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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 86
57binmode STDOUT; 87binmode STDOUT;
58binmode STDERR; 88binmode STDERR;
59 89
60# read virtual server time, if available 90# read virtual server time, if available
67mkdir cf::localdir; 97mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
72 103
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
76 107
77############################################################################# 108#############################################################################
78 109
79=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
80 111
104 135
105=item %cf::CFG 136=item %cf::CFG
106 137
107Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
109 147
110=back 148=back
111 149
112=cut 150=cut
113 151
117 utf8::encode $msg; 155 utf8::encode $msg;
118 156
119 $msg .= "\n" 157 $msg .= "\n"
120 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
121 159
122 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
123 }; 161 };
124} 162}
125 163
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 183
146$Event::DIED = sub { 184$Event::DIED = sub {
147 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
148}; 186};
149 187
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
155 189
156=over 4 190=over 4
157 191
158=cut 192=item dumpval $ref
159 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
160use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 216
162=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
163 218
164Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
165 220
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
174 222
175Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
176 224
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 225=item cf::lock_wait $string
207 226
208Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
209 228
210=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
211 230
212Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
215returned. 234returned.
216 235
217Lock names should begin with a unique identifier (for example, cf::map::find 236Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 237uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
238 lock_wait $key; 257 lock_wait $key;
239 258
240 $LOCK{$key} = []; 259 $LOCK{$key} = [];
241 260
242 cf::guard { 261 Coro::guard {
243 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
245 } 264 }
246} 265}
247 266
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 267sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
266 269
267 my $guard = guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
268 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
269 $guard 274 $guard
270} 275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
271 286
272=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
273 288
274The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 309 my $freeze_guard = freeze_mainloop;
295 310
296 my $busy = 1; 311 my $busy = 1;
297 my @res; 312 my @res;
298 313
299 (Coro::async { 314 (async {
300 @res = eval { $job->() }; 315 @res = eval { $job->() };
301 warn $@ if $@; 316 warn $@ if $@;
302 undef $busy; 317 undef $busy;
303 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
304 319
305 while ($busy) { 320 while ($busy) {
306 Coro::cede_notself; 321 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 322 }
309 323
310 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
311 } else { 325 } else {
312 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
313 327
314 $job->() 328 $job->()
315 } 329 }
316} 330}
317 331
318=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
319 333
320Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 335extension calling this is being unloaded.
322 336
323=cut 337=cut
324 338
325sub coro(&) { 339sub async_ext(&) {
326 my $cb = shift; 340 my $cb = shift;
327 341
328 my $coro = &cf::async ($cb); 342 my $coro = &Coro::async ($cb);
329 343
330 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
332 }); 346 });
333 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
334 348
335 $coro 349 $coro
336} 350}
337 351
338sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
339 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
340 356
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 358 or return;
343 359
360 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 365 and return;
347 366
367 # always fsync - this file is important
348 aio_fsync $fh 368 aio_fsync $fh
349 and return; 369 and return;
350 370
351 close $fh 371 close $fh
352 or return; 372 or return;
355 and return; 375 and return;
356 376
357 1 377 1
358} 378}
359 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
360=back 391=back
361 392
362=cut 393=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 394
484############################################################################# 395#############################################################################
485 396
486=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
487 398
613our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 525our @CB_MAP = ();
615 526
616my %attachment; 527my %attachment;
617 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
618sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
620 537
621 use sort 'stable'; 538 use sort 'stable';
622 539
793# object support 710# object support
794 711
795sub reattach { 712sub reattach {
796 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 717
799 my $registry = $obj->registry; 718 my $registry = $obj->registry;
800 719
801 @$registry = (); 720 @$registry = ();
802 721
849 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
850 769
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 774 close $fh;
856 775
857 if (@$objs) { 776 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 782 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
865 } 784 }
866 } else { 785 } else {
867 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
934=cut 853=cut
935 854
936sub register_extcmd { 855sub register_extcmd {
937 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
938 857
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
943} 859}
944 860
945cf::player->attach ( 861cf::player->attach (
946 on_command => sub { 862 on_command => sub {
947 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
960 876
961 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
962 878
963 if (ref $msg) { 879 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 883 }
968 } 884 }
969 } else { 885 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 888
973 cf::override; 889 cf::override;
974 }, 890 },
975); 891);
976 892
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 893sub load_extension {
984 my ($path) = @_; 894 my ($path) = @_;
985 895
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 897 my $base = $1;
988 my $pkg = $1; 898 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
991 901
992 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
993 903
994 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 905 or die "$path: $!";
996 906
997 my $source = 907 my $source =
998 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 911 . "\n};\n1";
1002 912
1003 eval $source 913 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 915 : "extension disabled.\n";
1006 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 917 warn $@;
1008 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
1009 919 exit 1;
1010# no strict 'refs'; 920 }
1011# @{"$pkg\::ISA"} = ext::; 921 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 922 }
1026 923
1027 # remove commands 924 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 925}
1052 926
1053sub load_extensions { 927sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 929 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1060 } 934 }
1061} 935}
1062 936
1063############################################################################# 937#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 938
1101=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1102 940
1103Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1104 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1105=head3 cf::player 949=head3 cf::player
1106 950
1107=over 4 951=over 4
1108 952
1109=item cf::player::exists $login 953=item cf::player::find $login
1110 954
1111Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1112 956
1113=cut 957=cut
1114 958
1115sub cf::player::exists($) { 959sub playerdir($) {
1116 cf::player::find $_[0] 960 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 965}
1119 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1121 1139
1122Sends an ext reply to the player. 1140Sends an ext reply to the player.
1123 1141
1124=cut 1142=cut
1125 1143
1126sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1128 1146
1129 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1130 1148
1131 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1132} 1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1133 1165
1134=back 1166=back
1135 1167
1136 1168
1137=head3 cf::map 1169=head3 cf::map
1143package cf::map; 1175package cf::map;
1144 1176
1145use Fcntl; 1177use Fcntl;
1146use Coro::AIO; 1178use Coro::AIO;
1147 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1148our $MAX_RESET = 3600; 1184our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1185our $DEFAULT_RESET = 3000;
1150 1186
1151sub generate_random_map { 1187sub generate_random_map {
1152 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1190 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1332}
1169 1333
1170# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1171# all maps in C++... 1335# all maps in C++...
1172sub change_all_map_light { 1336sub change_all_map_light {
1174 1338
1175 $_->change_map_light ($change) 1339 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1340 for grep $_->outdoor, values %cf::MAP;
1177} 1341}
1178 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1179sub try_load_header($) { 1351sub load_header_from($) {
1180 my ($path) = @_; 1352 my ($self, $path) = @_;
1181 1353
1182 utf8::encode $path; 1354 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1184 or return; 1359 or return;
1185 1360
1186 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1187 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1188 1407
1189 $map->load_header ($path) 1408 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1409}
1196 1410
1197sub find; 1411sub find;
1198sub find { 1412sub find {
1199 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1200 1414
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1416
1206 cf::lock_wait "map_find:$key"; 1417 cf::lock_wait "map_find:$path";
1207 1418
1208 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1420 my $guard = cf::lock_acquire "map_find:$path";
1210 1421 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1422 or return;
1228 1423
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1241 1425
1242 if ($map->should_reset) { 1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1432 $map->reset;
1244 undef $guard; 1433 undef $guard;
1245 $map = find $path 1434 return find $path;
1246 or return;
1247 } 1435 }
1248 1436
1249 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1250 } 1438 }
1251} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1252 1443
1253sub load { 1444sub load {
1254 my ($self) = @_; 1445 my ($self) = @_;
1255 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1256 my $path = $self->{path}; 1449 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1450 my $guard = cf::lock_acquire "map_load:$path";
1258 1451
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1453
1261 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1262 1455
1263 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1264 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1461 or return;
1266 1462
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1269 1465
1270 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1467 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1469 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1275 } 1471 }
1276 } 1472 }
1473
1474 Coro::cede;
1277 1475
1278 # now do the right thing for maps 1476 # now do the right thing for maps
1279 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1280 1478
1281 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1480 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1288 $self->set_darkness_map; 1484 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1291 $self->activate; 1488 $self->activate;
1292 } 1489 }
1293 1490
1491 $self->post_load;
1492
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1295} 1527}
1296 1528
1297sub find_sync { 1529sub find_sync {
1298 my ($path, $origin) = @_; 1530 my ($path, $origin) = @_;
1299 1531
1300 cf::sync_job { cf::map::find $path, $origin } 1532 cf::sync_job { find $path, $origin }
1301} 1533}
1302 1534
1303sub do_load_sync { 1535sub do_load_sync {
1304 my ($map) = @_; 1536 my ($map) = @_;
1305 1537
1306 cf::sync_job { $map->load }; 1538 cf::sync_job { $map->load };
1307} 1539}
1308 1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1309sub save { 1571sub save {
1310 my ($self) = @_; 1572 my ($self) = @_;
1311 1573
1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575
1312 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1313 1577
1314 return unless $self->dirty; 1578 return unless $self->dirty;
1315 1579
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1582
1319 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1320 1584
1321 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1322 1586
1323 local $self->{last_access} = $self->last_access;#d# 1587 local $self->{last_access} = $self->last_access;#d#
1324 1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1325 if ($uniq) { 1593 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1596 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1598 }
1331} 1599}
1332 1600
1333sub swap_out { 1601sub swap_out {
1334 my ($self) = @_; 1602 my ($self) = @_;
1335 1603
1336 # save first because save cedes 1604 # save first because save cedes
1337 $self->save; 1605 $self->save;
1606
1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1608
1339 return if $self->players; 1609 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1611 return if $self->{deny_save};
1342 1612
1346 1616
1347sub reset_at { 1617sub reset_at {
1348 my ($self) = @_; 1618 my ($self) = @_;
1349 1619
1350 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1353 1623
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1626
1361 my ($self) = @_; 1631 my ($self) = @_;
1362 1632
1363 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1364} 1634}
1365 1635
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1636sub reset {
1388 my ($self) = @_; 1637 my ($self) = @_;
1389 1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1390 return if $self->players; 1641 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1392 1643
1393 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1394 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1395 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1396 1659
1397 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1398 1661
1399 $self->unlink_save; 1662 $self->unlink_save;
1400 $self->destroy; 1663 $self->destroy;
1403my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1404 1667
1405sub nuke { 1668sub nuke {
1406 my ($self) = @_; 1669 my ($self) = @_;
1407 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1411 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1412} 1684}
1413 1685
1414sub customise_for { 1686=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1687
1417 if ($map->per_player) { 1688Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1689instantiated unique items. May block.
1419 }
1420 1690
1421 $map 1691=cut
1422}
1423 1692
1424sub emergency_save { 1693sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1426 1696
1427 warn "enter emergency map save\n"; 1697 my @paths;
1428 1698
1429 cf::sync_job { 1699 for (@$files) {
1430 warn "begin emergency map save\n"; 1700 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1432 }; 1705 }
1433 1706
1434 warn "end emergency map save\n"; 1707 \@paths
1435} 1708}
1436 1709
1437package cf; 1710package cf;
1438 1711
1439=back 1712=back
1440 1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1441 1740
1442=head3 cf::object::player 1741=head3 cf::object::player
1443 1742
1444=over 4 1743=over 4
1445 1744
1485 1784
1486=item $player_object->enter_link 1785=item $player_object->enter_link
1487 1786
1488Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1489 1788
1490The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1492 1791
1792Will never block.
1793
1493=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1494 1795
1495Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1799fails, to the emergency map position.
1499 1800
1500Might block. 1801Might block.
1501 1802
1502=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1503 1814
1504sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1505 my ($self) = @_; 1816 my ($self) = @_;
1506 1817
1507 $self->deactivate_recursive; 1818 $self->deactivate_recursive;
1508 1819
1509 return if $self->map == $LINK_MAP; 1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1821
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1823 if $self->map;
1513 1824
1514 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1826}
1516 1827
1517sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1519 1830
1537 # use -1 or undef as default coordinates, not 0, 0 1848 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1850 if $x <=0 && $y <= 0;
1540 1851
1541 $map->load; 1852 $map->load;
1853 $map->load_diag;
1542 1854
1855 return unless $self->contr->active;
1543 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1545} 1860}
1546 1861
1547cf::player->attach ( 1862cf::player->attach (
1548 on_logout => sub { 1863 on_logout => sub {
1560 1875
1561 # try to abort aborted map switching on player login :) 1876 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1877 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1878 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1879 $pl->ob->enter_link;
1565 cf::async { 1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1885 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1886 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1887 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1888 $pl->ob->leave_link;
1570 }; 1889 })->prio (2);
1571 } 1890 }
1572 }, 1891 },
1573); 1892);
1574 1893
1575=item $player_object->goto_map ($path, $x, $y) 1894=item $player_object->goto ($path, $x, $y)
1576 1895
1577=cut 1896=cut
1578 1897
1579sub cf::object::player::goto_map { 1898sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1581 1900
1582 $self->enter_link; 1901 $self->enter_link;
1583 1902
1584 (cf::async { 1903 (async {
1585 $path = new cf::path $path; 1904 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1905 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1589 1907 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1908 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1910
1595 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1912 })->prio (1);
1597} 1913}
1598 1914
1602 1918
1603sub parse_random_map_params { 1919sub parse_random_map_params {
1604 my ($spec) = @_; 1920 my ($spec) = @_;
1605 1921
1606 my $rmp = { # defaults 1922 my $rmp = { # defaults
1607 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1609 }; 1927 };
1610 1928
1611 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1613 1931
1617 $rmp 1935 $rmp
1618} 1936}
1619 1937
1620sub prepare_random_map { 1938sub prepare_random_map {
1621 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1942
1623 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1945 # that depends on the exit object
1626 1946
1627 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1628 1948
1629 if ($exit->map) { 1949 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1634 } 1954 }
1635 1955
1636 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1637 1957
1638 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1961
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1643 1966
1644 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1968 $exit->msg (undef);
1646 } 1969 }
1647} 1970}
1649sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1651 1974
1652 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1653 1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1654 $self->enter_link; 1988 $self->enter_link;
1655 1989
1656 (cf::async { 1990 (async {
1657 $self->deactivate_recursive; # just to be sure 1991 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1992 unless (eval {
1659 prepare_random_map $exit 1993 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1994
1665 1; 1995 1;
1666 }) { 1996 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1999 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2001
1672 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2003 $self->leave_link;
1674 } 2004 }
1675 })->prio (1); 2005 })->prio (1);
1688 2018
1689sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1691 2021
1692 utf8::encode $text; 2022 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2024}
1695 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1696 2038
1697=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1698 2040
1699Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2071 # get handled first
1730 my $queue = delete $ns->{query_queue} 2072 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2074
1733 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2077
1735 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1736 2079
1737 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2081 if (@$queue) {
1742 } 2085 }
1743 } 2086 }
1744 }, 2087 },
1745); 2088);
1746 2089
1747=item $client->coro (\&cb) 2090=item $client->async (\&cb)
1748 2091
1749Create a new coroutine, running the specified callback. The coroutine will 2092Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2093be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2094or loss of connection).
1752 2095
1753=cut 2096=cut
1754 2097
1755sub cf::client::coro { 2098sub cf::client::async {
1756 my ($self, $cb) = @_; 2099 my ($self, $cb) = @_;
1757 2100
1758 my $coro = &cf::async ($cb); 2101 my $coro = &Coro::async ($cb);
1759 2102
1760 $coro->on_destroy (sub { 2103 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2104 delete $self->{_coro}{$coro+0};
1762 }); 2105 });
1763 2106
1796 2139
1797# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1798 2141
1799=pod 2142=pod
1800 2143
1801The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1802 2145
1803 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2147 cf::object::player player
1805 cf::player peaceful 2148 cf::player peaceful
1806 cf::map trigger 2149 cf::map trigger
1899The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2243using it, it should be unique.
1901 2244
1902=over 4 2245=over 4
1903 2246
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
1911 2248
1912Returns a single value from the database 2249Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2250
1919=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
1920 2252
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2254
1932=cut 2255=cut
1933 2256
1934our $DB; 2257our $DB;
1935 2258
1936{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
1937 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
1938 2278
1939 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2280 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2283
1943 my $pid; 2284 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2285 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 });
1965
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) {
1972 @_ >= 2
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976
1977 sub db_put($$;$) {
1978 if (@_ >= 3) {
1979 $DB->{$_[0]}{$_[1]} = $_[2];
1980 } else {
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2286 }
1991 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1992} 2304}
1993 2305
1994############################################################################# 2306#############################################################################
1995# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1996 2371
1997sub cfg_load { 2372sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2374 or return;
2000 2375
2001 local $/; 2376 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2003 2378
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2006 if (exists $CFG{mlockall}) { 2384 if (exists $CFG{mlockall}) {
2007 eval { 2385 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2387 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2388 };
2011 warn $@ if $@; 2389 warn $@ if $@;
2012 } 2390 }
2013} 2391}
2014 2392
2015sub main { 2393sub main {
2016 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2397 (async {
2020 Event::one_event; 2398 Event::one_event;
2021 })->(); 2399 })->prio (Coro::PRIO_MAX);
2022 }; 2400 };
2023 2401
2024 cfg_load; 2402 cfg_load;
2025 db_load; 2403 db_init;
2026 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2027 Event::loop; 2407 Event::loop;
2028} 2408}
2029 2409
2030############################################################################# 2410#############################################################################
2031# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2032 2467
2033sub reload() { 2468sub reload() {
2034 # can/must only be called in main 2469 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2037 return; 2472 return;
2038 } 2473 }
2039 2474
2040 warn "reloading..."; 2475 warn "reloading...";
2041 2476
2042 my $guard = freeze_mainloop; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2044 2483
2045 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2046 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2047 2488
2048 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2492 }
2052 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2053 # cancel all extension coros 2505 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2507 %EXT_CORO = ();
2056 2508
2057 # unload all extensions 2509 warn "removing commands";
2058 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
2060 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2524 }
2062 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
2063 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2533
2067 warn "removing <$k>"; 2534 warn "... unloading $k";
2068 delete $INC{$k}; 2535 delete $INC{$k};
2069 2536
2070 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2072 2539
2075 } 2542 }
2076 2543
2077 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2078 } 2545 }
2079 2546
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2550
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2093 2553
2094 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2555 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2097 2557
2098 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
2099 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2100 require cf; 2561 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2563
2103 # load config and database again 2564 warn "loading config and database again";
2104 cf::cfg_load; 2565 cf::cfg_load;
2105 cf::db_load;
2106 2566
2107 # load extensions
2108 warn "load extensions"; 2567 warn "loading extensions";
2109 cf::load_extensions; 2568 cf::load_extensions;
2110 2569
2111 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2571 _global_reattach; # objects, sockets
2113 _global_reattach; 2572 warn "reattaching attachments to maps";
2114 }; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2115 2576
2116 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2117 warn $@; 2584 warn $@;
2118 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2119 exit 1; 2586 exit 1;
2120 } 2587 };
2121 2588
2122 warn "reloaded successfully"; 2589 warn "reloaded";
2123}; 2590};
2124 2591
2125############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2593
2170register_command "reload" => sub { 2594register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2172 2596
2173 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2175 reload; 2608 reload;
2176 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2177 } 2612 }
2178}; 2613};
2179 2614
2180unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2181 2618
2182$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2184 prio => 0, 2622 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2187 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2188 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2191 2651
2192 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2654
2195 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2197 }, 2657 },
2198); 2658);
2199 2659
2660{
2200IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2201 2662 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2663 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2204 poll => 'r', 2665 poll => 'r',
2205 prio => 5, 2666 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2212 after => 0, 2668 cb => \&BDB::poll_cb,
2213 interval => 10, 2669 );
2214 cb => sub { 2670 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2671
2216 write_runtime 2672 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2706 };
2219 }, 2707 }
2220); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2221 2724
2222END { cf::emergency_save } 2725END { cf::emergency_save }
2223 2726
22241 27271
2225 2728

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