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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.189 by root, Sun Jan 21 21:28:27 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
44our @EVENT; 44our @EVENT;
45our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
46 46
47our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
49our $NEXT_TICK; 51our $NEXT_TICK;
50our $NOW; 52our $NOW;
51 53
52our %CFG; 54our %CFG;
53 55
54our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 57our $RUNTIME;
56 58
57our %PLAYER; # all users 59our %PLAYER; # all users
58our %MAP; # all maps 60our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
61 63
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 69
65binmode STDOUT; 70binmode STDOUT;
66binmode STDERR; 71binmode STDERR;
67 72
68# read virtual server time, if available 73# read virtual server time, if available
76mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
80 85
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
84 87
85############################################################################# 88#############################################################################
86 89
87=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
256} 259}
257 260
258sub freeze_mainloop { 261sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
260 263
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
262 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
263 $guard 270 $guard
264} 271}
265 272
266=item cf::async { BLOCK } 273=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
343 350
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 352 or return;
346 353
354 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 359 and return;
350 360
351 aio_fsync $fh 361 aio_fsync $fh
352 and return; 362 and return;
361} 371}
362 372
363=back 373=back
364 374
365=cut 375=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 376
523############################################################################# 377#############################################################################
524 378
525=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
526 380
652our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 507our @CB_MAP = ();
654 508
655my %attachment; 509my %attachment;
656 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
657sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
659 519
660 use sort 'stable'; 520 use sort 'stable';
661 521
832# object support 692# object support
833 693
834sub reattach { 694sub reattach {
835 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 699
838 my $registry = $obj->registry; 700 my $registry = $obj->registry;
839 701
840 @$registry = (); 702 @$registry = ();
841 703
1028 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 893 . "\n};\n1";
1032 894
1033 eval $source 895 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 }
903 die $@;
904 }
1036 905
1037 push @EXTS, $pkg; 906 push @EXTS, $pkg;
1038} 907}
1039 908
1040sub load_extensions { 909sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1047 } 916 }
1048} 917}
1049 918
1050############################################################################# 919#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 920
1066=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1067 922
1068Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1069 924
1105 960
1106sub exists($) { 961sub exists($) {
1107 my ($login) = @_; 962 my ($login) = @_;
1108 963
1109 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1111} 966}
1112 967
1113sub find($) { 968sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 970 my $login = $_[0];
1205 \@logins 1060 \@logins
1206} 1061}
1207 1062
1208=item $player->maps 1063=item $player->maps
1209 1064
1210Returns an arrayref of cf::path's of all maps that are private for this 1065Returns an arrayref of map paths that are private for this
1211player. May block. 1066player. May block.
1212 1067
1213=cut 1068=cut
1214 1069
1215sub maps($) { 1070sub maps($) {
1223 for (@$files) { 1078 for (@$files) {
1224 utf8::decode $_; 1079 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1080 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1081 next unless /^$PATH_SEP/o;
1227 1082
1083 s/\.map$//;
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1229 } 1085 }
1230 1086
1231 \@paths 1087 \@paths
1232} 1088}
1233 1089
1259package cf::map; 1115package cf::map;
1260 1116
1261use Fcntl; 1117use Fcntl;
1262use Coro::AIO; 1118use Coro::AIO;
1263 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1264our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1266 1126
1267sub generate_random_map { 1127sub generate_random_map {
1268 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1130 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1142 )
1285} 1143}
1286 1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1287# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1288# all maps in C++... 1271# all maps in C++...
1289sub change_all_map_light { 1272sub change_all_map_light {
1290 my ($change) = @_; 1273 my ($change) = @_;
1291 1274
1292 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1294} 1277}
1295 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1296sub load_map_header($) { 1287sub load_header_from($) {
1297 my ($path) = @_; 1288 my ($self, $path) = @_;
1298 1289
1299 utf8::encode $path; 1290 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1301 or return; 1292 or return;
1302 1293
1303 my $map = cf::map::new 1294 $self->_load_header ($path)
1304 or return; 1295 or return;
1305 1296
1306 # for better error messages only, will be overwritten later 1297 $self->{load_path} = $path;
1307 $map->path ($path);
1308 1298
1309 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1310 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1311 1343
1312 $map->{load_path} = $path; 1344 1
1313
1314 $map
1315} 1345}
1316 1346
1317sub find; 1347sub find;
1318sub find { 1348sub find {
1319 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1320 1350
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1352
1326 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1327 1354
1328 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1330 1357 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1358 or return;
1345 1359
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1358 1361
1359 Coro::cede; 1362 $map->load_header
1363 or return;
1360 1364
1361 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1368 $map->reset;
1363 undef $guard; 1369 undef $guard;
1364 $map = find $path 1370 $map = find $path
1365 or return; 1371 or return;
1366 } 1372 }
1367 1373
1368 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1369 } 1375 }
1370} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1371 1380
1372sub load { 1381sub load {
1373 my ($self) = @_; 1382 my ($self) = @_;
1374 1383
1375 my $path = $self->{path}; 1384 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1377 1386
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1388
1380 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1381 1390
1382 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1383 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1396 or return;
1385 1397
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1388 1400
1389 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1402 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1404 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1394 } 1406 }
1395 } 1407 }
1396 1408
1397 Coro::cede; 1409 Coro::cede;
1398 1410
1399 # now do the right thing for maps 1411 # now do the right thing for maps
1400 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1401 1413
1402 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1403 $self->{deny_save} = 1; 1415 $self->decay_objects;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1409 $self->set_darkness_map; 1419 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1412 $self->activate; 1423 $self->activate;
1413 } 1424 }
1414 1425
1415 Coro::cede; 1426 $self->post_load;
1416 1427
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1418} 1438}
1419 1439
1420# find and load all maps in the 3x3 area around a map 1440# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1441sub load_diag {
1422 my ($map) = @_; 1442 my ($map) = @_;
1452 1472
1453 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1454} 1474}
1455 1475
1456our %MAP_PREFETCH; 1476our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1477our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1478
1472sub find_async { 1479sub find_async {
1473 my ($path, $origin) = @_; 1480 my ($path, $origin) = @_;
1474 1481
1475 $path = new cf::path $path, $origin && $origin->path; 1482 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1483
1478 if (my $map = $cf::MAP{$key}) { 1484 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1486 }
1481 1487
1482 $MAP_PREFETCH{$key} = $path; 1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1483 $MAP_PREFETCHER->ready; 1501 $MAP_PREFETCHER->prio (6);
1484 1502
1485 () 1503 ()
1486} 1504}
1487 1505
1488sub save { 1506sub save {
1492 1510
1493 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1494 1512
1495 return unless $self->dirty; 1513 return unless $self->dirty;
1496 1514
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1517
1500 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1501 1519
1502 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1503 1521
1506 cf::async { 1524 cf::async {
1507 $_->contr->save for $self->players; 1525 $_->contr->save for $self->players;
1508 }; 1526 };
1509 1527
1510 if ($uniq) { 1528 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1531 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1533 }
1516} 1534}
1517 1535
1518sub swap_out { 1536sub swap_out {
1519 my ($self) = @_; 1537 my ($self) = @_;
1533 1551
1534sub reset_at { 1552sub reset_at {
1535 my ($self) = @_; 1553 my ($self) = @_;
1536 1554
1537 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1540 1558
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1561
1548 my ($self) = @_; 1566 my ($self) = @_;
1549 1567
1550 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1551} 1569}
1552 1570
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1571sub reset {
1575 my ($self) = @_; 1572 my ($self) = @_;
1576 1573
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1575
1579 return if $self->players; 1576 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1581 1578
1582 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1583 1580
1584 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1585 1585
1586 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1587 1587
1588 $self->unlink_save; 1588 $self->unlink_save;
1589 $self->destroy; 1589 $self->destroy;
1592my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1593 1593
1594sub nuke { 1594sub nuke {
1595 my ($self) = @_; 1595 my ($self) = @_;
1596 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1600 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1601} 1610}
1602 1611
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1612=item cf::map::unique_maps
1614 1613
1615Returns an arrayref of cf::path's of all shared maps that have 1614Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1615instantiated unique items. May block.
1617 1616
1618=cut 1617=cut
1619 1618
1620sub unique_maps() { 1619sub unique_maps() {
1626 for (@$files) { 1625 for (@$files) {
1627 utf8::decode $_; 1626 utf8::decode $_;
1628 next if /\.pst$/; 1627 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1628 next unless /^$PATH_SEP/o;
1630 1629
1630 s/\.map$//;
1631 push @paths, new cf::path $_; 1631 push @paths, $_;
1632 } 1632 }
1633 1633
1634 \@paths 1634 \@paths
1635} 1635}
1636 1636
1711 1711
1712=item $player_object->enter_link 1712=item $player_object->enter_link
1713 1713
1714Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1715 1715
1716The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1718 1718
1719Will never block.
1720
1719=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1720 1722
1721Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1726fails, to the emergency map position.
1725 1727
1726Might block. 1728Might block.
1727 1729
1728=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1729 1741
1730sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1731 my ($self) = @_; 1743 my ($self) = @_;
1732 1744
1733 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1734 1746
1735 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1748
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1750 if $self->map;
1739 1751
1740 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1741} 1753}
1742 1754
1743sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1745 1757
1809=cut 1821=cut
1810 1822
1811sub cf::object::player::goto { 1823sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1813 1825
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1826 $self->enter_link;
1817 1827
1818 (async { 1828 (async {
1819 my $map = cf::map::find $path->as_string; 1829 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1821 1831
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1823# if $map; 1833# if $map;
1824 1834
1834 1844
1835sub parse_random_map_params { 1845sub parse_random_map_params {
1836 my ($spec) = @_; 1846 my ($spec) = @_;
1837 1847
1838 my $rmp = { # defaults 1848 my $rmp = { # defaults
1839 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1841 }; 1853 };
1842 1854
1843 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1845 1857
1849 $rmp 1861 $rmp
1850} 1862}
1851 1863
1852sub prepare_random_map { 1864sub prepare_random_map {
1853 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1868
1855 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1871 # that depends on the exit object
1858 1872
1867 1881
1868 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1869 1883
1870 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1887
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1875 1892
1876 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1894 $exit->msg (undef);
1878 } 1895 }
1879} 1896}
1889 $self->deactivate_recursive; # just to be sure 1906 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1907 unless (eval {
1891 prepare_random_map $exit 1908 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1893 1910
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1913
1897 1; 1914 1;
1898 }) { 1915 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
2189 sub db_sync() { 2206 sub db_sync() {
2190 db_save if $dirty; 2207 db_save if $dirty;
2191 undef $dirty; 2208 undef $dirty;
2192 } 2209 }
2193 2210
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
2195 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
2196 }); 2218 );
2197 2219
2198 sub db_dirty() { 2220 sub db_dirty() {
2199 $dirty = 1; 2221 $dirty = 1;
2200 $idle->start; 2222 $idle->start;
2201 } 2223 }
2249 2271
2250sub main { 2272sub main {
2251 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2276 (async {
2254 async { Event::one_event }; 2277 Event::one_event;
2278 })->prio (Coro::PRIO_MAX);
2255 }; 2279 };
2256 2280
2257 cfg_load; 2281 cfg_load;
2258 db_load; 2282 db_load;
2259 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2260 Event::loop; 2286 Event::loop;
2261} 2287}
2262 2288
2263############################################################################# 2289#############################################################################
2264# initialisation and cleanup 2290# initialisation and cleanup
2265 2291
2266# install some emergency cleanup handlers 2292# install some emergency cleanup handlers
2267BEGIN { 2293BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2294 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2295 Event->signal (
2296 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2297 data => WF_AUTOCANCEL,
2271 signal => $signal, 2298 signal => $signal,
2272 cb => sub { 2299 cb => sub {
2273 cf::cleanup "SIG$signal"; 2300 cf::cleanup "SIG$signal";
2274 }, 2301 },
2275 ); 2302 );
2276 } 2303 }
2277} 2304}
2282 warn "enter emergency perl save\n"; 2309 warn "enter emergency perl save\n";
2283 2310
2284 cf::sync_job { 2311 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2312 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2313 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2314 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2315 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2316 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2317 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2318 $pl->valid or next;
2292 $pl->save; 2319 $pl->save;
2306} 2333}
2307 2334
2308sub reload() { 2335sub reload() {
2309 # can/must only be called in main 2336 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
2312 return; 2339 return;
2313 } 2340 }
2314 2341
2315 warn "reloading..."; 2342 warn "reloading...";
2316 2343
2317 warn "freezing server"; 2344 warn "cancelling server ticker";
2318 my $guard = freeze_mainloop; 2345 $TICK_WATCHER->cancel;
2346
2319 cf::emergency_save; 2347 cf::emergency_save;
2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324 2348
2325 eval { 2349 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
2327 2351
2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2328 warn "cancel all watchers"; 2355 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2358 }
2332 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2333 warn "cancel all extension coros"; 2368 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2370 %EXT_CORO = ();
2336 2371
2337 warn "remove commands"; 2372 warn "removing commands";
2338 %COMMAND = (); 2373 %COMMAND = ();
2339 2374
2340 warn "remove ext commands"; 2375 warn "removing ext commands";
2341 %EXTCMD = (); 2376 %EXTCMD = ();
2342 2377
2343 warn "unload/nuke all extensions"; 2378 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2379 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2380 warn "... unloading $pkg";
2346 2381
2347 if (my $cb = $pkg->can ("unload")) { 2382 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2383 eval {
2353 2388
2354 warn "... nuking $pkg"; 2389 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2390 Symbol::delete_package $pkg;
2356 } 2391 }
2357 2392
2358 warn "unload all perl modules loaded from $LIBDIR"; 2393 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2396
2362 warn "removing <$k>"; 2397 warn "... unloading $k";
2363 delete $INC{$k}; 2398 delete $INC{$k};
2364 2399
2365 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
2367 2402
2370 } 2405 }
2371 2406
2372 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
2373 } 2408 }
2374 2409
2375 warn "get rid of safe::, as good as possible"; 2410 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2413
2379 warn "unload cf.pm \"a bit\""; 2414 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
2381 2416
2382 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2418 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
2385 2420
2421 warn "unload completed, starting to reload now";
2422
2386 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
2387 require cf; 2424 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2426
2390 warn "load config and database again"; 2427 warn "loading config and database again";
2391 cf::cfg_load; 2428 cf::cfg_load;
2392 cf::db_load; 2429 cf::db_load;
2393 2430
2394 warn "load extensions"; 2431 warn "loading extensions";
2395 cf::load_extensions; 2432 cf::load_extensions;
2396 2433
2397 warn "reattach attachments to objects/players"; 2434 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2435 _global_reattach;
2399 warn "reattach attachments to maps"; 2436 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
2401 }; 2442 };
2402 2443
2403 if ($@) { 2444 if ($@) {
2404 warn $@; 2445 warn $@;
2405 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
2407 } 2448 }
2408 2449
2409 warn "reloaded"; 2450 warn "reloaded";
2410}; 2451};
2411 2452
2412############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2454
2455register_command "reload" => sub { 2455register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2457 2457
2458 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2460 reload; 2469 reload;
2461 $who->message ("end of reload."); 2470 undef $RELOAD_WATCHER;
2471 },
2472 );
2462 } 2473 }
2463}; 2474};
2464 2475
2465unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
2466 2479
2467$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
2469 prio => 0, 2483 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2472 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2473 $NOW = Event::time; 2493 $NOW = Event::time;
2474 2494
2475 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2487 }, 2507 },
2488); 2508);
2489 2509
2490IO::AIO::max_poll_time $TICK * 0.2; 2510IO::AIO::max_poll_time $TICK * 0.2;
2491 2511
2492Event->io ( 2512undef $Coro::AIO::WATCHER;
2513$AIO_POLL_WATCHER = Event->io (
2514 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2515 fd => IO::AIO::poll_fileno,
2494 poll => 'r', 2516 poll => 'r',
2495 prio => 5, 2517 prio => 6,
2496 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb, 2519 cb => \&IO::AIO::poll_cb,
2498); 2520);
2499 2521
2500Event->timer ( 2522$WRITE_RUNTIME_WATCHER = Event->timer (
2523 reentrant => 0,
2501 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2502 after => 0, 2525 after => 1,
2503 interval => 10, 2526 interval => 10,
2504 cb => sub { 2527 prio => 6, # keep it lowest so it acts like a watchdog
2505 (Coro::unblock_sub { 2528 cb => Coro::unblock_sub {
2506 write_runtime 2529 write_runtime
2507 or warn "ERROR: unable to write runtime file: $!"; 2530 or warn "ERROR: unable to write runtime file: $!";
2508 })->();
2509 }, 2531 },
2510); 2532);
2511 2533
2512END { cf::emergency_save } 2534END { cf::emergency_save }
2513 2535

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