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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
20use Data::Dumper; 27use Data::Dumper;
21use Digest::MD5; 28use Digest::MD5;
22use Fcntl; 29use Fcntl;
30use YAML::Syck ();
23use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
26 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 42
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
33 45
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
36our %COMMAND = (); 50our %COMMAND = ();
37our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
38 52
39our @EXTS = (); # list of extension package names 53our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
42 58
59our $RELOAD; # number of reloads so far
43our @EVENT; 60our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 61
46our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 78our $NEXT_TICK;
49our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
50 84
51our %CFG; 85our %CFG;
52 86
53our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 88our $RUNTIME;
55 89
56our %PLAYER; # all users 90our %PLAYER; # all users
57our %MAP; # all maps 91our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 93
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 94# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
63 100
64binmode STDOUT; 101binmode STDOUT;
65binmode STDERR; 102binmode STDERR;
66 103
67# read virtual server time, if available 104# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
72} 109}
73 110
74mkdir cf::localdir; 111mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 113
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
83 117
84############################################################################# 118#############################################################################
85 119
86=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
87 121
94=item $cf::RUNTIME 128=item $cf::RUNTIME
95 129
96The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 131every server tick.
98 132
99=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 136
101The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
103 141
104=item $cf::NOW 142=item $cf::NOW
105 143
106The time of the last (current) server tick. 144The time of the last (current) server tick.
107 145
108=item $cf::TICK 146=item $cf::TICK
109 147
110The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
111 159
112=item %cf::CFG 160=item %cf::CFG
113 161
114Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 163from wherever your confdir points to.
116 164
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 165=item cf::wait_for_tick, cf::wait_for_tick_begin
118 166
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 168returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 170
124=back 171=back
125 172
126=cut 173=cut
127 174
128BEGIN { 175BEGIN {
129 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 177 my $msg = join "", @_;
131 utf8::encode $msg;
132 178
133 $msg .= "\n" 179 $msg .= "\n"
134 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
135 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
136 LOG llevError, $msg; 185 LOG llevError, $msg;
137 }; 186 };
138} 187}
139 188
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 196
147# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 198# within the Safe compartment.
149for my $pkg (qw( 199for my $pkg (qw(
150 cf::global cf::attachable 200 cf::global cf::attachable
158} 208}
159 209
160$Event::DIED = sub { 210$Event::DIED = sub {
161 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
162}; 212};
213
214#############################################################################
163 215
164=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
165 217
166=over 4 218=over 4
167 219
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 239 $d
188 } || "[unable to dump $_[0]: '$@']"; 240 } || "[unable to dump $_[0]: '$@']";
189} 241}
190 242
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
194 244
195Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
196 246
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
205 248
206Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
207 250
208=cut 251=cut
209 252
210sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
212 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
213} 256sub from_json ($) { $json_coder->decode ($_[0]) }
214 257
215=item cf::lock_wait $string 258=item cf::lock_wait $string
216 259
217Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
218 261
224returned. 267returned.
225 268
226Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
228 271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
229=cut 276=cut
230 277
231our %LOCK; 278our %LOCK;
232 279
233sub lock_wait($) { 280sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
254 } 301 }
255} 302}
256 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
257sub freeze_mainloop { 310sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
259 312
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
261 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
262 $guard 317 $guard
263} 318}
264 319
265=item cf::async { BLOCK } 320=item cf::async { BLOCK }
272 327
273BEGIN { *async = \&Coro::async_pool } 328BEGIN { *async = \&Coro::async_pool }
274 329
275=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
276 331
277The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
280 336
281If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
284fast or be very important. 340fast or be very important.
287 343
288sub sync_job(&) { 344sub sync_job(&) {
289 my ($job) = @_; 345 my ($job) = @_;
290 346
291 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
292 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
294 352
295 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 354 # (but this is cancel-safe)
307 365
308 while ($busy) { 366 while ($busy) {
309 Coro::cede or Event::one_event; 367 Coro::cede or Event::one_event;
310 } 368 }
311 369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
312 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
313 } else { 378 } else {
314 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
315 380
316 $job->() 381 $job->()
335 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
336 401
337 $coro 402 $coro
338} 403}
339 404
340sub write_runtime { 405=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 406
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
344 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
345 411
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 413
350 aio_fsync $fh 414sub fork_call(&@) {
351 and return; 415 my ($cb, @args) = @_;
352 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
353 close $fh 423 close $fh2;
354 or return;
355 424
356 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
357 and return; 426 $res = Coro::Storable::thaw $res;
358 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
359 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 574}
361 575
362=back 576=back
363 577
364=cut 578=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 579
493############################################################################# 580#############################################################################
494 581
495=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
496 583
498attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
500 587
501In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 590Crossfire TRT).
504 591
505=over 4 592=over 4
506 593
507=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
508 595
622our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 710our @CB_MAP = ();
624 711
625my %attachment; 712my %attachment;
626 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
627sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
629 722
630 use sort 'stable'; 723 use sort 'stable';
631 724
665 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
666 759
667 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 764
672 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 766 my $pkg = shift @arg;
674 767
675 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
705 } 798 }
706 799
707 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
708 } else { 801 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 803 }
711 804
712 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
713} 806}
714 807
716 if (ref $_[0]) { 809 if (ref $_[0]) {
717 _object_attach @_; 810 _object_attach @_;
718 } else { 811 } else {
719 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
720 } 813 }
814 _recalc_want;
721}; 815};
722 816
723# all those should be optimised 817# all those should be optimised
724sub cf::attachable::detach { 818sub cf::attachable::detach {
725 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
729 reattach ($obj); 823 reattach ($obj);
730 } else { 824 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
732 } 826 }
827 _recalc_want;
733}; 828};
734 829
735sub cf::attachable::attached { 830sub cf::attachable::attached {
736 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
737 832
802# object support 897# object support
803 898
804sub reattach { 899sub reattach {
805 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 904
808 my $registry = $obj->registry; 905 my $registry = $obj->registry;
809 906
810 @$registry = (); 907 @$registry = ();
811 908
858 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
859 956
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 961 close $fh;
865 962
866 if (@$objs) { 963 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 969 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
874 } 971 }
875 } else { 972 } else {
876 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
908 or return; 1005 or return;
909 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
910 } 1007 }
911 1008
912 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
914 return ($data, $av); 1011 return ($data, $av);
915} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
916 1019
917############################################################################# 1020#############################################################################
918# command handling &c 1021# command handling &c
919 1022
920=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1037}
935 1038
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1040
938Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
939 1046
940If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
941called. 1048called.
942 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
943=cut 1061=cut
944 1062
945sub register_extcmd { 1063sub register_extcmd {
946 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
947 1065
948 $EXTCMD{$name} = $cb; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
949} 1073}
950 1074
951cf::player->attach ( 1075cf::player->attach (
952 on_command => sub { 1076 on_command => sub {
953 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
962 cf::override; 1086 cf::override;
963 }, 1087 },
964 on_extcmd => sub { 1088 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
966 1090
967 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1092
969 if (ref $msg) { 1093 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
978 1102
979 cf::override; 1103 cf::override;
980 }, 1104 },
981); 1105);
982 1106
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1011 for my $ext (<$LIBDIR/*.ext>) { 1111 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1112 next unless -r $path;
1013 eval { 1113
1014 load_extension $ext; 1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1015 1 1171 }
1016 } or warn "$ext not loaded: $@"; 1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1017 } 1177 };
1018} 1178}
1019 1179
1020############################################################################# 1180#############################################################################
1021# load/save/clean perl data associated with a map
1022 1181
1023*cf::mapsupport::on_clean = sub { 1182=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1183
1036=head2 CORE EXTENSIONS 1184=head2 CORE EXTENSIONS
1037 1185
1038Functions and methods that extend core crossfire objects. 1186Functions and methods that extend core crossfire objects.
1039 1187
1052Returns the given player object, loading it if necessary (might block). 1200Returns the given player object, loading it if necessary (might block).
1053 1201
1054=cut 1202=cut
1055 1203
1056sub playerdir($) { 1204sub playerdir($) {
1057 cf::localdir 1205 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1207}
1063 1208
1064sub path($) { 1209sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1211
1067 (playerdir $login) . "/$login.pl" 1212 (playerdir $login) . "/playerdata"
1068} 1213}
1069 1214
1070sub find_active($) { 1215sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1216 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1217 and $cf::PLAYER{$_[0]}->active
1075 1220
1076sub exists($) { 1221sub exists($) {
1077 my ($login) = @_; 1222 my ($login) = @_;
1078 1223
1079 $cf::PLAYER{$login} 1224 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1225 or cf::sync_job { !aio_stat path $login }
1081} 1226}
1082 1227
1083sub find($) { 1228sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1229 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1230 my $login = $_[0];
1086 1231
1087 my $guard = cf::lock_acquire "user_find:$login"; 1232 my $guard = cf::lock_acquire "user_find:$login";
1088 1233
1089 $cf::PLAYER{$_[0]} || do { 1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1090 my $pl = load_pl path $login 1242 my $pl = load_pl path $login
1091 or return; 1243 or return;
1092 $cf::PLAYER{$login} = $pl 1244 $cf::PLAYER{$login} = $pl
1093 } 1245 }
1094 } 1246 }
1131 1283
1132=cut 1284=cut
1133 1285
1134sub quit_character { 1286sub quit_character {
1135 my ($pl) = @_; 1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1136 1290
1137 $pl->{deny_save} = 1; 1291 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1293
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1299 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1301 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1302 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1150 IO::AIO::aio_rmtree $temp; 1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1151} 1325}
1152 1326
1153=item cf::player::list_logins 1327=item cf::player::list_logins
1154 1328
1155Returns am arrayref of all valid playernames in the system, can take a 1329Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1330while and may block, so not sync_job-capable, ever.
1157 1331
1158=cut 1332=cut
1159 1333
1160sub list_logins { 1334sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1335 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1336 or return [];
1163 1337
1164 my @logins; 1338 my @logins;
1165 1339
1166 for my $login (@$dirs) { 1340 for my $login (@$dirs) {
1175 \@logins 1349 \@logins
1176} 1350}
1177 1351
1178=item $player->maps 1352=item $player->maps
1179 1353
1180Returns an arrayref of cf::path's of all maps that are private for this 1354Returns an arrayref of map paths that are private for this
1181player. May block. 1355player. May block.
1182 1356
1183=cut 1357=cut
1184 1358
1185sub maps($) { 1359sub maps($) {
1186 my ($pl) = @_; 1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1363
1188 my $files = aio_readdir playerdir $pl 1364 my $files = aio_readdir playerdir $pl
1189 or return; 1365 or return;
1190 1366
1191 my @paths; 1367 my @paths;
1193 for (@$files) { 1369 for (@$files) {
1194 utf8::decode $_; 1370 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1371 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1372 next unless /^$PATH_SEP/o;
1197 1373
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1374 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1375 }
1200 1376
1201 \@paths 1377 \@paths
1202} 1378}
1203 1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode}
1425}
1426
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1427=item $player->ext_reply ($msgid, %msg)
1205 1428
1206Sends an ext reply to the player. 1429Sends an ext reply to the player.
1207 1430
1208=cut 1431=cut
1209 1432
1210sub ext_reply($$$%) { 1433sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1434 my ($self, $id, %msg) = @_;
1212 1435
1213 $msg{msgid} = $id; 1436 $msg{msgid} = $id;
1214 1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1438}
1217 1439
1218package cf; 1440=item $player->ext_event ($type, %msg)
1441
1442Sends an ext event to the client.
1443
1444=cut
1445
1446sub ext_event($$%) {
1447 my ($self, $type, %msg) = @_;
1448
1449 $self->ns->ext_event ($type, %msg);
1450}
1451
1452=head3 cf::region
1453
1454=over 4
1455
1456=cut
1457
1458package cf::region;
1459
1460=item cf::region::find_by_path $path
1461
1462Tries to decuce the likely region for a map knowing only its path.
1463
1464=cut
1465
1466sub find_by_path($) {
1467 my ($path) = @_;
1468
1469 my ($match, $specificity);
1470
1471 for my $region (list) {
1472 if ($region->match && $path =~ $region->match) {
1473 ($match, $specificity) = ($region, $region->specificity)
1474 if $region->specificity > $specificity;
1475 }
1476 }
1477
1478 $match
1479}
1219 1480
1220=back 1481=back
1221
1222 1482
1223=head3 cf::map 1483=head3 cf::map
1224 1484
1225=over 4 1485=over 4
1226 1486
1229package cf::map; 1489package cf::map;
1230 1490
1231use Fcntl; 1491use Fcntl;
1232use Coro::AIO; 1492use Coro::AIO;
1233 1493
1494use overload
1495 '""' => \&as_string,
1496 fallback => 1;
1497
1234our $MAX_RESET = 3600; 1498our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1499our $DEFAULT_RESET = 3000;
1236 1500
1237sub generate_random_map { 1501sub generate_random_map {
1238 my ($path, $rmp) = @_; 1502 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1503 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1504 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1505 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1506 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1507 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1508 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1509 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1510 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1511 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1512 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1513 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1514 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1515 (cf::region::find $rmp->{region}), $rmp->{custom}
1516 )
1517}
1518
1519=item cf::map->register ($regex, $prio)
1520
1521Register a handler for the map path matching the given regex at the
1522givne priority (higher is better, built-in handlers have priority 0, the
1523default).
1524
1525=cut
1526
1527sub register {
1528 my (undef, $regex, $prio) = @_;
1529 my $pkg = caller;
1530
1531 no strict;
1532 push @{"$pkg\::ISA"}, __PACKAGE__;
1533
1534 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1535}
1536
1537# also paths starting with '/'
1538$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1539
1540sub thawer_merge {
1541 my ($self, $merge) = @_;
1542
1543 # we have to keep some variables in memory intact
1544 local $self->{path};
1545 local $self->{load_path};
1546
1547 $self->SUPER::thawer_merge ($merge);
1548}
1549
1550sub normalise {
1551 my ($path, $base) = @_;
1552
1553 $path = "$path"; # make sure its a string
1554
1555 $path =~ s/\.map$//;
1556
1557 # map plan:
1558 #
1559 # /! non-realised random map exit (special hack!)
1560 # {... are special paths that are not being touched
1561 # ?xxx/... are special absolute paths
1562 # ?random/... random maps
1563 # /... normal maps
1564 # ~user/... per-player map of a specific user
1565
1566 $path =~ s/$PATH_SEP/\//go;
1567
1568 # treat it as relative path if it starts with
1569 # something that looks reasonable
1570 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1571 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1572
1573 $base =~ s{[^/]+/?$}{};
1574 $path = "$base/$path";
1575 }
1576
1577 for ($path) {
1578 redo if s{//}{/};
1579 redo if s{/\.?/}{/};
1580 redo if s{/[^/]+/\.\./}{/};
1581 }
1582
1583 $path
1584}
1585
1586sub new_from_path {
1587 my (undef, $path, $base) = @_;
1588
1589 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1590
1591 $path = normalise $path, $base;
1592
1593 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1594 if ($path =~ $EXT_MAP{$pkg}[1]) {
1595 my $self = bless cf::map::new, $pkg;
1596 $self->{path} = $path; $self->path ($path);
1597 $self->init; # pass $1 etc.
1598 return $self;
1599 }
1600 }
1601
1602 Carp::carp "unable to resolve path '$path' (base '$base').";
1603 ()
1604}
1605
1606sub init {
1607 my ($self) = @_;
1608
1609 $self
1610}
1611
1612sub as_string {
1613 my ($self) = @_;
1614
1615 "$self->{path}"
1616}
1617
1618# the displayed name, this is a one way mapping
1619sub visible_name {
1620 &as_string
1621}
1622
1623# the original (read-only) location
1624sub load_path {
1625 my ($self) = @_;
1626
1627 "$MAPDIR/$self->{path}.map"
1628}
1629
1630# the temporary/swap location
1631sub save_path {
1632 my ($self) = @_;
1633
1634 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1635 "$TMPDIR/$path.map"
1636}
1637
1638# the unique path, undef == no special unique path
1639sub uniq_path {
1640 my ($self) = @_;
1641
1642 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1643 "$UNIQUEDIR/$path"
1254} 1644}
1255 1645
1256# and all this just because we cannot iterate over 1646# and all this just because we cannot iterate over
1257# all maps in C++... 1647# all maps in C++...
1258sub change_all_map_light { 1648sub change_all_map_light {
1260 1650
1261 $_->change_map_light ($change) 1651 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1652 for grep $_->outdoor, values %cf::MAP;
1263} 1653}
1264 1654
1655sub decay_objects {
1656 my ($self) = @_;
1657
1658 return if $self->{deny_reset};
1659
1660 $self->do_decay_objects;
1661}
1662
1663sub unlink_save {
1664 my ($self) = @_;
1665
1666 utf8::encode (my $save = $self->save_path);
1667 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1669}
1670
1265sub try_load_header($) { 1671sub load_header_from($) {
1266 my ($path) = @_; 1672 my ($self, $path) = @_;
1267 1673
1268 utf8::encode $path; 1674 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1675 #aio_open $path, O_RDONLY, 0
1676 # or return;
1677
1678 $self->_load_header ($path)
1270 or return; 1679 or return;
1271 1680
1272 my $map = cf::map::new 1681 $self->{load_path} = $path;
1682
1683 1
1684}
1685
1686sub load_header_orig {
1687 my ($self) = @_;
1688
1689 $self->load_header_from ($self->load_path)
1690}
1691
1692sub load_header_temp {
1693 my ($self) = @_;
1694
1695 $self->load_header_from ($self->save_path)
1696}
1697
1698sub prepare_temp {
1699 my ($self) = @_;
1700
1701 $self->last_access ((delete $self->{last_access})
1702 || $cf::RUNTIME); #d#
1703 # safety
1704 $self->{instantiate_time} = $cf::RUNTIME
1705 if $self->{instantiate_time} > $cf::RUNTIME;
1706}
1707
1708sub prepare_orig {
1709 my ($self) = @_;
1710
1711 $self->{load_original} = 1;
1712 $self->{instantiate_time} = $cf::RUNTIME;
1713 $self->last_access ($cf::RUNTIME);
1714 $self->instantiate;
1715}
1716
1717sub load_header {
1718 my ($self) = @_;
1719
1720 if ($self->load_header_temp) {
1721 $self->prepare_temp;
1722 } else {
1723 $self->load_header_orig
1273 or return; 1724 or return;
1725 $self->prepare_orig;
1726 }
1274 1727
1275 # for better error messages only, will be overwritten 1728 $self->{deny_reset} = 1
1276 $map->path ($path); 1729 if $self->no_reset;
1277 1730
1278 $map->load_header ($path) 1731 $self->default_region (cf::region::find_by_path $self->{path})
1279 or return; 1732 unless $self->default_region;
1280 1733
1281 $map->{load_path} = $path; 1734 1
1282
1283 $map
1284} 1735}
1285 1736
1286sub find; 1737sub find;
1287sub find { 1738sub find {
1288 my ($path, $origin) = @_; 1739 my ($path, $origin) = @_;
1289 1740
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1741 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1742
1295 cf::lock_wait "map_find:$key"; 1743 cf::lock_wait "map_find:$path";
1296 1744
1297 $cf::MAP{$key} || do { 1745 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1746 my $guard = cf::lock_acquire "map_find:$path";
1299 1747 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1748 or return;
1319 1749
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1750 $map->{last_save} = $cf::RUNTIME;
1332 1751
1333 Coro::cede; 1752 $map->load_header
1753 or return;
1334 1754
1335 if ($map->should_reset) { 1755 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1756 # doing this can freeze the server in a sync job, obviously
1757 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1758 $map->reset;
1337 undef $guard; 1759 undef $guard;
1338 $map = find $path 1760 return find $path;
1339 or return;
1340 } 1761 }
1341 1762
1342 $cf::MAP{$key} = $map 1763 $cf::MAP{$path} = $map
1343 } 1764 }
1344} 1765}
1766
1767sub pre_load { }
1768sub post_load { }
1345 1769
1346sub load { 1770sub load {
1347 my ($self) = @_; 1771 my ($self) = @_;
1348 1772
1773 local $self->{deny_reset} = 1; # loading can take a long time
1774
1349 my $path = $self->{path}; 1775 my $path = $self->{path};
1776
1777 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1778 my $guard = cf::lock_acquire "map_load:$path";
1351 1779
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1780 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1781
1354 $self->in_memory (cf::MAP_LOADING); 1782 $self->in_memory (cf::MAP_LOADING);
1355 1783
1356 $self->alloc; 1784 $self->alloc;
1785
1786 $self->pre_load;
1787 Coro::cede;
1788
1357 $self->load_objects ($self->{load_path}, 1) 1789 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1790 or return;
1359 1791
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1793 if delete $self->{load_original};
1362 1794
1363 if (my $uniq = $path->uniq_path) { 1795 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1796 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1797 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1798 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1799 $self->_load_objects ($uniq, 0);
1368 } 1800 }
1369 } 1801 }
1370 1802
1371 Coro::cede; 1803 Coro::cede;
1372
1373 # now do the right thing for maps 1804 # now do the right thing for maps
1374 $self->link_multipart_objects; 1805 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1806 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1807 unless $self->difficulty;
1808 Coro::cede;
1809
1810 unless ($self->{deny_activate}) {
1811 $self->decay_objects;
1812 $self->fix_auto_apply;
1813 $self->update_buttons;
1814 Coro::cede;
1815 $self->set_darkness_map;
1816 Coro::cede;
1386 $self->activate; 1817 $self->activate;
1387 } 1818 }
1388 1819
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1820 $self->in_memory (cf::MAP_IN_MEMORY);
1821 }
1822
1823 $self->post_load;
1824}
1825
1826sub customise_for {
1827 my ($self, $ob) = @_;
1828
1829 return find "~" . $ob->name . "/" . $self->{path}
1830 if $self->per_player;
1831
1832# return find "?party/" . $ob->name . "/" . $self->{path}
1833# if $self->per_party;
1834
1835 $self
1392} 1836}
1393 1837
1394# find and load all maps in the 3x3 area around a map 1838# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1839sub load_diag {
1396 my ($map) = @_; 1840 my ($map) = @_;
1426 1870
1427 cf::sync_job { $map->load }; 1871 cf::sync_job { $map->load };
1428} 1872}
1429 1873
1430our %MAP_PREFETCH; 1874our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1875our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1876
1446sub find_async { 1877sub find_async {
1447 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1448 1879
1449 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1881
1452 if (my $map = $cf::MAP{$key}) { 1882 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1884 }
1455 1885
1456 $MAP_PREFETCH{$key} = $path; 1886 undef $MAP_PREFETCH{$path};
1887 $MAP_PREFETCHER ||= cf::async {
1888 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) {
1890 my $map = find $path
1891 or next;
1892 $map->load;
1893
1894 delete $MAP_PREFETCH{$path};
1895 }
1896 }
1897 undef $MAP_PREFETCHER;
1898 };
1457 $MAP_PREFETCHER->ready; 1899 $MAP_PREFETCHER->prio (6);
1458 1900
1459 () 1901 ()
1460} 1902}
1461 1903
1462sub save { 1904sub save {
1466 1908
1467 $self->{last_save} = $cf::RUNTIME; 1909 $self->{last_save} = $cf::RUNTIME;
1468 1910
1469 return unless $self->dirty; 1911 return unless $self->dirty;
1470 1912
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1913 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1914 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1915
1474 $self->{load_path} = $save; 1916 $self->{load_path} = $save;
1475 1917
1476 return if $self->{deny_save}; 1918 return if $self->{deny_save};
1477 1919
1480 cf::async { 1922 cf::async {
1481 $_->contr->save for $self->players; 1923 $_->contr->save for $self->players;
1482 }; 1924 };
1483 1925
1484 if ($uniq) { 1926 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1927 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1928 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1929 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1931 }
1490} 1932}
1491 1933
1492sub swap_out { 1934sub swap_out {
1493 my ($self) = @_; 1935 my ($self) = @_;
1507 1949
1508sub reset_at { 1950sub reset_at {
1509 my ($self) = @_; 1951 my ($self) = @_;
1510 1952
1511 # TODO: safety, remove and allow resettable per-player maps 1953 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 1954 return 1e99 if $self->{deny_reset};
1514 1955
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1956 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1957 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1958
1522 my ($self) = @_; 1963 my ($self) = @_;
1523 1964
1524 $self->reset_at <= $cf::RUNTIME 1965 $self->reset_at <= $cf::RUNTIME
1525} 1966}
1526 1967
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1968sub reset {
1549 my ($self) = @_; 1969 my ($self) = @_;
1550 1970
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1971 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1972
1553 return if $self->players; 1973 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 1974
1556 warn "resetting map ", $self->path;#d# 1975 warn "resetting map ", $self->path;
1976
1977 $self->in_memory (cf::MAP_SWAPPED);
1978
1979 # need to save uniques path
1980 unless ($self->{deny_save}) {
1981 my $uniq = $self->uniq_path; utf8::encode $uniq;
1982
1983 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1984 if $uniq;
1985 }
1557 1986
1558 delete $cf::MAP{$self->path}; 1987 delete $cf::MAP{$self->path};
1988
1989 $self->clear;
1559 1990
1560 $_->clear_links_to ($self) for values %cf::MAP; 1991 $_->clear_links_to ($self) for values %cf::MAP;
1561 1992
1562 $self->unlink_save; 1993 $self->unlink_save;
1563 $self->destroy; 1994 $self->destroy;
1566my $nuke_counter = "aaaa"; 1997my $nuke_counter = "aaaa";
1567 1998
1568sub nuke { 1999sub nuke {
1569 my ($self) = @_; 2000 my ($self) = @_;
1570 2001
2002 delete $cf::MAP{$self->path};
2003
2004 $self->unlink_save;
2005
2006 bless $self, "cf::map";
2007 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2008 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2009 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011
2012 $cf::MAP{$self->path} = $self;
2013
1574 $self->reset; # polite request, might not happen 2014 $self->reset; # polite request, might not happen
1575} 2015}
1576 2016
1577sub customise_for { 2017=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2018
1580 if ($map->per_player) { 2019Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2020maps. May block.
2021
2022=cut
2023
2024sub tmp_maps() {
1582 } 2025 [
2026 map {
2027 utf8::decode $_;
2028 /\.map$/
2029 ? normalise $_
2030 : ()
2031 } @{ aio_readdir $TMPDIR or [] }
2032 ]
2033}
1583 2034
1584 $map 2035=item $maps = cf::map::random_maps
2036
2037Returns an arrayref with all map paths of currently instantiated and saved
2038random maps. May block.
2039
2040=cut
2041
2042sub random_maps() {
2043 [
2044 map {
2045 utf8::decode $_;
2046 /\.map$/
2047 ? normalise "?random/$_"
2048 : ()
2049 } @{ aio_readdir $RANDOMDIR or [] }
2050 ]
1585} 2051}
1586 2052
1587=item cf::map::unique_maps 2053=item cf::map::unique_maps
1588 2054
1589Returns an arrayref of cf::path's of all shared maps that have 2055Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2056instantiated unique items. May block.
1591 2057
1592=cut 2058=cut
1593 2059
1594sub unique_maps() { 2060sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2061 [
1596 or return; 2062 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2063 utf8::decode $_;
1602 next if /\.pst$/; 2064 /\.map$/
1603 next unless /^$PATH_SEP/o; 2065 ? normalise $_
1604 2066 : ()
1605 push @paths, new cf::path $_; 2067 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2068 ]
1607
1608 \@paths
1609} 2069}
1610 2070
1611package cf; 2071package cf;
1612 2072
1613=back 2073=back
1659 2119
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2120 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2121
1662 if ($self->{record_replies}) { 2122 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2123 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2124
1664 } else { 2125 } else {
2126 my $pl = $self->contr;
2127
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply (
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136
2137 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2138 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2139 $self->message ($msg, $flags);
2140 }
1667 } 2141 }
1668} 2142}
1669 2143
1670=item $player_object->may ("access") 2144=item $player_object->may ("access")
1671 2145
1685 2159
1686=item $player_object->enter_link 2160=item $player_object->enter_link
1687 2161
1688Freezes the player and moves him/her to a special map (C<{link}>). 2162Freezes the player and moves him/her to a special map (C<{link}>).
1689 2163
1690The player should be reaosnably safe there for short amounts of time. You 2164The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2165I<MUST> call C<leave_link> as soon as possible, though.
1692 2166
2167Will never block.
2168
1693=item $player_object->leave_link ($map, $x, $y) 2169=item $player_object->leave_link ($map, $x, $y)
1694 2170
1695Moves the player out of the specila link map onto the given map. If the 2171Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2172map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2173to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2174fails, to the emergency map position.
1699 2175
1700Might block. 2176Might block.
1701 2177
1702=cut 2178=cut
2179
2180sub link_map {
2181 unless ($LINK_MAP) {
2182 $LINK_MAP = cf::map::find "{link}"
2183 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2184 $LINK_MAP->load;
2185 }
2186
2187 $LINK_MAP
2188}
1703 2189
1704sub cf::object::player::enter_link { 2190sub cf::object::player::enter_link {
1705 my ($self) = @_; 2191 my ($self) = @_;
1706 2192
1707 $self->deactivate_recursive; 2193 $self->deactivate_recursive;
1708 2194
1709 return if $self->map == $LINK_MAP; 2195 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2196
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2197 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2198 if $self->map && $self->map->{path} ne "{link}";
1713 2199
1714 $self->enter_map ($LINK_MAP, 20, 20); 2200 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2201}
1716 2202
1717sub cf::object::player::leave_link { 2203sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2204 my ($self, $map, $x, $y) = @_;
2205
2206 return unless $self->contr->active;
1719 2207
1720 my $link_pos = delete $self->{_link_pos}; 2208 my $link_pos = delete $self->{_link_pos};
1721 2209
1722 unless ($map) { 2210 unless ($map) {
1723 # restore original map position 2211 # restore original map position
1741 $map->load; 2229 $map->load;
1742 $map->load_diag; 2230 $map->load_diag;
1743 2231
1744 return unless $self->contr->active; 2232 return unless $self->contr->active;
1745 $self->activate_recursive; 2233 $self->activate_recursive;
2234
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2236 $self->enter_map ($map, $x, $y);
1747} 2237}
1748 2238
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y) 2239=item $player_object->goto ($path, $x, $y[, $check->($map)])
1782 2240
2241Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position.
2245
1783=cut 2246=cut
2247
2248our $GOTOGEN;
1784 2249
1785sub cf::object::player::goto { 2250sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2251 my ($self, $path, $x, $y, $check) = @_;
1787 2252
1788 $path = new cf::path $path; 2253 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2255
1790 $self->enter_link; 2256 $self->enter_link;
1791 2257
1792 (async { 2258 (async {
2259 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2260 my $map = cf::map::find $path;
2261
2262 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2263 $map = $map->customise_for ($self);
1795 2264 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2265 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2266 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2267 }
1800 2268
2269 $map
2270 };
2271
2272 if ($@) {
2273 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2274 LOG llevError | logBacktrace, Carp::longmess $@;
2275 }
2276
2277 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2279 $self->leave_link ($map, $x, $y);
2280 }
1802 })->prio (1); 2281 })->prio (1);
1803} 2282}
1804 2283
1805=item $player_object->enter_exit ($exit_object) 2284=item $player_object->enter_exit ($exit_object)
1806 2285
1808 2287
1809sub parse_random_map_params { 2288sub parse_random_map_params {
1810 my ($spec) = @_; 2289 my ($spec) = @_;
1811 2290
1812 my $rmp = { # defaults 2291 my $rmp = { # defaults
1813 xsize => 10, 2292 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2293 ysize => (cf::rndm 15, 40),
2294 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2295 #layout => string,
1815 }; 2296 };
1816 2297
1817 for (split /\n/, $spec) { 2298 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2299 my ($k, $v) = split /\s+/, $_, 2;
1819 2300
1823 $rmp 2304 $rmp
1824} 2305}
1825 2306
1826sub prepare_random_map { 2307sub prepare_random_map {
1827 my ($exit) = @_; 2308 my ($exit) = @_;
2309
2310 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2311
1829 # all this does is basically replace the /! path by 2312 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2313 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2314 # that depends on the exit object
1832 2315
1833 my $rmp = parse_random_map_params $exit->msg; 2316 my $rmp = parse_random_map_params $exit->msg;
1834 2317
1835 if ($exit->map) { 2318 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2319 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2320 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2321 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2322 $rmp->{origin_y} = $exit->y;
1840 } 2323 }
1841 2324
1842 $rmp->{random_seed} ||= $exit->random_seed; 2325 $rmp->{random_seed} ||= $exit->random_seed;
1843 2326
1844 my $data = cf::to_json $rmp; 2327 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2328 my $md5 = Digest::MD5::md5_hex $data;
2329 my $meta = "$RANDOMDIR/$md5.meta";
1846 2330
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2331 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2332 aio_write $fh, 0, (length $data), $data, 0;
2333 undef $fh;
2334 aio_rename "$meta~", $meta;
1849 2335
1850 $exit->slaying ("?random/$md5"); 2336 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2337 $exit->msg (undef);
1852 } 2338 }
1853} 2339}
1854 2340
1855sub cf::object::player::enter_exit { 2341sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2342 my ($self, $exit) = @_;
1857 2343
1858 return unless $self->type == cf::PLAYER; 2344 return unless $self->type == cf::PLAYER;
2345
2346 if ($exit->slaying eq "/!") {
2347 #TODO: this should de-fi-ni-te-ly not be a sync-job
2348 # the problem is that $exit might not survive long enough
2349 # so it needs to be done right now, right here
2350 cf::sync_job { prepare_random_map $exit };
2351 }
2352
2353 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2354 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp;
1859 2356
1860 $self->enter_link; 2357 $self->enter_link;
1861 2358
1862 (async { 2359 (async {
1863 $self->deactivate_recursive; # just to be sure 2360 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2361 unless (eval {
1865 prepare_random_map $exit 2362 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2363
1871 1; 2364 1;
1872 }) { 2365 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2366 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2367 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2368 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2369 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2370
1878 warn "ERROR in enter_exit: $@"; 2371 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2372 $self->leave_link;
1880 } 2373 }
1881 })->prio (1); 2374 })->prio (1);
1894 2387
1895sub cf::client::send_drawinfo { 2388sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2389 my ($self, $text, $flags) = @_;
1897 2390
1898 utf8::encode $text; 2391 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2393}
1901 2394
2395=item $client->send_msg ($color, $type, $msg, [extra...])
2396
2397Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet.
2401
2402=cut
2403
2404sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_;
2406
2407 $msg = $self->pl->expand_cfpod ($msg);
2408
2409 if ($self->can_msg) {
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2411 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) {
2423 if (0 && $msg =~ /\[/) {
2424 $self->send_packet ("drawextinfo $color 4 0 $msg")
2425 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg")
2428 }
2429 }
2430 }
2431}
2432
2433=item $client->ext_event ($type, %msg)
2434
2435Sends an ext event to the client.
2436
2437=cut
2438
2439sub cf::client::ext_event($$%) {
2440 my ($self, $type, %msg) = @_;
2441
2442 $msg{msgtype} = "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2444}
1902 2445
1903=item $success = $client->query ($flags, "text", \&cb) 2446=item $success = $client->query ($flags, "text", \&cb)
1904 2447
1905Queues a query to the client, calling the given callback with 2448Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2449the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2450C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2451
1909Queries can fail, so check the return code. Or don't, as queries will become 2452Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2453become reliable at some point in the future.
1911 2454
1912=cut 2455=cut
1913 2456
1914sub cf::client::query { 2457sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2458 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2466 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2467 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2468
1926 $self->send_packet ($self->{query_queue}[0][0]) 2469 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2470 if @{ $self->{query_queue} } == 1;
2471
2472 1
1928} 2473}
1929 2474
1930cf::client->attach ( 2475cf::client->attach (
2476 on_connect => sub {
2477 my ($ns) = @_;
2478
2479 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2480 },
1931 on_reply => sub { 2481 on_reply => sub {
1932 my ($ns, $msg) = @_; 2482 my ($ns, $msg) = @_;
1933 2483
1934 # this weird shuffling is so that direct followup queries 2484 # this weird shuffling is so that direct followup queries
1935 # get handled first 2485 # get handled first
1936 my $queue = delete $ns->{query_queue} 2486 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2487 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2488
1939 (shift @$queue)->[1]->($msg); 2489 (shift @$queue)->[1]->($msg);
2490 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2491
1941 push @{ $ns->{query_queue} }, @$queue; 2492 push @{ $ns->{query_queue} }, @$queue;
1942 2493
1943 if (@{ $ns->{query_queue} } == @$queue) { 2494 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2495 if (@$queue) {
1946 } else { 2497 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2498 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2499 }
1949 } 2500 }
1950 }, 2501 },
2502 on_exticmd => sub {
2503 my ($ns, $buf) = @_;
2504
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506
2507 if (ref $msg) {
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2509 if (my %reply = $cb->($ns, $msg)) {
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 }
2514 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 }
2517
2518 cf::override;
2519 },
1951); 2520);
1952 2521
1953=item $client->async (\&cb) 2522=item $client->async (\&cb)
1954 2523
1955Create a new coroutine, running the specified callback. The coroutine will 2524Create a new coroutine, running the specified callback. The coroutine will
2002 2571
2003# here we export the classes and methods available to script code 2572# here we export the classes and methods available to script code
2004 2573
2005=pod 2574=pod
2006 2575
2007The following fucntions and emthods are available within a safe environment: 2576The following functions and methods are available within a safe environment:
2008 2577
2009 cf::object contr pay_amount pay_player map 2578 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2579 cf::object::player player
2011 cf::player peaceful 2580 cf::player peaceful
2012 cf::map trigger 2581 cf::map trigger
2093=back 2662=back
2094 2663
2095=cut 2664=cut
2096 2665
2097############################################################################# 2666#############################################################################
2667# the server's init and main functions
2098 2668
2099=head2 EXTENSION DATABASE SUPPORT 2669sub load_facedata($) {
2670 my ($path) = @_;
2100 2671
2101Crossfire maintains a very simple database for extension use. It can 2672 warn "loading facedata from $path\n";
2102currently store anything that can be serialised using Storable, which
2103excludes objects.
2104 2673
2105The parameter C<$family> should best start with the name of the extension 2674 my $facedata;
2106using it, it should be unique. 2675 0 < aio_load $path, $facedata
2676 or die "$path: $!";
2107 2677
2108=over 4 2678 $facedata = Coro::Storable::thaw $facedata;
2109 2679
2110=item $hashref = cf::db_get $family 2680 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed.";
2111 2682
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key
2117
2118Returns a single value from the database
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 } 2683 {
2684 my $faces = $facedata->{faceinfo};
2148 2685
2149 my $pid; 2686 while (my ($face, $info) = each %$faces) {
2150 2687 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2151 sub db_save() { 2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2152 waitpid $pid, 0 if $pid; 2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2153 if (0 == ($pid = fork)) { 2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2154 $DB->{_meta}{version} = 1; 2691 Coro::cede;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2692 }
2197 );
2198}
2199 2693
2200############################################################################# 2694 while (my ($face, $info) = each %$faces) {
2201# the server's main() 2695 next unless $info->{smooth};
2696 my $idx = cf::face::find $face
2697 or next;
2698 if (my $smooth = cf::face::find $info->{smooth}) {
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2700 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 }
2703 Coro::cede;
2704 }
2705 }
2706
2707 {
2708 my $anims = $facedata->{animinfo};
2709
2710 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede;
2713 }
2714
2715 cf::anim::invalidate_all; # d'oh
2716 }
2717
2718 1
2719}
2720
2721sub reload_regions {
2722 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n";
2724}
2725
2726sub reload_facedata {
2727 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n";
2729}
2730
2731sub reload_archetypes {
2732 load_resource_file "$DATADIR/archetypes"
2733 or die "unable to load archetypes\n";
2734 #d# NEED to laod twice to resolve forward references
2735 # this really needs to be done in an extra post-pass
2736 # (which needs to be synchronous, so solve it differently)
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739}
2740
2741sub reload_treasures {
2742 load_resource_file "$DATADIR/treasures"
2743 or die "unable to load treasurelists\n";
2744}
2745
2746sub reload_resources {
2747 warn "reloading resource files...\n";
2748
2749 reload_regions;
2750 reload_facedata;
2751 #reload_archetypes;#d#
2752 reload_archetypes;
2753 reload_treasures;
2754
2755 warn "finished reloading resource files\n";
2756}
2757
2758sub init {
2759 reload_resources;
2760}
2202 2761
2203sub cfg_load { 2762sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2763 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2764 or return;
2206 2765
2207 local $/; 2766 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2767 *CFG = YAML::Syck::Load <$fh>;
2209 2768
2223 2782
2224sub main { 2783sub main {
2225 # we must not ever block the main coroutine 2784 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2785 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2786 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2787 (async {
2228 async { Event::one_event }; 2788 Event::one_event;
2789 })->prio (Coro::PRIO_MAX);
2229 }; 2790 };
2230 2791
2231 cfg_load; 2792 cfg_load;
2232 db_load; 2793 db_init;
2233 load_extensions; 2794 load_extensions;
2795
2796 $TICK_WATCHER->start;
2234 Event::loop; 2797 Event::loop;
2235} 2798}
2236 2799
2237############################################################################# 2800#############################################################################
2238# initialisation and cleanup 2801# initialisation and cleanup
2239 2802
2240# install some emergency cleanup handlers 2803# install some emergency cleanup handlers
2241BEGIN { 2804BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2805 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2806 Event->signal (
2807 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2808 data => WF_AUTOCANCEL,
2245 signal => $signal, 2809 signal => $signal,
2810 prio => 0,
2246 cb => sub { 2811 cb => sub {
2247 cf::cleanup "SIG$signal"; 2812 cf::cleanup "SIG$signal";
2248 }, 2813 },
2249 ); 2814 );
2250 } 2815 }
2251} 2816}
2252 2817
2818sub write_runtime {
2819 my $runtime = "$LOCALDIR/runtime";
2820
2821 # first touch the runtime file to show we are still running:
2822 # the fsync below can take a very very long time.
2823
2824 IO::AIO::aio_utime $runtime, undef, undef;
2825
2826 my $guard = cf::lock_acquire "write_runtime";
2827
2828 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2829 or return;
2830
2831 my $value = $cf::RUNTIME + 90 + 10;
2832 # 10 is the runtime save interval, for a monotonic clock
2833 # 60 allows for the watchdog to kill the server.
2834
2835 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2836 and return;
2837
2838 # always fsync - this file is important
2839 aio_fsync $fh
2840 and return;
2841
2842 # touch it again to show we are up-to-date
2843 aio_utime $fh, undef, undef;
2844
2845 close $fh
2846 or return;
2847
2848 aio_rename "$runtime~", $runtime
2849 and return;
2850
2851 warn "runtime file written.\n";
2852
2853 1
2854}
2855
2253sub emergency_save() { 2856sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 2857 my $freeze_guard = cf::freeze_mainloop;
2255 2858
2256 warn "enter emergency perl save\n"; 2859 warn "enter emergency perl save\n";
2257 2860
2258 cf::sync_job { 2861 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2862 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2863 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2864 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2865 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2866 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2867 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2868 $pl->valid or next;
2266 $pl->save; 2869 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2875 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2876 $map->valid or next;
2274 $map->save; 2877 $map->save;
2275 } 2878 }
2276 warn "end emergency map save\n"; 2879 warn "end emergency map save\n";
2880
2881 warn "begin emergency database checkpoint\n";
2882 BDB::db_env_txn_checkpoint $DB_ENV;
2883 warn "end emergency database checkpoint\n";
2277 }; 2884 };
2278 2885
2279 warn "leave emergency perl save\n"; 2886 warn "leave emergency perl save\n";
2280} 2887}
2281 2888
2889sub post_cleanup {
2890 my ($make_core) = @_;
2891
2892 warn Carp::longmess "post_cleanup backtrace"
2893 if $make_core;
2894}
2895
2282sub reload() { 2896sub do_reload_perl() {
2283 # can/must only be called in main 2897 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2898 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2899 warn "can only reload from main coroutine";
2286 return; 2900 return;
2287 } 2901 }
2288 2902
2289 warn "reloading..."; 2903 warn "reloading...";
2290 2904
2291 warn "freezing server"; 2905 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2906
2907 cf::sync_job {
2908 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2909 cf::emergency_save;
2910 cf::write_runtime; # external watchdog should not bark
2294 2911
2295 warn "sync database to disk"; 2912 warn "syncing database to disk";
2296 cf::db_sync; 2913 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2914
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2915 # if anything goes wrong in here, we should simply crash as we already saved
2301 2916
2302 warn "cancel all watchers"; 2917 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2918 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2919 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2920 }
2306 2921
2922 warn "flushing outstanding aio requests";
2923 for (;;) {
2924 BDB::flush;
2925 IO::AIO::flush;
2926 Coro::cede;
2927 last unless IO::AIO::nreqs || BDB::nreqs;
2928 warn "iterate...";
2929 }
2930
2931 ++$RELOAD;
2932
2307 warn "cancel all extension coros"; 2933 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2934 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2935 %EXT_CORO = ();
2310 2936
2311 warn "remove commands"; 2937 warn "removing commands";
2312 %COMMAND = (); 2938 %COMMAND = ();
2313 2939
2314 warn "remove ext commands"; 2940 warn "removing ext/exti commands";
2315 %EXTCMD = (); 2941 %EXTCMD = ();
2942 %EXTICMD = ();
2316 2943
2317 warn "unload/nuke all extensions"; 2944 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2945 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2946 warn "... unloading $pkg";
2320 2947
2321 if (my $cb = $pkg->can ("unload")) { 2948 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2949 eval {
2327 2954
2328 warn "... nuking $pkg"; 2955 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2956 Symbol::delete_package $pkg;
2330 } 2957 }
2331 2958
2332 warn "unload all perl modules loaded from $LIBDIR"; 2959 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2960 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2961 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2962
2336 warn "removing <$k>"; 2963 warn "... unloading $k";
2337 delete $INC{$k}; 2964 delete $INC{$k};
2338 2965
2339 $k =~ s/\.pm$//; 2966 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2967 $k =~ s/\//::/g;
2341 2968
2344 } 2971 }
2345 2972
2346 Symbol::delete_package $k; 2973 Symbol::delete_package $k;
2347 } 2974 }
2348 2975
2349 warn "get rid of safe::, as good as possible"; 2976 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2977 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2978 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2979
2353 warn "unload cf.pm \"a bit\""; 2980 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2981 delete $INC{"cf.pm"};
2982 delete $INC{"cf/pod.pm"};
2355 2983
2356 # don't, removes xs symbols, too, 2984 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2985 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2986 #Symbol::delete_package __PACKAGE__;
2359 2987
2988 warn "unload completed, starting to reload now";
2989
2360 warn "reloading cf.pm"; 2990 warn "reloading cf.pm";
2361 require cf; 2991 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2993
2364 warn "load config and database again"; 2994 warn "loading config and database again";
2365 cf::cfg_load; 2995 cf::cfg_load;
2366 cf::db_load;
2367 2996
2368 warn "load extensions"; 2997 warn "loading extensions";
2369 cf::load_extensions; 2998 cf::load_extensions;
2370 2999
2371 warn "reattach attachments to objects/players"; 3000 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3001 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3002 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3003 reattach $_ for values %MAP;
2375 }; 3004 warn "reattaching attachments to players";
3005 reattach $_ for values %PLAYER;
2376 3006
2377 if ($@) { 3007 warn "leaving sync_job";
3008
3009 1
3010 } or do {
2378 warn $@; 3011 warn $@;
2379 warn "error while reloading, exiting."; 3012 warn "error while reloading, exiting.";
2380 exit 1; 3013 exit 1;
2381 } 3014 };
2382 3015
2383 warn "reloaded"; 3016 warn "reloaded";
2384}; 3017};
2385 3018
2386############################################################################# 3019our $RELOAD_WATCHER; # used only during reload
2387 3020
2388unless ($LINK_MAP) { 3021sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 3022 # doing reload synchronously and two reloads happen back-to-back,
3023 # coro crashes during coro_state_free->destroy here.
2390 3024
2391 $LINK_MAP->width (41); 3025 $RELOAD_WATCHER ||= Event->timer (
2392 $LINK_MAP->height (41); 3026 reentrant => 0,
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10, 3027 after => 0,
3028 data => WF_AUTOCANCEL,
2401 cb => sub { 3029 cb => sub {
2402 $_[0]->w->cancel; 3030 do_reload_perl;
2403 3031 undef $RELOAD_WATCHER;
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 }); 3032 },
2422 3033 );
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3034}
2428 3035
2429register_command "reload" => sub { 3036register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3037 my ($who, $arg) = @_;
2431 3038
2432 if ($who->flag (FLAG_WIZ)) { 3039 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3040 $who->message ("reloading server.");
3041 async { reload_perl };
2436 } 3042 }
2437}; 3043};
2438 3044
2439unshift @INC, $LIBDIR; 3045unshift @INC, $LIBDIR;
2440 3046
3047my $bug_warning = 0;
3048
3049our @WAIT_FOR_TICK;
3050our @WAIT_FOR_TICK_BEGIN;
3051
3052sub wait_for_tick {
3053 return unless $TICK_WATCHER->is_active;
3054 return if $Coro::current == $Coro::main;
3055
3056 my $signal = new Coro::Signal;
3057 push @WAIT_FOR_TICK, $signal;
3058 $signal->wait;
3059}
3060
3061sub wait_for_tick_begin {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main;
3064
3065 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK_BEGIN, $signal;
3067 $signal->wait;
3068}
3069
3070 my $min = 1e6;#d#
3071 my $avg = 10;
2441$TICK_WATCHER = Event->timer ( 3072$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 3073 reentrant => 0,
3074 parked => 1,
2443 prio => 0, 3075 prio => 0,
2444 at => $NEXT_TICK || $TICK, 3076 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 3077 data => WF_AUTOCANCEL,
2446 cb => sub { 3078 cb => sub {
3079 if ($Coro::current != $Coro::main) {
3080 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3081 unless ++$bug_warning > 10;
3082 return;
3083 }
3084
3085 $NOW = $tick_start = Event::time;
3086
2447 cf::server_tick; # one server iteration 3087 cf::server_tick; # one server iteration
3088
3089 0 && sync_job {#d#
3090 for(1..10) {
3091 my $t = Event::time;
3092 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3093 or die;
3094
3095 $map->width (50);
3096 $map->height (50);
3097 $map->alloc;
3098 $map->_load_objects ("/tmp/x.map", 1);
3099 my $t = Event::time - $t;
3100
3101 #next unless $t < 0.0013;#d#
3102 if ($t < $min) {
3103 $min = $t;
3104 }
3105 $avg = $avg * 0.99 + $t * 0.01;
3106 }
3107 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3108 exit 0;
3109 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3110 };
3111
2448 $RUNTIME += $TICK; 3112 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 3113 $NEXT_TICK += $TICK;
2450 3114
2451 $WAIT_FOR_TICK->broadcast; 3115 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3116 $NEXT_RUNTIME_WRITE = $NOW + 10;
3117 Coro::async_pool {
3118 write_runtime
3119 or warn "ERROR: unable to write runtime file: $!";
3120 };
3121 }
3122
3123# my $AFTER = Event::time;
3124# warn $AFTER - $NOW;#d#
3125
3126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3127 $sig->send;
3128 }
3129 while (my $sig = shift @WAIT_FOR_TICK) {
3130 $sig->send;
3131 }
3132
3133 $NOW = Event::time;
2453 3134
2454 # if we are delayed by four ticks or more, skip them all 3135 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3136 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2456 3137
2457 $TICK_WATCHER->at ($NEXT_TICK); 3138 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 3139 $TICK_WATCHER->start;
3140
3141 $LOAD = ($NOW - $tick_start) / $TICK;
3142 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3143
3144 _post_tick;
3145
3146
2459 }, 3147 },
2460); 3148);
2461 3149
3150{
2462IO::AIO::max_poll_time $TICK * 0.2; 3151 BDB::max_poll_time $TICK * 0.1;
2463 3152 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 3153 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 3154 fd => BDB::poll_fileno,
2466 poll => 'r', 3155 poll => 'r',
2467 prio => 5, 3156 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 3157 data => WF_AUTOCANCEL,
2474 after => 0, 3158 cb => \&BDB::poll_cb,
2475 interval => 10, 3159 );
2476 cb => sub { 3160 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 3161
2478 write_runtime 3162 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 3163 my $status;
3164 my $current = $Coro::current;
3165 (
3166 sub {
3167 $status = $!;
3168 $current->ready; undef $current;
3169 },
3170 sub {
3171 Coro::schedule while defined $current;
3172 $! = $status;
3173 },
3174 )
3175 };
3176
3177 unless ($DB_ENV) {
3178 $DB_ENV = BDB::db_env_create;
3179
3180 cf::sync_job {
3181 eval {
3182 BDB::db_env_open
3183 $DB_ENV,
3184 $BDBDIR,
3185 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3186 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3187 0666;
3188
3189 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3190
3191 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3192 $DB_ENV->set_lk_detect;
3193 };
3194
3195 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 3196 };
2481 }, 3197 }
2482); 3198}
3199
3200{
3201 IO::AIO::min_parallel 8;
3202
3203 undef $Coro::AIO::WATCHER;
3204 IO::AIO::max_poll_time $TICK * 0.1;
3205 $AIO_POLL_WATCHER = Event->io (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 fd => IO::AIO::poll_fileno,
3209 poll => 'r',
3210 prio => 6,
3211 cb => \&IO::AIO::poll_cb,
3212 );
3213}
3214
3215my $_log_backtrace;
3216
3217sub _log_backtrace {
3218 my ($msg, @addr) = @_;
3219
3220 $msg =~ s/\n//;
3221
3222 # limit the # of concurrent backtraces
3223 if ($_log_backtrace < 2) {
3224 ++$_log_backtrace;
3225 async {
3226 my @bt = fork_call {
3227 @addr = map { sprintf "%x", $_ } @addr;
3228 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3229 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3230 or die "addr2line: $!";
3231
3232 my @funcs;
3233 my @res = <$fh>;
3234 chomp for @res;
3235 while (@res) {
3236 my ($func, $line) = splice @res, 0, 2, ();
3237 push @funcs, "[$func] $line";
3238 }
3239
3240 @funcs
3241 };
3242
3243 LOG llevInfo, "[ABT] $msg\n";
3244 LOG llevInfo, "[ABT] $_\n" for @bt;
3245 --$_log_backtrace;
3246 };
3247 } else {
3248 LOG llevInfo, "[ABT] $msg\n";
3249 LOG llevInfo, "[ABT] [suppressed]\n";
3250 }
3251}
3252
3253# load additional modules
3254use cf::pod;
2483 3255
2484END { cf::emergency_save } 3256END { cf::emergency_save }
2485 3257
24861 32581
2487 3259

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