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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
77 107
78############################################################################# 108#############################################################################
79 109
80=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
81 111
105 135
106=item %cf::CFG 136=item %cf::CFG
107 137
108Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
110 147
111=back 148=back
112 149
113=cut 150=cut
114 151
118 utf8::encode $msg; 155 utf8::encode $msg;
119 156
120 $msg .= "\n" 157 $msg .= "\n"
121 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
122 159
123 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
124 }; 161 };
125} 162}
126 163
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 183
147$Event::DIED = sub { 184$Event::DIED = sub {
148 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
149}; 186};
150 187
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
156 189
157=over 4 190=over 4
158 191
159=cut 192=item dumpval $ref
160 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
161use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 216
163=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
164 218
165Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
166 220
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
175 222
176Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
177 224
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 225=item cf::lock_wait $string
208 226
209Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
210 228
211=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
212 230
213Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
216returned. 234returned.
217 235
218Lock names should begin with a unique identifier (for example, find_map 236Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 237uses map_find and cf::map::load uses map_load).
220 238
221=cut 239=cut
222 240
223our %LOCK; 241our %LOCK;
224 242
238 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
239 lock_wait $key; 257 lock_wait $key;
240 258
241 $LOCK{$key} = []; 259 $LOCK{$key} = [];
242 260
243 cf::guard { 261 Coro::guard {
244 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
246 } 264 }
247} 265}
248 266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
249=item cf::async { BLOCK } 277=item cf::async { BLOCK }
250 278
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 279Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
253 282
254=cut 283=cut
255 284
256sub async(&) { 285BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 286
265=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
266 288
267The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
284 306
285 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 308 # (but this is cancel-safe)
287 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
288 310
289 my $busy = 1; 311 my $busy = 1;
290 my @res; 312 my @res;
291 313
292 (Coro::async { 314 (async {
293 @res = eval { $job->() }; 315 @res = eval { $job->() };
294 warn $@ if $@; 316 warn $@ if $@;
295 undef $busy; 317 undef $busy;
296 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
297 319
298 while ($busy) { 320 while ($busy) {
299 Coro::cede_notself; 321 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 322 }
302 323
303 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
304 } else { 325 } else {
305 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
306 327
307 $job->() 328 $job->()
308 } 329 }
309} 330}
310 331
311=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
312 333
313Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 335extension calling this is being unloaded.
315 336
316=cut 337=cut
317 338
318sub coro(&) { 339sub async_ext(&) {
319 my $cb = shift; 340 my $cb = shift;
320 341
321 my $coro = &cf::async ($cb); 342 my $coro = &Coro::async ($cb);
322 343
323 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
325 }); 346 });
326 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
327 348
328 $coro 349 $coro
329} 350}
330 351
331sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
332 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
333 356
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 358 or return;
336 359
360 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 365 and return;
340 366
367 # always fsync - this file is important
341 aio_fsync $fh 368 aio_fsync $fh
342 and return; 369 and return;
343 370
344 close $fh 371 close $fh
345 or return; 372 or return;
348 and return; 375 and return;
349 376
350 1 377 1
351} 378}
352 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
353=back 391=back
354 392
355=cut 393=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 394
477############################################################################# 395#############################################################################
478 396
479=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
480 398
606our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 525our @CB_MAP = ();
608 526
609my %attachment; 527my %attachment;
610 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
611sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
613 537
614 use sort 'stable'; 538 use sort 'stable';
615 539
786# object support 710# object support
787 711
788sub reattach { 712sub reattach {
789 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 717
792 my $registry = $obj->registry; 718 my $registry = $obj->registry;
793 719
794 @$registry = (); 720 @$registry = ();
795 721
842 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
843 769
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 774 close $fh;
849 775
850 if (@$objs) { 776 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 782 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
858 } 784 }
859 } else { 785 } else {
860 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
927=cut 853=cut
928 854
929sub register_extcmd { 855sub register_extcmd {
930 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
931 857
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
936} 859}
937 860
938cf::player->attach ( 861cf::player->attach (
939 on_command => sub { 862 on_command => sub {
940 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
953 876
954 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
955 878
956 if (ref $msg) { 879 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 883 }
961 } 884 }
962 } else { 885 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 888
966 cf::override; 889 cf::override;
967 }, 890 },
968); 891);
969 892
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 893sub load_extension {
977 my ($path) = @_; 894 my ($path) = @_;
978 895
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 897 my $base = $1;
981 my $pkg = $1; 898 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
984 901
985 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
986 903
987 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 905 or die "$path: $!";
989 906
990 my $source = 907 my $source =
991 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
994 . "\n};\n1"; 911 . "\n};\n1";
995 912
996 eval $source 913 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 915 : "extension disabled.\n";
999 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 917 warn $@;
1001 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
1002 919 exit 1;
1003# no strict 'refs'; 920 }
1004# @{"$pkg\::ISA"} = ext::; 921 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 922 }
1019 923
1020 # remove commands 924 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 925}
1045 926
1046sub load_extensions { 927sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 929 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1053 } 934 }
1054} 935}
1055 936
1056############################################################################# 937#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 938
1094=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1095 940
1096Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1097 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1098=head3 cf::player 949=head3 cf::player
1099 950
1100=over 4 951=over 4
1101 952
1102=item cf::player::exists $login 953=item cf::player::find $login
1103 954
1104Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1105 956
1106=cut 957=cut
1107 958
1108sub cf::player::exists($) { 959sub playerdir($) {
1109 cf::player::find $_[0] 960 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 965}
1112 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1114 1139
1115Sends an ext reply to the player. 1140Sends an ext reply to the player.
1116 1141
1117=cut 1142=cut
1118 1143
1119sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1120 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1121 1146
1122 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1123 1148
1124 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1125} 1191}
1126 1192
1127=back 1193=back
1128
1129 1194
1130=head3 cf::map 1195=head3 cf::map
1131 1196
1132=over 4 1197=over 4
1133 1198
1136package cf::map; 1201package cf::map;
1137 1202
1138use Fcntl; 1203use Fcntl;
1139use Coro::AIO; 1204use Coro::AIO;
1140 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1141our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1143 1212
1144sub generate_random_map { 1213sub generate_random_map {
1145 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1216 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1358}
1162 1359
1163# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1164# all maps in C++... 1361# all maps in C++...
1165sub change_all_map_light { 1362sub change_all_map_light {
1167 1364
1168 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1170} 1367}
1171 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1172sub try_load_header($) { 1377sub load_header_from($) {
1173 my ($path) = @_; 1378 my ($self, $path) = @_;
1174 1379
1175 utf8::encode $path; 1380 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1177 or return; 1385 or return;
1178 1386
1179 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1180 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1181 1433
1182 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1183 or return; 1435 unless $self->default_region;
1184 1436
1185 $map->{load_path} = $path; 1437 1
1186
1187 $map
1188} 1438}
1189 1439
1190sub find_map; 1440sub find;
1191sub find_map { 1441sub find {
1192 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1193 1443
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1445
1199 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1200 1447
1201 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1203 1450 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1451 or return;
1219 1452
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1454
1233 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1461 $map->reset;
1235 undef $guard; 1462 undef $guard;
1236 $map = find_map $path 1463 return find $path;
1237 or return;
1238 } 1464 }
1239 1465
1240 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1241 } 1467 }
1242} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1243 1472
1244sub load { 1473sub load {
1245 my ($self) = @_; 1474 my ($self) = @_;
1246 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1247 my $path = $self->{path}; 1478 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1249 1480
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1482
1252 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1253 1484
1254 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1255 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1490 or return;
1257 1491
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1260 1494
1261 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1496 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1498 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1266 } 1500 }
1267 } 1501 }
1502
1503 Coro::cede;
1268 1504
1269 # now do the right thing for maps 1505 # now do the right thing for maps
1270 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1271 1507
1272 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1509 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1279 $self->set_darkness_map; 1513 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1282 $self->activate; 1517 $self->activate;
1283 } 1518 }
1284 1519
1520 $self->post_load;
1521
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1523}
1287 1524
1288sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1289 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1290 1560
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1292 1563
1293 cf::sync_job { 1564sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1295 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1296 $map->load; 1588 $map->load;
1297 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1298 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1299} 1598}
1300 1599
1301sub save { 1600sub save {
1302 my ($self) = @_; 1601 my ($self) = @_;
1303 1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1304 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1305 1606
1306 return unless $self->dirty; 1607 return unless $self->dirty;
1307 1608
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1611
1311 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1312 1613
1313 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1314 1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1315 if ($uniq) { 1622 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1625 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1627 }
1321} 1628}
1322 1629
1323sub swap_out { 1630sub swap_out {
1324 my ($self) = @_; 1631 my ($self) = @_;
1325 1632
1326 # save first because save cedes 1633 # save first because save cedes
1327 $self->save; 1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1637
1329 return if $self->players; 1638 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1332 1641
1336 1645
1337sub reset_at { 1646sub reset_at {
1338 my ($self) = @_; 1647 my ($self) = @_;
1339 1648
1340 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1343 1652
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1655
1351 my ($self) = @_; 1660 my ($self) = @_;
1352 1661
1353 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1354} 1663}
1355 1664
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1665sub reset {
1378 my ($self) = @_; 1666 my ($self) = @_;
1379 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1380 return if $self->players; 1670 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1382 1672
1383 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1384 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1385 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1386 1688
1387 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1388 1690
1389 $self->unlink_save; 1691 $self->unlink_save;
1390 $self->destroy; 1692 $self->destroy;
1393my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1394 1696
1395sub nuke { 1697sub nuke {
1396 my ($self) = @_; 1698 my ($self) = @_;
1397 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1401 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1402} 1713}
1403 1714
1404sub customise_for { 1715=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1716
1407 if ($map->per_player) { 1717Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1718instantiated unique items. May block.
1409 }
1410 1719
1411 $map 1720=cut
1412}
1413 1721
1414sub emergency_save { 1722sub unique_maps() {
1415 local $cf::FREEZE = 1; 1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1416 1725
1417 warn "enter emergency map save\n"; 1726 my @paths;
1418 1727
1419 cf::sync_job { 1728 for (@$files) {
1420 warn "begin emergency map save\n"; 1729 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1422 }; 1734 }
1423 1735
1424 warn "end emergency map save\n"; 1736 \@paths
1425} 1737}
1426 1738
1427package cf; 1739package cf;
1428 1740
1429=back 1741=back
1430 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1431 1769
1432=head3 cf::object::player 1770=head3 cf::object::player
1433 1771
1434=over 4 1772=over 4
1435 1773
1475 1813
1476=item $player_object->enter_link 1814=item $player_object->enter_link
1477 1815
1478Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1479 1817
1480The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1482 1820
1821Will never block.
1822
1483=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1484 1824
1485Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1828fails, to the emergency map position.
1489 1829
1490Might block. 1830Might block.
1491 1831
1492=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1493 1843
1494sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1495 my ($self) = @_; 1845 my ($self) = @_;
1496 1846
1497 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1498 1848
1499 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1850
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1852 if $self->map;
1503 1853
1504 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1855}
1506 1856
1507sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1509 1859
1510 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1511 1861
1512 unless ($map) { 1862 unless ($map) {
1513 # restore original map position 1863 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1516 1866
1517 unless ($map) { 1867 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1521 } 1871 }
1522 } 1872 }
1523 1873
1524 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1530 1880
1531 $map->load; 1881 $map->load;
1882 $map->load_diag;
1532 1883
1884 return unless $self->contr->active;
1533 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1535} 1889}
1536 1890
1537cf::player->attach ( 1891cf::player->attach (
1538 on_logout => sub { 1892 on_logout => sub {
1550 1904
1551 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1906 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1555 cf::async { 1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1556 # we need this sleep as the login has a concurrent enter_exit running 1914 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1915 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1560 }; 1918 })->prio (2);
1561 } 1919 }
1562 }, 1920 },
1563); 1921);
1564 1922
1565=item $player_object->goto_map ($path, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1566 1924
1567=cut 1925=cut
1568 1926
1569sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1571 1929
1572 $self->enter_link; 1930 $self->enter_link;
1573 1931
1574 (cf::async { 1932 (async {
1575 $path = new cf::path $path; 1933 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1579 1936 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1939
1585 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1941 })->prio (1);
1587} 1942}
1588 1943
1592 1947
1593sub parse_random_map_params { 1948sub parse_random_map_params {
1594 my ($spec) = @_; 1949 my ($spec) = @_;
1595 1950
1596 my $rmp = { # defaults 1951 my $rmp = { # defaults
1597 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1599 }; 1956 };
1600 1957
1601 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1603 1960
1607 $rmp 1964 $rmp
1608} 1965}
1609 1966
1610sub prepare_random_map { 1967sub prepare_random_map {
1611 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1971
1613 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1974 # that depends on the exit object
1616 1975
1617 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1618 1977
1619 if ($exit->map) { 1978 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1624 } 1983 }
1625 1984
1626 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1627 1986
1628 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1990
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1633 1995
1634 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1997 $exit->msg (undef);
1636 } 1998 }
1637} 1999}
1639sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1641 2003
1642 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1643 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1644 $self->enter_link; 2017 $self->enter_link;
1645 2018
1646 (cf::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2021 unless (eval {
1648 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2023
1654 1; 2024 1;
1655 }) { 2025 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2030
1661 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2032 $self->leave_link;
1663 } 2033 }
1664 })->prio (1); 2034 })->prio (1);
1677 2047
1678sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1680 2050
1681 utf8::encode $text; 2051 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2053}
1684 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1685 2067
1686=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1687 2069
1688Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1718 # get handled first 2100 # get handled first
1719 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2103
1722 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2106
1724 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1725 2108
1726 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2110 if (@$queue) {
1731 } 2114 }
1732 } 2115 }
1733 }, 2116 },
1734); 2117);
1735 2118
1736=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1737 2120
1738Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2123or loss of connection).
1741 2124
1742=cut 2125=cut
1743 2126
1744sub cf::client::coro { 2127sub cf::client::async {
1745 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1746 2129
1747 my $coro = &cf::async ($cb); 2130 my $coro = &Coro::async ($cb);
1748 2131
1749 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1751 }); 2134 });
1752 2135
1785 2168
1786# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1787 2170
1788=pod 2171=pod
1789 2172
1790The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1791 2174
1792 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1793 cf::object::player player 2176 cf::object::player player
1794 cf::player peaceful 2177 cf::player peaceful
1795 cf::map trigger 2178 cf::map trigger
1888The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2272using it, it should be unique.
1890 2273
1891=over 4 2274=over 4
1892 2275
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1900 2277
1901Returns a single value from the database 2278Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2279
1908=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1909 2281
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2283
1921=cut 2284=cut
1922 2285
1923our $DB; 2286our $DB;
1924 2287
1925{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1926 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1927 2307
1928 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2312
1932 my $pid; 2313 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2314 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2315 }
1980 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2333}
1982 2334
1983############################################################################# 2335#############################################################################
1984# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1985 2400
1986sub cfg_load { 2401sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2403 or return;
1989 2404
1990 local $/; 2405 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
1992 2407
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
1995 if (exists $CFG{mlockall}) { 2413 if (exists $CFG{mlockall}) {
1996 eval { 2414 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2416 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2417 };
2000 warn $@ if $@; 2418 warn $@ if $@;
2001 } 2419 }
2002} 2420}
2003 2421
2004sub main { 2422sub main {
2005 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2426 (async {
2009 Event::one_event; 2427 Event::one_event;
2010 })->(); 2428 })->prio (Coro::PRIO_MAX);
2011 }; 2429 };
2012 2430
2013 cfg_load; 2431 cfg_load;
2014 db_load; 2432 db_init;
2015 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2016 Event::loop; 2436 Event::loop;
2017} 2437}
2018 2438
2019############################################################################# 2439#############################################################################
2020# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2021 2496
2022sub reload() { 2497sub reload() {
2023 # can/must only be called in main 2498 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2026 return; 2501 return;
2027 } 2502 }
2028 2503
2029 warn "reloading..."; 2504 warn "reloading...";
2030 2505
2031 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2033 2512
2034 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2035 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2036 2517
2037 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2521 }
2041 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2042 # cancel all extension coros 2534 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2536 %EXT_CORO = ();
2045 2537
2046 # unload all extensions 2538 warn "removing commands";
2047 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
2049 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2553 }
2051 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2052 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2562
2056 warn "removing <$k>"; 2563 warn "... unloading $k";
2057 delete $INC{$k}; 2564 delete $INC{$k};
2058 2565
2059 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2061 2568
2064 } 2571 }
2065 2572
2066 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2067 } 2574 }
2068 2575
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2579
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2082 2582
2083 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2584 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2086 2586
2087 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
2088 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2089 require cf; 2590 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2592
2092 # load config and database again 2593 warn "loading config and database again";
2093 cf::cfg_load; 2594 cf::cfg_load;
2094 cf::db_load;
2095 2595
2096 # load extensions
2097 warn "load extensions"; 2596 warn "loading extensions";
2098 cf::load_extensions; 2597 cf::load_extensions;
2099 2598
2100 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2600 _global_reattach; # objects, sockets
2102 _global_reattach; 2601 warn "reattaching attachments to maps";
2103 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2104 2605
2105 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2106 warn $@; 2613 warn $@;
2107 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2108 exit 1; 2615 exit 1;
2109 } 2616 };
2110 2617
2111 warn "reloaded successfully"; 2618 warn "reloaded";
2112}; 2619};
2113 2620
2114############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2622
2159register_command "reload" => sub { 2623register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2161 2625
2162 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2164 reload; 2637 reload;
2165 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2166 } 2641 }
2167}; 2642};
2168 2643
2169unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2170 2647
2171$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2173 prio => 0, 2651 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2176 cb => sub { 2654 cb => sub {
2177 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2178 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2183 2680
2184 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2683
2187 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2189 }, 2686 },
2190); 2687);
2191 2688
2689{
2192IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2193 2691 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2692 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2196 poll => 'r', 2694 poll => 'r',
2197 prio => 5, 2695 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2204 after => 0, 2697 cb => \&BDB::poll_cb,
2205 interval => 10, 2698 );
2206 cb => sub { 2699 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2700
2208 write_runtime 2701 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2735 };
2211 }, 2736 }
2212); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2213 2753
2214END { cf::emergency_save } 2754END { cf::emergency_save }
2215 2755
22161 27561
2217 2757

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