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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
249=item cf::async { BLOCK } 283=item cf::async { BLOCK }
250 284
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 285Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
253 288
254=cut 289=cut
255 290
256sub async(&) { 291BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 292
265=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
266 294
267The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
284 312
285 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 314 # (but this is cancel-safe)
287 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
288 316
289 my $busy = 1; 317 my $busy = 1;
290 my @res; 318 my @res;
291 319
292 (Coro::async { 320 (async {
293 @res = eval { $job->() }; 321 @res = eval { $job->() };
294 warn $@ if $@; 322 warn $@ if $@;
295 undef $busy; 323 undef $busy;
296 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
297 325
298 while ($busy) { 326 while ($busy) {
299 Coro::cede_notself; 327 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 328 }
302 329
303 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
304 } else { 331 } else {
305 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
306 333
307 $job->() 334 $job->()
308 } 335 }
309} 336}
310 337
311=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
312 339
313Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 341extension calling this is being unloaded.
315 342
316=cut 343=cut
317 344
318sub coro(&) { 345sub async_ext(&) {
319 my $cb = shift; 346 my $cb = shift;
320 347
321 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
322 349
323 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
325 }); 352 });
326 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
327 354
328 $coro 355 $coro
329} 356}
330 357
331sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
332 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
333 362
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 364 or return;
336 365
366 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 371 and return;
340 372
373 # always fsync - this file is important
341 aio_fsync $fh 374 aio_fsync $fh
342 and return; 375 and return;
343 376
344 close $fh 377 close $fh
345 or return; 378 or return;
351} 384}
352 385
353=back 386=back
354 387
355=cut 388=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 389
477############################################################################# 390#############################################################################
478 391
479=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
480 393
606our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 520our @CB_MAP = ();
608 521
609my %attachment; 522my %attachment;
610 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
611sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
613 532
614 use sort 'stable'; 533 use sort 'stable';
615 534
786# object support 705# object support
787 706
788sub reattach { 707sub reattach {
789 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 712
792 my $registry = $obj->registry; 713 my $registry = $obj->registry;
793 714
794 @$registry = (); 715 @$registry = ();
795 716
842 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
843 764
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 769 close $fh;
849 770
850 if (@$objs) { 771 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 777 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
858 } 779 }
859 } else { 780 } else {
860 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
927=cut 848=cut
928 849
929sub register_extcmd { 850sub register_extcmd {
930 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
931 852
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
936} 854}
937 855
938cf::player->attach ( 856cf::player->attach (
939 on_command => sub { 857 on_command => sub {
940 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
953 871
954 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
955 873
956 if (ref $msg) { 874 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 878 }
961 } 879 }
962 } else { 880 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 883
966 cf::override; 884 cf::override;
967 }, 885 },
968); 886);
969 887
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 888sub load_extension {
977 my ($path) = @_; 889 my ($path) = @_;
978 890
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 892 my $base = $1;
981 my $pkg = $1; 893 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
984 896
985 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
986 898
987 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 900 or die "$path: $!";
989 901
990 my $source = 902 my $source =
991 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
994 . "\n};\n1"; 906 . "\n};\n1";
995 907
996 eval $source 908 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 910 : "extension disabled.\n";
999 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 912 warn $@;
1001 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1002 914 exit 1;
1003# no strict 'refs'; 915 }
1004# @{"$pkg\::ISA"} = ext::; 916 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 917 }
1019 918
1020 # remove commands 919 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 920}
1045 921
1046sub load_extensions { 922sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 924 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1053 } 929 }
1054} 930}
1055 931
1056############################################################################# 932#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 933
1094=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1095 935
1096Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1097 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1098=head3 cf::player 944=head3 cf::player
1099 945
1100=over 4 946=over 4
1101 947
1102=item cf::player::exists $login 948=item cf::player::find $login
1103 949
1104Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1105 951
1106=cut 952=cut
1107 953
1108sub cf::player::exists($) { 954sub playerdir($) {
1109 cf::player::find $_[0] 955 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1111} 1124}
1112 1125
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1127
1115Sends an ext reply to the player. 1128Sends an ext reply to the player.
1116 1129
1117=cut 1130=cut
1118 1131
1119sub cf::player::ext_reply($$$%) { 1132sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1133 my ($self, $id, %msg) = @_;
1121 1134
1122 $msg{msgid} = $id; 1135 $msg{msgid} = $id;
1123 1136
1124 $self->send ("ext " . to_json \%msg); 1137 $self->send ("ext " . cf::to_json \%msg);
1125} 1138}
1139
1140package cf;
1126 1141
1127=back 1142=back
1128 1143
1129 1144
1130=head3 cf::map 1145=head3 cf::map
1136package cf::map; 1151package cf::map;
1137 1152
1138use Fcntl; 1153use Fcntl;
1139use Coro::AIO; 1154use Coro::AIO;
1140 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1141our $MAX_RESET = 7200; 1160our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1161our $DEFAULT_RESET = 3000;
1143 1162
1144sub generate_random_map { 1163sub generate_random_map {
1145 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1166 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1308}
1162 1309
1163# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1164# all maps in C++... 1311# all maps in C++...
1165sub change_all_map_light { 1312sub change_all_map_light {
1167 1314
1168 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1170} 1317}
1171 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1172sub try_load_header($) { 1327sub load_header_from($) {
1173 my ($path) = @_; 1328 my ($self, $path) = @_;
1174 1329
1175 utf8::encode $path; 1330 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1177 or return; 1335 or return;
1178 1336
1179 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1180 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1181 1383
1182 $map->load_header ($path) 1384 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1385}
1189 1386
1190sub find_map; 1387sub find;
1191sub find_map { 1388sub find {
1192 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1193 1390
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1392
1199 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1200 1394
1201 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1203 1397 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1398 or return;
1221 1399
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1234 1401
1235 if ($map->should_reset) { 1402 $map->load_header
1403 or return;
1404
1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1408 $map->reset;
1237 undef $guard; 1409 undef $guard;
1238 $map = find_map $path 1410 return find $path;
1239 or return;
1240 } 1411 }
1241 1412
1242 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1243 } 1414 }
1244} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1245 1419
1246sub load { 1420sub load {
1247 my ($self) = @_; 1421 my ($self) = @_;
1248 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1249 my $path = $self->{path}; 1425 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1251 1427
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1429
1254 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1255 1431
1256 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1257 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1437 or return;
1259 1438
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1262 1441
1263 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1443 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1445 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1268 } 1447 }
1269 } 1448 }
1449
1450 Coro::cede;
1270 1451
1271 # now do the right thing for maps 1452 # now do the right thing for maps
1272 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1273 1454
1274 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1456 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1281 $self->set_darkness_map; 1460 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1284 $self->activate; 1464 $self->activate;
1285 } 1465 }
1286 1466
1467 $self->post_load;
1468
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1470}
1289 1471
1290sub load_map_sync { 1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1503}
1504
1505sub find_sync {
1291 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1292 1507
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1508 cf::sync_job { find $path, $origin }
1509}
1294 1510
1295 cf::sync_job { 1511sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1512 my ($map) = @_;
1297 or return; 1513
1514 cf::sync_job { $map->load };
1515}
1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1298 $map->load; 1535 $map->load;
1299 $map 1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1300 } 1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1301} 1545}
1302 1546
1303sub save { 1547sub save {
1304 my ($self) = @_; 1548 my ($self) = @_;
1305 1549
1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1551
1306 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1307 1553
1308 return unless $self->dirty; 1554 return unless $self->dirty;
1309 1555
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1558
1313 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1314 1560
1315 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1316 1562
1317 local $self->{last_access} = $self->last_access;#d# 1563 local $self->{last_access} = $self->last_access;#d#
1318 1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1319 if ($uniq) { 1569 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1572 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1574 }
1325} 1575}
1326 1576
1327sub swap_out { 1577sub swap_out {
1328 my ($self) = @_; 1578 my ($self) = @_;
1329 1579
1330 # save first because save cedes 1580 # save first because save cedes
1331 $self->save; 1581 $self->save;
1582
1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1584
1333 return if $self->players; 1585 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1587 return if $self->{deny_save};
1336 1588
1340 1592
1341sub reset_at { 1593sub reset_at {
1342 my ($self) = @_; 1594 my ($self) = @_;
1343 1595
1344 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1347 1599
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1602
1355 my ($self) = @_; 1607 my ($self) = @_;
1356 1608
1357 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1358} 1610}
1359 1611
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1612sub reset {
1382 my ($self) = @_; 1613 my ($self) = @_;
1383 1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1384 return if $self->players; 1617 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1386 1619
1387 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1388 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1389 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1390 1635
1391 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1392 1637
1393 $self->unlink_save; 1638 $self->unlink_save;
1394 $self->destroy; 1639 $self->destroy;
1397my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1398 1643
1399sub nuke { 1644sub nuke {
1400 my ($self) = @_; 1645 my ($self) = @_;
1401 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1405 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1406} 1660}
1407 1661
1408sub customise_for { 1662=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1663
1411 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1413 }
1414 1666
1415 $map 1667=cut
1416}
1417 1668
1418sub emergency_save { 1669sub unique_maps() {
1419 local $cf::FREEZE = 1; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1420 1672
1421 warn "enter emergency map save\n"; 1673 my @paths;
1422 1674
1423 cf::sync_job { 1675 for (@$files) {
1424 warn "begin emergency map save\n"; 1676 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1426 }; 1681 }
1427 1682
1428 warn "end emergency map save\n"; 1683 \@paths
1429} 1684}
1430 1685
1431package cf; 1686package cf;
1432 1687
1433=back 1688=back
1434 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1435 1716
1436=head3 cf::object::player 1717=head3 cf::object::player
1437 1718
1438=over 4 1719=over 4
1439 1720
1479 1760
1480=item $player_object->enter_link 1761=item $player_object->enter_link
1481 1762
1482Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1483 1764
1484The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1486 1767
1768Will never block.
1769
1487=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1488 1771
1489Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1775fails, to the emergency map position.
1493 1776
1494Might block. 1777Might block.
1495 1778
1496=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1497 1790
1498sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1499 my ($self) = @_; 1792 my ($self) = @_;
1500 1793
1501 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1502 1795
1503 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1797
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1799 if $self->map;
1507 1800
1508 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1802}
1510 1803
1511sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1513 1806
1514 my $link_pos = delete $self->{_link_pos}; 1807 my $link_pos = delete $self->{_link_pos};
1515 1808
1516 unless ($map) { 1809 unless ($map) {
1517 # restore original map position 1810 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1811 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1812 $map = cf::map::find $map;
1520 1813
1521 unless ($map) { 1814 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1815 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1816 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1817 or die "FATAL: cannot load emergency map\n";
1525 } 1818 }
1526 } 1819 }
1527 1820
1528 ($x, $y) = (-1, -1) 1821 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1534 1827
1535 $map->load; 1828 $map->load;
1829 $map->load_diag;
1536 1830
1831 return unless $self->contr->active;
1537 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1539} 1836}
1540 1837
1541cf::player->attach ( 1838cf::player->attach (
1542 on_logout => sub { 1839 on_logout => sub {
1554 1851
1555 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1853 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1559 cf::async { 1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1560 # we need this sleep as the login has a concurrent enter_exit running 1861 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1862 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1564 }; 1865 })->prio (2);
1565 } 1866 }
1566 }, 1867 },
1567); 1868);
1568 1869
1569=item $player_object->goto_map ($path, $x, $y) 1870=item $player_object->goto ($path, $x, $y)
1570 1871
1571=cut 1872=cut
1572 1873
1573sub cf::object::player::goto_map { 1874sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1575 1876
1576 $self->enter_link; 1877 $self->enter_link;
1577 1878
1578 (cf::async { 1879 (async {
1579 $path = new cf::path $path; 1880 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1881 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1583 1883 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1886
1589 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1888 })->prio (1);
1591} 1889}
1592 1890
1596 1894
1597sub parse_random_map_params { 1895sub parse_random_map_params {
1598 my ($spec) = @_; 1896 my ($spec) = @_;
1599 1897
1600 my $rmp = { # defaults 1898 my $rmp = { # defaults
1601 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1603 }; 1903 };
1604 1904
1605 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1607 1907
1611 $rmp 1911 $rmp
1612} 1912}
1613 1913
1614sub prepare_random_map { 1914sub prepare_random_map {
1615 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1918
1617 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1921 # that depends on the exit object
1620 1922
1621 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1622 1924
1623 if ($exit->map) { 1925 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1628 } 1930 }
1629 1931
1630 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1631 1933
1632 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1937
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1637 1942
1638 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1944 $exit->msg (undef);
1640 } 1945 }
1641} 1946}
1643sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1645 1950
1646 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1647 1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1648 $self->enter_link; 1962 $self->enter_link;
1649 1963
1650 (cf::async { 1964 (async {
1965 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1966 unless (eval {
1652 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1968
1658 1; 1969 1;
1659 }) { 1970 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1975
1665 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1977 $self->leave_link;
1667 } 1978 }
1722 # get handled first 2033 # get handled first
1723 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2036
1726 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2039
1728 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1729 2041
1730 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2043 if (@$queue) {
1735 } 2047 }
1736 } 2048 }
1737 }, 2049 },
1738); 2050);
1739 2051
1740=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1741 2053
1742Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2056or loss of connection).
1745 2057
1746=cut 2058=cut
1747 2059
1748sub cf::client::coro { 2060sub cf::client::async {
1749 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1750 2062
1751 my $coro = &cf::async ($cb); 2063 my $coro = &Coro::async ($cb);
1752 2064
1753 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1755 }); 2067 });
1756 2068
1892The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2205using it, it should be unique.
1894 2206
1895=over 4 2207=over 4
1896 2208
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1904 2210
1905Returns a single value from the database 2211Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2212
1912=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1913 2214
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2216
1925=cut 2217=cut
1926 2218
1927our $DB; 2219our $DB;
1928 2220
1929{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1930 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1931 2240
1932 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1934 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
1935 2245
1936 my $pid; 2246 unlink $path;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2247 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2248 }
1984 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1985} 2266}
1986 2267
1987############################################################################# 2268#############################################################################
1988# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
1989 2275
1990sub cfg_load { 2276sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2278 or return;
1993 2279
1994 local $/; 2280 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
1996 2282
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
1999 if (exists $CFG{mlockall}) { 2288 if (exists $CFG{mlockall}) {
2000 eval { 2289 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2291 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2292 };
2004 warn $@ if $@; 2293 warn $@ if $@;
2005 } 2294 }
2295}
2296
2297sub init {
2298 init_resources;
2006} 2299}
2007 2300
2008sub main { 2301sub main {
2009 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2305 (async {
2013 Event::one_event; 2306 Event::one_event;
2014 })->(); 2307 })->prio (Coro::PRIO_MAX);
2015 }; 2308 };
2016 2309
2017 cfg_load; 2310 cfg_load;
2018 db_load; 2311 db_init;
2019 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2020 Event::loop; 2315 Event::loop;
2021} 2316}
2022 2317
2023############################################################################# 2318#############################################################################
2024# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2025 2375
2026sub reload() { 2376sub reload() {
2027 # can/must only be called in main 2377 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2030 return; 2380 return;
2031 } 2381 }
2032 2382
2033 warn "reloading..."; 2383 warn "reloading...";
2034 2384
2035 local $FREEZE = 1; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2037 2391
2038 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2039 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2040 2396
2041 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2400 }
2045 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2046 # cancel all extension coros 2411 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2413 %EXT_CORO = ();
2049 2414
2050 # unload all extensions 2415 warn "removing commands";
2051 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2053 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2430 }
2055 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2056 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2439
2060 warn "removing <$k>"; 2440 warn "... unloading $k";
2061 delete $INC{$k}; 2441 delete $INC{$k};
2062 2442
2063 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2065 2445
2068 } 2448 }
2069 2449
2070 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2071 } 2451 }
2072 2452
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2456
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2086 2459
2087 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2461 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2090 2463
2091 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2092 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2093 require cf; 2467 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2469
2096 # load config and database again 2470 warn "loading config and database again";
2097 cf::cfg_load; 2471 cf::cfg_load;
2098 cf::db_load;
2099 2472
2100 # load extensions
2101 warn "load extensions"; 2473 warn "loading extensions";
2102 cf::load_extensions; 2474 cf::load_extensions;
2103 2475
2104 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 2477 _global_reattach; # objects, sockets
2106 _global_reattach; 2478 warn "reattaching attachments to maps";
2107 }; 2479 reattach $_ for values %MAP;
2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
2108 2482
2109 if ($@) { 2483 warn "loading reloadable resources";
2484 init_resources;
2485
2486 warn "leaving sync_job";
2487
2488 1
2489 } or do {
2110 warn $@; 2490 warn $@;
2111 warn "error while reloading, exiting."; 2491 warn "error while reloading, exiting.";
2112 exit 1; 2492 exit 1;
2113 } 2493 };
2114 2494
2115 warn "reloaded successfully"; 2495 warn "reloaded";
2116}; 2496};
2117 2497
2118############################################################################# 2498our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2499
2163register_command "reload" => sub { 2500register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2501 my ($who, $arg) = @_;
2165 2502
2166 if ($who->flag (FLAG_WIZ)) { 2503 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2504 $who->message ("reloading server.");
2505
2506 # doing reload synchronously and two reloads happen back-to-back,
2507 # coro crashes during coro_state_free->destroy here.
2508
2509 $RELOAD_WATCHER ||= Event->timer (
2510 reentrant => 0,
2511 after => 0,
2512 data => WF_AUTOCANCEL,
2513 cb => sub {
2168 reload; 2514 reload;
2169 $who->message ("end of reload."); 2515 undef $RELOAD_WATCHER;
2516 },
2517 );
2170 } 2518 }
2171}; 2519};
2172 2520
2173unshift @INC, $LIBDIR; 2521unshift @INC, $LIBDIR;
2522
2523my $bug_warning = 0;
2174 2524
2175$TICK_WATCHER = Event->timer ( 2525$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2526 reentrant => 0,
2527 parked => 1,
2177 prio => 0, 2528 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2529 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2530 data => WF_AUTOCANCEL,
2180 cb => sub { 2531 cb => sub {
2181 unless ($FREEZE) { 2532 if ($Coro::current != $Coro::main) {
2533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2534 unless ++$bug_warning > 10;
2535 return;
2536 }
2537
2538 $NOW = Event::time;
2539
2182 cf::server_tick; # one server iteration 2540 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2541 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2542 $NEXT_TICK += $TICK;
2543
2544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2545 $NEXT_RUNTIME_WRITE = $NOW + 10;
2546 Coro::async_pool {
2547 write_runtime
2548 or warn "ERROR: unable to write runtime file: $!";
2549 };
2550 }
2551
2552 $WAIT_FOR_TICK->broadcast;
2553 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2554
2555# my $AFTER = Event::time;
2556# warn $AFTER - $NOW;#d#
2187 2557
2188 # if we are delayed by four ticks or more, skip them all 2558 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2559 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2560
2191 $TICK_WATCHER->at ($NEXT_TICK); 2561 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2562 $TICK_WATCHER->start;
2193 }, 2563 },
2194); 2564);
2195 2565
2566{
2196IO::AIO::max_poll_time $TICK * 0.2; 2567 BDB::max_poll_time $TICK * 0.1;
2197 2568 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 2569 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2570 fd => BDB::poll_fileno,
2200 poll => 'r', 2571 poll => 'r',
2201 prio => 5, 2572 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2208 after => 0, 2574 cb => \&BDB::poll_cb,
2209 interval => 10, 2575 );
2210 cb => sub { 2576 BDB::min_parallel 8;
2211 (Coro::unblock_sub { 2577
2212 write_runtime 2578 BDB::set_sync_prepare {
2213 or warn "ERROR: unable to write runtime file: $!"; 2579 my $status;
2580 my $current = $Coro::current;
2581 (
2582 sub {
2583 $status = $!;
2584 $current->ready; undef $current;
2585 },
2586 sub {
2587 Coro::schedule while defined $current;
2588 $! = $status;
2589 },
2590 )
2591 };
2592
2593 unless ($DB_ENV) {
2594 $DB_ENV = BDB::db_env_create;
2595
2596 cf::sync_job {
2597 eval {
2598 BDB::db_env_open
2599 $DB_ENV,
2600 $BDB_ENV_DIR,
2601 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2602 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2603 0666;
2604
2605 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2606
2607 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2608 $DB_ENV->set_lk_detect;
2609 };
2610
2611 cf::cleanup "db_env_open(db): $@" if $@;
2214 })->(); 2612 };
2215 }, 2613 }
2216); 2614}
2615
2616{
2617 IO::AIO::min_parallel 8;
2618
2619 undef $Coro::AIO::WATCHER;
2620 IO::AIO::max_poll_time $TICK * 0.1;
2621 $AIO_POLL_WATCHER = Event->io (
2622 reentrant => 0,
2623 data => WF_AUTOCANCEL,
2624 fd => IO::AIO::poll_fileno,
2625 poll => 'r',
2626 prio => 6,
2627 cb => \&IO::AIO::poll_cb,
2628 );
2629}
2217 2630
2218END { cf::emergency_save } 2631END { cf::emergency_save }
2219 2632
22201 26331
2221 2634

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