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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
341} 368}
342 369
343=back 370=back
344 371
345=cut 372=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 373
467############################################################################# 374#############################################################################
468 375
469=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
470 377
776# object support 683# object support
777 684
778sub reattach { 685sub reattach {
779 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 690
782 my $registry = $obj->registry; 691 my $registry = $obj->registry;
783 692
784 @$registry = (); 693 @$registry = ();
785 694
917=cut 826=cut
918 827
919sub register_extcmd { 828sub register_extcmd {
920 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
921 830
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
926} 832}
927 833
928cf::player->attach ( 834cf::player->attach (
929 on_command => sub { 835 on_command => sub {
930 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
943 849
944 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
945 851
946 if (ref $msg) { 852 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 856 }
951 } 857 }
952 } else { 858 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 861
956 cf::override; 862 cf::override;
957 }, 863 },
958); 864);
959 865
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 866sub load_extension {
967 my ($path) = @_; 867 my ($path) = @_;
968 868
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 870 my $base = $1;
971 my $pkg = $1; 871 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
974 874
975 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
976 876
977 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 878 or die "$path: $!";
979 879
980 my $source = 880 my $source =
981 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
984 . "\n};\n1"; 884 . "\n};\n1";
985 885
986 eval $source 886 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 888 : "extension disabled.\n";
989 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 890 warn $@;
991 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
992 892 exit 1;
993# no strict 'refs'; 893 }
994# @{"$pkg\::ISA"} = ext::; 894 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 895 }
1009 896
1010 # remove commands 897 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 898}
1035 899
1036sub load_extensions { 900sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 902 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
1043 } 907 }
1044} 908}
1045 909
1046############################################################################# 910#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 911
1084=head2 CORE EXTENSIONS 912=head2 CORE EXTENSIONS
1085 913
1086Functions and methods that extend core crossfire objects. 914Functions and methods that extend core crossfire objects.
1087 915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
1088=head3 cf::player 922=head3 cf::player
1089 923
1090=over 4 924=over 4
1091 925
1092=item cf::player::exists $login 926=item cf::player::find $login
1093 927
1094Returns true when the given account exists. 928Returns the given player object, loading it if necessary (might block).
1095 929
1096=cut 930=cut
1097 931
1098sub cf::player::exists($) { 932sub playerdir($) {
1099 cf::player::find $_[0] 933 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1101} 1079}
1102 1080
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1082
1105Sends an ext reply to the player. 1083Sends an ext reply to the player.
1106 1084
1107=cut 1085=cut
1108 1086
1109sub cf::player::ext_reply($$$%) { 1087sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1088 my ($self, $id, %msg) = @_;
1111 1089
1112 $msg{msgid} = $id; 1090 $msg{msgid} = $id;
1113 1091
1114 $self->send ("ext " . to_json \%msg); 1092 $self->send ("ext " . cf::to_json \%msg);
1115} 1093}
1094
1095package cf;
1116 1096
1117=back 1097=back
1118 1098
1119 1099
1120=head3 cf::map 1100=head3 cf::map
1126package cf::map; 1106package cf::map;
1127 1107
1128use Fcntl; 1108use Fcntl;
1129use Coro::AIO; 1109use Coro::AIO;
1130 1110
1111use overload
1112 '""' => \&as_string;
1113
1131our $MAX_RESET = 7200; 1114our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1115our $DEFAULT_RESET = 3000;
1133 1116
1134sub generate_random_map { 1117sub generate_random_map {
1135 my ($path, $rmp) = @_; 1118 my ($self, $rmp) = @_;
1136 1119
1137 # mit "rum" bekleckern, nicht 1120 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1121 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1125 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1126 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1239}
1152 1240
1153# and all this just because we cannot iterate over 1241# and all this just because we cannot iterate over
1154# all maps in C++... 1242# all maps in C++...
1155sub change_all_map_light { 1243sub change_all_map_light {
1156 my ($change) = @_; 1244 my ($change) = @_;
1157 1245
1158 $_->change_map_light ($change) for values %cf::MAP; 1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1159} 1248}
1160 1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1161sub try_load_header($) { 1258sub load_header_from($) {
1162 my ($path) = @_; 1259 my ($self, $path) = @_;
1163 1260
1164 utf8::encode $path; 1261 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1262 aio_open $path, O_RDONLY, 0
1166 or return; 1263 or return;
1167 1264
1168 my $map = cf::map::new 1265 $self->_load_header ($path)
1169 or return; 1266 or return;
1170 1267
1171 $map->load_header ($path) 1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1172 or return; 1296 or return;
1173 1297
1174 $map->{load_path} = $path; 1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1175 1303
1176 $map 1304 1
1177} 1305}
1178 1306
1307sub find;
1179sub find_map { 1308sub find {
1180 my ($path, $origin) = @_; 1309 my ($path, $origin) = @_;
1181 1310
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1311 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1312
1187 cf::lock_wait "map_find:$key"; 1313 cf::lock_wait "map_find:$path";
1188 1314
1189 $cf::MAP{$key} || do { 1315 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1316 my $guard = cf::lock_acquire "map_find:$path";
1191 1317 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1318 or return;
1207 1319
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1320 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME); 1321
1322 $map->load_header
1323 or return;
1220 1324
1221 if ($map->should_reset) { 1325 if ($map->should_reset) {
1222 $map->reset; 1326 $map->reset;
1327 undef $guard;
1223 $map = find_map $path; 1328 $map = find $path
1329 or return;
1224 } 1330 }
1225 1331
1226 $cf::MAP{$key} = $map 1332 $cf::MAP{$path} = $map
1227 } 1333 }
1228} 1334}
1229 1335
1230sub load { 1336sub load {
1231 my ($self) = @_; 1337 my ($self) = @_;
1232 1338
1233 my $path = $self->{path}; 1339 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1340 my $guard = cf::lock_acquire "map_load:$path";
1235 1341
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1342 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1343
1238 $self->in_memory (cf::MAP_LOADING); 1344 $self->in_memory (cf::MAP_LOADING);
1239 1345
1240 $self->alloc; 1346 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1) 1347 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1348 or return;
1243 1349
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1351 if delete $self->{load_original};
1246 1352
1247 if (my $uniq = $path->uniq_path) { 1353 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1354 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1355 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1356 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1357 $self->_load_objects ($uniq, 0);
1252 } 1358 }
1253 } 1359 }
1360
1361 Coro::cede;
1254 1362
1255 # now do the right thing for maps 1363 # now do the right thing for maps
1256 $self->link_multipart_objects; 1364 $self->link_multipart_objects;
1257 1365
1258 if ($self->{path}->is_style_map) { 1366 unless ($self->{deny_activate}) {
1259 $self->{deny_save} = 1; 1367 $self->decay_objects;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply; 1368 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons; 1369 $self->update_buttons;
1370 Coro::cede;
1265 $self->set_darkness_map; 1371 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1372 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1373 unless $self->difficulty;
1374 Coro::cede;
1268 $self->activate; 1375 $self->activate;
1269 } 1376 }
1270 1377
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1378 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1379}
1273 1380
1274sub load_map_sync { 1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1275 my ($path, $origin) = @_; 1415 my ($path, $origin) = @_;
1276 1416
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1417 cf::sync_job { find $path, $origin }
1418}
1278 1419
1279 cf::sync_job { 1420sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1281 or return; 1431 or next;
1282 $map->load; 1432 $map->load;
1283 $map 1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1284 } 1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1285} 1453}
1286 1454
1287sub save { 1455sub save {
1288 my ($self) = @_; 1456 my ($self) = @_;
1289 1457
1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1290 $self->{last_save} = $cf::RUNTIME; 1460 $self->{last_save} = $cf::RUNTIME;
1291 1461
1292 return unless $self->dirty; 1462 return unless $self->dirty;
1293 1463
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1464 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1466
1297 $self->{load_path} = $save; 1467 $self->{load_path} = $save;
1298 1468
1299 return if $self->{deny_save}; 1469 return if $self->{deny_save};
1300 1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1301 if ($uniq) { 1477 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1480 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1482 }
1307} 1483}
1308 1484
1309sub swap_out { 1485sub swap_out {
1310 my ($self) = @_; 1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1492
1312 return if $self->players; 1493 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1495 return if $self->{deny_save};
1315 1496
1316 $self->save;
1317 $self->clear; 1497 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1498 $self->in_memory (cf::MAP_SWAPPED);
1319} 1499}
1320 1500
1321sub reset_at { 1501sub reset_at {
1322 my ($self) = @_; 1502 my ($self) = @_;
1323 1503
1324 # TODO: safety, remove and allow resettable per-player maps 1504 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1506 return 1e99 if $self->{deny_reset};
1327 1507
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1510
1335 my ($self) = @_; 1515 my ($self) = @_;
1336 1516
1337 $self->reset_at <= $cf::RUNTIME 1517 $self->reset_at <= $cf::RUNTIME
1338} 1518}
1339 1519
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename { 1520sub rename {
1349 my ($self, $new_path) = @_; 1521 my ($self, $new_path) = @_;
1350 1522
1523 normalise $new_path;
1524
1351 $self->unlink_save; 1525 $self->unlink_save;
1352 1526
1353 delete $cf::MAP{$self->path}; 1527 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path; 1528 $self->{path} = $new_path; $self->path ($self->{path});
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self; 1529 $cf::MAP{$self->path} = $self;
1357 1530
1358 $self->save; 1531 $self->save;
1359} 1532}
1360 1533
1361sub reset { 1534sub reset {
1362 my ($self) = @_; 1535 my ($self) = @_;
1363 1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1364 return if $self->players; 1539 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1540 return if $self->isa ("ext::map_per_player");#d#
1366 1541
1367 warn "resetting map ", $self->path;#d# 1542 warn "resetting map ", $self->path;#d#
1368 1543
1369 delete $cf::MAP{$self->path}; 1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1370 1548
1371 $_->clear_links_to ($self) for values %cf::MAP; 1549 $_->clear_links_to ($self) for values %cf::MAP;
1372 1550
1373 $self->unlink_save; 1551 $self->unlink_save;
1374 $self->destroy; 1552 $self->destroy;
1383 $self->reset_timeout (1); 1561 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1385 $self->reset; # polite request, might not happen 1563 $self->reset; # polite request, might not happen
1386} 1564}
1387 1565
1388sub customise_for { 1566=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1567
1391 if ($map->per_player) { 1568Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1569instantiated unique items. May block.
1393 }
1394 1570
1395 $map 1571=cut
1396}
1397 1572
1398sub emergency_save { 1573sub unique_maps() {
1399 local $cf::FREEZE = 1; 1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1400 1576
1401 warn "enter emergency map save\n"; 1577 my @paths;
1402 1578
1403 cf::sync_job { 1579 for (@$files) {
1404 warn "begin emergency map save\n"; 1580 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1406 }; 1586 }
1407 1587
1408 warn "end emergency map save\n"; 1588 \@paths
1409} 1589}
1410 1590
1411package cf; 1591package cf;
1412 1592
1413=back 1593=back
1414 1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1415 1621
1416=head3 cf::object::player 1622=head3 cf::object::player
1417 1623
1418=over 4 1624=over 4
1419 1625
1459 1665
1460=item $player_object->enter_link 1666=item $player_object->enter_link
1461 1667
1462Freezes the player and moves him/her to a special map (C<{link}>). 1668Freezes the player and moves him/her to a special map (C<{link}>).
1463 1669
1464The player should be reaosnably safe there for short amounts of time. You 1670The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1671I<MUST> call C<leave_link> as soon as possible, though.
1466 1672
1673Will never block.
1674
1467=item $player_object->leave_link ($map, $x, $y) 1675=item $player_object->leave_link ($map, $x, $y)
1468 1676
1469Moves the player out of the specila link map onto the given map. If the 1677Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1678map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1679to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1680fails, to the emergency map position.
1473 1681
1474Might block. 1682Might block.
1475 1683
1476=cut 1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1477 1695
1478sub cf::object::player::enter_link { 1696sub cf::object::player::enter_link {
1479 my ($self) = @_; 1697 my ($self) = @_;
1480 1698
1481 $self->deactivate_recursive; 1699 $self->deactivate_recursive;
1482 1700
1483 return if $self->map == $LINK_MAP; 1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1702
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1704 if $self->map;
1487 1705
1488 $self->enter_map ($LINK_MAP, 20, 20); 1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1489} 1707}
1490 1708
1491sub cf::object::player::leave_link { 1709sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1710 my ($self, $map, $x, $y) = @_;
1493 1711
1494 my $link_pos = delete $self->{_link_pos}; 1712 my $link_pos = delete $self->{_link_pos};
1495 1713
1496 unless ($map) { 1714 unless ($map) {
1497 # restore original map position 1715 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1716 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1717 $map = cf::map::find $map;
1500 1718
1501 unless ($map) { 1719 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1721 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1722 or die "FATAL: cannot load emergency map\n";
1505 } 1723 }
1506 } 1724 }
1507 1725
1508 ($x, $y) = (-1, -1) 1726 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1729 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1731 if $x <=0 && $y <= 0;
1514 1732
1515 $map->load; 1733 $map->load;
1734 $map->load_diag;
1516 1735
1736 return unless $self->contr->active;
1517 $self->activate_recursive; 1737 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y); 1738 $self->enter_map ($map, $x, $y);
1519} 1739}
1520 1740
1521cf::player->attach ( 1741cf::player->attach (
1534 1754
1535 # try to abort aborted map switching on player login :) 1755 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1756 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1757 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1758 $pl->ob->enter_link;
1539 Coro::async { 1759 (async {
1540 # we need this sleep as the login has a concurrent enter_exit running 1760 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1542 Coro::Timer::sleep 1; 1766 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1767 $pl->ob->leave_link;
1544 }; 1768 })->prio (2);
1545 } 1769 }
1546 }, 1770 },
1547); 1771);
1548 1772
1549=item $player_object->goto_map ($path, $x, $y) 1773=item $player_object->goto ($path, $x, $y)
1550 1774
1551=cut 1775=cut
1552 1776
1553sub cf::object::player::goto_map { 1777sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1778 my ($self, $path, $x, $y) = @_;
1555 1779
1556 $self->enter_link; 1780 $self->enter_link;
1557 1781
1558 (Coro::async { 1782 (async {
1559 $path = new cf::path $path;
1560
1561 my $map = cf::map::find_map $path->as_string; 1783 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1784 $map = $map->customise_for ($self) if $map;
1563 1785
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1786# warn "entering ", $map->path, " at ($x, $y)\n"
1565# if $map; 1787# if $map;
1566 1788
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1790
1569 $self->leave_link ($map, $x, $y); 1791 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1792 })->prio (1);
1571} 1793}
1572 1794
1625 1847
1626 return unless $self->type == cf::PLAYER; 1848 return unless $self->type == cf::PLAYER;
1627 1849
1628 $self->enter_link; 1850 $self->enter_link;
1629 1851
1630 (Coro::async { 1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 1854 unless (eval {
1632
1633 prepare_random_map $exit 1855 prepare_random_map $exit
1634 if $exit->slaying eq "/!"; 1856 if $exit->slaying eq "/!";
1635 1857
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1638 1860
1639 1; 1861 1;
1640 }) { 1862 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 1863 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 1864 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 1865 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 1866 cf::NDI_UNIQUE | cf::NDI_RED);
1645 1867
1646 warn "ERROR in enter_exit: $@"; 1868 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 1869 $self->leave_link;
1648 } 1870 }
1699 on_reply => sub { 1921 on_reply => sub {
1700 my ($ns, $msg) = @_; 1922 my ($ns, $msg) = @_;
1701 1923
1702 # this weird shuffling is so that direct followup queries 1924 # this weird shuffling is so that direct followup queries
1703 # get handled first 1925 # get handled first
1704 my $queue = delete $ns->{query_queue}; 1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 1928
1706 (shift @$queue)->[1]->($msg); 1929 (shift @$queue)->[1]->($msg);
1707 1930
1708 push @{ $ns->{query_queue} }, @$queue; 1931 push @{ $ns->{query_queue} }, @$queue;
1709 1932
1715 } 1938 }
1716 } 1939 }
1717 }, 1940 },
1718); 1941);
1719 1942
1720=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1721 1944
1722Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 1947or loss of connection).
1725 1948
1726=cut 1949=cut
1727 1950
1728sub cf::client::coro { 1951sub cf::client::async {
1729 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1730 1953
1731 my $coro; $coro = async { 1954 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 1955
1738 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1740 }); 1958 });
1741 1959
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1977 or return; 2195 or return;
1978 2196
1979 local $/; 2197 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1981} 2212}
1982 2213
1983sub main { 2214sub main {
1984 # we must not ever block the main coroutine 2215 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2216 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub {
1988 Event::one_event; 2218 async { Event::one_event };
1989 })->();
1990 }; 2219 };
1991 2220
1992 cfg_load; 2221 cfg_load;
1993 db_load; 2222 db_load;
1994 load_extensions; 2223 load_extensions;
1995 Event::loop; 2224 Event::loop;
1996} 2225}
1997 2226
1998############################################################################# 2227#############################################################################
1999# initialisation 2228# initialisation and cleanup
2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2000 2271
2001sub reload() { 2272sub reload() {
2002 # can/must only be called in main 2273 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2274 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2275 warn "can only reload from main coroutine\n";
2005 return; 2276 return;
2006 } 2277 }
2007 2278
2008 warn "reloading..."; 2279 warn "reloading...";
2009 2280
2010 local $FREEZE = 1; 2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
2011 cf::emergency_save; 2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
2012 2288
2013 eval { 2289 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved 2290 # if anything goes wrong in here, we should simply crash as we already saved
2015 2291
2016 # cancel all watchers 2292 warn "cancel all watchers";
2017 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2295 }
2020 2296
2021 # cancel all extension coros 2297 warn "cancel all extension coros";
2022 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2299 %EXT_CORO = ();
2024 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
2025 # unload all extensions 2307 warn "unload/nuke all extensions";
2026 for (@exts) { 2308 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
2028 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2316 }
2030 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
2031 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2325
2035 warn "removing <$k>"; 2326 warn "removing <$k>";
2036 delete $INC{$k}; 2327 delete $INC{$k};
2043 } 2334 }
2044 2335
2045 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
2046 } 2337 }
2047 2338
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2342
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
2061 2345
2062 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2347 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
2065 2349
2066 # reload cf.pm
2067 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
2068 require cf; 2351 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2353
2071 # load config and database again 2354 warn "load config and database again";
2072 cf::cfg_load; 2355 cf::cfg_load;
2073 cf::db_load; 2356 cf::db_load;
2074 2357
2075 # load extensions
2076 warn "load extensions"; 2358 warn "load extensions";
2077 cf::load_extensions; 2359 cf::load_extensions;
2078 2360
2079 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
2080 warn "reattach";
2081 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
2082 }; 2365 };
2083 2366
2084 if ($@) { 2367 if ($@) {
2085 warn $@; 2368 warn $@;
2086 warn "error while reloading, exiting."; 2369 warn "error while reloading, exiting.";
2087 exit 1; 2370 exit 1;
2088 } 2371 }
2089 2372
2090 warn "reloaded successfully"; 2373 warn "reloaded";
2091}; 2374};
2092
2093#############################################################################
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137 2375
2138register_command "reload" => sub { 2376register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
2140 2378
2141 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
2151 reentrant => 0, 2389 reentrant => 0,
2152 prio => 0, 2390 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
2155 cb => sub { 2393 cb => sub {
2156 unless ($FREEZE) { 2394 $NOW = Event::time;
2395
2157 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2162 2402
2163 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2165 2405
2166 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
2168 }, 2408 },
2169); 2409);
2170 2410
2171IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2172 2412
2173Event->io ( 2413$AIO_POLL_WATCHER = Event->io (
2174 fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
2175 poll => 'r', 2415 poll => 'r',
2176 prio => 5, 2416 prio => 5,
2177 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb, 2418 cb => \&IO::AIO::poll_cb,
2179); 2419);
2180 2420
2181Event->timer ( 2421$WRITE_RUNTIME_WATCHER = Event->timer (
2182 data => WF_AUTOCANCEL, 2422 data => WF_AUTOCANCEL,
2183 after => 0, 2423 after => 0,
2184 interval => 10, 2424 interval => 10,
2185 cb => sub { 2425 cb => sub {
2186 (Coro::unblock_sub { 2426 (Coro::unblock_sub {
2188 or warn "ERROR: unable to write runtime file: $!"; 2428 or warn "ERROR: unable to write runtime file: $!";
2189 })->(); 2429 })->();
2190 }, 2430 },
2191); 2431);
2192 2432
2433END { cf::emergency_save }
2434
21931 24351
2194 2436

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