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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
205 306
206 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 308 # (but this is cancel-safe)
208 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
209 310
210 my $busy = 1; 311 my $busy = 1;
211 my @res; 312 my @res;
212 313
213 (Coro::async { 314 (async {
214 @res = eval { $job->() }; 315 @res = eval { $job->() };
215 warn $@ if $@; 316 warn $@ if $@;
216 undef $busy; 317 undef $busy;
217 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
218 319
219 while ($busy) { 320 while ($busy) {
220 Coro::cede_notself; 321 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 322 }
223 323
224 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
225 } else { 325 } else {
226 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
227 327
228 $job->() 328 $job->()
229 } 329 }
230} 330}
231 331
232=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
233 333
234Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 335extension calling this is being unloaded.
236 336
237=cut 337=cut
238 338
239sub coro(&) { 339sub async_ext(&) {
240 my $cb = shift; 340 my $cb = shift;
241 341
242 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 343
249 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
251 }); 346 });
252 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
253 348
254 $coro 349 $coro
255} 350}
256 351
257sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
258 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
259 356
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 358 or return;
262 359
360 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 365 and return;
266 366
367 # always fsync - this file is important
267 aio_fsync $fh 368 aio_fsync $fh
268 and return; 369 and return;
269 370
270 close $fh 371 close $fh
271 or return; 372 or return;
274 and return; 375 and return;
275 376
276 1 377 1
277} 378}
278 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
279=back 391=back
280 392
281=cut 393=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 394
393############################################################################# 395#############################################################################
394 396
395=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
396 398
522our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 525our @CB_MAP = ();
524 526
525my %attachment; 527my %attachment;
526 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
527sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
529 537
530 use sort 'stable'; 538 use sort 'stable';
531 539
702# object support 710# object support
703 711
704sub reattach { 712sub reattach {
705 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 717
708 my $registry = $obj->registry; 718 my $registry = $obj->registry;
709 719
710 @$registry = (); 720 @$registry = ();
711 721
758 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
759 769
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 774 close $fh;
765 775
766 if (@$objs) { 776 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 782 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
774 } 784 }
775 } else { 785 } else {
776 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
808 or return; 818 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
810 } 820 }
811 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 824 return ($data, $av);
813} 825}
814 826
815############################################################################# 827#############################################################################
816# command handling &c 828# command handling &c
841=cut 853=cut
842 854
843sub register_extcmd { 855sub register_extcmd {
844 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
845 857
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
850} 859}
851 860
852cf::player->attach ( 861cf::player->attach (
853 on_command => sub { 862 on_command => sub {
854 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
867 876
868 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
869 878
870 if (ref $msg) { 879 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 883 }
875 } 884 }
876 } else { 885 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 888
880 cf::override; 889 cf::override;
881 }, 890 },
882); 891);
883 892
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 893sub load_extension {
891 my ($path) = @_; 894 my ($path) = @_;
892 895
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 897 my $base = $1;
895 my $pkg = $1; 898 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
898 901
899 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
900 903
901 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 905 or die "$path: $!";
903 906
904 my $source = 907 my $source =
905 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
908 . "\n};\n1"; 911 . "\n};\n1";
909 912
910 eval $source 913 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 915 : "extension disabled.\n";
913 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 917 warn $@;
915 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
916 919 exit 1;
917# no strict 'refs'; 920 }
918# @{"$pkg\::ISA"} = ext::; 921 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 922 }
933 923
934 # remove commands 924 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 925}
959 926
960sub load_extensions { 927sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 929 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
967 } 934 }
968} 935}
969 936
970############################################################################# 937#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 938
1008=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1009 940
1010Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1011 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1012=head3 cf::player 949=head3 cf::player
1013 950
1014=over 4 951=over 4
1015 952
1016=item cf::player::exists $login 953=item cf::player::find $login
1017 954
1018Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1019 956
1020=cut 957=cut
1021 958
1022sub cf::player::exists($) { 959sub playerdir($) {
1023 cf::player::find $_[0] 960 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 965}
1026 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1028 1139
1029Sends an ext reply to the player. 1140Sends an ext reply to the player.
1030 1141
1031=cut 1142=cut
1032 1143
1033sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1035 1146
1036 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1037 1148
1038 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1039} 1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1040 1165
1041=back 1166=back
1042 1167
1043 1168
1044=head3 cf::map 1169=head3 cf::map
1050package cf::map; 1175package cf::map;
1051 1176
1052use Fcntl; 1177use Fcntl;
1053use Coro::AIO; 1178use Coro::AIO;
1054 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1055our $MAX_RESET = 7200; 1184our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1185our $DEFAULT_RESET = 3000;
1057 1186
1058sub generate_random_map { 1187sub generate_random_map {
1059 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1190 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1332}
1076 1333
1077# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1078# all maps in C++... 1335# all maps in C++...
1079sub change_all_map_light { 1336sub change_all_map_light {
1080 my ($change) = @_; 1337 my ($change) = @_;
1081 1338
1082 $_->change_map_light ($change) for values %cf::MAP; 1339 $_->change_map_light ($change)
1340 for grep $_->outdoor, values %cf::MAP;
1083} 1341}
1084 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1085sub try_load_header($) { 1351sub load_header_from($) {
1086 my ($path) = @_; 1352 my ($self, $path) = @_;
1087 1353
1088 utf8::encode $path; 1354 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1090 or return; 1359 or return;
1091 1360
1092 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1093 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1094 1407
1095 $map->load_header ($path) 1408 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1409}
1102 1410
1411sub find;
1103sub find_map { 1412sub find {
1104 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1105 1414
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1416
1417 cf::lock_wait "map_find:$path";
1418
1111 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1112 # do it the slow way 1420 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1421 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1422 or return;
1127 1423
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1424 $map->{last_save} = $cf::RUNTIME;
1139 1425
1140 if ($map->should_reset) { 1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1432 $map->reset;
1142 $map = find_map $path; 1433 undef $guard;
1434 return find $path;
1143 } 1435 }
1144 1436
1145 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1146 } 1438 }
1147} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1148 1443
1149sub load { 1444sub load {
1150 my ($self) = @_; 1445 my ($self) = @_;
1151 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1449 my $path = $self->{path};
1450 my $guard = cf::lock_acquire "map_load:$path";
1451
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1453
1154 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1155 1455
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1159 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1461 or return;
1161 1462
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1164 1465
1165 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1467 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1469 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1170 } 1471 }
1171 } 1472 }
1473
1474 Coro::cede;
1172 1475
1173 # now do the right thing for maps 1476 # now do the right thing for maps
1174 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1175 1478
1176 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1480 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1183 $self->set_darkness_map; 1484 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1186 $self->activate; 1488 $self->activate;
1187 } 1489 }
1188 1490
1491 $self->post_load;
1492
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1494}
1191 1495
1192sub load_map_sync { 1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1527}
1528
1529sub find_sync {
1193 my ($path, $origin) = @_; 1530 my ($path, $origin) = @_;
1194 1531
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1532 cf::sync_job { find $path, $origin }
1533}
1196 1534
1197 cf::sync_job { 1535sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1536 my ($map) = @_;
1199 or return; 1537
1538 cf::sync_job { $map->load };
1539}
1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1200 $map->load; 1559 $map->load;
1201 $map 1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1202 } 1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1203} 1569}
1204 1570
1205sub save { 1571sub save {
1206 my ($self) = @_; 1572 my ($self) = @_;
1207 1573
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1575
1211 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1212 1577
1213 return unless $self->dirty; 1578 return unless $self->dirty;
1214 1579
1580 my $save = $self->save_path; utf8::encode $save;
1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1582
1215 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1216 1584
1217 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1218 1586
1587 local $self->{last_access} = $self->last_access;#d#
1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1219 if ($uniq) { 1593 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1596 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1598 }
1225} 1599}
1226 1600
1227sub swap_out { 1601sub swap_out {
1228 my ($self) = @_; 1602 my ($self) = @_;
1603
1604 # save first because save cedes
1605 $self->save;
1606
1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1608
1230 return if $self->players; 1609 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1611 return if $self->{deny_save};
1233 1612
1234 $self->save;
1235 $self->clear; 1613 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1614 $self->in_memory (cf::MAP_SWAPPED);
1237} 1615}
1238 1616
1239sub reset_at { 1617sub reset_at {
1240 my ($self) = @_; 1618 my ($self) = @_;
1241 1619
1242 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1245 1623
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1626
1250 $time + $to 1627 $time + $to
1251} 1628}
1252 1629
1253sub should_reset { 1630sub should_reset {
1254 my ($self) = @_; 1631 my ($self) = @_;
1255 1632
1256 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1257} 1634}
1258 1635
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1636sub reset {
1281 my ($self) = @_; 1637 my ($self) = @_;
1282 1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1283 return if $self->players; 1641 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1285 1643
1286 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1287 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1288 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1289 1659
1290 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1291 1661
1292 $self->unlink_save; 1662 $self->unlink_save;
1293 $self->destroy; 1663 $self->destroy;
1294} 1664}
1295 1665
1296sub customise_for { 1666my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1667
1299 if ($map->per_player) { 1668sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1669 my ($self) = @_;
1301 }
1302 1670
1303 $map 1671 delete $cf::MAP{$self->path};
1304}
1305 1672
1306sub emergency_save { 1673 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1674
1309 warn "enter emergency map save\n"; 1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1677 $self->{deny_save} = 1;
1678 $self->reset_timeout (1);
1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1680
1311 cf::sync_job { 1681 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1682
1313 $_->save for values %cf::MAP; 1683 $self->reset; # polite request, might not happen
1684}
1685
1686=item cf::map::unique_maps
1687
1688Returns an arrayref of paths of all shared maps that have
1689instantiated unique items. May block.
1690
1691=cut
1692
1693sub unique_maps() {
1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1696
1697 my @paths;
1698
1699 for (@$files) {
1700 utf8::decode $_;
1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1314 }; 1705 }
1315 1706
1316 warn "end emergency map save\n"; 1707 \@paths
1317} 1708}
1318 1709
1319package cf; 1710package cf;
1320 1711
1321=back 1712=back
1322 1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1323 1740
1324=head3 cf::object::player 1741=head3 cf::object::player
1325 1742
1326=over 4 1743=over 4
1327 1744
1363 (ref $cf::CFG{"may_$access"} 1780 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1781 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1782 : $cf::CFG{"may_$access"})
1366} 1783}
1367 1784
1785=item $player_object->enter_link
1786
1787Freezes the player and moves him/her to a special map (C<{link}>).
1788
1789The player should be reasonably safe there for short amounts of time. You
1790I<MUST> call C<leave_link> as soon as possible, though.
1791
1792Will never block.
1793
1794=item $player_object->leave_link ($map, $x, $y)
1795
1796Moves the player out of the special C<{link}> map onto the specified
1797map. If the map is not valid (or omitted), the player will be moved back
1798to the location he/she was before the call to C<enter_link>, or, if that
1799fails, to the emergency map position.
1800
1801Might block.
1802
1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1814
1368sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1369 my ($self) = @_; 1816 my ($self) = @_;
1370 1817
1371 return if $self->map == $LINK_MAP; 1818 $self->deactivate_recursive;
1372 1819
1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1823 if $self->map;
1375 1824
1376 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1826}
1379 1827
1380sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1382 1830
1383 my $link_pos = delete $self->{_link_pos}; 1831 my $link_pos = delete $self->{_link_pos};
1384 1832
1385 unless ($map) { 1833 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1834 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1835 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1836 $map = cf::map::find $map;
1391 1837
1392 unless ($map) { 1838 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1839 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1840 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1841 or die "FATAL: cannot load emergency map\n";
1396 } 1842 }
1397 } 1843 }
1398 1844
1399 ($x, $y) = (-1, -1) 1845 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1848 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1850 if $x <=0 && $y <= 0;
1405 1851
1406 $map->load; 1852 $map->load;
1853 $map->load_diag;
1407 1854
1855 return unless $self->contr->active;
1408 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1410} 1860}
1411 1861
1862cf::player->attach (
1863 on_logout => sub {
1864 my ($pl) = @_;
1865
1866 # abort map switching before logout
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875
1876 # try to abort aborted map switching on player login :)
1877 # should happen only on crashes
1878 if ($pl->ob->{_link_pos}) {
1879 $pl->ob->enter_link;
1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893
1412=item $player_object->goto_map ($map, $x, $y) 1894=item $player_object->goto ($path, $x, $y)
1413 1895
1414=cut 1896=cut
1415 1897
1416sub cf::object::player::goto_map { 1898sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1418 1900
1419 $self->enter_link; 1901 $self->enter_link;
1420 1902
1421 (Coro::async { 1903 (async {
1422 $path = new cf::path $path; 1904 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1905 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1907 $map
1908 } or
1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1910
1430 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1912 })->prio (1);
1432} 1913}
1433 1914
1437 1918
1438sub parse_random_map_params { 1919sub parse_random_map_params {
1439 my ($spec) = @_; 1920 my ($spec) = @_;
1440 1921
1441 my $rmp = { # defaults 1922 my $rmp = { # defaults
1442 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1444 }; 1927 };
1445 1928
1446 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1448 1931
1452 $rmp 1935 $rmp
1453} 1936}
1454 1937
1455sub prepare_random_map { 1938sub prepare_random_map {
1456 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1942
1458 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1945 # that depends on the exit object
1461 1946
1462 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1463 1948
1464 if ($exit->map) { 1949 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1469 } 1954 }
1470 1955
1471 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1472 1957
1473 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1961
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1478 1966
1479 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1968 $exit->msg (undef);
1481 } 1969 }
1482} 1970}
1484sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1486 1974
1487 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1488 1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1489 $self->enter_link; 1988 $self->enter_link;
1490 1989
1491 (Coro::async { 1990 (async {
1991 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1992 unless (eval {
1493 1993 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1994
1500 1; 1995 1;
1501 }) { 1996 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1999 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2001
1507 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2003 $self->leave_link;
1509 } 2004 }
1510 })->prio (1); 2005 })->prio (1);
1523 2018
1524sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1526 2021
1527 utf8::encode $text; 2022 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2024}
1530 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1531 2038
1532=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1533 2040
1534Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1560 on_reply => sub { 2067 on_reply => sub {
1561 my ($ns, $msg) = @_; 2068 my ($ns, $msg) = @_;
1562 2069
1563 # this weird shuffling is so that direct followup queries 2070 # this weird shuffling is so that direct followup queries
1564 # get handled first 2071 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2072 my $queue = delete $ns->{query_queue}
2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2074
1567 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2077
1569 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1570 2079
1571 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2081 if (@$queue) {
1576 } 2085 }
1577 } 2086 }
1578 }, 2087 },
1579); 2088);
1580 2089
1581=item $client->coro (\&cb) 2090=item $client->async (\&cb)
1582 2091
1583Create a new coroutine, running the specified callback. The coroutine will 2092Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2093be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2094or loss of connection).
1586 2095
1587=cut 2096=cut
1588 2097
1589sub cf::client::coro { 2098sub cf::client::async {
1590 my ($self, $cb) = @_; 2099 my ($self, $cb) = @_;
1591 2100
1592 my $coro; $coro = async { 2101 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2102
1599 $coro->on_destroy (sub { 2103 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2104 delete $self->{_coro}{$coro+0};
1601 }); 2105 });
1602 2106
1635 2139
1636# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1637 2141
1638=pod 2142=pod
1639 2143
1640The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1641 2145
1642 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1643 cf::object::player player 2147 cf::object::player player
1644 cf::player peaceful 2148 cf::player peaceful
1645 cf::map trigger 2149 cf::map trigger
1738The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2243using it, it should be unique.
1740 2244
1741=over 4 2245=over 4
1742 2246
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
1750 2248
1751Returns a single value from the database 2249Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2250
1758=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
1759 2252
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2254
1771=cut 2255=cut
1772 2256
1773our $DB; 2257our $DB;
1774 2258
1775{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
1776 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
1777 2278
1778 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
1779 warn "loading database $path\n";#d# remove later 2280 cf::db_put (guildrules => data => $pst->{guildrules});
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
1781 } 2282 BDB::db_env_txn_checkpoint $DB_ENV;
1782 2283
1783 my $pid; 2284 unlink $path;
1784
1785 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2285 };
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2286 }
1832 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1833} 2304}
1834 2305
1835############################################################################# 2306#############################################################################
1836# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1837 2371
1838sub cfg_load { 2372sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2374 or return;
1841 2375
1842 local $/; 2376 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
1844} 2391}
1845 2392
1846sub main { 2393sub main {
1847 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2397 (async {
1851 Event::one_event; 2398 Event::one_event;
1852 })->(); 2399 })->prio (Coro::PRIO_MAX);
1853 }; 2400 };
1854 2401
1855 cfg_load; 2402 cfg_load;
1856 db_load; 2403 db_init;
1857 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1858 Event::loop; 2407 Event::loop;
1859} 2408}
1860 2409
1861############################################################################# 2410#############################################################################
1862# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
1863 2467
1864sub reload() { 2468sub reload() {
1865 # can/must only be called in main 2469 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
1868 return; 2472 return;
1869 } 2473 }
1870 2474
1871 warn "reloading..."; 2475 warn "reloading...";
1872 2476
1873 local $FREEZE = 1; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
1875 2483
1876 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
1877 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
1878 2488
1879 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2492 }
1883 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
1884 # cancel all extension coros 2505 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2507 %EXT_CORO = ();
1887 2508
1888 # unload all extensions 2509 warn "removing commands";
1889 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
1891 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2524 }
1893 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1894 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2533
1898 warn "removing <$k>"; 2534 warn "... unloading $k";
1899 delete $INC{$k}; 2535 delete $INC{$k};
1900 2536
1901 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1903 2539
1906 } 2542 }
1907 2543
1908 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1909 } 2545 }
1910 2546
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2550
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1924 2553
1925 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2555 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1928 2557
1929 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1930 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
1931 require cf; 2561 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2563
1934 # load config and database again 2564 warn "loading config and database again";
1935 cf::cfg_load; 2565 cf::cfg_load;
1936 cf::db_load;
1937 2566
1938 # load extensions
1939 warn "load extensions"; 2567 warn "loading extensions";
1940 cf::load_extensions; 2568 cf::load_extensions;
1941 2569
1942 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 2571 _global_reattach; # objects, sockets
1944 _global_reattach; 2572 warn "reattaching attachments to maps";
1945 }; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
1946 2576
1947 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
1948 warn $@; 2584 warn $@;
1949 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
1950 exit 1; 2586 exit 1;
1951 } 2587 };
1952 2588
1953 warn "reloaded successfully"; 2589 warn "reloaded";
1954}; 2590};
1955 2591
1956############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2593
2001register_command "reload" => sub { 2594register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2003 2596
2004 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2006 reload; 2608 reload;
2007 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2008 } 2612 }
2009}; 2613};
2010 2614
2011unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2012 2618
2013$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2015 prio => 0, 2622 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2018 cb => sub { 2625 cb => sub {
2019 unless ($FREEZE) { 2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2020 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2025 2651
2026 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2654
2029 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2031 }, 2657 },
2032); 2658);
2033 2659
2660{
2034IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2035 2662 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 2663 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2038 poll => 'r', 2665 poll => 'r',
2039 prio => 5, 2666 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2046 after => 0, 2668 cb => \&BDB::poll_cb,
2047 interval => 10, 2669 );
2048 cb => sub { 2670 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 2671
2050 write_runtime 2672 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 2706 };
2053 }, 2707 }
2054); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
2055 2726
20561 27271
2057 2728

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