ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 86
57binmode STDOUT; 87binmode STDOUT;
58binmode STDERR; 88binmode STDERR;
59 89
60# read virtual server time, if available 90# read virtual server time, if available
67mkdir cf::localdir; 97mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
72 103
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
76 107
77############################################################################# 108#############################################################################
78 109
79=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
80 111
104 135
105=item %cf::CFG 136=item %cf::CFG
106 137
107Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
109 147
110=back 148=back
111 149
112=cut 150=cut
113 151
117 utf8::encode $msg; 155 utf8::encode $msg;
118 156
119 $msg .= "\n" 157 $msg .= "\n"
120 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
121 159
122 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
123 }; 161 };
124} 162}
125 163
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 183
146$Event::DIED = sub { 184$Event::DIED = sub {
147 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
148}; 186};
149 187
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
155 189
156=over 4 190=over 4
157 191
158=cut 192=item dumpval $ref
159 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
160use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 216
162=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
163 218
164Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
165 220
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
174 222
175Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
176 224
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 225=item cf::lock_wait $string
207 226
208Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
209 228
210=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
211 230
212Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
215returned. 234returned.
216 235
217Lock names should begin with a unique identifier (for example, cf::map::find 236Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 237uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
238 lock_wait $key; 257 lock_wait $key;
239 258
240 $LOCK{$key} = []; 259 $LOCK{$key} = [];
241 260
242 cf::guard { 261 Coro::guard {
243 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
245 } 264 }
246} 265}
247 266
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 267sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
266 269
267 my $guard = guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
268 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
269 $guard 274 $guard
270} 275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
271 286
272=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
273 288
274The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 309 my $freeze_guard = freeze_mainloop;
295 310
296 my $busy = 1; 311 my $busy = 1;
297 my @res; 312 my @res;
298 313
299 (Coro::async { 314 (async {
300 @res = eval { $job->() }; 315 @res = eval { $job->() };
301 warn $@ if $@; 316 warn $@ if $@;
302 undef $busy; 317 undef $busy;
303 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
304 319
305 while ($busy) { 320 while ($busy) {
306 Coro::cede_notself; 321 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 322 }
309 323
310 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
311 } else { 325 } else {
312 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
313 327
314 $job->() 328 $job->()
315 } 329 }
316} 330}
317 331
318=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
319 333
320Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 335extension calling this is being unloaded.
322 336
323=cut 337=cut
324 338
325sub coro(&) { 339sub async_ext(&) {
326 my $cb = shift; 340 my $cb = shift;
327 341
328 my $coro = &cf::async ($cb); 342 my $coro = &Coro::async ($cb);
329 343
330 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
332 }); 346 });
333 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
334 348
335 $coro 349 $coro
336} 350}
337 351
338sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
339 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
340 356
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 358 or return;
343 359
360 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 365 and return;
347 366
367 # always fsync - this file is important
348 aio_fsync $fh 368 aio_fsync $fh
349 and return; 369 and return;
350 370
351 close $fh 371 close $fh
352 or return; 372 or return;
355 and return; 375 and return;
356 376
357 1 377 1
358} 378}
359 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
360=back 391=back
361 392
362=cut 393=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 394
484############################################################################# 395#############################################################################
485 396
486=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
487 398
613our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 525our @CB_MAP = ();
615 526
616my %attachment; 527my %attachment;
617 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
618sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
620 537
621 use sort 'stable'; 538 use sort 'stable';
622 539
793# object support 710# object support
794 711
795sub reattach { 712sub reattach {
796 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 717
799 my $registry = $obj->registry; 718 my $registry = $obj->registry;
800 719
801 @$registry = (); 720 @$registry = ();
802 721
849 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
850 769
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 774 close $fh;
856 775
857 if (@$objs) { 776 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 782 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
865 } 784 }
866 } else { 785 } else {
867 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
934=cut 853=cut
935 854
936sub register_extcmd { 855sub register_extcmd {
937 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
938 857
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
943} 859}
944 860
945cf::player->attach ( 861cf::player->attach (
946 on_command => sub { 862 on_command => sub {
947 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
960 876
961 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
962 878
963 if (ref $msg) { 879 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 883 }
968 } 884 }
969 } else { 885 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 888
973 cf::override; 889 cf::override;
974 }, 890 },
975); 891);
976 892
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 893sub load_extension {
984 my ($path) = @_; 894 my ($path) = @_;
985 895
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 897 my $base = $1;
988 my $pkg = $1; 898 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
991 901
992 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
993 903
994 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 905 or die "$path: $!";
996 906
997 my $source = 907 my $source =
998 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 911 . "\n};\n1";
1002 912
1003 eval $source 913 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 915 : "extension disabled.\n";
1006 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 917 warn $@;
1008 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
1009 919 exit 1;
1010# no strict 'refs'; 920 }
1011# @{"$pkg\::ISA"} = ext::; 921 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 922 }
1026 923
1027 # remove commands 924 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 925}
1052 926
1053sub load_extensions { 927sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 929 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1060 } 934 }
1061} 935}
1062 936
1063############################################################################# 937#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 938
1101=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1102 940
1103Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1104 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1105=head3 cf::player 949=head3 cf::player
1106 950
1107=over 4 951=over 4
1108 952
1109=item cf::player::exists $login 953=item cf::player::find $login
1110 954
1111Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1112 956
1113=cut 957=cut
1114 958
1115sub cf::player::exists($) { 959sub playerdir($) {
1116 cf::player::find $_[0] 960 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 965}
1119 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1121 1139
1122Sends an ext reply to the player. 1140Sends an ext reply to the player.
1123 1141
1124=cut 1142=cut
1125 1143
1126sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1128 1146
1129 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1130 1148
1131 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1132} 1191}
1133 1192
1134=back 1193=back
1135
1136 1194
1137=head3 cf::map 1195=head3 cf::map
1138 1196
1139=over 4 1197=over 4
1140 1198
1143package cf::map; 1201package cf::map;
1144 1202
1145use Fcntl; 1203use Fcntl;
1146use Coro::AIO; 1204use Coro::AIO;
1147 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1148our $MAX_RESET = 3600; 1210our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1211our $DEFAULT_RESET = 3000;
1150 1212
1151sub generate_random_map { 1213sub generate_random_map {
1152 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1216 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1358}
1169 1359
1170# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1171# all maps in C++... 1361# all maps in C++...
1172sub change_all_map_light { 1362sub change_all_map_light {
1174 1364
1175 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1177} 1367}
1178 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1179sub try_load_header($) { 1377sub load_header_from($) {
1180 my ($path) = @_; 1378 my ($self, $path) = @_;
1181 1379
1182 utf8::encode $path; 1380 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1184 or return; 1385 or return;
1185 1386
1186 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1187 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1188 1433
1189 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1190 or return; 1435 unless $self->default_region;
1191 1436
1192 $map->{load_path} = $path; 1437 1
1193
1194 $map
1195} 1438}
1196 1439
1197sub find; 1440sub find;
1198sub find { 1441sub find {
1199 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1200 1443
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1445
1206 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1207 1447
1208 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1210 1450 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1451 or return;
1228 1452
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1241 1454
1242 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1461 $map->reset;
1244 undef $guard; 1462 undef $guard;
1245 $map = find $path 1463 return find $path;
1246 or return;
1247 } 1464 }
1248 1465
1249 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1250 } 1467 }
1251} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1252 1472
1253sub load { 1473sub load {
1254 my ($self) = @_; 1474 my ($self) = @_;
1255 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1256 my $path = $self->{path}; 1478 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1258 1480
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1482
1261 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1262 1484
1263 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1264 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1490 or return;
1266 1491
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1269 1494
1270 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1496 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1498 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1275 } 1500 }
1276 } 1501 }
1502
1503 Coro::cede;
1277 1504
1278 # now do the right thing for maps 1505 # now do the right thing for maps
1279 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1280 1507
1281 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1509 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1288 $self->set_darkness_map; 1513 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1291 $self->activate; 1517 $self->activate;
1292 } 1518 }
1293 1519
1520 $self->post_load;
1521
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1295} 1556}
1296 1557
1297sub find_sync { 1558sub find_sync {
1298 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1299 1560
1300 cf::sync_job { cf::map::find $path, $origin } 1561 cf::sync_job { find $path, $origin }
1301} 1562}
1302 1563
1303sub do_load_sync { 1564sub do_load_sync {
1304 my ($map) = @_; 1565 my ($map) = @_;
1305 1566
1306 cf::sync_job { $map->load }; 1567 cf::sync_job { $map->load };
1307} 1568}
1308 1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1598}
1599
1309sub save { 1600sub save {
1310 my ($self) = @_; 1601 my ($self) = @_;
1311 1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1312 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1313 1606
1314 return unless $self->dirty; 1607 return unless $self->dirty;
1315 1608
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1611
1319 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1320 1613
1321 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1322 1615
1323 local $self->{last_access} = $self->last_access;#d# 1616 local $self->{last_access} = $self->last_access;#d#
1324 1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1325 if ($uniq) { 1622 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1625 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1627 }
1331} 1628}
1332 1629
1333sub swap_out { 1630sub swap_out {
1334 my ($self) = @_; 1631 my ($self) = @_;
1335 1632
1336 # save first because save cedes 1633 # save first because save cedes
1337 $self->save; 1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1637
1339 return if $self->players; 1638 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1342 1641
1346 1645
1347sub reset_at { 1646sub reset_at {
1348 my ($self) = @_; 1647 my ($self) = @_;
1349 1648
1350 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1353 1652
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1655
1361 my ($self) = @_; 1660 my ($self) = @_;
1362 1661
1363 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1364} 1663}
1365 1664
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1665sub reset {
1388 my ($self) = @_; 1666 my ($self) = @_;
1389 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1390 return if $self->players; 1670 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1392 1672
1393 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1394 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1395 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1396 1688
1397 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1398 1690
1399 $self->unlink_save; 1691 $self->unlink_save;
1400 $self->destroy; 1692 $self->destroy;
1403my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1404 1696
1405sub nuke { 1697sub nuke {
1406 my ($self) = @_; 1698 my ($self) = @_;
1407 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1411 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1412} 1713}
1413 1714
1414sub customise_for { 1715=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1716
1417 if ($map->per_player) { 1717Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1718instantiated unique items. May block.
1419 }
1420 1719
1421 $map 1720=cut
1422}
1423 1721
1424sub emergency_save { 1722sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1426 1725
1427 warn "enter emergency map save\n"; 1726 my @paths;
1428 1727
1429 cf::sync_job { 1728 for (@$files) {
1430 warn "begin emergency map save\n"; 1729 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1432 }; 1734 }
1433 1735
1434 warn "end emergency map save\n"; 1736 \@paths
1435} 1737}
1436 1738
1437package cf; 1739package cf;
1438 1740
1439=back 1741=back
1440 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1441 1769
1442=head3 cf::object::player 1770=head3 cf::object::player
1443 1771
1444=over 4 1772=over 4
1445 1773
1485 1813
1486=item $player_object->enter_link 1814=item $player_object->enter_link
1487 1815
1488Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1489 1817
1490The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1492 1820
1821Will never block.
1822
1493=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1494 1824
1495Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1828fails, to the emergency map position.
1499 1829
1500Might block. 1830Might block.
1501 1831
1502=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1503 1843
1504sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1505 my ($self) = @_; 1845 my ($self) = @_;
1506 1846
1507 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1508 1848
1509 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1850
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1852 if $self->map;
1513 1853
1514 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1855}
1516 1856
1517sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1519 1859
1537 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1540 1880
1541 $map->load; 1881 $map->load;
1882 $map->load_diag;
1542 1883
1884 return unless $self->contr->active;
1543 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1545} 1889}
1546 1890
1547cf::player->attach ( 1891cf::player->attach (
1548 on_logout => sub { 1892 on_logout => sub {
1560 1904
1561 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1906 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1565 cf::async { 1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1914 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1915 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1570 }; 1918 })->prio (2);
1571 } 1919 }
1572 }, 1920 },
1573); 1921);
1574 1922
1575=item $player_object->goto_map ($path, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1576 1924
1577=cut 1925=cut
1578 1926
1579sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1581 1929
1582 $self->enter_link; 1930 $self->enter_link;
1583 1931
1584 (cf::async { 1932 (async {
1585 $path = new cf::path $path; 1933 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1934 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1589 1936 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1939
1595 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1941 })->prio (1);
1597} 1942}
1598 1943
1602 1947
1603sub parse_random_map_params { 1948sub parse_random_map_params {
1604 my ($spec) = @_; 1949 my ($spec) = @_;
1605 1950
1606 my $rmp = { # defaults 1951 my $rmp = { # defaults
1607 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1609 }; 1956 };
1610 1957
1611 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1613 1960
1617 $rmp 1964 $rmp
1618} 1965}
1619 1966
1620sub prepare_random_map { 1967sub prepare_random_map {
1621 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1971
1623 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1974 # that depends on the exit object
1626 1975
1627 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1628 1977
1629 if ($exit->map) { 1978 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1634 } 1983 }
1635 1984
1636 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1637 1986
1638 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1990
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1643 1995
1644 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1997 $exit->msg (undef);
1646 } 1998 }
1647} 1999}
1649sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1651 2003
1652 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1653 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1654 $self->enter_link; 2017 $self->enter_link;
1655 2018
1656 (cf::async { 2019 (async {
1657 $self->deactivate_recursive; # just to be sure 2020 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 2021 unless (eval {
1659 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 2023
1665 1; 2024 1;
1666 }) { 2025 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2030
1672 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2032 $self->leave_link;
1674 } 2033 }
1675 })->prio (1); 2034 })->prio (1);
1688 2047
1689sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1691 2050
1692 utf8::encode $text; 2051 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2053}
1695 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1696 2067
1697=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1698 2069
1699Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2100 # get handled first
1730 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2103
1733 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2106
1735 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1736 2108
1737 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2110 if (@$queue) {
1742 } 2114 }
1743 } 2115 }
1744 }, 2116 },
1745); 2117);
1746 2118
1747=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1748 2120
1749Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2123or loss of connection).
1752 2124
1753=cut 2125=cut
1754 2126
1755sub cf::client::coro { 2127sub cf::client::async {
1756 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1757 2129
1758 my $coro = &cf::async ($cb); 2130 my $coro = &Coro::async ($cb);
1759 2131
1760 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1762 }); 2134 });
1763 2135
1796 2168
1797# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1798 2170
1799=pod 2171=pod
1800 2172
1801The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1802 2174
1803 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2176 cf::object::player player
1805 cf::player peaceful 2177 cf::player peaceful
1806 cf::map trigger 2178 cf::map trigger
1899The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2272using it, it should be unique.
1901 2273
1902=over 4 2274=over 4
1903 2275
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1911 2277
1912Returns a single value from the database 2278Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2279
1919=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1920 2281
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2283
1932=cut 2284=cut
1933 2285
1934our $DB; 2286our $DB;
1935 2287
1936{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1937 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1938 2307
1939 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2312
1943 my $pid; 2313 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2314 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 });
1965
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) {
1972 @_ >= 2
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976
1977 sub db_put($$;$) {
1978 if (@_ >= 3) {
1979 $DB->{$_[0]}{$_[1]} = $_[2];
1980 } else {
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2315 }
1991 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1992} 2333}
1993 2334
1994############################################################################# 2335#############################################################################
1995# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1996 2400
1997sub cfg_load { 2401sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2403 or return;
2000 2404
2001 local $/; 2405 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2003 2407
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2006 if (exists $CFG{mlockall}) { 2413 if (exists $CFG{mlockall}) {
2007 eval { 2414 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2416 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2417 };
2011 warn $@ if $@; 2418 warn $@ if $@;
2012 } 2419 }
2013} 2420}
2014 2421
2015sub main { 2422sub main {
2016 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2426 (async {
2020 Event::one_event; 2427 Event::one_event;
2021 })->(); 2428 })->prio (Coro::PRIO_MAX);
2022 }; 2429 };
2023 2430
2024 cfg_load; 2431 cfg_load;
2025 db_load; 2432 db_init;
2026 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2027 Event::loop; 2436 Event::loop;
2028} 2437}
2029 2438
2030############################################################################# 2439#############################################################################
2031# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2032 2496
2033sub reload() { 2497sub reload() {
2034 # can/must only be called in main 2498 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2037 return; 2501 return;
2038 } 2502 }
2039 2503
2040 warn "reloading..."; 2504 warn "reloading...";
2041 2505
2042 my $guard = freeze_mainloop; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2044 2512
2045 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2046 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2047 2517
2048 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2521 }
2052 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2053 # cancel all extension coros 2534 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2536 %EXT_CORO = ();
2056 2537
2057 # unload all extensions 2538 warn "removing commands";
2058 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
2060 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2553 }
2062 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2063 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2562
2067 warn "removing <$k>"; 2563 warn "... unloading $k";
2068 delete $INC{$k}; 2564 delete $INC{$k};
2069 2565
2070 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2072 2568
2075 } 2571 }
2076 2572
2077 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2078 } 2574 }
2079 2575
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2579
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2093 2582
2094 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2584 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2097 2586
2098 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
2099 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2100 require cf; 2590 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2592
2103 # load config and database again 2593 warn "loading config and database again";
2104 cf::cfg_load; 2594 cf::cfg_load;
2105 cf::db_load;
2106 2595
2107 # load extensions
2108 warn "load extensions"; 2596 warn "loading extensions";
2109 cf::load_extensions; 2597 cf::load_extensions;
2110 2598
2111 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2600 _global_reattach; # objects, sockets
2113 _global_reattach; 2601 warn "reattaching attachments to maps";
2114 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2115 2605
2116 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2117 warn $@; 2613 warn $@;
2118 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2119 exit 1; 2615 exit 1;
2120 } 2616 };
2121 2617
2122 warn "reloaded successfully"; 2618 warn "reloaded";
2123}; 2619};
2124 2620
2125############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2622
2170register_command "reload" => sub { 2623register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2172 2625
2173 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2175 reload; 2637 reload;
2176 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2177 } 2641 }
2178}; 2642};
2179 2643
2180unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2181 2647
2182$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2184 prio => 0, 2651 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2187 cb => sub { 2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2188 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2191 2680
2192 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2683
2195 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2197 }, 2686 },
2198); 2687);
2199 2688
2689{
2200IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2201 2691 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2692 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2204 poll => 'r', 2694 poll => 'r',
2205 prio => 5, 2695 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2212 after => 0, 2697 cb => \&BDB::poll_cb,
2213 interval => 10, 2698 );
2214 cb => sub { 2699 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2700
2216 write_runtime 2701 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2735 };
2219 }, 2736 }
2220); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2221 2753
2222END { cf::emergency_save } 2754END { cf::emergency_save }
2223 2755
22241 27561
2225 2757

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines