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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

54our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
56 56
57our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
58our @EVENT; 58our @EVENT;
59our $LIBDIR = datadir . "/ext"; 59
60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
60 71
61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
62our $TICK_WATCHER; 73our $TICK_WATCHER;
63our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
75our $RUNTIME; 86our $RUNTIME;
76 87
77our %PLAYER; # all users 88our %PLAYER; # all users
78our %MAP; # all maps 89our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82 91
83# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
86binmode STDOUT; 99binmode STDOUT;
87binmode STDERR; 100binmode STDERR;
88 101
89# read virtual server time, if available 102# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
92 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
94} 107}
95 108
96mkdir cf::localdir; 109mkdir $_
97mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102 111
103our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
104 113
105sub cf::map::normalise; 114sub cf::map::normalise;
106 115
117=item $cf::RUNTIME 126=item $cf::RUNTIME
118 127
119The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick. 129every server tick.
121 130
122=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
123 134
124The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
125be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
126 139
127=item $cf::NOW 140=item $cf::NOW
128 141
129The time of the last (current) server tick. 142The time of the last (current) server tick.
130 143
131=item $cf::TICK 144=item $cf::TICK
132 145
133The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
134 157
135=item %cf::CFG 158=item %cf::CFG
136 159
137Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
138from wherever your confdir points to. 161from wherever your confdir points to.
152 my $msg = join "", @_; 175 my $msg = join "", @_;
153 176
154 $msg .= "\n" 177 $msg .= "\n"
155 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
156 179
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158 181
159 utf8::encode $msg; 182 utf8::encode $msg;
160 LOG llevError, $msg; 183 LOG llevError, $msg;
161 }; 184 };
162} 185}
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
170 194
171# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
172# within the Safe compartment. 196# within the Safe compartment.
173for my $pkg (qw( 197for my $pkg (qw(
174 cf::global cf::attachable 198 cf::global cf::attachable
234returned. 258returned.
235 259
236Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
238 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
239=cut 267=cut
240 268
241our %LOCK; 269our %LOCK;
242 270
243sub lock_wait($) { 271sub lock_wait($) {
260 288
261 Coro::guard { 289 Coro::guard {
262 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
264 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
265} 299}
266 300
267sub freeze_mainloop { 301sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
269 303
299 333
300sub sync_job(&) { 334sub sync_job(&) {
301 my ($job) = @_; 335 my ($job) = @_;
302 336
303 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
304 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
306 342
307 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
308 # (but this is cancel-safe) 344 # (but this is cancel-safe)
319 355
320 while ($busy) { 356 while ($busy) {
321 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
322 } 358 }
323 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
324 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
325 } else { 368 } else {
326 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
327 370
328 $job->() 371 $job->()
348 391
349 $coro 392 $coro
350} 393}
351 394
352sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
353 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356 404
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return; 406 or return;
359 407
360 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
366 414
367 # always fsync - this file is important 415 # always fsync - this file is important
368 aio_fsync $fh 416 aio_fsync $fh
369 and return; 417 and return;
370 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
371 close $fh 422 close $fh
372 or return; 423 or return;
373 424
374 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
375 and return; 426 and return;
427
428 warn "runtime file written.\n";
376 429
377 1 430 1
378} 431}
379 432
380=item cf::datalog type => key => value, ... 433=item cf::datalog type => key => value, ...
573 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
574 627
575 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
579 632
580 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
581 my $pkg = shift @arg; 634 my $pkg = shift @arg;
582 635
583 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
624 if (ref $_[0]) { 677 if (ref $_[0]) {
625 _object_attach @_; 678 _object_attach @_;
626 } else { 679 } else {
627 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
628 } 681 }
682 _recalc_want;
629}; 683};
630 684
631# all those should be optimised 685# all those should be optimised
632sub cf::attachable::detach { 686sub cf::attachable::detach {
633 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
636 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
637 reattach ($obj); 691 reattach ($obj);
638 } else { 692 } else {
639 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
640 } 694 }
695 _recalc_want;
641}; 696};
642 697
643sub cf::attachable::attached { 698sub cf::attachable::attached {
644 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
645 700
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
822 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
824 return ($data, $av); 879 return ($data, $av);
825} 880}
826 881
827############################################################################# 882#############################################################################
828# command handling &c 883# command handling &c
955Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
956 1011
957=cut 1012=cut
958 1013
959sub playerdir($) { 1014sub playerdir($) {
960 cf::localdir 1015 "$PLAYERDIR/"
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965} 1017}
966 1018
967sub path($) { 1019sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1088while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1089 1141
1090=cut 1142=cut
1091 1143
1092sub list_logins { 1144sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1094 or return []; 1146 or return [];
1095 1147
1096 my @logins; 1148 my @logins;
1097 1149
1098 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1253 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1254 1306
1255 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1256 local $self->{path}; 1308 local $self->{path};
1257 local $self->{load_path}; 1309 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260 1310
1261 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1262} 1312}
1263 1313
1264sub normalise { 1314sub normalise {
1336 1386
1337# the original (read-only) location 1387# the original (read-only) location
1338sub load_path { 1388sub load_path {
1339 my ($self) = @_; 1389 my ($self) = @_;
1340 1390
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1342} 1392}
1343 1393
1344# the temporary/swap location 1394# the temporary/swap location
1345sub save_path { 1395sub save_path {
1346 my ($self) = @_; 1396 my ($self) = @_;
1347 1397
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1350} 1400}
1351 1401
1352# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1353sub uniq_path { 1403sub uniq_path {
1354 my ($self) = @_; 1404 my ($self) = @_;
1355 1405
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1358} 1408}
1359 1409
1360# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1361# all maps in C++... 1411# all maps in C++...
1362sub change_all_map_light { 1412sub change_all_map_light {
1363 my ($change) = @_; 1413 my ($change) = @_;
1364 1414
1365 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1367} 1425}
1368 1426
1369sub unlink_save { 1427sub unlink_save {
1370 my ($self) = @_; 1428 my ($self) = @_;
1371 1429
1429 $self->load_header_orig 1487 $self->load_header_orig
1430 or return; 1488 or return;
1431 $self->prepare_orig; 1489 $self->prepare_orig;
1432 } 1490 }
1433 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1434 $self->default_region (cf::region::find_by_path $self->{path}) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region; 1496 unless $self->default_region;
1436 1497
1437 1 1498 1
1438} 1499}
1453 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1454 1515
1455 $map->load_header 1516 $map->load_header
1456 or return; 1517 or return;
1457 1518
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset; 1522 $map->reset;
1462 undef $guard; 1523 undef $guard;
1463 return find $path; 1524 return find $path;
1474 my ($self) = @_; 1535 my ($self) = @_;
1475 1536
1476 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1477 1538
1478 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1479 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1480 1543
1481 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1482 1545
1483 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1484 1547
1485 $self->alloc; 1548 $self->alloc;
1486 1549
1487 $self->pre_load; 1550 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede; 1551 Coro::cede;
1514 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1515 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty; 1571 unless $self->difficulty;
1517 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1518 $self->activate; 1581 $self->activate;
1519 Coro::cede; 1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1520 } 1585 }
1521 1586
1522 $self->post_load; 1587 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526} 1588}
1527 1589
1528sub customise_for { 1590sub customise_for {
1529 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1530 1592
1531 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1533 1598
1534 $self 1599 $self
1535} 1600}
1536 1601
1537# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1648 1713
1649sub reset_at { 1714sub reset_at {
1650 my ($self) = @_; 1715 my ($self) = @_;
1651 1716
1652 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1655 1719
1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1658 1722
1669 my ($self) = @_; 1733 my ($self) = @_;
1670 1734
1671 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672 1736
1673 return if $self->players; 1737 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d#
1675 1738
1676 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1677 1740
1678 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1679 1742
1680 # need to save uniques path 1743 # need to save uniques path
1681 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1713 $cf::MAP{$self->path} = $self; 1776 $cf::MAP{$self->path} = $self;
1714 1777
1715 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1716} 1779}
1717 1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1718=item cf::map::unique_maps 1799=item cf::map::unique_maps
1719 1800
1720Returns an arrayref of paths of all shared maps that have 1801Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block. 1802instantiated unique items. May block.
1722 1803
1723=cut 1804=cut
1724 1805
1725sub unique_maps() { 1806sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1807 [
1727 or return; 1808 map {
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_; 1809 utf8::decode $_;
1733 next if /\.pst$/; 1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1734 next unless /^$PATH_SEP/o; 1811 ? normalise $_
1735 1812 : ()
1736 push @paths, cf::map::normalise $_; 1813 } @{ aio_readdir $UNIQUEDIR or [] }
1737 } 1814 ]
1738
1739 \@paths
1740} 1815}
1741 1816
1742package cf; 1817package cf;
1743 1818
1744=back 1819=back
1850 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1851 1926
1852 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853 1928
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1856 1931
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858} 1933}
1859 1934
1860sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1862 1939
1863 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1864 1941
1865 unless ($map) { 1942 unless ($map) {
1866 # restore original map position 1943 # restore original map position
1889 1966
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1892} 1969}
1893 1970
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1927 1972
1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1977
1928=cut 1978=cut
1979
1980our $GOTOGEN;
1929 1981
1930sub cf::object::player::goto { 1982sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1932 1987
1933 $self->enter_link; 1988 $self->enter_link;
1934 1989
1935 (async { 1990 (async {
1936 my $map = eval { 1991 my $map = eval {
1937 my $map = cf::map::find $path; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1938 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1996 $map = $check->($map) if $check && $map;
1997 } else {
1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
2000
1939 $map 2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
1940 } or 2007 }
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942 2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1943 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1944 })->prio (1); 2013 })->prio (1);
1945} 2014}
1946 2015
1947=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1948 2017
1987 2056
1988 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1989 2058
1990 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2061 my $meta = "$RANDOMDIR/$md5.meta";
1993 2062
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh; 2065 undef $fh;
1997 aio_rename "$meta~", $meta; 2066 aio_rename "$meta~", $meta;
2373 2442
2374 return db_get cache => "$id/data"; 2443 return db_get cache => "$id/data";
2375 } 2444 }
2376 } 2445 }
2377 2446
2447 my $t1 = Time::HiRes::time;
2378 my $data = $process->(\@data); 2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2379 2452
2380 db_put cache => "$id/data", $data; 2453 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5; 2454 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta; 2455 db_put cache => "$id/meta", $meta;
2383 2456
2414 2487
2415 die $$res unless "ARRAY" eq ref $res; 2488 die $$res unless "ARRAY" eq ref $res;
2416 2489
2417 return wantarray ? @$res : $res->[-1]; 2490 return wantarray ? @$res : $res->[-1];
2418 } else { 2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2419 eval { 2495 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1; 2496 close $fh1;
2423 2497
2424 my @res = eval { $cb->(@args) }; 2498 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 }; 2500 };
2427 2501
2502 warn $@ if $@;
2428 _exit 0; 2503 _exit 0;
2429 } 2504 }
2430} 2505}
2431
2432
2433 2506
2434############################################################################# 2507#############################################################################
2435# the server's init and main functions 2508# the server's init and main functions
2436 2509
2437sub load_facedata($) { 2510sub load_facedata($) {
2484 } 2557 }
2485 2558
2486 1 2559 1
2487} 2560}
2488 2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2564 or die "unable to load regions file\n";
2565}
2566
2489sub reload_facedata { 2567sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir 2568 load_facedata "$DATADIR/facedata"
2491 or die "unable to load facedata\n"; 2569 or die "unable to load facedata\n";
2492} 2570}
2493 2571
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes { 2572sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir 2573 load_resource_file "$DATADIR/archetypes"
2501 or die "unable to load archetypes\n"; 2574 or die "unable to load archetypes\n";
2502} 2575}
2503 2576
2504sub reload_treasures { 2577sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir 2578 load_resource_file "$DATADIR/treasures"
2506 or die "unable to load treasurelists\n"; 2579 or die "unable to load treasurelists\n";
2507} 2580}
2508 2581
2509sub reload_resources { 2582sub reload_resources {
2510 warn "reloading resource files...\n"; 2583 warn "reloading resource files...\n";
2511 2584
2512 reload_regions; 2585 reload_regions;
2513 reload_facedata; 2586 reload_facedata;
2587 #reload_archetypes;#d#
2514 reload_archetypes; 2588 reload_archetypes;
2515 reload_treasures; 2589 reload_treasures;
2516 2590
2517 warn "finished reloading resource files\n"; 2591 warn "finished reloading resource files\n";
2518} 2592}
2520sub init { 2594sub init {
2521 reload_resources; 2595 reload_resources;
2522} 2596}
2523 2597
2524sub cfg_load { 2598sub cfg_load {
2525 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
2526 or return; 2600 or return;
2527 2601
2528 local $/; 2602 local $/;
2529 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
2530 2604
2700 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2702 2776
2703 warn "unloading cf.pm \"a bit\""; 2777 warn "unloading cf.pm \"a bit\"";
2704 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2705 2780
2706 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2707 # and global variables created in xs 2782 # and global variables created in xs
2708 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2709 2784
2787 my $signal = new Coro::Signal; 2862 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal; 2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait; 2864 $signal->wait;
2790} 2865}
2791 2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2792$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2793 reentrant => 0, 2870 reentrant => 0,
2794 parked => 1, 2871 parked => 1,
2795 prio => 0, 2872 prio => 0,
2796 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10; 2878 unless ++$bug_warning > 10;
2802 return; 2879 return;
2803 } 2880 }
2804 2881
2805 $NOW = Event::time; 2882 $NOW = $tick_start = Event::time;
2806 2883
2807 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2808 2908
2809 $RUNTIME += $TICK; 2909 $RUNTIME += $TICK;
2810 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2811 2911
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2818 } 2918 }
2819 2919
2820# my $AFTER = Event::time; 2920# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d# 2921# warn $AFTER - $NOW;#d#
2822 2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2823 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2825 2934
2826 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2827 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2828 2937
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 2938 $LOAD = ($NOW - $tick_start) / $TICK;
2830 $sig->send; 2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835 2940
2836 _post_tick; 2941 _post_tick;
2942
2943
2837 }, 2944 },
2838); 2945);
2839 2946
2840{ 2947{
2841 BDB::max_poll_time $TICK * 0.1; 2948 BDB::max_poll_time $TICK * 0.1;
2869 2976
2870 cf::sync_job { 2977 cf::sync_job {
2871 eval { 2978 eval {
2872 BDB::db_env_open 2979 BDB::db_env_open
2873 $DB_ENV, 2980 $DB_ENV,
2874 $BDB_ENV_DIR, 2981 $BDBDIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666; 2984 0666;
2878 2985
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2880 2987
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect; 2989 $DB_ENV->set_lk_detect;
2883 }; 2990 };
2884 2991
2900 prio => 6, 3007 prio => 6,
2901 cb => \&IO::AIO::poll_cb, 3008 cb => \&IO::AIO::poll_cb,
2902 ); 3009 );
2903} 3010}
2904 3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
2905# load additional modules 3050# load additional modules
2906use cf::pod; 3051use cf::pod;
2907 3052
2908END { cf::emergency_save } 3053END { cf::emergency_save }
2909 3054

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