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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 94
65binmode STDOUT; 95binmode STDOUT;
66binmode STDERR; 96binmode STDERR;
67 97
68# read virtual server time, if available 98# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
73} 103}
74 104
75mkdir cf::localdir; 105mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 107
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
84 111
85############################################################################# 112#############################################################################
86 113
87=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
88 115
95=item $cf::RUNTIME 122=item $cf::RUNTIME
96 123
97The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 125every server tick.
99 126
100=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 130
102The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
104 135
105=item $cf::NOW 136=item $cf::NOW
106 137
107The time of the last (current) server tick. 138The time of the last (current) server tick.
108 139
113=item %cf::CFG 144=item %cf::CFG
114 145
115Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 147from wherever your confdir points to.
117 148
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
119 150
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 154
125=back 155=back
126 156
127=cut 157=cut
128 158
129BEGIN { 159BEGIN {
130 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 161 my $msg = join "", @_;
132 utf8::encode $msg;
133 162
134 $msg .= "\n" 163 $msg .= "\n"
135 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
136 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
137 LOG llevError, $msg; 169 LOG llevError, $msg;
138 }; 170 };
139} 171}
140 172
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 220 $d
189 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
190} 222}
191 223
192use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 225
194=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
195 227
196Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
197 229
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
206 231
207Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 233
216=item cf::lock_wait $string 234=item cf::lock_wait $string
217 235
218Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
219 237
225returned. 243returned.
226 244
227Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
229 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
230=cut 252=cut
231 253
232our %LOCK; 254our %LOCK;
233 255
234sub lock_wait($) { 256sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
255 } 277 }
256} 278}
257 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
258sub freeze_mainloop { 286sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
260 288
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
262 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
263 $guard 293 $guard
264} 294}
265 295
266=item cf::async { BLOCK } 296=item cf::async { BLOCK }
337 367
338 $coro 368 $coro
339} 369}
340 370
341sub write_runtime { 371sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
343 375
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 377 or return;
346 378
379 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 384 and return;
350 385
386 # always fsync - this file is important
351 aio_fsync $fh 387 aio_fsync $fh
352 and return; 388 and return;
353 389
354 close $fh 390 close $fh
355 or return; 391 or return;
358 and return; 394 and return;
359 395
360 1 396 1
361} 397}
362 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
363=back 410=back
364 411
365=cut 412=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 413
543############################################################################# 414#############################################################################
544 415
545=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
546 417
672our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 544our @CB_MAP = ();
674 545
675my %attachment; 546my %attachment;
676 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
677sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
679 556
680 use sort 'stable'; 557 use sort 'stable';
681 558
852# object support 729# object support
853 730
854sub reattach { 731sub reattach {
855 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 736
858 my $registry = $obj->registry; 737 my $registry = $obj->registry;
859 738
860 @$registry = (); 739 @$registry = ();
861 740
908 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
909 788
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 793 close $fh;
915 794
916 if (@$objs) { 795 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 801 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
924 } 803 }
925 } else { 804 } else {
926 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 930 . "\n};\n1";
1052 931
1053 eval $source 932 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 934 : "extension disabled.\n";
935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
936 warn $@;
937 warn "mandatory extension failed to load, exiting.\n";
938 exit 1;
939 }
940 die $@;
941 }
1056 942
1057 push @EXTS, $pkg; 943 push @EXTS, $pkg;
1058} 944}
1059 945
1060sub load_extensions { 946sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1067 } 953 }
1068} 954}
1069 955
1070############################################################################# 956#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 957
1086=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1087 959
1088Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1089 961
1102Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1103 975
1104=cut 976=cut
1105 977
1106sub playerdir($) { 978sub playerdir($) {
1107 cf::localdir 979 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 981}
1113 982
1114sub path($) { 983sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 985
1117 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1118} 987}
1119 988
1120sub find_active($) { 989sub find_active($) {
1121 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1125 994
1126sub exists($) { 995sub exists($) {
1127 my ($login) = @_; 996 my ($login) = @_;
1128 997
1129 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1131} 1000}
1132 1001
1133sub find($) { 1002sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1004 my $login = $_[0];
1136 1005
1137 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1138 1007
1139 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1140 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
1141 or return; 1017 or return;
1142 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
1143 } 1019 }
1144 } 1020 }
1181 1057
1182=cut 1058=cut
1183 1059
1184sub quit_character { 1060sub quit_character {
1185 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1186 1064
1187 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1067
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1075 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1200 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1201} 1099}
1202 1100
1203=item cf::player::list_logins 1101=item cf::player::list_logins
1204 1102
1205Returns am arrayref of all valid playernames in the system, can take a 1103Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1207 1105
1208=cut 1106=cut
1209 1107
1210sub list_logins { 1108sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1110 or return [];
1213 1111
1214 my @logins; 1112 my @logins;
1215 1113
1216 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1225 \@logins 1123 \@logins
1226} 1124}
1227 1125
1228=item $player->maps 1126=item $player->maps
1229 1127
1230Returns an arrayref of cf::path's of all maps that are private for this 1128Returns an arrayref of map paths that are private for this
1231player. May block. 1129player. May block.
1232 1130
1233=cut 1131=cut
1234 1132
1235sub maps($) { 1133sub maps($) {
1236 my ($pl) = @_; 1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1137
1238 my $files = aio_readdir playerdir $pl 1138 my $files = aio_readdir playerdir $pl
1239 or return; 1139 or return;
1240 1140
1241 my @paths; 1141 my @paths;
1243 for (@$files) { 1143 for (@$files) {
1244 utf8::decode $_; 1144 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1145 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1146 next unless /^$PATH_SEP/o;
1247 1147
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1148 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1149 }
1250 1150
1251 \@paths 1151 \@paths
1252} 1152}
1253 1153
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1255 1155
1256Sends an ext reply to the player. 1156Sends an ext reply to the player.
1257 1157
1258=cut 1158=cut
1259 1159
1260sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1262 1162
1263 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1264 1164
1265 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1266} 1166}
1267 1167
1268package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1269 1208
1270=back 1209=back
1271
1272 1210
1273=head3 cf::map 1211=head3 cf::map
1274 1212
1275=over 4 1213=over 4
1276 1214
1279package cf::map; 1217package cf::map;
1280 1218
1281use Fcntl; 1219use Fcntl;
1282use Coro::AIO; 1220use Coro::AIO;
1283 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1284our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1286 1228
1287sub generate_random_map { 1229sub generate_random_map {
1288 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1232 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1244 )
1305} 1245}
1306 1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1307# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1308# all maps in C++... 1377# all maps in C++...
1309sub change_all_map_light { 1378sub change_all_map_light {
1310 my ($change) = @_; 1379 my ($change) = @_;
1311 1380
1312 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1314} 1383}
1315 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1316sub load_map_header($) { 1393sub load_header_from($) {
1317 my ($path) = @_; 1394 my ($self, $path) = @_;
1318 1395
1319 utf8::encode $path; 1396 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1321 or return; 1401 or return;
1322 1402
1323 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1324 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1325 1449
1326 # for better error messages only, will be overwritten later 1450 $self->default_region (cf::region::find_by_path $self->{path})
1327 $map->path ($path); 1451 unless $self->default_region;
1328 1452
1329 $map->load_header ($path) 1453 1
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1454}
1336 1455
1337sub find; 1456sub find;
1338sub find { 1457sub find {
1339 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1340 1459
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1461
1346 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1347 1463
1348 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1350 1466 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1467 or return;
1365 1468
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1378 1470
1379 Coro::cede; 1471 $map->load_header
1472 or return;
1380 1473
1381 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1477 $map->reset;
1383 undef $guard; 1478 undef $guard;
1384 $map = find $path 1479 return find $path;
1385 or return;
1386 } 1480 }
1387 1481
1388 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1389 } 1483 }
1390} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1391 1488
1392sub load { 1489sub load {
1393 my ($self) = @_; 1490 my ($self) = @_;
1394 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1395 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1397 1498
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1500
1400 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1401 1502
1402 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1403 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1509 or return;
1405 1510
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1408 1513
1409 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1515 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1517 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1414 } 1519 }
1415 } 1520 }
1416 1521
1417 Coro::cede; 1522 Coro::cede;
1418
1419 # now do the right thing for maps 1523 # now do the right thing for maps
1420 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1432 $self->activate; 1536 $self->activate;
1433 } 1537 }
1434 1538
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1438} 1552}
1439 1553
1440# find and load all maps in the 3x3 area around a map 1554# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1555sub load_diag {
1442 my ($map) = @_; 1556 my ($map) = @_;
1472 1586
1473 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1474} 1588}
1475 1589
1476our %MAP_PREFETCH; 1590our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1591our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1592
1492sub find_async { 1593sub find_async {
1493 my ($path, $origin) = @_; 1594 my ($path, $origin) = @_;
1494 1595
1495 $path = new cf::path $path, $origin && $origin->path; 1596 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1597
1498 if (my $map = $cf::MAP{$key}) { 1598 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1600 }
1501 1601
1502 $MAP_PREFETCH{$key} = $path; 1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1503 $MAP_PREFETCHER->ready; 1615 $MAP_PREFETCHER->prio (6);
1504 1616
1505 () 1617 ()
1506} 1618}
1507 1619
1508sub save { 1620sub save {
1512 1624
1513 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1514 1626
1515 return unless $self->dirty; 1627 return unless $self->dirty;
1516 1628
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1631
1520 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1521 1633
1522 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1523 1635
1526 cf::async { 1638 cf::async {
1527 $_->contr->save for $self->players; 1639 $_->contr->save for $self->players;
1528 }; 1640 };
1529 1641
1530 if ($uniq) { 1642 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1645 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1647 }
1536} 1648}
1537 1649
1538sub swap_out { 1650sub swap_out {
1539 my ($self) = @_; 1651 my ($self) = @_;
1553 1665
1554sub reset_at { 1666sub reset_at {
1555 my ($self) = @_; 1667 my ($self) = @_;
1556 1668
1557 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1560 1672
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1675
1568 my ($self) = @_; 1680 my ($self) = @_;
1569 1681
1570 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1571} 1683}
1572 1684
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1685sub reset {
1587 my ($self) = @_; 1686 my ($self) = @_;
1588 1687
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1689
1591 return if $self->players; 1690 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1593 1692
1594 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1595 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1596 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1597 1706
1707 $self->clear;
1708
1598 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1599 1710
1600 $self->{path}->unlink_save; 1711 $self->unlink_save;
1601 $self->destroy; 1712 $self->destroy;
1602} 1713}
1603 1714
1604my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1605 1716
1606sub nuke { 1717sub nuke {
1607 my ($self) = @_; 1718 my ($self) = @_;
1608 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1612 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1613} 1733}
1614 1734
1615=item cf::map::unique_maps 1735=item cf::map::unique_maps
1616 1736
1617Returns an arrayref of cf::path's of all shared maps that have 1737Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1738instantiated unique items. May block.
1619 1739
1620=cut 1740=cut
1621 1741
1622sub unique_maps() { 1742sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1743 my $files = aio_readdir $UNIQUEDIR
1624 or return; 1744 or return;
1625 1745
1626 my @paths; 1746 my @paths;
1627 1747
1628 for (@$files) { 1748 for (@$files) {
1629 utf8::decode $_; 1749 utf8::decode $_;
1630 next if /\.pst$/; 1750 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1751 next unless /^$PATH_SEP/o;
1632 1752
1633 push @paths, new cf::path $_; 1753 push @paths, cf::map::normalise $_;
1634 } 1754 }
1635 1755
1636 \@paths 1756 \@paths
1637} 1757}
1638 1758
1713 1833
1714=item $player_object->enter_link 1834=item $player_object->enter_link
1715 1835
1716Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1717 1837
1718The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1720 1840
1841Will never block.
1842
1721=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1722 1844
1723Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1848fails, to the emergency map position.
1727 1849
1728Might block. 1850Might block.
1729 1851
1730=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1731 1863
1732sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1733 my ($self) = @_; 1865 my ($self) = @_;
1734 1866
1735 $self->deactivate_recursive; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736
1737 return if $self->map == $LINK_MAP;
1738 1868
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1870 if $self->map;
1741 1871
1742 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1873}
1744 1874
1745sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1747 1877
1769 $map->load; 1899 $map->load;
1770 $map->load_diag; 1900 $map->load_diag;
1771 1901
1772 return unless $self->contr->active; 1902 return unless $self->contr->active;
1773 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1775} 1907}
1776 1908
1777cf::player->attach ( 1909cf::player->attach (
1778 on_logout => sub { 1910 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1923 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1924 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1925 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1926 $pl->ob->enter_link;
1795 (async { 1927 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1928 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1929 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1930 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1931 cf::NDI_RED);
1932 # we need this sleep as the login has a concurrent enter_exit running
1933 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1934 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1935 $pl->ob->leave_link;
1804 })->prio (2); 1936 })->prio (2);
1805 } 1937 }
1806 }, 1938 },
1811=cut 1943=cut
1812 1944
1813sub cf::object::player::goto { 1945sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1815 1947
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1948 $self->enter_link;
1819 1949
1820 (async { 1950 (async {
1951 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1952 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1823 1954 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1955 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1957
1829 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1959 })->prio (1);
1831} 1960}
1832 1961
1836 1965
1837sub parse_random_map_params { 1966sub parse_random_map_params {
1838 my ($spec) = @_; 1967 my ($spec) = @_;
1839 1968
1840 my $rmp = { # defaults 1969 my $rmp = { # defaults
1841 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1843 }; 1974 };
1844 1975
1845 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1847 1978
1851 $rmp 1982 $rmp
1852} 1983}
1853 1984
1854sub prepare_random_map { 1985sub prepare_random_map {
1855 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1989
1857 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1992 # that depends on the exit object
1860 1993
1861 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1862 1995
1863 if ($exit->map) { 1996 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1868 } 2001 }
1869 2002
1870 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1871 2004
1872 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1874 2008
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1877 2013
1878 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2015 $exit->msg (undef);
1880 } 2016 }
1881} 2017}
1882 2018
1883sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1885 2021
1886 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
1887 2034
1888 $self->enter_link; 2035 $self->enter_link;
1889 2036
1890 (async { 2037 (async {
1891 $self->deactivate_recursive; # just to be sure 2038 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 2039 unless (eval {
1893 prepare_random_map $exit 2040 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 2041
1899 1; 2042 1;
1900 }) { 2043 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2046 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2048
1906 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2050 $self->leave_link;
1908 } 2051 }
1909 })->prio (1); 2052 })->prio (1);
1922 2065
1923sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1925 2068
1926 utf8::encode $text; 2069 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2071}
1929 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1930 2085
1931=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1932 2087
1933Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2118 # get handled first
1964 my $queue = delete $ns->{query_queue} 2119 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2121
1967 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2124
1969 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1970 2126
1971 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2128 if (@$queue) {
2030 2186
2031# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
2032 2188
2033=pod 2189=pod
2034 2190
2035The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
2036 2192
2037 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2194 cf::object::player player
2039 cf::player peaceful 2195 cf::player peaceful
2040 cf::map trigger 2196 cf::map trigger
2125############################################################################# 2281#############################################################################
2126 2282
2127=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
2128 2284
2129Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
2130currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2131excludes objects. 2287convert to/from binary).
2132 2288
2133The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2290using it, it should be unique.
2135 2291
2136=over 4 2292=over 4
2137 2293
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
2145 2295
2146Returns a single value from the database 2296Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2297
2153=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
2154 2299
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2301
2166=cut 2302=cut
2167 2303
2168our $DB; 2304our $DB;
2169 2305
2170{ 2306sub db_init {
2171 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
2172 2309
2173 sub db_load() { 2310 cf::sync_job {
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2311 eval {
2175 } 2312 $DB->set_flags (BDB::CHKSUM);
2176 2313
2177 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2178 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2179 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
2180 waitpid $pid, 0 if $pid; 2317 };
2181 if (0 == ($pid = fork)) { 2318 cf::cleanup "db_open(db): $@" if $@;
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2319 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2320 }
2321}
2199 2322
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2323sub db_get($$) {
2206 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
2211 sub db_put($$;$) { 2334sub db_put($$$) {
2212 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2214 } else { 2337}
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 2338
2220 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
2221 prio => 10000, 2340
2222 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
2223 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
2224 }, 2371 }
2225 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
2226} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
2227 2453
2228############################################################################# 2454#############################################################################
2229# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
2230 2543
2231sub cfg_load { 2544sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 2546 or return;
2234 2547
2235 local $/; 2548 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2237 2550
2251 2564
2252sub main { 2565sub main {
2253 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2569 (async {
2256 async { Event::one_event }; 2570 Event::one_event;
2571 })->prio (Coro::PRIO_MAX);
2257 }; 2572 };
2258 2573
2259 cfg_load; 2574 cfg_load;
2260 db_load; 2575 db_init;
2261 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
2262 Event::loop; 2579 Event::loop;
2263} 2580}
2264 2581
2265############################################################################# 2582#############################################################################
2266# initialisation and cleanup 2583# initialisation and cleanup
2267 2584
2268# install some emergency cleanup handlers 2585# install some emergency cleanup handlers
2269BEGIN { 2586BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2587 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2588 Event->signal (
2589 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2590 data => WF_AUTOCANCEL,
2273 signal => $signal, 2591 signal => $signal,
2592 prio => 0,
2274 cb => sub { 2593 cb => sub {
2275 cf::cleanup "SIG$signal"; 2594 cf::cleanup "SIG$signal";
2276 }, 2595 },
2277 ); 2596 );
2278 } 2597 }
2279} 2598}
2284 warn "enter emergency perl save\n"; 2603 warn "enter emergency perl save\n";
2285 2604
2286 cf::sync_job { 2605 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2606 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2607 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2608 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2609 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2610 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2611 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2612 $pl->valid or next;
2294 $pl->save; 2613 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2619 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2620 $map->valid or next;
2302 $map->save; 2621 $map->save;
2303 } 2622 }
2304 warn "end emergency map save\n"; 2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2305 }; 2628 };
2306 2629
2307 warn "leave emergency perl save\n"; 2630 warn "leave emergency perl save\n";
2308} 2631}
2309 2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
2310sub reload() { 2640sub do_reload_perl() {
2311 # can/must only be called in main 2641 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
2314 return; 2644 return;
2315 } 2645 }
2316 2646
2317 warn "reloading..."; 2647 warn "reloading...";
2318 2648
2319 warn "freezing server"; 2649 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
2322 2655
2323 warn "sync database to disk"; 2656 warn "syncing database to disk";
2324 cf::db_sync; 2657 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2658
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
2329 2660
2330 warn "cancel all watchers"; 2661 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2664 }
2334 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
2335 warn "cancel all extension coros"; 2677 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2679 %EXT_CORO = ();
2338 2680
2339 warn "remove commands"; 2681 warn "removing commands";
2340 %COMMAND = (); 2682 %COMMAND = ();
2341 2683
2342 warn "remove ext commands"; 2684 warn "removing ext commands";
2343 %EXTCMD = (); 2685 %EXTCMD = ();
2344 2686
2345 warn "unload/nuke all extensions"; 2687 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2688 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2689 warn "... unloading $pkg";
2348 2690
2349 if (my $cb = $pkg->can ("unload")) { 2691 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2692 eval {
2355 2697
2356 warn "... nuking $pkg"; 2698 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2699 Symbol::delete_package $pkg;
2358 } 2700 }
2359 2701
2360 warn "unload all perl modules loaded from $LIBDIR"; 2702 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2705
2364 warn "removing <$k>"; 2706 warn "... unloading $k";
2365 delete $INC{$k}; 2707 delete $INC{$k};
2366 2708
2367 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
2369 2711
2372 } 2714 }
2373 2715
2374 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
2375 } 2717 }
2376 2718
2377 warn "get rid of safe::, as good as possible"; 2719 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2722
2381 warn "unload cf.pm \"a bit\""; 2723 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
2383 2726
2384 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2728 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
2387 2730
2731 warn "unload completed, starting to reload now";
2732
2388 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
2389 require cf; 2734 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2736
2392 warn "load config and database again"; 2737 warn "loading config and database again";
2393 cf::cfg_load; 2738 cf::cfg_load;
2394 cf::db_load;
2395 2739
2396 warn "load extensions"; 2740 warn "loading extensions";
2397 cf::load_extensions; 2741 cf::load_extensions;
2398 2742
2399 warn "reattach attachments to objects/players"; 2743 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2744 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2745 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2746 reattach $_ for values %MAP;
2403 }; 2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
2404 2749
2405 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
2406 warn $@; 2754 warn $@;
2407 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
2408 exit 1; 2756 exit 1;
2409 } 2757 };
2410 2758
2411 warn "reloaded"; 2759 warn "reloaded";
2412}; 2760};
2413 2761
2414############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
2415 2763
2416unless ($LINK_MAP) { 2764sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
2418 2767
2419 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
2420 $LINK_MAP->height (41); 2769 reentrant => 0,
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
2429 cb => sub { 2772 cb => sub {
2430 $_[0]->w->cancel; 2773 do_reload_perl;
2431 2774 undef $RELOAD_WATCHER;
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 }); 2775 },
2450 2776 );
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 2777}
2456 2778
2457register_command "reload" => sub { 2779register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2459 2781
2460 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2464 } 2785 }
2465}; 2786};
2466 2787
2467unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2468 2812
2469$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2471 prio => 0, 2816 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2474 cb => sub { 2819 cb => sub {
2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2475 $NOW = Event::time; 2826 $NOW = Event::time;
2476 2827
2477 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2478 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2480 2832
2481 $WAIT_FOR_TICK->broadcast; 2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2483 2843
2484 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2846
2487 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2489 }, 2858 },
2490); 2859);
2491 2860
2861{
2492IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2493 2863 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2864 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2496 poll => 'r', 2866 poll => 'r',
2497 prio => 5, 2867 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2504 after => 0, 2869 cb => \&BDB::poll_cb,
2505 interval => 10, 2870 );
2506 cb => sub { 2871 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2872
2508 write_runtime 2873 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2907 };
2511 }, 2908 }
2512); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2513 2928
2514END { cf::emergency_save } 2929END { cf::emergency_save }
2515 2930
25161 29311
2517 2932

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