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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
221 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
223 } 270 }
224} 271}
225 272
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 273sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
244 275
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
246 $TICK_WATCHER->stop; 281 $TICK_WATCHER->stop;
247 $guard 282 $guard
248} 283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
249 294
250=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
251 296
252The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 317 my $freeze_guard = freeze_mainloop;
273 318
274 my $busy = 1; 319 my $busy = 1;
275 my @res; 320 my @res;
276 321
277 (Coro::async { 322 (async {
278 @res = eval { $job->() }; 323 @res = eval { $job->() };
279 warn $@ if $@; 324 warn $@ if $@;
280 undef $busy; 325 undef $busy;
281 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
282 327
283 while ($busy) { 328 while ($busy) {
284 Coro::cede_notself; 329 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 330 }
287 331
288 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
289 } else { 333 } else {
290 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
291 335
292 $job->() 336 $job->()
293 } 337 }
294} 338}
295 339
296=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
297 341
298Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 343extension calling this is being unloaded.
300 344
301=cut 345=cut
302 346
303sub coro(&) { 347sub async_ext(&) {
304 my $cb = shift; 348 my $cb = shift;
305 349
306 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
307 351
308 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
310 }); 354 });
311 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
312 356
313 $coro 357 $coro
314} 358}
315 359
316sub write_runtime { 360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
317 my $runtime = cf::localdir . "/runtime"; 363 my $runtime = cf::localdir . "/runtime";
318 364
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 366 or return;
321 367
368 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 373 and return;
325 374
375 # always fsync - this file is important
326 aio_fsync $fh 376 aio_fsync $fh
327 and return; 377 and return;
328 378
329 close $fh 379 close $fh
330 or return; 380 or return;
336} 386}
337 387
338=back 388=back
339 389
340=cut 390=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 391
462############################################################################# 392#############################################################################
463 393
464=head2 ATTACHABLE OBJECTS 394=head2 ATTACHABLE OBJECTS
465 395
591our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 522our @CB_MAP = ();
593 523
594my %attachment; 524my %attachment;
595 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
596sub _attach_cb($$$$) { 532sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
598 534
599 use sort 'stable'; 535 use sort 'stable';
600 536
771# object support 707# object support
772 708
773sub reattach { 709sub reattach {
774 # basically do the same as instantiate, without calling instantiate 710 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 714
777 my $registry = $obj->registry; 715 my $registry = $obj->registry;
778 716
779 @$registry = (); 717 @$registry = ();
780 718
827 $filename, length $$rdata, scalar @$objs; 765 $filename, length $$rdata, scalar @$objs;
828 766
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 768 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 770 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 771 close $fh;
834 772
835 if (@$objs) { 773 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 775 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 776 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 777 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 778 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 779 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 780 aio_rename "$filename.pst~", "$filename.pst";
843 } 781 }
844 } else { 782 } else {
845 aio_unlink "$filename.pst"; 783 aio_unlink "$filename.pst";
851 } 789 }
852 } else { 790 } else {
853 aio_unlink $filename; 791 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 792 aio_unlink "$filename.pst";
855 } 793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
856 } 800 }
857} 801}
858 802
859sub object_freezer_as_string { 803sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 804 my ($rdata, $objs) = @_;
866 810
867sub object_thawer_load { 811sub object_thawer_load {
868 my ($filename) = @_; 812 my ($filename) = @_;
869 813
870 my ($data, $av); 814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
871 818
872 (aio_load $filename, $data) >= 0 819 (aio_load $filename, $data) >= 0
873 or return; 820 or return;
874 821
875 unless (aio_stat "$filename.pst") { 822 unless (aio_stat "$filename.pst") {
912=cut 859=cut
913 860
914sub register_extcmd { 861sub register_extcmd {
915 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
916 863
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 864 $EXTCMD{$name} = $cb;
921} 865}
922 866
923cf::player->attach ( 867cf::player->attach (
924 on_command => sub { 868 on_command => sub {
925 my ($pl, $name, $params) = @_; 869 my ($pl, $name, $params) = @_;
938 882
939 my $msg = eval { from_json $buf }; 883 my $msg = eval { from_json $buf };
940 884
941 if (ref $msg) { 885 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 887 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 888 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 889 }
946 } 890 }
947 } else { 891 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 894
951 cf::override; 895 cf::override;
952 }, 896 },
953); 897);
954 898
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 899sub load_extension {
962 my ($path) = @_; 900 my ($path) = @_;
963 901
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 903 my $base = $1;
966 my $pkg = $1; 904 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
969 907
970 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
971 909
972 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 911 or die "$path: $!";
974 912
975 my $source = 913 my $source =
976 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
979 . "\n};\n1"; 917 . "\n};\n1";
980 918
981 eval $source 919 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 920 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 921 : "extension disabled.\n";
984 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 923 warn $@;
986 $ext_pkg{$base} = $pkg; 924 warn "mandatory extension failed to load, exiting.\n";
987 925 exit 1;
988# no strict 'refs'; 926 }
989# @{"$pkg\::ISA"} = ext::; 927 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 928 }
1004 929
1005 # remove commands 930 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 931}
1030 932
1031sub load_extensions { 933sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 935 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
1038 } 940 }
1039} 941}
1040 942
1041############################################################################# 943#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 944
1079=head2 CORE EXTENSIONS 945=head2 CORE EXTENSIONS
1080 946
1081Functions and methods that extend core crossfire objects. 947Functions and methods that extend core crossfire objects.
1082 948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
1083=head3 cf::player 955=head3 cf::player
1084 956
1085=over 4 957=over 4
1086 958
1087=item cf::player::exists $login 959=item cf::player::find $login
1088 960
1089Returns true when the given account exists. 961Returns the given player object, loading it if necessary (might block).
1090 962
1091=cut 963=cut
1092 964
1093sub cf::player::exists($) { 965sub playerdir($) {
1094 cf::player::find $_[0] 966 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1096} 1113}
1097 1114
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1116
1100Sends an ext reply to the player. 1117Sends an ext reply to the player.
1101 1118
1102=cut 1119=cut
1103 1120
1104sub cf::player::ext_reply($$$%) { 1121sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1122 my ($self, $id, %msg) = @_;
1106 1123
1107 $msg{msgid} = $id; 1124 $msg{msgid} = $id;
1108 1125
1109 $self->send ("ext " . to_json \%msg); 1126 $self->send ("ext " . cf::to_json \%msg);
1110} 1127}
1128
1129package cf;
1111 1130
1112=back 1131=back
1113 1132
1114 1133
1115=head3 cf::map 1134=head3 cf::map
1121package cf::map; 1140package cf::map;
1122 1141
1123use Fcntl; 1142use Fcntl;
1124use Coro::AIO; 1143use Coro::AIO;
1125 1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1126our $MAX_RESET = 3600; 1149our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1150our $DEFAULT_RESET = 3000;
1128 1151
1129sub generate_random_map { 1152sub generate_random_map {
1130 my ($path, $rmp) = @_; 1153 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1155 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1159 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1160 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1297}
1147 1298
1148# and all this just because we cannot iterate over 1299# and all this just because we cannot iterate over
1149# all maps in C++... 1300# all maps in C++...
1150sub change_all_map_light { 1301sub change_all_map_light {
1152 1303
1153 $_->change_map_light ($change) 1304 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1305 for grep $_->outdoor, values %cf::MAP;
1155} 1306}
1156 1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1157sub try_load_header($) { 1321sub load_header_from($) {
1158 my ($path) = @_; 1322 my ($self, $path) = @_;
1159 1323
1160 utf8::encode $path; 1324 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1162 or return; 1329 or return;
1163 1330
1164 my $map = cf::map::new 1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1165 or return; 1374 or return;
1375 $self->prepare_orig;
1376 }
1166 1377
1167 # for better error messages only, will be overwritten 1378 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1379}
1177 1380
1178sub find; 1381sub find;
1179sub find { 1382sub find {
1180 my ($path, $origin) = @_; 1383 my ($path, $origin) = @_;
1181 1384
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1385 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1386
1187 cf::lock_wait "map_find:$key"; 1387 cf::lock_wait "map_find:$path";
1188 1388
1189 $cf::MAP{$key} || do { 1389 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1390 my $guard = cf::lock_acquire "map_find:$path";
1191 1391 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1392 or return;
1211 1393
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1394 $map->{last_save} = $cf::RUNTIME;
1224 1395
1225 Coro::cede; 1396 $map->load_header
1397 or return;
1226 1398
1227 if ($map->should_reset) { 1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1402 $map->reset;
1229 undef $guard; 1403 undef $guard;
1230 $map = find $path 1404 return find $path;
1231 or return;
1232 } 1405 }
1233 1406
1234 $cf::MAP{$key} = $map 1407 $cf::MAP{$path} = $map
1235 } 1408 }
1236} 1409}
1410
1411sub pre_load { }
1412sub post_load { }
1237 1413
1238sub load { 1414sub load {
1239 my ($self) = @_; 1415 my ($self) = @_;
1240 1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1241 my $path = $self->{path}; 1419 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1420 my $guard = cf::lock_acquire "map_load:$path";
1243 1421
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1422 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1423
1246 $self->in_memory (cf::MAP_LOADING); 1424 $self->in_memory (cf::MAP_LOADING);
1247 1425
1248 $self->alloc; 1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1249 $self->load_objects ($self->{load_path}, 1) 1430 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1431 or return;
1251 1432
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1434 if delete $self->{load_original};
1254 1435
1255 if (my $uniq = $path->uniq_path) { 1436 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1437 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1438 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1439 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1440 $self->_load_objects ($uniq, 0);
1260 } 1441 }
1261 } 1442 }
1262 1443
1263 Coro::cede; 1444 Coro::cede;
1264 1445
1265 # now do the right thing for maps 1446 # now do the right thing for maps
1266 $self->link_multipart_objects; 1447 $self->link_multipart_objects;
1267 1448
1268 if ($self->{path}->is_style_map) { 1449 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1450 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1451 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1452 $self->update_buttons;
1453 Coro::cede;
1275 $self->set_darkness_map; 1454 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1455 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1456 unless $self->difficulty;
1457 Coro::cede;
1278 $self->activate; 1458 $self->activate;
1279 } 1459 }
1280 1460
1281 Coro::cede; 1461 $self->post_load;
1282 1462
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464}
1465
1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1473}
1474
1475# find and load all maps in the 3x3 area around a map
1476sub load_diag {
1477 my ($map) = @_;
1478
1479 my @diag; # diagonal neighbours
1480
1481 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_)
1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
1487
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 }
1491
1492 for (@diag) {
1493 my $neigh = find @$_
1494 or next;
1495 $neigh->load;
1496 }
1284} 1497}
1285 1498
1286sub find_sync { 1499sub find_sync {
1287 my ($path, $origin) = @_; 1500 my ($path, $origin) = @_;
1288 1501
1289 cf::sync_job { cf::map::find $path, $origin } 1502 cf::sync_job { find $path, $origin }
1290} 1503}
1291 1504
1292sub do_load_sync { 1505sub do_load_sync {
1293 my ($map) = @_; 1506 my ($map) = @_;
1294 1507
1295 cf::sync_job { $map->load }; 1508 cf::sync_job { $map->load };
1296} 1509}
1297 1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1529 $map->load;
1530
1531 delete $MAP_PREFETCH{$path};
1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1535 };
1536 $MAP_PREFETCHER->prio (6);
1537
1538 ()
1539}
1540
1298sub save { 1541sub save {
1299 my ($self) = @_; 1542 my ($self) = @_;
1300 1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1301 $self->{last_save} = $cf::RUNTIME; 1546 $self->{last_save} = $cf::RUNTIME;
1302 1547
1303 return unless $self->dirty; 1548 return unless $self->dirty;
1304 1549
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1552
1308 $self->{load_path} = $save; 1553 $self->{load_path} = $save;
1309 1554
1310 return if $self->{deny_save}; 1555 return if $self->{deny_save};
1311 1556
1312 local $self->{last_access} = $self->last_access;#d# 1557 local $self->{last_access} = $self->last_access;#d#
1313 1558
1559 cf::async {
1560 $_->contr->save for $self->players;
1561 };
1562
1314 if ($uniq) { 1563 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1566 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1568 }
1320} 1569}
1321 1570
1322sub swap_out { 1571sub swap_out {
1323 my ($self) = @_; 1572 my ($self) = @_;
1324 1573
1325 # save first because save cedes 1574 # save first because save cedes
1326 $self->save; 1575 $self->save;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1578
1328 return if $self->players; 1579 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1581 return if $self->{deny_save};
1331 1582
1335 1586
1336sub reset_at { 1587sub reset_at {
1337 my ($self) = @_; 1588 my ($self) = @_;
1338 1589
1339 # TODO: safety, remove and allow resettable per-player maps 1590 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1592 return 1e99 if $self->{deny_reset};
1342 1593
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1596
1350 my ($self) = @_; 1601 my ($self) = @_;
1351 1602
1352 $self->reset_at <= $cf::RUNTIME 1603 $self->reset_at <= $cf::RUNTIME
1353} 1604}
1354 1605
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1606sub reset {
1377 my ($self) = @_; 1607 my ($self) = @_;
1378 1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1379 return if $self->players; 1611 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1612 return if $self->isa ("ext::map_per_player");#d#
1381 1613
1382 warn "resetting map ", $self->path;#d# 1614 warn "resetting map ", $self->path;#d#
1383 1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
1624 }
1625
1384 delete $cf::MAP{$self->path}; 1626 delete $cf::MAP{$self->path};
1627
1628 $self->clear;
1385 1629
1386 $_->clear_links_to ($self) for values %cf::MAP; 1630 $_->clear_links_to ($self) for values %cf::MAP;
1387 1631
1388 $self->unlink_save; 1632 $self->unlink_save;
1389 $self->destroy; 1633 $self->destroy;
1392my $nuke_counter = "aaaa"; 1636my $nuke_counter = "aaaa";
1393 1637
1394sub nuke { 1638sub nuke {
1395 my ($self) = @_; 1639 my ($self) = @_;
1396 1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1647 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1648 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1400 $self->reset; # polite request, might not happen 1653 $self->reset; # polite request, might not happen
1401} 1654}
1402 1655
1403sub customise_for { 1656=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1657
1406 if ($map->per_player) { 1658Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1659instantiated unique items. May block.
1408 }
1409 1660
1410 $map 1661=cut
1411}
1412 1662
1413sub emergency_save { 1663sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1415 1666
1416 warn "enter emergency map save\n"; 1667 my @paths;
1417 1668
1418 cf::sync_job { 1669 for (@$files) {
1419 warn "begin emergency map save\n"; 1670 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1421 }; 1675 }
1422 1676
1423 warn "end emergency map save\n"; 1677 \@paths
1424} 1678}
1425 1679
1426package cf; 1680package cf;
1427 1681
1428=back 1682=back
1429 1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
1689
1690=over 4
1691
1692=item $ob->inv_recursive
1693
1694Returns the inventory of the object _and_ their inventories, recursively.
1695
1696=cut
1697
1698sub inv_recursive_;
1699sub inv_recursive_ {
1700 map { $_, inv_recursive_ $_->inv } @_
1701}
1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1430 1710
1431=head3 cf::object::player 1711=head3 cf::object::player
1432 1712
1433=over 4 1713=over 4
1434 1714
1474 1754
1475=item $player_object->enter_link 1755=item $player_object->enter_link
1476 1756
1477Freezes the player and moves him/her to a special map (C<{link}>). 1757Freezes the player and moves him/her to a special map (C<{link}>).
1478 1758
1479The player should be reaosnably safe there for short amounts of time. You 1759The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1760I<MUST> call C<leave_link> as soon as possible, though.
1481 1761
1762Will never block.
1763
1482=item $player_object->leave_link ($map, $x, $y) 1764=item $player_object->leave_link ($map, $x, $y)
1483 1765
1484Moves the player out of the specila link map onto the given map. If the 1766Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1767map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1768to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1769fails, to the emergency map position.
1488 1770
1489Might block. 1771Might block.
1490 1772
1491=cut 1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1492 1784
1493sub cf::object::player::enter_link { 1785sub cf::object::player::enter_link {
1494 my ($self) = @_; 1786 my ($self) = @_;
1495 1787
1496 $self->deactivate_recursive; 1788 $self->deactivate_recursive;
1497 1789
1498 return if $self->map == $LINK_MAP; 1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1791
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1793 if $self->map;
1502 1794
1503 $self->enter_map ($LINK_MAP, 20, 20); 1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1796}
1505 1797
1506sub cf::object::player::leave_link { 1798sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1799 my ($self, $map, $x, $y) = @_;
1508 1800
1526 # use -1 or undef as default coordinates, not 0, 0 1818 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1820 if $x <=0 && $y <= 0;
1529 1821
1530 $map->load; 1822 $map->load;
1823 $map->load_diag;
1531 1824
1825 return unless $self->contr->active;
1532 $self->activate_recursive; 1826 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1534} 1828}
1535 1829
1536cf::player->attach ( 1830cf::player->attach (
1549 1843
1550 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1845 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1554 cf::async { 1848 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1849 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1559 }; 1857 })->prio (2);
1560 } 1858 }
1561 }, 1859 },
1562); 1860);
1563 1861
1564=item $player_object->goto ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1568sub cf::object::player::goto { 1866sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1570 1868
1571 $self->enter_link; 1869 $self->enter_link;
1572 1870
1573 (cf::async { 1871 (async {
1574 $path = new cf::path $path; 1872 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1578 1875 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1878
1584 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1880 })->prio (1);
1586} 1881}
1587 1882
1591 1886
1592sub parse_random_map_params { 1887sub parse_random_map_params {
1593 my ($spec) = @_; 1888 my ($spec) = @_;
1594 1889
1595 my $rmp = { # defaults 1890 my $rmp = { # defaults
1596 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1598 }; 1895 };
1599 1896
1600 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1602 1899
1606 $rmp 1903 $rmp
1607} 1904}
1608 1905
1609sub prepare_random_map { 1906sub prepare_random_map {
1610 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1910
1612 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1913 # that depends on the exit object
1615 1914
1616 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1617 1916
1618 if ($exit->map) { 1917 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1623 } 1922 }
1624 1923
1625 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1626 1925
1627 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1929
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1632 1934
1633 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1936 $exit->msg (undef);
1635 } 1937 }
1636} 1938}
1638sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1640 1942
1641 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1642 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1643 $self->enter_link; 1954 $self->enter_link;
1644 1955
1645 (cf::async { 1956 (async {
1646 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1958 unless (eval {
1648 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1960
1654 1; 1961 1;
1655 }) { 1962 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1967
1661 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1969 $self->leave_link;
1663 } 1970 }
1718 # get handled first 2025 # get handled first
1719 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2028
1722 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2031
1724 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1725 2033
1726 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2035 if (@$queue) {
1731 } 2039 }
1732 } 2040 }
1733 }, 2041 },
1734); 2042);
1735 2043
1736=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1737 2045
1738Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2048or loss of connection).
1741 2049
1742=cut 2050=cut
1743 2051
1744sub cf::client::coro { 2052sub cf::client::async {
1745 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1746 2054
1747 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1748 2056
1749 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1751 }); 2059 });
1752 2060
1888The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2197using it, it should be unique.
1890 2198
1891=over 4 2199=over 4
1892 2200
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1900 2202
1901Returns a single value from the database 2203Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2204
1908=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1909 2206
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2208
1921=cut 2209=cut
1922 2210
1923our $DB; 2211our $DB;
1924 2212
1925{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1926 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1927 2232
1928 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2237
1932 my $pid; 2238 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2239 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2240 }
1980 ); 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2258}
1982 2259
1983############################################################################# 2260#############################################################################
1984# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
1985 2267
1986sub cfg_load { 2268sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2269 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2270 or return;
1989 2271
1990 local $/; 2272 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2273 *CFG = YAML::Syck::Load <$fh>;
1992 2274
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
1995 if (exists $CFG{mlockall}) { 2280 if (exists $CFG{mlockall}) {
1996 eval { 2281 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2283 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2284 };
2000 warn $@ if $@; 2285 warn $@ if $@;
2001 } 2286 }
2287}
2288
2289sub init {
2290 load_resources;
2002} 2291}
2003 2292
2004sub main { 2293sub main {
2005 # we must not ever block the main coroutine 2294 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2295 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2297 (async {
2009 Event::one_event; 2298 Event::one_event;
2010 })->(); 2299 })->prio (Coro::PRIO_MAX);
2011 }; 2300 };
2012 2301
2013 cfg_load; 2302 cfg_load;
2014 db_load; 2303 db_init;
2015 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
2016 Event::loop; 2307 Event::loop;
2017} 2308}
2018 2309
2019############################################################################# 2310#############################################################################
2020# initialisation 2311# initialisation and cleanup
2312
2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2021 2367
2022sub reload() { 2368sub reload() {
2023 # can/must only be called in main 2369 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2370 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2371 warn "can only reload from main coroutine";
2026 return; 2372 return;
2027 } 2373 }
2028 2374
2029 warn "reloading..."; 2375 warn "reloading...";
2030 2376
2031 my $guard = freeze_mainloop; 2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2032 cf::emergency_save; 2380 cf::emergency_save;
2033 2381
2034 eval { 2382 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2036 2384
2037 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2388 }
2041 2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2042 # cancel all extension coros 2402 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2404 %EXT_CORO = ();
2045 2405
2046 # unload all extensions 2406 warn "removing commands";
2047 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
2049 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2421 }
2051 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2052 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2430
2056 warn "removing <$k>"; 2431 warn "... unloading $k";
2057 delete $INC{$k}; 2432 delete $INC{$k};
2058 2433
2059 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2061 2436
2064 } 2439 }
2065 2440
2066 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2067 } 2442 }
2068 2443
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2447
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2082 2450
2083 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2452 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2086 2454
2087 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
2088 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2089 require cf; 2458 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2460
2092 # load config and database again 2461 warn "loading config and database again";
2093 cf::cfg_load; 2462 cf::cfg_load;
2094 cf::db_load;
2095 2463
2096 # load extensions
2097 warn "load extensions"; 2464 warn "loading extensions";
2098 cf::load_extensions; 2465 cf::load_extensions;
2099 2466
2100 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2103 }; 2478 };
2104 2479
2105 if ($@) { 2480 if ($@) {
2106 warn $@; 2481 warn $@;
2107 warn "error while reloading, exiting."; 2482 warn "error while reloading, exiting.";
2108 exit 1; 2483 exit 1;
2109 } 2484 }
2110 2485
2111 warn "reloaded successfully"; 2486 warn "reloaded";
2112}; 2487};
2113 2488
2114############################################################################# 2489our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2490
2159register_command "reload" => sub { 2491register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
2161 2493
2162 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2164 reload; 2505 reload;
2165 $who->message ("end of reload."); 2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2166 } 2509 }
2167}; 2510};
2168 2511
2169unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
2513
2514my $bug_warning = 0;
2170 2515
2171$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2517 reentrant => 0,
2518 parked => 1,
2173 prio => 0, 2519 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2520 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2176 cb => sub { 2522 cb => sub {
2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
2177 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2532 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2180 2543
2181 # if we are delayed by four ticks or more, skip them all 2544 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2546
2184 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
2186 }, 2549 },
2187); 2550);
2188 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2189IO::AIO::max_poll_time $TICK * 0.2; 2606 IO::AIO::max_poll_time $TICK * 0.1;
2190 2607 $AIO_POLL_WATCHER = Event->io (
2191Event->io ( 2608 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2609 fd => IO::AIO::poll_fileno,
2193 poll => 'r', 2610 poll => 'r',
2194 prio => 5, 2611 prio => 6,
2195 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb, 2613 cb => \&IO::AIO::poll_cb,
2197); 2614 );
2615}
2198 2616
2199Event->timer ( 2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2200 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2201 after => 0, 2620 after => 1,
2202 interval => 10, 2621 interval => 10,
2203 cb => sub { 2622 prio => 6, # keep it lowest so it acts like a watchdog
2204 (Coro::unblock_sub { 2623 cb => Coro::unblock_sub {
2205 write_runtime 2624 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 2625 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 }, 2626 },
2209); 2627);
2210 2628
2211END { cf::emergency_save } 2629END { cf::emergency_save }
2212 2630

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