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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 94
65binmode STDOUT; 95binmode STDOUT;
66binmode STDERR; 96binmode STDERR;
67 97
68# read virtual server time, if available 98# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
73} 103}
74 104
75mkdir cf::localdir; 105mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 107
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
84 111
85############################################################################# 112#############################################################################
86 113
87=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
88 115
95=item $cf::RUNTIME 122=item $cf::RUNTIME
96 123
97The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 125every server tick.
99 126
100=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 130
102The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
104 135
105=item $cf::NOW 136=item $cf::NOW
106 137
107The time of the last (current) server tick. 138The time of the last (current) server tick.
108 139
113=item %cf::CFG 144=item %cf::CFG
114 145
115Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 147from wherever your confdir points to.
117 148
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
119 150
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 154
125=back 155=back
126 156
127=cut 157=cut
128 158
129BEGIN { 159BEGIN {
130 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 161 my $msg = join "", @_;
132 utf8::encode $msg;
133 162
134 $msg .= "\n" 163 $msg .= "\n"
135 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
136 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
137 LOG llevError, $msg; 169 LOG llevError, $msg;
138 }; 170 };
139} 171}
140 172
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 220 $d
189 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
190} 222}
191 223
192use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 225
194=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
195 227
196Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
197 229
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
206 231
207Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 233
216=item cf::lock_wait $string 234=item cf::lock_wait $string
217 235
218Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
219 237
225returned. 243returned.
226 244
227Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
229 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
230=cut 252=cut
231 253
232our %LOCK; 254our %LOCK;
233 255
234sub lock_wait($) { 256sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
255 } 277 }
256} 278}
257 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
258sub freeze_mainloop { 286sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
260 288
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
262 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
263 $guard 293 $guard
264} 294}
265 295
266=item cf::async { BLOCK } 296=item cf::async { BLOCK }
337 367
338 $coro 368 $coro
339} 369}
340 370
341sub write_runtime { 371sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
343 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 386 or return;
346 387
388 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 393 and return;
350 394
395 # always fsync - this file is important
351 aio_fsync $fh 396 aio_fsync $fh
352 and return; 397 and return;
353 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
354 close $fh 402 close $fh
355 or return; 403 or return;
356 404
357 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
358 and return; 406 and return;
359 407
408 warn "... done writing runtime.\n";#d#
409
360 1 410 1
361} 411}
362 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
363=back 424=back
364 425
365=cut 426=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 427
531############################################################################# 428#############################################################################
532 429
533=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
534 431
660our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 558our @CB_MAP = ();
662 559
663my %attachment; 560my %attachment;
664 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
665sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
667 570
668 use sort 'stable'; 571 use sort 'stable';
669 572
840# object support 743# object support
841 744
842sub reattach { 745sub reattach {
843 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 750
846 my $registry = $obj->registry; 751 my $registry = $obj->registry;
847 752
848 @$registry = (); 753 @$registry = ();
849 754
896 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
897 802
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 807 close $fh;
903 808
904 if (@$objs) { 809 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 815 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
912 } 817 }
913 } else { 818 } else {
914 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
1036 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
1039 . "\n};\n1"; 944 . "\n};\n1";
1040 945
1041 eval $source 946 unless (eval $source) {
1042 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
1043 : "extension disabled.\n"; 948 : "extension disabled.\n";
949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
950 warn $@;
951 warn "mandatory extension failed to load, exiting.\n";
952 exit 1;
953 }
954 die $@;
955 }
1044 956
1045 push @EXTS, $pkg; 957 push @EXTS, $pkg;
1046} 958}
1047 959
1048sub load_extensions { 960sub load_extensions {
1054 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1055 } 967 }
1056} 968}
1057 969
1058############################################################################# 970#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 971
1074=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1075 973
1076Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1077 975
1090Returns the given player object, loading it if necessary (might block). 988Returns the given player object, loading it if necessary (might block).
1091 989
1092=cut 990=cut
1093 991
1094sub playerdir($) { 992sub playerdir($) {
1095 cf::localdir 993 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 995}
1101 996
1102sub path($) { 997sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 999
1105 (playerdir $login) . "/$login.pl" 1000 (playerdir $login) . "/playerdata"
1106} 1001}
1107 1002
1108sub find_active($) { 1003sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1004 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1005 and $cf::PLAYER{$_[0]}->active
1113 1008
1114sub exists($) { 1009sub exists($) {
1115 my ($login) = @_; 1010 my ($login) = @_;
1116 1011
1117 $cf::PLAYER{$login} 1012 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1013 or cf::sync_job { !aio_stat path $login }
1119} 1014}
1120 1015
1121sub find($) { 1016sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1017 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1018 my $login = $_[0];
1124 1019
1125 my $guard = cf::lock_acquire "user_find:$login"; 1020 my $guard = cf::lock_acquire "user_find:$login";
1126 1021
1127 $cf::PLAYER{$_[0]} || do { 1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1128 my $pl = load_pl path $login 1030 my $pl = load_pl path $login
1129 or return; 1031 or return;
1130 $cf::PLAYER{$login} = $pl 1032 $cf::PLAYER{$login} = $pl
1131 } 1033 }
1132 } 1034 }
1169 1071
1170=cut 1072=cut
1171 1073
1172sub quit_character { 1074sub quit_character {
1173 my ($pl) = @_; 1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1174 1078
1175 $pl->{deny_save} = 1; 1079 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177 1081
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1183 my $path = playerdir $pl; 1087 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1089 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1090 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1188 IO::AIO::aio_rmtree $temp; 1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1189} 1113}
1190 1114
1191=item cf::player::list_logins 1115=item cf::player::list_logins
1192 1116
1193Returns am arrayref of all valid playernames in the system, can take a 1117Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1118while and may block, so not sync_job-capable, ever.
1195 1119
1196=cut 1120=cut
1197 1121
1198sub list_logins { 1122sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1123 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1124 or return [];
1201 1125
1202 my @logins; 1126 my @logins;
1203 1127
1204 for my $login (@$dirs) { 1128 for my $login (@$dirs) {
1213 \@logins 1137 \@logins
1214} 1138}
1215 1139
1216=item $player->maps 1140=item $player->maps
1217 1141
1218Returns an arrayref of cf::path's of all maps that are private for this 1142Returns an arrayref of map paths that are private for this
1219player. May block. 1143player. May block.
1220 1144
1221=cut 1145=cut
1222 1146
1223sub maps($) { 1147sub maps($) {
1224 my ($pl) = @_; 1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1151
1226 my $files = aio_readdir playerdir $pl 1152 my $files = aio_readdir playerdir $pl
1227 or return; 1153 or return;
1228 1154
1229 my @paths; 1155 my @paths;
1231 for (@$files) { 1157 for (@$files) {
1232 utf8::decode $_; 1158 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1159 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1160 next unless /^$PATH_SEP/o;
1235 1161
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1162 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1163 }
1238 1164
1239 \@paths 1165 \@paths
1240} 1166}
1241 1167
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1243 1169
1244Sends an ext reply to the player. 1170Sends an ext reply to the player.
1245 1171
1246=cut 1172=cut
1247 1173
1248sub ext_reply($$$%) { 1174sub ext_reply($$%) {
1249 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1250 1176
1251 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1252 1178
1253 $self->send ("ext " . cf::to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1254} 1180}
1255 1181
1256package cf; 1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1221}
1257 1222
1258=back 1223=back
1259
1260 1224
1261=head3 cf::map 1225=head3 cf::map
1262 1226
1263=over 4 1227=over 4
1264 1228
1267package cf::map; 1231package cf::map;
1268 1232
1269use Fcntl; 1233use Fcntl;
1270use Coro::AIO; 1234use Coro::AIO;
1271 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1272our $MAX_RESET = 3600; 1240our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1241our $DEFAULT_RESET = 3000;
1274 1242
1275sub generate_random_map { 1243sub generate_random_map {
1276 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1246 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1258 )
1293} 1259}
1294 1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1388}
1389
1295# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1296# all maps in C++... 1391# all maps in C++...
1297sub change_all_map_light { 1392sub change_all_map_light {
1298 my ($change) = @_; 1393 my ($change) = @_;
1299 1394
1300 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1302} 1397}
1303 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1304sub load_map_header($) { 1407sub load_header_from($) {
1305 my ($path) = @_; 1408 my ($self, $path) = @_;
1306 1409
1307 utf8::encode $path; 1410 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1309 or return; 1415 or return;
1310 1416
1311 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1312 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1313 1463
1314 # for better error messages only, will be overwritten later 1464 $self->default_region (cf::region::find_by_path $self->{path})
1315 $map->path ($path); 1465 unless $self->default_region;
1316 1466
1317 $map->load_header ($path) 1467 1
1318 or return;
1319
1320 $map->{load_path} = $path;
1321
1322 $map
1323} 1468}
1324 1469
1325sub find; 1470sub find;
1326sub find { 1471sub find {
1327 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1328 1473
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1475
1334 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1335 1477
1336 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1338 1480 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1481 or return;
1353 1482
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1366 1484
1367 Coro::cede; 1485 $map->load_header
1486 or return;
1368 1487
1369 if ($map->should_reset) { 1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset; 1491 $map->reset;
1371 undef $guard; 1492 undef $guard;
1372 $map = find $path 1493 return find $path;
1373 or return;
1374 } 1494 }
1375 1495
1376 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1377 } 1497 }
1378} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1379 1502
1380sub load { 1503sub load {
1381 my ($self) = @_; 1504 my ($self) = @_;
1382 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1383 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1385 1512
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1514
1388 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1389 1516
1390 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1391 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1523 or return;
1393 1524
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1396 1527
1397 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1529 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1531 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1402 } 1533 }
1403 } 1534 }
1404 1535
1405 Coro::cede; 1536 Coro::cede;
1406
1407 # now do the right thing for maps 1537 # now do the right thing for maps
1408 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1420 $self->activate; 1550 $self->activate;
1421 } 1551 }
1422 1552
1423 Coro::cede;
1424
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1426} 1566}
1427 1567
1428# find and load all maps in the 3x3 area around a map 1568# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1569sub load_diag {
1430 my ($map) = @_; 1570 my ($map) = @_;
1460 1600
1461 cf::sync_job { $map->load }; 1601 cf::sync_job { $map->load };
1462} 1602}
1463 1603
1464our %MAP_PREFETCH; 1604our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1605our $MAP_PREFETCHER = undef;
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479 1606
1480sub find_async { 1607sub find_async {
1481 my ($path, $origin) = @_; 1608 my ($path, $origin) = @_;
1482 1609
1483 $path = new cf::path $path, $origin && $origin->path; 1610 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1611
1486 if (my $map = $cf::MAP{$key}) { 1612 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1614 }
1489 1615
1490 $MAP_PREFETCH{$key} = $path; 1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1491 $MAP_PREFETCHER->ready; 1629 $MAP_PREFETCHER->prio (6);
1492 1630
1493 () 1631 ()
1494} 1632}
1495 1633
1496sub save { 1634sub save {
1500 1638
1501 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1502 1640
1503 return unless $self->dirty; 1641 return unless $self->dirty;
1504 1642
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1645
1508 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1509 1647
1510 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1511 1649
1514 cf::async { 1652 cf::async {
1515 $_->contr->save for $self->players; 1653 $_->contr->save for $self->players;
1516 }; 1654 };
1517 1655
1518 if ($uniq) { 1656 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1659 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1661 }
1524} 1662}
1525 1663
1526sub swap_out { 1664sub swap_out {
1527 my ($self) = @_; 1665 my ($self) = @_;
1541 1679
1542sub reset_at { 1680sub reset_at {
1543 my ($self) = @_; 1681 my ($self) = @_;
1544 1682
1545 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1547 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1548 1686
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1689
1556 my ($self) = @_; 1694 my ($self) = @_;
1557 1695
1558 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1559} 1697}
1560 1698
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1699sub reset {
1575 my ($self) = @_; 1700 my ($self) = @_;
1576 1701
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1703
1579 return if $self->players; 1704 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1581 1706
1582 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1583 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1584 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1585 1720
1721 $self->clear;
1722
1586 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1587 1724
1588 $self->{path}->unlink_save; 1725 $self->unlink_save;
1589 $self->destroy; 1726 $self->destroy;
1590} 1727}
1591 1728
1592my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1593 1730
1594sub nuke { 1731sub nuke {
1595 my ($self) = @_; 1732 my ($self) = @_;
1596 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1600 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1601} 1747}
1602 1748
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1749=item cf::map::unique_maps
1614 1750
1615Returns an arrayref of cf::path's of all shared maps that have 1751Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1752instantiated unique items. May block.
1617 1753
1618=cut 1754=cut
1619 1755
1620sub unique_maps() { 1756sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1757 my $files = aio_readdir $UNIQUEDIR
1622 or return; 1758 or return;
1623 1759
1624 my @paths; 1760 my @paths;
1625 1761
1626 for (@$files) { 1762 for (@$files) {
1627 utf8::decode $_; 1763 utf8::decode $_;
1628 next if /\.pst$/; 1764 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1765 next unless /^$PATH_SEP/o;
1630 1766
1631 push @paths, new cf::path $_; 1767 push @paths, cf::map::normalise $_;
1632 } 1768 }
1633 1769
1634 \@paths 1770 \@paths
1635} 1771}
1636 1772
1711 1847
1712=item $player_object->enter_link 1848=item $player_object->enter_link
1713 1849
1714Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1715 1851
1716The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1718 1854
1855Will never block.
1856
1719=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1720 1858
1721Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1862fails, to the emergency map position.
1725 1863
1726Might block. 1864Might block.
1727 1865
1728=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1729 1877
1730sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1731 my ($self) = @_; 1879 my ($self) = @_;
1732 1880
1733 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1734 1882
1735 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1884
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1886 if $self->map;
1739 1887
1740 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1889}
1742 1890
1743sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1745 1893
1767 $map->load; 1915 $map->load;
1768 $map->load_diag; 1916 $map->load_diag;
1769 1917
1770 return unless $self->contr->active; 1918 return unless $self->contr->active;
1771 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1773} 1923}
1774 1924
1775cf::player->attach ( 1925cf::player->attach (
1776 on_logout => sub { 1926 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1940 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1793 (async { 1943 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1944 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1945 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1946 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1802 })->prio (2); 1952 })->prio (2);
1803 } 1953 }
1804 }, 1954 },
1809=cut 1959=cut
1810 1960
1811sub cf::object::player::goto { 1961sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1813 1963
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1964 $self->enter_link;
1817 1965
1818 (async { 1966 (async {
1967 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1968 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1821 1970 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1973
1827 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1975 })->prio (1);
1829} 1976}
1830 1977
1834 1981
1835sub parse_random_map_params { 1982sub parse_random_map_params {
1836 my ($spec) = @_; 1983 my ($spec) = @_;
1837 1984
1838 my $rmp = { # defaults 1985 my $rmp = { # defaults
1839 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1841 }; 1990 };
1842 1991
1843 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1845 1994
1849 $rmp 1998 $rmp
1850} 1999}
1851 2000
1852sub prepare_random_map { 2001sub prepare_random_map {
1853 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2005
1855 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2008 # that depends on the exit object
1858 2009
1859 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1860 2011
1861 if ($exit->map) { 2012 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1866 } 2017 }
1867 2018
1868 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1869 2020
1870 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1872 2024
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1875 2029
1876 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2031 $exit->msg (undef);
1878 } 2032 }
1879} 2033}
1880 2034
1881sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1883 2037
1884 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
1885 2050
1886 $self->enter_link; 2051 $self->enter_link;
1887 2052
1888 (async { 2053 (async {
1889 $self->deactivate_recursive; # just to be sure 2054 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2055 unless (eval {
1891 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2057
1897 1; 2058 1;
1898 }) { 2059 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2062 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2064
1904 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2066 $self->leave_link;
1906 } 2067 }
1907 })->prio (1); 2068 })->prio (1);
1920 2081
1921sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1923 2084
1924 utf8::encode $text; 2085 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2087}
1927 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1928 2101
1929=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1930 2103
1931Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2134 # get handled first
1962 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2137
1965 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2140
1967 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1968 2142
1969 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2144 if (@$queue) {
2028 2202
2029# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
2030 2204
2031=pod 2205=pod
2032 2206
2033The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
2034 2208
2035 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2210 cf::object::player player
2037 cf::player peaceful 2211 cf::player peaceful
2038 cf::map trigger 2212 cf::map trigger
2123############################################################################# 2297#############################################################################
2124 2298
2125=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
2126 2300
2127Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
2128currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2129excludes objects. 2303convert to/from binary).
2130 2304
2131The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2306using it, it should be unique.
2133 2307
2134=over 4 2308=over 4
2135 2309
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
2143 2311
2144Returns a single value from the database 2312Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2313
2151=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
2152 2315
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2317
2164=cut 2318=cut
2165 2319
2166our $DB; 2320our $DB;
2167 2321
2168{ 2322sub db_init {
2169 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
2170 2325
2171 sub db_load() { 2326 cf::sync_job {
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
2173 } 2328 $DB->set_flags (BDB::CHKSUM);
2174 2329
2175 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2176 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2177 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
2178 waitpid $pid, 0 if $pid; 2333 };
2179 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2335 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2336 }
2337}
2197 2338
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2339sub db_get($$) {
2204 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
2209 sub db_put($$;$) { 2350sub db_put($$$) {
2210 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2212 } else { 2353}
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 2354
2218 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
2219 prio => 10000, 2356
2220 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
2221 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
2222 }, 2387 }
2223 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
2224} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
2225 2470
2226############################################################################# 2471#############################################################################
2227# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
2228 2560
2229sub cfg_load { 2561sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 2563 or return;
2232 2564
2233 local $/; 2565 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2235 2567
2249 2581
2250sub main { 2582sub main {
2251 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2586 (async {
2254 async { Event::one_event }; 2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2255 }; 2589 };
2256 2590
2257 cfg_load; 2591 cfg_load;
2258 db_load; 2592 db_init;
2259 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2260 Event::loop; 2596 Event::loop;
2261} 2597}
2262 2598
2263############################################################################# 2599#############################################################################
2264# initialisation and cleanup 2600# initialisation and cleanup
2265 2601
2266# install some emergency cleanup handlers 2602# install some emergency cleanup handlers
2267BEGIN { 2603BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2604 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2605 Event->signal (
2606 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2607 data => WF_AUTOCANCEL,
2271 signal => $signal, 2608 signal => $signal,
2609 prio => 0,
2272 cb => sub { 2610 cb => sub {
2273 cf::cleanup "SIG$signal"; 2611 cf::cleanup "SIG$signal";
2274 }, 2612 },
2275 ); 2613 );
2276 } 2614 }
2277} 2615}
2282 warn "enter emergency perl save\n"; 2620 warn "enter emergency perl save\n";
2283 2621
2284 cf::sync_job { 2622 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2623 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2624 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2625 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2626 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2627 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2628 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2629 $pl->valid or next;
2292 $pl->save; 2630 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2636 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2637 $map->valid or next;
2300 $map->save; 2638 $map->save;
2301 } 2639 }
2302 warn "end emergency map save\n"; 2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2303 }; 2645 };
2304 2646
2305 warn "leave emergency perl save\n"; 2647 warn "leave emergency perl save\n";
2306} 2648}
2307 2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2308sub reload() { 2657sub do_reload_perl() {
2309 # can/must only be called in main 2658 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2312 return; 2661 return;
2313 } 2662 }
2314 2663
2315 warn "reloading..."; 2664 warn "reloading...";
2316 2665
2317 warn "freezing server"; 2666 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2320 2672
2321 warn "sync database to disk"; 2673 warn "syncing database to disk";
2322 cf::db_sync; 2674 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2675
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2327 2677
2328 warn "cancel all watchers"; 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2681 }
2332 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2333 warn "cancel all extension coros"; 2694 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2696 %EXT_CORO = ();
2336 2697
2337 warn "remove commands"; 2698 warn "removing commands";
2338 %COMMAND = (); 2699 %COMMAND = ();
2339 2700
2340 warn "remove ext commands"; 2701 warn "removing ext commands";
2341 %EXTCMD = (); 2702 %EXTCMD = ();
2342 2703
2343 warn "unload/nuke all extensions"; 2704 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2705 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2706 warn "... unloading $pkg";
2346 2707
2347 if (my $cb = $pkg->can ("unload")) { 2708 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2709 eval {
2353 2714
2354 warn "... nuking $pkg"; 2715 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2716 Symbol::delete_package $pkg;
2356 } 2717 }
2357 2718
2358 warn "unload all perl modules loaded from $LIBDIR"; 2719 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2722
2362 warn "removing <$k>"; 2723 warn "... unloading $k";
2363 delete $INC{$k}; 2724 delete $INC{$k};
2364 2725
2365 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2367 2728
2370 } 2731 }
2371 2732
2372 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2373 } 2734 }
2374 2735
2375 warn "get rid of safe::, as good as possible"; 2736 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2739
2379 warn "unload cf.pm \"a bit\""; 2740 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2381 2743
2382 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2745 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2385 2747
2748 warn "unload completed, starting to reload now";
2749
2386 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2387 require cf; 2751 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2753
2390 warn "load config and database again"; 2754 warn "loading config and database again";
2391 cf::cfg_load; 2755 cf::cfg_load;
2392 cf::db_load;
2393 2756
2394 warn "load extensions"; 2757 warn "loading extensions";
2395 cf::load_extensions; 2758 cf::load_extensions;
2396 2759
2397 warn "reattach attachments to objects/players"; 2760 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2761 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2762 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2763 reattach $_ for values %MAP;
2401 }; 2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2402 2766
2403 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2404 warn $@; 2771 warn $@;
2405 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2406 exit 1; 2773 exit 1;
2407 } 2774 };
2408 2775
2409 warn "reloaded"; 2776 warn "reloaded";
2410}; 2777};
2411 2778
2412############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2413 2780
2414unless ($LINK_MAP) { 2781sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2416 2784
2417 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 2786 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2427 cb => sub { 2789 cb => sub {
2428 $_[0]->w->cancel; 2790 do_reload_perl;
2429 2791 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 2792 },
2448 2793 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 2794}
2454 2795
2455register_command "reload" => sub { 2796register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2457 2798
2458 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2462 } 2802 }
2463}; 2803};
2464 2804
2465unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2466 2829
2467$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2469 prio => 0, 2833 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2472 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2473 $NOW = Event::time; 2843 $NOW = Event::time;
2474 2844
2475 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2476 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2478 2849
2479 $WAIT_FOR_TICK->broadcast; 2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2481 2860
2482 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484 2863
2485 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2487 }, 2875 },
2488); 2876);
2489 2877
2878{
2490IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2491 2880 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2881 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2494 poll => 'r', 2883 poll => 'r',
2495 prio => 5, 2884 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2502 after => 0, 2886 cb => \&BDB::poll_cb,
2503 interval => 10, 2887 );
2504 cb => sub { 2888 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2889
2506 write_runtime 2890 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2924 };
2509 }, 2925 }
2510); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2511 2983
2512END { cf::emergency_save } 2984END { cf::emergency_save }
2513 2985
25141 29861
2515 2987

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