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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 94
64binmode STDOUT; 95binmode STDOUT;
65binmode STDERR; 96binmode STDERR;
66 97
67# read virtual server time, if available 98# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
72} 103}
73 104
74mkdir cf::localdir; 105mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 107
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
83 111
84############################################################################# 112#############################################################################
85 113
86=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
87 115
94=item $cf::RUNTIME 122=item $cf::RUNTIME
95 123
96The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 125every server tick.
98 126
99=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 130
101The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
103 135
104=item $cf::NOW 136=item $cf::NOW
105 137
106The time of the last (current) server tick. 138The time of the last (current) server tick.
107 139
112=item %cf::CFG 144=item %cf::CFG
113 145
114Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 147from wherever your confdir points to.
116 148
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
118 150
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 154
124=back 155=back
125 156
126=cut 157=cut
127 158
128BEGIN { 159BEGIN {
129 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 161 my $msg = join "", @_;
131 utf8::encode $msg;
132 162
133 $msg .= "\n" 163 $msg .= "\n"
134 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
135 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
136 LOG llevError, $msg; 169 LOG llevError, $msg;
137 }; 170 };
138} 171}
139 172
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 220 $d
188 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
189} 222}
190 223
191use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 225
193=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
194 227
195Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
196 229
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
205 231
206Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 233
215=item cf::lock_wait $string 234=item cf::lock_wait $string
216 235
217Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
218 237
224returned. 243returned.
225 244
226Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
228 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
229=cut 252=cut
230 253
231our %LOCK; 254our %LOCK;
232 255
233sub lock_wait($) { 256sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
254 } 277 }
255} 278}
256 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
257sub freeze_mainloop { 286sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
259 288
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
261 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
262 $guard 293 $guard
263} 294}
264 295
265=item cf::async { BLOCK } 296=item cf::async { BLOCK }
336 367
337 $coro 368 $coro
338} 369}
339 370
340sub write_runtime { 371sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
342 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 378 or return;
345 379
380 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 385 and return;
349 386
387 # always fsync - this file is important
350 aio_fsync $fh 388 aio_fsync $fh
351 and return; 389 and return;
352 390
353 close $fh 391 close $fh
354 or return; 392 or return;
355 393
356 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
357 and return; 395 and return;
358 396
397 warn "... done writing runtime.\n";#d#
398
359 1 399 1
360} 400}
361 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
362=back 413=back
363 414
364=cut 415=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 416
493############################################################################# 417#############################################################################
494 418
495=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
496 420
622our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 547our @CB_MAP = ();
624 548
625my %attachment; 549my %attachment;
626 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
627sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
629 559
630 use sort 'stable'; 560 use sort 'stable';
631 561
802# object support 732# object support
803 733
804sub reattach { 734sub reattach {
805 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 739
808 my $registry = $obj->registry; 740 my $registry = $obj->registry;
809 741
810 @$registry = (); 742 @$registry = ();
811 743
858 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
859 791
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 796 close $fh;
865 797
866 if (@$objs) { 798 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 804 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
874 } 806 }
875 } else { 807 } else {
876 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
987 my $base = $1; 919 my $base = $1;
988 my $pkg = $1; 920 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
991 923
992 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
993 925
994 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 927 or die "$path: $!";
996 928
997 my $source = 929 my $source =
998 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 933 . "\n};\n1";
1002 934
1003 eval $source 935 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 937 : "extension disabled.\n";
938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
939 warn $@;
940 warn "mandatory extension failed to load, exiting.\n";
941 exit 1;
942 }
943 die $@;
944 }
1006 945
1007 push @EXTS, $pkg; 946 push @EXTS, $pkg;
1008} 947}
1009 948
1010sub load_extensions { 949sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
1017 } 956 }
1018} 957}
1019 958
1020############################################################################# 959#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 960
1036=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1037 962
1038Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1039 964
1052Returns the given player object, loading it if necessary (might block). 977Returns the given player object, loading it if necessary (might block).
1053 978
1054=cut 979=cut
1055 980
1056sub playerdir($) { 981sub playerdir($) {
1057 cf::localdir 982 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 984}
1063 985
1064sub path($) { 986sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 988
1067 (playerdir $login) . "/$login.pl" 989 (playerdir $login) . "/playerdata"
1068} 990}
1069 991
1070sub find_active($) { 992sub find_active($) {
1071 $cf::PLAYER{$_[0]} 993 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 994 and $cf::PLAYER{$_[0]}->active
1075 997
1076sub exists($) { 998sub exists($) {
1077 my ($login) = @_; 999 my ($login) = @_;
1078 1000
1079 $cf::PLAYER{$login} 1001 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1002 or cf::sync_job { !aio_stat path $login }
1081} 1003}
1082 1004
1083sub find($) { 1005sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1006 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1007 my $login = $_[0];
1086 1008
1087 my $guard = cf::lock_acquire "user_find:$login"; 1009 my $guard = cf::lock_acquire "user_find:$login";
1088 1010
1089 $cf::PLAYER{$_[0]} || do { 1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1090 my $pl = load_pl path $login 1019 my $pl = load_pl path $login
1091 or return; 1020 or return;
1092 $cf::PLAYER{$login} = $pl 1021 $cf::PLAYER{$login} = $pl
1093 } 1022 }
1094 } 1023 }
1131 1060
1132=cut 1061=cut
1133 1062
1134sub quit_character { 1063sub quit_character {
1135 my ($pl) = @_; 1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1136 1067
1137 $pl->{deny_save} = 1; 1068 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1070
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1076 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1078 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1079 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1150 IO::AIO::aio_rmtree $temp; 1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1151} 1102}
1152 1103
1153=item cf::player::list_logins 1104=item cf::player::list_logins
1154 1105
1155Returns am arrayref of all valid playernames in the system, can take a 1106Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1107while and may block, so not sync_job-capable, ever.
1157 1108
1158=cut 1109=cut
1159 1110
1160sub list_logins { 1111sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1112 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1113 or return [];
1163 1114
1164 my @logins; 1115 my @logins;
1165 1116
1166 for my $login (@$dirs) { 1117 for my $login (@$dirs) {
1175 \@logins 1126 \@logins
1176} 1127}
1177 1128
1178=item $player->maps 1129=item $player->maps
1179 1130
1180Returns an arrayref of cf::path's of all maps that are private for this 1131Returns an arrayref of map paths that are private for this
1181player. May block. 1132player. May block.
1182 1133
1183=cut 1134=cut
1184 1135
1185sub maps($) { 1136sub maps($) {
1186 my ($pl) = @_; 1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1140
1188 my $files = aio_readdir playerdir $pl 1141 my $files = aio_readdir playerdir $pl
1189 or return; 1142 or return;
1190 1143
1191 my @paths; 1144 my @paths;
1193 for (@$files) { 1146 for (@$files) {
1194 utf8::decode $_; 1147 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1148 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1149 next unless /^$PATH_SEP/o;
1197 1150
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1151 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1152 }
1200 1153
1201 \@paths 1154 \@paths
1202} 1155}
1203 1156
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1205 1158
1206Sends an ext reply to the player. 1159Sends an ext reply to the player.
1207 1160
1208=cut 1161=cut
1209 1162
1210sub ext_reply($$$%) { 1163sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1212 1165
1213 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1214 1167
1215 $self->send ("ext " . cf::to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1216} 1169}
1217 1170
1218package cf; 1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1219 1211
1220=back 1212=back
1221
1222 1213
1223=head3 cf::map 1214=head3 cf::map
1224 1215
1225=over 4 1216=over 4
1226 1217
1229package cf::map; 1220package cf::map;
1230 1221
1231use Fcntl; 1222use Fcntl;
1232use Coro::AIO; 1223use Coro::AIO;
1233 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1234our $MAX_RESET = 3600; 1229our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1230our $DEFAULT_RESET = 3000;
1236 1231
1237sub generate_random_map { 1232sub generate_random_map {
1238 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1235 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1254} 1377}
1255 1378
1256# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1257# all maps in C++... 1380# all maps in C++...
1258sub change_all_map_light { 1381sub change_all_map_light {
1260 1383
1261 $_->change_map_light ($change) 1384 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1385 for grep $_->outdoor, values %cf::MAP;
1263} 1386}
1264 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1265sub try_load_header($) { 1396sub load_header_from($) {
1266 my ($path) = @_; 1397 my ($self, $path) = @_;
1267 1398
1268 utf8::encode $path; 1399 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1270 or return; 1404 or return;
1271 1405
1272 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1273 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1274 1452
1275 # for better error messages only, will be overwritten 1453 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1454 unless $self->default_region;
1277 1455
1278 $map->load_header ($path) 1456 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1457}
1285 1458
1286sub find; 1459sub find;
1287sub find { 1460sub find {
1288 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1289 1462
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1464
1295 cf::lock_wait "map_find:$key"; 1465 cf::lock_wait "map_find:$path";
1296 1466
1297 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1468 my $guard = cf::lock_acquire "map_find:$path";
1299 1469 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1470 or return;
1319 1471
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1472 $map->{last_save} = $cf::RUNTIME;
1332 1473
1333 Coro::cede; 1474 $map->load_header
1475 or return;
1334 1476
1335 if ($map->should_reset) { 1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1480 $map->reset;
1337 undef $guard; 1481 undef $guard;
1338 $map = find $path 1482 return find $path;
1339 or return;
1340 } 1483 }
1341 1484
1342 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1343 } 1486 }
1344} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1345 1491
1346sub load { 1492sub load {
1347 my ($self) = @_; 1493 my ($self) = @_;
1348 1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1349 my $path = $self->{path}; 1497 my $path = $self->{path};
1498
1499 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1500 my $guard = cf::lock_acquire "map_load:$path";
1351 1501
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1502 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1503
1354 $self->in_memory (cf::MAP_LOADING); 1504 $self->in_memory (cf::MAP_LOADING);
1355 1505
1356 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1357 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1512 or return;
1359 1513
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1362 1516
1363 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1518 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1520 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1368 } 1522 }
1369 } 1523 }
1370 1524
1371 Coro::cede; 1525 Coro::cede;
1372
1373 # now do the right thing for maps 1526 # now do the right thing for maps
1374 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1386 $self->activate; 1539 $self->activate;
1387 } 1540 }
1388 1541
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1543 }
1544
1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1392} 1555}
1393 1556
1394# find and load all maps in the 3x3 area around a map 1557# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1558sub load_diag {
1396 my ($map) = @_; 1559 my ($map) = @_;
1426 1589
1427 cf::sync_job { $map->load }; 1590 cf::sync_job { $map->load };
1428} 1591}
1429 1592
1430our %MAP_PREFETCH; 1593our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1594our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1595
1446sub find_async { 1596sub find_async {
1447 my ($path, $origin) = @_; 1597 my ($path, $origin) = @_;
1448 1598
1449 $path = new cf::path $path, $origin && $origin->path; 1599 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1600
1452 if (my $map = $cf::MAP{$key}) { 1601 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1603 }
1455 1604
1456 $MAP_PREFETCH{$key} = $path; 1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1457 $MAP_PREFETCHER->ready; 1618 $MAP_PREFETCHER->prio (6);
1458 1619
1459 () 1620 ()
1460} 1621}
1461 1622
1462sub save { 1623sub save {
1466 1627
1467 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1468 1629
1469 return unless $self->dirty; 1630 return unless $self->dirty;
1470 1631
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1632 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1634
1474 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1475 1636
1476 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1477 1638
1480 cf::async { 1641 cf::async {
1481 $_->contr->save for $self->players; 1642 $_->contr->save for $self->players;
1482 }; 1643 };
1483 1644
1484 if ($uniq) { 1645 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1648 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1650 }
1490} 1651}
1491 1652
1492sub swap_out { 1653sub swap_out {
1493 my ($self) = @_; 1654 my ($self) = @_;
1507 1668
1508sub reset_at { 1669sub reset_at {
1509 my ($self) = @_; 1670 my ($self) = @_;
1510 1671
1511 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1514 1675
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1678
1522 my ($self) = @_; 1683 my ($self) = @_;
1523 1684
1524 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1525} 1686}
1526 1687
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1688sub reset {
1549 my ($self) = @_; 1689 my ($self) = @_;
1550 1690
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1692
1553 return if $self->players; 1693 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1555 1695
1556 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1557 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1558 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1559 1711
1560 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1561 1713
1562 $self->unlink_save; 1714 $self->unlink_save;
1563 $self->destroy; 1715 $self->destroy;
1566my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1567 1719
1568sub nuke { 1720sub nuke {
1569 my ($self) = @_; 1721 my ($self) = @_;
1570 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1574 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1575} 1736}
1576 1737
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1738=item cf::map::unique_maps
1588 1739
1589Returns an arrayref of cf::path's of all shared maps that have 1740Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1741instantiated unique items. May block.
1591 1742
1592=cut 1743=cut
1593 1744
1594sub unique_maps() { 1745sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1746 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1747 or return;
1597 1748
1598 my @paths; 1749 my @paths;
1599 1750
1600 for (@$files) { 1751 for (@$files) {
1601 utf8::decode $_; 1752 utf8::decode $_;
1602 next if /\.pst$/; 1753 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1754 next unless /^$PATH_SEP/o;
1604 1755
1605 push @paths, new cf::path $_; 1756 push @paths, cf::map::normalise $_;
1606 } 1757 }
1607 1758
1608 \@paths 1759 \@paths
1609} 1760}
1610 1761
1685 1836
1686=item $player_object->enter_link 1837=item $player_object->enter_link
1687 1838
1688Freezes the player and moves him/her to a special map (C<{link}>). 1839Freezes the player and moves him/her to a special map (C<{link}>).
1689 1840
1690The player should be reaosnably safe there for short amounts of time. You 1841The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1842I<MUST> call C<leave_link> as soon as possible, though.
1692 1843
1844Will never block.
1845
1693=item $player_object->leave_link ($map, $x, $y) 1846=item $player_object->leave_link ($map, $x, $y)
1694 1847
1695Moves the player out of the specila link map onto the given map. If the 1848Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1849map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1850to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1851fails, to the emergency map position.
1699 1852
1700Might block. 1853Might block.
1701 1854
1702=cut 1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1703 1866
1704sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1705 my ($self) = @_; 1868 my ($self) = @_;
1706 1869
1707 $self->deactivate_recursive; 1870 $self->deactivate_recursive;
1708 1871
1709 return if $self->map == $LINK_MAP; 1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1873
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1875 if $self->map;
1713 1876
1714 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1878}
1716 1879
1717sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1719 1882
1741 $map->load; 1904 $map->load;
1742 $map->load_diag; 1905 $map->load_diag;
1743 1906
1744 return unless $self->contr->active; 1907 return unless $self->contr->active;
1745 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1747} 1912}
1748 1913
1749cf::player->attach ( 1914cf::player->attach (
1750 on_logout => sub { 1915 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1928 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1929 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1930 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1931 $pl->ob->enter_link;
1767 (async { 1932 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1933 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1934 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1935 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1939 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1940 $pl->ob->leave_link;
1776 })->prio (2); 1941 })->prio (2);
1777 } 1942 }
1778 }, 1943 },
1783=cut 1948=cut
1784 1949
1785sub cf::object::player::goto { 1950sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1787 1952
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1953 $self->enter_link;
1791 1954
1792 (async { 1955 (async {
1956 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1957 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1795 1959 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1960 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1962
1801 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1964 })->prio (1);
1803} 1965}
1804 1966
1808 1970
1809sub parse_random_map_params { 1971sub parse_random_map_params {
1810 my ($spec) = @_; 1972 my ($spec) = @_;
1811 1973
1812 my $rmp = { # defaults 1974 my $rmp = { # defaults
1813 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1815 }; 1979 };
1816 1980
1817 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1819 1983
1823 $rmp 1987 $rmp
1824} 1988}
1825 1989
1826sub prepare_random_map { 1990sub prepare_random_map {
1827 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1994
1829 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1997 # that depends on the exit object
1832 1998
1833 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1834 2000
1835 if ($exit->map) { 2001 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1840 } 2006 }
1841 2007
1842 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1843 2009
1844 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1846 2013
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1849 2018
1850 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2020 $exit->msg (undef);
1852 } 2021 }
1853} 2022}
1854 2023
1855sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1857 2026
1858 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
1859 2039
1860 $self->enter_link; 2040 $self->enter_link;
1861 2041
1862 (async { 2042 (async {
1863 $self->deactivate_recursive; # just to be sure 2043 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2044 unless (eval {
1865 prepare_random_map $exit 2045 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2046
1871 1; 2047 1;
1872 }) { 2048 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2051 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2053
1878 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2055 $self->leave_link;
1880 } 2056 }
1881 })->prio (1); 2057 })->prio (1);
1894 2070
1895sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1897 2073
1898 utf8::encode $text; 2074 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2076}
1901 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1902 2090
1903=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1904 2092
1905Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2123 # get handled first
1936 my $queue = delete $ns->{query_queue} 2124 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2126
1939 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2129
1941 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1942 2131
1943 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2133 if (@$queue) {
2002 2191
2003# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
2004 2193
2005=pod 2194=pod
2006 2195
2007The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
2008 2197
2009 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2199 cf::object::player player
2011 cf::player peaceful 2200 cf::player peaceful
2012 cf::map trigger 2201 cf::map trigger
2097############################################################################# 2286#############################################################################
2098 2287
2099=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
2100 2289
2101Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2292convert to/from binary).
2104 2293
2105The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2295using it, it should be unique.
2107 2296
2108=over 4 2297=over 4
2109 2298
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
2117 2300
2118Returns a single value from the database 2301Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2302
2125=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
2126 2304
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2306
2138=cut 2307=cut
2139 2308
2140our $DB; 2309our $DB;
2141 2310
2142{ 2311sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
2144 2314
2145 sub db_load() { 2315 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2316 eval {
2147 } 2317 $DB->set_flags (BDB::CHKSUM);
2148 2318
2149 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2322 };
2153 if (0 == ($pid = fork)) { 2323 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2324 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2325 }
2326}
2171 2327
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2328sub db_get($$) {
2178 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
2183 sub db_put($$;$) { 2339sub db_put($$$) {
2184 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2342}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2343
2192 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2345
2194 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
2195 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
2196 }, 2376 }
2197 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
2198} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
2199 2459
2200############################################################################# 2460#############################################################################
2201# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
2202 2549
2203sub cfg_load { 2550sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2552 or return;
2206 2553
2207 local $/; 2554 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2209 2556
2223 2570
2224sub main { 2571sub main {
2225 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2228 async { Event::one_event }; 2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2229 }; 2578 };
2230 2579
2231 cfg_load; 2580 cfg_load;
2232 db_load; 2581 db_init;
2233 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
2234 Event::loop; 2585 Event::loop;
2235} 2586}
2236 2587
2237############################################################################# 2588#############################################################################
2238# initialisation and cleanup 2589# initialisation and cleanup
2239 2590
2240# install some emergency cleanup handlers 2591# install some emergency cleanup handlers
2241BEGIN { 2592BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2593 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2594 Event->signal (
2595 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2596 data => WF_AUTOCANCEL,
2245 signal => $signal, 2597 signal => $signal,
2598 prio => 0,
2246 cb => sub { 2599 cb => sub {
2247 cf::cleanup "SIG$signal"; 2600 cf::cleanup "SIG$signal";
2248 }, 2601 },
2249 ); 2602 );
2250 } 2603 }
2251} 2604}
2256 warn "enter emergency perl save\n"; 2609 warn "enter emergency perl save\n";
2257 2610
2258 cf::sync_job { 2611 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2612 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2613 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2614 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2615 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2616 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2617 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2618 $pl->valid or next;
2266 $pl->save; 2619 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2625 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2626 $map->valid or next;
2274 $map->save; 2627 $map->save;
2275 } 2628 }
2276 warn "end emergency map save\n"; 2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2277 }; 2634 };
2278 2635
2279 warn "leave emergency perl save\n"; 2636 warn "leave emergency perl save\n";
2280} 2637}
2281 2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
2282sub reload() { 2646sub do_reload_perl() {
2283 # can/must only be called in main 2647 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
2286 return; 2650 return;
2287 } 2651 }
2288 2652
2289 warn "reloading..."; 2653 warn "reloading...";
2290 2654
2291 warn "freezing server"; 2655 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2294 2661
2295 warn "sync database to disk"; 2662 warn "syncing database to disk";
2296 cf::db_sync; 2663 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2664
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
2301 2666
2302 warn "cancel all watchers"; 2667 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2670 }
2306 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2307 warn "cancel all extension coros"; 2683 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2685 %EXT_CORO = ();
2310 2686
2311 warn "remove commands"; 2687 warn "removing commands";
2312 %COMMAND = (); 2688 %COMMAND = ();
2313 2689
2314 warn "remove ext commands"; 2690 warn "removing ext commands";
2315 %EXTCMD = (); 2691 %EXTCMD = ();
2316 2692
2317 warn "unload/nuke all extensions"; 2693 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2694 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2695 warn "... unloading $pkg";
2320 2696
2321 if (my $cb = $pkg->can ("unload")) { 2697 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2698 eval {
2323 $cb->($pkg); 2699 $cb->($pkg);
2324 1 2700 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2701 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2702 }
2327 2703
2704 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2705 Symbol::delete_package $pkg;
2329 } 2706 }
2330 2707
2331 warn "unload all perl modules loaded from $LIBDIR"; 2708 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2711
2335 warn "removing <$k>"; 2712 warn "... unloading $k";
2336 delete $INC{$k}; 2713 delete $INC{$k};
2337 2714
2338 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
2340 2717
2343 } 2720 }
2344 2721
2345 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
2346 } 2723 }
2347 2724
2348 warn "get rid of safe::, as good as possible"; 2725 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2728
2352 warn "unload cf.pm \"a bit\""; 2729 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
2354 2732
2355 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2734 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
2358 2736
2737 warn "unload completed, starting to reload now";
2738
2359 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
2360 require cf; 2740 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2742
2363 warn "load config and database again"; 2743 warn "loading config and database again";
2364 cf::cfg_load; 2744 cf::cfg_load;
2365 cf::db_load;
2366 2745
2367 warn "load extensions"; 2746 warn "loading extensions";
2368 cf::load_extensions; 2747 cf::load_extensions;
2369 2748
2370 warn "reattach attachments to objects/players"; 2749 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2750 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2751 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2752 reattach $_ for values %MAP;
2374 }; 2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2375 2755
2376 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2377 warn $@; 2760 warn $@;
2378 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
2379 exit 1; 2762 exit 1;
2380 } 2763 };
2381 2764
2382 warn "reloaded"; 2765 warn "reloaded";
2383}; 2766};
2384 2767
2385############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
2386 2769
2387unless ($LINK_MAP) { 2770sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2389 2773
2390 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 2775 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
2400 cb => sub { 2778 cb => sub {
2401 $_[0]->w->cancel; 2779 do_reload_perl;
2402 2780 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 2781 },
2421 2782 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 2783}
2427 2784
2428register_command "reload" => sub { 2785register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2430 2787
2431 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2435 } 2791 }
2436}; 2792};
2437 2793
2438unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2439 2818
2440$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2442 prio => 0, 2822 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2445 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
2446 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2447 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2449 2838
2450 $WAIT_FOR_TICK->broadcast; 2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2452 2849
2453 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455 2852
2456 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2458 }, 2864 },
2459); 2865);
2460 2866
2867{
2461IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2462 2869 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2870 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2465 poll => 'r', 2872 poll => 'r',
2466 prio => 5, 2873 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2473 after => 0, 2875 cb => \&BDB::poll_cb,
2474 interval => 10, 2876 );
2475 cb => sub { 2877 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2878
2477 write_runtime 2879 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2913 };
2480 }, 2914 }
2481); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2482 2972
2483END { cf::emergency_save } 2973END { cf::emergency_save }
2484 2974
24851 29751
2486 2976

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