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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.47 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_reload_1; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our %PROP_TYPE; 45our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 46
24our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 48our $TICK_WATCHER;
26our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
51
52our %CFG;
53
54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
67
68binmode STDOUT;
69binmode STDERR;
70
71# read virtual server time, if available
72unless ($RUNTIME || !-e cf::localdir . "/runtime") {
73 open my $fh, "<", cf::localdir . "/runtime"
74 or die "unable to read runtime file: $!";
75 $RUNTIME = <$fh> + 0.;
76}
77
78mkdir cf::localdir;
79mkdir cf::localdir . "/" . cf::playerdir;
80mkdir cf::localdir . "/" . cf::tmpdir;
81mkdir cf::localdir . "/" . cf::uniquedir;
82mkdir $RANDOM_MAPS;
83
84our $EMERGENCY_POSITION;
85
86#############################################################################
87
88=head2 GLOBAL VARIABLES
89
90=over 4
91
92=item $cf::UPTIME
93
94The timestamp of the server start (so not actually an uptime).
95
96=item $cf::RUNTIME
97
98The time this server has run, starts at 0 and is increased by $cf::TICK on
99every server tick.
100
101=item $cf::LIBDIR
102
103The perl library directory, where extensions and cf-specific modules can
104be found. It will be added to C<@INC> automatically.
105
106=item $cf::NOW
107
108The time of the last (current) server tick.
109
110=item $cf::TICK
111
112The interval between server ticks, in seconds.
113
114=item %cf::CFG
115
116Configuration for the server, loaded from C</etc/crossfire/config>, or
117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
125
126=back
127
128=cut
27 129
28BEGIN { 130BEGIN {
29 *CORE::GLOBAL::warn = sub { 131 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 132 my $msg = join "", @_;
133 utf8::encode $msg;
134
31 $msg .= "\n" 135 $msg .= "\n"
32 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
33 137
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
36 }; 139 };
37} 140}
38 141
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 144@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 145@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 146@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 147@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 148
75# we bless all objects into (empty) derived classes to force a method lookup 149# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 150# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 151for my $pkg (qw(
152 cf::global cf::attachable
153 cf::object cf::object::player
154 cf::client cf::player
155 cf::arch cf::living
156 cf::map cf::party cf::region
157)) {
78 no strict 'refs'; 158 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 159 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 160}
81 161
82$Event::DIED = sub { 162$Event::DIED = sub {
83 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
84}; 164};
85 165
86my %ext_pkg; 166=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 167
92############################################################################# 168=over 4
93# utility functions 169
170=item dumpval $ref
171
172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
94 192
95use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json
196
197Converts a JSON string into the corresponding perl data structure.
198
199=cut
96 200
97sub from_json($) { 201sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 203 JSON::Syck::Load $_[0]
100} 204}
101 205
206=item $json = cf::to_json $ref
207
208Converts a perl data structure into its JSON representation.
209
210=cut
211
102sub to_json($) { 212sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
105} 215}
106 216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
276
277=item cf::sync_job { BLOCK }
278
279The design of crossfire+ requires that the main coro ($Coro::main) is
280always able to handle events or runnable, as crossfire+ is only partly
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
282
283If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish
286fast or be very important.
287
288=cut
289
290sub sync_job(&) {
291 my ($job) = @_;
292
293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
308 })->prio (Coro::PRIO_MAX);
309
310 while ($busy) {
311 Coro::cede or Event::one_event;
312 }
313
314 wantarray ? @res : $res[0]
315 } else {
316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
319 }
320}
321
322=item $coro = cf::async_ext { BLOCK }
323
324Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded.
326
327=cut
328
329sub async_ext(&) {
330 my $cb = shift;
331
332 my $coro = &Coro::async ($cb);
333
334 $coro->on_destroy (sub {
335 delete $EXT_CORO{$coro+0};
336 });
337 $EXT_CORO{$coro+0} = $coro;
338
339 $coro
340}
341
342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
345 my $runtime = cf::localdir . "/runtime";
346
347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
348 or return;
349
350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
352 and return;
353
354 aio_fsync $fh
355 and return;
356
357 close $fh
358 or return;
359
360 aio_rename "$runtime~", $runtime
361 and return;
362
363 1
364}
365
366=back
367
368=cut
369
107############################################################################# 370#############################################################################
108# "new" plug-in system
109 371
110=item $object->attach ($attachment, ...) 372=head2 ATTACHABLE OBJECTS
111 373
112Attach a pre-registered attachment to an object. 374Many objects in crossfire are so-called attachable objects. That means you can
375attach callbacks/event handlers (a collection of which is called an "attachment")
376to it. All such attachable objects support the following methods.
113 377
114=item $player->attach ($attachment, ...) 378In the following description, CLASS can be any of C<global>, C<object>
379C<player>, C<client> or C<map> (i.e. the attachable objects in
380crossfire+).
115 381
116Attach a pre-registered attachment to a player. 382=over 4
117 383
118=item $map->attach ($attachment, ...) # not yet persistent 384=item $attachable->attach ($attachment, key => $value...)
119 385
120Attach a pre-registered attachment to a map. 386=item $attachable->detach ($attachment)
121 387
122=item cf::attach_global ... 388Attach/detach a pre-registered attachment to a specific object and give it
389the specified key/value pairs as arguments.
123 390
124Attach handlers for global events. 391Example, attach a minesweeper attachment to the given object, making it a
39210x10 minesweeper game:
125 393
126This and all following C<attach_*>-functions expect any number of the 394 $obj->attach (minesweeper => width => 10, height => 10);
127following handler/hook descriptions: 395
396=item $bool = $attachable->attached ($name)
397
398Checks wether the named attachment is currently attached to the object.
399
400=item cf::CLASS->attach ...
401
402=item cf::CLASS->detach ...
403
404Define an anonymous attachment and attach it to all objects of the given
405CLASS. See the next function for an explanation of its arguments.
406
407You can attach to global events by using the C<cf::global> class.
408
409Example, log all player logins:
410
411 cf::player->attach (
412 on_login => sub {
413 my ($pl) = @_;
414 ...
415 },
416 );
417
418Example, attach to the jeweler skill:
419
420 cf::object->attach (
421 type => cf::SKILL,
422 subtype => cf::SK_JEWELER,
423 on_use_skill => sub {
424 my ($sk, $ob, $part, $dir, $msg) = @_;
425 ...
426 },
427 );
428
429=item cf::CLASS::attachment $name, ...
430
431Register an attachment by C<$name> through which attachable objects of the
432given CLASS can refer to this attachment.
433
434Some classes such as crossfire maps and objects can specify attachments
435that are attached at load/instantiate time, thus the need for a name.
436
437These calls expect any number of the following handler/hook descriptions:
128 438
129=over 4 439=over 4
130 440
131=item prio => $number 441=item prio => $number
132 442
134by another C<prio> setting). Lower priority handlers get executed 444by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 445earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 446registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 447unless you know what you are doing.
138 448
449=item type => $type
450
451(Only for C<< cf::object->attach >> calls), limits the attachment to the
452given type of objects only (the additional parameter C<subtype> can be
453used to further limit to the given subtype).
454
139=item on_I<event> => \&cb 455=item on_I<event> => \&cb
140 456
141Call the given code reference whenever the named event happens (event is 457Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 458something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 459handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 468package and register them. Only handlers for eevents supported by the
153object/class are recognised. 469object/class are recognised.
154 470
155=back 471=back
156 472
157=item cf::attach_to_type $object_type, $subtype, ... 473Example, define an attachment called "sockpuppet" that calls the given
474event handler when a monster attacks:
158 475
159Attach handlers for a specific object type (e.g. TRANSPORT) and 476 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 477 on_skill_attack => sub {
161type. 478 my ($self, $victim) = @_;
479 ...
480 }
481 }
162 482
163=item cf::attach_to_objects ... 483=item $attachable->valid
164 484
165Attach handlers to all objects. Do not use this except for debugging or 485Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 486C-level object still exists. If you try to access an object that has no
167the game. 487valid C counterpart anymore you get an exception at runtime. This method
168 488can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 489exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 490
179=cut 491=cut
180 492
181# the following variables are defined in .xs and must not be re-created 493# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 494our @CB_GLOBAL = (); # registry for all global events
495our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 496our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 497our @CB_PLAYER = ();
498our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 499our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 500our @CB_MAP = ();
187 501
188my %attachment; 502my %attachment;
189 503
190sub _attach_cb($\%$$$) { 504sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 505 my ($registry, $event, $prio, $cb) = @_;
192 506
193 use sort 'stable'; 507 use sort 'stable';
194 508
195 $cb = [$prio, $cb]; 509 $cb = [$prio, $cb];
196 510
197 @{$registry->[$event]} = sort 511 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 512 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 513 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 514}
515
516# hack
517my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 518
204# attach handles attaching event callbacks 519# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 520# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 521# registry (== where the callback attaches to).
207sub _attach(\@$@) { 522sub _attach {
208 my ($registry, $klass, @arg) = @_; 523 my ($registry, $klass, @arg) = @_;
209 524
525 my $object_type;
210 my $prio = 0; 526 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 527 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
528
529 #TODO: get rid of this hack
530 if ($attachable_klass{$klass}) {
531 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
532 }
218 533
219 while (@arg) { 534 while (@arg) {
220 my $type = shift @arg; 535 my $type = shift @arg;
221 536
222 if ($type eq "prio") { 537 if ($type eq "prio") {
223 $prio = shift @arg; 538 $prio = shift @arg;
224 539
540 } elsif ($type eq "type") {
541 $object_type = shift @arg;
542 $registry = $CB_TYPE[$object_type] ||= [];
543
544 } elsif ($type eq "subtype") {
545 defined $object_type or Carp::croak "subtype specified without type";
546 my $object_subtype = shift @arg;
547 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
548
225 } elsif ($type eq "package") { 549 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 550 my $pkg = shift @arg;
227 551
228 while (my ($name, $id) = each %cb_id) { 552 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 553 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 554 _attach_cb $registry, $id, $prio, $cb;
231 } 555 }
232 } 556 }
233 557
234 } elsif (exists $cb_id{$type}) { 558 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 559 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 560
237 } elsif (ref $type) { 561 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 562 warn "attaching objects not supported, ignoring.\n";
239 563
240 } else { 564 } else {
241 shift @arg; 565 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 566 warn "attach argument '$type' not supported, ignoring.\n";
243 } 567 }
244 } 568 }
245
246 \%undo
247} 569}
248 570
249sub _attach_attachment { 571sub _object_attach {
250 my ($obj, $name, @args) = @_; 572 my ($obj, $name, %arg) = @_;
251 573
252 my $res; 574 return if exists $obj->{_attachment}{$name};
253 575
254 if (my $attach = $attachment{$name}) { 576 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 577 my $registry = $obj->registry;
256 578
257 for (@$attach) { 579 for (@$attach) {
258 my ($klass, @attach) = @$_; 580 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 581 _attach $registry, $klass, @attach;
260 }
261
262 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
263 for (@$cb) {
264 eval { $_->[1]->($obj, @args); };
265 if ($@) {
266 warn "$@";
267 warn "... while processing '$name' instantiate with args <@args>.\n";
268 }
269 } 582 }
270 } 583
584 $obj->{$name} = \%arg;
271 } else { 585 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 586 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 587 }
274 588
275 push @{$obj->{_attachment}}, $name; 589 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 590}
280 591
281sub cf::object::attach { 592sub cf::attachable::attach {
593 if (ref $_[0]) {
594 _object_attach @_;
595 } else {
596 _attach shift->_attach_registry, @_;
597 }
598};
599
600# all those should be optimised
601sub cf::attachable::detach {
282 my ($obj, $name, @args) = @_; 602 my ($obj, $name) = @_;
283 603
284 _attach_attachment $obj, $name, @args; 604 if (ref $obj) {
285} 605 delete $obj->{_attachment}{$name};
606 reattach ($obj);
607 } else {
608 Carp::croak "cannot, currently, detach class attachments";
609 }
610};
286 611
287sub cf::player::attach { 612sub cf::attachable::attached {
288 my ($obj, $name, @args) = @_; 613 my ($obj, $name) = @_;
289 614
290 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 615 exists $obj->{_attachment}{$name}
291} 616}
292 617
293sub cf::map::attach { 618for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, @args) = @_; 619 eval "#line " . __LINE__ . " 'cf.pm'
620 sub cf::\L$klass\E::_attach_registry {
621 (\\\@CB_$klass, KLASS_$klass)
622 }
295 623
296 _attach_attachment KLASS_MAP, $obj, $name, @args; 624 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 625 my \$name = shift;
324 626
325 $attachment{$name} = [[KLASS_OBJECT, @_]]; 627 \$attachment{\$name} = [[KLASS_$klass, \@_]];
628 }
629 ";
630 die if $@;
326} 631}
327 632
328our $override; 633our $override;
329our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 634our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
330 635
344 for (@$callbacks) { 649 for (@$callbacks) {
345 eval { &{$_->[1]} }; 650 eval { &{$_->[1]} };
346 651
347 if ($@) { 652 if ($@) {
348 warn "$@"; 653 warn "$@";
349 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 654 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
350 override; 655 override;
351 } 656 }
352 657
353 return 1 if $override; 658 return 1 if $override;
354 } 659 }
355 660
356 0 661 0
357} 662}
663
664=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
665
666=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
667
668Generate an object-specific event with the given arguments.
669
670This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
671removed in future versions), and there is no public API to access override
672results (if you must, access C<@cf::invoke_results> directly).
673
674=back
675
676=cut
358 677
359############################################################################# 678#############################################################################
360# object support 679# object support
361 680
362sub instantiate {
363 my ($obj, $data) = @_;
364
365 $data = from_json $data;
366
367 for (@$data) {
368 my ($name, $args) = @$_;
369 attach $obj, $name, @{$args || [] };
370 }
371}
372
373# basically do the same as instantiate, without calling instantiate
374sub reattach { 681sub reattach {
682 # basically do the same as instantiate, without calling instantiate
375 my ($obj) = @_; 683 my ($obj) = @_;
684
376 my $registry = $obj->registry; 685 my $registry = $obj->registry;
377 686
378 @$registry = (); 687 @$registry = ();
379 688
689 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
690
380 for my $name (@{ $obj->{_attachment} }) { 691 for my $name (keys %{ $obj->{_attachment} || {} }) {
381 if (my $attach = $attachment{$name}) { 692 if (my $attach = $attachment{$name}) {
382 for (@$attach) { 693 for (@$attach) {
383 my ($klass, @attach) = @$_; 694 my ($klass, @attach) = @$_;
384 _attach @$registry, $klass, @attach; 695 _attach $registry, $klass, @attach;
385 } 696 }
386 } else { 697 } else {
387 warn "object uses attachment '$name' that is not available, postponing.\n"; 698 warn "object uses attachment '$name' that is not available, postponing.\n";
388 } 699 }
389 } 700 }
390} 701}
391 702
703cf::attachable->attach (
704 prio => -1000000,
705 on_instantiate => sub {
706 my ($obj, $data) = @_;
707
708 $data = from_json $data;
709
710 for (@$data) {
711 my ($name, $args) = @$_;
712
713 $obj->attach ($name, %{$args || {} });
714 }
715 },
716 on_reattach => \&reattach,
717 on_clone => sub {
718 my ($src, $dst) = @_;
719
720 @{$dst->registry} = @{$src->registry};
721
722 %$dst = %$src;
723
724 %{$dst->{_attachment}} = %{$src->{_attachment}}
725 if exists $src->{_attachment};
726 },
727);
728
392sub object_freezer_save { 729sub object_freezer_save {
393 my ($filename, $objs) = @_; 730 my ($filename, $rdata, $objs) = @_;
394 731
395 $filename .= ".pst"; 732 sync_job {
733 if (length $$rdata) {
734 warn sprintf "saving %s (%d,%d)\n",
735 $filename, length $$rdata, scalar @$objs;
396 736
397 if (@$objs) { 737 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
398 open my $fh, ">:raw", "$filename~"; 738 chmod SAVE_MODE, $fh;
399 chmod $fh, SAVE_MODE; 739 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
400 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 740 aio_fsync $fh;
401 close $fh; 741 close $fh;
742
743 if (@$objs) {
744 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
745 chmod SAVE_MODE, $fh;
746 my $data = Storable::nfreeze { version => 1, objs => $objs };
747 aio_write $fh, 0, (length $data), $data, 0;
748 aio_fsync $fh;
749 close $fh;
750 aio_rename "$filename.pst~", "$filename.pst";
751 }
752 } else {
753 aio_unlink "$filename.pst";
754 }
755
402 rename "$filename~", $filename; 756 aio_rename "$filename~", $filename;
757 } else {
758 warn "FATAL: $filename~: $!\n";
759 }
403 } else { 760 } else {
404 unlink $filename; 761 aio_unlink $filename;
762 aio_unlink "$filename.pst";
763 }
405 } 764 }
765}
766
767sub object_freezer_as_string {
768 my ($rdata, $objs) = @_;
769
770 use Data::Dumper;
771
772 $$rdata . Dumper $objs
406} 773}
407 774
408sub object_thawer_load { 775sub object_thawer_load {
409 my ($filename) = @_; 776 my ($filename) = @_;
410 777
411 open my $fh, "<:raw:perlio", "$filename.pst" 778 my ($data, $av);
779
780 (aio_load $filename, $data) >= 0
412 or return; 781 or return;
413 782
414 eval { local $/; (Storable::thaw <$fh>)->{objs} } 783 unless (aio_stat "$filename.pst") {
415} 784 (aio_load "$filename.pst", $av) >= 0
416 785 or return;
417attach_to_objects 786 $av = eval { (Storable::thaw $av)->{objs} };
418 prio => -1000000,
419 on_clone => sub {
420 my ($src, $dst) = @_;
421
422 @{$dst->registry} = @{$src->registry};
423
424 %$dst = %$src;
425
426 $dst->{_attachment} = [@{ $src->{_attachment} }]
427 if exists $src->{_attachment};
428 }, 787 }
429; 788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
791 return ($data, $av);
792}
430 793
431############################################################################# 794#############################################################################
432# old plug-in events 795# command handling &c
433 796
434sub inject_event { 797=item cf::register_command $name => \&callback($ob,$args);
435 my $extension = shift;
436 my $event_code = shift;
437 798
438 my $cb = $hook[$event_code]{$extension} 799Register a callback for execution when the client sends the user command
439 or return; 800$name.
440 801
441 &$cb 802=cut
442}
443
444sub inject_global_event {
445 my $event = shift;
446
447 my $cb = $hook[$event]
448 or return;
449
450 List::Util::max map &$_, values %$cb
451}
452
453sub inject_command {
454 my ($name, $obj, $params) = @_;
455
456 for my $cmd (@{ $command{$name} }) {
457 $cmd->[1]->($obj, $params);
458 }
459
460 -1
461}
462 803
463sub register_command { 804sub register_command {
464 my ($name, $time, $cb) = @_; 805 my ($name, $cb) = @_;
465 806
466 my $caller = caller; 807 my $caller = caller;
467 #warn "registering command '$name/$time' to '$caller'"; 808 #warn "registering command '$name/$time' to '$caller'";
468 809
469 push @{ $command{$name} }, [$time, $cb, $caller]; 810 push @{ $COMMAND{$name} }, [$caller, $cb];
470 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
471} 811}
812
813=item cf::register_extcmd $name => \&callback($pl,$packet);
814
815Register a callbackf ro execution when the client sends an extcmd packet.
816
817If the callback returns something, it is sent back as if reply was being
818called.
819
820=cut
472 821
473sub register_extcmd { 822sub register_extcmd {
474 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
475 824
476 my $caller = caller; 825 $EXTCMD{$name} = $cb;
477 #warn "registering extcmd '$name' to '$caller'";
478
479 $extcmd{$name} = [$cb, $caller];
480} 826}
481 827
482sub register { 828cf::player->attach (
483 my ($base, $pkg) = @_; 829 on_command => sub {
830 my ($pl, $name, $params) = @_;
484 831
485 #TODO 832 my $cb = $COMMAND{$name}
486} 833 or return;
834
835 for my $cmd (@$cb) {
836 $cmd->[1]->($pl->ob, $params);
837 }
838
839 cf::override;
840 },
841 on_extcmd => sub {
842 my ($pl, $buf) = @_;
843
844 my $msg = eval { from_json $buf };
845
846 if (ref $msg) {
847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
848 if (my %reply = $cb->($pl, $msg)) {
849 $pl->ext_reply ($msg->{msgid}, %reply);
850 }
851 }
852 } else {
853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
854 }
855
856 cf::override;
857 },
858);
487 859
488sub load_extension { 860sub load_extension {
489 my ($path) = @_; 861 my ($path) = @_;
490 862
491 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
492 my $base = $1; 864 my $base = $1;
493 my $pkg = $1; 865 my $pkg = $1;
494 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
495 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
496 868
497 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
498 870
499 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
500 or die "$path: $!"; 872 or die "$path: $!";
501 873
502 my $source = 874 my $source =
503 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
504 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
505 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
506 . "\n};\n1"; 878 . "\n};\n1";
507 879
508 eval $source 880 unless (eval $source) {
509 or die "$path: $@"; 881 my $msg = $@ ? "$path: $@\n"
510 882 : "extension disabled.\n";
511 push @exts, $pkg; 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
512 $ext_pkg{$base} = $pkg; 884 warn $@;
513 885 warn "mandatory extension failed to load, exiting.\n";
514# no strict 'refs'; 886 exit 1;
515# @{"$pkg\::ISA"} = ext::; 887 }
516 888 die $@;
517 register $base, $pkg;
518}
519
520sub unload_extension {
521 my ($pkg) = @_;
522
523 warn "removing extension $pkg\n";
524
525 # remove hooks
526 #TODO
527# for my $idx (0 .. $#PLUGIN_EVENT) {
528# delete $hook[$idx]{$pkg};
529# } 889 }
530 890
531 # remove commands 891 push @EXTS, $pkg;
532 for my $name (keys %command) {
533 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
534
535 if (@cb) {
536 $command{$name} = \@cb;
537 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
538 } else {
539 delete $command{$name};
540 delete $COMMAND{"$name\000"};
541 }
542 }
543
544 # remove extcmds
545 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
546 delete $extcmd{$name};
547 }
548
549 if (my $cb = $pkg->can ("unload")) {
550 eval {
551 $cb->($pkg);
552 1
553 } or warn "$pkg unloaded, but with errors: $@";
554 }
555
556 Symbol::delete_package $pkg;
557} 892}
558 893
559sub load_extensions { 894sub load_extensions {
560 my $LIBDIR = maps_directory "perl";
561
562 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
563 next unless -r $ext; 896 next unless -r $ext;
564 eval { 897 eval {
565 load_extension $ext; 898 load_extension $ext;
566 1 899 1
567 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
568 } 901 }
569} 902}
570 903
571sub _perl_reload(&) {
572 my ($msg) = @_;
573
574 $msg->("reloading...");
575
576 eval {
577 # 1. cancel all watchers
578 $_->cancel for Event::all_watchers;
579
580 # 2. unload all extensions
581 for (@exts) {
582 $msg->("unloading <$_>");
583 unload_extension $_;
584 }
585
586 # 3. unload all modules loaded from $LIBDIR
587 while (my ($k, $v) = each %INC) {
588 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
589
590 $msg->("removing <$k>");
591 delete $INC{$k};
592
593 $k =~ s/\.pm$//;
594 $k =~ s/\//::/g;
595
596 if (my $cb = $k->can ("unload_module")) {
597 $cb->();
598 }
599
600 Symbol::delete_package $k;
601 }
602
603 # 4. get rid of safe::, as good as possible
604 Symbol::delete_package "safe::$_"
605 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
606
607 # 5. remove register_script_function callbacks
608 # TODO
609
610 # 6. unload cf.pm "a bit"
611 delete $INC{"cf.pm"};
612
613 # don't, removes xs symbols, too,
614 # and global variables created in xs
615 #Symbol::delete_package __PACKAGE__;
616
617 # 7. reload cf.pm
618 $msg->("reloading cf.pm");
619 require cf;
620 };
621 $msg->($@) if $@;
622
623 $msg->("reloaded");
624};
625
626sub perl_reload() {
627 _perl_reload {
628 warn $_[0];
629 print "$_[0]\n";
630 };
631}
632
633register_command "perl-reload", 0, sub {
634 my ($who, $arg) = @_;
635
636 if ($who->flag (FLAG_WIZ)) {
637 _perl_reload {
638 warn $_[0];
639 $who->message ($_[0]);
640 };
641 }
642};
643
644#############################################################################
645# extcmd framework, basically convert ext <msg>
646# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
647
648attach_to_players
649 on_extcmd => sub {
650 my ($pl, $buf) = @_;
651
652 my $msg = eval { from_json $buf };
653
654 if (ref $msg) {
655 if (my $cb = $extcmd{$msg->{msgtype}}) {
656 if (my %reply = $cb->[0]->($pl, $msg)) {
657 $pl->ext_reply ($msg->{msgid}, %reply);
658 }
659 }
660 } else {
661 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
662 }
663
664 cf::override;
665 },
666;
667
668############################################################################# 904#############################################################################
669# load/save/clean perl data associated with a map 905# load/save/clean perl data associated with a map
670 906
671*cf::mapsupport::on_clean = sub { 907*cf::mapsupport::on_clean = sub {
672 my ($map) = @_; 908 my ($map) = @_;
673 909
674 my $path = $map->tmpname; 910 my $path = $map->tmpname;
675 defined $path or return; 911 defined $path or return;
676 912
677 unlink "$path.cfperl";
678 unlink "$path.pst"; 913 unlink "$path.pst";
679}; 914};
680 915
681*cf::mapsupport::on_swapin = 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
682*cf::mapsupport::on_load = sub { 917
918#############################################################################
919
920=head2 CORE EXTENSIONS
921
922Functions and methods that extend core crossfire objects.
923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
930=head3 cf::player
931
932=over 4
933
934=item cf::player::find $login
935
936Returns the given player object, loading it if necessary (might block).
937
938=cut
939
940sub playerdir($) {
941 cf::localdir
942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
946}
947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1086}
1087
1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1089
1090Sends an ext reply to the player.
1091
1092=cut
1093
1094sub ext_reply($$$%) {
1095 my ($self, $id, %msg) = @_;
1096
1097 $msg{msgid} = $id;
1098
1099 $self->send ("ext " . cf::to_json \%msg);
1100}
1101
1102package cf;
1103
1104=back
1105
1106
1107=head3 cf::map
1108
1109=over 4
1110
1111=cut
1112
1113package cf::map;
1114
1115use Fcntl;
1116use Coro::AIO;
1117
1118use overload
1119 '""' => \&as_string;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1251}
1252
1253# and all this just because we cannot iterate over
1254# all maps in C++...
1255sub change_all_map_light {
1256 my ($change) = @_;
1257
1258 $_->change_map_light ($change)
1259 for grep $_->outdoor, values %cf::MAP;
1260}
1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1270sub load_header_from($) {
1271 my ($self, $path) = @_;
1272
1273 utf8::encode $path;
1274 aio_open $path, O_RDONLY, 0
1275 or return;
1276
1277 $self->_load_header ($path)
1278 or return;
1279
1280 $self->{load_path} = $path;
1281
1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1308 or return;
1309
1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1315
1316 1
1317}
1318
1319sub find;
1320sub find {
1321 my ($path, $origin) = @_;
1322
1323 $path = normalise $path, $origin && $origin->path;
1324
1325 cf::lock_wait "map_find:$path";
1326
1327 $cf::MAP{$path} || do {
1328 my $guard = cf::lock_acquire "map_find:$path";
1329 my $map = new_from_path cf::map $path
1330 or return;
1331
1332 $map->{last_save} = $cf::RUNTIME;
1333
1334 $map->load_header
1335 or return;
1336
1337 if ($map->should_reset) {
1338 $map->reset;
1339 undef $guard;
1340 $map = find $path
1341 or return;
1342 }
1343
1344 $cf::MAP{$path} = $map
1345 }
1346}
1347
1348sub load {
1349 my ($self) = @_;
1350
1351 my $path = $self->{path};
1352 my $guard = cf::lock_acquire "map_load:$path";
1353
1354 return if $self->in_memory != cf::MAP_SWAPPED;
1355
1356 $self->in_memory (cf::MAP_LOADING);
1357
1358 $self->alloc;
1359 $self->_load_objects ($self->{load_path}, 1)
1360 or return;
1361
1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1363 if delete $self->{load_original};
1364
1365 if (my $uniq = $self->uniq_path) {
1366 utf8::encode $uniq;
1367 if (aio_open $uniq, O_RDONLY, 0) {
1368 $self->clear_unique_items;
1369 $self->_load_objects ($uniq, 0);
1370 }
1371 }
1372
1373 Coro::cede;
1374
1375 # now do the right thing for maps
1376 $self->link_multipart_objects;
1377
1378 unless ($self->{deny_activate}) {
1379 $self->decay_objects;
1380 $self->fix_auto_apply;
1381 $self->update_buttons;
1382 Coro::cede;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty;
1386 Coro::cede;
1387 $self->activate;
1388 }
1389
1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
683 my ($map) = @_; 1404 my ($map) = @_;
684 1405
685 my $path = $map->tmpname; 1406 my @diag; # diagonal neighbours
686 $path = $map->path unless defined $path;
687 1407
688 open my $fh, "<:raw", "$path.cfperl" 1408 for (0 .. 3) {
689 or return; # no perl data 1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
690 1414
691 my $data = Storable::thaw do { local $/; <$fh> }; 1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
692 1418
693 $data->{version} <= 1 1419 for (@diag) {
694 or return; # too new 1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1424}
695 1425
696 $map->_set_obs ($data->{obs}); 1426sub find_sync {
1427 my ($path, $origin) = @_;
1428
1429 cf::sync_job { find $path, $origin }
1430}
1431
1432sub do_load_sync {
1433 my ($map) = @_;
1434
1435 cf::sync_job { $map->load };
1436}
1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
697}; 1450};
698 1451
699attach_to_maps prio => -10000, package => cf::mapsupport::; 1452sub find_async {
1453 my ($path, $origin) = @_;
700 1454
701############################################################################# 1455 $path = normalise $path, $origin && $origin->{path};
702# load/save perl data associated with player->ob objects
703 1456
704sub all_objects(@) { 1457 if (my $map = $cf::MAP{$path}) {
705 @_, map all_objects ($_->inv), @_ 1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
706}
707
708attach_to_players
709 on_load => sub {
710 my ($pl, $path) = @_;
711
712 for my $o (all_objects $pl->ob) {
713 if (my $value = $o->get_ob_key_value ("_perl_data")) {
714 $o->set_ob_key_value ("_perl_data");
715
716 %$o = %{ Storable::thaw pack "H*", $value };
717 }
718 }
719 }, 1459 }
720;
721 1460
722############################################################################# 1461 $MAP_PREFETCH{$path} = 0;
723# core extensions - in perl 1462 $MAP_PREFETCHER->ready;
724 1463
725=item cf::player::exists $login 1464 ()
726
727Returns true when the given account exists.
728
729=cut
730
731sub cf::player::exists($) {
732 cf::player::find $_[0]
733 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
734} 1465}
735 1466
1467sub save {
1468 my ($self) = @_;
1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1472 $self->{last_save} = $cf::RUNTIME;
1473
1474 return unless $self->dirty;
1475
1476 my $save = $self->save_path; utf8::encode $save;
1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1478
1479 $self->{load_path} = $save;
1480
1481 return if $self->{deny_save};
1482
1483 local $self->{last_access} = $self->last_access;#d#
1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1488
1489 if ($uniq) {
1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1492 } else {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1494 }
1495}
1496
1497sub swap_out {
1498 my ($self) = @_;
1499
1500 # save first because save cedes
1501 $self->save;
1502
1503 my $lock = cf::lock_acquire "map_data:" . $self->path;
1504
1505 return if $self->players;
1506 return if $self->in_memory != cf::MAP_IN_MEMORY;
1507 return if $self->{deny_save};
1508
1509 $self->clear;
1510 $self->in_memory (cf::MAP_SWAPPED);
1511}
1512
1513sub reset_at {
1514 my ($self) = @_;
1515
1516 # TODO: safety, remove and allow resettable per-player maps
1517 return 1e99 if $self->isa ("ext::map_per_player");
1518 return 1e99 if $self->{deny_reset};
1519
1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1522
1523 $time + $to
1524}
1525
1526sub should_reset {
1527 my ($self) = @_;
1528
1529 $self->reset_at <= $cf::RUNTIME
1530}
1531
1532sub rename {
1533 my ($self, $new_path) = @_;
1534
1535 normalise $new_path;
1536
1537 $self->unlink_save;
1538
1539 delete $cf::MAP{$self->path};
1540 $self->{path} = $new_path; $self->path ($self->{path});
1541 $cf::MAP{$self->path} = $self;
1542
1543 $self->save;
1544}
1545
1546sub reset {
1547 my ($self) = @_;
1548
1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1550
1551 return if $self->players;
1552 return if $self->isa ("ext::map_per_player");#d#
1553
1554 warn "resetting map ", $self->path;#d#
1555
1556 delete $cf::MAP{$self->path};
1557
1558 $_->clear_links_to ($self) for values %cf::MAP;
1559
1560 $self->unlink_save;
1561 $self->destroy;
1562}
1563
1564my $nuke_counter = "aaaa";
1565
1566sub nuke {
1567 my ($self) = @_;
1568
1569 $self->{deny_save} = 1;
1570 $self->reset_timeout (1);
1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1572 $self->reset; # polite request, might not happen
1573}
1574
1575=item cf::map::unique_maps
1576
1577Returns an arrayref of paths of all shared maps that have
1578instantiated unique items. May block.
1579
1580=cut
1581
1582sub unique_maps() {
1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1585
1586 my @paths;
1587
1588 for (@$files) {
1589 utf8::decode $_;
1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1594 }
1595
1596 \@paths
1597}
1598
1599package cf;
1600
1601=back
1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1629
1630=head3 cf::object::player
1631
1632=over 4
1633
736=item $player->reply ($npc, $msg[, $flags]) 1634=item $player_object->reply ($npc, $msg[, $flags])
737 1635
738Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1636Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
739can be C<undef>. Does the right thing when the player is currently in a 1637can be C<undef>. Does the right thing when the player is currently in a
740dialogue with the given NPC character. 1638dialogue with the given NPC character.
741 1639
742=cut 1640=cut
743 1641
744# rough implementation of a future "reply" method that works 1642# rough implementation of a future "reply" method that works
745# with dialog boxes. 1643# with dialog boxes.
1644#TODO: the first argument must go, split into a $npc->reply_to ( method
746sub cf::object::player::reply($$$;$) { 1645sub cf::object::player::reply($$$;$) {
747 my ($self, $npc, $msg, $flags) = @_; 1646 my ($self, $npc, $msg, $flags) = @_;
748 1647
749 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1648 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
750 1649
754 $msg = $npc->name . " says: $msg" if $npc; 1653 $msg = $npc->name . " says: $msg" if $npc;
755 $self->message ($msg, $flags); 1654 $self->message ($msg, $flags);
756 } 1655 }
757} 1656}
758 1657
759=item $player->ext_reply ($msgid, $msgtype, %msg) 1658=item $player_object->may ("access")
760 1659
761Sends an ext reply to the player. 1660Returns wether the given player is authorized to access resource "access"
1661(e.g. "command_wizcast").
762 1662
763=cut 1663=cut
764 1664
765sub cf::player::ext_reply($$$%) { 1665sub cf::object::player::may {
1666 my ($self, $access) = @_;
1667
1668 $self->flag (cf::FLAG_WIZ) ||
1669 (ref $cf::CFG{"may_$access"}
1670 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1671 : $cf::CFG{"may_$access"})
1672}
1673
1674=item $player_object->enter_link
1675
1676Freezes the player and moves him/her to a special map (C<{link}>).
1677
1678The player should be reasonably safe there for short amounts of time. You
1679I<MUST> call C<leave_link> as soon as possible, though.
1680
1681Will never block.
1682
1683=item $player_object->leave_link ($map, $x, $y)
1684
1685Moves the player out of the special C<{link}> map onto the specified
1686map. If the map is not valid (or omitted), the player will be moved back
1687to the location he/she was before the call to C<enter_link>, or, if that
1688fails, to the emergency map position.
1689
1690Might block.
1691
1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1703
1704sub cf::object::player::enter_link {
1705 my ($self) = @_;
1706
1707 $self->deactivate_recursive;
1708
1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map;
1713
1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1715}
1716
1717sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_;
1719
1720 my $link_pos = delete $self->{_link_pos};
1721
1722 unless ($map) {
1723 # restore original map position
1724 ($map, $x, $y) = @{ $link_pos || [] };
1725 $map = cf::map::find $map;
1726
1727 unless ($map) {
1728 ($map, $x, $y) = @$EMERGENCY_POSITION;
1729 $map = cf::map::find $map
1730 or die "FATAL: cannot load emergency map\n";
1731 }
1732 }
1733
1734 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y);
1736
1737 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0;
1740
1741 $map->load;
1742 $map->load_diag;
1743
1744 return unless $self->contr->active;
1745 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut
1784
1785sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_;
1787
1788 $self->enter_link;
1789
1790 (async {
1791 my $map = cf::map::find $path;
1792 $map = $map->customise_for ($self) if $map;
1793
1794# warn "entering ", $map->path, " at ($x, $y)\n"
1795# if $map;
1796
1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1798
1799 $self->leave_link ($map, $x, $y);
1800 })->prio (1);
1801}
1802
1803=item $player_object->enter_exit ($exit_object)
1804
1805=cut
1806
1807sub parse_random_map_params {
1808 my ($spec) = @_;
1809
1810 my $rmp = { # defaults
1811 xsize => 10,
1812 ysize => 10,
1813 };
1814
1815 for (split /\n/, $spec) {
1816 my ($k, $v) = split /\s+/, $_, 2;
1817
1818 $rmp->{lc $k} = $v if (length $k) && (length $v);
1819 }
1820
1821 $rmp
1822}
1823
1824sub prepare_random_map {
1825 my ($exit) = @_;
1826
1827 # all this does is basically replace the /! path by
1828 # a new random map path (?random/...) with a seed
1829 # that depends on the exit object
1830
1831 my $rmp = parse_random_map_params $exit->msg;
1832
1833 if ($exit->map) {
1834 $rmp->{region} = $exit->map->region_name;
1835 $rmp->{origin_map} = $exit->map->path;
1836 $rmp->{origin_x} = $exit->x;
1837 $rmp->{origin_y} = $exit->y;
1838 }
1839
1840 $rmp->{random_seed} ||= $exit->random_seed;
1841
1842 my $data = cf::to_json $rmp;
1843 my $md5 = Digest::MD5::md5_hex $data;
1844
1845 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1846 aio_write $fh, 0, (length $data), $data, 0;
1847
1848 $exit->slaying ("?random/$md5");
1849 $exit->msg (undef);
1850 }
1851}
1852
1853sub cf::object::player::enter_exit {
766 my ($self, $id, %msg) = @_; 1854 my ($self, $exit) = @_;
767 1855
768 $msg{msgid} = $id; 1856 return unless $self->type == cf::PLAYER;
769 1857
770 $self->send ("ext " . to_json \%msg); 1858 $self->enter_link;
771}
772 1859
773############################################################################# 1860 (async {
774# map scripting support 1861 $self->deactivate_recursive; # just to be sure
1862 unless (eval {
1863 prepare_random_map $exit
1864 if $exit->slaying eq "/!";
1865
1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1868
1869 1;
1870 }) {
1871 $self->message ("Something went wrong deep within the crossfire server. "
1872 . "I'll try to bring you back to the map you were before. "
1873 . "Please report this to the dungeon master!",
1874 cf::NDI_UNIQUE | cf::NDI_RED);
1875
1876 warn "ERROR in enter_exit: $@";
1877 $self->leave_link;
1878 }
1879 })->prio (1);
1880}
1881
1882=head3 cf::client
1883
1884=over 4
1885
1886=item $client->send_drawinfo ($text, $flags)
1887
1888Sends a drawinfo packet to the client. Circumvents output buffering so
1889should not be used under normal circumstances.
1890
1891=cut
1892
1893sub cf::client::send_drawinfo {
1894 my ($self, $text, $flags) = @_;
1895
1896 utf8::encode $text;
1897 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1898}
1899
1900
1901=item $success = $client->query ($flags, "text", \&cb)
1902
1903Queues a query to the client, calling the given callback with
1904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1906
1907Queries can fail, so check the return code. Or don't, as queries will become
1908reliable at some point in the future.
1909
1910=cut
1911
1912sub cf::client::query {
1913 my ($self, $flags, $text, $cb) = @_;
1914
1915 return unless $self->state == ST_PLAYING
1916 || $self->state == ST_SETUP
1917 || $self->state == ST_CUSTOM;
1918
1919 $self->state (ST_CUSTOM);
1920
1921 utf8::encode $text;
1922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1923
1924 $self->send_packet ($self->{query_queue}[0][0])
1925 if @{ $self->{query_queue} } == 1;
1926}
1927
1928cf::client->attach (
1929 on_reply => sub {
1930 my ($ns, $msg) = @_;
1931
1932 # this weird shuffling is so that direct followup queries
1933 # get handled first
1934 my $queue = delete $ns->{query_queue}
1935 or return; # be conservative, not sure how that can happen, but we saw a crash here
1936
1937 (shift @$queue)->[1]->($msg);
1938
1939 push @{ $ns->{query_queue} }, @$queue;
1940
1941 if (@{ $ns->{query_queue} } == @$queue) {
1942 if (@$queue) {
1943 $ns->send_packet ($ns->{query_queue}[0][0]);
1944 } else {
1945 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1946 }
1947 }
1948 },
1949);
1950
1951=item $client->async (\&cb)
1952
1953Create a new coroutine, running the specified callback. The coroutine will
1954be automatically cancelled when the client gets destroyed (e.g. on logout,
1955or loss of connection).
1956
1957=cut
1958
1959sub cf::client::async {
1960 my ($self, $cb) = @_;
1961
1962 my $coro = &Coro::async ($cb);
1963
1964 $coro->on_destroy (sub {
1965 delete $self->{_coro}{$coro+0};
1966 });
1967
1968 $self->{_coro}{$coro+0} = $coro;
1969
1970 $coro
1971}
1972
1973cf::client->attach (
1974 on_destroy => sub {
1975 my ($ns) = @_;
1976
1977 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1978 },
1979);
1980
1981=back
1982
1983
1984=head2 SAFE SCRIPTING
1985
1986Functions that provide a safe environment to compile and execute
1987snippets of perl code without them endangering the safety of the server
1988itself. Looping constructs, I/O operators and other built-in functionality
1989is not available in the safe scripting environment, and the number of
1990functions and methods that can be called is greatly reduced.
1991
1992=cut
775 1993
776our $safe = new Safe "safe"; 1994our $safe = new Safe "safe";
777our $safe_hole = new Safe::Hole; 1995our $safe_hole = new Safe::Hole;
778 1996
779$SIG{FPE} = 'IGNORE'; 1997$SIG{FPE} = 'IGNORE';
780 1998
781$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1999$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
782 2000
783# here we export the classes and methods available to script code 2001# here we export the classes and methods available to script code
784 2002
2003=pod
2004
2005The following fucntions and emthods are available within a safe environment:
2006
2007 cf::object contr pay_amount pay_player map
2008 cf::object::player player
2009 cf::player peaceful
2010 cf::map trigger
2011
2012=cut
2013
785for ( 2014for (
786 ["cf::object" => qw(contr pay_amount pay_player)], 2015 ["cf::object" => qw(contr pay_amount pay_player map)],
787 ["cf::object::player" => qw(player)], 2016 ["cf::object::player" => qw(player)],
788 ["cf::player" => qw(peaceful)], 2017 ["cf::player" => qw(peaceful)],
2018 ["cf::map" => qw(trigger)],
789) { 2019) {
790 no strict 'refs'; 2020 no strict 'refs';
791 my ($pkg, @funs) = @$_; 2021 my ($pkg, @funs) = @$_;
792 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2022 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
793 for @funs; 2023 for @funs;
794} 2024}
2025
2026=over 4
2027
2028=item @retval = safe_eval $code, [var => value, ...]
2029
2030Compiled and executes the given perl code snippet. additional var/value
2031pairs result in temporary local (my) scalar variables of the given name
2032that are available in the code snippet. Example:
2033
2034 my $five = safe_eval '$first + $second', first => 1, second => 4;
2035
2036=cut
795 2037
796sub safe_eval($;@) { 2038sub safe_eval($;@) {
797 my ($code, %vars) = @_; 2039 my ($code, %vars) = @_;
798 2040
799 my $qcode = $code; 2041 my $qcode = $code;
822 } 2064 }
823 2065
824 wantarray ? @res : $res[0] 2066 wantarray ? @res : $res[0]
825} 2067}
826 2068
2069=item cf::register_script_function $function => $cb
2070
2071Register a function that can be called from within map/npc scripts. The
2072function should be reasonably secure and should be put into a package name
2073like the extension.
2074
2075Example: register a function that gets called whenever a map script calls
2076C<rent::overview>, as used by the C<rent> extension.
2077
2078 cf::register_script_function "rent::overview" => sub {
2079 ...
2080 };
2081
2082=cut
2083
827sub register_script_function { 2084sub register_script_function {
828 my ($fun, $cb) = @_; 2085 my ($fun, $cb) = @_;
829 2086
830 no strict 'refs'; 2087 no strict 'refs';
831 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2088 *{"safe::$fun"} = $safe_hole->wrap ($cb);
832} 2089}
833 2090
2091=back
2092
2093=cut
2094
2095#############################################################################
2096
2097=head2 EXTENSION DATABASE SUPPORT
2098
2099Crossfire maintains a very simple database for extension use. It can
2100currently store anything that can be serialised using Storable, which
2101excludes objects.
2102
2103The parameter C<$family> should best start with the name of the extension
2104using it, it should be unique.
2105
2106=over 4
2107
2108=item $hashref = cf::db_get $family
2109
2110Return a hashref for use by the extension C<$family>, which can be
2111modified. After modifications, you have to call C<cf::db_dirty> or
2112C<cf::db_sync>.
2113
2114=item $value = cf::db_get $family => $key
2115
2116Returns a single value from the database
2117
2118=item cf::db_put $family => $hashref
2119
2120Stores the given family hashref into the database. Updates are delayed, if
2121you want the data to be synced to disk immediately, use C<cf::db_sync>.
2122
2123=item cf::db_put $family => $key => $value
2124
2125Stores the given C<$value> in the family hash. Updates are delayed, if you
2126want the data to be synced to disk immediately, use C<cf::db_sync>.
2127
2128=item cf::db_dirty
2129
2130Marks the database as dirty, to be updated at a later time.
2131
2132=item cf::db_sync
2133
2134Immediately write the database to disk I<if it is dirty>.
2135
2136=cut
2137
2138our $DB;
2139
2140{
2141 my $path = cf::localdir . "/database.pst";
2142
2143 sub db_load() {
2144 $DB = stat $path ? Storable::retrieve $path : { };
2145 }
2146
2147 my $pid;
2148
2149 sub db_save() {
2150 waitpid $pid, 0 if $pid;
2151 if (0 == ($pid = fork)) {
2152 $DB->{_meta}{version} = 1;
2153 Storable::nstore $DB, "$path~";
2154 rename "$path~", $path;
2155 cf::_exit 0 if defined $pid;
2156 }
2157 }
2158
2159 my $dirty;
2160
2161 sub db_sync() {
2162 db_save if $dirty;
2163 undef $dirty;
2164 }
2165
2166 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2167 db_sync;
2168 });
2169
2170 sub db_dirty() {
2171 $dirty = 1;
2172 $idle->start;
2173 }
2174
2175 sub db_get($;$) {
2176 @_ >= 2
2177 ? $DB->{$_[0]}{$_[1]}
2178 : ($DB->{$_[0]} ||= { })
2179 }
2180
2181 sub db_put($$;$) {
2182 if (@_ >= 3) {
2183 $DB->{$_[0]}{$_[1]} = $_[2];
2184 } else {
2185 $DB->{$_[0]} = $_[1];
2186 }
2187 db_dirty;
2188 }
2189
2190 cf::global->attach (
2191 prio => 10000,
2192 on_cleanup => sub {
2193 db_sync;
2194 },
2195 );
2196}
2197
834############################################################################# 2198#############################################################################
835# the server's main() 2199# the server's main()
836 2200
2201sub cfg_load {
2202 open my $fh, "<:utf8", cf::confdir . "/config"
2203 or return;
2204
2205 local $/;
2206 *CFG = YAML::Syck::Load <$fh>;
2207
2208 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2209
2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2212
2213 if (exists $CFG{mlockall}) {
2214 eval {
2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2216 and die "WARNING: m(un)lockall failed: $!\n";
2217 };
2218 warn $@ if $@;
2219 }
2220}
2221
837sub main { 2222sub main {
2223 # we must not ever block the main coroutine
2224 local $Coro::idle = sub {
2225 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2226 async { Event::one_event };
2227 };
2228
2229 cfg_load;
2230 db_load;
2231 load_extensions;
838 Event::loop; 2232 Event::loop;
839} 2233}
840 2234
841############################################################################# 2235#############################################################################
842# initialisation 2236# initialisation and cleanup
843 2237
844register "<global>", __PACKAGE__; 2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2279
2280sub reload() {
2281 # can/must only be called in main
2282 if ($Coro::current != $Coro::main) {
2283 warn "can only reload from main coroutine\n";
2284 return;
2285 }
2286
2287 warn "reloading...";
2288
2289 warn "freezing server";
2290 my $guard = freeze_mainloop;
2291 cf::emergency_save;
2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
2296
2297 eval {
2298 # if anything goes wrong in here, we should simply crash as we already saved
2299
2300 warn "cancel all watchers";
2301 for (Event::all_watchers) {
2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2303 }
2304
2305 warn "cancel all extension coros";
2306 $_->cancel for values %EXT_CORO;
2307 %EXT_CORO = ();
2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
2315 warn "unload/nuke all extensions";
2316 for my $pkg (@EXTS) {
2317 warn "... unloading $pkg";
2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
2324 }
2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
2330 warn "unload all perl modules loaded from $LIBDIR";
2331 while (my ($k, $v) = each %INC) {
2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2333
2334 warn "removing <$k>";
2335 delete $INC{$k};
2336
2337 $k =~ s/\.pm$//;
2338 $k =~ s/\//::/g;
2339
2340 if (my $cb = $k->can ("unload_module")) {
2341 $cb->();
2342 }
2343
2344 Symbol::delete_package $k;
2345 }
2346
2347 warn "get rid of safe::, as good as possible";
2348 Symbol::delete_package "safe::$_"
2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2350
2351 warn "unload cf.pm \"a bit\"";
2352 delete $INC{"cf.pm"};
2353
2354 # don't, removes xs symbols, too,
2355 # and global variables created in xs
2356 #Symbol::delete_package __PACKAGE__;
2357
2358 warn "reloading cf.pm";
2359 require cf;
2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2361
2362 warn "load config and database again";
2363 cf::cfg_load;
2364 cf::db_load;
2365
2366 warn "load extensions";
2367 cf::load_extensions;
2368
2369 warn "reattach attachments to objects/players";
2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
2373 };
2374
2375 if ($@) {
2376 warn $@;
2377 warn "error while reloading, exiting.";
2378 exit 1;
2379 }
2380
2381 warn "reloaded";
2382};
2383
2384register_command "reload" => sub {
2385 my ($who, $arg) = @_;
2386
2387 if ($who->flag (FLAG_WIZ)) {
2388 $who->message ("start of reload.");
2389 reload;
2390 $who->message ("end of reload.");
2391 }
2392};
845 2393
846unshift @INC, $LIBDIR; 2394unshift @INC, $LIBDIR;
847 2395
848load_extensions;
849
850$TICK_WATCHER = Event->timer ( 2396$TICK_WATCHER = Event->timer (
2397 reentrant => 0,
851 prio => 1, 2398 prio => 0,
852 at => $NEXT_TICK || 1, 2399 at => $NEXT_TICK || $TICK,
2400 data => WF_AUTOCANCEL,
853 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
854 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
855 2405 $RUNTIME += $TICK;
856 my $NOW = Event::time;
857 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
858 2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2410
859 # if we are delayed by four ticks, skip them all 2411 # if we are delayed by four ticks or more, skip them all
860 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
861 2413
862 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);
863 $TICK_WATCHER->start; 2415 $TICK_WATCHER->start;
864 }, 2416 },
865); 2417);
866 2418
867_reload_2; 2419IO::AIO::max_poll_time $TICK * 0.2;
2420
2421Event->io (
2422 fd => IO::AIO::poll_fileno,
2423 poll => 'r',
2424 prio => 5,
2425 data => WF_AUTOCANCEL,
2426 cb => \&IO::AIO::poll_cb,
2427);
2428
2429Event->timer (
2430 data => WF_AUTOCANCEL,
2431 after => 0,
2432 interval => 10,
2433 cb => sub {
2434 (Coro::unblock_sub {
2435 write_runtime
2436 or warn "ERROR: unable to write runtime file: $!";
2437 })->();
2438 },
2439);
2440
2441END { cf::emergency_save }
868 2442
8691 24431
870 2444

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