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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.236 by root, Thu Apr 12 14:18:05 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
42 52
53our $RELOAD; # number of reloads so far
43our @EVENT; 54our @EVENT;
44our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
45 56
46our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 61our $NEXT_TICK;
49our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
50 67
51our %CFG; 68our %CFG;
52 69
53our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 71our $RUNTIME;
55 72
56our %PLAYER; # all users 73our %PLAYER; # all users
57our %MAP; # all maps 74our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
60 78
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 84
64binmode STDOUT; 85binmode STDOUT;
65binmode STDERR; 86binmode STDERR;
66 87
67# read virtual server time, if available 88# read virtual server time, if available
74mkdir cf::localdir; 95mkdir cf::localdir;
75mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
79 101
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
83 105
84############################################################################# 106#############################################################################
85 107
86=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
87 109
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 209 $d
188 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
189} 211}
190 212
191use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 214
193=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
194 216
195Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
196 218
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
205 220
206Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 222
215=item cf::lock_wait $string 223=item cf::lock_wait $string
216 224
217Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
218 226
255} 263}
256 264
257sub freeze_mainloop { 265sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
259 267
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
261 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
262 $guard 272 $guard
263} 273}
264 274
265=item cf::async { BLOCK } 275=item cf::async { BLOCK }
336 346
337 $coro 347 $coro
338} 348}
339 349
340sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
341 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
342 354
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 356 or return;
345 357
358 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 363 and return;
349 364
365 # always fsync - this file is important
350 aio_fsync $fh 366 aio_fsync $fh
351 and return; 367 and return;
352 368
353 close $fh 369 close $fh
354 or return; 370 or return;
357 and return; 373 and return;
358 374
359 1 375 1
360} 376}
361 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
362=back 389=back
363 390
364=cut 391=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 392
493############################################################################# 393#############################################################################
494 394
495=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
496 396
622our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 523our @CB_MAP = ();
624 524
625my %attachment; 525my %attachment;
626 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
627sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
629 535
630 use sort 'stable'; 536 use sort 'stable';
631 537
802# object support 708# object support
803 709
804sub reattach { 710sub reattach {
805 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 715
808 my $registry = $obj->registry; 716 my $registry = $obj->registry;
809 717
810 @$registry = (); 718 @$registry = ();
811 719
858 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
859 767
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 772 close $fh;
865 773
866 if (@$objs) { 774 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 780 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
874 } 782 }
875 } else { 783 } else {
876 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
998 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 909 . "\n};\n1";
1002 910
1003 eval $source 911 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1006 921
1007 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1008} 923}
1009 924
1010sub load_extensions { 925sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1017 } 932 }
1018} 933}
1019 934
1020############################################################################# 935#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 936
1036=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1037 938
1038Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1039 940
1062} 963}
1063 964
1064sub path($) { 965sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 967
1067 (playerdir $login) . "/$login.pl" 968 (playerdir $login) . "/playerdata"
1068} 969}
1069 970
1070sub find_active($) { 971sub find_active($) {
1071 $cf::PLAYER{$_[0]} 972 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 973 and $cf::PLAYER{$_[0]}->active
1075 976
1076sub exists($) { 977sub exists($) {
1077 my ($login) = @_; 978 my ($login) = @_;
1078 979
1079 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1081} 982}
1082 983
1083sub find($) { 984sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 986 my $login = $_[0];
1086 987
1087 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1088 989
1089 $cf::PLAYER{$_[0]} || do { 990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
1090 my $pl = load_pl path $login 998 my $pl = load_pl path $login
1091 or return; 999 or return;
1092 $cf::PLAYER{$login} = $pl 1000 $cf::PLAYER{$login} = $pl
1093 } 1001 }
1094 } 1002 }
1131 1039
1132=cut 1040=cut
1133 1041
1134sub quit_character { 1042sub quit_character {
1135 my ($pl) = @_; 1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1136 1046
1137 $pl->{deny_save} = 1; 1047 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1049
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1055 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1057 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1058 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1150 IO::AIO::aio_rmtree $temp; 1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1151} 1081}
1152 1082
1153=item cf::player::list_logins 1083=item cf::player::list_logins
1154 1084
1155Returns am arrayref of all valid playernames in the system, can take a 1085Returns am arrayref of all valid playernames in the system, can take a
1175 \@logins 1105 \@logins
1176} 1106}
1177 1107
1178=item $player->maps 1108=item $player->maps
1179 1109
1180Returns an arrayref of cf::path's of all maps that are private for this 1110Returns an arrayref of map paths that are private for this
1181player. May block. 1111player. May block.
1182 1112
1183=cut 1113=cut
1184 1114
1185sub maps($) { 1115sub maps($) {
1186 my ($pl) = @_; 1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1119
1188 my $files = aio_readdir playerdir $pl 1120 my $files = aio_readdir playerdir $pl
1189 or return; 1121 or return;
1190 1122
1191 my @paths; 1123 my @paths;
1193 for (@$files) { 1125 for (@$files) {
1194 utf8::decode $_; 1126 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1127 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1128 next unless /^$PATH_SEP/o;
1197 1129
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1130 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1131 }
1200 1132
1201 \@paths 1133 \@paths
1202} 1134}
1203 1135
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1205 1137
1206Sends an ext reply to the player. 1138Sends an ext reply to the player.
1207 1139
1208=cut 1140=cut
1209 1141
1210sub ext_reply($$$%) { 1142sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1212 1144
1213 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1214 1146
1215 $self->send ("ext " . cf::to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1216} 1160}
1217 1161
1218package cf; 1162package cf;
1219 1163
1220=back 1164=back
1229package cf::map; 1173package cf::map;
1230 1174
1231use Fcntl; 1175use Fcntl;
1232use Coro::AIO; 1176use Coro::AIO;
1233 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1234our $MAX_RESET = 3600; 1182our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1183our $DEFAULT_RESET = 3000;
1236 1184
1237sub generate_random_map { 1185sub generate_random_map {
1238 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1188 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1196 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1197 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1200 )
1201}
1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1330}
1255 1331
1256# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1257# all maps in C++... 1333# all maps in C++...
1258sub change_all_map_light { 1334sub change_all_map_light {
1260 1336
1261 $_->change_map_light ($change) 1337 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1338 for grep $_->outdoor, values %cf::MAP;
1263} 1339}
1264 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1265sub try_load_header($) { 1349sub load_header_from($) {
1266 my ($path) = @_; 1350 my ($self, $path) = @_;
1267 1351
1268 utf8::encode $path; 1352 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1270 or return; 1357 or return;
1271 1358
1272 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1273 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1274 1405
1275 # for better error messages only, will be overwritten 1406 1
1276 $map->path ($path);
1277
1278 $map->load_header ($path)
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1407}
1285 1408
1286sub find; 1409sub find;
1287sub find { 1410sub find {
1288 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1289 1412
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1414
1295 cf::lock_wait "map_find:$key"; 1415 cf::lock_wait "map_find:$path";
1296 1416
1297 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1418 my $guard = cf::lock_acquire "map_find:$path";
1299 1419 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1420 or return;
1319 1421
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1422 $map->{last_save} = $cf::RUNTIME;
1332 1423
1333 Coro::cede; 1424 $map->load_header
1425 or return;
1334 1426
1335 if ($map->should_reset) { 1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1430 $map->reset;
1337 undef $guard; 1431 undef $guard;
1338 $map = find $path 1432 return find $path;
1339 or return;
1340 } 1433 }
1341 1434
1342 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1343 } 1436 }
1344} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1345 1441
1346sub load { 1442sub load {
1347 my ($self) = @_; 1443 my ($self) = @_;
1348 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1349 my $path = $self->{path}; 1447 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1448 my $guard = cf::lock_acquire "map_load:$path";
1351 1449
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1451
1354 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1355 1453
1356 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1357 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1459 or return;
1359 1460
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1362 1463
1363 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1465 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1467 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1368 } 1469 }
1369 } 1470 }
1370 1471
1371 Coro::cede; 1472 Coro::cede;
1372 1473
1373 # now do the right thing for maps 1474 # now do the right thing for maps
1374 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1375 1476
1376 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1478 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1383 $self->set_darkness_map; 1482 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1386 $self->activate; 1486 $self->activate;
1387 } 1487 }
1388 1488
1389 Coro::cede; 1489 $self->post_load;
1390 1490
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492}
1493
1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1392} 1501}
1393 1502
1394# find and load all maps in the 3x3 area around a map 1503# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1504sub load_diag {
1396 my ($map) = @_; 1505 my ($map) = @_;
1426 1535
1427 cf::sync_job { $map->load }; 1536 cf::sync_job { $map->load };
1428} 1537}
1429 1538
1430our %MAP_PREFETCH; 1539our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1540our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1541
1446sub find_async { 1542sub find_async {
1447 my ($path, $origin) = @_; 1543 my ($path, $origin) = @_;
1448 1544
1449 $path = new cf::path $path, $origin && $origin->path; 1545 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1546
1452 if (my $map = $cf::MAP{$key}) { 1547 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1549 }
1455 1550
1456 $MAP_PREFETCH{$key} = $path; 1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1557 $map->load;
1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1563 };
1457 $MAP_PREFETCHER->ready; 1564 $MAP_PREFETCHER->prio (6);
1458 1565
1459 () 1566 ()
1460} 1567}
1461 1568
1462sub save { 1569sub save {
1466 1573
1467 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1468 1575
1469 return unless $self->dirty; 1576 return unless $self->dirty;
1470 1577
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1578 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1580
1474 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1475 1582
1476 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1477 1584
1480 cf::async { 1587 cf::async {
1481 $_->contr->save for $self->players; 1588 $_->contr->save for $self->players;
1482 }; 1589 };
1483 1590
1484 if ($uniq) { 1591 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1594 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1596 }
1490} 1597}
1491 1598
1492sub swap_out { 1599sub swap_out {
1493 my ($self) = @_; 1600 my ($self) = @_;
1507 1614
1508sub reset_at { 1615sub reset_at {
1509 my ($self) = @_; 1616 my ($self) = @_;
1510 1617
1511 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1514 1621
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1624
1522 my ($self) = @_; 1629 my ($self) = @_;
1523 1630
1524 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1525} 1632}
1526 1633
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1634sub reset {
1549 my ($self) = @_; 1635 my ($self) = @_;
1550 1636
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1638
1553 return if $self->players; 1639 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1555 1641
1556 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1557 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1558 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1559 1657
1560 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1561 1659
1562 $self->unlink_save; 1660 $self->unlink_save;
1563 $self->destroy; 1661 $self->destroy;
1566my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1567 1665
1568sub nuke { 1666sub nuke {
1569 my ($self) = @_; 1667 my ($self) = @_;
1570 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1574 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1575} 1682}
1576 1683
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1684=item cf::map::unique_maps
1588 1685
1589Returns an arrayref of cf::path's of all shared maps that have 1686Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1687instantiated unique items. May block.
1591 1688
1592=cut 1689=cut
1593 1690
1594sub unique_maps() { 1691sub unique_maps() {
1600 for (@$files) { 1697 for (@$files) {
1601 utf8::decode $_; 1698 utf8::decode $_;
1602 next if /\.pst$/; 1699 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1700 next unless /^$PATH_SEP/o;
1604 1701
1605 push @paths, new cf::path $_; 1702 push @paths, cf::map::normalise $_;
1606 } 1703 }
1607 1704
1608 \@paths 1705 \@paths
1609} 1706}
1610 1707
1685 1782
1686=item $player_object->enter_link 1783=item $player_object->enter_link
1687 1784
1688Freezes the player and moves him/her to a special map (C<{link}>). 1785Freezes the player and moves him/her to a special map (C<{link}>).
1689 1786
1690The player should be reaosnably safe there for short amounts of time. You 1787The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1788I<MUST> call C<leave_link> as soon as possible, though.
1692 1789
1790Will never block.
1791
1693=item $player_object->leave_link ($map, $x, $y) 1792=item $player_object->leave_link ($map, $x, $y)
1694 1793
1695Moves the player out of the specila link map onto the given map. If the 1794Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1795map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1796to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1797fails, to the emergency map position.
1699 1798
1700Might block. 1799Might block.
1701 1800
1702=cut 1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1703 1812
1704sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1705 my ($self) = @_; 1814 my ($self) = @_;
1706 1815
1707 $self->deactivate_recursive; 1816 $self->deactivate_recursive;
1708 1817
1709 return if $self->map == $LINK_MAP; 1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1819
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1821 if $self->map;
1713 1822
1714 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1824}
1716 1825
1717sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1719 1828
1741 $map->load; 1850 $map->load;
1742 $map->load_diag; 1851 $map->load_diag;
1743 1852
1744 return unless $self->contr->active; 1853 return unless $self->contr->active;
1745 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1747} 1858}
1748 1859
1749cf::player->attach ( 1860cf::player->attach (
1750 on_logout => sub { 1861 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1874 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1875 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1876 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1877 $pl->ob->enter_link;
1767 (async { 1878 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1879 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1880 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1881 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1885 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1886 $pl->ob->leave_link;
1776 })->prio (2); 1887 })->prio (2);
1777 } 1888 }
1778 }, 1889 },
1783=cut 1894=cut
1784 1895
1785sub cf::object::player::goto { 1896sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1787 1898
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1899 $self->enter_link;
1791 1900
1792 (async { 1901 (async {
1902 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1903 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1795 1905 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1906 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1908
1801 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1910 })->prio (1);
1803} 1911}
1804 1912
1808 1916
1809sub parse_random_map_params { 1917sub parse_random_map_params {
1810 my ($spec) = @_; 1918 my ($spec) = @_;
1811 1919
1812 my $rmp = { # defaults 1920 my $rmp = { # defaults
1813 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1815 }; 1925 };
1816 1926
1817 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1819 1929
1823 $rmp 1933 $rmp
1824} 1934}
1825 1935
1826sub prepare_random_map { 1936sub prepare_random_map {
1827 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1940
1829 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1943 # that depends on the exit object
1832 1944
1833 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1834 1946
1835 if ($exit->map) { 1947 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1840 } 1952 }
1841 1953
1842 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1843 1955
1844 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1959
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1849 1964
1850 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1966 $exit->msg (undef);
1852 } 1967 }
1853} 1968}
1854 1969
1855sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1857 1972
1858 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1859 1985
1860 $self->enter_link; 1986 $self->enter_link;
1861 1987
1862 (async { 1988 (async {
1863 $self->deactivate_recursive; # just to be sure 1989 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 1990 unless (eval {
1865 prepare_random_map $exit 1991 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 1992
1871 1; 1993 1;
1872 }) { 1994 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 1997 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1877 1999
1878 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2001 $self->leave_link;
1880 } 2002 }
1881 })->prio (1); 2003 })->prio (1);
1894 2016
1895sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1897 2019
1898 utf8::encode $text; 2020 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2022}
1901 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1902 2036
1903=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1904 2038
1905Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2069 # get handled first
1936 my $queue = delete $ns->{query_queue} 2070 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2072
1939 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2075
1941 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1942 2077
1943 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2079 if (@$queue) {
2002 2137
2003# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
2004 2139
2005=pod 2140=pod
2006 2141
2007The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
2008 2143
2009 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2145 cf::object::player player
2011 cf::player peaceful 2146 cf::player peaceful
2012 cf::map trigger 2147 cf::map trigger
2105The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2241using it, it should be unique.
2107 2242
2108=over 4 2243=over 4
2109 2244
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
2117 2246
2118Returns a single value from the database 2247Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2248
2125=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
2126 2250
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2252
2138=cut 2253=cut
2139 2254
2140our $DB; 2255our $DB;
2141 2256
2142{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
2143 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
2144 2276
2145 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2278 cf::db_put (guildrules => data => $pst->{guildrules});
2147 } 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
2280 BDB::db_env_txn_checkpoint $DB_ENV;
2148 2281
2149 my $pid; 2282 unlink $path;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2283 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2284 }
2197 ); 2285 }
2286}
2287
2288sub db_get($$) {
2289 my $key = "$_[0]/$_[1]";
2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2299sub db_put($$$) {
2300 BDB::dbreq_pri 4;
2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2198} 2302}
2199 2303
2200############################################################################# 2304#############################################################################
2201# the server's main() 2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $facedata;
2313 0 < aio_load $path, $facedata
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $facedata = Storable::thaw $facedata;
2318 Coro::cede;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2202 2371
2203sub cfg_load { 2372sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
2205 or return; 2374 or return;
2206 2375
2223 2392
2224sub main { 2393sub main {
2225 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2228 async { Event::one_event }; 2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2229 }; 2400 };
2230 2401
2231 cfg_load; 2402 cfg_load;
2232 db_load; 2403 db_init;
2233 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2234 Event::loop; 2407 Event::loop;
2235} 2408}
2236 2409
2237############################################################################# 2410#############################################################################
2238# initialisation and cleanup 2411# initialisation and cleanup
2239 2412
2240# install some emergency cleanup handlers 2413# install some emergency cleanup handlers
2241BEGIN { 2414BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2415 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2416 Event->signal (
2417 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2418 data => WF_AUTOCANCEL,
2245 signal => $signal, 2419 signal => $signal,
2420 prio => 0,
2246 cb => sub { 2421 cb => sub {
2247 cf::cleanup "SIG$signal"; 2422 cf::cleanup "SIG$signal";
2248 }, 2423 },
2249 ); 2424 );
2250 } 2425 }
2251} 2426}
2256 warn "enter emergency perl save\n"; 2431 warn "enter emergency perl save\n";
2257 2432
2258 cf::sync_job { 2433 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2434 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2435 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2436 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2437 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2438 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2439 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2440 $pl->valid or next;
2266 $pl->save; 2441 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2447 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2448 $map->valid or next;
2274 $map->save; 2449 $map->save;
2275 } 2450 }
2276 warn "end emergency map save\n"; 2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2277 }; 2456 };
2278 2457
2279 warn "leave emergency perl save\n"; 2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2280} 2466}
2281 2467
2282sub reload() { 2468sub reload() {
2283 # can/must only be called in main 2469 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2286 return; 2472 return;
2287 } 2473 }
2288 2474
2289 warn "reloading..."; 2475 warn "reloading...";
2290 2476
2291 warn "freezing server"; 2477 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2294 2483
2295 warn "sync database to disk"; 2484 warn "syncing database to disk";
2296 cf::db_sync; 2485 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2486
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2301 2488
2302 warn "cancel all watchers"; 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2492 }
2306 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2307 warn "cancel all extension coros"; 2505 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2507 %EXT_CORO = ();
2310 2508
2311 warn "remove commands"; 2509 warn "removing commands";
2312 %COMMAND = (); 2510 %COMMAND = ();
2313 2511
2314 warn "remove ext commands"; 2512 warn "removing ext commands";
2315 %EXTCMD = (); 2513 %EXTCMD = ();
2316 2514
2317 warn "unload/nuke all extensions"; 2515 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2516 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2517 warn "... unloading $pkg";
2320 2518
2321 if (my $cb = $pkg->can ("unload")) { 2519 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2520 eval {
2327 2525
2328 warn "... nuking $pkg"; 2526 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2527 Symbol::delete_package $pkg;
2330 } 2528 }
2331 2529
2332 warn "unload all perl modules loaded from $LIBDIR"; 2530 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2533
2336 warn "removing <$k>"; 2534 warn "... unloading $k";
2337 delete $INC{$k}; 2535 delete $INC{$k};
2338 2536
2339 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2341 2539
2344 } 2542 }
2345 2543
2346 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2347 } 2545 }
2348 2546
2349 warn "get rid of safe::, as good as possible"; 2547 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2550
2353 warn "unload cf.pm \"a bit\""; 2551 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2355 2553
2356 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2555 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2359 2557
2558 warn "unload completed, starting to reload now";
2559
2360 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2361 require cf; 2561 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2563
2364 warn "load config and database again"; 2564 warn "loading config and database again";
2365 cf::cfg_load; 2565 cf::cfg_load;
2366 cf::db_load;
2367 2566
2368 warn "load extensions"; 2567 warn "loading extensions";
2369 cf::load_extensions; 2568 cf::load_extensions;
2370 2569
2371 warn "reattach attachments to objects/players"; 2570 warn "reattaching attachments to objects/players";
2372 _global_reattach; 2571 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 2572 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 2573 reattach $_ for values %MAP;
2375 }; 2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2376 2576
2377 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2378 warn $@; 2584 warn $@;
2379 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2380 exit 1; 2586 exit 1;
2381 } 2587 };
2382 2588
2383 warn "reloaded"; 2589 warn "reloaded";
2384}; 2590};
2385 2591
2386############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2387
2388unless ($LINK_MAP) {
2389 $LINK_MAP = cf::map::new;
2390
2391 $LINK_MAP->width (41);
2392 $LINK_MAP->height (41);
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427}
2428 2593
2429register_command "reload" => sub { 2594register_command "reload" => sub {
2430 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2431 2596
2432 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2434 reload; 2608 reload;
2435 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2436 } 2612 }
2437}; 2613};
2438 2614
2439unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2440 2618
2441$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2443 prio => 0, 2622 prio => 0,
2444 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2446 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2447 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2450 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2451 $WAIT_FOR_TICK->broadcast; 2646 $WAIT_FOR_TICK->broadcast;
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2453 2651
2454 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456 2654
2457 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2459 }, 2657 },
2460); 2658);
2461 2659
2660{
2462IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2463 2662 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 2663 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2466 poll => 'r', 2665 poll => 'r',
2467 prio => 5, 2666 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2474 after => 0, 2668 cb => \&BDB::poll_cb,
2475 interval => 10, 2669 );
2476 cb => sub { 2670 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 2671
2478 write_runtime 2672 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 2706 };
2481 }, 2707 }
2482); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2483 2724
2484END { cf::emergency_save } 2725END { cf::emergency_save }
2485 2726
24861 27271
2487 2728

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