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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
180 210
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
185 275
186=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
187 277
188The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
205 295
206 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 297 # (but this is cancel-safe)
208 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
209 299
210 my $busy = 1; 300 my $busy = 1;
211 my @res; 301 my @res;
212 302
213 (Coro::async { 303 (async {
214 @res = eval { $job->() }; 304 @res = eval { $job->() };
215 warn $@ if $@; 305 warn $@ if $@;
216 undef $busy; 306 undef $busy;
217 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
218 308
219 while ($busy) { 309 while ($busy) {
220 Coro::cede_notself; 310 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 311 }
223 312
224 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
225 } else { 314 } else {
226 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
227 316
228 $job->() 317 $job->()
229 } 318 }
230} 319}
231 320
232=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
233 322
234Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 324extension calling this is being unloaded.
236 325
237=cut 326=cut
238 327
239sub coro(&) { 328sub async_ext(&) {
240 my $cb = shift; 329 my $cb = shift;
241 330
242 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 332
249 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
251 }); 335 });
252 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
282 366
283############################################################################# 367#############################################################################
284 368
285package cf::path; 369package cf::path;
286 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
287sub new { 383sub new {
288 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
289 385
290 $path = $path->as_string if ref $path; 386 return $path if ref $path;
291 387
292 my $self = bless { }, $class; 388 my $self = {};
293 389
294 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
295 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
296 # ?random/... random maps 392 # ?random/... random maps
297 # /! non-realised random map exit 393 # /! non-realised random map exit
298 # /... normal maps 394 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
301 397
398 $path =~ s/$PATH_SEP/\//go;
399
302 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
303 # fine as it is 401 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else { 402 } else {
308 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
309 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
310 406
311 if (defined $1) { 407 if (defined $1) {
312 $self->{user} = $1; 408 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1; 410 $self->{user} = $1;
315 } else { 411 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
318 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
319 # already absolute 422 # already absolute
320 } else { 423 } else {
424 # relative
321 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
323 } 427 }
324 428
325 for ($path) { 429 for ($path) {
328 } 432 }
329 } 433 }
330 434
331 $self->{path} = $path; 435 $self->{path} = $path;
332 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
333 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
334} 458}
335 459
336# the name / primary key / in-game path 460# the name / primary key / in-game path
337sub as_string { 461sub as_string {
338 my ($self) = @_; 462 my ($self) = @_;
339 463
340 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
342 : $self->{path} 466 : $self->{path}
343} 467}
344 468
345# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
346sub visible_name { 470sub visible_name {
347 my ($self) = @_; 471 &as_string
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355} 472}
356 473
357# escape the /'s in the path 474# escape the /'s in the path
358sub _escaped_path { 475sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
361 $path 477 $path
362} 478}
363 479
364# the original (read-only) location 480# the original (read-only) location
365sub load_path { 481sub load_path {
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} 492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378} 494}
379 495
380# the unique path, might be eq to save_path 496# the unique path, undef == no special unique path
381sub uniq_path { 497sub uniq_path {
382 my ($self) = @_; 498 my ($self) = @_;
383 499
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394} 501}
395 502
396# this is somewhat ugly, but style maps do need special treatment 503# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map { 504sub is_style_map {
398 $_[0]{path} =~ m{^/styles/} 505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
399} 518}
400 519
401package cf; 520package cf;
402 521
403############################################################################# 522#############################################################################
817 (aio_load "$filename.pst", $av) >= 0 936 (aio_load "$filename.pst", $av) >= 0
818 or return; 937 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 938 $av = eval { (Storable::thaw $av)->{objs} };
820 } 939 }
821 940
941 warn sprintf "loading %s (%d)\n",
942 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 943 return ($data, $av);
823} 944}
824 945
825############################################################################# 946#############################################################################
826# command handling &c 947# command handling &c
851=cut 972=cut
852 973
853sub register_extcmd { 974sub register_extcmd {
854 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
855 976
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
860} 978}
861 979
862cf::player->attach ( 980cf::player->attach (
863 on_command => sub { 981 on_command => sub {
864 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
877 995
878 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
879 997
880 if (ref $msg) { 998 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 1002 }
885 } 1003 }
886 } else { 1004 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 1007
890 cf::override; 1008 cf::override;
891 }, 1009 },
892); 1010);
893 1011
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 1012sub load_extension {
901 my ($path) = @_; 1013 my ($path) = @_;
902 1014
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 1016 my $base = $1;
905 my $pkg = $1; 1017 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
908 1020
909 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
910 1022
911 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 1024 or die "$path: $!";
913 1025
914 my $source = 1026 my $source =
919 1031
920 eval $source 1032 eval $source
921 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 1034 : "extension disabled.\n";
923 1035
924 push @exts, $pkg; 1036 push @EXTS, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# }
943
944 # remove commands
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 1037}
969 1038
970sub load_extensions { 1039sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 1041 next unless -r $ext;
990}; 1059};
991 1060
992cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
993 1062
994############################################################################# 1063#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 1064
1018=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
1019 1066
1020Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1021 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
1022=head3 cf::player 1075=head3 cf::player
1023 1076
1024=over 4 1077=over 4
1025 1078
1026=item cf::player::exists $login 1079=item cf::player::find $login
1027 1080
1028Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
1029 1082
1030=cut 1083=cut
1031 1084
1032sub cf::player::exists($) { 1085sub playerdir($) {
1033 cf::player::find $_[0] 1086 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
1035} 1231}
1036 1232
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1234
1039Sends an ext reply to the player. 1235Sends an ext reply to the player.
1040 1236
1041=cut 1237=cut
1042 1238
1043sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
1045 1241
1046 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
1047 1243
1048 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
1049} 1245}
1246
1247package cf;
1050 1248
1051=back 1249=back
1052 1250
1053 1251
1054=head3 cf::map 1252=head3 cf::map
1060package cf::map; 1258package cf::map;
1061 1259
1062use Fcntl; 1260use Fcntl;
1063use Coro::AIO; 1261use Coro::AIO;
1064 1262
1065our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1067 1265
1068sub generate_random_map { 1266sub generate_random_map {
1069 my ($path, $rmp) = @_; 1267 my ($path, $rmp) = @_;
1070 1268
1071 # mit "rum" bekleckern, nicht 1269 # mit "rum" bekleckern, nicht
1087# and all this just because we cannot iterate over 1285# and all this just because we cannot iterate over
1088# all maps in C++... 1286# all maps in C++...
1089sub change_all_map_light { 1287sub change_all_map_light {
1090 my ($change) = @_; 1288 my ($change) = @_;
1091 1289
1092 $_->change_map_light ($change) for values %cf::MAP; 1290 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP;
1093} 1292}
1094 1293
1095sub try_load_header($) { 1294sub load_map_header($) {
1096 my ($path) = @_; 1295 my ($path) = @_;
1097 1296
1098 utf8::encode $path; 1297 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1298 aio_open $path, O_RDONLY, 0
1100 or return; 1299 or return;
1101 1300
1102 my $map = cf::map::new 1301 my $map = cf::map::new
1103 or return; 1302 or return;
1104 1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1105 $map->load_header ($path) 1307 $map->load_header ($path)
1106 or return; 1308 or return;
1107 1309
1108 $map->{load_path} = $path; 1310 $map->{load_path} = $path;
1109 1311
1110 $map 1312 $map
1111} 1313}
1112 1314
1315sub find;
1113sub find_map { 1316sub find {
1114 my ($path, $origin) = @_; 1317 my ($path, $origin) = @_;
1115 1318
1116 #warn "find_map<$path,$origin>\n";#d# 1319 #warn "find<$path,$origin>\n";#d#
1117 1320
1118 $path = new cf::path $path, $origin && $origin->path; 1321 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string; 1322 my $key = $path->as_string;
1120 1323
1324 cf::lock_wait "map_find:$key";
1325
1121 $cf::MAP{$key} || do { 1326 $cf::MAP{$key} || do {
1327 my $guard = cf::lock_acquire "map_find:$key";
1328
1122 # do it the slow way 1329 # do it the slow way
1123 my $map = try_load_header $path->save_path; 1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1124 1333
1125 if ($map) { 1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1126 # safety 1337 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME 1338 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME; 1339 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else { 1340 } else {
1130 if (my $rmp = $path->random_map_params) { 1341 $map = $path->load_orig
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1342 or return;
1137 1343
1138 $map->{load_original} = 1; 1344 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME; 1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1140 $map->instantiate; 1347 $map->instantiate;
1141 1348
1142 # per-player maps become, after loading, normal maps 1349 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel}; 1350 $map->per_player (0) if $path->{user_rel};
1144 } 1351 }
1145 1352
1146 $map->path ($key); 1353 $map->path ($key);
1147 $map->{path} = $path; 1354 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1355 $map->{last_save} = $cf::RUNTIME;
1356
1357 Coro::cede;
1149 1358
1150 if ($map->should_reset) { 1359 if ($map->should_reset) {
1151 $map->reset; 1360 $map->reset;
1361 undef $guard;
1152 $map = find_map $path; 1362 $map = find $path
1363 or return;
1153 } 1364 }
1154 1365
1155 $cf::MAP{$key} = $map 1366 $cf::MAP{$key} = $map
1156 } 1367 }
1157} 1368}
1158 1369
1159sub load { 1370sub load {
1160 my ($self) = @_; 1371 my ($self) = @_;
1161 1372
1373 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1375
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1376 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1377
1164 $self->in_memory (cf::MAP_LOADING); 1378 $self->in_memory (cf::MAP_LOADING);
1165
1166 my $path = $self->{path};
1167 1379
1168 $self->alloc; 1380 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 1381 $self->load_objects ($self->{load_path}, 1)
1170 or return; 1382 or return;
1171 1383
1177 if (aio_open $uniq, O_RDONLY, 0) { 1389 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1390 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1391 $self->load_objects ($uniq, 0);
1180 } 1392 }
1181 } 1393 }
1394
1395 Coro::cede;
1182 1396
1183 # now do the right thing for maps 1397 # now do the right thing for maps
1184 $self->link_multipart_objects; 1398 $self->link_multipart_objects;
1185 1399
1186 if ($self->{path}->is_style_map) { 1400 if ($self->{path}->is_style_map) {
1194 $self->difficulty ($self->estimate_difficulty) 1408 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1409 unless $self->difficulty;
1196 $self->activate; 1410 $self->activate;
1197 } 1411 }
1198 1412
1413 Coro::cede;
1414
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1415 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1416}
1201 1417
1202sub load_map_sync { 1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1203 my ($path, $origin) = @_; 1443 my ($path, $origin) = @_;
1204 1444
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1445 cf::sync_job { find $path, $origin }
1446}
1206 1447
1207 cf::sync_job { 1448sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1209 or return; 1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1210 $map->load; 1464 $map->load;
1211 $map 1465 }
1466 Coro::schedule;
1212 } 1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1213} 1484}
1214 1485
1215sub save { 1486sub save {
1216 my ($self) = @_; 1487 my ($self) = @_;
1217 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1491 $self->{last_save} = $cf::RUNTIME;
1492
1493 return unless $self->dirty;
1494
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->{path}->save_path; utf8::encode $save;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1497
1221 $self->{last_save} = $cf::RUNTIME;
1222
1223 return unless $self->dirty;
1224
1225 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1226 1499
1227 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1228 1507
1229 if ($uniq) { 1508 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1511 } else {
1235} 1514}
1236 1515
1237sub swap_out { 1516sub swap_out {
1238 my ($self) = @_; 1517 my ($self) = @_;
1239 1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1240 return if $self->players; 1524 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1243 1527
1244 $self->save;
1245 $self->clear; 1528 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1247} 1530}
1248 1531
1249sub reset_at { 1532sub reset_at {
1287} 1570}
1288 1571
1289sub reset { 1572sub reset {
1290 my ($self) = @_; 1573 my ($self) = @_;
1291 1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1292 return if $self->players; 1577 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1578 return if $self->{path}{user_rel};#d#
1294 1579
1295 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1296 1581
1315 1600
1316sub customise_for { 1601sub customise_for {
1317 my ($map, $ob) = @_; 1602 my ($map, $ob) = @_;
1318 1603
1319 if ($map->per_player) { 1604 if ($map->per_player) {
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1321 } 1606 }
1322 1607
1323 $map 1608 $map
1324} 1609}
1325 1610
1326sub emergency_save { 1611=item cf::map::unique_maps
1327 local $cf::FREEZE = 1;
1328 1612
1329 warn "enter emergency map save\n"; 1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1330 1615
1331 cf::sync_job { 1616=cut
1332 warn "begin emergency map save\n"; 1617
1333 $_->save for values %cf::MAP; 1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1334 }; 1630 }
1335 1631
1336 warn "end emergency map save\n"; 1632 \@paths
1337} 1633}
1338 1634
1339package cf; 1635package cf;
1340 1636
1341=back 1637=back
1342 1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
1663
1664=back
1343 1665
1344=head3 cf::object::player 1666=head3 cf::object::player
1345 1667
1346=over 4 1668=over 4
1347 1669
1404=cut 1726=cut
1405 1727
1406sub cf::object::player::enter_link { 1728sub cf::object::player::enter_link {
1407 my ($self) = @_; 1729 my ($self) = @_;
1408 1730
1731 $self->deactivate_recursive;
1732
1409 return if $self->map == $LINK_MAP; 1733 return if $self->map == $LINK_MAP;
1410 1734
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1736 if $self->map;
1413 1737
1414 $self->enter_map ($LINK_MAP, 20, 20); 1738 $self->enter_map ($LINK_MAP, 20, 20);
1415 $self->deactivate_recursive;
1416} 1739}
1417 1740
1418sub cf::object::player::leave_link { 1741sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1742 my ($self, $map, $x, $y) = @_;
1420 1743
1421 my $link_pos = delete $self->{_link_pos}; 1744 my $link_pos = delete $self->{_link_pos};
1422 1745
1423 unless ($map) { 1746 unless ($map) {
1424 # restore original map position 1747 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1748 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1749 $map = cf::map::find $map;
1427 1750
1428 unless ($map) { 1751 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1753 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1754 or die "FATAL: cannot load emergency map\n";
1432 } 1755 }
1433 } 1756 }
1434 1757
1435 ($x, $y) = (-1, -1) 1758 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1761 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1763 if $x <=0 && $y <= 0;
1441 1764
1442 $map->load; 1765 $map->load;
1766 $map->load_diag;
1443 1767
1768 return unless $self->contr->active;
1444 $self->activate_recursive; 1769 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1770 $self->enter_map ($map, $x, $y);
1446} 1771}
1447 1772
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1448=item $player_object->goto_map ($map, $x, $y) 1805=item $player_object->goto ($path, $x, $y)
1449 1806
1450=cut 1807=cut
1451 1808
1452sub cf::object::player::goto_map { 1809sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1810 my ($self, $path, $x, $y) = @_;
1454 1811
1812 $path = new cf::path $path;
1813
1455 $self->enter_link; 1814 $self->enter_link;
1456 1815
1457 (Coro::async { 1816 (async {
1458 $path = new cf::path $path;
1459
1460 my $map = cf::map::find_map $path->as_string; 1817 my $map = cf::map::find $path->as_string;
1461 $map = $map->customise_for ($self) if $map; 1818 $map = $map->customise_for ($self) if $map;
1462 1819
1463 warn "entering ", $map->path, " at ($x, $y)\n" 1820# warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1821# if $map;
1465 1822
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1824
1468 $self->leave_link ($map, $x, $y); 1825 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1826 })->prio (1);
1470} 1827}
1471 1828
1524 1881
1525 return unless $self->type == cf::PLAYER; 1882 return unless $self->type == cf::PLAYER;
1526 1883
1527 $self->enter_link; 1884 $self->enter_link;
1528 1885
1529 (Coro::async { 1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 1888 unless (eval {
1531
1532 prepare_random_map $exit 1889 prepare_random_map $exit
1533 if $exit->slaying eq "/!"; 1890 if $exit->slaying eq "/!";
1534 1891
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1537 1894
1538 1; 1895 1;
1539 }) { 1896 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 1897 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 1898 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 1899 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 1900 cf::NDI_UNIQUE | cf::NDI_RED);
1544 1901
1545 warn "ERROR in enter_exit: $@"; 1902 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 1903 $self->leave_link;
1547 } 1904 }
1598 on_reply => sub { 1955 on_reply => sub {
1599 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
1600 1957
1601 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
1602 # get handled first 1959 # get handled first
1603 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 1962
1605 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
1606 1964
1607 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
1608 1966
1614 } 1972 }
1615 } 1973 }
1616 }, 1974 },
1617); 1975);
1618 1976
1619=item $client->coro (\&cb) 1977=item $client->async (\&cb)
1620 1978
1621Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 1981or loss of connection).
1624 1982
1625=cut 1983=cut
1626 1984
1627sub cf::client::coro { 1985sub cf::client::async {
1628 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
1629 1987
1630 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 1989
1637 $coro->on_destroy (sub { 1990 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
1639 }); 1992 });
1640 1993
1812 2165
1813{ 2166{
1814 my $path = cf::localdir . "/database.pst"; 2167 my $path = cf::localdir . "/database.pst";
1815 2168
1816 sub db_load() { 2169 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2170 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 2171 }
1820 2172
1821 my $pid; 2173 my $pid;
1822 2174
1823 sub db_save() { 2175 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 2176 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 2177 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 2178 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 2179 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 2180 rename "$path~", $path;
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 2229 or return;
1879 2230
1880 local $/; 2231 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1882} 2246}
1883 2247
1884sub main { 2248sub main {
1885 # we must not ever block the main coroutine 2249 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2250 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub {
1889 Event::one_event; 2252 async { Event::one_event };
1890 })->();
1891 }; 2253 };
1892 2254
1893 cfg_load; 2255 cfg_load;
1894 db_load; 2256 db_load;
1895 load_extensions; 2257 load_extensions;
1896 Event::loop; 2258 Event::loop;
1897} 2259}
1898 2260
1899############################################################################# 2261#############################################################################
1900# initialisation 2262# initialisation and cleanup
2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
1901 2305
1902sub reload() { 2306sub reload() {
1903 # can/must only be called in main 2307 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2308 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2309 warn "can only reload from main coroutine\n";
1906 return; 2310 return;
1907 } 2311 }
1908 2312
1909 warn "reloading..."; 2313 warn "reloading...";
1910 2314
1911 local $FREEZE = 1; 2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
1912 cf::emergency_save; 2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
1913 2322
1914 eval { 2323 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1916 2325
1917 # cancel all watchers 2326 warn "cancel all watchers";
1918 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2329 }
1921 2330
1922 # cancel all extension coros 2331 warn "cancel all extension coros";
1923 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2333 %EXT_CORO = ();
1925 2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
1926 # unload all extensions 2341 warn "unload/nuke all extensions";
1927 for (@exts) { 2342 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
1929 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2350 }
1931 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
1932 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2359
1936 warn "removing <$k>"; 2360 warn "removing <$k>";
1937 delete $INC{$k}; 2361 delete $INC{$k};
1944 } 2368 }
1945 2369
1946 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
1947 } 2371 }
1948 2372
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2376
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
1962 2379
1963 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2381 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
1966 2383
1967 # reload cf.pm
1968 warn "reloading cf.pm"; 2384 warn "reloading cf.pm";
1969 require cf; 2385 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2387
1972 # load config and database again 2388 warn "load config and database again";
1973 cf::cfg_load; 2389 cf::cfg_load;
1974 cf::db_load; 2390 cf::db_load;
1975 2391
1976 # load extensions
1977 warn "load extensions"; 2392 warn "load extensions";
1978 cf::load_extensions; 2393 cf::load_extensions;
1979 2394
1980 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
1981 warn "reattach";
1982 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
1983 }; 2399 };
1984 2400
1985 if ($@) { 2401 if ($@) {
1986 warn $@; 2402 warn $@;
1987 warn "error while reloading, exiting."; 2403 warn "error while reloading, exiting.";
1988 exit 1; 2404 exit 1;
1989 } 2405 }
1990 2406
1991 warn "reloaded successfully"; 2407 warn "reloaded";
1992}; 2408};
1993 2409
1994############################################################################# 2410#############################################################################
1995 2411
1996unless ($LINK_MAP) { 2412unless ($LINK_MAP) {
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005 2421
2006 # dirty hack because... archetypes are not yet loaded 2422 # dirty hack because... archetypes are not yet loaded
2007 Event->timer ( 2423 Event->timer (
2008 after => 2, 2424 after => 10,
2009 cb => sub { 2425 cb => sub {
2010 $_[0]->w->cancel; 2426 $_[0]->w->cancel;
2011 2427
2012 # provide some exits "home" 2428 # provide some exits "home"
2013 my $exit = cf::object::new "exit"; 2429 my $exit = cf::object::new "exit";
2032 $LINK_MAP->{deny_reset} = 1; 2448 $LINK_MAP->{deny_reset} = 1;
2033 2449
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035} 2451}
2036 2452
2037register "<global>", __PACKAGE__;
2038
2039register_command "reload" => sub { 2453register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
2041 2455
2042 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload."); 2457 $who->message ("start of reload.");
2052 reentrant => 0, 2466 reentrant => 0,
2053 prio => 0, 2467 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2468 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
2056 cb => sub { 2470 cb => sub {
2057 unless ($FREEZE) {
2058 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2472 $RUNTIME += $TICK;
2060 }
2061
2062 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2063 2477
2064 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2066 2480
2067 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);
2089 or warn "ERROR: unable to write runtime file: $!"; 2503 or warn "ERROR: unable to write runtime file: $!";
2090 })->(); 2504 })->();
2091 }, 2505 },
2092); 2506);
2093 2507
2508END { cf::emergency_save }
2509
20941 25101
2095 2511

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