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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.109 by root, Sun Dec 31 22:23:12 2006 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP; 105
106sub cf::map::normalise;
76 107
77############################################################################# 108#############################################################################
78 109
79=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
80 111
104 135
105=item %cf::CFG 136=item %cf::CFG
106 137
107Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
109 147
110=back 148=back
111 149
112=cut 150=cut
113 151
117 utf8::encode $msg; 155 utf8::encode $msg;
118 156
119 $msg .= "\n" 157 $msg .= "\n"
120 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
121 159
122 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
123 }; 161 };
124} 162}
125 163
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 183
146$Event::DIED = sub { 184$Event::DIED = sub {
147 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
148}; 186};
149 187
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
155 189
156=over 4 190=over 4
157 191
158=cut 192=item dumpval $ref
159 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
160use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 216
162=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
163 218
164Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
165 220
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
174 222
175Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
176 224
177=cut 225=item cf::lock_wait $string
178 226
179sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
181 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
182} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
183 286
184=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
185 288
186The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
195=cut 298=cut
196 299
197sub sync_job(&) { 300sub sync_job(&) {
198 my ($job) = @_; 301 my ($job) = @_;
199 302
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
319
214 while ($busy) { 320 while ($busy) {
215 Coro::cede_notself; 321 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 322 }
323
324 wantarray ? @res : $res[0]
218 } else { 325 } else {
219 $coro->join; 326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
220 } 329 }
221
222 wantarray ? @res : $res[0]
223} 330}
224 331
225=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
226 333
227Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 335extension calling this is being unloaded.
229 336
230=cut 337=cut
231 338
232sub coro(&) { 339sub async_ext(&) {
233 my $cb = shift; 340 my $cb = shift;
234 341
235 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 343
242 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
244 }); 346 });
245 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
246 348
247 $coro 349 $coro
248} 350}
249 351
250sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
251 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
252 356
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 358 or return;
255 359
256 my $value = $cf::RUNTIME; 360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 365 and return;
259 366
367 # always fsync - this file is important
260 aio_fsync $fh 368 aio_fsync $fh
261 and return; 369 and return;
262 370
263 close $fh 371 close $fh
264 or return; 372 or return;
267 and return; 375 and return;
268 376
269 1 377 1
270} 378}
271 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
272=back 391=back
273 392
274=cut 393=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
287 $self->{random} = cf::from_json $data;
288 } else {
289 if ($path =~ s{^~([^/]+)?}{}) {
290 $self->{user_rel} = 1;
291
292 if (defined $1) {
293 $self->{user} = $1;
294 } elsif ($base =~ m{^~([^/]+)/}) {
295 $self->{user} = $1;
296 } else {
297 warn "cannot resolve user-relative path without user <$path,$base>\n";
298 }
299 } elsif ($path =~ /^\//) {
300 # already absolute
301 } else {
302 $base =~ s{[^/]+/?$}{};
303 return $class->new ("$base/$path");
304 }
305
306 for ($path) {
307 redo if s{/\.?/}{/};
308 redo if s{/[^/]+/\.\./}{/};
309 }
310 }
311
312 $self->{path} = $path;
313
314 $self
315}
316
317# the name / primary key / in-game path
318sub as_string {
319 my ($self) = @_;
320
321 $self->{user_rel} ? "~$self->{user}$self->{path}"
322 : $self->{random} ? "?random/$self->{path}"
323 : $self->{path}
324}
325
326# the displayed name, this is a one way mapping
327sub visible_name {
328 my ($self) = @_;
329
330# if (my $rmp = $self->{random}) {
331# # todo: be more intelligent about this
332# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
333# } else {
334 $self->as_string
335# }
336}
337
338# escape the /'s in the path
339sub _escaped_path {
340 # ∕ is U+2215
341 (my $path = $_[0]{path}) =~ s/\//∕/g;
342 $path
343}
344
345# the original (read-only) location
346sub load_path {
347 my ($self) = @_;
348
349 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
350}
351
352# the temporary/swap location
353sub save_path {
354 my ($self) = @_;
355
356 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
357 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
358 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
359}
360
361# the unique path, might be eq to save_path
362sub uniq_path {
363 my ($self) = @_;
364
365 $self->{user_rel} || $self->{random}
366 ? undef
367 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
368}
369
370# return random map parameters, or undef
371sub random_map_params {
372 my ($self) = @_;
373
374 $self->{random}
375}
376
377# this is somewhat ugly, but style maps do need special treatment
378sub is_style_map {
379 $_[0]{path} =~ m{^/styles/}
380}
381
382package cf;
383 394
384############################################################################# 395#############################################################################
385 396
386=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
387 398
513our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
514our @CB_MAP = (); 525our @CB_MAP = ();
515 526
516my %attachment; 527my %attachment;
517 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
518sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
519 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
520 537
521 use sort 'stable'; 538 use sort 'stable';
522 539
693# object support 710# object support
694 711
695sub reattach { 712sub reattach {
696 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
697 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
698 717
699 my $registry = $obj->registry; 718 my $registry = $obj->registry;
700 719
701 @$registry = (); 720 @$registry = ();
702 721
749 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
750 769
751 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
752 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
753 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
754 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
755 close $fh; 774 close $fh;
756 775
757 if (@$objs) { 776 if (@$objs) {
758 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
759 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
760 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
761 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
762 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
763 close $fh; 782 close $fh;
764 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
765 } 784 }
766 } else { 785 } else {
767 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
795 or return; 814 or return;
796 815
797 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
798 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
799 or return; 818 or return;
800 $av = eval { (Storable::thaw <$av>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
801 } 820 }
802 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av); 824 return ($data, $av);
804} 825}
805 826
806############################################################################# 827#############################################################################
807# command handling &c 828# command handling &c
832=cut 853=cut
833 854
834sub register_extcmd { 855sub register_extcmd {
835 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
836 857
837 my $caller = caller;
838 #warn "registering extcmd '$name' to '$caller'";
839
840 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
841} 859}
842 860
843cf::player->attach ( 861cf::player->attach (
844 on_command => sub { 862 on_command => sub {
845 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
858 876
859 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
860 878
861 if (ref $msg) { 879 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
865 } 883 }
866 } 884 }
867 } else { 885 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
870 888
871 cf::override; 889 cf::override;
872 }, 890 },
873); 891);
874 892
875sub register {
876 my ($base, $pkg) = @_;
877
878 #TODO
879}
880
881sub load_extension { 893sub load_extension {
882 my ($path) = @_; 894 my ($path) = @_;
883 895
884 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
885 my $base = $1; 897 my $base = $1;
886 my $pkg = $1; 898 my $pkg = $1;
887 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
888 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
889 901
890 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
891 903
892 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
893 or die "$path: $!"; 905 or die "$path: $!";
894 906
895 my $source = 907 my $source =
896 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
897 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
898 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
899 . "\n};\n1"; 911 . "\n};\n1";
900 912
901 eval $source 913 unless (eval $source) {
902 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
903 : "extension disabled.\n"; 915 : "extension disabled.\n";
904 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
905 push @exts, $pkg; 917 warn $@;
906 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
907 919 exit 1;
908# no strict 'refs'; 920 }
909# @{"$pkg\::ISA"} = ext::; 921 die $@;
910
911 register $base, $pkg;
912}
913
914sub unload_extension {
915 my ($pkg) = @_;
916
917 warn "removing extension $pkg\n";
918
919 # remove hooks
920 #TODO
921# for my $idx (0 .. $#PLUGIN_EVENT) {
922# delete $hook[$idx]{$pkg};
923# } 922 }
924 923
925 # remove commands 924 push @EXTS, $pkg;
926 for my $name (keys %COMMAND) {
927 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
928
929 if (@cb) {
930 $COMMAND{$name} = \@cb;
931 } else {
932 delete $COMMAND{$name};
933 }
934 }
935
936 # remove extcmds
937 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
938 delete $EXTCMD{$name};
939 }
940
941 if (my $cb = $pkg->can ("unload")) {
942 eval {
943 $cb->($pkg);
944 1
945 } or warn "$pkg unloaded, but with errors: $@";
946 }
947
948 Symbol::delete_package $pkg;
949} 925}
950 926
951sub load_extensions { 927sub load_extensions {
952 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
953 next unless -r $ext; 929 next unless -r $ext;
957 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
958 } 934 }
959} 935}
960 936
961############################################################################# 937#############################################################################
962# load/save/clean perl data associated with a map
963 938
964*cf::mapsupport::on_clean = sub { 939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1489 $self->_load_objects ($self->{load_path}, 1)
1490 or return;
1491
1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1493 if delete $self->{load_original};
1494
1495 if (my $uniq = $self->uniq_path) {
1496 utf8::encode $uniq;
1497 if (aio_open $uniq, O_RDONLY, 0) {
1498 $self->clear_unique_items;
1499 $self->_load_objects ($uniq, 0);
1500 }
1501 }
1502
1503 Coro::cede;
1504
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507
1508 unless ($self->{deny_activate}) {
1509 $self->decay_objects;
1510 $self->fix_auto_apply;
1511 $self->update_buttons;
1512 Coro::cede;
1513 $self->set_darkness_map;
1514 $self->difficulty ($self->estimate_difficulty)
1515 unless $self->difficulty;
1516 Coro::cede;
1517 $self->activate;
1518 }
1519
1520 $self->post_load;
1521
1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
965 my ($map) = @_; 1536 my ($map) = @_;
966 1537
967 my $path = $map->tmpname; 1538 my @diag; # diagonal neighbours
968 defined $path or return;
969 1539
970 unlink "$path.pst"; 1540 for (0 .. 3) {
971}; 1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
972 1546
973cf::map->attach (prio => -10000, package => cf::mapsupport::); 1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
974 1550
975############################################################################# 1551 for (@diag) {
976# load/save perl data associated with player->ob objects 1552 my $neigh = find @$_
977 1553 or next;
978sub all_objects(@) { 1554 $neigh->load;
979 @_, map all_objects ($_->inv), @_ 1555 }
980} 1556}
981 1557
982# TODO: compatibility cruft, remove when no longer needed 1558sub find_sync {
983cf::player->attach ( 1559 my ($path, $origin) = @_;
984 on_load => sub {
985 my ($pl, $path) = @_;
986 1560
987 for my $o (all_objects $pl->ob) { 1561 cf::sync_job { find $path, $origin }
988 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1562}
989 $o->set_ob_key_value ("_perl_data");
990 1563
991 %$o = %{ Storable::thaw pack "H*", $value }; 1564sub do_load_sync {
1565 my ($map) = @_;
1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
992 } 1591 }
993 } 1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1598}
1599
1600sub save {
1601 my ($self) = @_;
1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1605 $self->{last_save} = $cf::RUNTIME;
1606
1607 return unless $self->dirty;
1608
1609 my $save = $self->save_path; utf8::encode $save;
1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1611
1612 $self->{load_path} = $save;
1613
1614 return if $self->{deny_save};
1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1622 if ($uniq) {
1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1625 } else {
1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
994 }, 1627 }
995); 1628}
996 1629
997############################################################################# 1630sub swap_out {
1631 my ($self) = @_;
998 1632
999=head2 CORE EXTENSIONS 1633 # save first because save cedes
1634 $self->save;
1000 1635
1001Functions and methods that extend core crossfire objects. 1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1002 1637
1003=head3 cf::player 1638 return if $self->players;
1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1640 return if $self->{deny_save};
1641
1642 $self->clear;
1643 $self->in_memory (cf::MAP_SWAPPED);
1644}
1645
1646sub reset_at {
1647 my ($self) = @_;
1648
1649 # TODO: safety, remove and allow resettable per-player maps
1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1651 return 1e99 if $self->{deny_reset};
1652
1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1655
1656 $time + $to
1657}
1658
1659sub should_reset {
1660 my ($self) = @_;
1661
1662 $self->reset_at <= $cf::RUNTIME
1663}
1664
1665sub reset {
1666 my ($self) = @_;
1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1670 return if $self->players;
1671 return if $self->isa ("ext::map_per_player");#d#
1672
1673 warn "resetting map ", $self->path;#d#
1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1688
1689 $_->clear_links_to ($self) for values %cf::MAP;
1690
1691 $self->unlink_save;
1692 $self->destroy;
1693}
1694
1695my $nuke_counter = "aaaa";
1696
1697sub nuke {
1698 my ($self) = @_;
1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1706 $self->{deny_save} = 1;
1707 $self->reset_timeout (1);
1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1712 $self->reset; # polite request, might not happen
1713}
1714
1715=item cf::map::unique_maps
1716
1717Returns an arrayref of paths of all shared maps that have
1718instantiated unique items. May block.
1719
1720=cut
1721
1722sub unique_maps() {
1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1734 }
1735
1736 \@paths
1737}
1738
1739package cf;
1740
1741=back
1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1004 1748
1005=over 4 1749=over 4
1006 1750
1007=item cf::player::exists $login 1751=item $ob->inv_recursive
1008 1752
1009Returns true when the given account exists. 1753Returns the inventory of the object _and_ their inventories, recursively.
1010 1754
1011=cut 1755=cut
1012 1756
1013sub cf::player::exists($) { 1757sub inv_recursive_;
1014 cf::player::find $_[0] 1758sub inv_recursive_ {
1015 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1759 map { $_, inv_recursive_ $_->inv } @_
1016} 1760}
1017 1761
1018=item $player->ext_reply ($msgid, $msgtype, %msg) 1762sub inv_recursive {
1019 1763 inv_recursive_ inv $_[0]
1020Sends an ext reply to the player.
1021
1022=cut
1023
1024sub cf::player::ext_reply($$$%) {
1025 my ($self, $id, %msg) = @_;
1026
1027 $msg{msgid} = $id;
1028
1029 $self->send ("ext " . to_json \%msg);
1030} 1764}
1765
1766package cf;
1031 1767
1032=back 1768=back
1033 1769
1034=head3 cf::object::player 1770=head3 cf::object::player
1035 1771
1073 (ref $cf::CFG{"may_$access"} 1809 (ref $cf::CFG{"may_$access"}
1074 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1810 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1075 : $cf::CFG{"may_$access"}) 1811 : $cf::CFG{"may_$access"})
1076} 1812}
1077 1813
1814=item $player_object->enter_link
1815
1816Freezes the player and moves him/her to a special map (C<{link}>).
1817
1818The player should be reasonably safe there for short amounts of time. You
1819I<MUST> call C<leave_link> as soon as possible, though.
1820
1821Will never block.
1822
1823=item $player_object->leave_link ($map, $x, $y)
1824
1825Moves the player out of the special C<{link}> map onto the specified
1826map. If the map is not valid (or omitted), the player will be moved back
1827to the location he/she was before the call to C<enter_link>, or, if that
1828fails, to the emergency map position.
1829
1830Might block.
1831
1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1843
1844sub cf::object::player::enter_link {
1845 my ($self) = @_;
1846
1847 $self->deactivate_recursive;
1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1852 if $self->map;
1853
1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1855}
1856
1857sub cf::object::player::leave_link {
1858 my ($self, $map, $x, $y) = @_;
1859
1860 my $link_pos = delete $self->{_link_pos};
1861
1862 unless ($map) {
1863 # restore original map position
1864 ($map, $x, $y) = @{ $link_pos || [] };
1865 $map = cf::map::find $map;
1866
1867 unless ($map) {
1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1869 $map = cf::map::find $map
1870 or die "FATAL: cannot load emergency map\n";
1871 }
1872 }
1873
1874 ($x, $y) = (-1, -1)
1875 unless (defined $x) && (defined $y);
1876
1877 # use -1 or undef as default coordinates, not 0, 0
1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1879 if $x <=0 && $y <= 0;
1880
1881 $map->load;
1882 $map->load_diag;
1883
1884 return unless $self->contr->active;
1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1888 $self->enter_map ($map, $x, $y);
1889}
1890
1891cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921);
1922
1923=item $player_object->goto ($path, $x, $y)
1924
1925=cut
1926
1927sub cf::object::player::goto {
1928 my ($self, $path, $x, $y) = @_;
1929
1930 $self->enter_link;
1931
1932 (async {
1933 my $map = eval {
1934 my $map = cf::map::find $path;
1935 $map = $map->customise_for ($self) if $map;
1936 $map
1937 } or
1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1939
1940 $self->leave_link ($map, $x, $y);
1941 })->prio (1);
1942}
1943
1944=item $player_object->enter_exit ($exit_object)
1945
1946=cut
1947
1948sub parse_random_map_params {
1949 my ($spec) = @_;
1950
1951 my $rmp = { # defaults
1952 xsize => (cf::rndm 15, 40),
1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1956 };
1957
1958 for (split /\n/, $spec) {
1959 my ($k, $v) = split /\s+/, $_, 2;
1960
1961 $rmp->{lc $k} = $v if (length $k) && (length $v);
1962 }
1963
1964 $rmp
1965}
1966
1967sub prepare_random_map {
1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1971
1972 # all this does is basically replace the /! path by
1973 # a new random map path (?random/...) with a seed
1974 # that depends on the exit object
1975
1976 my $rmp = parse_random_map_params $exit->msg;
1977
1978 if ($exit->map) {
1979 $rmp->{region} = $exit->region->name;
1980 $rmp->{origin_map} = $exit->map->path;
1981 $rmp->{origin_x} = $exit->x;
1982 $rmp->{origin_y} = $exit->y;
1983 }
1984
1985 $rmp->{random_seed} ||= $exit->random_seed;
1986
1987 my $data = cf::to_json $rmp;
1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1990
1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1995
1996 $exit->slaying ("?random/$md5");
1997 $exit->msg (undef);
1998 }
1999}
2000
2001sub cf::object::player::enter_exit {
2002 my ($self, $exit) = @_;
2003
2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
2017 $self->enter_link;
2018
2019 (async {
2020 $self->deactivate_recursive; # just to be sure
2021 unless (eval {
2022 $self->goto ($slaying, $hp, $sp);
2023
2024 1;
2025 }) {
2026 $self->message ("Something went wrong deep within the crossfire server. "
2027 . "I'll try to bring you back to the map you were before. "
2028 . "Please report this to the dungeon master!",
2029 cf::NDI_UNIQUE | cf::NDI_RED);
2030
2031 warn "ERROR in enter_exit: $@";
2032 $self->leave_link;
2033 }
2034 })->prio (1);
2035}
2036
1078=head3 cf::client 2037=head3 cf::client
1079 2038
1080=over 4 2039=over 4
1081 2040
1082=item $client->send_drawinfo ($text, $flags) 2041=item $client->send_drawinfo ($text, $flags)
1088 2047
1089sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1090 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1091 2050
1092 utf8::encode $text; 2051 utf8::encode $text;
1093 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1094} 2053}
1095 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1096 2067
1097=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1098 2069
1099Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1100the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1125 on_reply => sub { 2096 on_reply => sub {
1126 my ($ns, $msg) = @_; 2097 my ($ns, $msg) = @_;
1127 2098
1128 # this weird shuffling is so that direct followup queries 2099 # this weird shuffling is so that direct followup queries
1129 # get handled first 2100 # get handled first
1130 my $queue = delete $ns->{query_queue}; 2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1131 2103
1132 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1133 2106
1134 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1135 2108
1136 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1137 if (@$queue) { 2110 if (@$queue) {
1141 } 2114 }
1142 } 2115 }
1143 }, 2116 },
1144); 2117);
1145 2118
1146=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1147 2120
1148Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1149be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1150or loss of connection). 2123or loss of connection).
1151 2124
1152=cut 2125=cut
1153 2126
1154sub cf::client::coro { 2127sub cf::client::async {
1155 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1156 2129
1157 my $coro; $coro = async { 2130 my $coro = &Coro::async ($cb);
1158 eval {
1159 $cb->();
1160 };
1161 warn $@ if $@;
1162 };
1163 2131
1164 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1165 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1166 }); 2134 });
1167 2135
1200 2168
1201# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1202 2170
1203=pod 2171=pod
1204 2172
1205The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1206 2174
1207 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1208 cf::object::player player 2176 cf::object::player player
1209 cf::player peaceful 2177 cf::player peaceful
1210 cf::map trigger 2178 cf::map trigger
1303The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1304using it, it should be unique. 2272using it, it should be unique.
1305 2273
1306=over 4 2274=over 4
1307 2275
1308=item $hashref = cf::db_get $family
1309
1310Return a hashref for use by the extension C<$family>, which can be
1311modified. After modifications, you have to call C<cf::db_dirty> or
1312C<cf::db_sync>.
1313
1314=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1315 2277
1316Returns a single value from the database 2278Returns a single value from the database.
1317
1318=item cf::db_put $family => $hashref
1319
1320Stores the given family hashref into the database. Updates are delayed, if
1321you want the data to be synced to disk immediately, use C<cf::db_sync>.
1322 2279
1323=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1324 2281
1325Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1326want the data to be synced to disk immediately, use C<cf::db_sync>.
1327
1328=item cf::db_dirty
1329
1330Marks the database as dirty, to be updated at a later time.
1331
1332=item cf::db_sync
1333
1334Immediately write the database to disk I<if it is dirty>.
1335 2283
1336=cut 2284=cut
1337 2285
1338our $DB; 2286our $DB;
1339 2287
1340{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1341 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1342 2307
1343 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1344 warn "loading database $path\n";#d# remove later 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1345 $DB = stat $path ? Storable::retrieve $path : { }; 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
1346 } 2311 BDB::db_env_txn_checkpoint $DB_ENV;
1347 2312
1348 my $pid; 2313 unlink $path;
1349
1350 sub db_save() {
1351 warn "saving database $path\n";#d# remove later
1352 waitpid $pid, 0 if $pid;
1353 if (0 == ($pid = fork)) {
1354 $DB->{_meta}{version} = 1;
1355 Storable::nstore $DB, "$path~";
1356 rename "$path~", $path;
1357 cf::_exit 0 if defined $pid;
1358 } 2314 };
1359 }
1360
1361 my $dirty;
1362
1363 sub db_sync() {
1364 db_save if $dirty;
1365 undef $dirty;
1366 }
1367
1368 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1369 db_sync;
1370 });
1371
1372 sub db_dirty() {
1373 $dirty = 1;
1374 $idle->start;
1375 }
1376
1377 sub db_get($;$) {
1378 @_ >= 2
1379 ? $DB->{$_[0]}{$_[1]}
1380 : ($DB->{$_[0]} ||= { })
1381 }
1382
1383 sub db_put($$;$) {
1384 if (@_ >= 3) {
1385 $DB->{$_[0]}{$_[1]} = $_[2];
1386 } else {
1387 $DB->{$_[0]} = $_[1];
1388 }
1389 db_dirty;
1390 }
1391
1392 cf::global->attach (
1393 prio => 10000,
1394 on_cleanup => sub {
1395 db_sync;
1396 }, 2315 }
1397 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1398} 2333}
1399 2334
1400############################################################################# 2335#############################################################################
1401# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1402 2400
1403sub cfg_load { 2401sub cfg_load {
1404 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1405 or return; 2403 or return;
1406 2404
1407 local $/; 2405 local $/;
1408 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1409} 2420}
1410 2421
1411sub main { 2422sub main {
1412 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
1413 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
1414 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1415 (Coro::unblock_sub { 2426 (async {
1416 Event::one_event; 2427 Event::one_event;
1417 })->(); 2428 })->prio (Coro::PRIO_MAX);
1418 }; 2429 };
1419 2430
1420 cfg_load; 2431 cfg_load;
1421 db_load; 2432 db_init;
1422 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
1423 Event::loop; 2436 Event::loop;
1424} 2437}
1425 2438
1426############################################################################# 2439#############################################################################
1427# initialisation 2440# initialisation and cleanup
1428 2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2496
1429sub perl_reload() { 2497sub reload() {
1430 # can/must only be called in main 2498 # can/must only be called in main
1431 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
1432 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
1433 return; 2501 return;
1434 } 2502 }
1435 2503
1436 warn "reloading..."; 2504 warn "reloading...";
1437 2505
1438 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
1439 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
1440 2512
1441 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
1442 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
1443 2517
1444 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
1445 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
1446 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
1447 } 2521 }
1448 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
1449 # cancel all extension coros 2534 warn "cancelling all extension coros";
1450 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
1451 %EXT_CORO = (); 2536 %EXT_CORO = ();
1452 2537
1453 # unload all extensions 2538 warn "removing commands";
1454 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
1455 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
1456 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
1457 } 2553 }
1458 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
1459 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
1460 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
1461 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1462 2562
1463 warn "removing <$k>"; 2563 warn "... unloading $k";
1464 delete $INC{$k}; 2564 delete $INC{$k};
1465 2565
1466 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
1467 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
1468 2568
1471 } 2571 }
1472 2572
1473 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
1474 } 2574 }
1475 2575
1476 # sync database to disk
1477 cf::db_sync;
1478 IO::AIO::flush;
1479
1480 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
1481 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
1482 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1483 2579
1484 # remove register_script_function callbacks
1485 # TODO
1486
1487 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
1488 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
1489 2582
1490 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
1491 # and global variables created in xs 2584 # and global variables created in xs
1492 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
1493 2586
1494 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
1495 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
1496 require cf; 2590 require cf;
1497 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1498 2592
1499 # load config and database again 2593 warn "loading config and database again";
1500 cf::cfg_load; 2594 cf::cfg_load;
1501 cf::db_load;
1502 2595
1503 # load extensions
1504 warn "load extensions"; 2596 warn "loading extensions";
1505 cf::load_extensions; 2597 cf::load_extensions;
1506 2598
1507 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
1508 warn "reattach"; 2600 _global_reattach; # objects, sockets
1509 _global_reattach; 2601 warn "reattaching attachments to maps";
1510 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
1511 2605
1512 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
1513 warn $@; 2613 warn $@;
1514 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
1515 exit 1; 2615 exit 1;
1516 } 2616 };
1517 2617
1518 warn "reloaded successfully"; 2618 warn "reloaded";
1519}; 2619};
1520 2620
1521############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
1522 2622
1523unless ($LINK_MAP) {
1524 $LINK_MAP = cf::map::new;
1525
1526 $LINK_MAP->width (41);
1527 $LINK_MAP->height (41);
1528 $LINK_MAP->alloc;
1529 $LINK_MAP->path ("{link}");
1530 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1531 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1532}
1533
1534register "<global>", __PACKAGE__;
1535
1536register_command "perl-reload" => sub { 2623register_command "reload" => sub {
1537 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
1538 2625
1539 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
1540 $who->message ("start of reload.");
1541 perl_reload;
1542 $who->message ("end of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2637 reload;
2638 undef $RELOAD_WATCHER;
2639 },
2640 );
1543 } 2641 }
1544}; 2642};
1545 2643
1546unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
1547 2647
1548$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
1549 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
1550 prio => 0, 2651 prio => 0,
1551 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
1552 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
1553 cb => sub { 2654 cb => sub {
1554 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
1555 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
1556 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
1557 }
1558
1559 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
1560 2680
1561 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
1562 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1563 2683
1564 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
1565 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
1566 }, 2686 },
1567); 2687);
1568 2688
2689{
1569IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
1570 2691 $BDB_POLL_WATCHER = Event->io (
1571Event->io ( 2692 reentrant => 0,
1572 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
1573 poll => 'r', 2694 poll => 'r',
1574 prio => 5, 2695 prio => 0,
1575 data => WF_AUTOCANCEL,
1576 cb => \&IO::AIO::poll_cb,
1577);
1578
1579Event->timer (
1580 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
1581 after => 0, 2697 cb => \&BDB::poll_cb,
1582 interval => 10, 2698 );
1583 cb => sub { 2699 BDB::min_parallel 8;
1584 (Coro::unblock_sub { 2700
1585 write_runtime 2701 BDB::set_sync_prepare {
1586 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
1587 })->(); 2735 };
1588 }, 2736 }
1589); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
1590 2755
15911 27561
1592 2757

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