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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.209 by root, Mon Feb 12 01:25:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
185 294
186=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
187 296
188The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
205 314
206 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 316 # (but this is cancel-safe)
208 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
209 318
210 my $busy = 1; 319 my $busy = 1;
211 my @res; 320 my @res;
212 321
213 (Coro::async { 322 (async {
214 @res = eval { $job->() }; 323 @res = eval { $job->() };
215 warn $@ if $@; 324 warn $@ if $@;
216 undef $busy; 325 undef $busy;
217 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
218 327
219 while ($busy) { 328 while ($busy) {
220 Coro::cede_notself; 329 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 330 }
223 331
224 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
225 } else { 333 } else {
226 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
227 335
228 $job->() 336 $job->()
229 } 337 }
230} 338}
231 339
232=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
233 341
234Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 343extension calling this is being unloaded.
236 344
237=cut 345=cut
238 346
239sub coro(&) { 347sub async_ext(&) {
240 my $cb = shift; 348 my $cb = shift;
241 349
242 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 351
249 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
251 }); 354 });
252 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 389
393############################################################################# 390#############################################################################
394 391
395=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
396 393
522our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 520our @CB_MAP = ();
524 521
525my %attachment; 522my %attachment;
526 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
527sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
529 532
530 use sort 'stable'; 533 use sort 'stable';
531 534
702# object support 705# object support
703 706
704sub reattach { 707sub reattach {
705 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 712
708 my $registry = $obj->registry; 713 my $registry = $obj->registry;
709 714
710 @$registry = (); 715 @$registry = ();
711 716
758 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
759 764
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 769 close $fh;
765 770
766 if (@$objs) { 771 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 777 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
774 } 779 }
775 } else { 780 } else {
776 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
782 } 787 }
783 } else { 788 } else {
784 aio_unlink $filename; 789 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 790 aio_unlink "$filename.pst";
786 } 791 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
787 } 798 }
788} 799}
789 800
790sub object_freezer_as_string { 801sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 802 my ($rdata, $objs) = @_;
797 808
798sub object_thawer_load { 809sub object_thawer_load {
799 my ($filename) = @_; 810 my ($filename) = @_;
800 811
801 my ($data, $av); 812 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
802 816
803 (aio_load $filename, $data) >= 0 817 (aio_load $filename, $data) >= 0
804 or return; 818 or return;
805 819
806 unless (aio_stat "$filename.pst") { 820 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 821 (aio_load "$filename.pst", $av) >= 0
808 or return; 822 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 823 $av = eval { (Storable::thaw $av)->{objs} };
810 } 824 }
811 825
826 warn sprintf "loading %s (%d)\n",
827 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 828 return ($data, $av);
813} 829}
814 830
815############################################################################# 831#############################################################################
816# command handling &c 832# command handling &c
841=cut 857=cut
842 858
843sub register_extcmd { 859sub register_extcmd {
844 my ($name, $cb) = @_; 860 my ($name, $cb) = @_;
845 861
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 862 $EXTCMD{$name} = $cb;
850} 863}
851 864
852cf::player->attach ( 865cf::player->attach (
853 on_command => sub { 866 on_command => sub {
854 my ($pl, $name, $params) = @_; 867 my ($pl, $name, $params) = @_;
867 880
868 my $msg = eval { from_json $buf }; 881 my $msg = eval { from_json $buf };
869 882
870 if (ref $msg) { 883 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 884 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 885 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 886 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 887 }
875 } 888 }
876 } else { 889 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 892
880 cf::override; 893 cf::override;
881 }, 894 },
882); 895);
883 896
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 897sub load_extension {
891 my ($path) = @_; 898 my ($path) = @_;
892 899
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 900 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 901 my $base = $1;
895 my $pkg = $1; 902 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 903 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 904 $pkg = "ext::$pkg";
898 905
899 warn "loading '$path' into '$pkg'\n"; 906 warn "... loading '$path' into '$pkg'\n";
900 907
901 open my $fh, "<:utf8", $path 908 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 909 or die "$path: $!";
903 910
904 my $source = 911 my $source =
905 "package $pkg; use strict; use utf8;\n" 912 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 913 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 914 . (do { local $/; <$fh> })
908 . "\n};\n1"; 915 . "\n};\n1";
909 916
910 eval $source 917 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 918 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 919 : "extension disabled.\n";
913 920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 921 warn $@;
915 $ext_pkg{$base} = $pkg; 922 warn "mandatory extension failed to load, exiting.\n";
916 923 exit 1;
917# no strict 'refs'; 924 }
918# @{"$pkg\::ISA"} = ext::; 925 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 926 }
933 927
934 # remove commands 928 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 929}
959 930
960sub load_extensions { 931sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 932 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 933 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 937 } or warn "$ext not loaded: $@";
967 } 938 }
968} 939}
969 940
970############################################################################# 941#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 942
1008=head2 CORE EXTENSIONS 943=head2 CORE EXTENSIONS
1009 944
1010Functions and methods that extend core crossfire objects. 945Functions and methods that extend core crossfire objects.
1011 946
947=cut
948
949package cf::player;
950
951use Coro::AIO;
952
1012=head3 cf::player 953=head3 cf::player
1013 954
1014=over 4 955=over 4
1015 956
1016=item cf::player::exists $login 957=item cf::player::find $login
1017 958
1018Returns true when the given account exists. 959Returns the given player object, loading it if necessary (might block).
1019 960
1020=cut 961=cut
1021 962
1022sub cf::player::exists($) { 963sub playerdir($) {
1023 cf::player::find $_[0] 964 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969}
970
971sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973
974 (playerdir $login) . "/$login.pl"
975}
976
977sub find_active($) {
978 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active
980 and $cf::PLAYER{$_[0]}
981}
982
983sub exists($) {
984 my ($login) = @_;
985
986 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login }
988}
989
990sub find($) {
991 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0];
993
994 my $guard = cf::lock_acquire "user_find:$login";
995
996 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login
998 or return;
999 $cf::PLAYER{$login} = $pl
1000 }
1001 }
1002}
1003
1004sub save($) {
1005 my ($pl) = @_;
1006
1007 return if $pl->{deny_save};
1008
1009 my $path = path $pl;
1010 my $guard = cf::lock_acquire "user_save:$path";
1011
1012 return if $pl->{deny_save};
1013
1014 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME;
1016
1017 $pl->save_pl ($path);
1018 Coro::cede;
1019}
1020
1021sub new($) {
1022 my ($login) = @_;
1023
1024 my $self = create;
1025
1026 $self->ob->name ($login);
1027 $self->{deny_save} = 1;
1028
1029 $cf::PLAYER{$login} = $self;
1030
1031 $self
1032}
1033
1034=item $pl->quit_character
1035
1036Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time.
1038
1039=cut
1040
1041sub quit_character {
1042 my ($pl) = @_;
1043
1044 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir
1046
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1048 $pl->deactivate;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1050 $pl->ns->destroy if $pl->ns;
1051
1052 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy;
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item cf::player::list_logins
1061
1062Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever.
1064
1065=cut
1066
1067sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1069 or return [];
1070
1071 my @logins;
1072
1073 for my $login (@$dirs) {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag
1077
1078 utf8::decode $login;
1079 push @logins, $login;
1080 }
1081
1082 \@logins
1083}
1084
1085=item $player->maps
1086
1087Returns an arrayref of map paths that are private for this
1088player. May block.
1089
1090=cut
1091
1092sub maps($) {
1093 my ($pl) = @_;
1094
1095 $pl = ref $pl ? $pl->ob->name : $pl;
1096
1097 my $files = aio_readdir playerdir $pl
1098 or return;
1099
1100 my @paths;
1101
1102 for (@$files) {
1103 utf8::decode $_;
1104 next if /\.(?:pl|pst)$/;
1105 next unless /^$PATH_SEP/o;
1106
1107 push @paths, cf::map::normalise "~$pl/$_";
1108 }
1109
1110 \@paths
1025} 1111}
1026 1112
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1114
1029Sends an ext reply to the player. 1115Sends an ext reply to the player.
1030 1116
1031=cut 1117=cut
1032 1118
1033sub cf::player::ext_reply($$$%) { 1119sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1120 my ($self, $id, %msg) = @_;
1035 1121
1036 $msg{msgid} = $id; 1122 $msg{msgid} = $id;
1037 1123
1038 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . cf::to_json \%msg);
1039} 1125}
1126
1127package cf;
1040 1128
1041=back 1129=back
1042 1130
1043 1131
1044=head3 cf::map 1132=head3 cf::map
1050package cf::map; 1138package cf::map;
1051 1139
1052use Fcntl; 1140use Fcntl;
1053use Coro::AIO; 1141use Coro::AIO;
1054 1142
1143use overload
1144 '""' => \&as_string,
1145 fallback => 1;
1146
1055our $MAX_RESET = 7200; 1147our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1148our $DEFAULT_RESET = 3000;
1057 1149
1058sub generate_random_map { 1150sub generate_random_map {
1059 my ($path, $rmp) = @_; 1151 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1152 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1153 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1157 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1158 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166}
1167
1168=item cf::map->register ($regex, $prio)
1169
1170Register a handler for the map path matching the given regex at the
1171givne priority (higher is better, built-in handlers have priority 0, the
1172default).
1173
1174=cut
1175
1176sub register {
1177 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller;
1179
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__;
1182
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184}
1185
1186# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1188
1189sub thawer_merge {
1190 my ($self, $merge) = @_;
1191
1192 # we have to keep some variables in memory intact
1193 local $self->{path};
1194 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197
1198 $self->SUPER::thawer_merge ($merge);
1199}
1200
1201sub normalise {
1202 my ($path, $base) = @_;
1203
1204 $path = "$path"; # make sure its a string
1205
1206 $path =~ s/\.map$//;
1207
1208 # map plan:
1209 #
1210 # /! non-realised random map exit (special hack!)
1211 # {... are special paths that are not being touched
1212 # ?xxx/... are special absolute paths
1213 # ?random/... random maps
1214 # /... normal maps
1215 # ~user/... per-player map of a specific user
1216
1217 $path =~ s/$PATH_SEP/\//go;
1218
1219 # treat it as relative path if it starts with
1220 # something that looks reasonable
1221 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1222 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1223
1224 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path";
1226 }
1227
1228 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/};
1232 }
1233
1234 $path
1235}
1236
1237sub new_from_path {
1238 my (undef, $path, $base) = @_;
1239
1240 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1241
1242 $path = normalise $path, $base;
1243
1244 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1245 if ($path =~ $EXT_MAP{$pkg}[1]) {
1246 my $self = bless cf::map::new, $pkg;
1247 $self->{path} = $path; $self->path ($path);
1248 $self->init; # pass $1 etc.
1249 return $self;
1250 }
1251 }
1252
1253 Carp::carp "unable to resolve path '$path' (base '$base').";
1254 ()
1255}
1256
1257sub init {
1258 my ($self) = @_;
1259
1260 $self
1261}
1262
1263sub as_string {
1264 my ($self) = @_;
1265
1266 "$self->{path}"
1267}
1268
1269# the displayed name, this is a one way mapping
1270sub visible_name {
1271 &as_string
1272}
1273
1274# the original (read-only) location
1275sub load_path {
1276 my ($self) = @_;
1277
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1279}
1280
1281# the temporary/swap location
1282sub save_path {
1283 my ($self) = @_;
1284
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1287}
1288
1289# the unique path, undef == no special unique path
1290sub uniq_path {
1291 my ($self) = @_;
1292
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1295}
1076 1296
1077# and all this just because we cannot iterate over 1297# and all this just because we cannot iterate over
1078# all maps in C++... 1298# all maps in C++...
1079sub change_all_map_light { 1299sub change_all_map_light {
1080 my ($change) = @_; 1300 my ($change) = @_;
1081 1301
1082 $_->change_map_light ($change) for values %cf::MAP; 1302 $_->change_map_light ($change)
1303 for grep $_->outdoor, values %cf::MAP;
1083} 1304}
1084 1305
1306sub unlink_save {
1307 my ($self) = @_;
1308
1309 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317}
1318
1085sub try_load_header($) { 1319sub load_header_from($) {
1086 my ($path) = @_; 1320 my ($self, $path) = @_;
1087 1321
1088 utf8::encode $path; 1322 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1090 or return; 1327 or return;
1091 1328
1092 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1093 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1094 1375
1095 $map->load_header ($path) 1376 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1377}
1102 1378
1379sub find;
1103sub find_map { 1380sub find {
1104 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1105 1382
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1384
1385 cf::lock_wait "map_find:$path";
1386
1111 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1112 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1390 or return;
1127 1391
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1392 $map->{last_save} = $cf::RUNTIME;
1139 1393
1140 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1400 $map->reset;
1142 $map = find_map $path; 1401 undef $guard;
1402 return find $path;
1143 } 1403 }
1144 1404
1145 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1146 } 1406 }
1147} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1148 1411
1149sub load { 1412sub load {
1150 my ($self) = @_; 1413 my ($self) = @_;
1151 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1421
1154 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1155 1423
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1159 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1429 or return;
1161 1430
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1164 1433
1165 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1435 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1437 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1170 } 1439 }
1171 } 1440 }
1441
1442 Coro::cede;
1172 1443
1173 # now do the right thing for maps 1444 # now do the right thing for maps
1174 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1175 1446
1176 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1448 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1183 $self->set_darkness_map; 1452 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1186 $self->activate; 1456 $self->activate;
1187 } 1457 }
1188 1458
1459 $self->post_load;
1460
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1462}
1191 1463
1192sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1193 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1194 1499
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1196 1502
1197 cf::sync_job { 1503sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1199 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1200 $map->load; 1527 $map->load;
1201 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1202 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1203} 1537}
1204 1538
1205sub save { 1539sub save {
1206 my ($self) = @_; 1540 my ($self) = @_;
1207 1541
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1543
1211 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1212 1545
1213 return unless $self->dirty; 1546 return unless $self->dirty;
1214 1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1215 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1216 1552
1217 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1218 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1219 if ($uniq) { 1561 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1564 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1566 }
1225} 1567}
1226 1568
1227sub swap_out { 1569sub swap_out {
1228 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1576
1230 return if $self->players; 1577 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1233 1580
1234 $self->save;
1235 $self->clear; 1581 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1237} 1583}
1238 1584
1239sub reset_at { 1585sub reset_at {
1240 my ($self) = @_; 1586 my ($self) = @_;
1241 1587
1242 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1245 1591
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1594
1250 $time + $to 1595 $time + $to
1251} 1596}
1252 1597
1253sub should_reset { 1598sub should_reset {
1254 my ($self) = @_; 1599 my ($self) = @_;
1255 1600
1256 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1257} 1602}
1258 1603
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1604sub reset {
1268 my ($self) = @_; 1605 my ($self) = @_;
1269 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1270 return if $self->players; 1609 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1272 1611
1273 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1274 1613
1275 delete $cf::MAP{$self->path}; 1614 delete $cf::MAP{$self->path};
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617 $self->clear;
1276 1618
1277 $_->clear_links_to ($self) for values %cf::MAP; 1619 $_->clear_links_to ($self) for values %cf::MAP;
1278 1620
1279 $self->unlink_save; 1621 $self->unlink_save;
1280 $self->destroy; 1622 $self->destroy;
1281} 1623}
1282 1624
1283sub customise_for { 1625my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1626
1286 if ($map->per_player) { 1627sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1628 my ($self) = @_;
1288 }
1289 1629
1290 $map 1630 delete $cf::MAP{$self->path};
1291}
1292 1631
1293sub emergency_save { 1632 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1633
1296 warn "enter emergency map save\n"; 1634 bless $self, "cf::map";
1635 delete $self->{deny_reset};
1636 $self->{deny_save} = 1;
1637 $self->reset_timeout (1);
1638 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1639
1298 cf::sync_job { 1640 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1641
1300 $_->save for values %cf::MAP; 1642 $self->reset; # polite request, might not happen
1643}
1644
1645=item cf::map::unique_maps
1646
1647Returns an arrayref of paths of all shared maps that have
1648instantiated unique items. May block.
1649
1650=cut
1651
1652sub unique_maps() {
1653 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1654 or return;
1655
1656 my @paths;
1657
1658 for (@$files) {
1659 utf8::decode $_;
1660 next if /\.pst$/;
1661 next unless /^$PATH_SEP/o;
1662
1663 push @paths, cf::map::normalise $_;
1301 }; 1664 }
1302 1665
1303 warn "end emergency map save\n"; 1666 \@paths
1304} 1667}
1305 1668
1306package cf; 1669package cf;
1307 1670
1308=back 1671=back
1309 1672
1673=head3 cf::object
1674
1675=cut
1676
1677package cf::object;
1678
1679=over 4
1680
1681=item $ob->inv_recursive
1682
1683Returns the inventory of the object _and_ their inventories, recursively.
1684
1685=cut
1686
1687sub inv_recursive_;
1688sub inv_recursive_ {
1689 map { $_, inv_recursive_ $_->inv } @_
1690}
1691
1692sub inv_recursive {
1693 inv_recursive_ inv $_[0]
1694}
1695
1696package cf;
1697
1698=back
1310 1699
1311=head3 cf::object::player 1700=head3 cf::object::player
1312 1701
1313=over 4 1702=over 4
1314 1703
1350 (ref $cf::CFG{"may_$access"} 1739 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1740 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1741 : $cf::CFG{"may_$access"})
1353} 1742}
1354 1743
1744=item $player_object->enter_link
1745
1746Freezes the player and moves him/her to a special map (C<{link}>).
1747
1748The player should be reasonably safe there for short amounts of time. You
1749I<MUST> call C<leave_link> as soon as possible, though.
1750
1751Will never block.
1752
1753=item $player_object->leave_link ($map, $x, $y)
1754
1755Moves the player out of the special C<{link}> map onto the specified
1756map. If the map is not valid (or omitted), the player will be moved back
1757to the location he/she was before the call to C<enter_link>, or, if that
1758fails, to the emergency map position.
1759
1760Might block.
1761
1762=cut
1763
1764sub link_map {
1765 unless ($LINK_MAP) {
1766 $LINK_MAP = cf::map::find "{link}"
1767 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1768 $LINK_MAP->load;
1769 }
1770
1771 $LINK_MAP
1772}
1773
1355sub cf::object::player::enter_link { 1774sub cf::object::player::enter_link {
1356 my ($self) = @_; 1775 my ($self) = @_;
1357 1776
1358 return if $self->map == $LINK_MAP; 1777 $self->deactivate_recursive;
1359 1778
1779 return if UNIVERSAL::isa $self->map, "ext::map_link";
1780
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1781 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1782 if $self->map;
1362 1783
1363 $self->enter_map ($LINK_MAP, 20, 20); 1784 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1785}
1366 1786
1367sub cf::object::player::leave_link { 1787sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1788 my ($self, $map, $x, $y) = @_;
1369 1789
1370 my $link_pos = delete $self->{_link_pos}; 1790 my $link_pos = delete $self->{_link_pos};
1371 1791
1372 unless ($map) { 1792 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1793 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1794 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1795 $map = cf::map::find $map;
1378 1796
1379 unless ($map) { 1797 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1798 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1799 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1800 or die "FATAL: cannot load emergency map\n";
1383 } 1801 }
1384 } 1802 }
1385 1803
1386 ($x, $y) = (-1, -1) 1804 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1807 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1808 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1809 if $x <=0 && $y <= 0;
1392 1810
1393 $map->load; 1811 $map->load;
1812 $map->load_diag;
1394 1813
1814 return unless $self->contr->active;
1395 $self->activate_recursive; 1815 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y); 1816 $self->enter_map ($map, $x, $y);
1397} 1817}
1398 1818
1819cf::player->attach (
1820 on_logout => sub {
1821 my ($pl) = @_;
1822
1823 # abort map switching before logout
1824 if ($pl->ob->{_link_pos}) {
1825 cf::sync_job {
1826 $pl->ob->leave_link
1827 };
1828 }
1829 },
1830 on_login => sub {
1831 my ($pl) = @_;
1832
1833 # try to abort aborted map switching on player login :)
1834 # should happen only on crashes
1835 if ($pl->ob->{_link_pos}) {
1836 $pl->ob->enter_link;
1837 (async {
1838 # we need this sleep as the login has a concurrent enter_exit running
1839 # and this sleep increases chances of the player not ending up in scorn
1840 $pl->ob->reply (undef,
1841 "There was an internal problem at your last logout, "
1842 . "the server will try to bring you to your intended destination in a second.",
1843 cf::NDI_RED);
1844 Coro::Timer::sleep 1;
1845 $pl->ob->leave_link;
1846 })->prio (2);
1847 }
1848 },
1849);
1850
1399=item $player_object->goto_map ($map, $x, $y) 1851=item $player_object->goto ($path, $x, $y)
1400 1852
1401=cut 1853=cut
1402 1854
1403sub cf::object::player::goto_map { 1855sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1856 my ($self, $path, $x, $y) = @_;
1405 1857
1406 $self->enter_link; 1858 $self->enter_link;
1407 1859
1408 (Coro::async { 1860 (async {
1409 $path = new cf::path $path; 1861 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1862 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1863 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1864 $map
1865 } or
1866 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1867
1417 $self->leave_link ($map, $x, $y); 1868 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1869 })->prio (1);
1419} 1870}
1420 1871
1424 1875
1425sub parse_random_map_params { 1876sub parse_random_map_params {
1426 my ($spec) = @_; 1877 my ($spec) = @_;
1427 1878
1428 my $rmp = { # defaults 1879 my $rmp = { # defaults
1429 xsize => 10, 1880 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1881 ysize => (cf::rndm 15, 40),
1882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1883 #layout => string,
1431 }; 1884 };
1432 1885
1433 for (split /\n/, $spec) { 1886 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1887 my ($k, $v) = split /\s+/, $_, 2;
1435 1888
1439 $rmp 1892 $rmp
1440} 1893}
1441 1894
1442sub prepare_random_map { 1895sub prepare_random_map {
1443 my ($exit) = @_; 1896 my ($exit) = @_;
1897
1898 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1899
1445 # all this does is basically replace the /! path by 1900 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1901 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1902 # that depends on the exit object
1448 1903
1449 my $rmp = parse_random_map_params $exit->msg; 1904 my $rmp = parse_random_map_params $exit->msg;
1450 1905
1451 if ($exit->map) { 1906 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1907 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1908 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1909 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1910 $rmp->{origin_y} = $exit->y;
1456 } 1911 }
1457 1912
1458 $rmp->{random_seed} ||= $exit->random_seed; 1913 $rmp->{random_seed} ||= $exit->random_seed;
1459 1914
1460 my $data = cf::to_json $rmp; 1915 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1916 my $md5 = Digest::MD5::md5_hex $data;
1917 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1918
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1920 aio_write $fh, 0, (length $data), $data, 0;
1921 undef $fh;
1922 aio_rename "$meta~", $meta;
1465 1923
1466 $exit->slaying ("?random/$md5"); 1924 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1925 $exit->msg (undef);
1468 } 1926 }
1469} 1927}
1471sub cf::object::player::enter_exit { 1929sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 1930 my ($self, $exit) = @_;
1473 1931
1474 return unless $self->type == cf::PLAYER; 1932 return unless $self->type == cf::PLAYER;
1475 1933
1934 if ($exit->slaying eq "/!") {
1935 #TODO: this should de-fi-ni-te-ly not be a sync-job
1936 cf::sync_job { prepare_random_map $exit };
1937 }
1938
1939 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1940 my $hp = $exit->stats->hp;
1941 my $sp = $exit->stats->sp;
1942
1476 $self->enter_link; 1943 $self->enter_link;
1477 1944
1478 (Coro::async { 1945 (async {
1946 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1947 unless (eval {
1480 1948 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 1949
1487 1; 1950 1;
1488 }) { 1951 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1952 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1953 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1954 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1955 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1956
1494 warn "ERROR in enter_exit: $@"; 1957 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1958 $self->leave_link;
1496 } 1959 }
1547 on_reply => sub { 2010 on_reply => sub {
1548 my ($ns, $msg) = @_; 2011 my ($ns, $msg) = @_;
1549 2012
1550 # this weird shuffling is so that direct followup queries 2013 # this weird shuffling is so that direct followup queries
1551 # get handled first 2014 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2015 my $queue = delete $ns->{query_queue}
2016 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2017
1554 (shift @$queue)->[1]->($msg); 2018 (shift @$queue)->[1]->($msg);
2019 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2020
1556 push @{ $ns->{query_queue} }, @$queue; 2021 push @{ $ns->{query_queue} }, @$queue;
1557 2022
1558 if (@{ $ns->{query_queue} } == @$queue) { 2023 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2024 if (@$queue) {
1563 } 2028 }
1564 } 2029 }
1565 }, 2030 },
1566); 2031);
1567 2032
1568=item $client->coro (\&cb) 2033=item $client->async (\&cb)
1569 2034
1570Create a new coroutine, running the specified callback. The coroutine will 2035Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2036be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2037or loss of connection).
1573 2038
1574=cut 2039=cut
1575 2040
1576sub cf::client::coro { 2041sub cf::client::async {
1577 my ($self, $cb) = @_; 2042 my ($self, $cb) = @_;
1578 2043
1579 my $coro; $coro = async { 2044 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2045
1586 $coro->on_destroy (sub { 2046 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2047 delete $self->{_coro}{$coro+0};
1588 }); 2048 });
1589 2049
1725The parameter C<$family> should best start with the name of the extension 2185The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2186using it, it should be unique.
1727 2187
1728=over 4 2188=over 4
1729 2189
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2190=item $value = cf::db_get $family => $key
1737 2191
1738Returns a single value from the database 2192Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2193
1745=item cf::db_put $family => $key => $value 2194=item cf::db_put $family => $key => $value
1746 2195
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2196Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2197
1758=cut 2198=cut
1759 2199
1760our $DB; 2200our $DB;
1761 2201
1762{ 2202unless ($DB) {
2203 $DB = BDB::db_create $DB_ENV;
2204
2205 cf::sync_job {
2206 eval {
2207 $DB->set_flags (BDB::CHKSUM);
2208
2209 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2210 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2211 cf::cleanup "db_open(db): $!" if $!;
2212 };
2213 cf::cleanup "db_open(db): $@" if $@;
2214 };
2215
1763 my $path = cf::localdir . "/database.pst"; 2216 my $path = cf::localdir . "/database.pst";
2217 if (stat $path) {
2218 cf::sync_job {
2219 my $pst = Storable::retrieve $path;
1764 2220
1765 sub db_load() { 2221 cf::db_put (board => data => $pst->{board});
1766 warn "loading database $path\n";#d# remove later 2222 cf::db_put (guildrules => data => $pst->{guildrules});
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2223 cf::db_put (rent => balance => $pst->{rent}{balance});
1768 } 2224 BDB::db_env_txn_checkpoint $DB_ENV;
1769 2225
1770 my $pid; 2226 unlink $path;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2227 };
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 }); 2228 }
2229}
1793 2230
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) { 2231sub db_get($$) {
1800 @_ >= 2 2232 my $key = "$_[0]/$_[1]";
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804 2233
2234 cf::sync_job {
2235 BDB::db_get $DB, undef, $key, my $data;
2236
2237 $! ? ()
2238 : Compress::LZF::sthaw $data
2239 }
2240}
2241
1805 sub db_put($$;$) { 2242sub db_put($$$) {
1806 if (@_ >= 3) { 2243 BDB::dbreq_pri 4;
1807 $DB->{$_[0]}{$_[1]} = $_[2]; 2244 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1808 } else {
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 },
1819 );
1820} 2245}
1821 2246
1822############################################################################# 2247#############################################################################
1823# the server's main() 2248# the server's init and main functions
2249
2250sub load_resources {
2251 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2252 or die "unable to load regions file\n";#d#
2253}
1824 2254
1825sub cfg_load { 2255sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2256 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2257 or return;
1828 2258
1829 local $/; 2259 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2260 *CFG = YAML::Syck::Load <$fh>;
2261
2262 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2263
2264 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2265 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2266
2267 if (exists $CFG{mlockall}) {
2268 eval {
2269 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2270 and die "WARNING: m(un)lockall failed: $!\n";
2271 };
2272 warn $@ if $@;
2273 }
2274}
2275
2276sub init {
2277 load_resources;
1831} 2278}
1832 2279
1833sub main { 2280sub main {
1834 # we must not ever block the main coroutine 2281 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2282 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2283 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2284 (async {
1838 Event::one_event; 2285 Event::one_event;
1839 })->(); 2286 })->prio (Coro::PRIO_MAX);
1840 }; 2287 };
1841 2288
1842 cfg_load; 2289 cfg_load;
1843 db_load;
1844 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1845 Event::loop; 2293 Event::loop;
1846} 2294}
1847 2295
1848############################################################################# 2296#############################################################################
1849# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
1850 2346
1851sub reload() { 2347sub reload() {
1852 # can/must only be called in main 2348 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2349 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2350 warn "can only reload from main coroutine";
1855 return; 2351 return;
1856 } 2352 }
1857 2353
1858 warn "reloading..."; 2354 warn "reloading...";
1859 2355
1860 local $FREEZE = 1; 2356 warn "cancelling server ticker";
2357 $TICK_WATCHER->cancel;
2358
1861 cf::emergency_save; 2359 cf::emergency_save;
1862 2360
1863 eval { 2361 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved 2362 # if anything goes wrong in here, we should simply crash as we already saved
1865 2363
1866 # cancel all watchers 2364 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2365 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2366 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2367 }
1870 2368
2369 warn "syncing database to disk";
2370 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2371
2372 warn "flushing outstanding aio requests";
2373 for (;;) {
2374 BDB::flush;
2375 IO::AIO::flush;
2376 Coro::cede;
2377 last unless IO::AIO::nreqs || BDB::nreqs;
2378 warn "iterate...";
2379 }
2380
1871 # cancel all extension coros 2381 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2382 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2383 %EXT_CORO = ();
1874 2384
1875 # unload all extensions 2385 warn "removing commands";
1876 for (@exts) { 2386 %COMMAND = ();
2387
2388 warn "removing ext commands";
2389 %EXTCMD = ();
2390
2391 warn "unloading/nuking all extensions";
2392 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2393 warn "... unloading $pkg";
1878 unload_extension $_; 2394
2395 if (my $cb = $pkg->can ("unload")) {
2396 eval {
2397 $cb->($pkg);
2398 1
2399 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2400 }
1880 2401
2402 warn "... nuking $pkg";
2403 Symbol::delete_package $pkg;
2404 }
2405
1881 # unload all modules loaded from $LIBDIR 2406 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2407 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2408 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2409
1885 warn "removing <$k>"; 2410 warn "... unloading $k";
1886 delete $INC{$k}; 2411 delete $INC{$k};
1887 2412
1888 $k =~ s/\.pm$//; 2413 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2414 $k =~ s/\//::/g;
1890 2415
1893 } 2418 }
1894 2419
1895 Symbol::delete_package $k; 2420 Symbol::delete_package $k;
1896 } 2421 }
1897 2422
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2423 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2424 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2425 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2426
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2427 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2428 delete $INC{"cf.pm"};
1911 2429
1912 # don't, removes xs symbols, too, 2430 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2431 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2432 #Symbol::delete_package __PACKAGE__;
1915 2433
1916 # reload cf.pm 2434 warn "unload completed, starting to reload now";
2435
1917 warn "reloading cf.pm"; 2436 warn "reloading cf.pm";
1918 require cf; 2437 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2438 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2439
1921 # load config and database again 2440 warn "loading config and database again";
1922 cf::cfg_load; 2441 cf::cfg_load;
1923 cf::db_load;
1924 2442
1925 # load extensions
1926 warn "load extensions"; 2443 warn "loading extensions";
1927 cf::load_extensions; 2444 cf::load_extensions;
1928 2445
1929 # reattach attachments to objects 2446 warn "reattaching attachments to objects/players";
1930 warn "reattach";
1931 _global_reattach; 2447 _global_reattach;
2448 warn "reattaching attachments to maps";
2449 reattach $_ for values %MAP;
2450
2451 warn "loading reloadable resources";
2452 load_resources;
2453
2454 warn "restarting server ticker";
2455
2456 $TICK_WATCHER->start;
1932 }; 2457 };
1933 2458
1934 if ($@) { 2459 if ($@) {
1935 warn $@; 2460 warn $@;
1936 warn "error while reloading, exiting."; 2461 warn "error while reloading, exiting.";
1937 exit 1; 2462 exit 1;
1938 } 2463 }
1939 2464
1940 warn "reloaded successfully"; 2465 warn "reloaded";
1941}; 2466};
1942 2467
1943############################################################################# 2468our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2469
1988register_command "reload" => sub { 2470register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2471 my ($who, $arg) = @_;
1990 2472
1991 if ($who->flag (FLAG_WIZ)) { 2473 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2474 $who->message ("reloading server.");
2475
2476 # doing reload synchronously and two reloads happen back-to-back,
2477 # coro crashes during coro_state_free->destroy here.
2478
2479 $RELOAD_WATCHER ||= Event->timer (
2480 reentrant => 0,
2481 after => 0,
2482 data => WF_AUTOCANCEL,
2483 cb => sub {
1993 reload; 2484 reload;
1994 $who->message ("end of reload."); 2485 undef $RELOAD_WATCHER;
2486 },
2487 );
1995 } 2488 }
1996}; 2489};
1997 2490
1998unshift @INC, $LIBDIR; 2491unshift @INC, $LIBDIR;
2492
2493my $bug_warning = 0;
1999 2494
2000$TICK_WATCHER = Event->timer ( 2495$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2496 reentrant => 0,
2497 parked => 1,
2002 prio => 0, 2498 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2499 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2500 data => WF_AUTOCANCEL,
2005 cb => sub { 2501 cb => sub {
2006 unless ($FREEZE) { 2502 if ($Coro::current != $Coro::main) {
2503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2504 unless ++$bug_warning > 10;
2505 return;
2506 }
2507
2508 $NOW = Event::time;
2509
2007 cf::server_tick; # one server iteration 2510 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2511 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2512 $NEXT_TICK += $TICK;
2513
2514 $WAIT_FOR_TICK->broadcast;
2515 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2516
2517 Event::sweep;
2518 Coro::cede_notself;
2519
2520# my $AFTER = Event::time;
2521# warn $AFTER - $NOW;#d#
2012 2522
2013 # if we are delayed by four ticks or more, skip them all 2523 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2524 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2525
2016 $TICK_WATCHER->at ($NEXT_TICK); 2526 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2527 $TICK_WATCHER->start;
2018 }, 2528 },
2019); 2529);
2020 2530
2531{
2532 BDB::max_poll_time $TICK * 0.1;
2533 $BDB_POLL_WATCHER = Event->io (
2534 reentrant => 0,
2535 fd => BDB::poll_fileno,
2536 poll => 'r',
2537 prio => 0,
2538 data => WF_AUTOCANCEL,
2539 cb => \&BDB::poll_cb,
2540 );
2541 BDB::min_parallel 8;
2542
2543 BDB::set_sync_prepare {
2544 my $status;
2545 my $current = $Coro::current;
2546 (
2547 sub {
2548 $status = $!;
2549 $current->ready; undef $current;
2550 },
2551 sub {
2552 Coro::schedule while defined $current;
2553 $! = $status;
2554 },
2555 )
2556 };
2557
2558 unless ($DB_ENV) {
2559 $DB_ENV = BDB::db_env_create;
2560
2561 cf::sync_job {
2562 eval {
2563 BDB::db_env_open
2564 $DB_ENV,
2565 $BDB_ENV_DIR,
2566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2568 0666;
2569
2570 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2571
2572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2573 $DB_ENV->set_lk_detect;
2574 };
2575
2576 cf::cleanup "db_env_open(db): $@" if $@;
2577 };
2578 }
2579}
2580
2581{
2582 IO::AIO::min_parallel 8;
2583
2584 undef $Coro::AIO::WATCHER;
2021IO::AIO::max_poll_time $TICK * 0.2; 2585 IO::AIO::max_poll_time $TICK * 0.1;
2022 2586 $AIO_POLL_WATCHER = Event->io (
2023Event->io ( 2587 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2588 fd => IO::AIO::poll_fileno,
2025 poll => 'r', 2589 poll => 'r',
2026 prio => 5, 2590 prio => 6,
2027 data => WF_AUTOCANCEL, 2591 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb, 2592 cb => \&IO::AIO::poll_cb,
2029); 2593 );
2594}
2030 2595
2031Event->timer ( 2596$WRITE_RUNTIME_WATCHER = Event->timer (
2597 reentrant => 0,
2032 data => WF_AUTOCANCEL, 2598 data => WF_AUTOCANCEL,
2033 after => 0, 2599 after => 1,
2034 interval => 10, 2600 interval => 10,
2035 cb => sub { 2601 prio => 6, # keep it lowest so it acts like a watchdog
2036 (Coro::unblock_sub { 2602 cb => Coro::unblock_sub {
2037 write_runtime 2603 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!"; 2604 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 }, 2605 },
2041); 2606);
2042 2607
2608END { cf::emergency_save }
2609
20431 26101
2044 2611

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