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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

24use YAML::Syck (); 24use YAML::Syck ();
25use Time::HiRes; 25use Time::HiRes;
26 26
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
31 33
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 35
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 69
59binmode STDOUT; 70binmode STDOUT;
60binmode STDERR; 71binmode STDERR;
61 72
62# read virtual server time, if available 73# read virtual server time, if available
70mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
74 85
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
146} 162}
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 167
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
247} 259}
248 260
249sub freeze_mainloop { 261sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
251 263
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
253 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
254 $guard 270 $guard
255} 271}
256 272
257=item cf::async { BLOCK } 273=item cf::async { BLOCK }
309 } 325 }
310} 326}
311 327
312=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub async_ext(&) { 335sub async_ext(&) {
352} 368}
353 369
354=back 370=back
355 371
356=cut 372=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 373
480############################################################################# 374#############################################################################
481 375
482=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
483 377
609our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 504our @CB_MAP = ();
611 505
612my %attachment; 506my %attachment;
613 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
614sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
616 516
617 use sort 'stable'; 517 use sort 'stable';
618 518
789# object support 689# object support
790 690
791sub reattach { 691sub reattach {
792 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 696
795 my $registry = $obj->registry; 697 my $registry = $obj->registry;
796 698
797 @$registry = (); 699 @$registry = ();
798 700
930=cut 832=cut
931 833
932sub register_extcmd { 834sub register_extcmd {
933 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
934 836
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
939} 838}
940 839
941cf::player->attach ( 840cf::player->attach (
942 on_command => sub { 841 on_command => sub {
943 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
956 855
957 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
958 857
959 if (ref $msg) { 858 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 862 }
964 } 863 }
965 } else { 864 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 867
969 cf::override; 868 cf::override;
970 }, 869 },
971); 870);
972 871
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 872sub load_extension {
980 my ($path) = @_; 873 my ($path) = @_;
981 874
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 876 my $base = $1;
984 my $pkg = $1; 877 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
987 880
988 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
989 882
990 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 884 or die "$path: $!";
992 885
993 my $source = 886 my $source =
994 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
997 . "\n};\n1"; 890 . "\n};\n1";
998 891
999 eval $source 892 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 894 : "extension disabled.\n";
1002 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 896 warn $@;
1004 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1005 898 exit 1;
1006# no strict 'refs'; 899 }
1007# @{"$pkg\::ISA"} = ext::; 900 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 901 }
1022 902
1023 # remove commands 903 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 904}
1048 905
1049sub load_extensions { 906sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 908 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1056 } 913 }
1057} 914}
1058 915
1059############################################################################# 916#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 917
1097=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1098 919
1099Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1100 921
1225 my @logins; 1046 my @logins;
1226 1047
1227 for my $login (@$dirs) { 1048 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1052
1232 utf8::decode $login; 1053 utf8::decode $login;
1233 push @logins, $login; 1054 push @logins, $login;
1234 } 1055 }
1235 1056
1236 \@logins 1057 \@logins
1237} 1058}
1238 1059
1239=item $player->maps 1060=item $player->maps
1240 1061
1241Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1242player. May block. 1063player. May block.
1243 1064
1244=cut 1065=cut
1245 1066
1246sub maps($) { 1067sub maps($) {
1252 my @paths; 1073 my @paths;
1253 1074
1254 for (@$files) { 1075 for (@$files) {
1255 utf8::decode $_; 1076 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1078 next unless /^$PATH_SEP/o;
1258 1079
1259 s/$PATH_SEP/\//g; 1080 s/\.map$//;
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1261 } 1082 }
1262 1083
1263 \@paths 1084 \@paths
1264} 1085}
1265 1086
1291package cf::map; 1112package cf::map;
1292 1113
1293use Fcntl; 1114use Fcntl;
1294use Coro::AIO; 1115use Coro::AIO;
1295 1116
1117use overload
1118 '""' => \&as_string;
1119
1296our $MAX_RESET = 3600; 1120our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1121our $DEFAULT_RESET = 3000;
1298 1122
1299sub generate_random_map { 1123sub generate_random_map {
1300 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1301 1125
1302 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1127 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1254}
1317 1255
1318# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1319# all maps in C++... 1257# all maps in C++...
1320sub change_all_map_light { 1258sub change_all_map_light {
1322 1260
1323 $_->change_map_light ($change) 1261 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1262 for grep $_->outdoor, values %cf::MAP;
1325} 1263}
1326 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1327sub try_load_header($) { 1273sub load_header_from($) {
1328 my ($path) = @_; 1274 my ($self, $path) = @_;
1329 1275
1330 utf8::encode $path; 1276 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1332 or return; 1278 or return;
1333 1279
1334 my $map = cf::map::new 1280 $self->_load_header ($path)
1335 or return; 1281 or return;
1336 1282
1337 # for better error messages only, will be overwritten 1283 $self->{load_path} = $path;
1338 $map->path ($path);
1339 1284
1340 $map->load_header ($path) 1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1341 or return; 1311 or return;
1342 1312
1343 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1344 1318
1345 $map 1319 1
1346} 1320}
1347 1321
1348sub find; 1322sub find;
1349sub find { 1323sub find {
1350 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1351 1325
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1327
1357 cf::lock_wait "map_find:$key"; 1328 cf::lock_wait "map_find:$path";
1358 1329
1359 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1331 my $guard = cf::lock_acquire "map_find:$path";
1361 1332 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1333 or return;
1381 1334
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1394 1336
1395 Coro::cede; 1337 $map->load_header
1338 or return;
1396 1339
1397 if ($map->should_reset) { 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1342 $map->reset;
1399 undef $guard; 1343 undef $guard;
1400 $map = find $path 1344 $map = find $path
1401 or return; 1345 or return;
1402 } 1346 }
1403 1347
1404 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1405 } 1349 }
1406} 1350}
1407 1351
1408sub load { 1352sub load {
1409 my ($self) = @_; 1353 my ($self) = @_;
1410 1354
1411 my $path = $self->{path}; 1355 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1356 my $guard = cf::lock_acquire "map_load:$path";
1413 1357
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1359
1416 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1417 1361
1418 $self->alloc; 1362 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1364 or return;
1421 1365
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1367 if delete $self->{load_original};
1424 1368
1425 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1370 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1372 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1430 } 1374 }
1431 } 1375 }
1432 1376
1433 Coro::cede; 1377 Coro::cede;
1434 1378
1435 # now do the right thing for maps 1379 # now do the right thing for maps
1436 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1437 1381
1438 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1383 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1445 $self->set_darkness_map; 1387 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1448 $self->activate; 1391 $self->activate;
1449 } 1392 }
1450 1393
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1395}
1396
1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1454} 1428}
1455 1429
1456sub find_sync { 1430sub find_sync {
1457 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1458 1432
1459 cf::sync_job { cf::map::find $path, $origin } 1433 cf::sync_job { find $path, $origin }
1460} 1434}
1461 1435
1462sub do_load_sync { 1436sub do_load_sync {
1463 my ($map) = @_; 1437 my ($map) = @_;
1464 1438
1465 cf::sync_job { $map->load }; 1439 cf::sync_job { $map->load };
1466} 1440}
1467 1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1447 or next;
1448 $map->load;
1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1469}
1470
1468sub save { 1471sub save {
1469 my ($self) = @_; 1472 my ($self) = @_;
1470 1473
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1475
1473 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1474 1477
1475 return unless $self->dirty; 1478 return unless $self->dirty;
1476 1479
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1480 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1482
1480 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1481 1484
1482 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1483 1486
1486 cf::async { 1489 cf::async {
1487 $_->contr->save for $self->players; 1490 $_->contr->save for $self->players;
1488 }; 1491 };
1489 1492
1490 if ($uniq) { 1493 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1496 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1498 }
1496} 1499}
1497 1500
1498sub swap_out { 1501sub swap_out {
1499 my ($self) = @_; 1502 my ($self) = @_;
1513 1516
1514sub reset_at { 1517sub reset_at {
1515 my ($self) = @_; 1518 my ($self) = @_;
1516 1519
1517 # TODO: safety, remove and allow resettable per-player maps 1520 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1522 return 1e99 if $self->{deny_reset};
1520 1523
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1526
1528 my ($self) = @_; 1531 my ($self) = @_;
1529 1532
1530 $self->reset_at <= $cf::RUNTIME 1533 $self->reset_at <= $cf::RUNTIME
1531} 1534}
1532 1535
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename { 1536sub rename {
1542 my ($self, $new_path) = @_; 1537 my ($self, $new_path) = @_;
1543 1538
1539 normalise $new_path;
1540
1544 $self->unlink_save; 1541 $self->unlink_save;
1545 1542
1546 delete $cf::MAP{$self->path}; 1543 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path; 1544 $self->{path} = $new_path; $self->path ($self->{path});
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self; 1545 $cf::MAP{$self->path} = $self;
1550 1546
1551 $self->save; 1547 $self->save;
1552} 1548}
1553 1549
1554sub reset { 1550sub reset {
1555 my ($self) = @_; 1551 my ($self) = @_;
1556 1552
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1554
1559 return if $self->players; 1555 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1561 1557
1562 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1563 1559
1564 delete $cf::MAP{$self->path}; 1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1565 1564
1566 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1567 1566
1568 $self->unlink_save; 1567 $self->unlink_save;
1569 $self->destroy; 1568 $self->destroy;
1578 $self->reset_timeout (1); 1577 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1580 $self->reset; # polite request, might not happen 1579 $self->reset; # polite request, might not happen
1581} 1580}
1582 1581
1583sub customise_for { 1582=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1583
1586 if ($map->per_player) { 1584Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1585instantiated unique items. May block.
1588 }
1589 1586
1590 $map 1587=cut
1591}
1592 1588
1593sub emergency_save { 1589sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1595 1592
1596 warn "enter emergency perl save\n"; 1593 my @paths;
1597 1594
1598 cf::sync_job { 1595 for (@$files) {
1599 warn "begin emergency player save\n"; 1596 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1597 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1598 next unless /^$PATH_SEP/o;
1602 1599
1603 warn "begin emergency map save\n"; 1600 s/\.map$//;
1604 $_->save for values %cf::MAP; 1601 push @paths, $_;
1605 warn "end emergency map save\n";
1606 }; 1602 }
1607 1603
1608 warn "leave emergency perl save\n"; 1604 \@paths
1609} 1605}
1610 1606
1611package cf; 1607package cf;
1612 1608
1613=back 1609=back
1614 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1615 1637
1616=head3 cf::object::player 1638=head3 cf::object::player
1617 1639
1618=over 4 1640=over 4
1619 1641
1659 1681
1660=item $player_object->enter_link 1682=item $player_object->enter_link
1661 1683
1662Freezes the player and moves him/her to a special map (C<{link}>). 1684Freezes the player and moves him/her to a special map (C<{link}>).
1663 1685
1664The player should be reaosnably safe there for short amounts of time. You 1686The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1687I<MUST> call C<leave_link> as soon as possible, though.
1666 1688
1689Will never block.
1690
1667=item $player_object->leave_link ($map, $x, $y) 1691=item $player_object->leave_link ($map, $x, $y)
1668 1692
1669Moves the player out of the specila link map onto the given map. If the 1693Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1694map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1695to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1696fails, to the emergency map position.
1673 1697
1674Might block. 1698Might block.
1675 1699
1676=cut 1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1677 1711
1678sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1679 my ($self) = @_; 1713 my ($self) = @_;
1680 1714
1681 $self->deactivate_recursive; 1715 $self->deactivate_recursive;
1682 1716
1683 return if $self->map == $LINK_MAP; 1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1718
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1720 if $self->map;
1687 1721
1688 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1689} 1723}
1690 1724
1691sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1693 1727
1711 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1714 1748
1715 $map->load; 1749 $map->load;
1750 $map->load_diag;
1716 1751
1717 return unless $self->contr->active; 1752 return unless $self->contr->active;
1718 $self->activate_recursive; 1753 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1720} 1755}
1756=cut 1791=cut
1757 1792
1758sub cf::object::player::goto { 1793sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1760 1795
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1796 $self->enter_link;
1765 1797
1766 (async { 1798 (async {
1767 my $map = cf::map::find $path->as_string; 1799 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1769 1801
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1771# if $map; 1803# if $map;
1772 1804
1837 $self->deactivate_recursive; # just to be sure 1869 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1870 unless (eval {
1839 prepare_random_map $exit 1871 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1841 1873
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1876
1845 1; 1877 1;
1846 }) { 1878 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1883
1852 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1885 $self->leave_link;
1854 } 1886 }
2207 load_extensions; 2239 load_extensions;
2208 Event::loop; 2240 Event::loop;
2209} 2241}
2210 2242
2211############################################################################# 2243#############################################################################
2212# initialisation 2244# initialisation and cleanup
2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2213 2287
2214sub reload() { 2288sub reload() {
2215 # can/must only be called in main 2289 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
2218 return; 2292 return;
2219 } 2293 }
2220 2294
2221 warn "reloading..."; 2295 warn "reloading...";
2222 2296
2297 warn "freezing server";
2223 my $guard = freeze_mainloop; 2298 my $guard = freeze_mainloop;
2224 cf::emergency_save; 2299 cf::emergency_save;
2225 2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
2304
2226 eval { 2305 eval {
2227 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
2228 2307
2229 # cancel all watchers 2308 warn "cancel all watchers";
2230 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2311 }
2233 2312
2234 # cancel all extension coros 2313 warn "cancel all extension coros";
2235 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2315 %EXT_CORO = ();
2237 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
2238 # unload all extensions 2323 warn "unload/nuke all extensions";
2239 for (@exts) { 2324 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
2241 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2332 }
2243 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
2244 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2341
2248 warn "removing <$k>"; 2342 warn "removing <$k>";
2249 delete $INC{$k}; 2343 delete $INC{$k};
2256 } 2350 }
2257 2351
2258 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
2259 } 2353 }
2260 2354
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2358
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
2274 2361
2275 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2363 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
2278 2365
2279 # reload cf.pm
2280 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
2281 require cf; 2367 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2369
2284 # load config and database again 2370 warn "load config and database again";
2285 cf::cfg_load; 2371 cf::cfg_load;
2286 cf::db_load; 2372 cf::db_load;
2287 2373
2288 # load extensions
2289 warn "load extensions"; 2374 warn "load extensions";
2290 cf::load_extensions; 2375 cf::load_extensions;
2291 2376
2292 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
2293 warn "reattach";
2294 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2295 reattach $_ for values %MAP; 2380 reattach $_ for values %MAP;
2296 }; 2381 };
2297 2382
2298 if ($@) { 2383 if ($@) {
2299 warn $@; 2384 warn $@;
2300 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
2301 exit 1; 2386 exit 1;
2302 } 2387 }
2303 2388
2304 warn "reloaded successfully"; 2389 warn "reloaded";
2305}; 2390};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2391
2352register_command "reload" => sub { 2392register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
2354 2394
2355 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2365 reentrant => 0, 2405 reentrant => 0,
2366 prio => 0, 2406 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
2369 cb => sub { 2409 cb => sub {
2410 $NOW = Event::time;
2411
2370 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2373 2418
2374 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2421
2377 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
2379 }, 2424 },
2380); 2425);
2381 2426
2382IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2383 2428
2384Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2385 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2386 poll => 'r', 2431 poll => 'r',
2387 prio => 5, 2432 prio => 5,
2388 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2390); 2435);
2391 2436
2392Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2393 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2394 after => 0, 2439 after => 0,
2395 interval => 10, 2440 interval => 10,
2396 cb => sub { 2441 cb => sub {
2397 (Coro::unblock_sub { 2442 (Coro::unblock_sub {

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