189} 213}
190 214
191use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 216
193=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
194 218
195Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
196 220
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
205 222
206Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 224
215=item cf::lock_wait $string 225=item cf::lock_wait $string
216 226
217Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
218 228
255} 265}
256 266
257sub freeze_mainloop { 267sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
259 269
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
261 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
262 $guard 274 $guard
263} 275}
264 276
265=item cf::async { BLOCK } 277=item cf::async { BLOCK }
336 348
337 $coro 349 $coro
338} 350}
339 351
340sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
341 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
342 356
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 358 or return;
345 359
360 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 365 and return;
349 366
367 # always fsync - this file is important
350 aio_fsync $fh 368 aio_fsync $fh
351 and return; 369 and return;
352 370
353 close $fh 371 close $fh
354 or return; 372 or return;
357 and return; 375 and return;
358 376
359 1 377 1
360} 378}
361 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
362=back 391=back
363 392
364=cut 393=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 394
493############################################################################# 395#############################################################################
494 396
495=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
496 398
622our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 525our @CB_MAP = ();
624 526
625my %attachment; 527my %attachment;
626 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
627sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
629 537
630 use sort 'stable'; 538 use sort 'stable';
631 539
802# object support 710# object support
803 711
804sub reattach { 712sub reattach {
805 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 717
808 my $registry = $obj->registry; 718 my $registry = $obj->registry;
809 719
810 @$registry = (); 720 @$registry = ();
811 721
858 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
859 769
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 774 close $fh;
865 775
866 if (@$objs) { 776 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 782 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
874 } 784 }
875 } else { 785 } else {
876 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
987 my $base = $1; 897 my $base = $1;
988 my $pkg = $1; 898 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
991 901
992 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
993 903
994 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 905 or die "$path: $!";
996 906
997 my $source = 907 my $source =
998 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 911 . "\n};\n1";
1002 912
1003 eval $source 913 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 }
921 die $@;
922 }
1006 923
1007 push @EXTS, $pkg; 924 push @EXTS, $pkg;
1008} 925}
1009 926
1010sub load_extensions { 927sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1017 } 934 }
1018} 935}
1019 936
1020############################################################################# 937#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 938
1036=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1037 940
1038Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1039 942
1062} 965}
1063 966
1064sub path($) { 967sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 969
1067 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1068} 971}
1069 972
1070sub find_active($) { 973sub find_active($) {
1071 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1075 978
1076sub exists($) { 979sub exists($) {
1077 my ($login) = @_; 980 my ($login) = @_;
1078 981
1079 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1081} 984}
1082 985
1083sub find($) { 986sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 988 my $login = $_[0];
1086 989
1087 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1088 991
1089 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1090 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1091 or return; 1001 or return;
1092 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1093 } 1003 }
1094 } 1004 }
1131 1041
1132=cut 1042=cut
1133 1043
1134sub quit_character { 1044sub quit_character {
1135 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1136 1048
1137 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1051
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1150 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1151} 1083}
1152 1084
1153=item cf::player::list_logins 1085=item cf::player::list_logins
1154 1086
1155Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1175 \@logins 1107 \@logins
1176} 1108}
1177 1109
1178=item $player->maps 1110=item $player->maps
1179 1111
1180Returns an arrayref of cf::path's of all maps that are private for this 1112Returns an arrayref of map paths that are private for this
1181player. May block. 1113player. May block.
1182 1114
1183=cut 1115=cut
1184 1116
1185sub maps($) { 1117sub maps($) {
1186 my ($pl) = @_; 1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1121
1188 my $files = aio_readdir playerdir $pl 1122 my $files = aio_readdir playerdir $pl
1189 or return; 1123 or return;
1190 1124
1191 my @paths; 1125 my @paths;
1193 for (@$files) { 1127 for (@$files) {
1194 utf8::decode $_; 1128 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1129 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1130 next unless /^$PATH_SEP/o;
1197 1131
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1132 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1133 }
1200 1134
1201 \@paths 1135 \@paths
1202} 1136}
1203 1137
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1205 1139
1206Sends an ext reply to the player. 1140Sends an ext reply to the player.
1207 1141
1208=cut 1142=cut
1209 1143
1210sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1212 1146
1213 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1214 1148
1215 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1216} 1150}
1217 1151
1218package cf; 1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1219 1192
1220=back 1193=back
1221
1222 1194
1223=head3 cf::map 1195=head3 cf::map
1224 1196
1225=over 4 1197=over 4
1226 1198
1229package cf::map; 1201package cf::map;
1230 1202
1231use Fcntl; 1203use Fcntl;
1232use Coro::AIO; 1204use Coro::AIO;
1233 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1234our $MAX_RESET = 3600; 1210our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1211our $DEFAULT_RESET = 3000;
1236 1212
1237sub generate_random_map { 1213sub generate_random_map {
1238 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1216 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1358}
1255 1359
1256# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1257# all maps in C++... 1361# all maps in C++...
1258sub change_all_map_light { 1362sub change_all_map_light {
1260 1364
1261 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1263} 1367}
1264 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1265sub try_load_header($) { 1377sub load_header_from($) {
1266 my ($path) = @_; 1378 my ($self, $path) = @_;
1267 1379
1268 utf8::encode $path; 1380 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1270 or return; 1385 or return;
1271 1386
1272 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1273 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1274 1433
1275 # for better error messages only, will be overwritten 1434 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1435 unless $self->default_region;
1277 1436
1278 $map->load_header ($path) 1437 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1438}
1285 1439
1286sub find; 1440sub find;
1287sub find { 1441sub find {
1288 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1289 1443
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1445
1295 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1296 1447
1297 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1299 1450 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1451 or return;
1319 1452
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1332 1454
1333 Coro::cede; 1455 $map->load_header
1456 or return;
1334 1457
1335 if ($map->should_reset) { 1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1461 $map->reset;
1337 undef $guard; 1462 undef $guard;
1338 $map = find $path 1463 return find $path;
1339 or return;
1340 } 1464 }
1341 1465
1342 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1343 } 1467 }
1344} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1345 1472
1346sub load { 1473sub load {
1347 my ($self) = @_; 1474 my ($self) = @_;
1348 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1349 my $path = $self->{path}; 1478 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1351 1480
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1482
1354 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1355 1484
1356 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1357 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1490 or return;
1359 1491
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1362 1494
1363 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1496 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1498 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1368 } 1500 }
1369 } 1501 }
1370 1502
1371 Coro::cede; 1503 Coro::cede;
1372 1504
1373 # now do the right thing for maps 1505 # now do the right thing for maps
1374 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1375 1507
1376 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1509 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1383 $self->set_darkness_map; 1513 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1386 $self->activate; 1517 $self->activate;
1387 } 1518 }
1388 1519
1389 Coro::cede; 1520 $self->post_load;
1390 1521
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1392} 1532}
1393 1533
1394# find and load all maps in the 3x3 area around a map 1534# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1535sub load_diag {
1396 my ($map) = @_; 1536 my ($map) = @_;
1426 1566
1427 cf::sync_job { $map->load }; 1567 cf::sync_job { $map->load };
1428} 1568}
1429 1569
1430our %MAP_PREFETCH; 1570our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1571our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1572
1446sub find_async { 1573sub find_async {
1447 my ($path, $origin) = @_; 1574 my ($path, $origin) = @_;
1448 1575
1449 $path = new cf::path $path, $origin && $origin->path; 1576 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1577
1452 if (my $map = $cf::MAP{$key}) { 1578 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1580 }
1455 1581
1456 $MAP_PREFETCH{$key} = $path; 1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1457 $MAP_PREFETCHER->ready; 1595 $MAP_PREFETCHER->prio (6);
1458 1596
1459 () 1597 ()
1460} 1598}
1461 1599
1462sub save { 1600sub save {
1466 1604
1467 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1468 1606
1469 return unless $self->dirty; 1607 return unless $self->dirty;
1470 1608
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1611
1474 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1475 1613
1476 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1477 1615
1480 cf::async { 1618 cf::async {
1481 $_->contr->save for $self->players; 1619 $_->contr->save for $self->players;
1482 }; 1620 };
1483 1621
1484 if ($uniq) { 1622 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1625 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1627 }
1490} 1628}
1491 1629
1492sub swap_out { 1630sub swap_out {
1493 my ($self) = @_; 1631 my ($self) = @_;
1507 1645
1508sub reset_at { 1646sub reset_at {
1509 my ($self) = @_; 1647 my ($self) = @_;
1510 1648
1511 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1514 1652
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1655
1522 my ($self) = @_; 1660 my ($self) = @_;
1523 1661
1524 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1525} 1663}
1526 1664
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1665sub reset {
1549 my ($self) = @_; 1666 my ($self) = @_;
1550 1667
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1669
1553 return if $self->players; 1670 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1555 1672
1556 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1557 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1558 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1559 1688
1560 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1561 1690
1562 $self->unlink_save; 1691 $self->unlink_save;
1563 $self->destroy; 1692 $self->destroy;
1566my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1567 1696
1568sub nuke { 1697sub nuke {
1569 my ($self) = @_; 1698 my ($self) = @_;
1570 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1574 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1575} 1713}
1576 1714
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1715=item cf::map::unique_maps
1588 1716
1589Returns an arrayref of cf::path's of all shared maps that have 1717Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1718instantiated unique items. May block.
1591 1719
1592=cut 1720=cut
1593 1721
1594sub unique_maps() { 1722sub unique_maps() {
1600 for (@$files) { 1728 for (@$files) {
1601 utf8::decode $_; 1729 utf8::decode $_;
1602 next if /\.pst$/; 1730 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1731 next unless /^$PATH_SEP/o;
1604 1732
1605 push @paths, new cf::path $_; 1733 push @paths, cf::map::normalise $_;
1606 } 1734 }
1607 1735
1608 \@paths 1736 \@paths
1609} 1737}
1610 1738
1685 1813
1686=item $player_object->enter_link 1814=item $player_object->enter_link
1687 1815
1688Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1689 1817
1690The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1692 1820
1821Will never block.
1822
1693=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1694 1824
1695Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1828fails, to the emergency map position.
1699 1829
1700Might block. 1830Might block.
1701 1831
1702=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1703 1843
1704sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1705 my ($self) = @_; 1845 my ($self) = @_;
1706 1846
1707 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1708 1848
1709 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1850
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1852 if $self->map;
1713 1853
1714 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1855}
1716 1856
1717sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1719 1859
1741 $map->load; 1881 $map->load;
1742 $map->load_diag; 1882 $map->load_diag;
1743 1883
1744 return unless $self->contr->active; 1884 return unless $self->contr->active;
1745 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1747} 1889}
1748 1890
1749cf::player->attach ( 1891cf::player->attach (
1750 on_logout => sub { 1892 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1906 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1767 (async { 1909 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1910 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1911 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1912 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1776 })->prio (2); 1918 })->prio (2);
1777 } 1919 }
1778 }, 1920 },
1783=cut 1925=cut
1784 1926
1785sub cf::object::player::goto { 1927sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1787 1929
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1930 $self->enter_link;
1791 1931
1792 (async { 1932 (async {
1933 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1934 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1795 1936 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1939
1801 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1941 })->prio (1);
1803} 1942}
1804 1943
1808 1947
1809sub parse_random_map_params { 1948sub parse_random_map_params {
1810 my ($spec) = @_; 1949 my ($spec) = @_;
1811 1950
1812 my $rmp = { # defaults 1951 my $rmp = { # defaults
1813 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1815 }; 1956 };
1816 1957
1817 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1819 1960
1823 $rmp 1964 $rmp
1824} 1965}
1825 1966
1826sub prepare_random_map { 1967sub prepare_random_map {
1827 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1971
1829 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1974 # that depends on the exit object
1832 1975
1833 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1834 1977
1835 if ($exit->map) { 1978 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1840 } 1983 }
1841 1984
1842 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1843 1986
1844 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1990
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1849 1995
1850 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1997 $exit->msg (undef);
1852 } 1998 }
1853} 1999}
1854 2000
1855sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1857 2003
1858 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
1859 2016
1860 $self->enter_link; 2017 $self->enter_link;
1861 2018
1862 (async { 2019 (async {
1863 $self->deactivate_recursive; # just to be sure 2020 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2021 unless (eval {
1865 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2023
1871 1; 2024 1;
1872 }) { 2025 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2028 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2030
1878 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2032 $self->leave_link;
1880 } 2033 }
1881 })->prio (1); 2034 })->prio (1);
1894 2047
1895sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1897 2050
1898 utf8::encode $text; 2051 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2053}
1901 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1902 2067
1903=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1904 2069
1905Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2100 # get handled first
1936 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2103
1939 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2106
1941 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1942 2108
1943 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2110 if (@$queue) {
2002 2168
2003# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
2004 2170
2005=pod 2171=pod
2006 2172
2007The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
2008 2174
2009 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2176 cf::object::player player
2011 cf::player peaceful 2177 cf::player peaceful
2012 cf::map trigger 2178 cf::map trigger
2105The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2272using it, it should be unique.
2107 2273
2108=over 4 2274=over 4
2109 2275
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
2117 2277
2118Returns a single value from the database 2278Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2279
2125=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
2126 2281
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2283
2138=cut 2284=cut
2139 2285
2140our $DB; 2286our $DB;
2141 2287
2142{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
2143 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
2144 2307
2145 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
2147 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
2148 2312
2149 my $pid; 2313 unlink $path;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2314 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2315 }
2197 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2198} 2333}
2199 2334
2200############################################################################# 2335#############################################################################
2201# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
2202 2400
2203sub cfg_load { 2401sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
2205 or return; 2403 or return;
2206 2404
2223 2421
2224sub main { 2422sub main {
2225 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2426 (async {
2228 async { Event::one_event }; 2427 Event::one_event;
2428 })->prio (Coro::PRIO_MAX);
2229 }; 2429 };
2230 2430
2231 cfg_load; 2431 cfg_load;
2232 db_load; 2432 db_init;
2233 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2234 Event::loop; 2436 Event::loop;
2235} 2437}
2236 2438
2237############################################################################# 2439#############################################################################
2238# initialisation and cleanup 2440# initialisation and cleanup
2239 2441
2240# install some emergency cleanup handlers 2442# install some emergency cleanup handlers
2241BEGIN { 2443BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2444 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2445 Event->signal (
2446 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2447 data => WF_AUTOCANCEL,
2245 signal => $signal, 2448 signal => $signal,
2449 prio => 0,
2246 cb => sub { 2450 cb => sub {
2247 cf::cleanup "SIG$signal"; 2451 cf::cleanup "SIG$signal";
2248 }, 2452 },
2249 ); 2453 );
2250 } 2454 }
2251} 2455}
2256 warn "enter emergency perl save\n"; 2460 warn "enter emergency perl save\n";
2257 2461
2258 cf::sync_job { 2462 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2463 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2464 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2465 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2466 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2467 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2468 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2469 $pl->valid or next;
2266 $pl->save; 2470 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2476 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2477 $map->valid or next;
2274 $map->save; 2478 $map->save;
2275 } 2479 }
2276 warn "end emergency map save\n"; 2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2277 }; 2485 };
2278 2486
2279 warn "leave emergency perl save\n"; 2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2280} 2495}
2281 2496
2282sub reload() { 2497sub reload() {
2283 # can/must only be called in main 2498 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2286 return; 2501 return;
2287 } 2502 }
2288 2503
2289 warn "reloading..."; 2504 warn "reloading...";
2290 2505
2291 warn "freezing server"; 2506 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2294 2512
2295 warn "sync database to disk"; 2513 warn "syncing database to disk";
2296 cf::db_sync; 2514 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2515
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2301 2517
2302 warn "cancel all watchers"; 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2521 }
2306 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2307 warn "cancel all extension coros"; 2534 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2536 %EXT_CORO = ();
2310 2537
2311 warn "remove commands"; 2538 warn "removing commands";
2312 %COMMAND = (); 2539 %COMMAND = ();
2313 2540
2314 warn "remove ext commands"; 2541 warn "removing ext commands";
2315 %EXTCMD = (); 2542 %EXTCMD = ();
2316 2543
2317 warn "unload/nuke all extensions"; 2544 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2545 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2546 warn "... unloading $pkg";
2320 2547
2321 if (my $cb = $pkg->can ("unload")) { 2548 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2549 eval {
2323 $cb->($pkg); 2550 $cb->($pkg);
2324 1 2551 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2552 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2553 }
2327 2554
2555 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2556 Symbol::delete_package $pkg;
2329 } 2557 }
2330 2558
2331 warn "unload all perl modules loaded from $LIBDIR"; 2559 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2562
2335 warn "removing <$k>"; 2563 warn "... unloading $k";
2336 delete $INC{$k}; 2564 delete $INC{$k};
2337 2565
2338 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2340 2568
2343 } 2571 }
2344 2572
2345 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2346 } 2574 }
2347 2575
2348 warn "get rid of safe::, as good as possible"; 2576 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2579
2352 warn "unload cf.pm \"a bit\""; 2580 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2354 2582
2355 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2584 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2358 2586
2587 warn "unload completed, starting to reload now";
2588
2359 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2360 require cf; 2590 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2592
2363 warn "load config and database again"; 2593 warn "loading config and database again";
2364 cf::cfg_load; 2594 cf::cfg_load;
2365 cf::db_load;
2366 2595
2367 warn "load extensions"; 2596 warn "loading extensions";
2368 cf::load_extensions; 2597 cf::load_extensions;
2369 2598
2370 warn "reattach attachments to objects/players"; 2599 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2600 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2601 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2602 reattach $_ for values %MAP;
2374 }; 2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2375 2605
2376 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2377 warn $@; 2613 warn $@;
2378 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2379 exit 1; 2615 exit 1;
2380 } 2616 };
2381 2617
2382 warn "reloaded"; 2618 warn "reloaded";
2383}; 2619};
2384 2620
2385############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426}
2427 2622
2428register_command "reload" => sub { 2623register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2430 2625
2431 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2433 reload; 2637 reload;
2434 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2435 } 2641 }
2436}; 2642};
2437 2643
2438unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2439 2647
2440$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2442 prio => 0, 2651 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2445 cb => sub { 2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2446 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2449 2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2450 $WAIT_FOR_TICK->broadcast; 2675 $WAIT_FOR_TICK->broadcast;
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2452 2680
2453 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455 2683
2456 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2458 }, 2686 },
2459); 2687);
2460 2688
2689{
2461IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2462 2691 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2692 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2465 poll => 'r', 2694 poll => 'r',
2466 prio => 5, 2695 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2473 after => 0, 2697 cb => \&BDB::poll_cb,
2474 interval => 10, 2698 );
2475 cb => sub { 2699 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2700
2477 write_runtime 2701 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2735 };
2480 }, 2736 }
2481); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2482 2753
2483END { cf::emergency_save } 2754END { cf::emergency_save }
2484 2755
24851 27561
2486 2757

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