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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 94
65binmode STDOUT; 95binmode STDOUT;
66binmode STDERR; 96binmode STDERR;
67 97
68# read virtual server time, if available 98# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
73} 103}
74 104
75mkdir cf::localdir; 105mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 107
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
84 111
85############################################################################# 112#############################################################################
86 113
87=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
88 115
95=item $cf::RUNTIME 122=item $cf::RUNTIME
96 123
97The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 125every server tick.
99 126
100=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 130
102The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
104 135
105=item $cf::NOW 136=item $cf::NOW
106 137
107The time of the last (current) server tick. 138The time of the last (current) server tick.
108 139
113=item %cf::CFG 144=item %cf::CFG
114 145
115Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 147from wherever your confdir points to.
117 148
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
119 150
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 154
125=back 155=back
126 156
127=cut 157=cut
128 158
129BEGIN { 159BEGIN {
130 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 161 my $msg = join "", @_;
132 utf8::encode $msg;
133 162
134 $msg .= "\n" 163 $msg .= "\n"
135 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
136 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
137 LOG llevError, $msg; 169 LOG llevError, $msg;
138 }; 170 };
139} 171}
140 172
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 220 $d
189 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
190} 222}
191 223
192use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 225
194=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
195 227
196Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
197 229
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
206 231
207Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 233
216=item cf::lock_wait $string 234=item cf::lock_wait $string
217 235
218Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
219 237
225returned. 243returned.
226 244
227Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
229 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
230=cut 252=cut
231 253
232our %LOCK; 254our %LOCK;
233 255
234sub lock_wait($) { 256sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
255 } 277 }
256} 278}
257 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
258sub freeze_mainloop { 286sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
260 288
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
262 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
263 $guard 293 $guard
264} 294}
265 295
266=item cf::async { BLOCK } 296=item cf::async { BLOCK }
337 367
338 $coro 368 $coro
339} 369}
340 370
341sub write_runtime { 371sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
343 375
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 377 or return;
346 378
379 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 384 and return;
350 385
386 # always fsync - this file is important
351 aio_fsync $fh 387 aio_fsync $fh
352 and return; 388 and return;
353 389
354 close $fh 390 close $fh
355 or return; 391 or return;
358 and return; 394 and return;
359 395
360 1 396 1
361} 397}
362 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
363=back 410=back
364 411
365=cut 412=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 413
522############################################################################# 414#############################################################################
523 415
524=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
525 417
651our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 544our @CB_MAP = ();
653 545
654my %attachment; 546my %attachment;
655 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
656sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
658 556
659 use sort 'stable'; 557 use sort 'stable';
660 558
831# object support 729# object support
832 730
833sub reattach { 731sub reattach {
834 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 736
837 my $registry = $obj->registry; 737 my $registry = $obj->registry;
838 738
839 @$registry = (); 739 @$registry = ();
840 740
887 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
888 788
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 793 close $fh;
894 794
895 if (@$objs) { 795 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 801 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
903 } 803 }
904 } else { 804 } else {
905 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 930 . "\n};\n1";
1031 931
1032 eval $source 932 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 934 : "extension disabled.\n";
935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
936 warn $@;
937 warn "mandatory extension failed to load, exiting.\n";
938 exit 1;
939 }
940 die $@;
941 }
1035 942
1036 push @EXTS, $pkg; 943 push @EXTS, $pkg;
1037} 944}
1038 945
1039sub load_extensions { 946sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1046 } 953 }
1047} 954}
1048 955
1049############################################################################# 956#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 957
1065=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1066 959
1067Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1068 961
1081Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1082 975
1083=cut 976=cut
1084 977
1085sub playerdir($) { 978sub playerdir($) {
1086 cf::localdir 979 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 981}
1092 982
1093sub path($) { 983sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 985
1096 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1097} 987}
1098 988
1099sub find_active($) { 989sub find_active($) {
1100 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1104 994
1105sub exists($) { 995sub exists($) {
1106 my ($login) = @_; 996 my ($login) = @_;
1107 997
1108 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1110} 1000}
1111 1001
1112sub find($) { 1002sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1004 my $login = $_[0];
1115 1005
1116 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1117 1007
1118 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1119 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
1120 or return; 1017 or return;
1121 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
1122 } 1019 }
1123 } 1020 }
1160 1057
1161=cut 1058=cut
1162 1059
1163sub quit_character { 1060sub quit_character {
1164 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1165 1064
1166 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1067
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1075 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1179 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1180} 1099}
1181 1100
1182=item cf::player::list_logins 1101=item cf::player::list_logins
1183 1102
1184Returns am arrayref of all valid playernames in the system, can take a 1103Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1186 1105
1187=cut 1106=cut
1188 1107
1189sub list_logins { 1108sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1110 or return [];
1192 1111
1193 my @logins; 1112 my @logins;
1194 1113
1195 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1204 \@logins 1123 \@logins
1205} 1124}
1206 1125
1207=item $player->maps 1126=item $player->maps
1208 1127
1209Returns an arrayref of cf::path's of all maps that are private for this 1128Returns an arrayref of map paths that are private for this
1210player. May block. 1129player. May block.
1211 1130
1212=cut 1131=cut
1213 1132
1214sub maps($) { 1133sub maps($) {
1215 my ($pl) = @_; 1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1137
1217 my $files = aio_readdir playerdir $pl 1138 my $files = aio_readdir playerdir $pl
1218 or return; 1139 or return;
1219 1140
1220 my @paths; 1141 my @paths;
1222 for (@$files) { 1143 for (@$files) {
1223 utf8::decode $_; 1144 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1145 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1146 next unless /^$PATH_SEP/o;
1226 1147
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1148 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1149 }
1229 1150
1230 \@paths 1151 \@paths
1231} 1152}
1232 1153
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1234 1155
1235Sends an ext reply to the player. 1156Sends an ext reply to the player.
1236 1157
1237=cut 1158=cut
1238 1159
1239sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1241 1162
1242 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1243 1164
1244 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1245} 1166}
1246 1167
1247package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1248 1208
1249=back 1209=back
1250
1251 1210
1252=head3 cf::map 1211=head3 cf::map
1253 1212
1254=over 4 1213=over 4
1255 1214
1258package cf::map; 1217package cf::map;
1259 1218
1260use Fcntl; 1219use Fcntl;
1261use Coro::AIO; 1220use Coro::AIO;
1262 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1263our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1265 1228
1266sub generate_random_map { 1229sub generate_random_map {
1267 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1232 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1283} 1374}
1284 1375
1285# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1286# all maps in C++... 1377# all maps in C++...
1287sub change_all_map_light { 1378sub change_all_map_light {
1289 1380
1290 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1292} 1383}
1293 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1294sub load_map_header($) { 1393sub load_header_from($) {
1295 my ($path) = @_; 1394 my ($self, $path) = @_;
1296 1395
1297 utf8::encode $path; 1396 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1299 or return; 1401 or return;
1300 1402
1301 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1302 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1303 1449
1304 # for better error messages only, will be overwritten later 1450 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1451 unless $self->default_region;
1306 1452
1307 $map->load_header ($path) 1453 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1454}
1314 1455
1315sub find; 1456sub find;
1316sub find { 1457sub find {
1317 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1318 1459
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1461
1324 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1325 1463
1326 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1328 1466 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1467 or return;
1343 1468
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1356 1470
1357 Coro::cede; 1471 $map->load_header
1472 or return;
1358 1473
1359 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1477 $map->reset;
1361 undef $guard; 1478 undef $guard;
1362 $map = find $path 1479 return find $path;
1363 or return;
1364 } 1480 }
1365 1481
1366 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1367 } 1483 }
1368} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1369 1488
1370sub load { 1489sub load {
1371 my ($self) = @_; 1490 my ($self) = @_;
1372 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1373 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1375 1498
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1500
1378 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1379 1502
1380 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1381 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1509 or return;
1383 1510
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1386 1513
1387 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1515 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1517 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1392 } 1519 }
1393 } 1520 }
1394 1521
1395 Coro::cede; 1522 Coro::cede;
1396
1397 # now do the right thing for maps 1523 # now do the right thing for maps
1398 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1410 $self->activate; 1536 $self->activate;
1411 } 1537 }
1412 1538
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1416} 1552}
1417 1553
1418# find and load all maps in the 3x3 area around a map 1554# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1555sub load_diag {
1420 my ($map) = @_; 1556 my ($map) = @_;
1450 1586
1451 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1452} 1588}
1453 1589
1454our %MAP_PREFETCH; 1590our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1591our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1592
1470sub find_async { 1593sub find_async {
1471 my ($path, $origin) = @_; 1594 my ($path, $origin) = @_;
1472 1595
1473 $path = new cf::path $path, $origin && $origin->path; 1596 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1597
1476 if (my $map = $cf::MAP{$key}) { 1598 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1600 }
1479 1601
1480 $MAP_PREFETCH{$key} = $path; 1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1481 $MAP_PREFETCHER->ready; 1615 $MAP_PREFETCHER->prio (6);
1482 1616
1483 () 1617 ()
1484} 1618}
1485 1619
1486sub save { 1620sub save {
1490 1624
1491 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1492 1626
1493 return unless $self->dirty; 1627 return unless $self->dirty;
1494 1628
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1631
1498 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1499 1633
1500 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1501 1635
1504 cf::async { 1638 cf::async {
1505 $_->contr->save for $self->players; 1639 $_->contr->save for $self->players;
1506 }; 1640 };
1507 1641
1508 if ($uniq) { 1642 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1645 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1647 }
1514} 1648}
1515 1649
1516sub swap_out { 1650sub swap_out {
1517 my ($self) = @_; 1651 my ($self) = @_;
1531 1665
1532sub reset_at { 1666sub reset_at {
1533 my ($self) = @_; 1667 my ($self) = @_;
1534 1668
1535 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1538 1672
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1675
1546 my ($self) = @_; 1680 my ($self) = @_;
1547 1681
1548 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1549} 1683}
1550 1684
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1685sub reset {
1573 my ($self) = @_; 1686 my ($self) = @_;
1574 1687
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1689
1577 return if $self->players; 1690 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1579 1692
1580 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1581 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1582 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1583 1708
1584 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1585 1710
1586 $self->unlink_save; 1711 $self->unlink_save;
1587 $self->destroy; 1712 $self->destroy;
1590my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1591 1716
1592sub nuke { 1717sub nuke {
1593 my ($self) = @_; 1718 my ($self) = @_;
1594 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1598 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1599} 1733}
1600 1734
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1735=item cf::map::unique_maps
1612 1736
1613Returns an arrayref of cf::path's of all shared maps that have 1737Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1738instantiated unique items. May block.
1615 1739
1616=cut 1740=cut
1617 1741
1618sub unique_maps() { 1742sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1743 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1744 or return;
1621 1745
1622 my @paths; 1746 my @paths;
1623 1747
1624 for (@$files) { 1748 for (@$files) {
1625 utf8::decode $_; 1749 utf8::decode $_;
1626 next if /\.pst$/; 1750 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1751 next unless /^$PATH_SEP/o;
1628 1752
1629 push @paths, new cf::path $_; 1753 push @paths, cf::map::normalise $_;
1630 } 1754 }
1631 1755
1632 \@paths 1756 \@paths
1633} 1757}
1634 1758
1709 1833
1710=item $player_object->enter_link 1834=item $player_object->enter_link
1711 1835
1712Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1713 1837
1714The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1716 1840
1841Will never block.
1842
1717=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1718 1844
1719Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1848fails, to the emergency map position.
1723 1849
1724Might block. 1850Might block.
1725 1851
1726=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1727 1863
1728sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1729 my ($self) = @_; 1865 my ($self) = @_;
1730 1866
1731 $self->deactivate_recursive; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1732
1733 return if $self->map == $LINK_MAP;
1734 1868
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1870 if $self->map;
1737 1871
1738 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1873}
1740 1874
1741sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1743 1877
1765 $map->load; 1899 $map->load;
1766 $map->load_diag; 1900 $map->load_diag;
1767 1901
1768 return unless $self->contr->active; 1902 return unless $self->contr->active;
1769 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1771} 1907}
1772 1908
1773cf::player->attach ( 1909cf::player->attach (
1774 on_logout => sub { 1910 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1923 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1924 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1925 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1926 $pl->ob->enter_link;
1791 (async { 1927 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1928 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1929 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1930 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1931 cf::NDI_RED);
1932 # we need this sleep as the login has a concurrent enter_exit running
1933 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1934 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1935 $pl->ob->leave_link;
1800 })->prio (2); 1936 })->prio (2);
1801 } 1937 }
1802 }, 1938 },
1807=cut 1943=cut
1808 1944
1809sub cf::object::player::goto { 1945sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1811 1947
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1948 $self->enter_link;
1815 1949
1816 (async { 1950 (async {
1951 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1952 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1819 1954 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1955 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1957
1825 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1959 })->prio (1);
1827} 1960}
1828 1961
1832 1965
1833sub parse_random_map_params { 1966sub parse_random_map_params {
1834 my ($spec) = @_; 1967 my ($spec) = @_;
1835 1968
1836 my $rmp = { # defaults 1969 my $rmp = { # defaults
1837 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1839 }; 1974 };
1840 1975
1841 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1843 1978
1847 $rmp 1982 $rmp
1848} 1983}
1849 1984
1850sub prepare_random_map { 1985sub prepare_random_map {
1851 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1989
1853 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1992 # that depends on the exit object
1856 1993
1857 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1858 1995
1859 if ($exit->map) { 1996 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1864 } 2001 }
1865 2002
1866 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1867 2004
1868 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1870 2008
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1873 2013
1874 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2015 $exit->msg (undef);
1876 } 2016 }
1877} 2017}
1878 2018
1879sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1881 2021
1882 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
1883 2034
1884 $self->enter_link; 2035 $self->enter_link;
1885 2036
1886 (async { 2037 (async {
1887 $self->deactivate_recursive; # just to be sure 2038 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2039 unless (eval {
1889 prepare_random_map $exit 2040 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2041
1895 1; 2042 1;
1896 }) { 2043 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2046 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2048
1902 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2050 $self->leave_link;
1904 } 2051 }
1905 })->prio (1); 2052 })->prio (1);
1918 2065
1919sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1921 2068
1922 utf8::encode $text; 2069 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2071}
1925 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1926 2085
1927=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1928 2087
1929Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2118 # get handled first
1960 my $queue = delete $ns->{query_queue} 2119 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2121
1963 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2124
1965 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1966 2126
1967 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2128 if (@$queue) {
2026 2186
2027# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
2028 2188
2029=pod 2189=pod
2030 2190
2031The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
2032 2192
2033 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2194 cf::object::player player
2035 cf::player peaceful 2195 cf::player peaceful
2036 cf::map trigger 2196 cf::map trigger
2121############################################################################# 2281#############################################################################
2122 2282
2123=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
2124 2284
2125Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2287convert to/from binary).
2128 2288
2129The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2290using it, it should be unique.
2131 2291
2132=over 4 2292=over 4
2133 2293
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
2141 2295
2142Returns a single value from the database 2296Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2297
2149=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
2150 2299
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2301
2162=cut 2302=cut
2163 2303
2164our $DB; 2304our $DB;
2165 2305
2166{ 2306sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
2168 2309
2169 sub db_load() { 2310 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2311 eval {
2171 } 2312 $DB->set_flags (BDB::CHKSUM);
2172 2313
2173 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2317 };
2177 if (0 == ($pid = fork)) { 2318 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2319 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2320 }
2321}
2195 2322
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2323sub db_get($$) {
2202 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
2207 sub db_put($$;$) { 2334sub db_put($$$) {
2208 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2337}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2338
2216 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2340
2218 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
2219 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
2220 }, 2371 }
2221 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
2222} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
2223 2453
2224############################################################################# 2454#############################################################################
2225# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
2226 2543
2227sub cfg_load { 2544sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2546 or return;
2230 2547
2231 local $/; 2548 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2233 2550
2247 2564
2248sub main { 2565sub main {
2249 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2569 (async {
2252 async { Event::one_event }; 2570 Event::one_event;
2571 })->prio (Coro::PRIO_MAX);
2253 }; 2572 };
2254 2573
2255 cfg_load; 2574 cfg_load;
2256 db_load; 2575 db_init;
2257 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
2258 Event::loop; 2579 Event::loop;
2259} 2580}
2260 2581
2261############################################################################# 2582#############################################################################
2262# initialisation and cleanup 2583# initialisation and cleanup
2263 2584
2264# install some emergency cleanup handlers 2585# install some emergency cleanup handlers
2265BEGIN { 2586BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2587 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2588 Event->signal (
2589 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2590 data => WF_AUTOCANCEL,
2269 signal => $signal, 2591 signal => $signal,
2592 prio => 0,
2270 cb => sub { 2593 cb => sub {
2271 cf::cleanup "SIG$signal"; 2594 cf::cleanup "SIG$signal";
2272 }, 2595 },
2273 ); 2596 );
2274 } 2597 }
2275} 2598}
2280 warn "enter emergency perl save\n"; 2603 warn "enter emergency perl save\n";
2281 2604
2282 cf::sync_job { 2605 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2606 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2607 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2608 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2609 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2610 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2611 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2612 $pl->valid or next;
2290 $pl->save; 2613 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2619 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2620 $map->valid or next;
2298 $map->save; 2621 $map->save;
2299 } 2622 }
2300 warn "end emergency map save\n"; 2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2301 }; 2628 };
2302 2629
2303 warn "leave emergency perl save\n"; 2630 warn "leave emergency perl save\n";
2304} 2631}
2305 2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
2306sub reload() { 2640sub do_reload_perl() {
2307 # can/must only be called in main 2641 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
2310 return; 2644 return;
2311 } 2645 }
2312 2646
2313 warn "reloading..."; 2647 warn "reloading...";
2314 2648
2315 warn "freezing server"; 2649 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
2318 2655
2319 warn "sync database to disk"; 2656 warn "syncing database to disk";
2320 cf::db_sync; 2657 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2658
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
2325 2660
2326 warn "cancel all watchers"; 2661 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2664 }
2330 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
2331 warn "cancel all extension coros"; 2677 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2679 %EXT_CORO = ();
2334 2680
2335 warn "remove commands"; 2681 warn "removing commands";
2336 %COMMAND = (); 2682 %COMMAND = ();
2337 2683
2338 warn "remove ext commands"; 2684 warn "removing ext commands";
2339 %EXTCMD = (); 2685 %EXTCMD = ();
2340 2686
2341 warn "unload/nuke all extensions"; 2687 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2688 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2689 warn "... unloading $pkg";
2344 2690
2345 if (my $cb = $pkg->can ("unload")) { 2691 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2692 eval {
2351 2697
2352 warn "... nuking $pkg"; 2698 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2699 Symbol::delete_package $pkg;
2354 } 2700 }
2355 2701
2356 warn "unload all perl modules loaded from $LIBDIR"; 2702 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2705
2360 warn "removing <$k>"; 2706 warn "... unloading $k";
2361 delete $INC{$k}; 2707 delete $INC{$k};
2362 2708
2363 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
2365 2711
2368 } 2714 }
2369 2715
2370 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
2371 } 2717 }
2372 2718
2373 warn "get rid of safe::, as good as possible"; 2719 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2722
2377 warn "unload cf.pm \"a bit\""; 2723 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
2379 2726
2380 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2728 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
2383 2730
2731 warn "unload completed, starting to reload now";
2732
2384 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
2385 require cf; 2734 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2736
2388 warn "load config and database again"; 2737 warn "loading config and database again";
2389 cf::cfg_load; 2738 cf::cfg_load;
2390 cf::db_load;
2391 2739
2392 warn "load extensions"; 2740 warn "loading extensions";
2393 cf::load_extensions; 2741 cf::load_extensions;
2394 2742
2395 warn "reattach attachments to objects/players"; 2743 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2744 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2745 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2746 reattach $_ for values %MAP;
2399 }; 2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
2400 2749
2401 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
2402 warn $@; 2754 warn $@;
2403 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
2404 exit 1; 2756 exit 1;
2405 } 2757 };
2406 2758
2407 warn "reloaded"; 2759 warn "reloaded";
2408}; 2760};
2409 2761
2410############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
2411 2763
2412unless ($LINK_MAP) { 2764sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
2414 2767
2415 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2769 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
2425 cb => sub { 2772 cb => sub {
2426 $_[0]->w->cancel; 2773 do_reload_perl;
2427 2774 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2775 },
2446 2776 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2777}
2452 2778
2453register_command "reload" => sub { 2779register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2455 2781
2456 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2460 } 2785 }
2461}; 2786};
2462 2787
2463unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2464 2812
2465$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2467 prio => 0, 2816 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2470 cb => sub { 2819 cb => sub {
2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2826 $NOW = Event::time;
2827
2471 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2472 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2474 2832
2475 $WAIT_FOR_TICK->broadcast; 2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2477 2843
2478 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2846
2481 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2483 }, 2858 },
2484); 2859);
2485 2860
2861{
2486IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2487 2863 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2864 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2490 poll => 'r', 2866 poll => 'r',
2491 prio => 5, 2867 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2498 after => 0, 2869 cb => \&BDB::poll_cb,
2499 interval => 10, 2870 );
2500 cb => sub { 2871 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2872
2502 write_runtime 2873 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2907 };
2505 }, 2908 }
2506); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2507 2928
2508END { cf::emergency_save } 2929END { cf::emergency_save }
2509 2930
25101 29311
2511 2932

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