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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
10use YAML::Syck (); 24use YAML::Syck ();
11use Time::HiRes; 25use Time::HiRes;
12use Event; 26
13$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
14 30
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
17 33
18use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 35
20_init_vars;
21
22our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
23our @EVENT; 44our @EVENT;
24our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
25 46
26our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 48our $TICK_WATCHER;
28our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
29 51
30our %CFG; 52our %CFG;
31 53
32our $uptime; 54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
33 56
34$uptime ||= time; 57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
67
68binmode STDOUT;
69binmode STDERR;
70
71# read virtual server time, if available
72unless ($RUNTIME || !-e cf::localdir . "/runtime") {
73 open my $fh, "<", cf::localdir . "/runtime"
74 or die "unable to read runtime file: $!";
75 $RUNTIME = <$fh> + 0.;
76}
77
78mkdir cf::localdir;
79mkdir cf::localdir . "/" . cf::playerdir;
80mkdir cf::localdir . "/" . cf::tmpdir;
81mkdir cf::localdir . "/" . cf::uniquedir;
82mkdir $RANDOM_MAPS;
83
84our $EMERGENCY_POSITION;
35 85
36############################################################################# 86#############################################################################
37 87
38=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
39 89
40=over 4 90=over 4
91
92=item $cf::UPTIME
93
94The timestamp of the server start (so not actually an uptime).
95
96=item $cf::RUNTIME
97
98The time this server has run, starts at 0 and is increased by $cf::TICK on
99every server tick.
41 100
42=item $cf::LIBDIR 101=item $cf::LIBDIR
43 102
44The perl library directory, where extensions and cf-specific modules can 103The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 104be found. It will be added to C<@INC> automatically.
46 105
106=item $cf::NOW
107
108The time of the last (current) server tick.
109
47=item $cf::TICK 110=item $cf::TICK
48 111
49The interval between server ticks, in seconds. 112The interval between server ticks, in seconds.
50 113
51=item %cf::CFG 114=item %cf::CFG
52 115
53Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
54from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
55 125
56=back 126=back
57 127
58=cut 128=cut
59 129
60BEGIN { 130BEGIN {
61 *CORE::GLOBAL::warn = sub { 131 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 132 my $msg = join "", @_;
133 utf8::encode $msg;
134
63 $msg .= "\n" 135 $msg .= "\n"
64 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
65 137
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
68 }; 139 };
69} 140}
70 141
142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
144@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
145@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
146@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 147@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 148
73# we bless all objects into (empty) derived classes to force a method lookup 149# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 150# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 151for my $pkg (qw(
152 cf::global cf::attachable
153 cf::object cf::object::player
154 cf::client cf::player
155 cf::arch cf::living
156 cf::map cf::party cf::region
157)) {
76 no strict 'refs'; 158 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 159 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 160}
79 161
80$Event::DIED = sub { 162$Event::DIED = sub {
81 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
82}; 164};
83 165
84my %ext_pkg;
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89
90=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
91 167
92=over 4 168=over 4
93 169
170=item dumpval $ref
171
94=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
95 192
96use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
97 194
98=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
99 196
115sub to_json($) { 212sub to_json($) {
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
117 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
118} 215}
119 216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
276
277=item cf::sync_job { BLOCK }
278
279The design of crossfire+ requires that the main coro ($Coro::main) is
280always able to handle events or runnable, as crossfire+ is only partly
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
282
283If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish
286fast or be very important.
287
288=cut
289
290sub sync_job(&) {
291 my ($job) = @_;
292
293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
297 # TODO: use suspend/resume instead
298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
308 })->prio (Coro::PRIO_MAX);
309
310 while ($busy) {
311 Coro::cede or Event::one_event;
312 }
313
314 wantarray ? @res : $res[0]
315 } else {
316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
319 }
320}
321
322=item $coro = cf::async_ext { BLOCK }
323
324Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded.
326
327=cut
328
329sub async_ext(&) {
330 my $cb = shift;
331
332 my $coro = &Coro::async ($cb);
333
334 $coro->on_destroy (sub {
335 delete $EXT_CORO{$coro+0};
336 });
337 $EXT_CORO{$coro+0} = $coro;
338
339 $coro
340}
341
342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
345 my $runtime = cf::localdir . "/runtime";
346
347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
348 or return;
349
350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
352 and return;
353
354 aio_fsync $fh
355 and return;
356
357 close $fh
358 or return;
359
360 aio_rename "$runtime~", $runtime
361 and return;
362
363 1
364}
365
120=back 366=back
121 367
122=cut 368=cut
123 369
124############################################################################# 370#############################################################################
125 371
126=head2 EVENTS AND OBJECT ATTACHMENTS 372=head2 ATTACHABLE OBJECTS
373
374Many objects in crossfire are so-called attachable objects. That means you can
375attach callbacks/event handlers (a collection of which is called an "attachment")
376to it. All such attachable objects support the following methods.
377
378In the following description, CLASS can be any of C<global>, C<object>
379C<player>, C<client> or C<map> (i.e. the attachable objects in
380crossfire+).
127 381
128=over 4 382=over 4
129 383
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 384=item $attachable->attach ($attachment, key => $value...)
143 385
144=item $map->detach ($attachment) 386=item $attachable->detach ($attachment)
145 387
146Attach/detach a pre-registered attachment to a map. 388Attach/detach a pre-registered attachment to a specific object and give it
389the specified key/value pairs as arguments.
147 390
148=item $bool = $object->attached ($name) 391Example, attach a minesweeper attachment to the given object, making it a
39210x10 minesweeper game:
149 393
150=item $bool = $player->attached ($name) 394 $obj->attach (minesweeper => width => 10, height => 10);
151 395
152=item $bool = $map->attached ($name) 396=item $bool = $attachable->attached ($name)
153 397
154Checks wether the named attachment is currently attached to the object. 398Checks wether the named attachment is currently attached to the object.
155 399
156=item cf::attach_global ... 400=item cf::CLASS->attach ...
157 401
158Attach handlers for global events. 402=item cf::CLASS->detach ...
159 403
160This and all following C<attach_*>-functions expect any number of the 404Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 405CLASS. See the next function for an explanation of its arguments.
406
407You can attach to global events by using the C<cf::global> class.
408
409Example, log all player logins:
410
411 cf::player->attach (
412 on_login => sub {
413 my ($pl) = @_;
414 ...
415 },
416 );
417
418Example, attach to the jeweler skill:
419
420 cf::object->attach (
421 type => cf::SKILL,
422 subtype => cf::SK_JEWELER,
423 on_use_skill => sub {
424 my ($sk, $ob, $part, $dir, $msg) = @_;
425 ...
426 },
427 );
428
429=item cf::CLASS::attachment $name, ...
430
431Register an attachment by C<$name> through which attachable objects of the
432given CLASS can refer to this attachment.
433
434Some classes such as crossfire maps and objects can specify attachments
435that are attached at load/instantiate time, thus the need for a name.
436
437These calls expect any number of the following handler/hook descriptions:
162 438
163=over 4 439=over 4
164 440
165=item prio => $number 441=item prio => $number
166 442
168by another C<prio> setting). Lower priority handlers get executed 444by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 445earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 446registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 447unless you know what you are doing.
172 448
449=item type => $type
450
451(Only for C<< cf::object->attach >> calls), limits the attachment to the
452given type of objects only (the additional parameter C<subtype> can be
453used to further limit to the given subtype).
454
173=item on_I<event> => \&cb 455=item on_I<event> => \&cb
174 456
175Call the given code reference whenever the named event happens (event is 457Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 458something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 459handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 468package and register them. Only handlers for eevents supported by the
187object/class are recognised. 469object/class are recognised.
188 470
189=back 471=back
190 472
191=item cf::attach_to_type $object_type, $subtype, ... 473Example, define an attachment called "sockpuppet" that calls the given
474event handler when a monster attacks:
192 475
193Attach handlers for a specific object type (e.g. TRANSPORT) and 476 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 477 on_skill_attack => sub {
195type. 478 my ($self, $victim) = @_;
196 479 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 480 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 481 }
418}
419 482
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 483=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 484
446Just because you have a perl object does not mean that the corresponding 485Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 486C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 487valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 488can be used to test for existence of the C object part without causing an
450exception. 489exception.
451 490
491=cut
492
493# the following variables are defined in .xs and must not be re-created
494our @CB_GLOBAL = (); # registry for all global events
495our @CB_ATTACHABLE = (); # registry for all attachables
496our @CB_OBJECT = (); # all objects (should not be used except in emergency)
497our @CB_PLAYER = ();
498our @CB_CLIENT = ();
499our @CB_TYPE = (); # registry for type (cf-object class) based events
500our @CB_MAP = ();
501
502my %attachment;
503
504sub _attach_cb($$$$) {
505 my ($registry, $event, $prio, $cb) = @_;
506
507 use sort 'stable';
508
509 $cb = [$prio, $cb];
510
511 @{$registry->[$event]} = sort
512 { $a->[0] cmp $b->[0] }
513 @{$registry->[$event] || []}, $cb;
514}
515
516# hack
517my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
518
519# attach handles attaching event callbacks
520# the only thing the caller has to do is pass the correct
521# registry (== where the callback attaches to).
522sub _attach {
523 my ($registry, $klass, @arg) = @_;
524
525 my $object_type;
526 my $prio = 0;
527 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
528
529 #TODO: get rid of this hack
530 if ($attachable_klass{$klass}) {
531 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
532 }
533
534 while (@arg) {
535 my $type = shift @arg;
536
537 if ($type eq "prio") {
538 $prio = shift @arg;
539
540 } elsif ($type eq "type") {
541 $object_type = shift @arg;
542 $registry = $CB_TYPE[$object_type] ||= [];
543
544 } elsif ($type eq "subtype") {
545 defined $object_type or Carp::croak "subtype specified without type";
546 my $object_subtype = shift @arg;
547 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
548
549 } elsif ($type eq "package") {
550 my $pkg = shift @arg;
551
552 while (my ($name, $id) = each %cb_id) {
553 if (my $cb = $pkg->can ($name)) {
554 _attach_cb $registry, $id, $prio, $cb;
555 }
556 }
557
558 } elsif (exists $cb_id{$type}) {
559 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
560
561 } elsif (ref $type) {
562 warn "attaching objects not supported, ignoring.\n";
563
564 } else {
565 shift @arg;
566 warn "attach argument '$type' not supported, ignoring.\n";
567 }
568 }
569}
570
571sub _object_attach {
572 my ($obj, $name, %arg) = @_;
573
574 return if exists $obj->{_attachment}{$name};
575
576 if (my $attach = $attachment{$name}) {
577 my $registry = $obj->registry;
578
579 for (@$attach) {
580 my ($klass, @attach) = @$_;
581 _attach $registry, $klass, @attach;
582 }
583
584 $obj->{$name} = \%arg;
585 } else {
586 warn "object uses attachment '$name' that is not available, postponing.\n";
587 }
588
589 $obj->{_attachment}{$name} = undef;
590}
591
592sub cf::attachable::attach {
593 if (ref $_[0]) {
594 _object_attach @_;
595 } else {
596 _attach shift->_attach_registry, @_;
597 }
598};
599
600# all those should be optimised
601sub cf::attachable::detach {
602 my ($obj, $name) = @_;
603
604 if (ref $obj) {
605 delete $obj->{_attachment}{$name};
606 reattach ($obj);
607 } else {
608 Carp::croak "cannot, currently, detach class attachments";
609 }
610};
611
612sub cf::attachable::attached {
613 my ($obj, $name) = @_;
614
615 exists $obj->{_attachment}{$name}
616}
617
618for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
619 eval "#line " . __LINE__ . " 'cf.pm'
620 sub cf::\L$klass\E::_attach_registry {
621 (\\\@CB_$klass, KLASS_$klass)
622 }
623
624 sub cf::\L$klass\E::attachment {
625 my \$name = shift;
626
627 \$attachment{\$name} = [[KLASS_$klass, \@_]];
628 }
629 ";
630 die if $@;
631}
632
633our $override;
634our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
635
636sub override {
637 $override = 1;
638 @invoke_results = ();
639}
640
641sub do_invoke {
642 my $event = shift;
643 my $callbacks = shift;
644
645 @invoke_results = ();
646
647 local $override;
648
649 for (@$callbacks) {
650 eval { &{$_->[1]} };
651
652 if ($@) {
653 warn "$@";
654 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
655 override;
656 }
657
658 return 1 if $override;
659 }
660
661 0
662}
663
664=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
665
666=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
667
668Generate an object-specific event with the given arguments.
669
670This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
671removed in future versions), and there is no public API to access override
672results (if you must, access C<@cf::invoke_results> directly).
673
452=back 674=back
453 675
454=cut 676=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 677
460############################################################################# 678#############################################################################
461# object support 679# object support
462 680
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 681sub reattach {
682 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 683 my ($obj) = @_;
684
478 my $registry = $obj->registry; 685 my $registry = $obj->registry;
479 686
480 @$registry = (); 687 @$registry = ();
481 688
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 689 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 690
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 691 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 692 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 693 for (@$attach) {
487 my ($klass, @attach) = @$_; 694 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 695 _attach $registry, $klass, @attach;
489 } 696 }
490 } else { 697 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 698 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 699 }
493 } 700 }
494} 701}
495 702
496sub object_freezer_save { 703cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 704 prio => -1000000,
705 on_instantiate => sub {
706 my ($obj, $data) = @_;
707
708 $data = from_json $data;
709
710 for (@$data) {
711 my ($name, $args) = @$_;
712
713 $obj->attach ($name, %{$args || {} });
714 }
715 },
716 on_reattach => \&reattach,
548 on_clone => sub { 717 on_clone => sub {
549 my ($src, $dst) = @_; 718 my ($src, $dst) = @_;
550 719
551 @{$dst->registry} = @{$src->registry}; 720 @{$dst->registry} = @{$src->registry};
552 721
553 %$dst = %$src; 722 %$dst = %$src;
554 723
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 724 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 725 if exists $src->{_attachment};
557 }, 726 },
558; 727);
728
729sub object_freezer_save {
730 my ($filename, $rdata, $objs) = @_;
731
732 sync_job {
733 if (length $$rdata) {
734 warn sprintf "saving %s (%d,%d)\n",
735 $filename, length $$rdata, scalar @$objs;
736
737 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
738 chmod SAVE_MODE, $fh;
739 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
740 aio_fsync $fh;
741 close $fh;
742
743 if (@$objs) {
744 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
745 chmod SAVE_MODE, $fh;
746 my $data = Storable::nfreeze { version => 1, objs => $objs };
747 aio_write $fh, 0, (length $data), $data, 0;
748 aio_fsync $fh;
749 close $fh;
750 aio_rename "$filename.pst~", "$filename.pst";
751 }
752 } else {
753 aio_unlink "$filename.pst";
754 }
755
756 aio_rename "$filename~", $filename;
757 } else {
758 warn "FATAL: $filename~: $!\n";
759 }
760 } else {
761 aio_unlink $filename;
762 aio_unlink "$filename.pst";
763 }
764 }
765}
766
767sub object_freezer_as_string {
768 my ($rdata, $objs) = @_;
769
770 use Data::Dumper;
771
772 $$rdata . Dumper $objs
773}
774
775sub object_thawer_load {
776 my ($filename) = @_;
777
778 my ($data, $av);
779
780 (aio_load $filename, $data) >= 0
781 or return;
782
783 unless (aio_stat "$filename.pst") {
784 (aio_load "$filename.pst", $av) >= 0
785 or return;
786 $av = eval { (Storable::thaw $av)->{objs} };
787 }
788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
791 return ($data, $av);
792}
559 793
560############################################################################# 794#############################################################################
561# old plug-in events 795# command handling &c
562 796
563sub inject_event { 797=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 798
567 my $cb = $hook[$event_code]{$extension} 799Register a callback for execution when the client sends the user command
568 or return; 800$name.
569 801
570 &$cb 802=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 803
592sub register_command { 804sub register_command {
593 my ($name, $time, $cb) = @_; 805 my ($name, $cb) = @_;
594 806
595 my $caller = caller; 807 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 808 #warn "registering command '$name/$time' to '$caller'";
597 809
598 push @{ $command{$name} }, [$time, $cb, $caller]; 810 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 811}
812
813=item cf::register_extcmd $name => \&callback($pl,$packet);
814
815Register a callbackf ro execution when the client sends an extcmd packet.
816
817If the callback returns something, it is sent back as if reply was being
818called.
819
820=cut
601 821
602sub register_extcmd { 822sub register_extcmd {
603 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
604 824
605 my $caller = caller; 825 $EXTCMD{$name} = $cb;
606 #warn "registering extcmd '$name' to '$caller'";
607
608 $extcmd{$name} = [$cb, $caller];
609} 826}
610 827
611sub register { 828cf::player->attach (
612 my ($base, $pkg) = @_; 829 on_command => sub {
830 my ($pl, $name, $params) = @_;
613 831
614 #TODO 832 my $cb = $COMMAND{$name}
615} 833 or return;
834
835 for my $cmd (@$cb) {
836 $cmd->[1]->($pl->ob, $params);
837 }
838
839 cf::override;
840 },
841 on_extcmd => sub {
842 my ($pl, $buf) = @_;
843
844 my $msg = eval { from_json $buf };
845
846 if (ref $msg) {
847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
848 if (my %reply = $cb->($pl, $msg)) {
849 $pl->ext_reply ($msg->{msgid}, %reply);
850 }
851 }
852 } else {
853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
854 }
855
856 cf::override;
857 },
858);
616 859
617sub load_extension { 860sub load_extension {
618 my ($path) = @_; 861 my ($path) = @_;
619 862
620 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
621 my $base = $1; 864 my $base = $1;
622 my $pkg = $1; 865 my $pkg = $1;
623 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
624 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
625 868
626 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
627 870
628 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
629 or die "$path: $!"; 872 or die "$path: $!";
630 873
631 my $source = 874 my $source =
632 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
633 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
635 . "\n};\n1"; 878 . "\n};\n1";
636 879
637 eval $source 880 unless (eval $source) {
638 or die "$path: $@"; 881 my $msg = $@ ? "$path: $@\n"
639 882 : "extension disabled.\n";
640 push @exts, $pkg; 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
641 $ext_pkg{$base} = $pkg; 884 warn $@;
642 885 warn "mandatory extension failed to load, exiting.\n";
643# no strict 'refs'; 886 exit 1;
644# @{"$pkg\::ISA"} = ext::; 887 }
645 888 die $@;
646 register $base, $pkg;
647}
648
649sub unload_extension {
650 my ($pkg) = @_;
651
652 warn "removing extension $pkg\n";
653
654 # remove hooks
655 #TODO
656# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg};
658# } 889 }
659 890
660 # remove commands 891 push @EXTS, $pkg;
661 for my $name (keys %command) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
663
664 if (@cb) {
665 $command{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"};
670 }
671 }
672
673 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
675 delete $extcmd{$name};
676 }
677
678 if (my $cb = $pkg->can ("unload")) {
679 eval {
680 $cb->($pkg);
681 1
682 } or warn "$pkg unloaded, but with errors: $@";
683 }
684
685 Symbol::delete_package $pkg;
686} 892}
687 893
688sub load_extensions { 894sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 896 next unless -r $ext;
693 eval { 897 eval {
694 load_extension $ext; 898 load_extension $ext;
695 1 899 1
696 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
697 } 901 }
698} 902}
699 903
700############################################################################# 904#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub {
706 my ($pl, $buf) = @_;
707
708 my $msg = eval { from_json $buf };
709
710 if (ref $msg) {
711 if (my $cb = $extcmd{$msg->{msgtype}}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) {
713 $pl->ext_reply ($msg->{msgid}, %reply);
714 }
715 }
716 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 }
719
720 cf::override;
721 },
722;
723
724#############################################################################
725# load/save/clean perl data associated with a map 905# load/save/clean perl data associated with a map
726 906
727*cf::mapsupport::on_clean = sub { 907*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 908 my ($map) = @_;
729 909
731 defined $path or return; 911 defined $path or return;
732 912
733 unlink "$path.pst"; 913 unlink "$path.pst";
734}; 914};
735 915
736attach_to_maps prio => -10000, package => cf::mapsupport::; 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
737 917
738############################################################################# 918#############################################################################
739# load/save perl data associated with player->ob objects
740
741sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_
743}
744
745# TODO: compatibility cruft, remove when no longer needed
746attach_to_players
747 on_load => sub {
748 my ($pl, $path) = @_;
749
750 for my $o (all_objects $pl->ob) {
751 if (my $value = $o->get_ob_key_value ("_perl_data")) {
752 $o->set_ob_key_value ("_perl_data");
753
754 %$o = %{ Storable::thaw pack "H*", $value };
755 }
756 }
757 },
758;
759
760#############################################################################
761 919
762=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
763 921
764Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
765 923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
930=head3 cf::player
931
766=over 4 932=over 4
767 933
768=item cf::player::exists $login 934=item cf::player::find $login
769 935
770Returns true when the given account exists. 936Returns the given player object, loading it if necessary (might block).
771 937
772=cut 938=cut
773 939
774sub cf::player::exists($) { 940sub playerdir($) {
775 cf::player::find $_[0] 941 cf::localdir
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
777} 946}
778 947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1086}
1087
1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1089
1090Sends an ext reply to the player.
1091
1092=cut
1093
1094sub ext_reply($$$%) {
1095 my ($self, $id, %msg) = @_;
1096
1097 $msg{msgid} = $id;
1098
1099 $self->send ("ext " . cf::to_json \%msg);
1100}
1101
1102package cf;
1103
1104=back
1105
1106
1107=head3 cf::map
1108
1109=over 4
1110
1111=cut
1112
1113package cf::map;
1114
1115use Fcntl;
1116use Coro::AIO;
1117
1118use overload
1119 '""' => \&as_string;
1120
1121our $MAX_RESET = 3600;
1122our $DEFAULT_RESET = 3000;
1123
1124sub generate_random_map {
1125 my ($self, $rmp) = @_;
1126
1127 # mit "rum" bekleckern, nicht
1128 $self->_create_random_map (
1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1132 $rmp->{exit_on_final_map},
1133 $rmp->{xsize}, $rmp->{ysize},
1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1251}
1252
1253# and all this just because we cannot iterate over
1254# all maps in C++...
1255sub change_all_map_light {
1256 my ($change) = @_;
1257
1258 $_->change_map_light ($change)
1259 for grep $_->outdoor, values %cf::MAP;
1260}
1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1270sub load_header_from($) {
1271 my ($self, $path) = @_;
1272
1273 utf8::encode $path;
1274 aio_open $path, O_RDONLY, 0
1275 or return;
1276
1277 $self->_load_header ($path)
1278 or return;
1279
1280 $self->{load_path} = $path;
1281
1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1308 or return;
1309
1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1315
1316 1
1317}
1318
1319sub find;
1320sub find {
1321 my ($path, $origin) = @_;
1322
1323 $path = normalise $path, $origin && $origin->path;
1324
1325 cf::lock_wait "map_find:$path";
1326
1327 $cf::MAP{$path} || do {
1328 my $guard = cf::lock_acquire "map_find:$path";
1329 my $map = new_from_path cf::map $path
1330 or return;
1331
1332 $map->{last_save} = $cf::RUNTIME;
1333
1334 $map->load_header
1335 or return;
1336
1337 if ($map->should_reset) {
1338 $map->reset;
1339 undef $guard;
1340 $map = find $path
1341 or return;
1342 }
1343
1344 $cf::MAP{$path} = $map
1345 }
1346}
1347
1348sub load {
1349 my ($self) = @_;
1350
1351 my $path = $self->{path};
1352 my $guard = cf::lock_acquire "map_load:$path";
1353
1354 return if $self->in_memory != cf::MAP_SWAPPED;
1355
1356 $self->in_memory (cf::MAP_LOADING);
1357
1358 $self->alloc;
1359 $self->_load_objects ($self->{load_path}, 1)
1360 or return;
1361
1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1363 if delete $self->{load_original};
1364
1365 if (my $uniq = $self->uniq_path) {
1366 utf8::encode $uniq;
1367 if (aio_open $uniq, O_RDONLY, 0) {
1368 $self->clear_unique_items;
1369 $self->_load_objects ($uniq, 0);
1370 }
1371 }
1372
1373 Coro::cede;
1374
1375 # now do the right thing for maps
1376 $self->link_multipart_objects;
1377
1378 unless ($self->{deny_activate}) {
1379 $self->decay_objects;
1380 $self->fix_auto_apply;
1381 $self->update_buttons;
1382 Coro::cede;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty;
1386 Coro::cede;
1387 $self->activate;
1388 }
1389
1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1424}
1425
1426sub find_sync {
1427 my ($path, $origin) = @_;
1428
1429 cf::sync_job { find $path, $origin }
1430}
1431
1432sub do_load_sync {
1433 my ($map) = @_;
1434
1435 cf::sync_job { $map->load };
1436}
1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1467sub save {
1468 my ($self) = @_;
1469
1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471
1472 $self->{last_save} = $cf::RUNTIME;
1473
1474 return unless $self->dirty;
1475
1476 my $save = $self->save_path; utf8::encode $save;
1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1478
1479 $self->{load_path} = $save;
1480
1481 return if $self->{deny_save};
1482
1483 local $self->{last_access} = $self->last_access;#d#
1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1488
1489 if ($uniq) {
1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1492 } else {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1494 }
1495}
1496
1497sub swap_out {
1498 my ($self) = @_;
1499
1500 # save first because save cedes
1501 $self->save;
1502
1503 my $lock = cf::lock_acquire "map_data:" . $self->path;
1504
1505 return if $self->players;
1506 return if $self->in_memory != cf::MAP_IN_MEMORY;
1507 return if $self->{deny_save};
1508
1509 $self->clear;
1510 $self->in_memory (cf::MAP_SWAPPED);
1511}
1512
1513sub reset_at {
1514 my ($self) = @_;
1515
1516 # TODO: safety, remove and allow resettable per-player maps
1517 return 1e99 if $self->isa ("ext::map_per_player");
1518 return 1e99 if $self->{deny_reset};
1519
1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1522
1523 $time + $to
1524}
1525
1526sub should_reset {
1527 my ($self) = @_;
1528
1529 $self->reset_at <= $cf::RUNTIME
1530}
1531
1532sub rename {
1533 my ($self, $new_path) = @_;
1534
1535 normalise $new_path;
1536
1537 $self->unlink_save;
1538
1539 delete $cf::MAP{$self->path};
1540 $self->{path} = $new_path; $self->path ($self->{path});
1541 $cf::MAP{$self->path} = $self;
1542
1543 $self->save;
1544}
1545
1546sub reset {
1547 my ($self) = @_;
1548
1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1550
1551 return if $self->players;
1552 return if $self->isa ("ext::map_per_player");#d#
1553
1554 warn "resetting map ", $self->path;#d#
1555
1556 delete $cf::MAP{$self->path};
1557
1558 $_->clear_links_to ($self) for values %cf::MAP;
1559
1560 $self->unlink_save;
1561 $self->destroy;
1562}
1563
1564my $nuke_counter = "aaaa";
1565
1566sub nuke {
1567 my ($self) = @_;
1568
1569 $self->{deny_save} = 1;
1570 $self->reset_timeout (1);
1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1572 $self->reset; # polite request, might not happen
1573}
1574
1575=item cf::map::unique_maps
1576
1577Returns an arrayref of paths of all shared maps that have
1578instantiated unique items. May block.
1579
1580=cut
1581
1582sub unique_maps() {
1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1585
1586 my @paths;
1587
1588 for (@$files) {
1589 utf8::decode $_;
1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1594 }
1595
1596 \@paths
1597}
1598
1599package cf;
1600
1601=back
1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1629
1630=head3 cf::object::player
1631
1632=over 4
1633
779=item $object->reply ($npc, $msg[, $flags]) 1634=item $player_object->reply ($npc, $msg[, $flags])
780 1635
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1636Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1637can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1638dialogue with the given NPC character.
784 1639
785=cut 1640=cut
786 1641
787# rough implementation of a future "reply" method that works 1642# rough implementation of a future "reply" method that works
788# with dialog boxes. 1643# with dialog boxes.
1644#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1645sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1646 my ($self, $npc, $msg, $flags) = @_;
791 1647
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1648 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1649
797 $msg = $npc->name . " says: $msg" if $npc; 1653 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1654 $self->message ($msg, $flags);
799 } 1655 }
800} 1656}
801 1657
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1658=item $player_object->may ("access")
803 1659
804Sends an ext reply to the player. 1660Returns wether the given player is authorized to access resource "access"
1661(e.g. "command_wizcast").
805 1662
806=cut 1663=cut
807 1664
808sub cf::player::ext_reply($$$%) { 1665sub cf::object::player::may {
1666 my ($self, $access) = @_;
1667
1668 $self->flag (cf::FLAG_WIZ) ||
1669 (ref $cf::CFG{"may_$access"}
1670 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1671 : $cf::CFG{"may_$access"})
1672}
1673
1674=item $player_object->enter_link
1675
1676Freezes the player and moves him/her to a special map (C<{link}>).
1677
1678The player should be reasonably safe there for short amounts of time. You
1679I<MUST> call C<leave_link> as soon as possible, though.
1680
1681Will never block.
1682
1683=item $player_object->leave_link ($map, $x, $y)
1684
1685Moves the player out of the special C<{link}> map onto the specified
1686map. If the map is not valid (or omitted), the player will be moved back
1687to the location he/she was before the call to C<enter_link>, or, if that
1688fails, to the emergency map position.
1689
1690Might block.
1691
1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1703
1704sub cf::object::player::enter_link {
1705 my ($self) = @_;
1706
1707 $self->deactivate_recursive;
1708
1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map;
1713
1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1715}
1716
1717sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_;
1719
1720 my $link_pos = delete $self->{_link_pos};
1721
1722 unless ($map) {
1723 # restore original map position
1724 ($map, $x, $y) = @{ $link_pos || [] };
1725 $map = cf::map::find $map;
1726
1727 unless ($map) {
1728 ($map, $x, $y) = @$EMERGENCY_POSITION;
1729 $map = cf::map::find $map
1730 or die "FATAL: cannot load emergency map\n";
1731 }
1732 }
1733
1734 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y);
1736
1737 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0;
1740
1741 $map->load;
1742 $map->load_diag;
1743
1744 return unless $self->contr->active;
1745 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut
1784
1785sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_;
1787
1788 $self->enter_link;
1789
1790 (async {
1791 my $map = cf::map::find $path;
1792 $map = $map->customise_for ($self) if $map;
1793
1794# warn "entering ", $map->path, " at ($x, $y)\n"
1795# if $map;
1796
1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1798
1799 $self->leave_link ($map, $x, $y);
1800 })->prio (1);
1801}
1802
1803=item $player_object->enter_exit ($exit_object)
1804
1805=cut
1806
1807sub parse_random_map_params {
1808 my ($spec) = @_;
1809
1810 my $rmp = { # defaults
1811 xsize => 10,
1812 ysize => 10,
1813 };
1814
1815 for (split /\n/, $spec) {
1816 my ($k, $v) = split /\s+/, $_, 2;
1817
1818 $rmp->{lc $k} = $v if (length $k) && (length $v);
1819 }
1820
1821 $rmp
1822}
1823
1824sub prepare_random_map {
1825 my ($exit) = @_;
1826
1827 # all this does is basically replace the /! path by
1828 # a new random map path (?random/...) with a seed
1829 # that depends on the exit object
1830
1831 my $rmp = parse_random_map_params $exit->msg;
1832
1833 if ($exit->map) {
1834 $rmp->{region} = $exit->map->region_name;
1835 $rmp->{origin_map} = $exit->map->path;
1836 $rmp->{origin_x} = $exit->x;
1837 $rmp->{origin_y} = $exit->y;
1838 }
1839
1840 $rmp->{random_seed} ||= $exit->random_seed;
1841
1842 my $data = cf::to_json $rmp;
1843 my $md5 = Digest::MD5::md5_hex $data;
1844
1845 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1846 aio_write $fh, 0, (length $data), $data, 0;
1847
1848 $exit->slaying ("?random/$md5");
1849 $exit->msg (undef);
1850 }
1851}
1852
1853sub cf::object::player::enter_exit {
809 my ($self, $id, %msg) = @_; 1854 my ($self, $exit) = @_;
810 1855
811 $msg{msgid} = $id; 1856 return unless $self->type == cf::PLAYER;
812 1857
813 $self->send ("ext " . to_json \%msg); 1858 $self->enter_link;
1859
1860 (async {
1861 $self->deactivate_recursive; # just to be sure
1862 unless (eval {
1863 prepare_random_map $exit
1864 if $exit->slaying eq "/!";
1865
1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1868
1869 1;
1870 }) {
1871 $self->message ("Something went wrong deep within the crossfire server. "
1872 . "I'll try to bring you back to the map you were before. "
1873 . "Please report this to the dungeon master!",
1874 cf::NDI_UNIQUE | cf::NDI_RED);
1875
1876 warn "ERROR in enter_exit: $@";
1877 $self->leave_link;
1878 }
1879 })->prio (1);
814} 1880}
1881
1882=head3 cf::client
1883
1884=over 4
1885
1886=item $client->send_drawinfo ($text, $flags)
1887
1888Sends a drawinfo packet to the client. Circumvents output buffering so
1889should not be used under normal circumstances.
1890
1891=cut
1892
1893sub cf::client::send_drawinfo {
1894 my ($self, $text, $flags) = @_;
1895
1896 utf8::encode $text;
1897 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1898}
1899
1900
1901=item $success = $client->query ($flags, "text", \&cb)
1902
1903Queues a query to the client, calling the given callback with
1904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1906
1907Queries can fail, so check the return code. Or don't, as queries will become
1908reliable at some point in the future.
1909
1910=cut
1911
1912sub cf::client::query {
1913 my ($self, $flags, $text, $cb) = @_;
1914
1915 return unless $self->state == ST_PLAYING
1916 || $self->state == ST_SETUP
1917 || $self->state == ST_CUSTOM;
1918
1919 $self->state (ST_CUSTOM);
1920
1921 utf8::encode $text;
1922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1923
1924 $self->send_packet ($self->{query_queue}[0][0])
1925 if @{ $self->{query_queue} } == 1;
1926}
1927
1928cf::client->attach (
1929 on_reply => sub {
1930 my ($ns, $msg) = @_;
1931
1932 # this weird shuffling is so that direct followup queries
1933 # get handled first
1934 my $queue = delete $ns->{query_queue}
1935 or return; # be conservative, not sure how that can happen, but we saw a crash here
1936
1937 (shift @$queue)->[1]->($msg);
1938
1939 push @{ $ns->{query_queue} }, @$queue;
1940
1941 if (@{ $ns->{query_queue} } == @$queue) {
1942 if (@$queue) {
1943 $ns->send_packet ($ns->{query_queue}[0][0]);
1944 } else {
1945 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1946 }
1947 }
1948 },
1949);
1950
1951=item $client->async (\&cb)
1952
1953Create a new coroutine, running the specified callback. The coroutine will
1954be automatically cancelled when the client gets destroyed (e.g. on logout,
1955or loss of connection).
1956
1957=cut
1958
1959sub cf::client::async {
1960 my ($self, $cb) = @_;
1961
1962 my $coro = &Coro::async ($cb);
1963
1964 $coro->on_destroy (sub {
1965 delete $self->{_coro}{$coro+0};
1966 });
1967
1968 $self->{_coro}{$coro+0} = $coro;
1969
1970 $coro
1971}
1972
1973cf::client->attach (
1974 on_destroy => sub {
1975 my ($ns) = @_;
1976
1977 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1978 },
1979);
815 1980
816=back 1981=back
817 1982
818=cut
819
820#############################################################################
821 1983
822=head2 SAFE SCRIPTING 1984=head2 SAFE SCRIPTING
823 1985
824Functions that provide a safe environment to compile and execute 1986Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 1987snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 1988itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 1989is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 1990functions and methods that can be called is greatly reduced.
829 1991
830=cut 1992=cut
831 1993
832our $safe = new Safe "safe"; 1994our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 1995our $safe_hole = new Safe::Hole;
840 2002
841=pod 2003=pod
842 2004
843The following fucntions and emthods are available within a safe environment: 2005The following fucntions and emthods are available within a safe environment:
844 2006
845 cf::object contr pay_amount pay_player 2007 cf::object contr pay_amount pay_player map
846 cf::object::player player 2008 cf::object::player player
847 cf::player peaceful 2009 cf::player peaceful
2010 cf::map trigger
848 2011
849=cut 2012=cut
850 2013
851for ( 2014for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 2015 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 2016 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 2017 ["cf::player" => qw(peaceful)],
2018 ["cf::map" => qw(trigger)],
855) { 2019) {
856 no strict 'refs'; 2020 no strict 'refs';
857 my ($pkg, @funs) = @$_; 2021 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2022 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 2023 for @funs;
969 2133
970Immediately write the database to disk I<if it is dirty>. 2134Immediately write the database to disk I<if it is dirty>.
971 2135
972=cut 2136=cut
973 2137
2138our $DB;
2139
974{ 2140{
975 my $db;
976 my $path = cf::localdir . "/database.pst"; 2141 my $path = cf::localdir . "/database.pst";
977 2142
978 sub db_load() { 2143 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { }; 2144 $DB = stat $path ? Storable::retrieve $path : { };
981 } 2145 }
982 2146
983 my $pid; 2147 my $pid;
984 2148
985 sub db_save() { 2149 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid; 2150 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) { 2151 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1; 2152 $DB->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~"; 2153 Storable::nstore $DB, "$path~";
991 rename "$path~", $path; 2154 rename "$path~", $path;
992 cf::_exit 0 if defined $pid; 2155 cf::_exit 0 if defined $pid;
993 } 2156 }
994 } 2157 }
995 2158
998 sub db_sync() { 2161 sub db_sync() {
999 db_save if $dirty; 2162 db_save if $dirty;
1000 undef $dirty; 2163 undef $dirty;
1001 } 2164 }
1002 2165
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2166 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1004 db_sync; 2167 db_sync;
1005 }); 2168 });
1006 2169
1007 sub db_dirty() { 2170 sub db_dirty() {
1008 $dirty = 1; 2171 $dirty = 1;
1009 $idle->start; 2172 $idle->start;
1010 } 2173 }
1011 2174
1012 sub db_get($;$) { 2175 sub db_get($;$) {
1013 @_ >= 2 2176 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]} 2177 ? $DB->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { }) 2178 : ($DB->{$_[0]} ||= { })
1016 } 2179 }
1017 2180
1018 sub db_put($$;$) { 2181 sub db_put($$;$) {
1019 if (@_ >= 3) { 2182 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2]; 2183 $DB->{$_[0]}{$_[1]} = $_[2];
1021 } else { 2184 } else {
1022 $db->{$_[0]} = $_[1]; 2185 $DB->{$_[0]} = $_[1];
1023 } 2186 }
1024 db_dirty; 2187 db_dirty;
1025 } 2188 }
1026 2189
1027 attach_global 2190 cf::global->attach (
1028 prio => 10000, 2191 prio => 10000,
1029 on_cleanup => sub { 2192 on_cleanup => sub {
1030 db_sync; 2193 db_sync;
1031 }, 2194 },
1032 ; 2195 );
1033} 2196}
1034 2197
1035############################################################################# 2198#############################################################################
1036# the server's main() 2199# the server's main()
1037 2200
1039 open my $fh, "<:utf8", cf::confdir . "/config" 2202 open my $fh, "<:utf8", cf::confdir . "/config"
1040 or return; 2203 or return;
1041 2204
1042 local $/; 2205 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2206 *CFG = YAML::Syck::Load <$fh>;
2207
2208 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2209
2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2212
2213 if (exists $CFG{mlockall}) {
2214 eval {
2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2216 and die "WARNING: m(un)lockall failed: $!\n";
2217 };
2218 warn $@ if $@;
2219 }
1044} 2220}
1045 2221
1046sub main { 2222sub main {
2223 # we must not ever block the main coroutine
2224 local $Coro::idle = sub {
2225 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2226 async { Event::one_event };
2227 };
2228
1047 cfg_load; 2229 cfg_load;
1048 db_load; 2230 db_load;
1049 load_extensions; 2231 load_extensions;
1050 Event::loop; 2232 Event::loop;
1051} 2233}
1052 2234
1053############################################################################# 2235#############################################################################
1054# initialisation 2236# initialisation and cleanup
1055 2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2279
1056sub _perl_reload(&) { 2280sub reload() {
1057 my ($msg) = @_; 2281 # can/must only be called in main
2282 if ($Coro::current != $Coro::main) {
2283 warn "can only reload from main coroutine\n";
2284 return;
2285 }
1058 2286
1059 $msg->("reloading..."); 2287 warn "reloading...";
2288
2289 warn "freezing server";
2290 my $guard = freeze_mainloop;
2291 cf::emergency_save;
2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
1060 2296
1061 eval { 2297 eval {
2298 # if anything goes wrong in here, we should simply crash as we already saved
2299
1062 # cancel all watchers 2300 warn "cancel all watchers";
1063 $_->cancel for Event::all_watchers; 2301 for (Event::all_watchers) {
2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2303 }
1064 2304
2305 warn "cancel all extension coros";
2306 $_->cancel for values %EXT_CORO;
2307 %EXT_CORO = ();
2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
1065 # unload all extensions 2315 warn "unload/nuke all extensions";
1066 for (@exts) { 2316 for my $pkg (@EXTS) {
1067 $msg->("unloading <$_>"); 2317 warn "... unloading $pkg";
1068 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
1069 } 2324 }
1070 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
1071 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
1072 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2333
1075 $msg->("removing <$k>"); 2334 warn "removing <$k>";
1076 delete $INC{$k}; 2335 delete $INC{$k};
1077 2336
1078 $k =~ s/\.pm$//; 2337 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2338 $k =~ s/\//::/g;
1080 2339
1083 } 2342 }
1084 2343
1085 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
1086 } 2345 }
1087 2346
1088 # sync database to disk
1089 cf::db_sync;
1090
1091 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
1092 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2350
1095 # remove register_script_function callbacks
1096 # TODO
1097
1098 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
1099 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
1100 2353
1101 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2355 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
1104 2357
1105 # reload cf.pm
1106 $msg->("reloading cf.pm"); 2358 warn "reloading cf.pm";
1107 require cf; 2359 require cf;
2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2361
1109 # load config and database again 2362 warn "load config and database again";
1110 cf::cfg_load; 2363 cf::cfg_load;
1111 cf::db_load; 2364 cf::db_load;
1112 2365
1113 # load extensions 2366 warn "load extensions";
1114 $msg->("load extensions");
1115 cf::load_extensions; 2367 cf::load_extensions;
1116 2368
1117 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
1118 $msg->("reattach");
1119 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
1120 }; 2373 };
1121 $msg->($@) if $@;
1122 2374
1123 $msg->("reloaded"); 2375 if ($@) {
2376 warn $@;
2377 warn "error while reloading, exiting.";
2378 exit 1;
2379 }
2380
2381 warn "reloaded";
1124}; 2382};
1125 2383
1126sub perl_reload() {
1127 _perl_reload {
1128 warn $_[0];
1129 print "$_[0]\n";
1130 };
1131}
1132
1133register_command "perl-reload", 0, sub { 2384register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
1135 2386
1136 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2388 $who->message ("start of reload.");
1138 warn $_[0]; 2389 reload;
1139 $who->message ($_[0]); 2390 $who->message ("end of reload.");
1140 };
1141 } 2391 }
1142}; 2392};
1143 2393
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2394unshift @INC, $LIBDIR;
1147 2395
1148$TICK_WATCHER = Event->timer ( 2396$TICK_WATCHER = Event->timer (
2397 reentrant => 0,
1149 prio => 1, 2398 prio => 0,
1150 at => $NEXT_TICK || 1, 2399 at => $NEXT_TICK || $TICK,
2400 data => WF_AUTOCANCEL,
1151 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
1152 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
1153 2405 $RUNTIME += $TICK;
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
1156 2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2410
1157 # if we are delayed by four ticks, skip them all 2411 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2413
1160 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2415 $TICK_WATCHER->start;
1162 }, 2416 },
1163); 2417);
1164 2418
2419IO::AIO::max_poll_time $TICK * 0.2;
2420
2421Event->io (
2422 fd => IO::AIO::poll_fileno,
2423 poll => 'r',
2424 prio => 5,
2425 data => WF_AUTOCANCEL,
2426 cb => \&IO::AIO::poll_cb,
2427);
2428
2429Event->timer (
2430 data => WF_AUTOCANCEL,
2431 after => 0,
2432 interval => 10,
2433 cb => sub {
2434 (Coro::unblock_sub {
2435 write_runtime
2436 or warn "ERROR: unable to write runtime file: $!";
2437 })->();
2438 },
2439);
2440
2441END { cf::emergency_save }
2442
11651 24431
1166 2444

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