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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.256 by root, Sat Apr 21 16:56:32 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
249 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
250=item cf::async { BLOCK } 296=item cf::async { BLOCK }
251 297
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 298Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
254 301
255=cut 302=cut
256 303
257sub async(&) { 304BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 305
266=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
267 307
268The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
285 325
286 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 327 # (but this is cancel-safe)
288 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
289 329
290 my $busy = 1; 330 my $busy = 1;
291 my @res; 331 my @res;
292 332
293 (Coro::async { 333 (async {
294 @res = eval { $job->() }; 334 @res = eval { $job->() };
295 warn $@ if $@; 335 warn $@ if $@;
296 undef $busy; 336 undef $busy;
297 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
298 338
299 while ($busy) { 339 while ($busy) {
300 Coro::cede_notself; 340 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 341 }
303 342
304 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
305 } else { 344 } else {
306 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
307 346
308 $job->() 347 $job->()
309 } 348 }
310} 349}
311 350
312=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
313 352
314Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 354extension calling this is being unloaded.
316 355
317=cut 356=cut
318 357
319sub coro(&) { 358sub async_ext(&) {
320 my $cb = shift; 359 my $cb = shift;
321 360
322 my $coro = &cf::async ($cb); 361 my $coro = &Coro::async ($cb);
323 362
324 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
326 }); 365 });
327 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
328 367
329 $coro 368 $coro
330} 369}
331 370
332sub write_runtime { 371sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
334 375
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 377 or return;
337 378
379 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 384 and return;
341 385
386 # always fsync - this file is important
342 aio_fsync $fh 387 aio_fsync $fh
343 and return; 388 and return;
344 389
345 close $fh 390 close $fh
346 or return; 391 or return;
349 and return; 394 and return;
350 395
351 1 396 1
352} 397}
353 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
354=back 410=back
355 411
356=cut 412=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 413
478############################################################################# 414#############################################################################
479 415
480=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
481 417
607our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 544our @CB_MAP = ();
609 545
610my %attachment; 546my %attachment;
611 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
612sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
614 556
615 use sort 'stable'; 557 use sort 'stable';
616 558
787# object support 729# object support
788 730
789sub reattach { 731sub reattach {
790 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 736
793 my $registry = $obj->registry; 737 my $registry = $obj->registry;
794 738
795 @$registry = (); 739 @$registry = ();
796 740
843 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
844 788
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 793 close $fh;
850 794
851 if (@$objs) { 795 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 801 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
859 } 803 }
860 } else { 804 } else {
861 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
928=cut 872=cut
929 873
930sub register_extcmd { 874sub register_extcmd {
931 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
932 876
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
937} 878}
938 879
939cf::player->attach ( 880cf::player->attach (
940 on_command => sub { 881 on_command => sub {
941 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
954 895
955 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
956 897
957 if (ref $msg) { 898 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 902 }
962 } 903 }
963 } else { 904 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 907
967 cf::override; 908 cf::override;
968 }, 909 },
969); 910);
970 911
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 912sub load_extension {
978 my ($path) = @_; 913 my ($path) = @_;
979 914
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 916 my $base = $1;
982 my $pkg = $1; 917 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
985 920
986 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
987 922
988 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 924 or die "$path: $!";
990 925
991 my $source = 926 my $source =
992 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
995 . "\n};\n1"; 930 . "\n};\n1";
996 931
997 eval $source 932 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 934 : "extension disabled.\n";
1000 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 936 warn $@;
1002 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1003 938 exit 1;
1004# no strict 'refs'; 939 }
1005# @{"$pkg\::ISA"} = ext::; 940 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 941 }
1020 942
1021 # remove commands 943 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 944}
1046 945
1047sub load_extensions { 946sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 948 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1054 } 953 }
1055} 954}
1056 955
1057############################################################################# 956#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 957
1095=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1096 959
1097Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1098 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1099=head3 cf::player 968=head3 cf::player
1100 969
1101=over 4 970=over 4
1102 971
1103=item cf::player::exists $login 972=item cf::player::find $login
1104 973
1105Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1106 975
1107=cut 976=cut
1108 977
1109sub cf::player::exists($) { 978sub playerdir($) {
1110 cf::player::find $_[0] 979 "$PLAYERDIR/"
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 981}
1113 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1115 1155
1116Sends an ext reply to the player. 1156Sends an ext reply to the player.
1117 1157
1118=cut 1158=cut
1119 1159
1120sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1122 1162
1123 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1124 1164
1125 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1126} 1207}
1127 1208
1128=back 1209=back
1129
1130 1210
1131=head3 cf::map 1211=head3 cf::map
1132 1212
1133=over 4 1213=over 4
1134 1214
1137package cf::map; 1217package cf::map;
1138 1218
1139use Fcntl; 1219use Fcntl;
1140use Coro::AIO; 1220use Coro::AIO;
1141 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1142our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1144 1228
1145sub generate_random_map { 1229sub generate_random_map {
1146 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1232 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1162} 1374}
1163 1375
1164# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1165# all maps in C++... 1377# all maps in C++...
1166sub change_all_map_light { 1378sub change_all_map_light {
1168 1380
1169 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1171} 1383}
1172 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1173sub try_load_header($) { 1393sub load_header_from($) {
1174 my ($path) = @_; 1394 my ($self, $path) = @_;
1175 1395
1176 utf8::encode $path; 1396 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1178 or return; 1401 or return;
1179 1402
1180 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1181 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1182 1449
1183 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1451 unless $self->default_region;
1185 1452
1186 $map->{load_path} = $path; 1453 1
1187
1188 $map
1189} 1454}
1190 1455
1191sub find_map; 1456sub find;
1192sub find_map { 1457sub find {
1193 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1194 1459
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1461
1200 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1201 1463
1202 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1204 1466 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1467 or return;
1220 1468
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1470
1234 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1477 $map->reset;
1236 undef $guard; 1478 undef $guard;
1237 $map = find_map $path 1479 return find $path;
1238 or return;
1239 } 1480 }
1240 1481
1241 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1242 } 1483 }
1243} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1244 1488
1245sub load { 1489sub load {
1246 my ($self) = @_; 1490 my ($self) = @_;
1247 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1248 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1250 1498
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1500
1253 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1254 1502
1255 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1256 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1509 or return;
1258 1510
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1261 1513
1262 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1515 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1517 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1267 } 1519 }
1268 } 1520 }
1269 1521
1522 Coro::cede;
1270 # now do the right thing for maps 1523 # now do the right thing for maps
1271 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1283 $self->activate; 1536 $self->activate;
1284 } 1537 }
1285 1538
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288 1540
1289sub load_map_sync { 1541 undef $guard;
1542 }
1543
1544 $self->post_load;
1545}
1546
1547sub customise_for {
1548 my ($self, $ob) = @_;
1549
1550 return find "~" . $ob->name . "/" . $self->{path}
1551 if $self->per_player;
1552
1553 $self
1554}
1555
1556# find and load all maps in the 3x3 area around a map
1557sub load_diag {
1558 my ($map) = @_;
1559
1560 my @diag; # diagonal neighbours
1561
1562 for (0 .. 3) {
1563 my $neigh = $map->tile_path ($_)
1564 or next;
1565 $neigh = find $neigh, $map
1566 or next;
1567 $neigh->load;
1568
1569 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1570 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1571 }
1572
1573 for (@diag) {
1574 my $neigh = find @$_
1575 or next;
1576 $neigh->load;
1577 }
1578}
1579
1580sub find_sync {
1290 my ($path, $origin) = @_; 1581 my ($path, $origin) = @_;
1291 1582
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1583 cf::sync_job { find $path, $origin }
1584}
1293 1585
1294 cf::sync_job { 1586sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1587 my ($map) = @_;
1296 or return; 1588
1589 cf::sync_job { $map->load };
1590}
1591
1592our %MAP_PREFETCH;
1593our $MAP_PREFETCHER = undef;
1594
1595sub find_async {
1596 my ($path, $origin) = @_;
1597
1598 $path = normalise $path, $origin && $origin->{path};
1599
1600 if (my $map = $cf::MAP{$path}) {
1601 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1602 }
1603
1604 undef $MAP_PREFETCH{$path};
1605 $MAP_PREFETCHER ||= cf::async {
1606 while (%MAP_PREFETCH) {
1607 for my $path (keys %MAP_PREFETCH) {
1608 my $map = find $path
1609 or next;
1297 $map->load; 1610 $map->load;
1298 $map 1611
1612 delete $MAP_PREFETCH{$path};
1613 }
1614 }
1615 undef $MAP_PREFETCHER;
1299 } 1616 };
1617 $MAP_PREFETCHER->prio (6);
1618
1619 ()
1300} 1620}
1301 1621
1302sub save { 1622sub save {
1303 my ($self) = @_; 1623 my ($self) = @_;
1304 1624
1625 my $lock = cf::lock_acquire "map_data:" . $self->path;
1626
1305 $self->{last_save} = $cf::RUNTIME; 1627 $self->{last_save} = $cf::RUNTIME;
1306 1628
1307 return unless $self->dirty; 1629 return unless $self->dirty;
1308 1630
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1631 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1632 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1633
1312 $self->{load_path} = $save; 1634 $self->{load_path} = $save;
1313 1635
1314 return if $self->{deny_save}; 1636 return if $self->{deny_save};
1315 1637
1638 local $self->{last_access} = $self->last_access;#d#
1639
1640 cf::async {
1641 $_->contr->save for $self->players;
1642 };
1643
1316 if ($uniq) { 1644 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1646 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1647 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1648 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1649 }
1322} 1650}
1323 1651
1324sub swap_out { 1652sub swap_out {
1325 my ($self) = @_; 1653 my ($self) = @_;
1326 1654
1327 # save first because save cedes 1655 # save first because save cedes
1328 $self->save; 1656 $self->save;
1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1659
1330 return if $self->players; 1660 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1661 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1662 return if $self->{deny_save};
1333 1663
1337 1667
1338sub reset_at { 1668sub reset_at {
1339 my ($self) = @_; 1669 my ($self) = @_;
1340 1670
1341 # TODO: safety, remove and allow resettable per-player maps 1671 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1672 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1673 return 1e99 if $self->{deny_reset};
1344 1674
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1675 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1676 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1677
1352 my ($self) = @_; 1682 my ($self) = @_;
1353 1683
1354 $self->reset_at <= $cf::RUNTIME 1684 $self->reset_at <= $cf::RUNTIME
1355} 1685}
1356 1686
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1687sub reset {
1379 my ($self) = @_; 1688 my ($self) = @_;
1380 1689
1690 my $lock = cf::lock_acquire "map_data:$self->{path}";
1691
1381 return if $self->players; 1692 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1693 return if $self->isa ("ext::map_per_player");#d#
1383 1694
1384 warn "resetting map ", $self->path;#d# 1695 warn "resetting map ", $self->path;#d#
1385 1696
1697 $self->in_memory (cf::MAP_SWAPPED);
1698
1699 # need to save uniques path
1700 unless ($self->{deny_save}) {
1701 my $uniq = $self->uniq_path; utf8::encode $uniq;
1702
1703 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1704 if $uniq;
1705 }
1706
1386 delete $cf::MAP{$self->path}; 1707 delete $cf::MAP{$self->path};
1708
1709 $self->clear;
1387 1710
1388 $_->clear_links_to ($self) for values %cf::MAP; 1711 $_->clear_links_to ($self) for values %cf::MAP;
1389 1712
1390 $self->unlink_save; 1713 $self->unlink_save;
1391 $self->destroy; 1714 $self->destroy;
1394my $nuke_counter = "aaaa"; 1717my $nuke_counter = "aaaa";
1395 1718
1396sub nuke { 1719sub nuke {
1397 my ($self) = @_; 1720 my ($self) = @_;
1398 1721
1722 delete $cf::MAP{$self->path};
1723
1724 $self->unlink_save;
1725
1726 bless $self, "cf::map";
1727 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1728 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1729 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1730 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1731
1732 $cf::MAP{$self->path} = $self;
1733
1402 $self->reset; # polite request, might not happen 1734 $self->reset; # polite request, might not happen
1403} 1735}
1404 1736
1405sub customise_for { 1737=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1738
1408 if ($map->per_player) { 1739Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1740instantiated unique items. May block.
1410 }
1411 1741
1412 $map 1742=cut
1413}
1414 1743
1415sub emergency_save { 1744sub unique_maps() {
1416 local $cf::FREEZE = 1; 1745 my $files = aio_readdir $UNIQUEDIR
1746 or return;
1417 1747
1418 warn "enter emergency map save\n"; 1748 my @paths;
1419 1749
1420 cf::sync_job { 1750 for (@$files) {
1421 warn "begin emergency map save\n"; 1751 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1752 next if /\.pst$/;
1753 next unless /^$PATH_SEP/o;
1754
1755 push @paths, cf::map::normalise $_;
1423 }; 1756 }
1424 1757
1425 warn "end emergency map save\n"; 1758 \@paths
1426} 1759}
1427 1760
1428package cf; 1761package cf;
1429 1762
1430=back 1763=back
1431 1764
1765=head3 cf::object
1766
1767=cut
1768
1769package cf::object;
1770
1771=over 4
1772
1773=item $ob->inv_recursive
1774
1775Returns the inventory of the object _and_ their inventories, recursively.
1776
1777=cut
1778
1779sub inv_recursive_;
1780sub inv_recursive_ {
1781 map { $_, inv_recursive_ $_->inv } @_
1782}
1783
1784sub inv_recursive {
1785 inv_recursive_ inv $_[0]
1786}
1787
1788package cf;
1789
1790=back
1432 1791
1433=head3 cf::object::player 1792=head3 cf::object::player
1434 1793
1435=over 4 1794=over 4
1436 1795
1476 1835
1477=item $player_object->enter_link 1836=item $player_object->enter_link
1478 1837
1479Freezes the player and moves him/her to a special map (C<{link}>). 1838Freezes the player and moves him/her to a special map (C<{link}>).
1480 1839
1481The player should be reaosnably safe there for short amounts of time. You 1840The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1841I<MUST> call C<leave_link> as soon as possible, though.
1483 1842
1843Will never block.
1844
1484=item $player_object->leave_link ($map, $x, $y) 1845=item $player_object->leave_link ($map, $x, $y)
1485 1846
1486Moves the player out of the specila link map onto the given map. If the 1847Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1848map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1849to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1850fails, to the emergency map position.
1490 1851
1491Might block. 1852Might block.
1492 1853
1493=cut 1854=cut
1855
1856sub link_map {
1857 unless ($LINK_MAP) {
1858 $LINK_MAP = cf::map::find "{link}"
1859 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1860 $LINK_MAP->load;
1861 }
1862
1863 $LINK_MAP
1864}
1494 1865
1495sub cf::object::player::enter_link { 1866sub cf::object::player::enter_link {
1496 my ($self) = @_; 1867 my ($self) = @_;
1497 1868
1498 $self->deactivate_recursive; 1869 $self->deactivate_recursive;
1499 1870
1500 return if $self->map == $LINK_MAP; 1871 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1872
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1873 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1874 if $self->map;
1504 1875
1505 $self->enter_map ($LINK_MAP, 20, 20); 1876 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1877}
1507 1878
1508sub cf::object::player::leave_link { 1879sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1880 my ($self, $map, $x, $y) = @_;
1510 1881
1511 my $link_pos = delete $self->{_link_pos}; 1882 my $link_pos = delete $self->{_link_pos};
1512 1883
1513 unless ($map) { 1884 unless ($map) {
1514 # restore original map position 1885 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1886 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1887 $map = cf::map::find $map;
1517 1888
1518 unless ($map) { 1889 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1890 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1891 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1892 or die "FATAL: cannot load emergency map\n";
1522 } 1893 }
1523 } 1894 }
1524 1895
1525 ($x, $y) = (-1, -1) 1896 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1899 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1900 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1901 if $x <=0 && $y <= 0;
1531 1902
1532 $map->load; 1903 $map->load;
1904 $map->load_diag;
1533 1905
1906 return unless $self->contr->active;
1534 $self->activate_recursive; 1907 $self->activate_recursive;
1908
1909 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 1910 $self->enter_map ($map, $x, $y);
1536} 1911}
1537 1912
1538cf::player->attach ( 1913cf::player->attach (
1539 on_logout => sub { 1914 on_logout => sub {
1551 1926
1552 # try to abort aborted map switching on player login :) 1927 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1928 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1929 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1930 $pl->ob->enter_link;
1556 cf::async { 1931 (async {
1932 $pl->ob->reply (undef,
1933 "There was an internal problem at your last logout, "
1934 . "the server will try to bring you to your intended destination in a second.",
1935 cf::NDI_RED);
1557 # we need this sleep as the login has a concurrent enter_exit running 1936 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1937 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1; 1938 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1939 $pl->ob->leave_link;
1561 }; 1940 })->prio (2);
1562 } 1941 }
1563 }, 1942 },
1564); 1943);
1565 1944
1566=item $player_object->goto_map ($path, $x, $y) 1945=item $player_object->goto ($path, $x, $y)
1567 1946
1568=cut 1947=cut
1569 1948
1570sub cf::object::player::goto_map { 1949sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1950 my ($self, $path, $x, $y) = @_;
1572 1951
1573 $self->enter_link; 1952 $self->enter_link;
1574 1953
1575 (cf::async { 1954 (async {
1576 $path = new cf::path $path; 1955 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 1956 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1957 $map = $map->customise_for ($self) if $map;
1580 1958 $map
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1959 } or
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1960 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1961
1586 $self->leave_link ($map, $x, $y); 1962 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1963 })->prio (1);
1588} 1964}
1589 1965
1593 1969
1594sub parse_random_map_params { 1970sub parse_random_map_params {
1595 my ($spec) = @_; 1971 my ($spec) = @_;
1596 1972
1597 my $rmp = { # defaults 1973 my $rmp = { # defaults
1598 xsize => 10, 1974 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1975 ysize => (cf::rndm 15, 40),
1976 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1977 #layout => string,
1600 }; 1978 };
1601 1979
1602 for (split /\n/, $spec) { 1980 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1981 my ($k, $v) = split /\s+/, $_, 2;
1604 1982
1608 $rmp 1986 $rmp
1609} 1987}
1610 1988
1611sub prepare_random_map { 1989sub prepare_random_map {
1612 my ($exit) = @_; 1990 my ($exit) = @_;
1991
1992 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 1993
1614 # all this does is basically replace the /! path by 1994 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 1995 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 1996 # that depends on the exit object
1617 1997
1618 my $rmp = parse_random_map_params $exit->msg; 1998 my $rmp = parse_random_map_params $exit->msg;
1619 1999
1620 if ($exit->map) { 2000 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2001 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2002 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2003 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2004 $rmp->{origin_y} = $exit->y;
1625 } 2005 }
1626 2006
1627 $rmp->{random_seed} ||= $exit->random_seed; 2007 $rmp->{random_seed} ||= $exit->random_seed;
1628 2008
1629 my $data = cf::to_json $rmp; 2009 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 2010 my $md5 = Digest::MD5::md5_hex $data;
2011 my $meta = "$RANDOMDIR/$md5.meta";
1631 2012
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2013 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2014 aio_write $fh, 0, (length $data), $data, 0;
2015 undef $fh;
2016 aio_rename "$meta~", $meta;
1634 2017
1635 $exit->slaying ("?random/$md5"); 2018 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2019 $exit->msg (undef);
1637 } 2020 }
1638} 2021}
1640sub cf::object::player::enter_exit { 2023sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2024 my ($self, $exit) = @_;
1642 2025
1643 return unless $self->type == cf::PLAYER; 2026 return unless $self->type == cf::PLAYER;
1644 2027
2028 if ($exit->slaying eq "/!") {
2029 #TODO: this should de-fi-ni-te-ly not be a sync-job
2030 # the problem is that $exit might not survive long enough
2031 # so it needs to be done right now, right here
2032 cf::sync_job { prepare_random_map $exit };
2033 }
2034
2035 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2036 my $hp = $exit->stats->hp;
2037 my $sp = $exit->stats->sp;
2038
1645 $self->enter_link; 2039 $self->enter_link;
1646 2040
1647 (cf::async { 2041 (async {
2042 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2043 unless (eval {
1649 prepare_random_map $exit 2044 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2045
1655 1; 2046 1;
1656 }) { 2047 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2048 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2049 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2050 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2051 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2052
1662 warn "ERROR in enter_exit: $@"; 2053 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2054 $self->leave_link;
1664 } 2055 }
1665 })->prio (1); 2056 })->prio (1);
1678 2069
1679sub cf::client::send_drawinfo { 2070sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2071 my ($self, $text, $flags) = @_;
1681 2072
1682 utf8::encode $text; 2073 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2074 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2075}
1685 2076
2077=item $client->ext_event ($type, %msg)
2078
2079Sends an exti event to the client.
2080
2081=cut
2082
2083sub cf::client::ext_event($$%) {
2084 my ($self, $type, %msg) = @_;
2085
2086 $msg{msgtype} = "event_$type";
2087 $self->send_packet ("ext " . cf::to_json \%msg);
2088}
1686 2089
1687=item $success = $client->query ($flags, "text", \&cb) 2090=item $success = $client->query ($flags, "text", \&cb)
1688 2091
1689Queues a query to the client, calling the given callback with 2092Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2093the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1719 # get handled first 2122 # get handled first
1720 my $queue = delete $ns->{query_queue} 2123 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2124 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2125
1723 (shift @$queue)->[1]->($msg); 2126 (shift @$queue)->[1]->($msg);
2127 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2128
1725 push @{ $ns->{query_queue} }, @$queue; 2129 push @{ $ns->{query_queue} }, @$queue;
1726 2130
1727 if (@{ $ns->{query_queue} } == @$queue) { 2131 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2132 if (@$queue) {
1732 } 2136 }
1733 } 2137 }
1734 }, 2138 },
1735); 2139);
1736 2140
1737=item $client->coro (\&cb) 2141=item $client->async (\&cb)
1738 2142
1739Create a new coroutine, running the specified callback. The coroutine will 2143Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2144be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2145or loss of connection).
1742 2146
1743=cut 2147=cut
1744 2148
1745sub cf::client::coro { 2149sub cf::client::async {
1746 my ($self, $cb) = @_; 2150 my ($self, $cb) = @_;
1747 2151
1748 my $coro = &cf::async ($cb); 2152 my $coro = &Coro::async ($cb);
1749 2153
1750 $coro->on_destroy (sub { 2154 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2155 delete $self->{_coro}{$coro+0};
1752 }); 2156 });
1753 2157
1786 2190
1787# here we export the classes and methods available to script code 2191# here we export the classes and methods available to script code
1788 2192
1789=pod 2193=pod
1790 2194
1791The following fucntions and emthods are available within a safe environment: 2195The following functions and methods are available within a safe environment:
1792 2196
1793 cf::object contr pay_amount pay_player map 2197 cf::object contr pay_amount pay_player map
1794 cf::object::player player 2198 cf::object::player player
1795 cf::player peaceful 2199 cf::player peaceful
1796 cf::map trigger 2200 cf::map trigger
1881############################################################################# 2285#############################################################################
1882 2286
1883=head2 EXTENSION DATABASE SUPPORT 2287=head2 EXTENSION DATABASE SUPPORT
1884 2288
1885Crossfire maintains a very simple database for extension use. It can 2289Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which 2290currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1887excludes objects. 2291convert to/from binary).
1888 2292
1889The parameter C<$family> should best start with the name of the extension 2293The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique. 2294using it, it should be unique.
1891 2295
1892=over 4 2296=over 4
1893 2297
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key 2298=item $value = cf::db_get $family => $key
1901 2299
1902Returns a single value from the database 2300Returns a single value from the database.
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908 2301
1909=item cf::db_put $family => $key => $value 2302=item cf::db_put $family => $key => $value
1910 2303
1911Stores the given C<$value> in the family hash. Updates are delayed, if you 2304Stores the given C<$value> in the family.
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921 2305
1922=cut 2306=cut
1923 2307
1924our $DB; 2308our $DB;
1925 2309
1926{ 2310sub db_init {
1927 my $path = cf::localdir . "/database.pst"; 2311 unless ($DB) {
2312 $DB = BDB::db_create $DB_ENV;
1928 2313
1929 sub db_load() { 2314 cf::sync_job {
1930 $DB = stat $path ? Storable::retrieve $path : { }; 2315 eval {
1931 } 2316 $DB->set_flags (BDB::CHKSUM);
1932 2317
1933 my $pid; 2318 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1934 2319 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1935 sub db_save() { 2320 cf::cleanup "db_open(db): $!" if $!;
1936 waitpid $pid, 0 if $pid; 2321 };
1937 if (0 == ($pid = fork)) { 2322 cf::cleanup "db_open(db): $@" if $@;
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 } 2323 };
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 2324 }
2325}
1955 2326
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) { 2327sub db_get($$) {
1962 @_ >= 2 2328 my $key = "$_[0]/$_[1]";
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 2329
2330 cf::sync_job {
2331 BDB::db_get $DB, undef, $key, my $data;
2332
2333 $! ? ()
2334 : $data
2335 }
2336}
2337
1967 sub db_put($$;$) { 2338sub db_put($$$) {
1968 if (@_ >= 3) { 2339 BDB::dbreq_pri 4;
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 2340 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1970 } else { 2341}
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975 2342
1976 cf::global->attach ( 2343=item cf::cache $id => [$paths...], $processversion => $process
1977 prio => 10000, 2344
1978 on_cleanup => sub { 2345Generic caching function that returns the value of the resource $id,
1979 db_sync; 2346caching and regenerating as required.
2347
2348This function can block.
2349
2350=cut
2351
2352sub cache {
2353 my ($id, $src, $processversion, $process) = @_;
2354
2355 my $meta =
2356 join "\x00",
2357 $processversion,
2358 map {
2359 aio_stat $_
2360 and Carp::croak "$_: $!";
2361
2362 ($_, (stat _)[7,9])
2363 } @$src;
2364
2365 my $dbmeta = db_get cache => "$id/meta";
2366 if ($dbmeta ne $meta) {
2367 # changed, we may need to process
2368
2369 my @data;
2370 my $md5;
2371
2372 for (0 .. $#$src) {
2373 0 <= aio_load $src->[$_], $data[$_]
2374 or Carp::croak "$src->[$_]: $!";
1980 }, 2375 }
1981 ); 2376
2377 # if processing is expensive, check
2378 # checksum first
2379 if (1) {
2380 $md5 =
2381 join "\x00",
2382 $processversion,
2383 map {
2384 Coro::cede;
2385 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2386 } 0.. $#$src;
2387
2388
2389 my $dbmd5 = db_get cache => "$id/md5";
2390 if ($dbmd5 eq $md5) {
2391 db_put cache => "$id/meta", $meta;
2392
2393 return db_get cache => "$id/data";
2394 }
2395 }
2396
2397 my $t1 = Time::HiRes::time;
2398 my $data = $process->(\@data);
2399 my $t2 = Time::HiRes::time;
2400
2401 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2402
2403 db_put cache => "$id/data", $data;
2404 db_put cache => "$id/md5" , $md5;
2405 db_put cache => "$id/meta", $meta;
2406
2407 return $data;
2408 }
2409
2410 db_get cache => "$id/data"
1982} 2411}
2412
2413=item fork_call { }, $args
2414
2415Executes the given code block with the given arguments in a seperate
2416process, returning the results. Everything must be serialisable with
2417Coro::Storable. May, of course, block. Note that the executed sub may
2418never block itself or use any form of Event handling.
2419
2420=cut
2421
2422sub fork_call(&@) {
2423 my ($cb, @args) = @_;
2424
2425# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2426# or die "socketpair: $!";
2427 pipe my $fh1, my $fh2
2428 or die "pipe: $!";
2429
2430 if (my $pid = fork) {
2431 close $fh2;
2432
2433 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2434 $res = Coro::Storable::thaw $res;
2435
2436 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2437
2438 die $$res unless "ARRAY" eq ref $res;
2439
2440 return wantarray ? @$res : $res->[-1];
2441 } else {
2442 local $SIG{__WARN__};
2443 eval {
2444 local $SIG{__DIE__};
2445 close $fh1;
2446
2447 my @res = eval { $cb->(@args) };
2448 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2449 };
2450
2451 warn $@ if $@;
2452 _exit 0;
2453 }
2454}
2455
2456
1983 2457
1984############################################################################# 2458#############################################################################
1985# the server's main() 2459# the server's init and main functions
2460
2461sub load_facedata($) {
2462 my ($path) = @_;
2463
2464 warn "loading facedata from $path\n";
2465
2466 my $facedata;
2467 0 < aio_load $path, $facedata
2468 or die "$path: $!";
2469
2470 $facedata = Coro::Storable::thaw $facedata;
2471
2472 $facedata->{version} == 2
2473 or cf::cleanup "$path: version mismatch, cannot proceed.";
2474
2475 {
2476 my $faces = $facedata->{faceinfo};
2477
2478 while (my ($face, $info) = each %$faces) {
2479 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2480 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2481 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2482 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2483 Coro::cede;
2484 }
2485
2486 while (my ($face, $info) = each %$faces) {
2487 next unless $info->{smooth};
2488 my $idx = cf::face::find $face
2489 or next;
2490 if (my $smooth = cf::face::find $info->{smooth}) {
2491 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2492 } else {
2493 warn "smooth face '$info->{smooth}' not found for face '$face'";
2494 }
2495 Coro::cede;
2496 }
2497 }
2498
2499 {
2500 my $anims = $facedata->{animinfo};
2501
2502 while (my ($anim, $info) = each %$anims) {
2503 cf::anim::set $anim, $info->{frames}, $info->{facings};
2504 Coro::cede;
2505 }
2506
2507 cf::anim::invalidate_all; # d'oh
2508 }
2509
2510 1
2511}
2512
2513sub reload_regions {
2514 load_resource_file "$MAPDIR/regions"
2515 or die "unable to load regions file\n";
2516}
2517
2518sub reload_facedata {
2519 load_facedata "$DATADIR/facedata"
2520 or die "unable to load facedata\n";
2521}
2522
2523sub reload_archetypes {
2524 load_resource_file "$DATADIR/archetypes"
2525 or die "unable to load archetypes\n";
2526}
2527
2528sub reload_treasures {
2529 load_resource_file "$DATADIR/treasures"
2530 or die "unable to load treasurelists\n";
2531}
2532
2533sub reload_resources {
2534 warn "reloading resource files...\n";
2535
2536 reload_regions;
2537 reload_facedata;
2538 reload_archetypes;
2539 reload_treasures;
2540
2541 warn "finished reloading resource files\n";
2542}
2543
2544sub init {
2545 reload_resources;
2546}
1986 2547
1987sub cfg_load { 2548sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2549 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 2550 or return;
1990 2551
1991 local $/; 2552 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2553 *CFG = YAML::Syck::Load <$fh>;
2554
2555 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2556
2557 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2558 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2559
2560 if (exists $CFG{mlockall}) {
2561 eval {
2562 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2563 and die "WARNING: m(un)lockall failed: $!\n";
2564 };
2565 warn $@ if $@;
2566 }
1993} 2567}
1994 2568
1995sub main { 2569sub main {
1996 # we must not ever block the main coroutine 2570 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2571 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2573 (async {
2000 Event::one_event; 2574 Event::one_event;
2001 })->(); 2575 })->prio (Coro::PRIO_MAX);
2002 }; 2576 };
2003 2577
2004 cfg_load; 2578 cfg_load;
2005 db_load; 2579 db_init;
2006 load_extensions; 2580 load_extensions;
2581
2582 $TICK_WATCHER->start;
2007 Event::loop; 2583 Event::loop;
2008} 2584}
2009 2585
2010############################################################################# 2586#############################################################################
2011# initialisation 2587# initialisation and cleanup
2012 2588
2589# install some emergency cleanup handlers
2590BEGIN {
2591 for my $signal (qw(INT HUP TERM)) {
2592 Event->signal (
2593 reentrant => 0,
2594 data => WF_AUTOCANCEL,
2595 signal => $signal,
2596 prio => 0,
2597 cb => sub {
2598 cf::cleanup "SIG$signal";
2599 },
2600 );
2601 }
2602}
2603
2604sub emergency_save() {
2605 my $freeze_guard = cf::freeze_mainloop;
2606
2607 warn "enter emergency perl save\n";
2608
2609 cf::sync_job {
2610 # use a peculiar iteration method to avoid tripping on perl
2611 # refcount bugs in for. also avoids problems with players
2612 # and maps saved/destroyed asynchronously.
2613 warn "begin emergency player save\n";
2614 for my $login (keys %cf::PLAYER) {
2615 my $pl = $cf::PLAYER{$login} or next;
2616 $pl->valid or next;
2617 $pl->save;
2618 }
2619 warn "end emergency player save\n";
2620
2621 warn "begin emergency map save\n";
2622 for my $path (keys %cf::MAP) {
2623 my $map = $cf::MAP{$path} or next;
2624 $map->valid or next;
2625 $map->save;
2626 }
2627 warn "end emergency map save\n";
2628
2629 warn "begin emergency database checkpoint\n";
2630 BDB::db_env_txn_checkpoint $DB_ENV;
2631 warn "end emergency database checkpoint\n";
2632 };
2633
2634 warn "leave emergency perl save\n";
2635}
2636
2637sub post_cleanup {
2638 my ($make_core) = @_;
2639
2640 warn Carp::longmess "post_cleanup backtrace"
2641 if $make_core;
2642}
2643
2013sub reload() { 2644sub do_reload_perl() {
2014 # can/must only be called in main 2645 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2646 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2647 warn "can only reload from main coroutine";
2017 return; 2648 return;
2018 } 2649 }
2019 2650
2020 warn "reloading..."; 2651 warn "reloading...";
2021 2652
2022 local $FREEZE = 1; 2653 warn "entering sync_job";
2654
2655 cf::sync_job {
2656 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 2657 cf::emergency_save;
2658 cf::write_runtime; # external watchdog should not bark
2024 2659
2025 eval { 2660 warn "syncing database to disk";
2661 BDB::db_env_txn_checkpoint $DB_ENV;
2662
2026 # if anything goes wrong in here, we should simply crash as we already saved 2663 # if anything goes wrong in here, we should simply crash as we already saved
2027 2664
2028 # cancel all watchers 2665 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2666 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2667 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2668 }
2032 2669
2670 warn "flushing outstanding aio requests";
2671 for (;;) {
2672 BDB::flush;
2673 IO::AIO::flush;
2674 Coro::cede;
2675 last unless IO::AIO::nreqs || BDB::nreqs;
2676 warn "iterate...";
2677 }
2678
2679 ++$RELOAD;
2680
2033 # cancel all extension coros 2681 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2682 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2683 %EXT_CORO = ();
2036 2684
2037 # unload all extensions 2685 warn "removing commands";
2038 for (@exts) { 2686 %COMMAND = ();
2687
2688 warn "removing ext commands";
2689 %EXTCMD = ();
2690
2691 warn "unloading/nuking all extensions";
2692 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2693 warn "... unloading $pkg";
2040 unload_extension $_; 2694
2695 if (my $cb = $pkg->can ("unload")) {
2696 eval {
2697 $cb->($pkg);
2698 1
2699 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2700 }
2042 2701
2702 warn "... nuking $pkg";
2703 Symbol::delete_package $pkg;
2704 }
2705
2043 # unload all modules loaded from $LIBDIR 2706 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2707 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2708 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2709
2047 warn "removing <$k>"; 2710 warn "... unloading $k";
2048 delete $INC{$k}; 2711 delete $INC{$k};
2049 2712
2050 $k =~ s/\.pm$//; 2713 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2714 $k =~ s/\//::/g;
2052 2715
2055 } 2718 }
2056 2719
2057 Symbol::delete_package $k; 2720 Symbol::delete_package $k;
2058 } 2721 }
2059 2722
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2723 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2724 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2725 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2726
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2727 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2728 delete $INC{"cf.pm"};
2729 delete $INC{"cf/pod.pm"};
2073 2730
2074 # don't, removes xs symbols, too, 2731 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2732 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2733 #Symbol::delete_package __PACKAGE__;
2077 2734
2078 # reload cf.pm 2735 warn "unload completed, starting to reload now";
2736
2079 warn "reloading cf.pm"; 2737 warn "reloading cf.pm";
2080 require cf; 2738 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2739 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2740
2083 # load config and database again 2741 warn "loading config and database again";
2084 cf::cfg_load; 2742 cf::cfg_load;
2085 cf::db_load;
2086 2743
2087 # load extensions
2088 warn "load extensions"; 2744 warn "loading extensions";
2089 cf::load_extensions; 2745 cf::load_extensions;
2090 2746
2091 # reattach attachments to objects 2747 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 2748 _global_reattach; # objects, sockets
2093 _global_reattach; 2749 warn "reattaching attachments to maps";
2094 }; 2750 reattach $_ for values %MAP;
2751 warn "reattaching attachments to players";
2752 reattach $_ for values %PLAYER;
2095 2753
2096 if ($@) { 2754 warn "leaving sync_job";
2755
2756 1
2757 } or do {
2097 warn $@; 2758 warn $@;
2098 warn "error while reloading, exiting."; 2759 warn "error while reloading, exiting.";
2099 exit 1; 2760 exit 1;
2100 } 2761 };
2101 2762
2102 warn "reloaded successfully"; 2763 warn "reloaded";
2103}; 2764};
2104 2765
2105############################################################################# 2766our $RELOAD_WATCHER; # used only during reload
2106 2767
2107unless ($LINK_MAP) { 2768sub reload_perl() {
2108 $LINK_MAP = cf::map::new; 2769 # doing reload synchronously and two reloads happen back-to-back,
2770 # coro crashes during coro_state_free->destroy here.
2109 2771
2110 $LINK_MAP->width (41); 2772 $RELOAD_WATCHER ||= Event->timer (
2111 $LINK_MAP->height (41); 2773 reentrant => 0,
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2, 2774 after => 0,
2775 data => WF_AUTOCANCEL,
2120 cb => sub { 2776 cb => sub {
2121 $_[0]->w->cancel; 2777 do_reload_perl;
2122 2778 undef $RELOAD_WATCHER;
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 }); 2779 },
2141 2780 );
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 2781}
2147
2148register "<global>", __PACKAGE__;
2149 2782
2150register_command "reload" => sub { 2783register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2784 my ($who, $arg) = @_;
2152 2785
2153 if ($who->flag (FLAG_WIZ)) { 2786 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 2787 $who->message ("reloading server.");
2788 async { reload_perl };
2157 } 2789 }
2158}; 2790};
2159 2791
2160unshift @INC, $LIBDIR; 2792unshift @INC, $LIBDIR;
2793
2794my $bug_warning = 0;
2795
2796our @WAIT_FOR_TICK;
2797our @WAIT_FOR_TICK_BEGIN;
2798
2799sub wait_for_tick {
2800 return unless $TICK_WATCHER->is_active;
2801 return if $Coro::current == $Coro::main;
2802
2803 my $signal = new Coro::Signal;
2804 push @WAIT_FOR_TICK, $signal;
2805 $signal->wait;
2806}
2807
2808sub wait_for_tick_begin {
2809 return unless $TICK_WATCHER->is_active;
2810 return if $Coro::current == $Coro::main;
2811
2812 my $signal = new Coro::Signal;
2813 push @WAIT_FOR_TICK_BEGIN, $signal;
2814 $signal->wait;
2815}
2161 2816
2162$TICK_WATCHER = Event->timer ( 2817$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2818 reentrant => 0,
2819 parked => 1,
2164 prio => 0, 2820 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2821 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2822 data => WF_AUTOCANCEL,
2167 cb => sub { 2823 cb => sub {
2168 unless ($FREEZE) { 2824 if ($Coro::current != $Coro::main) {
2825 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2826 unless ++$bug_warning > 10;
2827 return;
2828 }
2829
2830 $NOW = Event::time;
2831
2169 cf::server_tick; # one server iteration 2832 cf::server_tick; # one server iteration
2833
2170 $RUNTIME += $TICK; 2834 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2835 $NEXT_TICK += $TICK;
2836
2837 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2838 $NEXT_RUNTIME_WRITE = $NOW + 10;
2839 Coro::async_pool {
2840 write_runtime
2841 or warn "ERROR: unable to write runtime file: $!";
2842 };
2843 }
2844
2845# my $AFTER = Event::time;
2846# warn $AFTER - $NOW;#d#
2174 2847
2175 # if we are delayed by four ticks or more, skip them all 2848 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2849 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2850
2178 $TICK_WATCHER->at ($NEXT_TICK); 2851 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2852 $TICK_WATCHER->start;
2853
2854 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2855 $sig->send;
2856 }
2857 while (my $sig = shift @WAIT_FOR_TICK) {
2858 $sig->send;
2859 }
2860
2861 _post_tick;
2180 }, 2862 },
2181); 2863);
2182 2864
2865{
2183IO::AIO::max_poll_time $TICK * 0.2; 2866 BDB::max_poll_time $TICK * 0.1;
2184 2867 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 2868 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2869 fd => BDB::poll_fileno,
2187 poll => 'r', 2870 poll => 'r',
2188 prio => 5, 2871 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 2872 data => WF_AUTOCANCEL,
2195 after => 0, 2873 cb => \&BDB::poll_cb,
2196 interval => 10, 2874 );
2197 cb => sub { 2875 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 2876
2199 write_runtime 2877 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 2878 my $status;
2879 my $current = $Coro::current;
2880 (
2881 sub {
2882 $status = $!;
2883 $current->ready; undef $current;
2884 },
2885 sub {
2886 Coro::schedule while defined $current;
2887 $! = $status;
2888 },
2889 )
2890 };
2891
2892 unless ($DB_ENV) {
2893 $DB_ENV = BDB::db_env_create;
2894
2895 cf::sync_job {
2896 eval {
2897 BDB::db_env_open
2898 $DB_ENV,
2899 $BDBDIR,
2900 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2901 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2902 0666;
2903
2904 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2905
2906 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2907 $DB_ENV->set_lk_detect;
2908 };
2909
2910 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 2911 };
2202 }, 2912 }
2203); 2913}
2914
2915{
2916 IO::AIO::min_parallel 8;
2917
2918 undef $Coro::AIO::WATCHER;
2919 IO::AIO::max_poll_time $TICK * 0.1;
2920 $AIO_POLL_WATCHER = Event->io (
2921 reentrant => 0,
2922 data => WF_AUTOCANCEL,
2923 fd => IO::AIO::poll_fileno,
2924 poll => 'r',
2925 prio => 6,
2926 cb => \&IO::AIO::poll_cb,
2927 );
2928}
2929
2930# load additional modules
2931use cf::pod;
2204 2932
2205END { cf::emergency_save } 2933END { cf::emergency_save }
2206 2934
22071 29351
2208 2936

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