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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.256 by root, Sat Apr 21 16:56:32 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
205 325
206 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 327 # (but this is cancel-safe)
208 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
209 329
210 my $busy = 1; 330 my $busy = 1;
211 my @res; 331 my @res;
212 332
213 (Coro::async { 333 (async {
214 @res = eval { $job->() }; 334 @res = eval { $job->() };
215 warn $@ if $@; 335 warn $@ if $@;
216 undef $busy; 336 undef $busy;
217 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
218 338
219 while ($busy) { 339 while ($busy) {
220 Coro::cede_notself; 340 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 341 }
223 342
224 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
225 } else { 344 } else {
226 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
227 346
228 $job->() 347 $job->()
229 } 348 }
230} 349}
231 350
232=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
233 352
234Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 354extension calling this is being unloaded.
236 355
237=cut 356=cut
238 357
239sub coro(&) { 358sub async_ext(&) {
240 my $cb = shift; 359 my $cb = shift;
241 360
242 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 362
249 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
251 }); 365 });
252 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
253 367
254 $coro 368 $coro
255} 369}
256 370
257sub write_runtime { 371sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
259 375
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 377 or return;
262 378
379 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 384 and return;
266 385
386 # always fsync - this file is important
267 aio_fsync $fh 387 aio_fsync $fh
268 and return; 388 and return;
269 389
270 close $fh 390 close $fh
271 or return; 391 or return;
274 and return; 394 and return;
275 395
276 1 396 1
277} 397}
278 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
279=back 410=back
280 411
281=cut 412=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 413
403############################################################################# 414#############################################################################
404 415
405=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
406 417
532our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 544our @CB_MAP = ();
534 545
535my %attachment; 546my %attachment;
536 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
537sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
539 556
540 use sort 'stable'; 557 use sort 'stable';
541 558
712# object support 729# object support
713 730
714sub reattach { 731sub reattach {
715 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 736
718 my $registry = $obj->registry; 737 my $registry = $obj->registry;
719 738
720 @$registry = (); 739 @$registry = ();
721 740
768 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
769 788
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 793 close $fh;
775 794
776 if (@$objs) { 795 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 801 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
784 } 803 }
785 } else { 804 } else {
786 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 836 (aio_load "$filename.pst", $av) >= 0
818 or return; 837 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 838 $av = eval { (Storable::thaw $av)->{objs} };
820 } 839 }
821 840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 843 return ($data, $av);
823} 844}
824 845
825############################################################################# 846#############################################################################
826# command handling &c 847# command handling &c
851=cut 872=cut
852 873
853sub register_extcmd { 874sub register_extcmd {
854 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
855 876
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
860} 878}
861 879
862cf::player->attach ( 880cf::player->attach (
863 on_command => sub { 881 on_command => sub {
864 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
877 895
878 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
879 897
880 if (ref $msg) { 898 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 902 }
885 } 903 }
886 } else { 904 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 907
890 cf::override; 908 cf::override;
891 }, 909 },
892); 910);
893 911
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 912sub load_extension {
901 my ($path) = @_; 913 my ($path) = @_;
902 914
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 916 my $base = $1;
905 my $pkg = $1; 917 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
908 920
909 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
910 922
911 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 924 or die "$path: $!";
913 925
914 my $source = 926 my $source =
915 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
918 . "\n};\n1"; 930 . "\n};\n1";
919 931
920 eval $source 932 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 934 : "extension disabled.\n";
923 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 936 warn $@;
925 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
926 938 exit 1;
927# no strict 'refs'; 939 }
928# @{"$pkg\::ISA"} = ext::; 940 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 941 }
943 942
944 # remove commands 943 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 944}
969 945
970sub load_extensions { 946sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 948 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
977 } 953 }
978} 954}
979 955
980############################################################################# 956#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 957
1018=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1019 959
1020Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1021 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1022=head3 cf::player 968=head3 cf::player
1023 969
1024=over 4 970=over 4
1025 971
1026=item cf::player::exists $login 972=item cf::player::find $login
1027 973
1028Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1029 975
1030=cut 976=cut
1031 977
1032sub cf::player::exists($) { 978sub playerdir($) {
1033 cf::player::find $_[0] 979 "$PLAYERDIR/"
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 981}
1036 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1038 1155
1039Sends an ext reply to the player. 1156Sends an ext reply to the player.
1040 1157
1041=cut 1158=cut
1042 1159
1043sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1045 1162
1046 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1047 1164
1048 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1049} 1207}
1050 1208
1051=back 1209=back
1052
1053 1210
1054=head3 cf::map 1211=head3 cf::map
1055 1212
1056=over 4 1213=over 4
1057 1214
1060package cf::map; 1217package cf::map;
1061 1218
1062use Fcntl; 1219use Fcntl;
1063use Coro::AIO; 1220use Coro::AIO;
1064 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1065our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1067 1228
1068sub generate_random_map { 1229sub generate_random_map {
1069 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1232 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1085} 1374}
1086 1375
1087# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1088# all maps in C++... 1377# all maps in C++...
1089sub change_all_map_light { 1378sub change_all_map_light {
1090 my ($change) = @_; 1379 my ($change) = @_;
1091 1380
1092 $_->change_map_light ($change) for values %cf::MAP; 1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1093} 1383}
1094 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1095sub try_load_header($) { 1393sub load_header_from($) {
1096 my ($path) = @_; 1394 my ($self, $path) = @_;
1097 1395
1098 utf8::encode $path; 1396 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1100 or return; 1401 or return;
1101 1402
1102 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1103 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1104 1449
1105 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1106 or return; 1451 unless $self->default_region;
1107 1452
1108 $map->{load_path} = $path; 1453 1
1109
1110 $map
1111} 1454}
1112 1455
1456sub find;
1113sub find_map { 1457sub find {
1114 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1115 1459
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1461
1462 cf::lock_wait "map_find:$path";
1463
1121 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1122 # do it the slow way 1465 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1466 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1467 or return;
1137 1468
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1469 $map->{last_save} = $cf::RUNTIME;
1149 1470
1150 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1477 $map->reset;
1152 $map = find_map $path; 1478 undef $guard;
1479 return find $path;
1153 } 1480 }
1154 1481
1155 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1156 } 1483 }
1157} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1158 1488
1159sub load { 1489sub load {
1160 my ($self) = @_; 1490 my ($self) = @_;
1161 1491
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1492 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1493
1166 my $path = $self->{path}; 1494 my $path = $self->{path};
1167 1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1168 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1169 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1509 or return;
1171 1510
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1174 1513
1175 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1515 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1517 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1180 } 1519 }
1181 } 1520 }
1182 1521
1522 Coro::cede;
1183 # now do the right thing for maps 1523 # now do the right thing for maps
1184 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1196 $self->activate; 1536 $self->activate;
1197 } 1537 }
1198 1538
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1200}
1201 1540
1202sub load_map_sync { 1541 undef $guard;
1542 }
1543
1544 $self->post_load;
1545}
1546
1547sub customise_for {
1548 my ($self, $ob) = @_;
1549
1550 return find "~" . $ob->name . "/" . $self->{path}
1551 if $self->per_player;
1552
1553 $self
1554}
1555
1556# find and load all maps in the 3x3 area around a map
1557sub load_diag {
1558 my ($map) = @_;
1559
1560 my @diag; # diagonal neighbours
1561
1562 for (0 .. 3) {
1563 my $neigh = $map->tile_path ($_)
1564 or next;
1565 $neigh = find $neigh, $map
1566 or next;
1567 $neigh->load;
1568
1569 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1570 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1571 }
1572
1573 for (@diag) {
1574 my $neigh = find @$_
1575 or next;
1576 $neigh->load;
1577 }
1578}
1579
1580sub find_sync {
1203 my ($path, $origin) = @_; 1581 my ($path, $origin) = @_;
1204 1582
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1583 cf::sync_job { find $path, $origin }
1584}
1206 1585
1207 cf::sync_job { 1586sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1587 my ($map) = @_;
1209 or return; 1588
1589 cf::sync_job { $map->load };
1590}
1591
1592our %MAP_PREFETCH;
1593our $MAP_PREFETCHER = undef;
1594
1595sub find_async {
1596 my ($path, $origin) = @_;
1597
1598 $path = normalise $path, $origin && $origin->{path};
1599
1600 if (my $map = $cf::MAP{$path}) {
1601 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1602 }
1603
1604 undef $MAP_PREFETCH{$path};
1605 $MAP_PREFETCHER ||= cf::async {
1606 while (%MAP_PREFETCH) {
1607 for my $path (keys %MAP_PREFETCH) {
1608 my $map = find $path
1609 or next;
1210 $map->load; 1610 $map->load;
1211 $map 1611
1612 delete $MAP_PREFETCH{$path};
1613 }
1614 }
1615 undef $MAP_PREFETCHER;
1212 } 1616 };
1617 $MAP_PREFETCHER->prio (6);
1618
1619 ()
1213} 1620}
1214 1621
1215sub save { 1622sub save {
1216 my ($self) = @_; 1623 my ($self) = @_;
1217 1624
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1625 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1626
1221 $self->{last_save} = $cf::RUNTIME; 1627 $self->{last_save} = $cf::RUNTIME;
1222 1628
1223 return unless $self->dirty; 1629 return unless $self->dirty;
1224 1630
1631 my $save = $self->save_path; utf8::encode $save;
1632 my $uniq = $self->uniq_path; utf8::encode $uniq;
1633
1225 $self->{load_path} = $save; 1634 $self->{load_path} = $save;
1226 1635
1227 return if $self->{deny_save}; 1636 return if $self->{deny_save};
1228 1637
1638 local $self->{last_access} = $self->last_access;#d#
1639
1640 cf::async {
1641 $_->contr->save for $self->players;
1642 };
1643
1229 if ($uniq) { 1644 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1646 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1647 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1648 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1649 }
1235} 1650}
1236 1651
1237sub swap_out { 1652sub swap_out {
1238 my ($self) = @_; 1653 my ($self) = @_;
1654
1655 # save first because save cedes
1656 $self->save;
1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1659
1240 return if $self->players; 1660 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1661 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1662 return if $self->{deny_save};
1243 1663
1244 $self->save;
1245 $self->clear; 1664 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1665 $self->in_memory (cf::MAP_SWAPPED);
1247} 1666}
1248 1667
1249sub reset_at { 1668sub reset_at {
1250 my ($self) = @_; 1669 my ($self) = @_;
1251 1670
1252 # TODO: safety, remove and allow resettable per-player maps 1671 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1672 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1673 return 1e99 if $self->{deny_reset};
1255 1674
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1675 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1676 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1677
1263 my ($self) = @_; 1682 my ($self) = @_;
1264 1683
1265 $self->reset_at <= $cf::RUNTIME 1684 $self->reset_at <= $cf::RUNTIME
1266} 1685}
1267 1686
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1687sub reset {
1290 my ($self) = @_; 1688 my ($self) = @_;
1291 1689
1690 my $lock = cf::lock_acquire "map_data:$self->{path}";
1691
1292 return if $self->players; 1692 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1693 return if $self->isa ("ext::map_per_player");#d#
1294 1694
1295 warn "resetting map ", $self->path;#d# 1695 warn "resetting map ", $self->path;#d#
1296 1696
1697 $self->in_memory (cf::MAP_SWAPPED);
1698
1699 # need to save uniques path
1700 unless ($self->{deny_save}) {
1701 my $uniq = $self->uniq_path; utf8::encode $uniq;
1702
1703 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1704 if $uniq;
1705 }
1706
1297 delete $cf::MAP{$self->path}; 1707 delete $cf::MAP{$self->path};
1708
1709 $self->clear;
1298 1710
1299 $_->clear_links_to ($self) for values %cf::MAP; 1711 $_->clear_links_to ($self) for values %cf::MAP;
1300 1712
1301 $self->unlink_save; 1713 $self->unlink_save;
1302 $self->destroy; 1714 $self->destroy;
1305my $nuke_counter = "aaaa"; 1717my $nuke_counter = "aaaa";
1306 1718
1307sub nuke { 1719sub nuke {
1308 my ($self) = @_; 1720 my ($self) = @_;
1309 1721
1722 delete $cf::MAP{$self->path};
1723
1724 $self->unlink_save;
1725
1726 bless $self, "cf::map";
1727 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1728 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1729 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1730 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1731
1732 $cf::MAP{$self->path} = $self;
1733
1313 $self->reset; # polite request, might not happen 1734 $self->reset; # polite request, might not happen
1314} 1735}
1315 1736
1316sub customise_for { 1737=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1738
1319 if ($map->per_player) { 1739Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1740instantiated unique items. May block.
1321 }
1322 1741
1323 $map 1742=cut
1324}
1325 1743
1326sub emergency_save { 1744sub unique_maps() {
1327 local $cf::FREEZE = 1; 1745 my $files = aio_readdir $UNIQUEDIR
1746 or return;
1328 1747
1329 warn "enter emergency map save\n"; 1748 my @paths;
1330 1749
1331 cf::sync_job { 1750 for (@$files) {
1332 warn "begin emergency map save\n"; 1751 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1752 next if /\.pst$/;
1753 next unless /^$PATH_SEP/o;
1754
1755 push @paths, cf::map::normalise $_;
1334 }; 1756 }
1335 1757
1336 warn "end emergency map save\n"; 1758 \@paths
1337} 1759}
1338 1760
1339package cf; 1761package cf;
1340 1762
1341=back 1763=back
1342 1764
1765=head3 cf::object
1766
1767=cut
1768
1769package cf::object;
1770
1771=over 4
1772
1773=item $ob->inv_recursive
1774
1775Returns the inventory of the object _and_ their inventories, recursively.
1776
1777=cut
1778
1779sub inv_recursive_;
1780sub inv_recursive_ {
1781 map { $_, inv_recursive_ $_->inv } @_
1782}
1783
1784sub inv_recursive {
1785 inv_recursive_ inv $_[0]
1786}
1787
1788package cf;
1789
1790=back
1343 1791
1344=head3 cf::object::player 1792=head3 cf::object::player
1345 1793
1346=over 4 1794=over 4
1347 1795
1383 (ref $cf::CFG{"may_$access"} 1831 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1832 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1833 : $cf::CFG{"may_$access"})
1386} 1834}
1387 1835
1836=item $player_object->enter_link
1837
1838Freezes the player and moves him/her to a special map (C<{link}>).
1839
1840The player should be reasonably safe there for short amounts of time. You
1841I<MUST> call C<leave_link> as soon as possible, though.
1842
1843Will never block.
1844
1845=item $player_object->leave_link ($map, $x, $y)
1846
1847Moves the player out of the special C<{link}> map onto the specified
1848map. If the map is not valid (or omitted), the player will be moved back
1849to the location he/she was before the call to C<enter_link>, or, if that
1850fails, to the emergency map position.
1851
1852Might block.
1853
1854=cut
1855
1856sub link_map {
1857 unless ($LINK_MAP) {
1858 $LINK_MAP = cf::map::find "{link}"
1859 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1860 $LINK_MAP->load;
1861 }
1862
1863 $LINK_MAP
1864}
1865
1388sub cf::object::player::enter_link { 1866sub cf::object::player::enter_link {
1389 my ($self) = @_; 1867 my ($self) = @_;
1390 1868
1391 return if $self->map == $LINK_MAP; 1869 $self->deactivate_recursive;
1392 1870
1871 return if UNIVERSAL::isa $self->map, "ext::map_link";
1872
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1873 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1874 if $self->map;
1395 1875
1396 $self->enter_map ($LINK_MAP, 20, 20); 1876 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1877}
1399 1878
1400sub cf::object::player::leave_link { 1879sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1880 my ($self, $map, $x, $y) = @_;
1402 1881
1403 my $link_pos = delete $self->{_link_pos}; 1882 my $link_pos = delete $self->{_link_pos};
1404 1883
1405 unless ($map) { 1884 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1885 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1886 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1887 $map = cf::map::find $map;
1411 1888
1412 unless ($map) { 1889 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1890 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1891 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1892 or die "FATAL: cannot load emergency map\n";
1416 } 1893 }
1417 } 1894 }
1418 1895
1419 ($x, $y) = (-1, -1) 1896 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1899 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1900 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1901 if $x <=0 && $y <= 0;
1425 1902
1426 $map->load; 1903 $map->load;
1904 $map->load_diag;
1427 1905
1906 return unless $self->contr->active;
1428 $self->activate_recursive; 1907 $self->activate_recursive;
1908
1909 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1910 $self->enter_map ($map, $x, $y);
1430} 1911}
1431 1912
1913cf::player->attach (
1914 on_logout => sub {
1915 my ($pl) = @_;
1916
1917 # abort map switching before logout
1918 if ($pl->ob->{_link_pos}) {
1919 cf::sync_job {
1920 $pl->ob->leave_link
1921 };
1922 }
1923 },
1924 on_login => sub {
1925 my ($pl) = @_;
1926
1927 # try to abort aborted map switching on player login :)
1928 # should happen only on crashes
1929 if ($pl->ob->{_link_pos}) {
1930 $pl->ob->enter_link;
1931 (async {
1932 $pl->ob->reply (undef,
1933 "There was an internal problem at your last logout, "
1934 . "the server will try to bring you to your intended destination in a second.",
1935 cf::NDI_RED);
1936 # we need this sleep as the login has a concurrent enter_exit running
1937 # and this sleep increases chances of the player not ending up in scorn
1938 Coro::Timer::sleep 1;
1939 $pl->ob->leave_link;
1940 })->prio (2);
1941 }
1942 },
1943);
1944
1432=item $player_object->goto_map ($map, $x, $y) 1945=item $player_object->goto ($path, $x, $y)
1433 1946
1434=cut 1947=cut
1435 1948
1436sub cf::object::player::goto_map { 1949sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1950 my ($self, $path, $x, $y) = @_;
1438 1951
1439 $self->enter_link; 1952 $self->enter_link;
1440 1953
1441 (Coro::async { 1954 (async {
1442 $path = new cf::path $path; 1955 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1956 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1957 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1958 $map
1959 } or
1960 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1961
1450 $self->leave_link ($map, $x, $y); 1962 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1963 })->prio (1);
1452} 1964}
1453 1965
1457 1969
1458sub parse_random_map_params { 1970sub parse_random_map_params {
1459 my ($spec) = @_; 1971 my ($spec) = @_;
1460 1972
1461 my $rmp = { # defaults 1973 my $rmp = { # defaults
1462 xsize => 10, 1974 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1975 ysize => (cf::rndm 15, 40),
1976 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1977 #layout => string,
1464 }; 1978 };
1465 1979
1466 for (split /\n/, $spec) { 1980 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1981 my ($k, $v) = split /\s+/, $_, 2;
1468 1982
1472 $rmp 1986 $rmp
1473} 1987}
1474 1988
1475sub prepare_random_map { 1989sub prepare_random_map {
1476 my ($exit) = @_; 1990 my ($exit) = @_;
1991
1992 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1993
1478 # all this does is basically replace the /! path by 1994 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1995 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1996 # that depends on the exit object
1481 1997
1482 my $rmp = parse_random_map_params $exit->msg; 1998 my $rmp = parse_random_map_params $exit->msg;
1483 1999
1484 if ($exit->map) { 2000 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 2001 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 2002 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 2003 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 2004 $rmp->{origin_y} = $exit->y;
1489 } 2005 }
1490 2006
1491 $rmp->{random_seed} ||= $exit->random_seed; 2007 $rmp->{random_seed} ||= $exit->random_seed;
1492 2008
1493 my $data = cf::to_json $rmp; 2009 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 2010 my $md5 = Digest::MD5::md5_hex $data;
2011 my $meta = "$RANDOMDIR/$md5.meta";
1495 2012
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2013 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 2014 aio_write $fh, 0, (length $data), $data, 0;
2015 undef $fh;
2016 aio_rename "$meta~", $meta;
1498 2017
1499 $exit->slaying ("?random/$md5"); 2018 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 2019 $exit->msg (undef);
1501 } 2020 }
1502} 2021}
1504sub cf::object::player::enter_exit { 2023sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 2024 my ($self, $exit) = @_;
1506 2025
1507 return unless $self->type == cf::PLAYER; 2026 return unless $self->type == cf::PLAYER;
1508 2027
2028 if ($exit->slaying eq "/!") {
2029 #TODO: this should de-fi-ni-te-ly not be a sync-job
2030 # the problem is that $exit might not survive long enough
2031 # so it needs to be done right now, right here
2032 cf::sync_job { prepare_random_map $exit };
2033 }
2034
2035 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2036 my $hp = $exit->stats->hp;
2037 my $sp = $exit->stats->sp;
2038
1509 $self->enter_link; 2039 $self->enter_link;
1510 2040
1511 (Coro::async { 2041 (async {
2042 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 2043 unless (eval {
1513 2044 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 2045
1520 1; 2046 1;
1521 }) { 2047 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 2048 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 2049 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 2050 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 2051 cf::NDI_UNIQUE | cf::NDI_RED);
1526 2052
1527 warn "ERROR in enter_exit: $@"; 2053 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 2054 $self->leave_link;
1529 } 2055 }
1530 })->prio (1); 2056 })->prio (1);
1543 2069
1544sub cf::client::send_drawinfo { 2070sub cf::client::send_drawinfo {
1545 my ($self, $text, $flags) = @_; 2071 my ($self, $text, $flags) = @_;
1546 2072
1547 utf8::encode $text; 2073 utf8::encode $text;
1548 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2074 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1549} 2075}
1550 2076
2077=item $client->ext_event ($type, %msg)
2078
2079Sends an exti event to the client.
2080
2081=cut
2082
2083sub cf::client::ext_event($$%) {
2084 my ($self, $type, %msg) = @_;
2085
2086 $msg{msgtype} = "event_$type";
2087 $self->send_packet ("ext " . cf::to_json \%msg);
2088}
1551 2089
1552=item $success = $client->query ($flags, "text", \&cb) 2090=item $success = $client->query ($flags, "text", \&cb)
1553 2091
1554Queues a query to the client, calling the given callback with 2092Queues a query to the client, calling the given callback with
1555the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2093the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1580 on_reply => sub { 2118 on_reply => sub {
1581 my ($ns, $msg) = @_; 2119 my ($ns, $msg) = @_;
1582 2120
1583 # this weird shuffling is so that direct followup queries 2121 # this weird shuffling is so that direct followup queries
1584 # get handled first 2122 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2123 my $queue = delete $ns->{query_queue}
2124 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2125
1587 (shift @$queue)->[1]->($msg); 2126 (shift @$queue)->[1]->($msg);
2127 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2128
1589 push @{ $ns->{query_queue} }, @$queue; 2129 push @{ $ns->{query_queue} }, @$queue;
1590 2130
1591 if (@{ $ns->{query_queue} } == @$queue) { 2131 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2132 if (@$queue) {
1596 } 2136 }
1597 } 2137 }
1598 }, 2138 },
1599); 2139);
1600 2140
1601=item $client->coro (\&cb) 2141=item $client->async (\&cb)
1602 2142
1603Create a new coroutine, running the specified callback. The coroutine will 2143Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2144be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2145or loss of connection).
1606 2146
1607=cut 2147=cut
1608 2148
1609sub cf::client::coro { 2149sub cf::client::async {
1610 my ($self, $cb) = @_; 2150 my ($self, $cb) = @_;
1611 2151
1612 my $coro; $coro = async { 2152 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2153
1619 $coro->on_destroy (sub { 2154 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2155 delete $self->{_coro}{$coro+0};
1621 }); 2156 });
1622 2157
1655 2190
1656# here we export the classes and methods available to script code 2191# here we export the classes and methods available to script code
1657 2192
1658=pod 2193=pod
1659 2194
1660The following fucntions and emthods are available within a safe environment: 2195The following functions and methods are available within a safe environment:
1661 2196
1662 cf::object contr pay_amount pay_player map 2197 cf::object contr pay_amount pay_player map
1663 cf::object::player player 2198 cf::object::player player
1664 cf::player peaceful 2199 cf::player peaceful
1665 cf::map trigger 2200 cf::map trigger
1750############################################################################# 2285#############################################################################
1751 2286
1752=head2 EXTENSION DATABASE SUPPORT 2287=head2 EXTENSION DATABASE SUPPORT
1753 2288
1754Crossfire maintains a very simple database for extension use. It can 2289Crossfire maintains a very simple database for extension use. It can
1755currently store anything that can be serialised using Storable, which 2290currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1756excludes objects. 2291convert to/from binary).
1757 2292
1758The parameter C<$family> should best start with the name of the extension 2293The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2294using it, it should be unique.
1760 2295
1761=over 4 2296=over 4
1762 2297
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2298=item $value = cf::db_get $family => $key
1770 2299
1771Returns a single value from the database 2300Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2301
1778=item cf::db_put $family => $key => $value 2302=item cf::db_put $family => $key => $value
1779 2303
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2304Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2305
1791=cut 2306=cut
1792 2307
1793our $DB; 2308our $DB;
1794 2309
1795{ 2310sub db_init {
1796 my $path = cf::localdir . "/database.pst"; 2311 unless ($DB) {
2312 $DB = BDB::db_create $DB_ENV;
1797 2313
1798 sub db_load() { 2314 cf::sync_job {
1799 warn "loading database $path\n";#d# remove later 2315 eval {
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2316 $DB->set_flags (BDB::CHKSUM);
1801 }
1802 2317
1803 my $pid; 2318 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1804 2319 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1805 sub db_save() { 2320 cf::cleanup "db_open(db): $!" if $!;
1806 warn "saving database $path\n";#d# remove later 2321 };
1807 waitpid $pid, 0 if $pid; 2322 cf::cleanup "db_open(db): $@" if $@;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2323 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 }); 2324 }
2325}
1826 2326
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) { 2327sub db_get($$) {
1833 @_ >= 2 2328 my $key = "$_[0]/$_[1]";
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837 2329
2330 cf::sync_job {
2331 BDB::db_get $DB, undef, $key, my $data;
2332
2333 $! ? ()
2334 : $data
2335 }
2336}
2337
1838 sub db_put($$;$) { 2338sub db_put($$$) {
1839 if (@_ >= 3) { 2339 BDB::dbreq_pri 4;
1840 $DB->{$_[0]}{$_[1]} = $_[2]; 2340 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1841 } else { 2341}
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846 2342
1847 cf::global->attach ( 2343=item cf::cache $id => [$paths...], $processversion => $process
1848 prio => 10000, 2344
1849 on_cleanup => sub { 2345Generic caching function that returns the value of the resource $id,
1850 db_sync; 2346caching and regenerating as required.
2347
2348This function can block.
2349
2350=cut
2351
2352sub cache {
2353 my ($id, $src, $processversion, $process) = @_;
2354
2355 my $meta =
2356 join "\x00",
2357 $processversion,
2358 map {
2359 aio_stat $_
2360 and Carp::croak "$_: $!";
2361
2362 ($_, (stat _)[7,9])
2363 } @$src;
2364
2365 my $dbmeta = db_get cache => "$id/meta";
2366 if ($dbmeta ne $meta) {
2367 # changed, we may need to process
2368
2369 my @data;
2370 my $md5;
2371
2372 for (0 .. $#$src) {
2373 0 <= aio_load $src->[$_], $data[$_]
2374 or Carp::croak "$src->[$_]: $!";
1851 }, 2375 }
1852 ); 2376
2377 # if processing is expensive, check
2378 # checksum first
2379 if (1) {
2380 $md5 =
2381 join "\x00",
2382 $processversion,
2383 map {
2384 Coro::cede;
2385 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2386 } 0.. $#$src;
2387
2388
2389 my $dbmd5 = db_get cache => "$id/md5";
2390 if ($dbmd5 eq $md5) {
2391 db_put cache => "$id/meta", $meta;
2392
2393 return db_get cache => "$id/data";
2394 }
2395 }
2396
2397 my $t1 = Time::HiRes::time;
2398 my $data = $process->(\@data);
2399 my $t2 = Time::HiRes::time;
2400
2401 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2402
2403 db_put cache => "$id/data", $data;
2404 db_put cache => "$id/md5" , $md5;
2405 db_put cache => "$id/meta", $meta;
2406
2407 return $data;
2408 }
2409
2410 db_get cache => "$id/data"
1853} 2411}
2412
2413=item fork_call { }, $args
2414
2415Executes the given code block with the given arguments in a seperate
2416process, returning the results. Everything must be serialisable with
2417Coro::Storable. May, of course, block. Note that the executed sub may
2418never block itself or use any form of Event handling.
2419
2420=cut
2421
2422sub fork_call(&@) {
2423 my ($cb, @args) = @_;
2424
2425# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2426# or die "socketpair: $!";
2427 pipe my $fh1, my $fh2
2428 or die "pipe: $!";
2429
2430 if (my $pid = fork) {
2431 close $fh2;
2432
2433 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2434 $res = Coro::Storable::thaw $res;
2435
2436 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2437
2438 die $$res unless "ARRAY" eq ref $res;
2439
2440 return wantarray ? @$res : $res->[-1];
2441 } else {
2442 local $SIG{__WARN__};
2443 eval {
2444 local $SIG{__DIE__};
2445 close $fh1;
2446
2447 my @res = eval { $cb->(@args) };
2448 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2449 };
2450
2451 warn $@ if $@;
2452 _exit 0;
2453 }
2454}
2455
2456
1854 2457
1855############################################################################# 2458#############################################################################
1856# the server's main() 2459# the server's init and main functions
2460
2461sub load_facedata($) {
2462 my ($path) = @_;
2463
2464 warn "loading facedata from $path\n";
2465
2466 my $facedata;
2467 0 < aio_load $path, $facedata
2468 or die "$path: $!";
2469
2470 $facedata = Coro::Storable::thaw $facedata;
2471
2472 $facedata->{version} == 2
2473 or cf::cleanup "$path: version mismatch, cannot proceed.";
2474
2475 {
2476 my $faces = $facedata->{faceinfo};
2477
2478 while (my ($face, $info) = each %$faces) {
2479 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2480 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2481 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2482 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2483 Coro::cede;
2484 }
2485
2486 while (my ($face, $info) = each %$faces) {
2487 next unless $info->{smooth};
2488 my $idx = cf::face::find $face
2489 or next;
2490 if (my $smooth = cf::face::find $info->{smooth}) {
2491 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2492 } else {
2493 warn "smooth face '$info->{smooth}' not found for face '$face'";
2494 }
2495 Coro::cede;
2496 }
2497 }
2498
2499 {
2500 my $anims = $facedata->{animinfo};
2501
2502 while (my ($anim, $info) = each %$anims) {
2503 cf::anim::set $anim, $info->{frames}, $info->{facings};
2504 Coro::cede;
2505 }
2506
2507 cf::anim::invalidate_all; # d'oh
2508 }
2509
2510 1
2511}
2512
2513sub reload_regions {
2514 load_resource_file "$MAPDIR/regions"
2515 or die "unable to load regions file\n";
2516}
2517
2518sub reload_facedata {
2519 load_facedata "$DATADIR/facedata"
2520 or die "unable to load facedata\n";
2521}
2522
2523sub reload_archetypes {
2524 load_resource_file "$DATADIR/archetypes"
2525 or die "unable to load archetypes\n";
2526}
2527
2528sub reload_treasures {
2529 load_resource_file "$DATADIR/treasures"
2530 or die "unable to load treasurelists\n";
2531}
2532
2533sub reload_resources {
2534 warn "reloading resource files...\n";
2535
2536 reload_regions;
2537 reload_facedata;
2538 reload_archetypes;
2539 reload_treasures;
2540
2541 warn "finished reloading resource files\n";
2542}
2543
2544sub init {
2545 reload_resources;
2546}
1857 2547
1858sub cfg_load { 2548sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2549 open my $fh, "<:utf8", "$CONFDIR/config"
1860 or return; 2550 or return;
1861 2551
1862 local $/; 2552 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2553 *CFG = YAML::Syck::Load <$fh>;
2554
2555 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2556
2557 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2558 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2559
2560 if (exists $CFG{mlockall}) {
2561 eval {
2562 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2563 and die "WARNING: m(un)lockall failed: $!\n";
2564 };
2565 warn $@ if $@;
2566 }
1864} 2567}
1865 2568
1866sub main { 2569sub main {
1867 # we must not ever block the main coroutine 2570 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2571 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2573 (async {
1871 Event::one_event; 2574 Event::one_event;
1872 })->(); 2575 })->prio (Coro::PRIO_MAX);
1873 }; 2576 };
1874 2577
1875 cfg_load; 2578 cfg_load;
1876 db_load; 2579 db_init;
1877 load_extensions; 2580 load_extensions;
2581
2582 $TICK_WATCHER->start;
1878 Event::loop; 2583 Event::loop;
1879} 2584}
1880 2585
1881############################################################################# 2586#############################################################################
1882# initialisation 2587# initialisation and cleanup
1883 2588
2589# install some emergency cleanup handlers
2590BEGIN {
2591 for my $signal (qw(INT HUP TERM)) {
2592 Event->signal (
2593 reentrant => 0,
2594 data => WF_AUTOCANCEL,
2595 signal => $signal,
2596 prio => 0,
2597 cb => sub {
2598 cf::cleanup "SIG$signal";
2599 },
2600 );
2601 }
2602}
2603
2604sub emergency_save() {
2605 my $freeze_guard = cf::freeze_mainloop;
2606
2607 warn "enter emergency perl save\n";
2608
2609 cf::sync_job {
2610 # use a peculiar iteration method to avoid tripping on perl
2611 # refcount bugs in for. also avoids problems with players
2612 # and maps saved/destroyed asynchronously.
2613 warn "begin emergency player save\n";
2614 for my $login (keys %cf::PLAYER) {
2615 my $pl = $cf::PLAYER{$login} or next;
2616 $pl->valid or next;
2617 $pl->save;
2618 }
2619 warn "end emergency player save\n";
2620
2621 warn "begin emergency map save\n";
2622 for my $path (keys %cf::MAP) {
2623 my $map = $cf::MAP{$path} or next;
2624 $map->valid or next;
2625 $map->save;
2626 }
2627 warn "end emergency map save\n";
2628
2629 warn "begin emergency database checkpoint\n";
2630 BDB::db_env_txn_checkpoint $DB_ENV;
2631 warn "end emergency database checkpoint\n";
2632 };
2633
2634 warn "leave emergency perl save\n";
2635}
2636
2637sub post_cleanup {
2638 my ($make_core) = @_;
2639
2640 warn Carp::longmess "post_cleanup backtrace"
2641 if $make_core;
2642}
2643
1884sub reload() { 2644sub do_reload_perl() {
1885 # can/must only be called in main 2645 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2646 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2647 warn "can only reload from main coroutine";
1888 return; 2648 return;
1889 } 2649 }
1890 2650
1891 warn "reloading..."; 2651 warn "reloading...";
1892 2652
1893 local $FREEZE = 1; 2653 warn "entering sync_job";
2654
2655 cf::sync_job {
2656 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2657 cf::emergency_save;
2658 cf::write_runtime; # external watchdog should not bark
1895 2659
1896 eval { 2660 warn "syncing database to disk";
2661 BDB::db_env_txn_checkpoint $DB_ENV;
2662
1897 # if anything goes wrong in here, we should simply crash as we already saved 2663 # if anything goes wrong in here, we should simply crash as we already saved
1898 2664
1899 # cancel all watchers 2665 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2666 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2667 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2668 }
1903 2669
2670 warn "flushing outstanding aio requests";
2671 for (;;) {
2672 BDB::flush;
2673 IO::AIO::flush;
2674 Coro::cede;
2675 last unless IO::AIO::nreqs || BDB::nreqs;
2676 warn "iterate...";
2677 }
2678
2679 ++$RELOAD;
2680
1904 # cancel all extension coros 2681 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2682 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2683 %EXT_CORO = ();
1907 2684
1908 # unload all extensions 2685 warn "removing commands";
1909 for (@exts) { 2686 %COMMAND = ();
2687
2688 warn "removing ext commands";
2689 %EXTCMD = ();
2690
2691 warn "unloading/nuking all extensions";
2692 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2693 warn "... unloading $pkg";
1911 unload_extension $_; 2694
2695 if (my $cb = $pkg->can ("unload")) {
2696 eval {
2697 $cb->($pkg);
2698 1
2699 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2700 }
1913 2701
2702 warn "... nuking $pkg";
2703 Symbol::delete_package $pkg;
2704 }
2705
1914 # unload all modules loaded from $LIBDIR 2706 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2707 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2708 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2709
1918 warn "removing <$k>"; 2710 warn "... unloading $k";
1919 delete $INC{$k}; 2711 delete $INC{$k};
1920 2712
1921 $k =~ s/\.pm$//; 2713 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2714 $k =~ s/\//::/g;
1923 2715
1926 } 2718 }
1927 2719
1928 Symbol::delete_package $k; 2720 Symbol::delete_package $k;
1929 } 2721 }
1930 2722
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2723 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2724 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2725 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2726
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2727 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2728 delete $INC{"cf.pm"};
2729 delete $INC{"cf/pod.pm"};
1944 2730
1945 # don't, removes xs symbols, too, 2731 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2732 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2733 #Symbol::delete_package __PACKAGE__;
1948 2734
1949 # reload cf.pm 2735 warn "unload completed, starting to reload now";
2736
1950 warn "reloading cf.pm"; 2737 warn "reloading cf.pm";
1951 require cf; 2738 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2739 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2740
1954 # load config and database again 2741 warn "loading config and database again";
1955 cf::cfg_load; 2742 cf::cfg_load;
1956 cf::db_load;
1957 2743
1958 # load extensions
1959 warn "load extensions"; 2744 warn "loading extensions";
1960 cf::load_extensions; 2745 cf::load_extensions;
1961 2746
1962 # reattach attachments to objects 2747 warn "reattaching attachments to objects/players";
1963 warn "reattach"; 2748 _global_reattach; # objects, sockets
1964 _global_reattach; 2749 warn "reattaching attachments to maps";
1965 }; 2750 reattach $_ for values %MAP;
2751 warn "reattaching attachments to players";
2752 reattach $_ for values %PLAYER;
1966 2753
1967 if ($@) { 2754 warn "leaving sync_job";
2755
2756 1
2757 } or do {
1968 warn $@; 2758 warn $@;
1969 warn "error while reloading, exiting."; 2759 warn "error while reloading, exiting.";
1970 exit 1; 2760 exit 1;
1971 } 2761 };
1972 2762
1973 warn "reloaded successfully"; 2763 warn "reloaded";
1974}; 2764};
1975 2765
1976############################################################################# 2766our $RELOAD_WATCHER; # used only during reload
1977 2767
1978unless ($LINK_MAP) { 2768sub reload_perl() {
1979 $LINK_MAP = cf::map::new; 2769 # doing reload synchronously and two reloads happen back-to-back,
2770 # coro crashes during coro_state_free->destroy here.
1980 2771
1981 $LINK_MAP->width (41); 2772 $RELOAD_WATCHER ||= Event->timer (
1982 $LINK_MAP->height (41); 2773 reentrant => 0,
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2, 2774 after => 0,
2775 data => WF_AUTOCANCEL,
1991 cb => sub { 2776 cb => sub {
1992 $_[0]->w->cancel; 2777 do_reload_perl;
1993 2778 undef $RELOAD_WATCHER;
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 }); 2779 },
2012 2780 );
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017} 2781}
2018
2019register "<global>", __PACKAGE__;
2020 2782
2021register_command "reload" => sub { 2783register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2784 my ($who, $arg) = @_;
2023 2785
2024 if ($who->flag (FLAG_WIZ)) { 2786 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload.");
2026 reload;
2027 $who->message ("end of reload."); 2787 $who->message ("reloading server.");
2788 async { reload_perl };
2028 } 2789 }
2029}; 2790};
2030 2791
2031unshift @INC, $LIBDIR; 2792unshift @INC, $LIBDIR;
2793
2794my $bug_warning = 0;
2795
2796our @WAIT_FOR_TICK;
2797our @WAIT_FOR_TICK_BEGIN;
2798
2799sub wait_for_tick {
2800 return unless $TICK_WATCHER->is_active;
2801 return if $Coro::current == $Coro::main;
2802
2803 my $signal = new Coro::Signal;
2804 push @WAIT_FOR_TICK, $signal;
2805 $signal->wait;
2806}
2807
2808sub wait_for_tick_begin {
2809 return unless $TICK_WATCHER->is_active;
2810 return if $Coro::current == $Coro::main;
2811
2812 my $signal = new Coro::Signal;
2813 push @WAIT_FOR_TICK_BEGIN, $signal;
2814 $signal->wait;
2815}
2032 2816
2033$TICK_WATCHER = Event->timer ( 2817$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2818 reentrant => 0,
2819 parked => 1,
2035 prio => 0, 2820 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2821 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2822 data => WF_AUTOCANCEL,
2038 cb => sub { 2823 cb => sub {
2039 unless ($FREEZE) { 2824 if ($Coro::current != $Coro::main) {
2825 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2826 unless ++$bug_warning > 10;
2827 return;
2828 }
2829
2830 $NOW = Event::time;
2831
2040 cf::server_tick; # one server iteration 2832 cf::server_tick; # one server iteration
2833
2041 $RUNTIME += $TICK; 2834 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2835 $NEXT_TICK += $TICK;
2836
2837 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2838 $NEXT_RUNTIME_WRITE = $NOW + 10;
2839 Coro::async_pool {
2840 write_runtime
2841 or warn "ERROR: unable to write runtime file: $!";
2842 };
2843 }
2844
2845# my $AFTER = Event::time;
2846# warn $AFTER - $NOW;#d#
2045 2847
2046 # if we are delayed by four ticks or more, skip them all 2848 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2849 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2850
2049 $TICK_WATCHER->at ($NEXT_TICK); 2851 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2852 $TICK_WATCHER->start;
2853
2854 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2855 $sig->send;
2856 }
2857 while (my $sig = shift @WAIT_FOR_TICK) {
2858 $sig->send;
2859 }
2860
2861 _post_tick;
2051 }, 2862 },
2052); 2863);
2053 2864
2865{
2054IO::AIO::max_poll_time $TICK * 0.2; 2866 BDB::max_poll_time $TICK * 0.1;
2055 2867 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2868 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2869 fd => BDB::poll_fileno,
2058 poll => 'r', 2870 poll => 'r',
2059 prio => 5, 2871 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2872 data => WF_AUTOCANCEL,
2066 after => 0, 2873 cb => \&BDB::poll_cb,
2067 interval => 10, 2874 );
2068 cb => sub { 2875 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2876
2070 write_runtime 2877 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2878 my $status;
2879 my $current = $Coro::current;
2880 (
2881 sub {
2882 $status = $!;
2883 $current->ready; undef $current;
2884 },
2885 sub {
2886 Coro::schedule while defined $current;
2887 $! = $status;
2888 },
2889 )
2890 };
2891
2892 unless ($DB_ENV) {
2893 $DB_ENV = BDB::db_env_create;
2894
2895 cf::sync_job {
2896 eval {
2897 BDB::db_env_open
2898 $DB_ENV,
2899 $BDBDIR,
2900 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2901 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2902 0666;
2903
2904 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2905
2906 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2907 $DB_ENV->set_lk_detect;
2908 };
2909
2910 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2911 };
2073 }, 2912 }
2074); 2913}
2914
2915{
2916 IO::AIO::min_parallel 8;
2917
2918 undef $Coro::AIO::WATCHER;
2919 IO::AIO::max_poll_time $TICK * 0.1;
2920 $AIO_POLL_WATCHER = Event->io (
2921 reentrant => 0,
2922 data => WF_AUTOCANCEL,
2923 fd => IO::AIO::poll_fileno,
2924 poll => 'r',
2925 prio => 6,
2926 cb => \&IO::AIO::poll_cb,
2927 );
2928}
2929
2930# load additional modules
2931use cf::pod;
2932
2933END { cf::emergency_save }
2075 2934
20761 29351
2077 2936

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