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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 86
57binmode STDOUT; 87binmode STDOUT;
58binmode STDERR; 88binmode STDERR;
59 89
60# read virtual server time, if available 90# read virtual server time, if available
67mkdir cf::localdir; 97mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
72 103
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
76 107
77############################################################################# 108#############################################################################
78 109
79=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
80 111
104 135
105=item %cf::CFG 136=item %cf::CFG
106 137
107Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
109 147
110=back 148=back
111 149
112=cut 150=cut
113 151
117 utf8::encode $msg; 155 utf8::encode $msg;
118 156
119 $msg .= "\n" 157 $msg .= "\n"
120 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
121 159
122 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
123 }; 161 };
124} 162}
125 163
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 183
146$Event::DIED = sub { 184$Event::DIED = sub {
147 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
148}; 186};
149 187
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
155 189
156=over 4 190=over 4
157 191
158=cut 192=item dumpval $ref
159 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
160use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 216
162=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
163 218
164Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
165 220
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
174 222
175Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 224
184=item cf::lock_wait $string 225=item cf::lock_wait $string
185 226
186Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
187 228
224} 265}
225 266
226sub freeze_mainloop { 267sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
228 269
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
230 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
231 $guard 274 $guard
232} 275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
233 286
234=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
235 288
236The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 309 my $freeze_guard = freeze_mainloop;
257 310
258 my $busy = 1; 311 my $busy = 1;
259 my @res; 312 my @res;
260 313
261 (Coro::async_pool { 314 (async {
262 @res = eval { $job->() }; 315 @res = eval { $job->() };
263 warn $@ if $@; 316 warn $@ if $@;
264 undef $busy; 317 undef $busy;
265 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
266 319
267 while ($busy) { 320 while ($busy) {
268 Coro::cede_notself; 321 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 322 }
271 323
272 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
273 } else { 325 } else {
274 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
275 327
276 $job->() 328 $job->()
277 } 329 }
278} 330}
279 331
280=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
281 333
282Creates (and readies) and returns a new coro. This coro is automcatially 334Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 335extension calling this is being unloaded.
284 336
285=cut 337=cut
286 338
287sub coro(&) { 339sub async_ext(&) {
288 my $cb = shift; 340 my $cb = shift;
289 341
290 my $coro = &Coro::async_pool ($cb); 342 my $coro = &Coro::async ($cb);
291 343
292 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
294 }); 346 });
295 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
296 348
297 $coro 349 $coro
298} 350}
299 351
300sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
301 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
302 356
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 358 or return;
305 359
360 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 365 and return;
309 366
367 # always fsync - this file is important
310 aio_fsync $fh 368 aio_fsync $fh
311 and return; 369 and return;
312 370
313 close $fh 371 close $fh
314 or return; 372 or return;
317 and return; 375 and return;
318 376
319 1 377 1
320} 378}
321 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
322=back 391=back
323 392
324=cut 393=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 394
446############################################################################# 395#############################################################################
447 396
448=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
449 398
575our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 525our @CB_MAP = ();
577 526
578my %attachment; 527my %attachment;
579 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
580sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
582 537
583 use sort 'stable'; 538 use sort 'stable';
584 539
755# object support 710# object support
756 711
757sub reattach { 712sub reattach {
758 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 717
761 my $registry = $obj->registry; 718 my $registry = $obj->registry;
762 719
763 @$registry = (); 720 @$registry = ();
764 721
811 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
812 769
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 774 close $fh;
818 775
819 if (@$objs) { 776 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 782 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
827 } 784 }
828 } else { 785 } else {
829 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
896=cut 853=cut
897 854
898sub register_extcmd { 855sub register_extcmd {
899 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
900 857
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
905} 859}
906 860
907cf::player->attach ( 861cf::player->attach (
908 on_command => sub { 862 on_command => sub {
909 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
922 876
923 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
924 878
925 if (ref $msg) { 879 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 883 }
930 } 884 }
931 } else { 885 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 888
935 cf::override; 889 cf::override;
936 }, 890 },
937); 891);
938 892
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 893sub load_extension {
946 my ($path) = @_; 894 my ($path) = @_;
947 895
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 897 my $base = $1;
950 my $pkg = $1; 898 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
953 901
954 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
955 903
956 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 905 or die "$path: $!";
958 906
959 my $source = 907 my $source =
960 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
963 . "\n};\n1"; 911 . "\n};\n1";
964 912
965 eval $source 913 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 915 : "extension disabled.\n";
968 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 917 warn $@;
970 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
971 919 exit 1;
972# no strict 'refs'; 920 }
973# @{"$pkg\::ISA"} = ext::; 921 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 922 }
988 923
989 # remove commands 924 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 925}
1014 926
1015sub load_extensions { 927sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 929 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1022 } 934 }
1023} 935}
1024 936
1025############################################################################# 937#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 938
1063=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1064 940
1065Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1066 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1067=head3 cf::player 949=head3 cf::player
1068 950
1069=over 4 951=over 4
1070 952
1071=item cf::player::exists $login 953=item cf::player::find $login
1072 954
1073Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1074 956
1075=cut 957=cut
1076 958
1077sub cf::player::exists($) { 959sub playerdir($) {
1078 cf::player::find $_[0] 960 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1080} 965}
1081 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1083 1139
1084Sends an ext reply to the player. 1140Sends an ext reply to the player.
1085 1141
1086=cut 1142=cut
1087 1143
1088sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1089 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1090 1146
1091 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1092 1148
1093 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1094} 1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1095 1165
1096=back 1166=back
1097 1167
1098 1168
1099=head3 cf::map 1169=head3 cf::map
1105package cf::map; 1175package cf::map;
1106 1176
1107use Fcntl; 1177use Fcntl;
1108use Coro::AIO; 1178use Coro::AIO;
1109 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1110our $MAX_RESET = 3600; 1184our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1185our $DEFAULT_RESET = 3000;
1112 1186
1113sub generate_random_map { 1187sub generate_random_map {
1114 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1190 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1332}
1131 1333
1132# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1133# all maps in C++... 1335# all maps in C++...
1134sub change_all_map_light { 1336sub change_all_map_light {
1136 1338
1137 $_->change_map_light ($change) 1339 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1340 for grep $_->outdoor, values %cf::MAP;
1139} 1341}
1140 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1141sub try_load_header($) { 1351sub load_header_from($) {
1142 my ($path) = @_; 1352 my ($self, $path) = @_;
1143 1353
1144 utf8::encode $path; 1354 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1146 or return; 1359 or return;
1147 1360
1148 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1149 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1150 1407
1151 # for better error messages only, will be overwritten 1408 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1409}
1161 1410
1162sub find; 1411sub find;
1163sub find { 1412sub find {
1164 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1165 1414
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1416
1171 cf::lock_wait "map_find:$key"; 1417 cf::lock_wait "map_find:$path";
1172 1418
1173 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1420 my $guard = cf::lock_acquire "map_find:$path";
1175 1421 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1422 or return;
1195 1423
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1208 1425
1209 Coro::cede; 1426 $map->load_header
1427 or return;
1210 1428
1211 if ($map->should_reset) { 1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1432 $map->reset;
1213 undef $guard; 1433 undef $guard;
1214 $map = find $path 1434 return find $path;
1215 or return;
1216 } 1435 }
1217 1436
1218 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1219 } 1438 }
1220} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1221 1443
1222sub load { 1444sub load {
1223 my ($self) = @_; 1445 my ($self) = @_;
1224 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1225 my $path = $self->{path}; 1449 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1450 my $guard = cf::lock_acquire "map_load:$path";
1227 1451
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1453
1230 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1231 1455
1232 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1233 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1461 or return;
1235 1462
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1238 1465
1239 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1467 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1469 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1244 } 1471 }
1245 } 1472 }
1246 1473
1247 Coro::cede; 1474 Coro::cede;
1248 1475
1249 # now do the right thing for maps 1476 # now do the right thing for maps
1250 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1251 1478
1252 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1480 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1259 $self->set_darkness_map; 1484 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1262 $self->activate; 1488 $self->activate;
1263 } 1489 }
1264 1490
1265 Coro::cede; 1491 $self->post_load;
1266 1492
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1268} 1527}
1269 1528
1270sub find_sync { 1529sub find_sync {
1271 my ($path, $origin) = @_; 1530 my ($path, $origin) = @_;
1272 1531
1273 cf::sync_job { cf::map::find $path, $origin } 1532 cf::sync_job { find $path, $origin }
1274} 1533}
1275 1534
1276sub do_load_sync { 1535sub do_load_sync {
1277 my ($map) = @_; 1536 my ($map) = @_;
1278 1537
1279 cf::sync_job { $map->load }; 1538 cf::sync_job { $map->load };
1280} 1539}
1281 1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1282sub save { 1571sub save {
1283 my ($self) = @_; 1572 my ($self) = @_;
1284 1573
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1575
1287 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1288 1577
1289 return unless $self->dirty; 1578 return unless $self->dirty;
1290 1579
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1582
1294 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1295 1584
1296 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1297 1586
1298 local $self->{last_access} = $self->last_access;#d# 1587 local $self->{last_access} = $self->last_access;#d#
1299 1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1300 if ($uniq) { 1593 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1596 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1598 }
1306} 1599}
1307 1600
1308sub swap_out { 1601sub swap_out {
1309 my ($self) = @_; 1602 my ($self) = @_;
1323 1616
1324sub reset_at { 1617sub reset_at {
1325 my ($self) = @_; 1618 my ($self) = @_;
1326 1619
1327 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1330 1623
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1626
1338 my ($self) = @_; 1631 my ($self) = @_;
1339 1632
1340 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1341} 1634}
1342 1635
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1636sub reset {
1365 my ($self) = @_; 1637 my ($self) = @_;
1366 1638
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1640
1369 return if $self->players; 1641 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1371 1643
1372 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1373 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1374 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1375 1659
1376 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1377 1661
1378 $self->unlink_save; 1662 $self->unlink_save;
1379 $self->destroy; 1663 $self->destroy;
1382my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1383 1667
1384sub nuke { 1668sub nuke {
1385 my ($self) = @_; 1669 my ($self) = @_;
1386 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1390 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1391} 1684}
1392 1685
1393sub customise_for { 1686=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1687
1396 if ($map->per_player) { 1688Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1689instantiated unique items. May block.
1398 }
1399 1690
1400 $map 1691=cut
1401}
1402 1692
1403sub emergency_save { 1693sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1405 1696
1406 warn "enter emergency map save\n"; 1697 my @paths;
1407 1698
1408 cf::sync_job { 1699 for (@$files) {
1409 warn "begin emergency map save\n"; 1700 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1411 }; 1705 }
1412 1706
1413 warn "end emergency map save\n"; 1707 \@paths
1414} 1708}
1415 1709
1416package cf; 1710package cf;
1417 1711
1418=back 1712=back
1419 1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1420 1740
1421=head3 cf::object::player 1741=head3 cf::object::player
1422 1742
1423=over 4 1743=over 4
1424 1744
1464 1784
1465=item $player_object->enter_link 1785=item $player_object->enter_link
1466 1786
1467Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1468 1788
1469The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1471 1791
1792Will never block.
1793
1472=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1473 1795
1474Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1799fails, to the emergency map position.
1478 1800
1479Might block. 1801Might block.
1480 1802
1481=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1482 1814
1483sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1484 my ($self) = @_; 1816 my ($self) = @_;
1485 1817
1486 $self->deactivate_recursive; 1818 $self->deactivate_recursive;
1487 1819
1488 return if $self->map == $LINK_MAP; 1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1821
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1823 if $self->map;
1492 1824
1493 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1826}
1495 1827
1496sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1498 1830
1516 # use -1 or undef as default coordinates, not 0, 0 1848 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1850 if $x <=0 && $y <= 0;
1519 1851
1520 $map->load; 1852 $map->load;
1853 $map->load_diag;
1521 1854
1855 return unless $self->contr->active;
1522 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1524} 1860}
1525 1861
1526cf::player->attach ( 1862cf::player->attach (
1527 on_logout => sub { 1863 on_logout => sub {
1539 1875
1540 # try to abort aborted map switching on player login :) 1876 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1877 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1878 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1879 $pl->ob->enter_link;
1544 Coro::async_pool { 1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1545 # we need this sleep as the login has a concurrent enter_exit running 1885 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1886 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1; 1887 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1888 $pl->ob->leave_link;
1549 }; 1889 })->prio (2);
1550 } 1890 }
1551 }, 1891 },
1552); 1892);
1553 1893
1554=item $player_object->goto ($path, $x, $y) 1894=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1898sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1560 1900
1561 $self->enter_link; 1901 $self->enter_link;
1562 1902
1563 (Coro::async_pool { 1903 (async {
1564 $path = new cf::path $path; 1904 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1905 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1568 1907 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1908 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1910
1574 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1912 })->prio (1);
1576} 1913}
1577 1914
1581 1918
1582sub parse_random_map_params { 1919sub parse_random_map_params {
1583 my ($spec) = @_; 1920 my ($spec) = @_;
1584 1921
1585 my $rmp = { # defaults 1922 my $rmp = { # defaults
1586 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1588 }; 1927 };
1589 1928
1590 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1592 1931
1596 $rmp 1935 $rmp
1597} 1936}
1598 1937
1599sub prepare_random_map { 1938sub prepare_random_map {
1600 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1942
1602 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1945 # that depends on the exit object
1605 1946
1606 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1607 1948
1608 if ($exit->map) { 1949 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1613 } 1954 }
1614 1955
1615 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1616 1957
1617 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1961
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1622 1966
1623 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1968 $exit->msg (undef);
1625 } 1969 }
1626} 1970}
1628sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1630 1974
1631 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1632 1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1633 $self->enter_link; 1988 $self->enter_link;
1634 1989
1635 (Coro::async_pool { 1990 (async {
1636 $self->deactivate_recursive; # just to be sure 1991 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1992 unless (eval {
1638 prepare_random_map $exit 1993 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1994
1644 1; 1995 1;
1645 }) { 1996 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1999 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2001
1651 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2003 $self->leave_link;
1653 } 2004 }
1654 })->prio (1); 2005 })->prio (1);
1667 2018
1668sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1670 2021
1671 utf8::encode $text; 2022 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2024}
1674 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1675 2038
1676=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1677 2040
1678Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1708 # get handled first 2071 # get handled first
1709 my $queue = delete $ns->{query_queue} 2072 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2074
1712 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2077
1714 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1715 2079
1716 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2081 if (@$queue) {
1721 } 2085 }
1722 } 2086 }
1723 }, 2087 },
1724); 2088);
1725 2089
1726=item $client->coro (\&cb) 2090=item $client->async (\&cb)
1727 2091
1728Create a new coroutine, running the specified callback. The coroutine will 2092Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2093be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2094or loss of connection).
1731 2095
1732=cut 2096=cut
1733 2097
1734sub cf::client::coro { 2098sub cf::client::async {
1735 my ($self, $cb) = @_; 2099 my ($self, $cb) = @_;
1736 2100
1737 my $coro = &Coro::async_pool ($cb); 2101 my $coro = &Coro::async ($cb);
1738 2102
1739 $coro->on_destroy (sub { 2103 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2104 delete $self->{_coro}{$coro+0};
1741 }); 2105 });
1742 2106
1775 2139
1776# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1777 2141
1778=pod 2142=pod
1779 2143
1780The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1781 2145
1782 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1783 cf::object::player player 2147 cf::object::player player
1784 cf::player peaceful 2148 cf::player peaceful
1785 cf::map trigger 2149 cf::map trigger
1878The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2243using it, it should be unique.
1880 2244
1881=over 4 2245=over 4
1882 2246
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
1890 2248
1891Returns a single value from the database 2249Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2250
1898=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
1899 2252
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2254
1911=cut 2255=cut
1912 2256
1913our $DB; 2257our $DB;
1914 2258
1915{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
1916 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
1917 2278
1918 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2280 cf::db_put (guildrules => data => $pst->{guildrules});
1920 } 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
1921 2283
1922 my $pid; 2284 unlink $path;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2285 };
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 2286 }
1970 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1971} 2304}
1972 2305
1973############################################################################# 2306#############################################################################
1974# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1975 2371
1976sub cfg_load { 2372sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2374 or return;
1979 2375
1980 local $/; 2376 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
1982 2378
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
1985 if (exists $CFG{mlockall}) { 2384 if (exists $CFG{mlockall}) {
1986 eval { 2385 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2387 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2388 };
1990 warn $@ if $@; 2389 warn $@ if $@;
1991 } 2390 }
1992} 2391}
1993 2392
1994sub main { 2393sub main {
1995 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2397 (async {
1999 Event::one_event; 2398 Event::one_event;
2000 })->(); 2399 })->prio (Coro::PRIO_MAX);
2001 }; 2400 };
2002 2401
2003 cfg_load; 2402 cfg_load;
2004 db_load; 2403 db_init;
2005 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2006 Event::loop; 2407 Event::loop;
2007} 2408}
2008 2409
2009############################################################################# 2410#############################################################################
2010# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2011 2467
2012sub reload() { 2468sub reload() {
2013 # can/must only be called in main 2469 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2016 return; 2472 return;
2017 } 2473 }
2018 2474
2019 warn "reloading..."; 2475 warn "reloading...";
2020 2476
2021 my $guard = freeze_mainloop; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2022 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2023 2483
2024 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2025 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2026 2488
2027 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2492 }
2031 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2032 # cancel all extension coros 2505 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2507 %EXT_CORO = ();
2035 2508
2036 # unload all extensions 2509 warn "removing commands";
2037 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
2039 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2524 }
2041 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
2042 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2533
2046 warn "removing <$k>"; 2534 warn "... unloading $k";
2047 delete $INC{$k}; 2535 delete $INC{$k};
2048 2536
2049 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2051 2539
2054 } 2542 }
2055 2543
2056 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2057 } 2545 }
2058 2546
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2550
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2072 2553
2073 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2555 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2076 2557
2077 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
2078 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2079 require cf; 2561 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2563
2082 # load config and database again 2564 warn "loading config and database again";
2083 cf::cfg_load; 2565 cf::cfg_load;
2084 cf::db_load;
2085 2566
2086 # load extensions
2087 warn "load extensions"; 2567 warn "loading extensions";
2088 cf::load_extensions; 2568 cf::load_extensions;
2089 2569
2090 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
2091 warn "reattach"; 2571 _global_reattach; # objects, sockets
2092 _global_reattach; 2572 warn "reattaching attachments to maps";
2093 }; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2094 2576
2095 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2096 warn $@; 2584 warn $@;
2097 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2098 exit 1; 2586 exit 1;
2099 } 2587 };
2100 2588
2101 warn "reloaded successfully"; 2589 warn "reloaded";
2102}; 2590};
2103 2591
2104############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2593
2149register_command "reload" => sub { 2594register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2151 2596
2152 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2154 reload; 2608 reload;
2155 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2156 } 2612 }
2157}; 2613};
2158 2614
2159unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2160 2618
2161$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2163 prio => 0, 2622 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2166 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2167 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2170 2651
2171 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2654
2174 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2176 }, 2657 },
2177); 2658);
2178 2659
2660{
2179IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2180 2662 $BDB_POLL_WATCHER = Event->io (
2181Event->io ( 2663 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2183 poll => 'r', 2665 poll => 'r',
2184 prio => 5, 2666 prio => 0,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2191 after => 0, 2668 cb => \&BDB::poll_cb,
2192 interval => 10, 2669 );
2193 cb => sub { 2670 BDB::min_parallel 8;
2194 (Coro::unblock_sub { 2671
2195 write_runtime 2672 BDB::set_sync_prepare {
2196 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2197 })->(); 2706 };
2198 }, 2707 }
2199); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2200 2724
2201END { cf::emergency_save } 2725END { cf::emergency_save }
2202 2726
22031 27271
2204 2728

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