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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 39
21our %COMMAND = (); 40our %COMMAND = ();
22our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 44our %EXTCMD = ();
24 45our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 46our %EXT_MAP = (); # pluggable maps
26 47
27our @EVENT; 48our @EVENT;
28our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
29 50
30our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
33 61
34our %CFG; 62our %CFG;
35 63
36our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
37 99
38############################################################################# 100#############################################################################
39 101
40=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
41 103
42=over 4 104=over 4
43 105
44=item $cf::UPTIME 106=item $cf::UPTIME
45 107
46The timestamp of the server start (so not actually an uptime). 108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
47 114
48=item $cf::LIBDIR 115=item $cf::LIBDIR
49 116
50The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
52 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
53=item $cf::TICK 124=item $cf::TICK
54 125
55The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
56 127
57=item %cf::CFG 128=item %cf::CFG
58 129
59Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
61 139
62=back 140=back
63 141
64=cut 142=cut
65 143
66BEGIN { 144BEGIN {
67 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
69 $msg .= "\n" 149 $msg .= "\n"
70 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
71 151
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
74 }; 153 };
75} 154}
76 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 162
79# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 164# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
82 no strict 'refs'; 172 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 174}
85 175
86$Event::DIED = sub { 176$Event::DIED = sub {
87 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
88}; 178};
89 179
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
95 181
96=over 4 182=over 4
97 183
184=item dumpval $ref
185
98=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
99 206
100use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
101 208
102=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
103 210
119sub to_json($) { 226sub to_json($) {
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
121 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
122} 229}
123 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
384}
385
124=back 386=back
125 387
126=cut 388=cut
127 389
128############################################################################# 390#############################################################################
129 391
130=head2 EVENTS AND OBJECT ATTACHMENTS 392=head2 ATTACHABLE OBJECTS
393
394Many objects in crossfire are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods.
397
398In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+).
131 401
132=over 4 402=over 4
133 403
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 404=item $attachable->attach ($attachment, key => $value...)
147 405
148=item $map->detach ($attachment) 406=item $attachable->detach ($attachment)
149 407
150Attach/detach a pre-registered attachment to a map. 408Attach/detach a pre-registered attachment to a specific object and give it
409the specified key/value pairs as arguments.
151 410
152=item $bool = $object->attached ($name) 411Example, attach a minesweeper attachment to the given object, making it a
41210x10 minesweeper game:
153 413
154=item $bool = $player->attached ($name) 414 $obj->attach (minesweeper => width => 10, height => 10);
155 415
156=item $bool = $map->attached ($name) 416=item $bool = $attachable->attached ($name)
157 417
158Checks wether the named attachment is currently attached to the object. 418Checks wether the named attachment is currently attached to the object.
159 419
160=item cf::attach_global ... 420=item cf::CLASS->attach ...
161 421
162Attach handlers for global events. 422=item cf::CLASS->detach ...
163 423
164This and all following C<attach_*>-functions expect any number of the 424Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 425CLASS. See the next function for an explanation of its arguments.
426
427You can attach to global events by using the C<cf::global> class.
428
429Example, log all player logins:
430
431 cf::player->attach (
432 on_login => sub {
433 my ($pl) = @_;
434 ...
435 },
436 );
437
438Example, attach to the jeweler skill:
439
440 cf::object->attach (
441 type => cf::SKILL,
442 subtype => cf::SK_JEWELER,
443 on_use_skill => sub {
444 my ($sk, $ob, $part, $dir, $msg) = @_;
445 ...
446 },
447 );
448
449=item cf::CLASS::attachment $name, ...
450
451Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment.
453
454Some classes such as crossfire maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name.
456
457These calls expect any number of the following handler/hook descriptions:
166 458
167=over 4 459=over 4
168 460
169=item prio => $number 461=item prio => $number
170 462
172by another C<prio> setting). Lower priority handlers get executed 464by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 465earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 466registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 467unless you know what you are doing.
176 468
469=item type => $type
470
471(Only for C<< cf::object->attach >> calls), limits the attachment to the
472given type of objects only (the additional parameter C<subtype> can be
473used to further limit to the given subtype).
474
177=item on_I<event> => \&cb 475=item on_I<event> => \&cb
178 476
179Call the given code reference whenever the named event happens (event is 477Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 478something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 479handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 488package and register them. Only handlers for eevents supported by the
191object/class are recognised. 489object/class are recognised.
192 490
193=back 491=back
194 492
195=item cf::attach_to_type $object_type, $subtype, ... 493Example, define an attachment called "sockpuppet" that calls the given
494event handler when a monster attacks:
196 495
197Attach handlers for a specific object type (e.g. TRANSPORT) and 496 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 497 on_skill_attack => sub {
199type. 498 my ($self, $victim) = @_;
200 499 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 500 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 501 }
422}
423 502
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 503=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 504
450Just because you have a perl object does not mean that the corresponding 505Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 506C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 507valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 508can be used to test for existence of the C object part without causing an
454exception. 509exception.
455 510
511=cut
512
513# the following variables are defined in .xs and must not be re-created
514our @CB_GLOBAL = (); # registry for all global events
515our @CB_ATTACHABLE = (); # registry for all attachables
516our @CB_OBJECT = (); # all objects (should not be used except in emergency)
517our @CB_PLAYER = ();
518our @CB_CLIENT = ();
519our @CB_TYPE = (); # registry for type (cf-object class) based events
520our @CB_MAP = ();
521
522my %attachment;
523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
530sub _attach_cb($$$$) {
531 my ($registry, $event, $prio, $cb) = @_;
532
533 use sort 'stable';
534
535 $cb = [$prio, $cb];
536
537 @{$registry->[$event]} = sort
538 { $a->[0] cmp $b->[0] }
539 @{$registry->[$event] || []}, $cb;
540}
541
542# hack
543my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
544
545# attach handles attaching event callbacks
546# the only thing the caller has to do is pass the correct
547# registry (== where the callback attaches to).
548sub _attach {
549 my ($registry, $klass, @arg) = @_;
550
551 my $object_type;
552 my $prio = 0;
553 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
554
555 #TODO: get rid of this hack
556 if ($attachable_klass{$klass}) {
557 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
558 }
559
560 while (@arg) {
561 my $type = shift @arg;
562
563 if ($type eq "prio") {
564 $prio = shift @arg;
565
566 } elsif ($type eq "type") {
567 $object_type = shift @arg;
568 $registry = $CB_TYPE[$object_type] ||= [];
569
570 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
574
575 } elsif ($type eq "package") {
576 my $pkg = shift @arg;
577
578 while (my ($name, $id) = each %cb_id) {
579 if (my $cb = $pkg->can ($name)) {
580 _attach_cb $registry, $id, $prio, $cb;
581 }
582 }
583
584 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586
587 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n";
589
590 } else {
591 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n";
593 }
594 }
595}
596
597sub _object_attach {
598 my ($obj, $name, %arg) = @_;
599
600 return if exists $obj->{_attachment}{$name};
601
602 if (my $attach = $attachment{$name}) {
603 my $registry = $obj->registry;
604
605 for (@$attach) {
606 my ($klass, @attach) = @$_;
607 _attach $registry, $klass, @attach;
608 }
609
610 $obj->{$name} = \%arg;
611 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n";
613 }
614
615 $obj->{_attachment}{$name} = undef;
616}
617
618sub cf::attachable::attach {
619 if (ref $_[0]) {
620 _object_attach @_;
621 } else {
622 _attach shift->_attach_registry, @_;
623 }
624};
625
626# all those should be optimised
627sub cf::attachable::detach {
628 my ($obj, $name) = @_;
629
630 if (ref $obj) {
631 delete $obj->{_attachment}{$name};
632 reattach ($obj);
633 } else {
634 Carp::croak "cannot, currently, detach class attachments";
635 }
636};
637
638sub cf::attachable::attached {
639 my ($obj, $name) = @_;
640
641 exists $obj->{_attachment}{$name}
642}
643
644for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
645 eval "#line " . __LINE__ . " 'cf.pm'
646 sub cf::\L$klass\E::_attach_registry {
647 (\\\@CB_$klass, KLASS_$klass)
648 }
649
650 sub cf::\L$klass\E::attachment {
651 my \$name = shift;
652
653 \$attachment{\$name} = [[KLASS_$klass, \@_]];
654 }
655 ";
656 die if $@;
657}
658
659our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661
662sub override {
663 $override = 1;
664 @invoke_results = ();
665}
666
667sub do_invoke {
668 my $event = shift;
669 my $callbacks = shift;
670
671 @invoke_results = ();
672
673 local $override;
674
675 for (@$callbacks) {
676 eval { &{$_->[1]} };
677
678 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override;
682 }
683
684 return 1 if $override;
685 }
686
687 0
688}
689
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
691
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693
694Generate an object-specific event with the given arguments.
695
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly).
699
456=back 700=back
457 701
458=cut 702=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 703
464############################################################################# 704#############################################################################
465# object support 705# object support
466 706
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 707sub reattach {
708 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712
482 my $registry = $obj->registry; 713 my $registry = $obj->registry;
483 714
484 @$registry = (); 715 @$registry = ();
485 716
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 717 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 718
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 719 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 720 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 721 for (@$attach) {
491 my ($klass, @attach) = @$_; 722 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 723 _attach $registry, $klass, @attach;
493 } 724 }
494 } else { 725 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 726 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 727 }
497 } 728 }
498} 729}
499 730
500sub object_freezer_save { 731cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 732 prio => -1000000,
733 on_instantiate => sub {
734 my ($obj, $data) = @_;
735
736 $data = from_json $data;
737
738 for (@$data) {
739 my ($name, $args) = @$_;
740
741 $obj->attach ($name, %{$args || {} });
742 }
743 },
744 on_reattach => \&reattach,
560 on_clone => sub { 745 on_clone => sub {
561 my ($src, $dst) = @_; 746 my ($src, $dst) = @_;
562 747
563 @{$dst->registry} = @{$src->registry}; 748 @{$dst->registry} = @{$src->registry};
564 749
565 %$dst = %$src; 750 %$dst = %$src;
566 751
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 752 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 753 if exists $src->{_attachment};
569 }, 754 },
570; 755);
756
757sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_;
759
760 sync_job {
761 if (length $$rdata) {
762 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs;
764
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
785 } else {
786 warn "FATAL: $filename~: $!\n";
787 }
788 } else {
789 aio_unlink $filename;
790 aio_unlink "$filename.pst";
791 }
792 }
793}
794
795sub object_freezer_as_string {
796 my ($rdata, $objs) = @_;
797
798 use Data::Dumper;
799
800 $$rdata . Dumper $objs
801}
802
803sub object_thawer_load {
804 my ($filename) = @_;
805
806 my ($data, $av);
807
808 (aio_load $filename, $data) >= 0
809 or return;
810
811 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0
813 or return;
814 $av = eval { (Storable::thaw $av)->{objs} };
815 }
816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
819 return ($data, $av);
820}
571 821
572############################################################################# 822#############################################################################
573# command handling &c 823# command handling &c
574 824
575=item cf::register_command $name => \&callback($ob,$args); 825=item cf::register_command $name => \&callback($ob,$args);
598=cut 848=cut
599 849
600sub register_extcmd { 850sub register_extcmd {
601 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
602 852
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
607} 854}
608 855
609attach_to_players 856cf::player->attach (
610 on_command => sub { 857 on_command => sub {
611 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
612 859
613 my $cb = $COMMAND{$name} 860 my $cb = $COMMAND{$name}
614 or return; 861 or return;
624 871
625 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
626 873
627 if (ref $msg) { 874 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 878 }
632 } 879 }
633 } else { 880 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 882 }
636 883
637 cf::override; 884 cf::override;
638 }, 885 },
639; 886);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 887
647sub load_extension { 888sub load_extension {
648 my ($path) = @_; 889 my ($path) = @_;
649 890
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 892 my $base = $1;
652 my $pkg = $1; 893 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
655 896
656 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
657 898
658 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 900 or die "$path: $!";
660 901
661 my $source = 902 my $source =
662 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
665 . "\n};\n1"; 906 . "\n};\n1";
666 907
667 eval $source 908 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 910 : "extension disabled.\n";
670 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 912 warn $@;
672 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
673 914 exit 1;
674# no strict 'refs'; 915 }
675# @{"$pkg\::ISA"} = ext::; 916 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 917 }
690 918
691 # remove commands 919 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 920}
716 921
717sub load_extensions { 922sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 924 next unless -r $ext;
722 eval { 925 eval {
723 load_extension $ext; 926 load_extension $ext;
724 1 927 1
725 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
726 } 929 }
727} 930}
728 931
729############################################################################# 932#############################################################################
730# load/save/clean perl data associated with a map
731 933
732*cf::mapsupport::on_clean = sub { 934=head2 CORE EXTENSIONS
935
936Functions and methods that extend core crossfire objects.
937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
944=head3 cf::player
945
946=over 4
947
948=item cf::player::find $login
949
950Returns the given player object, loading it if necessary (might block).
951
952=cut
953
954sub playerdir($) {
955 cf::localdir
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1102}
1103
1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1105
1106Sends an ext reply to the player.
1107
1108=cut
1109
1110sub ext_reply($$$%) {
1111 my ($self, $id, %msg) = @_;
1112
1113 $msg{msgid} = $id;
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116}
1117
1118package cf;
1119
1120=back
1121
1122
1123=head3 cf::map
1124
1125=over 4
1126
1127=cut
1128
1129package cf::map;
1130
1131use Fcntl;
1132use Coro::AIO;
1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1138our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000;
1140
1141sub generate_random_map {
1142 my ($self, $rmp) = @_;
1143 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1286}
1287
1288# and all this just because we cannot iterate over
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_;
1292
1293 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP;
1295}
1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1305sub load_header_from($) {
1306 my ($self, $path) = @_;
1307
1308 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return;
1314
1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1358 or return;
1359 $self->prepare_orig;
1360 }
1361
1362 1
1363}
1364
1365sub find;
1366sub find {
1367 my ($path, $origin) = @_;
1368
1369 $path = normalise $path, $origin && $origin->path;
1370
1371 cf::lock_wait "map_find:$path";
1372
1373 $cf::MAP{$path} || do {
1374 my $guard = cf::lock_acquire "map_find:$path";
1375 my $map = new_from_path cf::map $path
1376 or return;
1377
1378 $map->{last_save} = $cf::RUNTIME;
1379
1380 $map->load_header
1381 or return;
1382
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset;
1387 undef $guard;
1388 return find $path;
1389 }
1390
1391 $cf::MAP{$path} = $map
1392 }
1393}
1394
1395sub pre_load { }
1396sub post_load { }
1397
1398sub load {
1399 my ($self) = @_;
1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1403 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:$path";
1405
1406 return if $self->in_memory != cf::MAP_SWAPPED;
1407
1408 $self->in_memory (cf::MAP_LOADING);
1409
1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1414 $self->_load_objects ($self->{load_path}, 1)
1415 or return;
1416
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1418 if delete $self->{load_original};
1419
1420 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) {
1423 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0);
1425 }
1426 }
1427
1428 Coro::cede;
1429
1430 # now do the right thing for maps
1431 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty;
1441 Coro::cede;
1442 $self->activate;
1443 }
1444
1445 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448}
1449
1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
733 my ($map) = @_; 1461 my ($map) = @_;
734 1462
735 my $path = $map->tmpname; 1463 my @diag; # diagonal neighbours
736 defined $path or return;
737 1464
738 unlink "$path.pst"; 1465 for (0 .. 3) {
739}; 1466 my $neigh = $map->tile_path ($_)
1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
740 1471
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 }
742 1475
743############################################################################# 1476 for (@diag) {
744# load/save perl data associated with player->ob objects 1477 my $neigh = find @$_
745 1478 or next;
746sub all_objects(@) { 1479 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1480 }
748} 1481}
749 1482
750# TODO: compatibility cruft, remove when no longer needed 1483sub find_sync {
751attach_to_players 1484 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1485
755 for my $o (all_objects $pl->ob) { 1486 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1487}
757 $o->set_ob_key_value ("_perl_data");
758 1488
759 %$o = %{ Storable::thaw pack "H*", $value }; 1489sub do_load_sync {
1490 my ($map) = @_;
1491
1492 cf::sync_job { $map->load };
1493}
1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1513 $map->load;
1514
1515 delete $MAP_PREFETCH{$path};
760 } 1516 }
761 } 1517 }
1518 undef $MAP_PREFETCHER;
1519 };
1520 $MAP_PREFETCHER->prio (6);
1521
1522 ()
1523}
1524
1525sub save {
1526 my ($self) = @_;
1527
1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529
1530 $self->{last_save} = $cf::RUNTIME;
1531
1532 return unless $self->dirty;
1533
1534 my $save = $self->save_path; utf8::encode $save;
1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1536
1537 $self->{load_path} = $save;
1538
1539 return if $self->{deny_save};
1540
1541 local $self->{last_access} = $self->last_access;#d#
1542
1543 cf::async {
1544 $_->contr->save for $self->players;
1545 };
1546
1547 if ($uniq) {
1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1550 } else {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1552 }
763; 1553}
764 1554
765############################################################################# 1555sub swap_out {
1556 my ($self) = @_;
766 1557
767=head2 CORE EXTENSIONS 1558 # save first because save cedes
1559 $self->save;
768 1560
769Functions and methods that extend core crossfire objects. 1561 my $lock = cf::lock_acquire "map_data:" . $self->path;
1562
1563 return if $self->players;
1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1565 return if $self->{deny_save};
1566
1567 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569}
1570
1571sub reset_at {
1572 my ($self) = @_;
1573
1574 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset};
1577
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580
1581 $time + $to
1582}
1583
1584sub should_reset {
1585 my ($self) = @_;
1586
1587 $self->reset_at <= $cf::RUNTIME
1588}
1589
1590sub reset {
1591 my ($self) = @_;
1592
1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594
1595 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597
1598 warn "resetting map ", $self->path;#d#
1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615
1616 $self->unlink_save;
1617 $self->destroy;
1618}
1619
1620my $nuke_counter = "aaaa";
1621
1622sub nuke {
1623 my ($self) = @_;
1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1631 $self->{deny_save} = 1;
1632 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1637 $self->reset; # polite request, might not happen
1638}
1639
1640=item cf::map::unique_maps
1641
1642Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block.
1644
1645=cut
1646
1647sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_;
1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1659 }
1660
1661 \@paths
1662}
1663
1664package cf;
1665
1666=back
1667
1668=head3 cf::object
1669
1670=cut
1671
1672package cf::object;
770 1673
771=over 4 1674=over 4
772 1675
773=item cf::player::exists $login 1676=item $ob->inv_recursive
774 1677
775Returns true when the given account exists. 1678Returns the inventory of the object _and_ their inventories, recursively.
776 1679
777=cut 1680=cut
778 1681
779sub cf::player::exists($) { 1682sub inv_recursive_;
780 cf::player::find $_[0] 1683sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1684 map { $_, inv_recursive_ $_->inv } @_
782} 1685}
1686
1687sub inv_recursive {
1688 inv_recursive_ inv $_[0]
1689}
1690
1691package cf;
1692
1693=back
1694
1695=head3 cf::object::player
1696
1697=over 4
783 1698
784=item $player_object->reply ($npc, $msg[, $flags]) 1699=item $player_object->reply ($npc, $msg[, $flags])
785 1700
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1701Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1702can be C<undef>. Does the right thing when the player is currently in a
789 1704
790=cut 1705=cut
791 1706
792# rough implementation of a future "reply" method that works 1707# rough implementation of a future "reply" method that works
793# with dialog boxes. 1708# with dialog boxes.
1709#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1710sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1711 my ($self, $npc, $msg, $flags) = @_;
796 1712
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1714
802 $msg = $npc->name . " says: $msg" if $npc; 1718 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1719 $self->message ($msg, $flags);
804 } 1720 }
805} 1721}
806 1722
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1723=item $player_object->may ("access")
822 1724
823Returns wether the given player is authorized to access resource "access" 1725Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1726(e.g. "command_wizcast").
825 1727
832 (ref $cf::CFG{"may_$access"} 1734 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1735 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1736 : $cf::CFG{"may_$access"})
835} 1737}
836 1738
837=cut 1739=item $player_object->enter_link
838 1740
839############################################################################# 1741Freezes the player and moves him/her to a special map (C<{link}>).
1742
1743The player should be reasonably safe there for short amounts of time. You
1744I<MUST> call C<leave_link> as soon as possible, though.
1745
1746Will never block.
1747
1748=item $player_object->leave_link ($map, $x, $y)
1749
1750Moves the player out of the special C<{link}> map onto the specified
1751map. If the map is not valid (or omitted), the player will be moved back
1752to the location he/she was before the call to C<enter_link>, or, if that
1753fails, to the emergency map position.
1754
1755Might block.
1756
1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1768
1769sub cf::object::player::enter_link {
1770 my ($self) = @_;
1771
1772 $self->deactivate_recursive;
1773
1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map;
1778
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1780}
1781
1782sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_;
1784
1785 my $link_pos = delete $self->{_link_pos};
1786
1787 unless ($map) {
1788 # restore original map position
1789 ($map, $x, $y) = @{ $link_pos || [] };
1790 $map = cf::map::find $map;
1791
1792 unless ($map) {
1793 ($map, $x, $y) = @$EMERGENCY_POSITION;
1794 $map = cf::map::find $map
1795 or die "FATAL: cannot load emergency map\n";
1796 }
1797 }
1798
1799 ($x, $y) = (-1, -1)
1800 unless (defined $x) && (defined $y);
1801
1802 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0;
1805
1806 $map->load;
1807 $map->load_diag;
1808
1809 return unless $self->contr->active;
1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y);
1814}
1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut
1851
1852sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_;
1854
1855 $self->enter_link;
1856
1857 (async {
1858 my $map = eval {
1859 my $map = cf::map::find $path;
1860 $map = $map->customise_for ($self) if $map;
1861 $map
1862 } or
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864
1865 $self->leave_link ($map, $x, $y);
1866 })->prio (1);
1867}
1868
1869=item $player_object->enter_exit ($exit_object)
1870
1871=cut
1872
1873sub parse_random_map_params {
1874 my ($spec) = @_;
1875
1876 my $rmp = { # defaults
1877 xsize => (cf::rndm 15, 40),
1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1881 };
1882
1883 for (split /\n/, $spec) {
1884 my ($k, $v) = split /\s+/, $_, 2;
1885
1886 $rmp->{lc $k} = $v if (length $k) && (length $v);
1887 }
1888
1889 $rmp
1890}
1891
1892sub prepare_random_map {
1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object
1900
1901 my $rmp = parse_random_map_params $exit->msg;
1902
1903 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y;
1908 }
1909
1910 $rmp->{random_seed} ||= $exit->random_seed;
1911
1912 my $data = cf::to_json $rmp;
1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1915
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1920
1921 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef);
1923 }
1924}
1925
1926sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_;
1928
1929 return unless $self->type == cf::PLAYER;
1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link;
1941
1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1944 unless (eval {
1945 $self->goto ($slaying, $hp, $sp);
1946
1947 1;
1948 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. "
1950 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED);
1953
1954 warn "ERROR in enter_exit: $@";
1955 $self->leave_link;
1956 }
1957 })->prio (1);
1958}
1959
1960=head3 cf::client
1961
1962=over 4
1963
1964=item $client->send_drawinfo ($text, $flags)
1965
1966Sends a drawinfo packet to the client. Circumvents output buffering so
1967should not be used under normal circumstances.
1968
1969=cut
1970
1971sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_;
1973
1974 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1976}
1977
1978
1979=item $success = $client->query ($flags, "text", \&cb)
1980
1981Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984
1985Queries can fail, so check the return code. Or don't, as queries will become
1986reliable at some point in the future.
1987
1988=cut
1989
1990sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_;
1992
1993 return unless $self->state == ST_PLAYING
1994 || $self->state == ST_SETUP
1995 || $self->state == ST_CUSTOM;
1996
1997 $self->state (ST_CUSTOM);
1998
1999 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001
2002 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1;
2004}
2005
2006cf::client->attach (
2007 on_reply => sub {
2008 my ($ns, $msg) = @_;
2009
2010 # this weird shuffling is so that direct followup queries
2011 # get handled first
2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
2014
2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2017
2018 push @{ $ns->{query_queue} }, @$queue;
2019
2020 if (@{ $ns->{query_queue} } == @$queue) {
2021 if (@$queue) {
2022 $ns->send_packet ($ns->{query_queue}[0][0]);
2023 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 }
2026 }
2027 },
2028);
2029
2030=item $client->async (\&cb)
2031
2032Create a new coroutine, running the specified callback. The coroutine will
2033be automatically cancelled when the client gets destroyed (e.g. on logout,
2034or loss of connection).
2035
2036=cut
2037
2038sub cf::client::async {
2039 my ($self, $cb) = @_;
2040
2041 my $coro = &Coro::async ($cb);
2042
2043 $coro->on_destroy (sub {
2044 delete $self->{_coro}{$coro+0};
2045 });
2046
2047 $self->{_coro}{$coro+0} = $coro;
2048
2049 $coro
2050}
2051
2052cf::client->attach (
2053 on_destroy => sub {
2054 my ($ns) = @_;
2055
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 },
2058);
2059
2060=back
2061
840 2062
841=head2 SAFE SCRIPTING 2063=head2 SAFE SCRIPTING
842 2064
843Functions that provide a safe environment to compile and execute 2065Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2066snippets of perl code without them endangering the safety of the server
859 2081
860=pod 2082=pod
861 2083
862The following fucntions and emthods are available within a safe environment: 2084The following fucntions and emthods are available within a safe environment:
863 2085
864 cf::object contr pay_amount pay_player 2086 cf::object contr pay_amount pay_player map
865 cf::object::player player 2087 cf::object::player player
866 cf::player peaceful 2088 cf::player peaceful
2089 cf::map trigger
867 2090
868=cut 2091=cut
869 2092
870for ( 2093for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2094 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2095 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2096 ["cf::player" => qw(peaceful)],
2097 ["cf::map" => qw(trigger)],
874) { 2098) {
875 no strict 'refs'; 2099 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2100 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2102 for @funs;
958The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
959using it, it should be unique. 2183using it, it should be unique.
960 2184
961=over 4 2185=over 4
962 2186
963=item $hashref = cf::db_get $family
964
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
970 2188
971Returns a single value from the database 2189Returns a single value from the database.
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977 2190
978=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
979 2192
980Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990 2194
991=cut 2195=cut
992 2196
993our $DB; 2197our $DB;
994 2198
995{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
996 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
997 2218
998 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
999 warn "loading database $path\n";#d# remove later 2220 cf::db_put (guildrules => data => $pst->{guildrules});
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
1001 } 2222 BDB::db_env_txn_checkpoint $DB_ENV;
1002 2223
1003 my $pid; 2224 unlink $path;
1004
1005 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 } 2225 };
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 });
1026
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) {
1033 @_ >= 2
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037
1038 sub db_put($$;$) {
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else {
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2226 }
1052 ; 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1053} 2244}
1054 2245
1055############################################################################# 2246#############################################################################
1056# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
1057 2253
1058sub cfg_load { 2254sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2256 or return;
1061 2257
1062 local $/; 2258 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2259 *CFG = YAML::Syck::Load <$fh>;
2260
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2262
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265
2266 if (exists $CFG{mlockall}) {
2267 eval {
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n";
2270 };
2271 warn $@ if $@;
2272 }
2273}
2274
2275sub init {
2276 init_resources;
1064} 2277}
1065 2278
1066sub main { 2279sub main {
2280 # we must not ever block the main coroutine
2281 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2286 };
2287
1067 cfg_load; 2288 cfg_load;
1068 db_load; 2289 db_init;
1069 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
1070 Event::loop; 2293 Event::loop;
1071} 2294}
1072 2295
1073############################################################################# 2296#############################################################################
1074# initialisation 2297# initialisation and cleanup
1075 2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2352}
2353
1076sub _perl_reload(&) { 2354sub reload() {
1077 my ($msg) = @_; 2355 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) {
2357 warn "can only reload from main coroutine";
2358 return;
2359 }
1078 2360
1079 $msg->("reloading..."); 2361 warn "reloading...";
1080 2362
1081 eval { 2363 warn "entering sync_job";
1082 # cancel all watchers 2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2369
2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
2373 # if anything goes wrong in here, we should simply crash as we already saved
2374
2375 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
1084 2379
1085 # unload all extensions 2380 warn "flushing outstanding aio requests";
1086 for (@exts) { 2381 for (;;) {
1087 $msg->("unloading <$_>"); 2382 BDB::flush;
1088 unload_extension $_; 2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2389 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = ();
2392
2393 warn "removing commands";
2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg";
2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2408 }
1090 2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
1091 # unload all modules loaded from $LIBDIR 2414 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2417
1095 $msg->("removing <$k>"); 2418 warn "... unloading $k";
1096 delete $INC{$k}; 2419 delete $INC{$k};
1097 2420
1098 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
1100 2423
1103 } 2426 }
1104 2427
1105 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
1106 } 2429 }
1107 2430
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2431 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2434
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2435 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
1120 2437
1121 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2439 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
1124 2441
1125 # reload cf.pm 2442 warn "unload completed, starting to reload now";
2443
1126 $msg->("reloading cf.pm"); 2444 warn "reloading cf.pm";
1127 require cf; 2445 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2447
1129 # load config and database again 2448 warn "loading config and database again";
1130 cf::cfg_load; 2449 cf::cfg_load;
1131 cf::db_load;
1132 2450
1133 # load extensions 2451 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2452 cf::load_extensions;
1136 2453
1137 # reattach attachments to objects 2454 warn "reattaching attachments to objects/players";
1138 $msg->("reattach");
1139 _global_reattach; 2455 _global_reattach;
2456 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP;
2458
2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2466 warn $@;
2467 warn "error while reloading, exiting.";
2468 exit 1;
1140 }; 2469 };
1141 $msg->($@) if $@;
1142 2470
1143 $msg->("reloaded"); 2471 warn "reloaded";
1144}; 2472};
1145 2473
1146sub perl_reload() { 2474our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 };
1151}
1152 2475
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2476register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
1157 2478
1158 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2480 $who->message ("reloading server.");
1160 warn $_[0]; 2481
1161 $who->message ($_[0]); 2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload;
2491 undef $RELOAD_WATCHER;
2492 },
1162 }; 2493 );
1163 } 2494 }
1164}; 2495};
1165 2496
1166unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
1167 2498
2499my $bug_warning = 0;
2500
1168$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2502 reentrant => 0,
2503 parked => 1,
1169 prio => 1, 2504 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2505 at => $NEXT_TICK || $TICK,
2506 data => WF_AUTOCANCEL,
1172 cb => sub { 2507 cb => sub {
2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
1173 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
1174 2517 $RUNTIME += $TICK;
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
1177 2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
1178 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2536
1181 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
1183 }, 2539 },
1184); 2540);
1185 2541
2542{
2543 BDB::max_poll_time $TICK * 0.1;
2544 $BDB_POLL_WATCHER = Event->io (
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8;
2553
2554 BDB::set_sync_prepare {
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2588 };
2589 }
2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 2596 IO::AIO::max_poll_time $TICK * 0.1;
1187 2597 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2601 poll => 'r',
1190 prio => 5, 2602 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2606
2607END { cf::emergency_save }
1192 2608
11931 26091
1194 2610

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