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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 94
64binmode STDOUT; 95binmode STDOUT;
65binmode STDERR; 96binmode STDERR;
66 97
67# read virtual server time, if available 98# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
72} 103}
73 104
74mkdir cf::localdir; 105mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 107
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
83 111
84############################################################################# 112#############################################################################
85 113
86=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
87 115
94=item $cf::RUNTIME 122=item $cf::RUNTIME
95 123
96The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 125every server tick.
98 126
99=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 130
101The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
103 135
104=item $cf::NOW 136=item $cf::NOW
105 137
106The time of the last (current) server tick. 138The time of the last (current) server tick.
107 139
112=item %cf::CFG 144=item %cf::CFG
113 145
114Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 147from wherever your confdir points to.
116 148
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
118 150
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 154
124=back 155=back
125 156
126=cut 157=cut
127 158
128BEGIN { 159BEGIN {
129 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 161 my $msg = join "", @_;
131 utf8::encode $msg;
132 162
133 $msg .= "\n" 163 $msg .= "\n"
134 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
135 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
136 LOG llevError, $msg; 169 LOG llevError, $msg;
137 }; 170 };
138} 171}
139 172
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 220 $d
188 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
189} 222}
190 223
191use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 225
193=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
194 227
195Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
196 229
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
205 231
206Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 233
215=item cf::lock_wait $string 234=item cf::lock_wait $string
216 235
217Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
218 237
224returned. 243returned.
225 244
226Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
228 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
229=cut 252=cut
230 253
231our %LOCK; 254our %LOCK;
232 255
233sub lock_wait($) { 256sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
254 } 277 }
255} 278}
256 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
257sub freeze_mainloop { 286sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
259 288
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
261 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
262 $guard 293 $guard
263} 294}
264 295
265=item cf::async { BLOCK } 296=item cf::async { BLOCK }
336 367
337 $coro 368 $coro
338} 369}
339 370
340sub write_runtime { 371sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
342 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 386 or return;
345 387
388 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 393 and return;
349 394
395 # always fsync - this file is important
350 aio_fsync $fh 396 aio_fsync $fh
351 and return; 397 and return;
352 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
353 close $fh 402 close $fh
354 or return; 403 or return;
355 404
356 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
357 and return; 406 and return;
358 407
408 warn "... done writing runtime.\n";#d#
409
359 1 410 1
360} 411}
361 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
362=back 424=back
363 425
364=cut 426=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 427
493############################################################################# 428#############################################################################
494 429
495=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
496 431
622our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 558our @CB_MAP = ();
624 559
625my %attachment; 560my %attachment;
626 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
627sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
629 570
630 use sort 'stable'; 571 use sort 'stable';
631 572
802# object support 743# object support
803 744
804sub reattach { 745sub reattach {
805 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 750
808 my $registry = $obj->registry; 751 my $registry = $obj->registry;
809 752
810 @$registry = (); 753 @$registry = ();
811 754
858 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
859 802
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 807 close $fh;
865 808
866 if (@$objs) { 809 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 815 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
874 } 817 }
875 } else { 818 } else {
876 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
987 my $base = $1; 930 my $base = $1;
988 my $pkg = $1; 931 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
991 934
992 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
993 936
994 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 938 or die "$path: $!";
996 939
997 my $source = 940 my $source =
998 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 944 . "\n};\n1";
1002 945
1003 eval $source 946 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 948 : "extension disabled.\n";
949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
950 warn $@;
951 warn "mandatory extension failed to load, exiting.\n";
952 exit 1;
953 }
954 die $@;
955 }
1006 956
1007 push @EXTS, $pkg; 957 push @EXTS, $pkg;
1008} 958}
1009 959
1010sub load_extensions { 960sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1017 } 967 }
1018} 968}
1019 969
1020############################################################################# 970#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 971
1036=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1037 973
1038Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1039 975
1052Returns the given player object, loading it if necessary (might block). 988Returns the given player object, loading it if necessary (might block).
1053 989
1054=cut 990=cut
1055 991
1056sub playerdir($) { 992sub playerdir($) {
1057 cf::localdir 993 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 995}
1063 996
1064sub path($) { 997sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 999
1067 (playerdir $login) . "/$login.pl" 1000 (playerdir $login) . "/playerdata"
1068} 1001}
1069 1002
1070sub find_active($) { 1003sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1004 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1005 and $cf::PLAYER{$_[0]}->active
1075 1008
1076sub exists($) { 1009sub exists($) {
1077 my ($login) = @_; 1010 my ($login) = @_;
1078 1011
1079 $cf::PLAYER{$login} 1012 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1013 or cf::sync_job { !aio_stat path $login }
1081} 1014}
1082 1015
1083sub find($) { 1016sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1017 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1018 my $login = $_[0];
1086 1019
1087 my $guard = cf::lock_acquire "user_find:$login"; 1020 my $guard = cf::lock_acquire "user_find:$login";
1088 1021
1089 $cf::PLAYER{$_[0]} || do { 1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1090 my $pl = load_pl path $login 1030 my $pl = load_pl path $login
1091 or return; 1031 or return;
1092 $cf::PLAYER{$login} = $pl 1032 $cf::PLAYER{$login} = $pl
1093 } 1033 }
1094 } 1034 }
1131 1071
1132=cut 1072=cut
1133 1073
1134sub quit_character { 1074sub quit_character {
1135 my ($pl) = @_; 1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1136 1078
1137 $pl->{deny_save} = 1; 1079 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1081
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1087 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1089 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1090 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1150 IO::AIO::aio_rmtree $temp; 1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1151} 1113}
1152 1114
1153=item cf::player::list_logins 1115=item cf::player::list_logins
1154 1116
1155Returns am arrayref of all valid playernames in the system, can take a 1117Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1118while and may block, so not sync_job-capable, ever.
1157 1119
1158=cut 1120=cut
1159 1121
1160sub list_logins { 1122sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1123 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1124 or return [];
1163 1125
1164 my @logins; 1126 my @logins;
1165 1127
1166 for my $login (@$dirs) { 1128 for my $login (@$dirs) {
1175 \@logins 1137 \@logins
1176} 1138}
1177 1139
1178=item $player->maps 1140=item $player->maps
1179 1141
1180Returns an arrayref of cf::path's of all maps that are private for this 1142Returns an arrayref of map paths that are private for this
1181player. May block. 1143player. May block.
1182 1144
1183=cut 1145=cut
1184 1146
1185sub maps($) { 1147sub maps($) {
1186 my ($pl) = @_; 1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1151
1188 my $files = aio_readdir playerdir $pl 1152 my $files = aio_readdir playerdir $pl
1189 or return; 1153 or return;
1190 1154
1191 my @paths; 1155 my @paths;
1193 for (@$files) { 1157 for (@$files) {
1194 utf8::decode $_; 1158 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1159 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1160 next unless /^$PATH_SEP/o;
1197 1161
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1162 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1163 }
1200 1164
1201 \@paths 1165 \@paths
1202} 1166}
1203 1167
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1205 1169
1206Sends an ext reply to the player. 1170Sends an ext reply to the player.
1207 1171
1208=cut 1172=cut
1209 1173
1210sub ext_reply($$$%) { 1174sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1212 1176
1213 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1214 1178
1215 $self->send ("ext " . cf::to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1216} 1180}
1217 1181
1218package cf; 1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1221}
1219 1222
1220=back 1223=back
1221
1222 1224
1223=head3 cf::map 1225=head3 cf::map
1224 1226
1225=over 4 1227=over 4
1226 1228
1229package cf::map; 1231package cf::map;
1230 1232
1231use Fcntl; 1233use Fcntl;
1232use Coro::AIO; 1234use Coro::AIO;
1233 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1234our $MAX_RESET = 3600; 1240our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1241our $DEFAULT_RESET = 3000;
1236 1242
1237sub generate_random_map { 1243sub generate_random_map {
1238 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1246 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1254} 1388}
1255 1389
1256# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1257# all maps in C++... 1391# all maps in C++...
1258sub change_all_map_light { 1392sub change_all_map_light {
1260 1394
1261 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1263} 1397}
1264 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1265sub try_load_header($) { 1407sub load_header_from($) {
1266 my ($path) = @_; 1408 my ($self, $path) = @_;
1267 1409
1268 utf8::encode $path; 1410 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1270 or return; 1415 or return;
1271 1416
1272 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1273 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1274 1463
1275 # for better error messages only, will be overwritten 1464 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1465 unless $self->default_region;
1277 1466
1278 $map->load_header ($path) 1467 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1468}
1285 1469
1286sub find; 1470sub find;
1287sub find { 1471sub find {
1288 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1289 1473
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1475
1295 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1296 1477
1297 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1299 1480 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1481 or return;
1319 1482
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1332 1484
1333 Coro::cede; 1485 $map->load_header
1486 or return;
1334 1487
1335 if ($map->should_reset) { 1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1491 $map->reset;
1337 undef $guard; 1492 undef $guard;
1338 $map = find $path 1493 return find $path;
1339 or return;
1340 } 1494 }
1341 1495
1342 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1343 } 1497 }
1344} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1345 1502
1346sub load { 1503sub load {
1347 my ($self) = @_; 1504 my ($self) = @_;
1348 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1349 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1351 1512
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1514
1354 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1355 1516
1356 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1357 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1523 or return;
1359 1524
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1362 1527
1363 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1529 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1531 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1368 } 1533 }
1369 } 1534 }
1370 1535
1371 Coro::cede; 1536 Coro::cede;
1372
1373 # now do the right thing for maps 1537 # now do the right thing for maps
1374 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1386 $self->activate; 1550 $self->activate;
1387 } 1551 }
1388 1552
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1392} 1566}
1393 1567
1394# find and load all maps in the 3x3 area around a map 1568# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1569sub load_diag {
1396 my ($map) = @_; 1570 my ($map) = @_;
1426 1600
1427 cf::sync_job { $map->load }; 1601 cf::sync_job { $map->load };
1428} 1602}
1429 1603
1430our %MAP_PREFETCH; 1604our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1605our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1606
1446sub find_async { 1607sub find_async {
1447 my ($path, $origin) = @_; 1608 my ($path, $origin) = @_;
1448 1609
1449 $path = new cf::path $path, $origin && $origin->path; 1610 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1611
1452 if (my $map = $cf::MAP{$key}) { 1612 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1614 }
1455 1615
1456 $MAP_PREFETCH{$key} = $path; 1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1457 $MAP_PREFETCHER->ready; 1629 $MAP_PREFETCHER->prio (6);
1458 1630
1459 () 1631 ()
1460} 1632}
1461 1633
1462sub save { 1634sub save {
1466 1638
1467 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1468 1640
1469 return unless $self->dirty; 1641 return unless $self->dirty;
1470 1642
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1645
1474 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1475 1647
1476 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1477 1649
1480 cf::async { 1652 cf::async {
1481 $_->contr->save for $self->players; 1653 $_->contr->save for $self->players;
1482 }; 1654 };
1483 1655
1484 if ($uniq) { 1656 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1659 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1661 }
1490} 1662}
1491 1663
1492sub swap_out { 1664sub swap_out {
1493 my ($self) = @_; 1665 my ($self) = @_;
1507 1679
1508sub reset_at { 1680sub reset_at {
1509 my ($self) = @_; 1681 my ($self) = @_;
1510 1682
1511 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1514 1686
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1689
1522 my ($self) = @_; 1694 my ($self) = @_;
1523 1695
1524 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1525} 1697}
1526 1698
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1699sub reset {
1549 my ($self) = @_; 1700 my ($self) = @_;
1550 1701
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1703
1553 return if $self->players; 1704 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1555 1706
1556 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1557 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1558 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1559 1722
1560 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1561 1724
1562 $self->unlink_save; 1725 $self->unlink_save;
1563 $self->destroy; 1726 $self->destroy;
1566my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1567 1730
1568sub nuke { 1731sub nuke {
1569 my ($self) = @_; 1732 my ($self) = @_;
1570 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1574 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1575} 1747}
1576 1748
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1749=item cf::map::unique_maps
1588 1750
1589Returns an arrayref of cf::path's of all shared maps that have 1751Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1752instantiated unique items. May block.
1591 1753
1592=cut 1754=cut
1593 1755
1594sub unique_maps() { 1756sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1757 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1758 or return;
1597 1759
1598 my @paths; 1760 my @paths;
1599 1761
1600 for (@$files) { 1762 for (@$files) {
1601 utf8::decode $_; 1763 utf8::decode $_;
1602 next if /\.pst$/; 1764 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1765 next unless /^$PATH_SEP/o;
1604 1766
1605 push @paths, new cf::path $_; 1767 push @paths, cf::map::normalise $_;
1606 } 1768 }
1607 1769
1608 \@paths 1770 \@paths
1609} 1771}
1610 1772
1685 1847
1686=item $player_object->enter_link 1848=item $player_object->enter_link
1687 1849
1688Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1689 1851
1690The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1692 1854
1855Will never block.
1856
1693=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1694 1858
1695Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1862fails, to the emergency map position.
1699 1863
1700Might block. 1864Might block.
1701 1865
1702=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1703 1877
1704sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1705 my ($self) = @_; 1879 my ($self) = @_;
1706 1880
1707 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1708 1882
1709 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1884
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1886 if $self->map;
1713 1887
1714 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1889}
1716 1890
1717sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1719 1893
1741 $map->load; 1915 $map->load;
1742 $map->load_diag; 1916 $map->load_diag;
1743 1917
1744 return unless $self->contr->active; 1918 return unless $self->contr->active;
1745 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1747} 1923}
1748 1924
1749cf::player->attach ( 1925cf::player->attach (
1750 on_logout => sub { 1926 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1940 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1767 (async { 1943 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1944 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1945 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1946 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1776 })->prio (2); 1952 })->prio (2);
1777 } 1953 }
1778 }, 1954 },
1783=cut 1959=cut
1784 1960
1785sub cf::object::player::goto { 1961sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1787 1963
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1964 $self->enter_link;
1791 1965
1792 (async { 1966 (async {
1967 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1968 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1795 1970 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1973
1801 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1975 })->prio (1);
1803} 1976}
1804 1977
1808 1981
1809sub parse_random_map_params { 1982sub parse_random_map_params {
1810 my ($spec) = @_; 1983 my ($spec) = @_;
1811 1984
1812 my $rmp = { # defaults 1985 my $rmp = { # defaults
1813 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1815 }; 1990 };
1816 1991
1817 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1819 1994
1823 $rmp 1998 $rmp
1824} 1999}
1825 2000
1826sub prepare_random_map { 2001sub prepare_random_map {
1827 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2005
1829 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2008 # that depends on the exit object
1832 2009
1833 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1834 2011
1835 if ($exit->map) { 2012 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1840 } 2017 }
1841 2018
1842 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1843 2020
1844 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1846 2024
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1849 2029
1850 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2031 $exit->msg (undef);
1852 } 2032 }
1853} 2033}
1854 2034
1855sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1857 2037
1858 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
1859 2050
1860 $self->enter_link; 2051 $self->enter_link;
1861 2052
1862 (async { 2053 (async {
1863 $self->deactivate_recursive; # just to be sure 2054 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2055 unless (eval {
1865 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2057
1871 1; 2058 1;
1872 }) { 2059 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2062 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2064
1878 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2066 $self->leave_link;
1880 } 2067 }
1881 })->prio (1); 2068 })->prio (1);
1894 2081
1895sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1897 2084
1898 utf8::encode $text; 2085 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2087}
1901 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1902 2101
1903=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1904 2103
1905Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2134 # get handled first
1936 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2137
1939 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2140
1941 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1942 2142
1943 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2144 if (@$queue) {
2002 2202
2003# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
2004 2204
2005=pod 2205=pod
2006 2206
2007The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
2008 2208
2009 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2210 cf::object::player player
2011 cf::player peaceful 2211 cf::player peaceful
2012 cf::map trigger 2212 cf::map trigger
2097############################################################################# 2297#############################################################################
2098 2298
2099=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
2100 2300
2101Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2303convert to/from binary).
2104 2304
2105The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2306using it, it should be unique.
2107 2307
2108=over 4 2308=over 4
2109 2309
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
2117 2311
2118Returns a single value from the database 2312Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2313
2125=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
2126 2315
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2317
2138=cut 2318=cut
2139 2319
2140our $DB; 2320our $DB;
2141 2321
2142{ 2322sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
2144 2325
2145 sub db_load() { 2326 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
2147 } 2328 $DB->set_flags (BDB::CHKSUM);
2148 2329
2149 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2333 };
2153 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2335 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2336 }
2337}
2171 2338
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2339sub db_get($$) {
2178 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
2183 sub db_put($$;$) { 2350sub db_put($$$) {
2184 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2353}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2354
2192 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2356
2194 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
2195 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
2196 }, 2387 }
2197 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
2198} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
2199 2470
2200############################################################################# 2471#############################################################################
2201# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
2202 2560
2203sub cfg_load { 2561sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2563 or return;
2206 2564
2207 local $/; 2565 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2209 2567
2223 2581
2224sub main { 2582sub main {
2225 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2586 (async {
2228 async { Event::one_event }; 2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2229 }; 2589 };
2230 2590
2231 cfg_load; 2591 cfg_load;
2232 db_load; 2592 db_init;
2233 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2234 Event::loop; 2596 Event::loop;
2235} 2597}
2236 2598
2237############################################################################# 2599#############################################################################
2238# initialisation and cleanup 2600# initialisation and cleanup
2239 2601
2240# install some emergency cleanup handlers 2602# install some emergency cleanup handlers
2241BEGIN { 2603BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2604 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2605 Event->signal (
2606 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2607 data => WF_AUTOCANCEL,
2245 signal => $signal, 2608 signal => $signal,
2609 prio => 0,
2246 cb => sub { 2610 cb => sub {
2247 cf::cleanup "SIG$signal"; 2611 cf::cleanup "SIG$signal";
2248 }, 2612 },
2249 ); 2613 );
2250 } 2614 }
2251} 2615}
2256 warn "enter emergency perl save\n"; 2620 warn "enter emergency perl save\n";
2257 2621
2258 cf::sync_job { 2622 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2623 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2624 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2625 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2626 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2627 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2628 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2629 $pl->valid or next;
2266 $pl->save; 2630 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2636 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2637 $map->valid or next;
2274 $map->save; 2638 $map->save;
2275 } 2639 }
2276 warn "end emergency map save\n"; 2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2277 }; 2645 };
2278 2646
2279 warn "leave emergency perl save\n"; 2647 warn "leave emergency perl save\n";
2280} 2648}
2281 2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2282sub reload() { 2657sub do_reload_perl() {
2283 # can/must only be called in main 2658 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2286 return; 2661 return;
2287 } 2662 }
2288 2663
2289 warn "reloading..."; 2664 warn "reloading...";
2290 2665
2291 warn "freezing server"; 2666 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2294 2672
2295 warn "sync database to disk"; 2673 warn "syncing database to disk";
2296 cf::db_sync; 2674 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2675
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2301 2677
2302 warn "cancel all watchers"; 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2681 }
2306 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2307 warn "cancel all extension coros"; 2694 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2696 %EXT_CORO = ();
2310 2697
2311 warn "remove commands"; 2698 warn "removing commands";
2312 %COMMAND = (); 2699 %COMMAND = ();
2313 2700
2314 warn "remove ext commands"; 2701 warn "removing ext commands";
2315 %EXTCMD = (); 2702 %EXTCMD = ();
2316 2703
2317 warn "unload/nuke all extensions"; 2704 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2705 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2706 warn "... unloading $pkg";
2320 2707
2321 if (my $cb = $pkg->can ("unload")) { 2708 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2709 eval {
2323 $cb->($pkg); 2710 $cb->($pkg);
2324 1 2711 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2712 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2713 }
2327 2714
2715 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2716 Symbol::delete_package $pkg;
2329 } 2717 }
2330 2718
2331 warn "unload all perl modules loaded from $LIBDIR"; 2719 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2722
2335 warn "removing <$k>"; 2723 warn "... unloading $k";
2336 delete $INC{$k}; 2724 delete $INC{$k};
2337 2725
2338 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2340 2728
2343 } 2731 }
2344 2732
2345 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2346 } 2734 }
2347 2735
2348 warn "get rid of safe::, as good as possible"; 2736 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2739
2352 warn "unload cf.pm \"a bit\""; 2740 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2354 2743
2355 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2745 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2358 2747
2748 warn "unload completed, starting to reload now";
2749
2359 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2360 require cf; 2751 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2753
2363 warn "load config and database again"; 2754 warn "loading config and database again";
2364 cf::cfg_load; 2755 cf::cfg_load;
2365 cf::db_load;
2366 2756
2367 warn "load extensions"; 2757 warn "loading extensions";
2368 cf::load_extensions; 2758 cf::load_extensions;
2369 2759
2370 warn "reattach attachments to objects/players"; 2760 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2761 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2762 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2763 reattach $_ for values %MAP;
2374 }; 2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2375 2766
2376 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2377 warn $@; 2771 warn $@;
2378 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2379 exit 1; 2773 exit 1;
2380 } 2774 };
2381 2775
2382 warn "reloaded"; 2776 warn "reloaded";
2383}; 2777};
2384 2778
2385############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2386 2780
2387unless ($LINK_MAP) { 2781sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2389 2784
2390 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 2786 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2400 cb => sub { 2789 cb => sub {
2401 $_[0]->w->cancel; 2790 do_reload_perl;
2402 2791 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 2792 },
2421 2793 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 2794}
2427 2795
2428register_command "reload" => sub { 2796register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2430 2798
2431 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2435 } 2802 }
2436}; 2803};
2437 2804
2438unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2439 2829
2440$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2442 prio => 0, 2833 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2445 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2446 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2447 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2449 2849
2450 $WAIT_FOR_TICK->broadcast; 2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2452 2860
2453 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455 2863
2456 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2458 }, 2875 },
2459); 2876);
2460 2877
2878{
2461IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2462 2880 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2881 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2465 poll => 'r', 2883 poll => 'r',
2466 prio => 5, 2884 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2473 after => 0, 2886 cb => \&BDB::poll_cb,
2474 interval => 10, 2887 );
2475 cb => sub { 2888 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2889
2477 write_runtime 2890 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2924 };
2480 }, 2925 }
2481); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2482 2983
2483END { cf::emergency_save } 2984END { cf::emergency_save }
2484 2985
24851 29861
2486 2987

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