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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
44our @EVENT; 44our @EVENT;
45our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
46 46
47our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
49our $NEXT_TICK; 51our $NEXT_TICK;
50our $NOW; 52our $NOW;
51 53
52our %CFG; 54our %CFG;
53 55
54our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 57our $RUNTIME;
56 58
57our %PLAYER; # all users 59our %PLAYER; # all users
58our %MAP; # all maps 60our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
61 63
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 69
65binmode STDOUT; 70binmode STDOUT;
66binmode STDERR; 71binmode STDERR;
67 72
68# read virtual server time, if available 73# read virtual server time, if available
76mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
80 85
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
84 87
85############################################################################# 88#############################################################################
86 89
87=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
256} 259}
257 260
258sub freeze_mainloop { 261sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
260 263
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
262 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
263 $guard 270 $guard
264} 271}
265 272
266=item cf::async { BLOCK } 273=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
343 350
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 352 or return;
346 353
354 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 359 and return;
350 360
351 aio_fsync $fh 361 aio_fsync $fh
352 and return; 362 and return;
361} 371}
362 372
363=back 373=back
364 374
365=cut 375=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 376
523############################################################################# 377#############################################################################
524 378
525=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
526 380
652our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 507our @CB_MAP = ();
654 508
655my %attachment; 509my %attachment;
656 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
657sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
659 519
660 use sort 'stable'; 520 use sort 'stable';
661 521
832# object support 692# object support
833 693
834sub reattach { 694sub reattach {
835 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 699
838 my $registry = $obj->registry; 700 my $registry = $obj->registry;
839 701
840 @$registry = (); 702 @$registry = ();
841 703
1028 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 893 . "\n};\n1";
1032 894
1033 eval $source 895 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 }
903 die $@;
904 }
1036 905
1037 push @EXTS, $pkg; 906 push @EXTS, $pkg;
1038} 907}
1039 908
1040sub load_extensions { 909sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1047 } 916 }
1048} 917}
1049 918
1050############################################################################# 919#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 920
1066=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1067 922
1068Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1069 924
1105 960
1106sub exists($) { 961sub exists($) {
1107 my ($login) = @_; 962 my ($login) = @_;
1108 963
1109 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1111} 966}
1112 967
1113sub find($) { 968sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 970 my $login = $_[0];
1205 \@logins 1060 \@logins
1206} 1061}
1207 1062
1208=item $player->maps 1063=item $player->maps
1209 1064
1210Returns an arrayref of cf::path's of all maps that are private for this 1065Returns an arrayref of map paths that are private for this
1211player. May block. 1066player. May block.
1212 1067
1213=cut 1068=cut
1214 1069
1215sub maps($) { 1070sub maps($) {
1223 for (@$files) { 1078 for (@$files) {
1224 utf8::decode $_; 1079 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1080 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1081 next unless /^$PATH_SEP/o;
1227 1082
1083 s/\.map$//;
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1229 } 1085 }
1230 1086
1231 \@paths 1087 \@paths
1232} 1088}
1233 1089
1259package cf::map; 1115package cf::map;
1260 1116
1261use Fcntl; 1117use Fcntl;
1262use Coro::AIO; 1118use Coro::AIO;
1263 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1264our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1266 1126
1267sub generate_random_map { 1127sub generate_random_map {
1268 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1130 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1142 )
1285} 1143}
1286 1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1287# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1288# all maps in C++... 1271# all maps in C++...
1289sub change_all_map_light { 1272sub change_all_map_light {
1290 my ($change) = @_; 1273 my ($change) = @_;
1291 1274
1292 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1294} 1277}
1295 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1296sub load_map_header($) { 1287sub load_header_from($) {
1297 my ($path) = @_; 1288 my ($self, $path) = @_;
1298 1289
1299 utf8::encode $path; 1290 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1301 or return; 1292 or return;
1302 1293
1303 my $map = cf::map::new 1294 $self->_load_header ($path)
1304 or return; 1295 or return;
1305 1296
1306 # for better error messages only, will be overwritten later 1297 $self->{load_path} = $path;
1307 $map->path ($path);
1308 1298
1309 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1310 or return; 1325 or return;
1311 1326
1312 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1313 1332
1314 $map 1333 1
1315} 1334}
1316 1335
1317sub find; 1336sub find;
1318sub find { 1337sub find {
1319 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1320 1339
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1341
1326 cf::lock_wait "map_find:$key"; 1342 cf::lock_wait "map_find:$path";
1327 1343
1328 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1345 my $guard = cf::lock_acquire "map_find:$path";
1330 1346 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1347 or return;
1345 1348
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1358 1350
1359 Coro::cede; 1351 $map->load_header
1352 or return;
1360 1353
1361 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1357 $map->reset;
1363 undef $guard; 1358 undef $guard;
1364 $map = find $path 1359 $map = find $path
1365 or return; 1360 or return;
1366 } 1361 }
1367 1362
1368 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1369 } 1364 }
1370} 1365}
1371 1366
1372sub load { 1367sub load {
1373 my ($self) = @_; 1368 my ($self) = @_;
1374 1369
1375 my $path = $self->{path}; 1370 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1371 my $guard = cf::lock_acquire "map_load:$path";
1377 1372
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1374
1380 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1381 1376
1382 $self->alloc; 1377 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1379 or return;
1385 1380
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1388 1383
1389 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1385 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1387 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1394 } 1389 }
1395 } 1390 }
1396 1391
1397 Coro::cede; 1392 Coro::cede;
1398 1393
1399 # now do the right thing for maps 1394 # now do the right thing for maps
1400 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1401 1396
1402 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1403 $self->{deny_save} = 1; 1398 $self->decay_objects;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1409 $self->set_darkness_map; 1402 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1412 $self->activate; 1406 $self->activate;
1413 } 1407 }
1414 1408
1415 Coro::cede;
1416
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1410}
1411
1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1418} 1419}
1419 1420
1420# find and load all maps in the 3x3 area around a map 1421# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1422sub load_diag {
1422 my ($map) = @_; 1423 my ($map) = @_;
1452 1453
1453 cf::sync_job { $map->load }; 1454 cf::sync_job { $map->load };
1454} 1455}
1455 1456
1456our %MAP_PREFETCH; 1457our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1458our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1459
1472sub find_async { 1460sub find_async {
1473 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1474 1462
1475 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1464
1478 if (my $map = $cf::MAP{$key}) { 1465 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1467 }
1481 1468
1482 $MAP_PREFETCH{$key} = $path; 1469 undef $MAP_PREFETCH{$path};
1483 $MAP_PREFETCHER->ready; 1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1475 $map->load;
1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1481 };
1484 1482
1485 () 1483 ()
1486} 1484}
1487 1485
1488sub save { 1486sub save {
1492 1490
1493 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1494 1492
1495 return unless $self->dirty; 1493 return unless $self->dirty;
1496 1494
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1497
1500 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1501 1499
1502 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1503 1501
1506 cf::async { 1504 cf::async {
1507 $_->contr->save for $self->players; 1505 $_->contr->save for $self->players;
1508 }; 1506 };
1509 1507
1510 if ($uniq) { 1508 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1511 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1513 }
1516} 1514}
1517 1515
1518sub swap_out { 1516sub swap_out {
1519 my ($self) = @_; 1517 my ($self) = @_;
1533 1531
1534sub reset_at { 1532sub reset_at {
1535 my ($self) = @_; 1533 my ($self) = @_;
1536 1534
1537 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1540 1538
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1541
1548 my ($self) = @_; 1546 my ($self) = @_;
1549 1547
1550 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1551} 1549}
1552 1550
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1551sub reset {
1575 my ($self) = @_; 1552 my ($self) = @_;
1576 1553
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1555
1579 return if $self->players; 1556 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1581 1558
1582 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1583 1560
1584 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1585 1565
1586 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1587 1567
1588 $self->unlink_save; 1568 $self->unlink_save;
1589 $self->destroy; 1569 $self->destroy;
1592my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1593 1573
1594sub nuke { 1574sub nuke {
1595 my ($self) = @_; 1575 my ($self) = @_;
1596 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1600 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1601} 1590}
1602 1591
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1592=item cf::map::unique_maps
1614 1593
1615Returns an arrayref of cf::path's of all shared maps that have 1594Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1595instantiated unique items. May block.
1617 1596
1618=cut 1597=cut
1619 1598
1620sub unique_maps() { 1599sub unique_maps() {
1626 for (@$files) { 1605 for (@$files) {
1627 utf8::decode $_; 1606 utf8::decode $_;
1628 next if /\.pst$/; 1607 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1608 next unless /^$PATH_SEP/o;
1630 1609
1610 s/\.map$//;
1631 push @paths, new cf::path $_; 1611 push @paths, $_;
1632 } 1612 }
1633 1613
1634 \@paths 1614 \@paths
1635} 1615}
1636 1616
1711 1691
1712=item $player_object->enter_link 1692=item $player_object->enter_link
1713 1693
1714Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1715 1695
1716The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1718 1698
1699Will never block.
1700
1719=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1720 1702
1721Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1706fails, to the emergency map position.
1725 1707
1726Might block. 1708Might block.
1727 1709
1728=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1729 1721
1730sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1731 my ($self) = @_; 1723 my ($self) = @_;
1732 1724
1733 $self->deactivate_recursive; 1725 $self->deactivate_recursive;
1734 1726
1735 return if $self->map == $LINK_MAP; 1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1728
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1730 if $self->map;
1739 1731
1740 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1741} 1733}
1742 1734
1743sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1745 1737
1809=cut 1801=cut
1810 1802
1811sub cf::object::player::goto { 1803sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1813 1805
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1806 $self->enter_link;
1817 1807
1818 (async { 1808 (async {
1819 my $map = cf::map::find $path->as_string; 1809 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1821 1811
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1823# if $map; 1813# if $map;
1824 1814
1834 1824
1835sub parse_random_map_params { 1825sub parse_random_map_params {
1836 my ($spec) = @_; 1826 my ($spec) = @_;
1837 1827
1838 my $rmp = { # defaults 1828 my $rmp = { # defaults
1839 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1841 }; 1833 };
1842 1834
1843 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1845 1837
1849 $rmp 1841 $rmp
1850} 1842}
1851 1843
1852sub prepare_random_map { 1844sub prepare_random_map {
1853 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1848
1855 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1851 # that depends on the exit object
1858 1852
1867 1861
1868 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1869 1863
1870 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1867
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1875 1872
1876 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1874 $exit->msg (undef);
1878 } 1875 }
1879} 1876}
1889 $self->deactivate_recursive; # just to be sure 1886 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1887 unless (eval {
1891 prepare_random_map $exit 1888 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1893 1890
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1893
1897 1; 1894 1;
1898 }) { 1895 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
2189 sub db_sync() { 2186 sub db_sync() {
2190 db_save if $dirty; 2187 db_save if $dirty;
2191 undef $dirty; 2188 undef $dirty;
2192 } 2189 }
2193 2190
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync; 2192 db_sync;
2196 }); 2193 });
2197 2194
2198 sub db_dirty() { 2195 sub db_dirty() {
2199 $dirty = 1; 2196 $dirty = 1;
2249 2246
2250sub main { 2247sub main {
2251 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 (async {
2254 async { Event::one_event }; 2252 Event::one_event;
2253 })->prio (Coro::PRIO_MAX);
2255 }; 2254 };
2256 2255
2257 cfg_load; 2256 cfg_load;
2258 db_load; 2257 db_load;
2259 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
2260 Event::loop; 2261 Event::loop;
2261} 2262}
2262 2263
2263############################################################################# 2264#############################################################################
2264# initialisation and cleanup 2265# initialisation and cleanup
2282 warn "enter emergency perl save\n"; 2283 warn "enter emergency perl save\n";
2283 2284
2284 cf::sync_job { 2285 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2286 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2287 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2288 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2289 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2290 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2291 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2292 $pl->valid or next;
2292 $pl->save; 2293 $pl->save;
2306} 2307}
2307 2308
2308sub reload() { 2309sub reload() {
2309 # can/must only be called in main 2310 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
2312 return; 2313 return;
2313 } 2314 }
2314 2315
2315 warn "reloading..."; 2316 warn "reloading...";
2316 2317
2317 warn "freezing server"; 2318 warn "cancelling server ticker";
2318 my $guard = freeze_mainloop; 2319 $TICK_WATCHER->cancel;
2320
2319 cf::emergency_save; 2321 cf::emergency_save;
2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324 2322
2325 eval { 2323 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2327 2325
2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2328 warn "cancel all watchers"; 2329 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2332 }
2332 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2333 warn "cancel all extension coros"; 2342 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2344 %EXT_CORO = ();
2336 2345
2337 warn "remove commands"; 2346 warn "removing commands";
2338 %COMMAND = (); 2347 %COMMAND = ();
2339 2348
2340 warn "remove ext commands"; 2349 warn "removing ext commands";
2341 %EXTCMD = (); 2350 %EXTCMD = ();
2342 2351
2343 warn "unload/nuke all extensions"; 2352 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2353 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2354 warn "... unloading $pkg";
2346 2355
2347 if (my $cb = $pkg->can ("unload")) { 2356 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2357 eval {
2353 2362
2354 warn "... nuking $pkg"; 2363 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2364 Symbol::delete_package $pkg;
2356 } 2365 }
2357 2366
2358 warn "unload all perl modules loaded from $LIBDIR"; 2367 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2370
2362 warn "removing <$k>"; 2371 warn "... unloading $k";
2363 delete $INC{$k}; 2372 delete $INC{$k};
2364 2373
2365 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
2367 2376
2370 } 2379 }
2371 2380
2372 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
2373 } 2382 }
2374 2383
2375 warn "get rid of safe::, as good as possible"; 2384 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2387
2379 warn "unload cf.pm \"a bit\""; 2388 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
2381 2390
2382 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2392 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
2385 2394
2395 warn "unload completed, starting to reload now";
2396
2386 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
2387 require cf; 2398 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2400
2390 warn "load config and database again"; 2401 warn "loading config and database again";
2391 cf::cfg_load; 2402 cf::cfg_load;
2392 cf::db_load; 2403 cf::db_load;
2393 2404
2394 warn "load extensions"; 2405 warn "loading extensions";
2395 cf::load_extensions; 2406 cf::load_extensions;
2396 2407
2397 warn "reattach attachments to objects/players"; 2408 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2409 _global_reattach;
2399 warn "reattach attachments to maps"; 2410 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
2401 }; 2416 };
2402 2417
2403 if ($@) { 2418 if ($@) {
2404 warn $@; 2419 warn $@;
2405 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
2407 } 2422 }
2408 2423
2409 warn "reloaded"; 2424 warn "reloaded";
2410}; 2425};
2411 2426
2412############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2428
2455register_command "reload" => sub { 2429register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2457 2431
2458 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2460 reload; 2439 reload;
2461 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2462 } 2442 }
2463}; 2443};
2464 2444
2465unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2466 2448
2467$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2469 prio => 0, 2452 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2472 cb => sub { 2455 cb => sub {
2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2473 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2476 2467
2477 $WAIT_FOR_TICK->broadcast; 2468 $WAIT_FOR_TICK->broadcast;
2485 }, 2476 },
2486); 2477);
2487 2478
2488IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2489 2480
2490Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2491 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2492 poll => 'r', 2483 poll => 'r',
2493 prio => 5, 2484 prio => 5,
2494 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2496); 2487);
2497 2488
2498Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2499 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2500 after => 0, 2491 after => 1,
2501 interval => 10, 2492 interval => 10,
2502 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2503 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2504 write_runtime 2495 write_runtime
2505 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2506 })->();
2507 }, 2497 },
2508); 2498);
2509 2499
2510END { cf::emergency_save } 2500END { cf::emergency_save }
2511 2501

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