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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
77 107
78############################################################################# 108#############################################################################
79 109
80=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
81 111
105 135
106=item %cf::CFG 136=item %cf::CFG
107 137
108Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
110 147
111=back 148=back
112 149
113=cut 150=cut
114 151
118 utf8::encode $msg; 155 utf8::encode $msg;
119 156
120 $msg .= "\n" 157 $msg .= "\n"
121 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
122 159
123 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
124 }; 161 };
125} 162}
126 163
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 183
147$Event::DIED = sub { 184$Event::DIED = sub {
148 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
149}; 186};
150 187
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
156 189
157=over 4 190=over 4
158 191
159=cut 192=item dumpval $ref
160 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
161use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 216
163=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
164 218
165Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
166 220
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
175 222
176Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
177 224
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 225=item cf::lock_wait $string
208 226
209Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
210 228
211=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
212 230
213Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
216returned. 234returned.
217 235
218Lock names should begin with a unique identifier (for example, find_map 236Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 237uses map_find and cf::map::load uses map_load).
220 238
221=cut 239=cut
222 240
223our %LOCK; 241our %LOCK;
224 242
238 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
239 lock_wait $key; 257 lock_wait $key;
240 258
241 $LOCK{$key} = []; 259 $LOCK{$key} = [];
242 260
243 cf::guard { 261 Coro::guard {
244 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
246 } 264 }
247} 265}
248 266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
249=item cf::async { BLOCK } 277=item cf::async { BLOCK }
250 278
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 279Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
253 282
254=cut 283=cut
255 284
256sub async(&) { 285BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 286
265=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
266 288
267The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
284 306
285 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 308 # (but this is cancel-safe)
287 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
288 310
289 my $busy = 1; 311 my $busy = 1;
290 my @res; 312 my @res;
291 313
292 (Coro::async { 314 (async {
293 @res = eval { $job->() }; 315 @res = eval { $job->() };
294 warn $@ if $@; 316 warn $@ if $@;
295 undef $busy; 317 undef $busy;
296 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
297 319
298 while ($busy) { 320 while ($busy) {
299 Coro::cede_notself; 321 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 322 }
302 323
303 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
304 } else { 325 } else {
305 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
306 327
307 $job->() 328 $job->()
308 } 329 }
309} 330}
310 331
311=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
312 333
313Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 335extension calling this is being unloaded.
315 336
316=cut 337=cut
317 338
318sub coro(&) { 339sub async_ext(&) {
319 my $cb = shift; 340 my $cb = shift;
320 341
321 my $coro = &cf::async ($cb); 342 my $coro = &Coro::async ($cb);
322 343
323 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
325 }); 346 });
326 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
327 348
328 $coro 349 $coro
329} 350}
330 351
331sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
332 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
333 356
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 358 or return;
336 359
360 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 365 and return;
340 366
367 # always fsync - this file is important
341 aio_fsync $fh 368 aio_fsync $fh
342 and return; 369 and return;
343 370
344 close $fh 371 close $fh
345 or return; 372 or return;
348 and return; 375 and return;
349 376
350 1 377 1
351} 378}
352 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
353=back 391=back
354 392
355=cut 393=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 394
477############################################################################# 395#############################################################################
478 396
479=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
480 398
606our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 525our @CB_MAP = ();
608 526
609my %attachment; 527my %attachment;
610 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
611sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
613 537
614 use sort 'stable'; 538 use sort 'stable';
615 539
786# object support 710# object support
787 711
788sub reattach { 712sub reattach {
789 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 717
792 my $registry = $obj->registry; 718 my $registry = $obj->registry;
793 719
794 @$registry = (); 720 @$registry = ();
795 721
842 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
843 769
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 774 close $fh;
849 775
850 if (@$objs) { 776 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 782 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
858 } 784 }
859 } else { 785 } else {
860 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
927=cut 853=cut
928 854
929sub register_extcmd { 855sub register_extcmd {
930 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
931 857
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
936} 859}
937 860
938cf::player->attach ( 861cf::player->attach (
939 on_command => sub { 862 on_command => sub {
940 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
953 876
954 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
955 878
956 if (ref $msg) { 879 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 883 }
961 } 884 }
962 } else { 885 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 888
966 cf::override; 889 cf::override;
967 }, 890 },
968); 891);
969 892
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 893sub load_extension {
977 my ($path) = @_; 894 my ($path) = @_;
978 895
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 897 my $base = $1;
981 my $pkg = $1; 898 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
984 901
985 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
986 903
987 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 905 or die "$path: $!";
989 906
990 my $source = 907 my $source =
991 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
994 . "\n};\n1"; 911 . "\n};\n1";
995 912
996 eval $source 913 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 915 : "extension disabled.\n";
999 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 917 warn $@;
1001 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
1002 919 exit 1;
1003# no strict 'refs'; 920 }
1004# @{"$pkg\::ISA"} = ext::; 921 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 922 }
1019 923
1020 # remove commands 924 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 925}
1045 926
1046sub load_extensions { 927sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 929 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1053 } 934 }
1054} 935}
1055 936
1056############################################################################# 937#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 938
1094=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1095 940
1096Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1097 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1098=head3 cf::player 949=head3 cf::player
1099 950
1100=over 4 951=over 4
1101 952
1102=item cf::player::exists $login 953=item cf::player::find $login
1103 954
1104Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1105 956
1106=cut 957=cut
1107 958
1108sub cf::player::exists($) { 959sub playerdir($) {
1109 cf::player::find $_[0] 960 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 965}
1112 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1114 1139
1115Sends an ext reply to the player. 1140Sends an ext reply to the player.
1116 1141
1117=cut 1142=cut
1118 1143
1119sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1120 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1121 1146
1122 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1123 1148
1124 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1125} 1191}
1126 1192
1127=back 1193=back
1128
1129 1194
1130=head3 cf::map 1195=head3 cf::map
1131 1196
1132=over 4 1197=over 4
1133 1198
1136package cf::map; 1201package cf::map;
1137 1202
1138use Fcntl; 1203use Fcntl;
1139use Coro::AIO; 1204use Coro::AIO;
1140 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1141our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1143 1212
1144sub generate_random_map { 1213sub generate_random_map {
1145 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1216 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1358}
1162 1359
1163# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1164# all maps in C++... 1361# all maps in C++...
1165sub change_all_map_light { 1362sub change_all_map_light {
1167 1364
1168 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1170} 1367}
1171 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1172sub try_load_header($) { 1377sub load_header_from($) {
1173 my ($path) = @_; 1378 my ($self, $path) = @_;
1174 1379
1175 utf8::encode $path; 1380 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1177 or return; 1385 or return;
1178 1386
1179 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1180 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1181 1433
1182 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1183 or return; 1435 unless $self->default_region;
1184 1436
1185 $map->{load_path} = $path; 1437 1
1186
1187 $map
1188} 1438}
1189 1439
1190sub find_map; 1440sub find;
1191sub find_map { 1441sub find {
1192 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1193 1443
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1445
1199 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1200 1447
1201 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1203 1450 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1451 or return;
1221 1452
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1234 1454
1235 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1461 $map->reset;
1237 undef $guard; 1462 undef $guard;
1238 $map = find_map $path 1463 return find $path;
1239 or return;
1240 } 1464 }
1241 1465
1242 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1243 } 1467 }
1244} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1245 1472
1246sub load { 1473sub load {
1247 my ($self) = @_; 1474 my ($self) = @_;
1248 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1249 my $path = $self->{path}; 1478 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1251 1480
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1482
1254 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1255 1484
1256 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1257 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1490 or return;
1259 1491
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1262 1494
1263 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1496 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1498 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1268 } 1500 }
1269 } 1501 }
1502
1503 Coro::cede;
1270 1504
1271 # now do the right thing for maps 1505 # now do the right thing for maps
1272 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1273 1507
1274 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1509 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1281 $self->set_darkness_map; 1513 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1284 $self->activate; 1517 $self->activate;
1285 } 1518 }
1286 1519
1520 $self->post_load;
1521
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1523}
1289 1524
1290sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1291 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1292 1560
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1294 1563
1295 cf::sync_job { 1564sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1297 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1298 $map->load; 1588 $map->load;
1299 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1300 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1301} 1598}
1302 1599
1303sub save { 1600sub save {
1304 my ($self) = @_; 1601 my ($self) = @_;
1305 1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1306 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1307 1606
1308 return unless $self->dirty; 1607 return unless $self->dirty;
1309 1608
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1611
1313 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1314 1613
1315 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1316 1615
1317 local $self->{last_access} = $self->last_access;#d# 1616 local $self->{last_access} = $self->last_access;#d#
1318 1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1319 if ($uniq) { 1622 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1625 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1627 }
1325} 1628}
1326 1629
1327sub swap_out { 1630sub swap_out {
1328 my ($self) = @_; 1631 my ($self) = @_;
1329 1632
1330 # save first because save cedes 1633 # save first because save cedes
1331 $self->save; 1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1637
1333 return if $self->players; 1638 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1336 1641
1340 1645
1341sub reset_at { 1646sub reset_at {
1342 my ($self) = @_; 1647 my ($self) = @_;
1343 1648
1344 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1347 1652
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1655
1355 my ($self) = @_; 1660 my ($self) = @_;
1356 1661
1357 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1358} 1663}
1359 1664
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1665sub reset {
1382 my ($self) = @_; 1666 my ($self) = @_;
1383 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1384 return if $self->players; 1670 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1386 1672
1387 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1388 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1389 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1390 1688
1391 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1392 1690
1393 $self->unlink_save; 1691 $self->unlink_save;
1394 $self->destroy; 1692 $self->destroy;
1397my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1398 1696
1399sub nuke { 1697sub nuke {
1400 my ($self) = @_; 1698 my ($self) = @_;
1401 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1405 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1406} 1713}
1407 1714
1408sub customise_for { 1715=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1716
1411 if ($map->per_player) { 1717Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1718instantiated unique items. May block.
1413 }
1414 1719
1415 $map 1720=cut
1416}
1417 1721
1418sub emergency_save { 1722sub unique_maps() {
1419 local $cf::FREEZE = 1; 1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1420 1725
1421 warn "enter emergency map save\n"; 1726 my @paths;
1422 1727
1423 cf::sync_job { 1728 for (@$files) {
1424 warn "begin emergency map save\n"; 1729 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1426 }; 1734 }
1427 1735
1428 warn "end emergency map save\n"; 1736 \@paths
1429} 1737}
1430 1738
1431package cf; 1739package cf;
1432 1740
1433=back 1741=back
1434 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1435 1769
1436=head3 cf::object::player 1770=head3 cf::object::player
1437 1771
1438=over 4 1772=over 4
1439 1773
1479 1813
1480=item $player_object->enter_link 1814=item $player_object->enter_link
1481 1815
1482Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1483 1817
1484The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1486 1820
1821Will never block.
1822
1487=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1488 1824
1489Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1828fails, to the emergency map position.
1493 1829
1494Might block. 1830Might block.
1495 1831
1496=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1497 1843
1498sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1499 my ($self) = @_; 1845 my ($self) = @_;
1500 1846
1501 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1502 1848
1503 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1850
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1852 if $self->map;
1507 1853
1508 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1855}
1510 1856
1511sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1513 1859
1514 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1515 1861
1516 unless ($map) { 1862 unless ($map) {
1517 # restore original map position 1863 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1520 1866
1521 unless ($map) { 1867 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1525 } 1871 }
1526 } 1872 }
1527 1873
1528 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1534 1880
1535 $map->load; 1881 $map->load;
1882 $map->load_diag;
1536 1883
1884 return unless $self->contr->active;
1537 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1539} 1889}
1540 1890
1541cf::player->attach ( 1891cf::player->attach (
1542 on_logout => sub { 1892 on_logout => sub {
1554 1904
1555 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1906 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1559 cf::async { 1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1560 # we need this sleep as the login has a concurrent enter_exit running 1914 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1915 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1564 }; 1918 })->prio (2);
1565 } 1919 }
1566 }, 1920 },
1567); 1921);
1568 1922
1569=item $player_object->goto_map ($path, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1570 1924
1571=cut 1925=cut
1572 1926
1573sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1575 1929
1576 $self->enter_link; 1930 $self->enter_link;
1577 1931
1578 (cf::async { 1932 (async {
1579 $path = new cf::path $path; 1933 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1583 1936 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1939
1589 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1941 })->prio (1);
1591} 1942}
1592 1943
1596 1947
1597sub parse_random_map_params { 1948sub parse_random_map_params {
1598 my ($spec) = @_; 1949 my ($spec) = @_;
1599 1950
1600 my $rmp = { # defaults 1951 my $rmp = { # defaults
1601 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1603 }; 1956 };
1604 1957
1605 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1607 1960
1611 $rmp 1964 $rmp
1612} 1965}
1613 1966
1614sub prepare_random_map { 1967sub prepare_random_map {
1615 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1971
1617 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1974 # that depends on the exit object
1620 1975
1621 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1622 1977
1623 if ($exit->map) { 1978 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1628 } 1983 }
1629 1984
1630 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1631 1986
1632 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1990
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1637 1995
1638 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1997 $exit->msg (undef);
1640 } 1998 }
1641} 1999}
1643sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1645 2003
1646 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1647 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1648 $self->enter_link; 2017 $self->enter_link;
1649 2018
1650 (cf::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2021 unless (eval {
1652 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 2023
1658 1; 2024 1;
1659 }) { 2025 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2030
1665 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2032 $self->leave_link;
1667 } 2033 }
1668 })->prio (1); 2034 })->prio (1);
1681 2047
1682sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1684 2050
1685 utf8::encode $text; 2051 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2053}
1688 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1689 2067
1690=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1691 2069
1692Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1722 # get handled first 2100 # get handled first
1723 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2103
1726 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2106
1728 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1729 2108
1730 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2110 if (@$queue) {
1735 } 2114 }
1736 } 2115 }
1737 }, 2116 },
1738); 2117);
1739 2118
1740=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1741 2120
1742Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2123or loss of connection).
1745 2124
1746=cut 2125=cut
1747 2126
1748sub cf::client::coro { 2127sub cf::client::async {
1749 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1750 2129
1751 my $coro = &cf::async ($cb); 2130 my $coro = &Coro::async ($cb);
1752 2131
1753 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1755 }); 2134 });
1756 2135
1789 2168
1790# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1791 2170
1792=pod 2171=pod
1793 2172
1794The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1795 2174
1796 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1797 cf::object::player player 2176 cf::object::player player
1798 cf::player peaceful 2177 cf::player peaceful
1799 cf::map trigger 2178 cf::map trigger
1892The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2272using it, it should be unique.
1894 2273
1895=over 4 2274=over 4
1896 2275
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1904 2277
1905Returns a single value from the database 2278Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2279
1912=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1913 2281
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2283
1925=cut 2284=cut
1926 2285
1927our $DB; 2286our $DB;
1928 2287
1929{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1930 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1931 2307
1932 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1934 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
1935 2312
1936 my $pid; 2313 unlink $path;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2314 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2315 }
1984 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1985} 2333}
1986 2334
1987############################################################################# 2335#############################################################################
1988# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1989 2400
1990sub cfg_load { 2401sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return; 2403 or return;
1993 2404
1994 local $/; 2405 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
1996 2407
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
1999 if (exists $CFG{mlockall}) { 2413 if (exists $CFG{mlockall}) {
2000 eval { 2414 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2416 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2417 };
2004 warn $@ if $@; 2418 warn $@ if $@;
2005 } 2419 }
2006} 2420}
2007 2421
2008sub main { 2422sub main {
2009 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2426 (async {
2013 Event::one_event; 2427 Event::one_event;
2014 })->(); 2428 })->prio (Coro::PRIO_MAX);
2015 }; 2429 };
2016 2430
2017 cfg_load; 2431 cfg_load;
2018 db_load; 2432 db_init;
2019 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2020 Event::loop; 2436 Event::loop;
2021} 2437}
2022 2438
2023############################################################################# 2439#############################################################################
2024# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2025 2496
2026sub reload() { 2497sub reload() {
2027 # can/must only be called in main 2498 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2030 return; 2501 return;
2031 } 2502 }
2032 2503
2033 warn "reloading..."; 2504 warn "reloading...";
2034 2505
2035 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2037 2512
2038 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2039 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2040 2517
2041 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2521 }
2045 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2046 # cancel all extension coros 2534 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2536 %EXT_CORO = ();
2049 2537
2050 # unload all extensions 2538 warn "removing commands";
2051 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
2053 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2553 }
2055 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2056 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2562
2060 warn "removing <$k>"; 2563 warn "... unloading $k";
2061 delete $INC{$k}; 2564 delete $INC{$k};
2062 2565
2063 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2065 2568
2068 } 2571 }
2069 2572
2070 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2071 } 2574 }
2072 2575
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2579
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2086 2582
2087 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2584 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2090 2586
2091 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
2092 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2093 require cf; 2590 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2592
2096 # load config and database again 2593 warn "loading config and database again";
2097 cf::cfg_load; 2594 cf::cfg_load;
2098 cf::db_load;
2099 2595
2100 # load extensions
2101 warn "load extensions"; 2596 warn "loading extensions";
2102 cf::load_extensions; 2597 cf::load_extensions;
2103 2598
2104 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 2600 _global_reattach; # objects, sockets
2106 _global_reattach; 2601 warn "reattaching attachments to maps";
2107 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2108 2605
2109 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2110 warn $@; 2613 warn $@;
2111 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2112 exit 1; 2615 exit 1;
2113 } 2616 };
2114 2617
2115 warn "reloaded successfully"; 2618 warn "reloaded";
2116}; 2619};
2117 2620
2118############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2622
2163register_command "reload" => sub { 2623register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2165 2625
2166 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2168 reload; 2637 reload;
2169 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2170 } 2641 }
2171}; 2642};
2172 2643
2173unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2174 2647
2175$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2177 prio => 0, 2651 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2180 cb => sub { 2654 cb => sub {
2181 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2182 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2187 2680
2188 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2683
2191 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2193 }, 2686 },
2194); 2687);
2195 2688
2689{
2196IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2197 2691 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 2692 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2200 poll => 'r', 2694 poll => 'r',
2201 prio => 5, 2695 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2208 after => 0, 2697 cb => \&BDB::poll_cb,
2209 interval => 10, 2698 );
2210 cb => sub { 2699 BDB::min_parallel 8;
2211 (Coro::unblock_sub { 2700
2212 write_runtime 2701 BDB::set_sync_prepare {
2213 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2214 })->(); 2735 };
2215 }, 2736 }
2216); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2217 2753
2218END { cf::emergency_save } 2754END { cf::emergency_save }
2219 2755
22201 27561
2221 2757

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