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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
118 utf8::encode $msg; 153 utf8::encode $msg;
119 154
120 $msg .= "\n" 155 $msg .= "\n"
121 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
122 157
123 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
124 }; 159 };
125} 160}
126 161
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177 222
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 223=item cf::lock_wait $string
208 224
209Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
210 226
211=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
212 228
213Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
216returned. 232returned.
217 233
218Lock names should begin with a unique identifier (for example, find_map 234Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 235uses map_find and cf::map::load uses map_load).
220 236
221=cut 237=cut
222 238
223our %LOCK; 239our %LOCK;
224 240
238 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
239 lock_wait $key; 255 lock_wait $key;
240 256
241 $LOCK{$key} = []; 257 $LOCK{$key} = [];
242 258
243 cf::guard { 259 Coro::guard {
244 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
246 } 262 }
247} 263}
248 264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
249=item cf::async { BLOCK } 275=item cf::async { BLOCK }
250 276
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
253 280
254=cut 281=cut
255 282
256sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 284
265=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
266 286
267The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
284 304
285 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 306 # (but this is cancel-safe)
287 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
288 308
289 my $busy = 1; 309 my $busy = 1;
290 my @res; 310 my @res;
291 311
292 (Coro::async { 312 (async {
293 @res = eval { $job->() }; 313 @res = eval { $job->() };
294 warn $@ if $@; 314 warn $@ if $@;
295 undef $busy; 315 undef $busy;
296 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
297 317
298 while ($busy) { 318 while ($busy) {
299 Coro::cede_notself; 319 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 320 }
302 321
303 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
304 } else { 323 } else {
305 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
306 325
307 $job->() 326 $job->()
308 } 327 }
309} 328}
310 329
311=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
312 331
313Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 333extension calling this is being unloaded.
315 334
316=cut 335=cut
317 336
318sub coro(&) { 337sub async_ext(&) {
319 my $cb = shift; 338 my $cb = shift;
320 339
321 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
322 341
323 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
325 }); 344 });
326 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
327 346
328 $coro 347 $coro
329} 348}
330 349
331sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
332 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
333 354
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 356 or return;
336 357
358 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 363 and return;
340 364
365 # always fsync - this file is important
341 aio_fsync $fh 366 aio_fsync $fh
342 and return; 367 and return;
343 368
344 close $fh 369 close $fh
345 or return; 370 or return;
348 and return; 373 and return;
349 374
350 1 375 1
351} 376}
352 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
353=back 389=back
354 390
355=cut 391=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 392
477############################################################################# 393#############################################################################
478 394
479=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
480 396
606our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 523our @CB_MAP = ();
608 524
609my %attachment; 525my %attachment;
610 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
611sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
613 535
614 use sort 'stable'; 536 use sort 'stable';
615 537
786# object support 708# object support
787 709
788sub reattach { 710sub reattach {
789 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 715
792 my $registry = $obj->registry; 716 my $registry = $obj->registry;
793 717
794 @$registry = (); 718 @$registry = ();
795 719
842 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
843 767
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 772 close $fh;
849 773
850 if (@$objs) { 774 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 780 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
858 } 782 }
859 } else { 783 } else {
860 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
927=cut 851=cut
928 852
929sub register_extcmd { 853sub register_extcmd {
930 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
931 855
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
936} 857}
937 858
938cf::player->attach ( 859cf::player->attach (
939 on_command => sub { 860 on_command => sub {
940 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
953 874
954 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
955 876
956 if (ref $msg) { 877 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 881 }
961 } 882 }
962 } else { 883 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 886
966 cf::override; 887 cf::override;
967 }, 888 },
968); 889);
969 890
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 891sub load_extension {
977 my ($path) = @_; 892 my ($path) = @_;
978 893
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 895 my $base = $1;
981 my $pkg = $1; 896 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
984 899
985 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
986 901
987 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 903 or die "$path: $!";
989 904
990 my $source = 905 my $source =
991 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
994 . "\n};\n1"; 909 . "\n};\n1";
995 910
996 eval $source 911 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 913 : "extension disabled.\n";
999 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 915 warn $@;
1001 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1002 917 exit 1;
1003# no strict 'refs'; 918 }
1004# @{"$pkg\::ISA"} = ext::; 919 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 920 }
1019 921
1020 # remove commands 922 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 923}
1045 924
1046sub load_extensions { 925sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 927 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1053 } 932 }
1054} 933}
1055 934
1056############################################################################# 935#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 936
1094=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1095 938
1096Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1097 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1098=head3 cf::player 947=head3 cf::player
1099 948
1100=over 4 949=over 4
1101 950
1102=item cf::player::exists $login 951=item cf::player::find $login
1103 952
1104Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1105 954
1106=cut 955=cut
1107 956
1108sub cf::player::exists($) { 957sub playerdir($) {
1109 cf::player::find $_[0] 958 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1111} 1127}
1112 1128
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1130
1115Sends an ext reply to the player. 1131Sends an ext reply to the player.
1116 1132
1117=cut 1133=cut
1118 1134
1119sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1121 1137
1122 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1123 1139
1124 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1125} 1141}
1142
1143package cf;
1126 1144
1127=back 1145=back
1128 1146
1129 1147
1130=head3 cf::map 1148=head3 cf::map
1136package cf::map; 1154package cf::map;
1137 1155
1138use Fcntl; 1156use Fcntl;
1139use Coro::AIO; 1157use Coro::AIO;
1140 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1141our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1143 1165
1144sub generate_random_map { 1166sub generate_random_map {
1145 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1169 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1311}
1162 1312
1163# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1164# all maps in C++... 1314# all maps in C++...
1165sub change_all_map_light { 1315sub change_all_map_light {
1167 1317
1168 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1170} 1320}
1171 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1172sub try_load_header($) { 1330sub load_header_from($) {
1173 my ($path) = @_; 1331 my ($self, $path) = @_;
1174 1332
1175 utf8::encode $path; 1333 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1177 or return; 1338 or return;
1178 1339
1179 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1180 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1181 1386
1182 $map->load_header ($path) 1387 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1388}
1189 1389
1190sub find_map; 1390sub find;
1191sub find_map { 1391sub find {
1192 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1193 1393
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1395
1199 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1200 1397
1201 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1203 1400 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1401 or return;
1221 1402
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1234 1404
1235 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1411 $map->reset;
1237 undef $guard; 1412 undef $guard;
1238 $map = find_map $path 1413 return find $path;
1239 or return;
1240 } 1414 }
1241 1415
1242 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1243 } 1417 }
1244} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1245 1422
1246sub load { 1423sub load {
1247 my ($self) = @_; 1424 my ($self) = @_;
1248 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1249 my $path = $self->{path}; 1428 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1251 1430
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1432
1254 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1255 1434
1256 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1257 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1440 or return;
1259 1441
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1262 1444
1263 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1446 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1448 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1268 } 1450 }
1269 } 1451 }
1452
1453 Coro::cede;
1270 1454
1271 # now do the right thing for maps 1455 # now do the right thing for maps
1272 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1273 1457
1274 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1459 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1281 $self->set_darkness_map; 1463 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1284 $self->activate; 1467 $self->activate;
1285 } 1468 }
1286 1469
1470 $self->post_load;
1471
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1473}
1289 1474
1290sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1291 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1292 1510
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1294 1513
1295 cf::sync_job { 1514sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1297 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1298 $map->load; 1538 $map->load;
1299 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1300 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1301} 1548}
1302 1549
1303sub save { 1550sub save {
1304 my ($self) = @_; 1551 my ($self) = @_;
1305 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1306 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1307 1556
1308 return unless $self->dirty; 1557 return unless $self->dirty;
1309 1558
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1561
1313 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1314 1563
1315 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1316 1565
1317 local $self->{last_access} = $self->last_access;#d# 1566 local $self->{last_access} = $self->last_access;#d#
1318 1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1319 if ($uniq) { 1572 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1575 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1577 }
1325} 1578}
1326 1579
1327sub swap_out { 1580sub swap_out {
1328 my ($self) = @_; 1581 my ($self) = @_;
1329 1582
1330 # save first because save cedes 1583 # save first because save cedes
1331 $self->save; 1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1587
1333 return if $self->players; 1588 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1336 1591
1340 1595
1341sub reset_at { 1596sub reset_at {
1342 my ($self) = @_; 1597 my ($self) = @_;
1343 1598
1344 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1347 1602
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1605
1355 my ($self) = @_; 1610 my ($self) = @_;
1356 1611
1357 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1358} 1613}
1359 1614
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1615sub reset {
1382 my ($self) = @_; 1616 my ($self) = @_;
1383 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1384 return if $self->players; 1620 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1386 1622
1387 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1388 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1389 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1390 1638
1391 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1392 1640
1393 $self->unlink_save; 1641 $self->unlink_save;
1394 $self->destroy; 1642 $self->destroy;
1397my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1398 1646
1399sub nuke { 1647sub nuke {
1400 my ($self) = @_; 1648 my ($self) = @_;
1401 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1405 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1406} 1663}
1407 1664
1408sub customise_for { 1665=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1666
1411 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1413 }
1414 1669
1415 $map 1670=cut
1416}
1417 1671
1418sub emergency_save { 1672sub unique_maps() {
1419 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1420 1675
1421 warn "enter emergency map save\n"; 1676 my @paths;
1422 1677
1423 cf::sync_job { 1678 for (@$files) {
1424 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1426 }; 1684 }
1427 1685
1428 warn "end emergency map save\n"; 1686 \@paths
1429} 1687}
1430 1688
1431package cf; 1689package cf;
1432 1690
1433=back 1691=back
1434 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1435 1719
1436=head3 cf::object::player 1720=head3 cf::object::player
1437 1721
1438=over 4 1722=over 4
1439 1723
1479 1763
1480=item $player_object->enter_link 1764=item $player_object->enter_link
1481 1765
1482Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1483 1767
1484The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1486 1770
1771Will never block.
1772
1487=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1488 1774
1489Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1778fails, to the emergency map position.
1493 1779
1494Might block. 1780Might block.
1495 1781
1496=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1497 1793
1498sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1499 my ($self) = @_; 1795 my ($self) = @_;
1500 1796
1501 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1502 1798
1503 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1800
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1802 if $self->map;
1507 1803
1508 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1805}
1510 1806
1511sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1513 1809
1514 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1515 1811
1516 unless ($map) { 1812 unless ($map) {
1517 # restore original map position 1813 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1520 1816
1521 unless ($map) { 1817 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1525 } 1821 }
1526 } 1822 }
1527 1823
1528 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1534 1830
1535 $map->load; 1831 $map->load;
1832 $map->load_diag;
1536 1833
1834 return unless $self->contr->active;
1537 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1539} 1839}
1540 1840
1541cf::player->attach ( 1841cf::player->attach (
1542 on_logout => sub { 1842 on_logout => sub {
1554 1854
1555 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1856 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1559 cf::async { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1560 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1564 }; 1868 })->prio (2);
1565 } 1869 }
1566 }, 1870 },
1567); 1871);
1568 1872
1569=item $player_object->goto_map ($path, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1570 1874
1571=cut 1875=cut
1572 1876
1573sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1575 1879
1576 $self->enter_link; 1880 $self->enter_link;
1577 1881
1578 (cf::async { 1882 (async {
1579 $path = new cf::path $path; 1883 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1583 1886 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1889
1589 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1891 })->prio (1);
1591} 1892}
1592 1893
1596 1897
1597sub parse_random_map_params { 1898sub parse_random_map_params {
1598 my ($spec) = @_; 1899 my ($spec) = @_;
1599 1900
1600 my $rmp = { # defaults 1901 my $rmp = { # defaults
1601 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1603 }; 1906 };
1604 1907
1605 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1607 1910
1611 $rmp 1914 $rmp
1612} 1915}
1613 1916
1614sub prepare_random_map { 1917sub prepare_random_map {
1615 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1921
1617 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1924 # that depends on the exit object
1620 1925
1621 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1622 1927
1623 if ($exit->map) { 1928 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1628 } 1933 }
1629 1934
1630 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1631 1936
1632 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1940
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1637 1945
1638 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1947 $exit->msg (undef);
1640 } 1948 }
1641} 1949}
1643sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1645 1953
1646 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1647 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1648 $self->enter_link; 1965 $self->enter_link;
1649 1966
1650 (cf::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1969 unless (eval {
1652 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1971
1658 1; 1972 1;
1659 }) { 1973 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1978
1665 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1980 $self->leave_link;
1667 } 1981 }
1681 1995
1682sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1684 1998
1685 utf8::encode $text; 1999 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2001}
1688 2002
1689 2003
1690=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1691 2005
1722 # get handled first 2036 # get handled first
1723 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2039
1726 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2042
1728 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1729 2044
1730 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2046 if (@$queue) {
1735 } 2050 }
1736 } 2051 }
1737 }, 2052 },
1738); 2053);
1739 2054
1740=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1741 2056
1742Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2059or loss of connection).
1745 2060
1746=cut 2061=cut
1747 2062
1748sub cf::client::coro { 2063sub cf::client::async {
1749 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1750 2065
1751 my $coro = &cf::async ($cb); 2066 my $coro = &Coro::async ($cb);
1752 2067
1753 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1755 }); 2070 });
1756 2071
1789 2104
1790# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1791 2106
1792=pod 2107=pod
1793 2108
1794The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1795 2110
1796 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1797 cf::object::player player 2112 cf::object::player player
1798 cf::player peaceful 2113 cf::player peaceful
1799 cf::map trigger 2114 cf::map trigger
1892The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2208using it, it should be unique.
1894 2209
1895=over 4 2210=over 4
1896 2211
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1904 2213
1905Returns a single value from the database 2214Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2215
1912=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1913 2217
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2219
1925=cut 2220=cut
1926 2221
1927our $DB; 2222our $DB;
1928 2223
1929{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1930 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1931 2243
1932 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1934 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
1935 2248
1936 my $pid; 2249 unlink $path;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2250 };
1946 } 2251 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 2252 }
2253}
1958 2254
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) { 2255sub db_get($$) {
1965 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1970 sub db_put($$;$) { 2266sub db_put($$$) {
1971 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
1973 } else { 2305 } else {
1974 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2307 }
1984 ); 2308 Coro::cede;
1985} 2309 }
1986 2310
1987############################################################################# 2311 1
1988# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
1989 2324
1990sub cfg_load { 2325sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2327 or return;
1993 2328
1994 local $/; 2329 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2330 *CFG = YAML::Syck::Load <$fh>;
1996 2331
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2332 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2333
2334 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2335 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2336
1999 if (exists $CFG{mlockall}) { 2337 if (exists $CFG{mlockall}) {
2000 eval { 2338 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2339 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2340 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2341 };
2004 warn $@ if $@; 2342 warn $@ if $@;
2005 } 2343 }
2006} 2344}
2007 2345
2008sub main { 2346sub main {
2009 # we must not ever block the main coroutine 2347 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2348 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2350 (async {
2013 Event::one_event; 2351 Event::one_event;
2014 })->(); 2352 })->prio (Coro::PRIO_MAX);
2015 }; 2353 };
2016 2354
2017 cfg_load; 2355 cfg_load;
2018 db_load; 2356 db_init;
2019 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
2020 Event::loop; 2360 Event::loop;
2021} 2361}
2022 2362
2023############################################################################# 2363#############################################################################
2024# initialisation 2364# initialisation and cleanup
2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
2025 2420
2026sub reload() { 2421sub reload() {
2027 # can/must only be called in main 2422 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2423 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2424 warn "can only reload from main coroutine";
2030 return; 2425 return;
2031 } 2426 }
2032 2427
2033 warn "reloading..."; 2428 warn "reloading...";
2034 2429
2035 local $FREEZE = 1; 2430 warn "entering sync_job";
2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
2037 2436
2038 eval { 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
2039 # if anything goes wrong in here, we should simply crash as we already saved 2440 # if anything goes wrong in here, we should simply crash as we already saved
2040 2441
2041 # cancel all watchers 2442 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2445 }
2045 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
2046 # cancel all extension coros 2458 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2460 %EXT_CORO = ();
2049 2461
2050 # unload all extensions 2462 warn "removing commands";
2051 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
2053 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2477 }
2055 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
2056 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2486
2060 warn "removing <$k>"; 2487 warn "... unloading $k";
2061 delete $INC{$k}; 2488 delete $INC{$k};
2062 2489
2063 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
2065 2492
2068 } 2495 }
2069 2496
2070 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
2071 } 2498 }
2072 2499
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2503
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
2086 2506
2087 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2508 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
2090 2510
2091 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
2092 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
2093 require cf; 2514 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2516
2096 # load config and database again 2517 warn "loading config and database again";
2097 cf::cfg_load; 2518 cf::cfg_load;
2098 cf::db_load;
2099 2519
2100 # load extensions
2101 warn "load extensions"; 2520 warn "loading extensions";
2102 cf::load_extensions; 2521 cf::load_extensions;
2103 2522
2104 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 2524 _global_reattach; # objects, sockets
2106 _global_reattach; 2525 warn "reattaching attachments to maps";
2107 }; 2526 reattach $_ for values %MAP;
2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
2108 2529
2109 if ($@) { 2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
2110 warn $@; 2537 warn $@;
2111 warn "error while reloading, exiting."; 2538 warn "error while reloading, exiting.";
2112 exit 1; 2539 exit 1;
2113 } 2540 };
2114 2541
2115 warn "reloaded successfully"; 2542 warn "reloaded";
2116}; 2543};
2117 2544
2118############################################################################# 2545our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2546
2163register_command "reload" => sub { 2547register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
2165 2549
2166 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2551 $who->message ("reloading server.");
2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2168 reload; 2561 reload;
2169 $who->message ("end of reload."); 2562 undef $RELOAD_WATCHER;
2563 },
2564 );
2170 } 2565 }
2171}; 2566};
2172 2567
2173unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
2174 2571
2175$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
2177 prio => 0, 2575 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
2180 cb => sub { 2578 cb => sub {
2181 unless ($FREEZE) { 2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
2182 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2187 2604
2188 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2607
2191 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
2193 }, 2610 },
2194); 2611);
2195 2612
2613{
2196IO::AIO::max_poll_time $TICK * 0.2; 2614 BDB::max_poll_time $TICK * 0.1;
2197 2615 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 2616 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2617 fd => BDB::poll_fileno,
2200 poll => 'r', 2618 poll => 'r',
2201 prio => 5, 2619 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2208 after => 0, 2621 cb => \&BDB::poll_cb,
2209 interval => 10, 2622 );
2210 cb => sub { 2623 BDB::min_parallel 8;
2211 (Coro::unblock_sub { 2624
2212 write_runtime 2625 BDB::set_sync_prepare {
2213 or warn "ERROR: unable to write runtime file: $!"; 2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2214 })->(); 2659 };
2215 }, 2660 }
2216); 2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io (
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
2217 2677
2218END { cf::emergency_save } 2678END { cf::emergency_save }
2219 2679
22201 26801
2221 2681

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