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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 39
23our %COMMAND = (); 40our %COMMAND = ();
24our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 44our %EXTCMD = ();
26 45our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 46our %EXT_MAP = (); # pluggable maps
28 47
29our @EVENT; 48our @EVENT;
30our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
31 50
32our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
35 61
36our %CFG; 62our %CFG;
37 63
38our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
39 99
40############################################################################# 100#############################################################################
41 101
42=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
43 103
44=over 4 104=over 4
45 105
46=item $cf::UPTIME 106=item $cf::UPTIME
47 107
48The timestamp of the server start (so not actually an uptime). 108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
49 114
50=item $cf::LIBDIR 115=item $cf::LIBDIR
51 116
52The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
54 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
55=item $cf::TICK 124=item $cf::TICK
56 125
57The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
58 127
59=item %cf::CFG 128=item %cf::CFG
60 129
61Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
63 139
64=back 140=back
65 141
66=cut 142=cut
67 143
68BEGIN { 144BEGIN {
69 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
71 $msg .= "\n" 149 $msg .= "\n"
72 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
73 151
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
76 }; 153 };
77} 154}
78 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 162
81# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 164# within the Safe compartment.
83for my $pkg (qw( 165for my $pkg (qw(
166 cf::global cf::attachable
84 cf::object cf::object::player 167 cf::object cf::object::player
85 cf::client cf::player 168 cf::client cf::player
86 cf::arch cf::living 169 cf::arch cf::living
87 cf::map cf::party cf::region 170 cf::map cf::party cf::region
88)) { 171)) {
92 175
93$Event::DIED = sub { 176$Event::DIED = sub {
94 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
95}; 178};
96 179
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
102 181
103=over 4 182=over 4
104 183
184=item dumpval $ref
185
105=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
106 206
107use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
108 208
109=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
110 210
126sub to_json($) { 226sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
129} 229}
130 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
382}
383
131=back 384=back
132 385
133=cut 386=cut
134 387
135############################################################################# 388#############################################################################
136 389
137=head2 EVENTS AND OBJECT ATTACHMENTS 390=head2 ATTACHABLE OBJECTS
391
392Many objects in crossfire are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods.
395
396In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+).
138 399
139=over 4 400=over 4
140 401
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 402=item $attachable->attach ($attachment, key => $value...)
160 403
161=item $client->detach ($attachment) 404=item $attachable->detach ($attachment)
162 405
163Attach/detach a pre-registered attachment to a map. 406Attach/detach a pre-registered attachment to a specific object and give it
407the specified key/value pairs as arguments.
164 408
165=item $bool = $object->attached ($name) 409Example, attach a minesweeper attachment to the given object, making it a
41010x10 minesweeper game:
166 411
167=item $bool = $player->attached ($name) 412 $obj->attach (minesweeper => width => 10, height => 10);
168 413
169=item $bool = $client->attached ($name) 414=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 415
173Checks wether the named attachment is currently attached to the object. 416Checks wether the named attachment is currently attached to the object.
174 417
175=item cf::attach_global ... 418=item cf::CLASS->attach ...
176 419
177Attach handlers for global events. 420=item cf::CLASS->detach ...
178 421
179This and all following C<attach_*>-functions expect any number of the 422Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 423CLASS. See the next function for an explanation of its arguments.
424
425You can attach to global events by using the C<cf::global> class.
426
427Example, log all player logins:
428
429 cf::player->attach (
430 on_login => sub {
431 my ($pl) = @_;
432 ...
433 },
434 );
435
436Example, attach to the jeweler skill:
437
438 cf::object->attach (
439 type => cf::SKILL,
440 subtype => cf::SK_JEWELER,
441 on_use_skill => sub {
442 my ($sk, $ob, $part, $dir, $msg) = @_;
443 ...
444 },
445 );
446
447=item cf::CLASS::attachment $name, ...
448
449Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment.
451
452Some classes such as crossfire maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name.
454
455These calls expect any number of the following handler/hook descriptions:
181 456
182=over 4 457=over 4
183 458
184=item prio => $number 459=item prio => $number
185 460
187by another C<prio> setting). Lower priority handlers get executed 462by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 463earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 464registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 465unless you know what you are doing.
191 466
467=item type => $type
468
469(Only for C<< cf::object->attach >> calls), limits the attachment to the
470given type of objects only (the additional parameter C<subtype> can be
471used to further limit to the given subtype).
472
192=item on_I<event> => \&cb 473=item on_I<event> => \&cb
193 474
194Call the given code reference whenever the named event happens (event is 475Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 476something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 477handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 486package and register them. Only handlers for eevents supported by the
206object/class are recognised. 487object/class are recognised.
207 488
208=back 489=back
209 490
210=item cf::attach_to_type $object_type, $subtype, ... 491Example, define an attachment called "sockpuppet" that calls the given
492event handler when a monster attacks:
211 493
212Attach handlers for a specific object type (e.g. TRANSPORT) and 494 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 495 on_skill_attack => sub {
214type. 496 my ($self, $victim) = @_;
215 497 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 498 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 499 }
455}
456 500
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 501=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 502
485Just because you have a perl object does not mean that the corresponding 503Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 504C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 505valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 506can be used to test for existence of the C object part without causing an
489exception. 507exception.
490 508
509=cut
510
511# the following variables are defined in .xs and must not be re-created
512our @CB_GLOBAL = (); # registry for all global events
513our @CB_ATTACHABLE = (); # registry for all attachables
514our @CB_OBJECT = (); # all objects (should not be used except in emergency)
515our @CB_PLAYER = ();
516our @CB_CLIENT = ();
517our @CB_TYPE = (); # registry for type (cf-object class) based events
518our @CB_MAP = ();
519
520my %attachment;
521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
528sub _attach_cb($$$$) {
529 my ($registry, $event, $prio, $cb) = @_;
530
531 use sort 'stable';
532
533 $cb = [$prio, $cb];
534
535 @{$registry->[$event]} = sort
536 { $a->[0] cmp $b->[0] }
537 @{$registry->[$event] || []}, $cb;
538}
539
540# hack
541my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
542
543# attach handles attaching event callbacks
544# the only thing the caller has to do is pass the correct
545# registry (== where the callback attaches to).
546sub _attach {
547 my ($registry, $klass, @arg) = @_;
548
549 my $object_type;
550 my $prio = 0;
551 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
552
553 #TODO: get rid of this hack
554 if ($attachable_klass{$klass}) {
555 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
556 }
557
558 while (@arg) {
559 my $type = shift @arg;
560
561 if ($type eq "prio") {
562 $prio = shift @arg;
563
564 } elsif ($type eq "type") {
565 $object_type = shift @arg;
566 $registry = $CB_TYPE[$object_type] ||= [];
567
568 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
572
573 } elsif ($type eq "package") {
574 my $pkg = shift @arg;
575
576 while (my ($name, $id) = each %cb_id) {
577 if (my $cb = $pkg->can ($name)) {
578 _attach_cb $registry, $id, $prio, $cb;
579 }
580 }
581
582 } elsif (exists $cb_id{$type}) {
583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
584
585 } elsif (ref $type) {
586 warn "attaching objects not supported, ignoring.\n";
587
588 } else {
589 shift @arg;
590 warn "attach argument '$type' not supported, ignoring.\n";
591 }
592 }
593}
594
595sub _object_attach {
596 my ($obj, $name, %arg) = @_;
597
598 return if exists $obj->{_attachment}{$name};
599
600 if (my $attach = $attachment{$name}) {
601 my $registry = $obj->registry;
602
603 for (@$attach) {
604 my ($klass, @attach) = @$_;
605 _attach $registry, $klass, @attach;
606 }
607
608 $obj->{$name} = \%arg;
609 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n";
611 }
612
613 $obj->{_attachment}{$name} = undef;
614}
615
616sub cf::attachable::attach {
617 if (ref $_[0]) {
618 _object_attach @_;
619 } else {
620 _attach shift->_attach_registry, @_;
621 }
622};
623
624# all those should be optimised
625sub cf::attachable::detach {
626 my ($obj, $name) = @_;
627
628 if (ref $obj) {
629 delete $obj->{_attachment}{$name};
630 reattach ($obj);
631 } else {
632 Carp::croak "cannot, currently, detach class attachments";
633 }
634};
635
636sub cf::attachable::attached {
637 my ($obj, $name) = @_;
638
639 exists $obj->{_attachment}{$name}
640}
641
642for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
643 eval "#line " . __LINE__ . " 'cf.pm'
644 sub cf::\L$klass\E::_attach_registry {
645 (\\\@CB_$klass, KLASS_$klass)
646 }
647
648 sub cf::\L$klass\E::attachment {
649 my \$name = shift;
650
651 \$attachment{\$name} = [[KLASS_$klass, \@_]];
652 }
653 ";
654 die if $@;
655}
656
657our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659
660sub override {
661 $override = 1;
662 @invoke_results = ();
663}
664
665sub do_invoke {
666 my $event = shift;
667 my $callbacks = shift;
668
669 @invoke_results = ();
670
671 local $override;
672
673 for (@$callbacks) {
674 eval { &{$_->[1]} };
675
676 if ($@) {
677 warn "$@";
678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
679 override;
680 }
681
682 return 1 if $override;
683 }
684
685 0
686}
687
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
689
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691
692Generate an object-specific event with the given arguments.
693
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly).
697
491=back 698=back
492 699
493=cut 700=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 701
500############################################################################# 702#############################################################################
501# object support 703# object support
502 704
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 705sub reattach {
706 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710
518 my $registry = $obj->registry; 711 my $registry = $obj->registry;
519 712
520 @$registry = (); 713 @$registry = ();
521 714
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 715 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 716
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 717 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 718 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 719 for (@$attach) {
527 my ($klass, @attach) = @$_; 720 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 721 _attach $registry, $klass, @attach;
529 } 722 }
530 } else { 723 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 724 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 725 }
533 } 726 }
534} 727}
535 728
536sub object_freezer_save { 729cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 730 prio => -1000000,
731 on_instantiate => sub {
732 my ($obj, $data) = @_;
733
734 $data = from_json $data;
735
736 for (@$data) {
737 my ($name, $args) = @$_;
738
739 $obj->attach ($name, %{$args || {} });
740 }
741 },
742 on_reattach => \&reattach,
596 on_clone => sub { 743 on_clone => sub {
597 my ($src, $dst) = @_; 744 my ($src, $dst) = @_;
598 745
599 @{$dst->registry} = @{$src->registry}; 746 @{$dst->registry} = @{$src->registry};
600 747
601 %$dst = %$src; 748 %$dst = %$src;
602 749
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 750 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 751 if exists $src->{_attachment};
605 }, 752 },
606; 753);
754
755sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_;
757
758 sync_job {
759 if (length $$rdata) {
760 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs;
762
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC;
767 close $fh;
768
769 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 my $data = Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh;
776 aio_rename "$filename.pst~", "$filename.pst";
777 }
778 } else {
779 aio_unlink "$filename.pst";
780 }
781
782 aio_rename "$filename~", $filename;
783 } else {
784 warn "FATAL: $filename~: $!\n";
785 }
786 } else {
787 aio_unlink $filename;
788 aio_unlink "$filename.pst";
789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 }
797}
798
799sub object_freezer_as_string {
800 my ($rdata, $objs) = @_;
801
802 use Data::Dumper;
803
804 $$rdata . Dumper $objs
805}
806
807sub object_thawer_load {
808 my ($filename) = @_;
809
810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814
815 (aio_load $filename, $data) >= 0
816 or return;
817
818 unless (aio_stat "$filename.pst") {
819 (aio_load "$filename.pst", $av) >= 0
820 or return;
821 $av = eval { (Storable::thaw $av)->{objs} };
822 }
823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
826 return ($data, $av);
827}
607 828
608############################################################################# 829#############################################################################
609# command handling &c 830# command handling &c
610 831
611=item cf::register_command $name => \&callback($ob,$args); 832=item cf::register_command $name => \&callback($ob,$args);
634=cut 855=cut
635 856
636sub register_extcmd { 857sub register_extcmd {
637 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
638 859
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
643} 861}
644 862
645attach_to_players 863cf::player->attach (
646 on_command => sub { 864 on_command => sub {
647 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
648 866
649 my $cb = $COMMAND{$name} 867 my $cb = $COMMAND{$name}
650 or return; 868 or return;
660 878
661 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
662 880
663 if (ref $msg) { 881 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 885 }
668 } 886 }
669 } else { 887 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 889 }
672 890
673 cf::override; 891 cf::override;
674 }, 892 },
675; 893);
676
677sub register {
678 my ($base, $pkg) = @_;
679
680 #TODO
681}
682 894
683sub load_extension { 895sub load_extension {
684 my ($path) = @_; 896 my ($path) = @_;
685 897
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
687 my $base = $1; 899 my $base = $1;
688 my $pkg = $1; 900 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
691 903
692 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
693 905
694 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
695 or die "$path: $!"; 907 or die "$path: $!";
696 908
697 my $source = 909 my $source =
698 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
701 . "\n};\n1"; 913 . "\n};\n1";
702 914
703 eval $source 915 unless (eval $source) {
704 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
705 : "extension disabled.\n"; 917 : "extension disabled.\n";
706 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
707 push @exts, $pkg; 919 warn $@;
708 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
709 921 exit 1;
710# no strict 'refs'; 922 }
711# @{"$pkg\::ISA"} = ext::; 923 die $@;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 924 }
726 925
727 # remove commands 926 push @EXTS, $pkg;
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751} 927}
752 928
753sub load_extensions { 929sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext; 931 next unless -r $ext;
759 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
760 } 936 }
761} 937}
762 938
763############################################################################# 939#############################################################################
764# load/save/clean perl data associated with a map
765 940
766*cf::mapsupport::on_clean = sub { 941=head2 CORE EXTENSIONS
942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
767 my ($map) = @_; 1473 my ($map) = @_;
768 1474
769 my $path = $map->tmpname; 1475 my @diag; # diagonal neighbours
770 defined $path or return;
771 1476
772 unlink "$path.pst"; 1477 for (0 .. 3) {
773}; 1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
774 1483
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
776 1487
777############################################################################# 1488 for (@diag) {
778# load/save perl data associated with player->ob objects 1489 my $neigh = find @$_
779 1490 or next;
780sub all_objects(@) { 1491 $neigh->load;
781 @_, map all_objects ($_->inv), @_ 1492 }
782} 1493}
783 1494
784# TODO: compatibility cruft, remove when no longer needed 1495sub find_sync {
785attach_to_players 1496 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 1497
789 for my $o (all_objects $pl->ob) { 1498 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1499}
791 $o->set_ob_key_value ("_perl_data");
792 1500
793 %$o = %{ Storable::thaw pack "H*", $value }; 1501sub do_load_sync {
1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
794 } 1528 }
795 } 1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1537sub save {
1538 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1559 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else {
1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 1564 }
797; 1565}
798 1566
799############################################################################# 1567sub swap_out {
1568 my ($self) = @_;
800 1569
801=head2 CORE EXTENSIONS 1570 # save first because save cedes
1571 $self->save;
802 1572
803Functions and methods that extend core crossfire objects. 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1574
1575 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578
1579 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581}
1582
1583sub reset_at {
1584 my ($self) = @_;
1585
1586 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset};
1589
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592
1593 $time + $to
1594}
1595
1596sub should_reset {
1597 my ($self) = @_;
1598
1599 $self->reset_at <= $cf::RUNTIME
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627
1628 $self->unlink_save;
1629 $self->destroy;
1630}
1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
804 1685
805=over 4 1686=over 4
806 1687
807=item cf::player::exists $login 1688=item $ob->inv_recursive
808 1689
809Returns true when the given account exists. 1690Returns the inventory of the object _and_ their inventories, recursively.
810 1691
811=cut 1692=cut
812 1693
813sub cf::player::exists($) { 1694sub inv_recursive_;
814 cf::player::find $_[0] 1695sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1696 map { $_, inv_recursive_ $_->inv } @_
816} 1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1706
1707=head3 cf::object::player
1708
1709=over 4
817 1710
818=item $player_object->reply ($npc, $msg[, $flags]) 1711=item $player_object->reply ($npc, $msg[, $flags])
819 1712
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 1714can be C<undef>. Does the right thing when the player is currently in a
823 1716
824=cut 1717=cut
825 1718
826# rough implementation of a future "reply" method that works 1719# rough implementation of a future "reply" method that works
827# with dialog boxes. 1720# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 1722sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 1723 my ($self, $npc, $msg, $flags) = @_;
830 1724
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 1726
836 $msg = $npc->name . " says: $msg" if $npc; 1730 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 1731 $self->message ($msg, $flags);
838 } 1732 }
839} 1733}
840 1734
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853}
854
855=item $player_object->may ("access") 1735=item $player_object->may ("access")
856 1736
857Returns wether the given player is authorized to access resource "access" 1737Returns wether the given player is authorized to access resource "access"
858(e.g. "command_wizcast"). 1738(e.g. "command_wizcast").
859 1739
866 (ref $cf::CFG{"may_$access"} 1746 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 1748 : $cf::CFG{"may_$access"})
869} 1749}
870 1750
871=cut 1751=item $player_object->enter_link
872 1752
873############################################################################# 1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut
1863
1864sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 my $map = eval {
1871 my $map = cf::map::find $path;
1872 $map = $map->customise_for ($self) if $map;
1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876
1877 $self->leave_link ($map, $x, $y);
1878 })->prio (1);
1879}
1880
1881=item $player_object->enter_exit ($exit_object)
1882
1883=cut
1884
1885sub parse_random_map_params {
1886 my ($spec) = @_;
1887
1888 my $rmp = { # defaults
1889 xsize => (cf::rndm 15, 40),
1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1893 };
1894
1895 for (split /\n/, $spec) {
1896 my ($k, $v) = split /\s+/, $_, 2;
1897
1898 $rmp->{lc $k} = $v if (length $k) && (length $v);
1899 }
1900
1901 $rmp
1902}
1903
1904sub prepare_random_map {
1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object
1912
1913 my $rmp = parse_random_map_params $exit->msg;
1914
1915 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y;
1920 }
1921
1922 $rmp->{random_seed} ||= $exit->random_seed;
1923
1924 my $data = cf::to_json $rmp;
1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1927
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1932
1933 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef);
1935 }
1936}
1937
1938sub cf::object::player::enter_exit {
1939 my ($self, $exit) = @_;
1940
1941 return unless $self->type == cf::PLAYER;
1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link;
1953
1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1956 unless (eval {
1957 $self->goto ($slaying, $hp, $sp);
1958
1959 1;
1960 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED);
1965
1966 warn "ERROR in enter_exit: $@";
1967 $self->leave_link;
1968 }
1969 })->prio (1);
1970}
1971
1972=head3 cf::client
1973
1974=over 4
1975
1976=item $client->send_drawinfo ($text, $flags)
1977
1978Sends a drawinfo packet to the client. Circumvents output buffering so
1979should not be used under normal circumstances.
1980
1981=cut
1982
1983sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_;
1985
1986 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1988}
1989
1990
1991=item $success = $client->query ($flags, "text", \&cb)
1992
1993Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1995C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1996
1997Queries can fail, so check the return code. Or don't, as queries will become
1998reliable at some point in the future.
1999
2000=cut
2001
2002sub cf::client::query {
2003 my ($self, $flags, $text, $cb) = @_;
2004
2005 return unless $self->state == ST_PLAYING
2006 || $self->state == ST_SETUP
2007 || $self->state == ST_CUSTOM;
2008
2009 $self->state (ST_CUSTOM);
2010
2011 utf8::encode $text;
2012 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2013
2014 $self->send_packet ($self->{query_queue}[0][0])
2015 if @{ $self->{query_queue} } == 1;
2016}
2017
2018cf::client->attach (
2019 on_reply => sub {
2020 my ($ns, $msg) = @_;
2021
2022 # this weird shuffling is so that direct followup queries
2023 # get handled first
2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
2026
2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2029
2030 push @{ $ns->{query_queue} }, @$queue;
2031
2032 if (@{ $ns->{query_queue} } == @$queue) {
2033 if (@$queue) {
2034 $ns->send_packet ($ns->{query_queue}[0][0]);
2035 } else {
2036 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2037 }
2038 }
2039 },
2040);
2041
2042=item $client->async (\&cb)
2043
2044Create a new coroutine, running the specified callback. The coroutine will
2045be automatically cancelled when the client gets destroyed (e.g. on logout,
2046or loss of connection).
2047
2048=cut
2049
2050sub cf::client::async {
2051 my ($self, $cb) = @_;
2052
2053 my $coro = &Coro::async ($cb);
2054
2055 $coro->on_destroy (sub {
2056 delete $self->{_coro}{$coro+0};
2057 });
2058
2059 $self->{_coro}{$coro+0} = $coro;
2060
2061 $coro
2062}
2063
2064cf::client->attach (
2065 on_destroy => sub {
2066 my ($ns) = @_;
2067
2068 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2069 },
2070);
2071
2072=back
2073
874 2074
875=head2 SAFE SCRIPTING 2075=head2 SAFE SCRIPTING
876 2076
877Functions that provide a safe environment to compile and execute 2077Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 2078snippets of perl code without them endangering the safety of the server
994The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
995using it, it should be unique. 2195using it, it should be unique.
996 2196
997=over 4 2197=over 4
998 2198
999=item $hashref = cf::db_get $family
1000
1001Return a hashref for use by the extension C<$family>, which can be
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004
1005=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1006 2200
1007Returns a single value from the database 2201Returns a single value from the database.
1008
1009=item cf::db_put $family => $hashref
1010
1011Stores the given family hashref into the database. Updates are delayed, if
1012you want the data to be synced to disk immediately, use C<cf::db_sync>.
1013 2202
1014=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1015 2204
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1017want the data to be synced to disk immediately, use C<cf::db_sync>.
1018
1019=item cf::db_dirty
1020
1021Marks the database as dirty, to be updated at a later time.
1022
1023=item cf::db_sync
1024
1025Immediately write the database to disk I<if it is dirty>.
1026 2206
1027=cut 2207=cut
1028 2208
1029our $DB; 2209our $DB;
1030 2210
1031{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1032 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1033 2230
1034 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1035 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1036 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1037 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1038 2235
1039 my $pid; 2236 unlink $path;
1040
1041 sub db_save() {
1042 warn "saving database $path\n";#d# remove later
1043 waitpid $pid, 0 if $pid;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 } 2237 };
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 });
1062
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) {
1069 @_ >= 2
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073
1074 sub db_put($$;$) {
1075 if (@_ >= 3) {
1076 $DB->{$_[0]}{$_[1]} = $_[2];
1077 } else {
1078 $DB->{$_[0]} = $_[1];
1079 }
1080 db_dirty;
1081 }
1082
1083 attach_global
1084 prio => 10000,
1085 on_cleanup => sub {
1086 db_sync;
1087 }, 2238 }
1088 ; 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1089} 2256}
1090 2257
1091############################################################################# 2258#############################################################################
1092# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1093 2265
1094sub cfg_load { 2266sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1096 or return; 2268 or return;
1097 2269
1098 local $/; 2270 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1100} 2289}
1101 2290
1102sub main { 2291sub main {
2292 # we must not ever block the main coroutine
2293 local $Coro::idle = sub {
2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async {
2296 Event::one_event;
2297 })->prio (Coro::PRIO_MAX);
2298 };
2299
1103 cfg_load; 2300 cfg_load;
1104 db_load; 2301 db_init;
1105 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1106 Event::loop; 2305 Event::loop;
1107} 2306}
1108 2307
1109############################################################################# 2308#############################################################################
1110# initialisation 2309# initialisation and cleanup
1111 2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2365
1112sub _perl_reload(&) { 2366sub reload() {
1113 my ($msg) = @_; 2367 # can/must only be called in main
2368 if ($Coro::current != $Coro::main) {
2369 warn "can only reload from main coroutine";
2370 return;
2371 }
1114 2372
1115 $msg->("reloading..."); 2373 warn "reloading...";
1116 2374
1117 eval { 2375 warn "entering sync_job";
1118 # cancel all watchers 2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
2381
2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2385 # if anything goes wrong in here, we should simply crash as we already saved
2386
2387 warn "cancelling all WF_AUTOCANCEL watchers";
1119 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2390 }
1122 2391
1123 # unload all extensions 2392 warn "flushing outstanding aio requests";
1124 for (@exts) { 2393 for (;;) {
1125 $msg->("unloading <$_>"); 2394 BDB::flush;
1126 unload_extension $_; 2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2401 warn "cancelling all extension coros";
2402 $_->cancel for values %EXT_CORO;
2403 %EXT_CORO = ();
2404
2405 warn "removing commands";
2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2413 warn "... unloading $pkg";
2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2420 }
1128 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
1129 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2429
1133 $msg->("removing <$k>"); 2430 warn "... unloading $k";
1134 delete $INC{$k}; 2431 delete $INC{$k};
1135 2432
1136 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
1138 2435
1141 } 2438 }
1142 2439
1143 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
1144 } 2441 }
1145 2442
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2446
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
1158 2449
1159 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2451 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
1162 2453
1163 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
1164 $msg->("reloading cf.pm"); 2456 warn "reloading cf.pm";
1165 require cf; 2457 require cf;
2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2459
1167 # load config and database again 2460 warn "loading config and database again";
1168 cf::cfg_load; 2461 cf::cfg_load;
1169 cf::db_load;
1170 2462
1171 # load extensions 2463 warn "loading extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2464 cf::load_extensions;
1174 2465
1175 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
1176 $msg->("reattach");
1177 _global_reattach; 2467 _global_reattach;
2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
2470
2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2478 warn $@;
2479 warn "error while reloading, exiting.";
2480 exit 1;
1178 }; 2481 };
1179 $msg->($@) if $@;
1180 2482
1181 $msg->("reloaded"); 2483 warn "reloaded";
1182}; 2484};
1183 2485
1184sub perl_reload() { 2486our $RELOAD_WATCHER; # used only during reload
1185 _perl_reload {
1186 warn $_[0];
1187 print "$_[0]\n";
1188 };
1189}
1190 2487
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 2488register_command "reload" => sub {
1194 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
1195 2490
1196 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 2492 $who->message ("reloading server.");
1198 warn $_[0]; 2493
1199 $who->message ($_[0]); 2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload;
2503 undef $RELOAD_WATCHER;
2504 },
1200 }; 2505 );
1201 } 2506 }
1202}; 2507};
1203 2508
1204unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
1205 2510
2511my $bug_warning = 0;
2512
1206$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2514 reentrant => 0,
2515 parked => 1,
1207 prio => 0, 2516 prio => 0,
1208 at => $NEXT_TICK || 1, 2517 at => $NEXT_TICK || $TICK,
1209 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
1210 cb => sub { 2519 cb => sub {
2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
1211 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
1212 2529 $RUNTIME += $TICK;
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
1215 2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2546
1216 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1218 2549
1219 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
1221 }, 2552 },
1222); 2553);
1223 2554
2555{
2556 BDB::max_poll_time $TICK * 0.1;
2557 $BDB_POLL_WATCHER = Event->io (
2558 reentrant => 0,
2559 fd => BDB::poll_fileno,
2560 poll => 'r',
2561 prio => 0,
2562 data => WF_AUTOCANCEL,
2563 cb => \&BDB::poll_cb,
2564 );
2565 BDB::min_parallel 8;
2566
2567 BDB::set_sync_prepare {
2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2601 };
2602 }
2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
1224IO::AIO::max_poll_time $TICK * 0.2; 2609 IO::AIO::max_poll_time $TICK * 0.1;
1225 2610 $AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 2611 reentrant => 0,
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
1230 cb => \&IO::AIO::poll_cb); 2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
1231 2621
12321 26221
1233 2623

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