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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
38 49
39our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 51our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 53our %EXT_MAP = (); # pluggable maps
43 54
55our $RELOAD; # number of reloads so far
44our @EVENT; 56our @EVENT;
45our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
46 58
47our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 63our $NEXT_TICK;
50our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
51 69
52our %CFG; 70our %CFG;
53 71
54our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 73our $RUNTIME;
56 74
57our %PLAYER; # all users 75our %PLAYER; # all users
58our %MAP; # all maps 76our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
61 80
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 86
65binmode STDOUT; 87binmode STDOUT;
66binmode STDERR; 88binmode STDERR;
67 89
68# read virtual server time, if available 90# read virtual server time, if available
75mkdir cf::localdir; 97mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
80 103
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
84 107
85############################################################################# 108#############################################################################
86 109
87=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
88 111
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 211 $d
189 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
190} 213}
191 214
192use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 216
194=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
195 218
196Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
197 220
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
206 222
207Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 224
216=item cf::lock_wait $string 225=item cf::lock_wait $string
217 226
218Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
219 228
256} 265}
257 266
258sub freeze_mainloop { 267sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
260 269
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
262 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
263 $guard 274 $guard
264} 275}
265 276
266=item cf::async { BLOCK } 277=item cf::async { BLOCK }
337 348
338 $coro 349 $coro
339} 350}
340 351
341sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
342 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
343 356
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 358 or return;
346 359
360 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 365 and return;
350 366
367 # always fsync - this file is important
351 aio_fsync $fh 368 aio_fsync $fh
352 and return; 369 and return;
353 370
354 close $fh 371 close $fh
355 or return; 372 or return;
358 and return; 375 and return;
359 376
360 1 377 1
361} 378}
362 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
363=back 391=back
364 392
365=cut 393=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 394
531############################################################################# 395#############################################################################
532 396
533=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
534 398
660our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 525our @CB_MAP = ();
662 526
663my %attachment; 527my %attachment;
664 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
665sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
667 537
668 use sort 'stable'; 538 use sort 'stable';
669 539
840# object support 710# object support
841 711
842sub reattach { 712sub reattach {
843 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 717
846 my $registry = $obj->registry; 718 my $registry = $obj->registry;
847 719
848 @$registry = (); 720 @$registry = ();
849 721
896 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
897 769
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 774 close $fh;
903 775
904 if (@$objs) { 776 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 782 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
912 } 784 }
913 } else { 785 } else {
914 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
1036 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1039 . "\n};\n1"; 911 . "\n};\n1";
1040 912
1041 eval $source 913 unless (eval $source) {
1042 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1043 : "extension disabled.\n"; 915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 }
921 die $@;
922 }
1044 923
1045 push @EXTS, $pkg; 924 push @EXTS, $pkg;
1046} 925}
1047 926
1048sub load_extensions { 927sub load_extensions {
1054 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1055 } 934 }
1056} 935}
1057 936
1058############################################################################# 937#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 938
1074=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1075 940
1076Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1077 942
1100} 965}
1101 966
1102sub path($) { 967sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 969
1105 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1106} 971}
1107 972
1108sub find_active($) { 973sub find_active($) {
1109 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1113 978
1114sub exists($) { 979sub exists($) {
1115 my ($login) = @_; 980 my ($login) = @_;
1116 981
1117 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1119} 984}
1120 985
1121sub find($) { 986sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 988 my $login = $_[0];
1124 989
1125 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1126 991
1127 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1128 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1129 or return; 1001 or return;
1130 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1131 } 1003 }
1132 } 1004 }
1169 1041
1170=cut 1042=cut
1171 1043
1172sub quit_character { 1044sub quit_character {
1173 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1174 1048
1175 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177 1051
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1183 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1188 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1189} 1083}
1190 1084
1191=item cf::player::list_logins 1085=item cf::player::list_logins
1192 1086
1193Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1213 \@logins 1107 \@logins
1214} 1108}
1215 1109
1216=item $player->maps 1110=item $player->maps
1217 1111
1218Returns an arrayref of cf::path's of all maps that are private for this 1112Returns an arrayref of map paths that are private for this
1219player. May block. 1113player. May block.
1220 1114
1221=cut 1115=cut
1222 1116
1223sub maps($) { 1117sub maps($) {
1224 my ($pl) = @_; 1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1121
1226 my $files = aio_readdir playerdir $pl 1122 my $files = aio_readdir playerdir $pl
1227 or return; 1123 or return;
1228 1124
1229 my @paths; 1125 my @paths;
1231 for (@$files) { 1127 for (@$files) {
1232 utf8::decode $_; 1128 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1129 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1130 next unless /^$PATH_SEP/o;
1235 1131
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1132 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1133 }
1238 1134
1239 \@paths 1135 \@paths
1240} 1136}
1241 1137
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1243 1139
1244Sends an ext reply to the player. 1140Sends an ext reply to the player.
1245 1141
1246=cut 1142=cut
1247 1143
1248sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1249 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1250 1146
1251 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1252 1148
1253 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1254} 1150}
1255 1151
1256package cf; 1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1257 1192
1258=back 1193=back
1259
1260 1194
1261=head3 cf::map 1195=head3 cf::map
1262 1196
1263=over 4 1197=over 4
1264 1198
1267package cf::map; 1201package cf::map;
1268 1202
1269use Fcntl; 1203use Fcntl;
1270use Coro::AIO; 1204use Coro::AIO;
1271 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1272our $MAX_RESET = 3600; 1210our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1211our $DEFAULT_RESET = 3000;
1274 1212
1275sub generate_random_map { 1213sub generate_random_map {
1276 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1216 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1228 )
1293} 1229}
1294 1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1295# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1296# all maps in C++... 1361# all maps in C++...
1297sub change_all_map_light { 1362sub change_all_map_light {
1298 my ($change) = @_; 1363 my ($change) = @_;
1299 1364
1300 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1302} 1367}
1303 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1304sub load_map_header($) { 1377sub load_header_from($) {
1305 my ($path) = @_; 1378 my ($self, $path) = @_;
1306 1379
1307 utf8::encode $path; 1380 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1309 or return; 1385 or return;
1310 1386
1311 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1312 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1313 1433
1314 # for better error messages only, will be overwritten later 1434 $self->default_region (cf::region::find_by_path $self->{path})
1315 $map->path ($path); 1435 unless $self->default_region;
1316 1436
1317 $map->load_header ($path) 1437 1
1318 or return;
1319
1320 $map->{load_path} = $path;
1321
1322 $map
1323} 1438}
1324 1439
1325sub find; 1440sub find;
1326sub find { 1441sub find {
1327 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1328 1443
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1445
1334 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1335 1447
1336 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1338 1450 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1451 or return;
1353 1452
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1366 1454
1367 Coro::cede; 1455 $map->load_header
1456 or return;
1368 1457
1369 if ($map->should_reset) { 1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset; 1461 $map->reset;
1371 undef $guard; 1462 undef $guard;
1372 $map = find $path 1463 return find $path;
1373 or return;
1374 } 1464 }
1375 1465
1376 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1377 } 1467 }
1378} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1379 1472
1380sub load { 1473sub load {
1381 my ($self) = @_; 1474 my ($self) = @_;
1382 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1383 my $path = $self->{path}; 1478 my $path = $self->{path};
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1385 1480
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1482
1388 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1389 1484
1390 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1391 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1490 or return;
1393 1491
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1396 1494
1397 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1496 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1498 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1402 } 1500 }
1403 } 1501 }
1404 1502
1405 Coro::cede; 1503 Coro::cede;
1406 1504
1407 # now do the right thing for maps 1505 # now do the right thing for maps
1408 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1409 1507
1410 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects; 1509 $self->decay_objects;
1415 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1416 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1417 $self->set_darkness_map; 1513 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1420 $self->activate; 1517 $self->activate;
1421 } 1518 }
1422 1519
1423 Coro::cede; 1520 $self->post_load;
1424 1521
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1426} 1532}
1427 1533
1428# find and load all maps in the 3x3 area around a map 1534# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1535sub load_diag {
1430 my ($map) = @_; 1536 my ($map) = @_;
1460 1566
1461 cf::sync_job { $map->load }; 1567 cf::sync_job { $map->load };
1462} 1568}
1463 1569
1464our %MAP_PREFETCH; 1570our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1571our $MAP_PREFETCHER = undef;
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479 1572
1480sub find_async { 1573sub find_async {
1481 my ($path, $origin) = @_; 1574 my ($path, $origin) = @_;
1482 1575
1483 $path = new cf::path $path, $origin && $origin->path; 1576 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1577
1486 if (my $map = $cf::MAP{$key}) { 1578 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1580 }
1489 1581
1490 $MAP_PREFETCH{$key} = $path; 1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1491 $MAP_PREFETCHER->ready; 1595 $MAP_PREFETCHER->prio (6);
1492 1596
1493 () 1597 ()
1494} 1598}
1495 1599
1496sub save { 1600sub save {
1500 1604
1501 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1502 1606
1503 return unless $self->dirty; 1607 return unless $self->dirty;
1504 1608
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1611
1508 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1509 1613
1510 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1511 1615
1514 cf::async { 1618 cf::async {
1515 $_->contr->save for $self->players; 1619 $_->contr->save for $self->players;
1516 }; 1620 };
1517 1621
1518 if ($uniq) { 1622 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1625 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1627 }
1524} 1628}
1525 1629
1526sub swap_out { 1630sub swap_out {
1527 my ($self) = @_; 1631 my ($self) = @_;
1541 1645
1542sub reset_at { 1646sub reset_at {
1543 my ($self) = @_; 1647 my ($self) = @_;
1544 1648
1545 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1547 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1548 1652
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1655
1556 my ($self) = @_; 1660 my ($self) = @_;
1557 1661
1558 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1559} 1663}
1560 1664
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1665sub reset {
1575 my ($self) = @_; 1666 my ($self) = @_;
1576 1667
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1669
1579 return if $self->players; 1670 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1581 1672
1582 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1583 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1584 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1585 1686
1687 $self->clear;
1688
1586 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1587 1690
1588 $self->{path}->unlink_save; 1691 $self->unlink_save;
1589 $self->destroy; 1692 $self->destroy;
1590} 1693}
1591 1694
1592my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1593 1696
1594sub nuke { 1697sub nuke {
1595 my ($self) = @_; 1698 my ($self) = @_;
1596 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1600 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1601} 1713}
1602 1714
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1715=item cf::map::unique_maps
1614 1716
1615Returns an arrayref of cf::path's of all shared maps that have 1717Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1718instantiated unique items. May block.
1617 1719
1618=cut 1720=cut
1619 1721
1620sub unique_maps() { 1722sub unique_maps() {
1626 for (@$files) { 1728 for (@$files) {
1627 utf8::decode $_; 1729 utf8::decode $_;
1628 next if /\.pst$/; 1730 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1731 next unless /^$PATH_SEP/o;
1630 1732
1631 push @paths, new cf::path $_; 1733 push @paths, cf::map::normalise $_;
1632 } 1734 }
1633 1735
1634 \@paths 1736 \@paths
1635} 1737}
1636 1738
1711 1813
1712=item $player_object->enter_link 1814=item $player_object->enter_link
1713 1815
1714Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1715 1817
1716The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1718 1820
1821Will never block.
1822
1719=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1720 1824
1721Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1828fails, to the emergency map position.
1725 1829
1726Might block. 1830Might block.
1727 1831
1728=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1729 1843
1730sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1731 my ($self) = @_; 1845 my ($self) = @_;
1732 1846
1733 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1734 1848
1735 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1850
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1852 if $self->map;
1739 1853
1740 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1855}
1742 1856
1743sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1745 1859
1767 $map->load; 1881 $map->load;
1768 $map->load_diag; 1882 $map->load_diag;
1769 1883
1770 return unless $self->contr->active; 1884 return unless $self->contr->active;
1771 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1773} 1889}
1774 1890
1775cf::player->attach ( 1891cf::player->attach (
1776 on_logout => sub { 1892 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1906 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1793 (async { 1909 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1910 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1911 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1912 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1802 })->prio (2); 1918 })->prio (2);
1803 } 1919 }
1804 }, 1920 },
1809=cut 1925=cut
1810 1926
1811sub cf::object::player::goto { 1927sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1813 1929
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1930 $self->enter_link;
1817 1931
1818 (async { 1932 (async {
1933 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1934 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1821 1936 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1939
1827 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1941 })->prio (1);
1829} 1942}
1830 1943
1834 1947
1835sub parse_random_map_params { 1948sub parse_random_map_params {
1836 my ($spec) = @_; 1949 my ($spec) = @_;
1837 1950
1838 my $rmp = { # defaults 1951 my $rmp = { # defaults
1839 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1841 }; 1956 };
1842 1957
1843 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1845 1960
1849 $rmp 1964 $rmp
1850} 1965}
1851 1966
1852sub prepare_random_map { 1967sub prepare_random_map {
1853 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1971
1855 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1974 # that depends on the exit object
1858 1975
1859 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1860 1977
1861 if ($exit->map) { 1978 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1866 } 1983 }
1867 1984
1868 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1869 1986
1870 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1990
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1875 1995
1876 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1997 $exit->msg (undef);
1878 } 1998 }
1879} 1999}
1880 2000
1881sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1883 2003
1884 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
1885 2016
1886 $self->enter_link; 2017 $self->enter_link;
1887 2018
1888 (async { 2019 (async {
1889 $self->deactivate_recursive; # just to be sure 2020 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2021 unless (eval {
1891 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2023
1897 1; 2024 1;
1898 }) { 2025 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2028 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2030
1904 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2032 $self->leave_link;
1906 } 2033 }
1907 })->prio (1); 2034 })->prio (1);
1920 2047
1921sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1923 2050
1924 utf8::encode $text; 2051 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2053}
1927 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1928 2067
1929=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1930 2069
1931Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2100 # get handled first
1962 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2103
1965 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2106
1967 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1968 2108
1969 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2110 if (@$queue) {
2028 2168
2029# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
2030 2170
2031=pod 2171=pod
2032 2172
2033The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
2034 2174
2035 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2176 cf::object::player player
2037 cf::player peaceful 2177 cf::player peaceful
2038 cf::map trigger 2178 cf::map trigger
2131The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2272using it, it should be unique.
2133 2273
2134=over 4 2274=over 4
2135 2275
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
2143 2277
2144Returns a single value from the database 2278Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2279
2151=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
2152 2281
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2283
2164=cut 2284=cut
2165 2285
2166our $DB; 2286our $DB;
2167 2287
2168{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
2169 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
2170 2307
2171 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2312
2175 my $pid; 2313 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2314 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 });
2197
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) {
2204 @_ >= 2
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208
2209 sub db_put($$;$) {
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2315 }
2223 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2224} 2333}
2225 2334
2226############################################################################# 2335#############################################################################
2227# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
2228 2400
2229sub cfg_load { 2401sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2403 or return;
2232 2404
2249 2421
2250sub main { 2422sub main {
2251 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2426 (async {
2254 async { Event::one_event }; 2427 Event::one_event;
2428 })->prio (Coro::PRIO_MAX);
2255 }; 2429 };
2256 2430
2257 cfg_load; 2431 cfg_load;
2258 db_load; 2432 db_init;
2259 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2260 Event::loop; 2436 Event::loop;
2261} 2437}
2262 2438
2263############################################################################# 2439#############################################################################
2264# initialisation and cleanup 2440# initialisation and cleanup
2265 2441
2266# install some emergency cleanup handlers 2442# install some emergency cleanup handlers
2267BEGIN { 2443BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2444 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2445 Event->signal (
2446 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2447 data => WF_AUTOCANCEL,
2271 signal => $signal, 2448 signal => $signal,
2449 prio => 0,
2272 cb => sub { 2450 cb => sub {
2273 cf::cleanup "SIG$signal"; 2451 cf::cleanup "SIG$signal";
2274 }, 2452 },
2275 ); 2453 );
2276 } 2454 }
2277} 2455}
2282 warn "enter emergency perl save\n"; 2460 warn "enter emergency perl save\n";
2283 2461
2284 cf::sync_job { 2462 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2463 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2464 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2465 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2466 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2467 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2468 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2469 $pl->valid or next;
2292 $pl->save; 2470 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2476 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2477 $map->valid or next;
2300 $map->save; 2478 $map->save;
2301 } 2479 }
2302 warn "end emergency map save\n"; 2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2303 }; 2485 };
2304 2486
2305 warn "leave emergency perl save\n"; 2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2306} 2495}
2307 2496
2308sub reload() { 2497sub reload() {
2309 # can/must only be called in main 2498 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2312 return; 2501 return;
2313 } 2502 }
2314 2503
2315 warn "reloading..."; 2504 warn "reloading...";
2316 2505
2317 warn "freezing server"; 2506 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2320 2512
2321 warn "sync database to disk"; 2513 warn "syncing database to disk";
2322 cf::db_sync; 2514 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2515
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2327 2517
2328 warn "cancel all watchers"; 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2521 }
2332 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2333 warn "cancel all extension coros"; 2534 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2536 %EXT_CORO = ();
2336 2537
2337 warn "remove commands"; 2538 warn "removing commands";
2338 %COMMAND = (); 2539 %COMMAND = ();
2339 2540
2340 warn "remove ext commands"; 2541 warn "removing ext commands";
2341 %EXTCMD = (); 2542 %EXTCMD = ();
2342 2543
2343 warn "unload/nuke all extensions"; 2544 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2545 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2546 warn "... unloading $pkg";
2346 2547
2347 if (my $cb = $pkg->can ("unload")) { 2548 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2549 eval {
2353 2554
2354 warn "... nuking $pkg"; 2555 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2556 Symbol::delete_package $pkg;
2356 } 2557 }
2357 2558
2358 warn "unload all perl modules loaded from $LIBDIR"; 2559 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2562
2362 warn "removing <$k>"; 2563 warn "... unloading $k";
2363 delete $INC{$k}; 2564 delete $INC{$k};
2364 2565
2365 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2367 2568
2370 } 2571 }
2371 2572
2372 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2373 } 2574 }
2374 2575
2375 warn "get rid of safe::, as good as possible"; 2576 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2579
2379 warn "unload cf.pm \"a bit\""; 2580 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2381 2582
2382 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2584 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2385 2586
2587 warn "unload completed, starting to reload now";
2588
2386 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2387 require cf; 2590 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2592
2390 warn "load config and database again"; 2593 warn "loading config and database again";
2391 cf::cfg_load; 2594 cf::cfg_load;
2392 cf::db_load;
2393 2595
2394 warn "load extensions"; 2596 warn "loading extensions";
2395 cf::load_extensions; 2597 cf::load_extensions;
2396 2598
2397 warn "reattach attachments to objects/players"; 2599 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2600 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2601 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2602 reattach $_ for values %MAP;
2401 }; 2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2402 2605
2403 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2404 warn $@; 2613 warn $@;
2405 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2406 exit 1; 2615 exit 1;
2407 } 2616 };
2408 2617
2409 warn "reloaded"; 2618 warn "reloaded";
2410}; 2619};
2411 2620
2412############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2622
2455register_command "reload" => sub { 2623register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2457 2625
2458 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2460 reload; 2637 reload;
2461 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2462 } 2641 }
2463}; 2642};
2464 2643
2465unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2466 2647
2467$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2469 prio => 0, 2651 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2472 cb => sub { 2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2473 $NOW = Event::time; 2661 $NOW = Event::time;
2474 2662
2475 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2478 2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2479 $WAIT_FOR_TICK->broadcast; 2675 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2481 2680
2482 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484 2683
2485 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2487 }, 2686 },
2488); 2687);
2489 2688
2689{
2490IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2491 2691 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2692 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2494 poll => 'r', 2694 poll => 'r',
2495 prio => 5, 2695 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2502 after => 0, 2697 cb => \&BDB::poll_cb,
2503 interval => 10, 2698 );
2504 cb => sub { 2699 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2700
2506 write_runtime 2701 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2735 };
2509 }, 2736 }
2510); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2511 2753
2512END { cf::emergency_save } 2754END { cf::emergency_save }
2513 2755
25141 27561
2515 2757

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