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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 (); 26use IO::AIO 2.32 ();
23use YAML::Syck (); 27use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 36
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
30 39
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35our %COMMAND = (); 42our %COMMAND = ();
36our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
38 49
50our $RELOAD; # number of reloads so far
39our @EVENT; 51our @EVENT;
40our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
41 53
42our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 58our $NEXT_TICK;
45our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
46 64
47our %CFG; 65our %CFG;
48 66
49our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 68our $RUNTIME;
51 69
70our %PLAYER; # all users
52our %MAP; # all maps 71our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 81
58binmode STDOUT; 82binmode STDOUT;
59binmode STDERR; 83binmode STDERR;
60 84
61# read virtual server time, if available 85# read virtual server time, if available
68mkdir cf::localdir; 92mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
73 98
74# a special map that is always available 99our $EMERGENCY_POSITION;
75our $LINK_MAP; 100
101sub cf::map::normalise;
76 102
77############################################################################# 103#############################################################################
78 104
79=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
80 106
104 130
105=item %cf::CFG 131=item %cf::CFG
106 132
107Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
109 142
110=back 143=back
111 144
112=cut 145=cut
113 146
117 utf8::encode $msg; 150 utf8::encode $msg;
118 151
119 $msg .= "\n" 152 $msg .= "\n"
120 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
121 154
122 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
123 }; 156 };
124} 157}
125 158
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 178
146$Event::DIED = sub { 179$Event::DIED = sub {
147 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
148}; 181};
149 182
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
155 184
156=over 4 185=over 4
157 186
187=item dumpval $ref
188
158=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
159 209
160use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
161 211
162=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
163 213
178 228
179sub to_json($) { 229sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
182} 232}
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
183 295
184=item cf::sync_job { BLOCK } 296=item cf::sync_job { BLOCK }
185 297
186The design of crossfire+ requires that the main coro ($Coro::main) is 298The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 299always able to handle events or runnable, as crossfire+ is only partly
195=cut 307=cut
196 308
197sub sync_job(&) { 309sub sync_job(&) {
198 my ($job) = @_; 310 my ($job) = @_;
199 311
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
316 # TODO: use suspend/resume instead
317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 327 })->prio (Coro::PRIO_MAX);
328
214 while ($busy) { 329 while ($busy) {
215 Coro::cede_notself; 330 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 331 }
332
333 wantarray ? @res : $res[0]
218 } else { 334 } else {
219 $coro->join; 335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
220 } 338 }
221
222 wantarray ? @res : $res[0]
223} 339}
224 340
225=item $coro = cf::coro { BLOCK } 341=item $coro = cf::async_ext { BLOCK }
226 342
227Creates and returns a new coro. This coro is automcatially being canceled 343Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 344extension calling this is being unloaded.
229 345
230=cut 346=cut
231 347
232sub coro(&) { 348sub async_ext(&) {
233 my $cb = shift; 349 my $cb = shift;
234 350
235 my $coro; $coro = async { 351 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 352
242 $coro->on_destroy (sub { 353 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 354 delete $EXT_CORO{$coro+0};
244 }); 355 });
245 $EXT_CORO{$coro+0} = $coro; 356 $EXT_CORO{$coro+0} = $coro;
246 357
247 $coro 358 $coro
248} 359}
249 360
250sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
251 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
252 365
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 367 or return;
255 368
256 my $value = $cf::RUNTIME; 369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 374 and return;
259 375
376 # always fsync - this file is important
260 aio_fsync $fh 377 aio_fsync $fh
261 and return; 378 and return;
262 379
263 close $fh 380 close $fh
264 or return; 381 or return;
270} 387}
271 388
272=back 389=back
273 390
274=cut 391=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 $self->{random} = cf::from_json $path;
287 } else {
288 if ($path =~ s{^~([^/]+)?}{}) {
289 $self->{user_rel} = 1;
290
291 if (defined $1) {
292 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1;
295 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 }
298 } elsif ($path =~ /^\//) {
299 # already absolute
300 } else {
301 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path");
303 }
304
305 for ($path) {
306 redo if s{/\.?/}{/};
307 redo if s{/[^/]+/\.\./}{/};
308 }
309 }
310
311 $self->{path} = $path;
312
313 $self
314}
315
316# the name / primary key / in-game path
317sub as_string {
318 my ($self) = @_;
319
320 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}"
322 : $self->{path}
323}
324
325# the displayed name, this is a one way mapping
326sub visible_name {
327 my ($self) = @_;
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331}
332
333# escape the /'s in the path
334sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\//∕/g;
337 $path
338}
339
340# the original (read-only) location
341sub load_path {
342 my ($self) = @_;
343
344 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
345}
346
347# the temporary/swap location
348sub save_path {
349 my ($self) = @_;
350
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354}
355
356# the unique path, might be eq to save_path
357sub uniq_path {
358 my ($self) = @_;
359
360 $self->{user_rel} || $self->{random}
361 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363}
364
365# return random map parameters, or undef
366sub random_map_params {
367 my ($self) = @_;
368
369 $self->{random}
370}
371
372# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map {
374 $_[0]{path} =~ m{^/styles/}
375}
376
377package cf;
378 392
379############################################################################# 393#############################################################################
380 394
381=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
382 396
508our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = (); 523our @CB_MAP = ();
510 524
511my %attachment; 525my %attachment;
512 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
513sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
514 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
515 535
516 use sort 'stable'; 536 use sort 'stable';
517 537
688# object support 708# object support
689 709
690sub reattach { 710sub reattach {
691 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
692 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
693 715
694 my $registry = $obj->registry; 716 my $registry = $obj->registry;
695 717
696 @$registry = (); 718 @$registry = ();
697 719
744 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
745 767
746 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
747 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
748 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
749 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
750 close $fh; 772 close $fh;
751 773
752 if (@$objs) { 774 if (@$objs) {
753 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
754 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
755 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
756 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
757 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 780 close $fh;
759 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
760 } 782 }
761 } else { 783 } else {
762 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
790 or return; 812 or return;
791 813
792 unless (aio_stat "$filename.pst") { 814 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
794 or return; 816 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
796 } 818 }
797 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 822 return ($data, $av);
799} 823}
800 824
801############################################################################# 825#############################################################################
802# command handling &c 826# command handling &c
827=cut 851=cut
828 852
829sub register_extcmd { 853sub register_extcmd {
830 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
831 855
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
836} 857}
837 858
838cf::player->attach ( 859cf::player->attach (
839 on_command => sub { 860 on_command => sub {
840 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
853 874
854 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
855 876
856 if (ref $msg) { 877 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 881 }
861 } 882 }
862 } else { 883 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 886
866 cf::override; 887 cf::override;
867 }, 888 },
868); 889);
869 890
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 891sub load_extension {
877 my ($path) = @_; 892 my ($path) = @_;
878 893
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 895 my $base = $1;
881 my $pkg = $1; 896 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
884 899
885 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
886 901
887 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 903 or die "$path: $!";
889 904
890 my $source = 905 my $source =
891 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
892 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
893 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
894 . "\n};\n1"; 909 . "\n};\n1";
895 910
896 eval $source 911 unless (eval $source) {
897 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 913 : "extension disabled.\n";
899 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
900 push @exts, $pkg; 915 warn $@;
901 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
902 917 exit 1;
903# no strict 'refs'; 918 }
904# @{"$pkg\::ISA"} = ext::; 919 die $@;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# } 920 }
919 921
920 # remove commands 922 push @EXTS, $pkg;
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 923}
945 924
946sub load_extensions { 925sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 927 next unless -r $ext;
952 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
953 } 932 }
954} 933}
955 934
956############################################################################# 935#############################################################################
957# load/save/clean perl data associated with a map
958 936
959*cf::mapsupport::on_clean = sub { 937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
960 my ($map) = @_; 1486 my ($map) = @_;
961 1487
962 my $path = $map->tmpname; 1488 my @diag; # diagonal neighbours
963 defined $path or return;
964 1489
965 unlink "$path.pst"; 1490 for (0 .. 3) {
966}; 1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
967 1496
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
969 1500
970############################################################################# 1501 for (@diag) {
971# load/save perl data associated with player->ob objects 1502 my $neigh = find @$_
972 1503 or next;
973sub all_objects(@) { 1504 $neigh->load;
974 @_, map all_objects ($_->inv), @_ 1505 }
975} 1506}
976 1507
977# TODO: compatibility cruft, remove when no longer needed 1508sub find_sync {
978cf::player->attach ( 1509 my ($path, $origin) = @_;
979 on_load => sub {
980 my ($pl, $path) = @_;
981 1510
982 for my $o (all_objects $pl->ob) { 1511 cf::sync_job { find $path, $origin }
983 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1512}
984 $o->set_ob_key_value ("_perl_data");
985 1513
986 %$o = %{ Storable::thaw pack "H*", $value }; 1514sub do_load_sync {
1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
987 } 1541 }
988 } 1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1550sub save {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1572 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1575 } else {
1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
989 }, 1577 }
990); 1578}
991 1579
992############################################################################# 1580sub swap_out {
1581 my ($self) = @_;
993 1582
994=head2 CORE EXTENSIONS 1583 # save first because save cedes
1584 $self->save;
995 1585
996Functions and methods that extend core crossfire objects. 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
997 1587
998=head3 cf::player 1588 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
1591
1592 $self->clear;
1593 $self->in_memory (cf::MAP_SWAPPED);
1594}
1595
1596sub reset_at {
1597 my ($self) = @_;
1598
1599 # TODO: safety, remove and allow resettable per-player maps
1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset};
1602
1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1605
1606 $time + $to
1607}
1608
1609sub should_reset {
1610 my ($self) = @_;
1611
1612 $self->reset_at <= $cf::RUNTIME
1613}
1614
1615sub reset {
1616 my ($self) = @_;
1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1638
1639 $_->clear_links_to ($self) for values %cf::MAP;
1640
1641 $self->unlink_save;
1642 $self->destroy;
1643}
1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
999 1698
1000=over 4 1699=over 4
1001 1700
1002=item cf::player::exists $login 1701=item $ob->inv_recursive
1003 1702
1004Returns true when the given account exists. 1703Returns the inventory of the object _and_ their inventories, recursively.
1005 1704
1006=cut 1705=cut
1007 1706
1008sub cf::player::exists($) { 1707sub inv_recursive_;
1009 cf::player::find $_[0] 1708sub inv_recursive_ {
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1709 map { $_, inv_recursive_ $_->inv } @_
1011} 1710}
1012 1711
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1712sub inv_recursive {
1014 1713 inv_recursive_ inv $_[0]
1015Sends an ext reply to the player.
1016
1017=cut
1018
1019sub cf::player::ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_;
1021
1022 $msg{msgid} = $id;
1023
1024 $self->send ("ext " . to_json \%msg);
1025} 1714}
1715
1716package cf;
1026 1717
1027=back 1718=back
1028 1719
1029=head3 cf::object::player 1720=head3 cf::object::player
1030 1721
1068 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
1071} 1762}
1072 1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
1952 my ($self, $exit) = @_;
1953
1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
1983}
1984
1073=head3 cf::client 1985=head3 cf::client
1074 1986
1075=over 4 1987=over 4
1076 1988
1077=item $client->send_drawinfo ($text, $flags) 1989=item $client->send_drawinfo ($text, $flags)
1083 1995
1084sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1085 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1086 1998
1087 utf8::encode $text; 1999 utf8::encode $text;
1088 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1089} 2001}
1090 2002
1091 2003
1092=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1093 2005
1120 on_reply => sub { 2032 on_reply => sub {
1121 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1122 2034
1123 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1124 # get handled first 2036 # get handled first
1125 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 2039
1127 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1128 2042
1129 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1130 2044
1131 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1132 if (@$queue) { 2046 if (@$queue) {
1136 } 2050 }
1137 } 2051 }
1138 }, 2052 },
1139); 2053);
1140 2054
1141=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1142 2056
1143Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 2059or loss of connection).
1146 2060
1147=cut 2061=cut
1148 2062
1149sub cf::client::coro { 2063sub cf::client::async {
1150 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1151 2065
1152 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 2067
1159 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1161 }); 2070 });
1162 2071
1298The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1299using it, it should be unique. 2208using it, it should be unique.
1300 2209
1301=over 4 2210=over 4
1302 2211
1303=item $hashref = cf::db_get $family
1304
1305Return a hashref for use by the extension C<$family>, which can be
1306modified. After modifications, you have to call C<cf::db_dirty> or
1307C<cf::db_sync>.
1308
1309=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1310 2213
1311Returns a single value from the database 2214Returns a single value from the database.
1312
1313=item cf::db_put $family => $hashref
1314
1315Stores the given family hashref into the database. Updates are delayed, if
1316you want the data to be synced to disk immediately, use C<cf::db_sync>.
1317 2215
1318=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1319 2217
1320Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1321want the data to be synced to disk immediately, use C<cf::db_sync>.
1322
1323=item cf::db_dirty
1324
1325Marks the database as dirty, to be updated at a later time.
1326
1327=item cf::db_sync
1328
1329Immediately write the database to disk I<if it is dirty>.
1330 2219
1331=cut 2220=cut
1332 2221
1333our $DB; 2222our $DB;
1334 2223
1335{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1336 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1337 2243
1338 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1339 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1341 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1342 2248
1343 my $pid; 2249 unlink $path;
1344
1345 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path;
1352 cf::_exit 0 if defined $pid;
1353 } 2250 };
1354 } 2251 }
1355
1356 my $dirty;
1357
1358 sub db_sync() {
1359 db_save if $dirty;
1360 undef $dirty;
1361 }
1362
1363 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1364 db_sync;
1365 }); 2252 }
2253}
1366 2254
1367 sub db_dirty() {
1368 $dirty = 1;
1369 $idle->start;
1370 }
1371
1372 sub db_get($;$) { 2255sub db_get($$) {
1373 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1374 ? $DB->{$_[0]}{$_[1]}
1375 : ($DB->{$_[0]} ||= { })
1376 }
1377 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1378 sub db_put($$;$) { 2266sub db_put($$$) {
1379 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1380 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
1381 } else { 2301 } else {
1382 $DB->{$_[0]} = $_[1]; 2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
1383 }
1384 db_dirty;
1385 }
1386
1387 cf::global->attach (
1388 prio => 10000,
1389 on_cleanup => sub {
1390 db_sync;
1391 }, 2303 }
1392 ); 2304 Coro::cede;
1393} 2305 }
1394 2306
1395############################################################################# 2307 1
1396# the server's main() 2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
1397 2320
1398sub cfg_load { 2321sub cfg_load {
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2322 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2323 or return;
1401 2324
1402 local $/; 2325 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2326 *CFG = YAML::Syck::Load <$fh>;
2327
2328 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2329
2330 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2331 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2332
2333 if (exists $CFG{mlockall}) {
2334 eval {
2335 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2336 and die "WARNING: m(un)lockall failed: $!\n";
2337 };
2338 warn $@ if $@;
2339 }
1404} 2340}
1405 2341
1406sub main { 2342sub main {
1407 # we must not ever block the main coroutine 2343 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2344 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub { 2346 (async {
1411 Event::one_event; 2347 Event::one_event;
1412 })->(); 2348 })->prio (Coro::PRIO_MAX);
1413 }; 2349 };
1414 2350
1415 cfg_load; 2351 cfg_load;
1416 db_load; 2352 db_init;
1417 load_extensions; 2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
1418 Event::loop; 2356 Event::loop;
1419} 2357}
1420 2358
1421############################################################################# 2359#############################################################################
1422# initialisation 2360# initialisation and cleanup
1423 2361
2362# install some emergency cleanup handlers
2363BEGIN {
2364 for my $signal (qw(INT HUP TERM)) {
2365 Event->signal (
2366 reentrant => 0,
2367 data => WF_AUTOCANCEL,
2368 signal => $signal,
2369 prio => 0,
2370 cb => sub {
2371 cf::cleanup "SIG$signal";
2372 },
2373 );
2374 }
2375}
2376
2377sub emergency_save() {
2378 my $freeze_guard = cf::freeze_mainloop;
2379
2380 warn "enter emergency perl save\n";
2381
2382 cf::sync_job {
2383 # use a peculiar iteration method to avoid tripping on perl
2384 # refcount bugs in for. also avoids problems with players
2385 # and maps saved/destroyed asynchronously.
2386 warn "begin emergency player save\n";
2387 for my $login (keys %cf::PLAYER) {
2388 my $pl = $cf::PLAYER{$login} or next;
2389 $pl->valid or next;
2390 $pl->save;
2391 }
2392 warn "end emergency player save\n";
2393
2394 warn "begin emergency map save\n";
2395 for my $path (keys %cf::MAP) {
2396 my $map = $cf::MAP{$path} or next;
2397 $map->valid or next;
2398 $map->save;
2399 }
2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2405 };
2406
2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2415}
2416
1424sub perl_reload() { 2417sub reload() {
1425 # can/must only be called in main 2418 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2419 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2420 warn "can only reload from main coroutine";
1428 return; 2421 return;
1429 } 2422 }
1430 2423
1431 warn "reloading..."; 2424 warn "reloading...";
1432 2425
1433 local $FREEZE = 1; 2426 warn "entering sync_job";
2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
1434 cf::emergency_save; 2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
1435 2432
1436 eval { 2433 warn "syncing database to disk";
2434 BDB::db_env_txn_checkpoint $DB_ENV;
2435
1437 # if anything goes wrong in here, we should simply crash as we already saved 2436 # if anything goes wrong in here, we should simply crash as we already saved
1438 2437
1439 # cancel all watchers 2438 warn "cancelling all WF_AUTOCANCEL watchers";
1440 for (Event::all_watchers) { 2439 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2440 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2441 }
1443 2442
2443 warn "flushing outstanding aio requests";
2444 for (;;) {
2445 BDB::flush;
2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
1444 # cancel all extension coros 2454 warn "cancelling all extension coros";
1445 $_->cancel for values %EXT_CORO; 2455 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2456 %EXT_CORO = ();
1447 2457
1448 # unload all extensions 2458 warn "removing commands";
1449 for (@exts) { 2459 %COMMAND = ();
2460
2461 warn "removing ext commands";
2462 %EXTCMD = ();
2463
2464 warn "unloading/nuking all extensions";
2465 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2466 warn "... unloading $pkg";
1451 unload_extension $_; 2467
2468 if (my $cb = $pkg->can ("unload")) {
2469 eval {
2470 $cb->($pkg);
2471 1
2472 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2473 }
1453 2474
2475 warn "... nuking $pkg";
2476 Symbol::delete_package $pkg;
2477 }
2478
1454 # unload all modules loaded from $LIBDIR 2479 warn "unloading all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2480 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2482
1458 warn "removing <$k>"; 2483 warn "... unloading $k";
1459 delete $INC{$k}; 2484 delete $INC{$k};
1460 2485
1461 $k =~ s/\.pm$//; 2486 $k =~ s/\.pm$//;
1462 $k =~ s/\//::/g; 2487 $k =~ s/\//::/g;
1463 2488
1466 } 2491 }
1467 2492
1468 Symbol::delete_package $k; 2493 Symbol::delete_package $k;
1469 } 2494 }
1470 2495
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2496 warn "getting rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2497 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2499
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2500 warn "unloading cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2501 delete $INC{"cf.pm"};
1484 2502
1485 # don't, removes xs symbols, too, 2503 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2504 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2505 #Symbol::delete_package __PACKAGE__;
1488 2506
1489 # reload cf.pm 2507 warn "unload completed, starting to reload now";
2508
1490 warn "reloading cf.pm"; 2509 warn "reloading cf.pm";
1491 require cf; 2510 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2512
1494 # load config and database again 2513 warn "loading config and database again";
1495 cf::cfg_load; 2514 cf::cfg_load;
1496 cf::db_load;
1497 2515
1498 # load extensions
1499 warn "load extensions"; 2516 warn "loading extensions";
1500 cf::load_extensions; 2517 cf::load_extensions;
1501 2518
1502 # reattach attachments to objects 2519 warn "reattaching attachments to objects/players";
1503 warn "reattach"; 2520 _global_reattach; # objects, sockets
1504 _global_reattach; 2521 warn "reattaching attachments to maps";
1505 }; 2522 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
1506 2525
1507 if ($@) { 2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
1508 warn $@; 2533 warn $@;
1509 warn "error while reloading, exiting."; 2534 warn "error while reloading, exiting.";
1510 exit 1; 2535 exit 1;
1511 } 2536 };
1512 2537
1513 warn "reloaded successfully"; 2538 warn "reloaded";
1514}; 2539};
1515 2540
1516############################################################################# 2541our $RELOAD_WATCHER; # used only during reload
1517 2542
1518unless ($LINK_MAP) {
1519 $LINK_MAP = cf::map::new;
1520
1521 $LINK_MAP->width (41);
1522 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528
1529register "<global>", __PACKAGE__;
1530
1531register_command "perl-reload" => sub { 2543register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2544 my ($who, $arg) = @_;
1533 2545
1534 if ($who->flag (FLAG_WIZ)) { 2546 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload.");
1536 perl_reload;
1537 $who->message ("end of reload."); 2547 $who->message ("reloading server.");
2548
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2557 reload;
2558 undef $RELOAD_WATCHER;
2559 },
2560 );
1538 } 2561 }
1539}; 2562};
1540 2563
1541unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
2565
2566my $bug_warning = 0;
1542 2567
1543$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
1544 reentrant => 0, 2569 reentrant => 0,
2570 parked => 1,
1545 prio => 0, 2571 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2572 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
1548 cb => sub { 2574 cb => sub {
1549 unless ($FREEZE) { 2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
1550 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2584 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
1555 2600
1556 # if we are delayed by four ticks or more, skip them all 2601 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2603
1559 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
1560 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
1561 }, 2606 },
1562); 2607);
1563 2608
2609{
1564IO::AIO::max_poll_time $TICK * 0.2; 2610 BDB::max_poll_time $TICK * 0.1;
1565 2611 $BDB_POLL_WATCHER = Event->io (
1566Event->io ( 2612 reentrant => 0,
1567 fd => IO::AIO::poll_fileno, 2613 fd => BDB::poll_fileno,
1568 poll => 'r', 2614 poll => 'r',
1569 prio => 5, 2615 prio => 0,
1570 data => WF_AUTOCANCEL,
1571 cb => \&IO::AIO::poll_cb,
1572);
1573
1574Event->timer (
1575 data => WF_AUTOCANCEL, 2616 data => WF_AUTOCANCEL,
1576 after => 0, 2617 cb => \&BDB::poll_cb,
1577 interval => 10, 2618 );
1578 cb => sub { 2619 BDB::min_parallel 8;
1579 (Coro::unblock_sub { 2620
1580 write_runtime 2621 BDB::set_sync_prepare {
1581 or warn "ERROR: unable to write runtime file: $!"; 2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
1582 })->(); 2655 };
1583 }, 2656 }
1584); 2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
2663 IO::AIO::max_poll_time $TICK * 0.1;
2664 $AIO_POLL_WATCHER = Event->io (
2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
2668 poll => 'r',
2669 prio => 6,
2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2673
2674END { cf::emergency_save }
1585 2675
15861 26761
1587 2677

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