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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
23use IO::AIO 2.32 (); 26use IO::AIO 2.32 ();
24use YAML::Syck (); 27use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
28 34
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 36
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 38$YAML::Syck::ImplicitUnicode = 1;
37our %COMMAND_TIME = (); 43our %COMMAND_TIME = ();
38 44
39our @EXTS = (); # list of extension package names 45our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 46our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
42 49
50our $RELOAD; # number of reloads so far
43our @EVENT; 51our @EVENT;
44our $LIBDIR = datadir . "/ext"; 52our $LIBDIR = datadir . "/ext";
45 53
46our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 58our $NEXT_TICK;
49our $NOW; 59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
50 64
51our %CFG; 65our %CFG;
52 66
53our $UPTIME; $UPTIME ||= time; 67our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 68our $RUNTIME;
55 69
56our %PLAYER; # all users 70our %PLAYER; # all users
57our %MAP; # all maps 71our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 72our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
60 75
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 81
64binmode STDOUT; 82binmode STDOUT;
65binmode STDERR; 83binmode STDERR;
66 84
67# read virtual server time, if available 85# read virtual server time, if available
74mkdir cf::localdir; 92mkdir cf::localdir;
75mkdir cf::localdir . "/" . cf::playerdir; 93mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 94mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 95mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
79 98
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
83 102
84############################################################################# 103#############################################################################
85 104
86=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
87 106
255} 274}
256 275
257sub freeze_mainloop { 276sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 277 return unless $TICK_WATCHER->is_active;
259 278
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
261 $TICK_WATCHER->stop; 282 $TICK_WATCHER->stop;
262 $guard 283 $guard
263} 284}
264 285
265=item cf::async { BLOCK } 286=item cf::async { BLOCK }
336 357
337 $coro 358 $coro
338} 359}
339 360
340sub write_runtime { 361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
341 my $runtime = cf::localdir . "/runtime"; 364 my $runtime = cf::localdir . "/runtime";
342 365
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 367 or return;
345 368
369 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 374 and return;
349 375
376 # always fsync - this file is important
350 aio_fsync $fh 377 aio_fsync $fh
351 and return; 378 and return;
352 379
353 close $fh 380 close $fh
354 or return; 381 or return;
360} 387}
361 388
362=back 389=back
363 390
364=cut 391=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 392
493############################################################################# 393#############################################################################
494 394
495=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
496 396
622our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 523our @CB_MAP = ();
624 524
625my %attachment; 525my %attachment;
626 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
627sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
629 535
630 use sort 'stable'; 536 use sort 'stable';
631 537
802# object support 708# object support
803 709
804sub reattach { 710sub reattach {
805 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 715
808 my $registry = $obj->registry; 716 my $registry = $obj->registry;
809 717
810 @$registry = (); 718 @$registry = ();
811 719
858 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
859 767
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 772 close $fh;
865 773
866 if (@$objs) { 774 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 780 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
874 } 782 }
875 } else { 783 } else {
876 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
998 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 909 . "\n};\n1";
1002 910
1003 eval $source 911 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1006 921
1007 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1008} 923}
1009 924
1010sub load_extensions { 925sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1017 } 932 }
1018} 933}
1019 934
1020############################################################################# 935#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 936
1036=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1037 938
1038Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1039 940
1075 976
1076sub exists($) { 977sub exists($) {
1077 my ($login) = @_; 978 my ($login) = @_;
1078 979
1079 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1081} 982}
1082 983
1083sub find($) { 984sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 986 my $login = $_[0];
1131 1032
1132=cut 1033=cut
1133 1034
1134sub quit_character { 1035sub quit_character {
1135 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1136 1039
1137 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1042
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1150 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1151} 1074}
1152 1075
1153=item cf::player::list_logins 1076=item cf::player::list_logins
1154 1077
1155Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1175 \@logins 1098 \@logins
1176} 1099}
1177 1100
1178=item $player->maps 1101=item $player->maps
1179 1102
1180Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1181player. May block. 1104player. May block.
1182 1105
1183=cut 1106=cut
1184 1107
1185sub maps($) { 1108sub maps($) {
1186 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1112
1188 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1189 or return; 1114 or return;
1190 1115
1191 my @paths; 1116 my @paths;
1193 for (@$files) { 1118 for (@$files) {
1194 utf8::decode $_; 1119 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1197 1122
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1124 }
1200 1125
1201 \@paths 1126 \@paths
1202} 1127}
1203 1128
1229package cf::map; 1154package cf::map;
1230 1155
1231use Fcntl; 1156use Fcntl;
1232use Coro::AIO; 1157use Coro::AIO;
1233 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1234our $MAX_RESET = 3600; 1163our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1164our $DEFAULT_RESET = 3000;
1236 1165
1237sub generate_random_map { 1166sub generate_random_map {
1238 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1169 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1311}
1255 1312
1256# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1257# all maps in C++... 1314# all maps in C++...
1258sub change_all_map_light { 1315sub change_all_map_light {
1260 1317
1261 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1263} 1320}
1264 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1265sub try_load_header($) { 1330sub load_header_from($) {
1266 my ($path) = @_; 1331 my ($self, $path) = @_;
1267 1332
1268 utf8::encode $path; 1333 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1270 or return; 1338 or return;
1271 1339
1272 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1273 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1274 1386
1275 # for better error messages only, will be overwritten 1387 1
1276 $map->path ($path);
1277
1278 $map->load_header ($path)
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1388}
1285 1389
1286sub find; 1390sub find;
1287sub find { 1391sub find {
1288 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1289 1393
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1395
1295 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1296 1397
1297 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1299 1400 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1401 or return;
1319 1402
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1332 1404
1333 Coro::cede; 1405 $map->load_header
1406 or return;
1334 1407
1335 if ($map->should_reset) { 1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1411 $map->reset;
1337 undef $guard; 1412 undef $guard;
1338 $map = find $path 1413 return find $path;
1339 or return;
1340 } 1414 }
1341 1415
1342 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1343 } 1417 }
1344} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1345 1422
1346sub load { 1423sub load {
1347 my ($self) = @_; 1424 my ($self) = @_;
1348 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1349 my $path = $self->{path}; 1428 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1351 1430
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1432
1354 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1355 1434
1356 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1357 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1440 or return;
1359 1441
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1362 1444
1363 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1446 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1448 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1368 } 1450 }
1369 } 1451 }
1370 1452
1371 Coro::cede; 1453 Coro::cede;
1372 1454
1373 # now do the right thing for maps 1455 # now do the right thing for maps
1374 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1375 1457
1376 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1459 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1383 $self->set_darkness_map; 1463 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1386 $self->activate; 1467 $self->activate;
1387 } 1468 }
1388 1469
1389 Coro::cede; 1470 $self->post_load;
1390 1471
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1392} 1482}
1393 1483
1394# find and load all maps in the 3x3 area around a map 1484# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1485sub load_diag {
1396 my ($map) = @_; 1486 my ($map) = @_;
1426 1516
1427 cf::sync_job { $map->load }; 1517 cf::sync_job { $map->load };
1428} 1518}
1429 1519
1430our %MAP_PREFETCH; 1520our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1521our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1522
1446sub find_async { 1523sub find_async {
1447 my ($path, $origin) = @_; 1524 my ($path, $origin) = @_;
1448 1525
1449 $path = new cf::path $path, $origin && $origin->path; 1526 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1527
1452 if (my $map = $cf::MAP{$key}) { 1528 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1530 }
1455 1531
1456 $MAP_PREFETCH{$key} = $path; 1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1457 $MAP_PREFETCHER->ready; 1545 $MAP_PREFETCHER->prio (6);
1458 1546
1459 () 1547 ()
1460} 1548}
1461 1549
1462sub save { 1550sub save {
1466 1554
1467 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1468 1556
1469 return unless $self->dirty; 1557 return unless $self->dirty;
1470 1558
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1561
1474 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1475 1563
1476 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1477 1565
1480 cf::async { 1568 cf::async {
1481 $_->contr->save for $self->players; 1569 $_->contr->save for $self->players;
1482 }; 1570 };
1483 1571
1484 if ($uniq) { 1572 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1575 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1577 }
1490} 1578}
1491 1579
1492sub swap_out { 1580sub swap_out {
1493 my ($self) = @_; 1581 my ($self) = @_;
1507 1595
1508sub reset_at { 1596sub reset_at {
1509 my ($self) = @_; 1597 my ($self) = @_;
1510 1598
1511 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1514 1602
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1605
1522 my ($self) = @_; 1610 my ($self) = @_;
1523 1611
1524 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1525} 1613}
1526 1614
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1615sub reset {
1549 my ($self) = @_; 1616 my ($self) = @_;
1550 1617
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1619
1553 return if $self->players; 1620 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1555 1622
1556 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1557 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1558 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1559 1638
1560 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1561 1640
1562 $self->unlink_save; 1641 $self->unlink_save;
1563 $self->destroy; 1642 $self->destroy;
1566my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1567 1646
1568sub nuke { 1647sub nuke {
1569 my ($self) = @_; 1648 my ($self) = @_;
1570 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1574 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1575} 1663}
1576 1664
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1665=item cf::map::unique_maps
1588 1666
1589Returns an arrayref of cf::path's of all shared maps that have 1667Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1668instantiated unique items. May block.
1591 1669
1592=cut 1670=cut
1593 1671
1594sub unique_maps() { 1672sub unique_maps() {
1600 for (@$files) { 1678 for (@$files) {
1601 utf8::decode $_; 1679 utf8::decode $_;
1602 next if /\.pst$/; 1680 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1681 next unless /^$PATH_SEP/o;
1604 1682
1605 push @paths, new cf::path $_; 1683 push @paths, cf::map::normalise $_;
1606 } 1684 }
1607 1685
1608 \@paths 1686 \@paths
1609} 1687}
1610 1688
1685 1763
1686=item $player_object->enter_link 1764=item $player_object->enter_link
1687 1765
1688Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1689 1767
1690The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1692 1770
1771Will never block.
1772
1693=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1694 1774
1695Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1778fails, to the emergency map position.
1699 1779
1700Might block. 1780Might block.
1701 1781
1702=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1703 1793
1704sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1705 my ($self) = @_; 1795 my ($self) = @_;
1706 1796
1707 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1708 1798
1709 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1800
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1802 if $self->map;
1713 1803
1714 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1805}
1716 1806
1717sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1719 1809
1741 $map->load; 1831 $map->load;
1742 $map->load_diag; 1832 $map->load_diag;
1743 1833
1744 return unless $self->contr->active; 1834 return unless $self->contr->active;
1745 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1747} 1839}
1748 1840
1749cf::player->attach ( 1841cf::player->attach (
1750 on_logout => sub { 1842 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1856 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1767 (async { 1859 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1860 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1861 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1862 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1776 })->prio (2); 1868 })->prio (2);
1777 } 1869 }
1778 }, 1870 },
1783=cut 1875=cut
1784 1876
1785sub cf::object::player::goto { 1877sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1787 1879
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1880 $self->enter_link;
1791 1881
1792 (async { 1882 (async {
1883 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1884 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1795 1886 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1889
1801 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1891 })->prio (1);
1803} 1892}
1804 1893
1808 1897
1809sub parse_random_map_params { 1898sub parse_random_map_params {
1810 my ($spec) = @_; 1899 my ($spec) = @_;
1811 1900
1812 my $rmp = { # defaults 1901 my $rmp = { # defaults
1813 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1815 }; 1906 };
1816 1907
1817 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1819 1910
1823 $rmp 1914 $rmp
1824} 1915}
1825 1916
1826sub prepare_random_map { 1917sub prepare_random_map {
1827 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1921
1829 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1924 # that depends on the exit object
1832 1925
1833 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1834 1927
1835 if ($exit->map) { 1928 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1840 } 1933 }
1841 1934
1842 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1843 1936
1844 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1940
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1849 1945
1850 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1947 $exit->msg (undef);
1852 } 1948 }
1853} 1949}
1854 1950
1855sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1857 1953
1858 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1859 1964
1860 $self->enter_link; 1965 $self->enter_link;
1861 1966
1862 (async { 1967 (async {
1863 $self->deactivate_recursive; # just to be sure 1968 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 1969 unless (eval {
1865 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 1971
1871 1; 1972 1;
1872 }) { 1973 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1894 1995
1895sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1897 1998
1898 utf8::encode $text; 1999 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2001}
1901 2002
1902 2003
1903=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1904 2005
1935 # get handled first 2036 # get handled first
1936 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2039
1939 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2042
1941 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1942 2044
1943 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2046 if (@$queue) {
2105The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2208using it, it should be unique.
2107 2209
2108=over 4 2210=over 4
2109 2211
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
2117 2213
2118Returns a single value from the database 2214Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2215
2125=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
2126 2217
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2219
2138=cut 2220=cut
2139 2221
2140our $DB; 2222our $DB;
2141 2223
2142{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
2143 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2144 2243
2145 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
2147 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2148 2248
2149 my $pid; 2249 unlink $path;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2250 };
2159 } 2251 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2252 }
2253}
2171 2254
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2255sub db_get($$) {
2178 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2183 sub db_put($$;$) { 2266sub db_put($$$) {
2184 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2291 Coro::cede;
2292 }
2293
2294 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth};
2296 my $idx = cf::face::find $face
2297 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth;
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
2186 } else { 2301 } else {
2187 $DB->{$_[0]} = $_[1]; 2302 warn "smooth face '$info->{smooth}' not found for face '$face'";
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2303 }
2197 ); 2304 Coro::cede;
2198} 2305 }
2199 2306
2200############################################################################# 2307 1
2201# the server's main() 2308}
2309
2310sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2312 or die "unable to load regions file\n";#d#
2313 load_faces
2314 or die "unable to load faces\n";#d#
2315}
2316
2317sub init {
2318 reload_resources;
2319}
2202 2320
2203sub cfg_load { 2321sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2322 open my $fh, "<:utf8", cf::confdir . "/config"
2205 or return; 2323 or return;
2206 2324
2223 2341
2224sub main { 2342sub main {
2225 # we must not ever block the main coroutine 2343 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2344 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2345 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2346 (async {
2228 async { Event::one_event }; 2347 Event::one_event;
2348 })->prio (Coro::PRIO_MAX);
2229 }; 2349 };
2230 2350
2231 cfg_load; 2351 cfg_load;
2232 db_load; 2352 db_init;
2233 load_extensions; 2353 load_extensions;
2354
2355 $TICK_WATCHER->start;
2234 Event::loop; 2356 Event::loop;
2235} 2357}
2236 2358
2237############################################################################# 2359#############################################################################
2238# initialisation and cleanup 2360# initialisation and cleanup
2239 2361
2240# install some emergency cleanup handlers 2362# install some emergency cleanup handlers
2241BEGIN { 2363BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2364 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2365 Event->signal (
2366 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2367 data => WF_AUTOCANCEL,
2245 signal => $signal, 2368 signal => $signal,
2369 prio => 0,
2246 cb => sub { 2370 cb => sub {
2247 cf::cleanup "SIG$signal"; 2371 cf::cleanup "SIG$signal";
2248 }, 2372 },
2249 ); 2373 );
2250 } 2374 }
2251} 2375}
2256 warn "enter emergency perl save\n"; 2380 warn "enter emergency perl save\n";
2257 2381
2258 cf::sync_job { 2382 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2383 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2384 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2385 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2386 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2387 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2388 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2389 $pl->valid or next;
2266 $pl->save; 2390 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2396 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2397 $map->valid or next;
2274 $map->save; 2398 $map->save;
2275 } 2399 }
2276 warn "end emergency map save\n"; 2400 warn "end emergency map save\n";
2401
2402 warn "begin emergency database checkpoint\n";
2403 BDB::db_env_txn_checkpoint $DB_ENV;
2404 warn "end emergency database checkpoint\n";
2277 }; 2405 };
2278 2406
2279 warn "leave emergency perl save\n"; 2407 warn "leave emergency perl save\n";
2408}
2409
2410sub post_cleanup {
2411 my ($make_core) = @_;
2412
2413 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core;
2280} 2415}
2281 2416
2282sub reload() { 2417sub reload() {
2283 # can/must only be called in main 2418 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2419 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2420 warn "can only reload from main coroutine";
2286 return; 2421 return;
2287 } 2422 }
2288 2423
2289 warn "reloading..."; 2424 warn "reloading...";
2290 2425
2291 warn "freezing server"; 2426 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2427
2428 cf::sync_job {
2429 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2430 cf::emergency_save;
2431 cf::write_runtime; # external watchdog should not bark
2294 2432
2295 warn "sync database to disk"; 2433 warn "syncing database to disk";
2296 cf::db_sync; 2434 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2435
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2436 # if anything goes wrong in here, we should simply crash as we already saved
2301 2437
2302 warn "cancel all watchers"; 2438 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2439 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2440 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2441 }
2306 2442
2443 warn "flushing outstanding aio requests";
2444 for (;;) {
2445 BDB::flush;
2446 IO::AIO::flush;
2447 Coro::cede;
2448 last unless IO::AIO::nreqs || BDB::nreqs;
2449 warn "iterate...";
2450 }
2451
2452 ++$RELOAD;
2453
2307 warn "cancel all extension coros"; 2454 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2455 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2456 %EXT_CORO = ();
2310 2457
2311 warn "remove commands"; 2458 warn "removing commands";
2312 %COMMAND = (); 2459 %COMMAND = ();
2313 2460
2314 warn "remove ext commands"; 2461 warn "removing ext commands";
2315 %EXTCMD = (); 2462 %EXTCMD = ();
2316 2463
2317 warn "unload/nuke all extensions"; 2464 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2465 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2466 warn "... unloading $pkg";
2320 2467
2321 if (my $cb = $pkg->can ("unload")) { 2468 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2469 eval {
2327 2474
2328 warn "... nuking $pkg"; 2475 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2476 Symbol::delete_package $pkg;
2330 } 2477 }
2331 2478
2332 warn "unload all perl modules loaded from $LIBDIR"; 2479 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2480 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2481 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2482
2336 warn "removing <$k>"; 2483 warn "... unloading $k";
2337 delete $INC{$k}; 2484 delete $INC{$k};
2338 2485
2339 $k =~ s/\.pm$//; 2486 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2487 $k =~ s/\//::/g;
2341 2488
2344 } 2491 }
2345 2492
2346 Symbol::delete_package $k; 2493 Symbol::delete_package $k;
2347 } 2494 }
2348 2495
2349 warn "get rid of safe::, as good as possible"; 2496 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2497 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2499
2353 warn "unload cf.pm \"a bit\""; 2500 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2501 delete $INC{"cf.pm"};
2355 2502
2356 # don't, removes xs symbols, too, 2503 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2504 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2505 #Symbol::delete_package __PACKAGE__;
2359 2506
2507 warn "unload completed, starting to reload now";
2508
2360 warn "reloading cf.pm"; 2509 warn "reloading cf.pm";
2361 require cf; 2510 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2511 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2512
2364 warn "load config and database again"; 2513 warn "loading config and database again";
2365 cf::cfg_load; 2514 cf::cfg_load;
2366 cf::db_load;
2367 2515
2368 warn "load extensions"; 2516 warn "loading extensions";
2369 cf::load_extensions; 2517 cf::load_extensions;
2370 2518
2371 warn "reattach attachments to objects/players"; 2519 warn "reattaching attachments to objects/players";
2372 _global_reattach; 2520 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 2521 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 2522 reattach $_ for values %MAP;
2375 }; 2523 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER;
2376 2525
2377 if ($@) { 2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job";
2530
2531 1
2532 } or do {
2378 warn $@; 2533 warn $@;
2379 warn "error while reloading, exiting."; 2534 warn "error while reloading, exiting.";
2380 exit 1; 2535 exit 1;
2381 } 2536 };
2382 2537
2383 warn "reloaded"; 2538 warn "reloaded";
2384}; 2539};
2385 2540
2386############################################################################# 2541our $RELOAD_WATCHER; # used only during reload
2387
2388unless ($LINK_MAP) {
2389 $LINK_MAP = cf::map::new;
2390
2391 $LINK_MAP->width (41);
2392 $LINK_MAP->height (41);
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427}
2428 2542
2429register_command "reload" => sub { 2543register_command "reload" => sub {
2430 my ($who, $arg) = @_; 2544 my ($who, $arg) = @_;
2431 2545
2432 if ($who->flag (FLAG_WIZ)) { 2546 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload."); 2547 $who->message ("reloading server.");
2548
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2434 reload; 2557 reload;
2435 $who->message ("end of reload."); 2558 undef $RELOAD_WATCHER;
2559 },
2560 );
2436 } 2561 }
2437}; 2562};
2438 2563
2439unshift @INC, $LIBDIR; 2564unshift @INC, $LIBDIR;
2565
2566my $bug_warning = 0;
2440 2567
2441$TICK_WATCHER = Event->timer ( 2568$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 2569 reentrant => 0,
2570 parked => 1,
2443 prio => 0, 2571 prio => 0,
2444 at => $NEXT_TICK || $TICK, 2572 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 2573 data => WF_AUTOCANCEL,
2446 cb => sub { 2574 cb => sub {
2575 if ($Coro::current != $Coro::main) {
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10;
2578 return;
2579 }
2580
2581 $NOW = Event::time;
2582
2447 cf::server_tick; # one server iteration 2583 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK; 2584 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 2585 $NEXT_TICK += $TICK;
2450 2586
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10;
2589 Coro::async_pool {
2590 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!";
2592 };
2593 }
2594
2451 $WAIT_FOR_TICK->broadcast; 2595 $WAIT_FOR_TICK->broadcast;
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d#
2453 2600
2454 # if we are delayed by four ticks or more, skip them all 2601 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456 2603
2457 $TICK_WATCHER->at ($NEXT_TICK); 2604 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 2605 $TICK_WATCHER->start;
2459 }, 2606 },
2460); 2607);
2461 2608
2609{
2462IO::AIO::max_poll_time $TICK * 0.2; 2610 BDB::max_poll_time $TICK * 0.1;
2463 2611 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 2612 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 2613 fd => BDB::poll_fileno,
2466 poll => 'r', 2614 poll => 'r',
2467 prio => 5, 2615 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 2616 data => WF_AUTOCANCEL,
2474 after => 0, 2617 cb => \&BDB::poll_cb,
2475 interval => 10, 2618 );
2476 cb => sub { 2619 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 2620
2478 write_runtime 2621 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 2622 my $status;
2623 my $current = $Coro::current;
2624 (
2625 sub {
2626 $status = $!;
2627 $current->ready; undef $current;
2628 },
2629 sub {
2630 Coro::schedule while defined $current;
2631 $! = $status;
2632 },
2633 )
2634 };
2635
2636 unless ($DB_ENV) {
2637 $DB_ENV = BDB::db_env_create;
2638
2639 cf::sync_job {
2640 eval {
2641 BDB::db_env_open
2642 $DB_ENV,
2643 $BDB_ENV_DIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666;
2647
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2649
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect;
2652 };
2653
2654 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 2655 };
2481 }, 2656 }
2482); 2657}
2658
2659{
2660 IO::AIO::min_parallel 8;
2661
2662 undef $Coro::AIO::WATCHER;
2663 IO::AIO::max_poll_time $TICK * 0.1;
2664 $AIO_POLL_WATCHER = Event->io (
2665 reentrant => 0,
2666 data => WF_AUTOCANCEL,
2667 fd => IO::AIO::poll_fileno,
2668 poll => 'r',
2669 prio => 6,
2670 cb => \&IO::AIO::poll_cb,
2671 );
2672}
2483 2673
2484END { cf::emergency_save } 2674END { cf::emergency_save }
2485 2675
24861 26761
2487 2677

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