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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.262 by root, Sat Apr 28 05:55:55 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
249 305
250=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
251 307
252The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
269 325
270 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 327 # (but this is cancel-safe)
272 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
273 329
274 my $busy = 1; 330 my $busy = 1;
275 my @res; 331 my @res;
276 332
277 (Coro::async { 333 (async {
278 @res = eval { $job->() }; 334 @res = eval { $job->() };
279 warn $@ if $@; 335 warn $@ if $@;
280 undef $busy; 336 undef $busy;
281 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
282 338
283 while ($busy) { 339 while ($busy) {
284 Coro::cede_notself; 340 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 341 }
287 342
288 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
289 } else { 344 } else {
290 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
291 346
292 $job->() 347 $job->()
293 } 348 }
294} 349}
295 350
296=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
297 352
298Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 354extension calling this is being unloaded.
300 355
301=cut 356=cut
302 357
303sub coro(&) { 358sub async_ext(&) {
304 my $cb = shift; 359 my $cb = shift;
305 360
306 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 362
313 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
315 }); 365 });
316 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
317 367
318 $coro 368 $coro
319} 369}
320 370
321sub write_runtime { 371sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
323 375
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 377 or return;
326 378
379 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 384 and return;
330 385
386 # always fsync - this file is important
331 aio_fsync $fh 387 aio_fsync $fh
332 and return; 388 and return;
333 389
334 close $fh 390 close $fh
335 or return; 391 or return;
338 and return; 394 and return;
339 395
340 1 396 1
341} 397}
342 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
343=back 410=back
344 411
345=cut 412=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 413
467############################################################################# 414#############################################################################
468 415
469=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
470 417
596our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 544our @CB_MAP = ();
598 545
599my %attachment; 546my %attachment;
600 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
601sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
603 556
604 use sort 'stable'; 557 use sort 'stable';
605 558
776# object support 729# object support
777 730
778sub reattach { 731sub reattach {
779 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 736
782 my $registry = $obj->registry; 737 my $registry = $obj->registry;
783 738
784 @$registry = (); 739 @$registry = ();
785 740
832 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
833 788
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 793 close $fh;
839 794
840 if (@$objs) { 795 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 801 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
848 } 803 }
849 } else { 804 } else {
850 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
917=cut 872=cut
918 873
919sub register_extcmd { 874sub register_extcmd {
920 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
921 876
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
926} 878}
927 879
928cf::player->attach ( 880cf::player->attach (
929 on_command => sub { 881 on_command => sub {
930 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
943 895
944 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
945 897
946 if (ref $msg) { 898 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 902 }
951 } 903 }
952 } else { 904 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 907
956 cf::override; 908 cf::override;
957 }, 909 },
958); 910);
959 911
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 912sub load_extension {
967 my ($path) = @_; 913 my ($path) = @_;
968 914
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 916 my $base = $1;
971 my $pkg = $1; 917 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
974 920
975 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
976 922
977 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 924 or die "$path: $!";
979 925
980 my $source = 926 my $source =
981 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
984 . "\n};\n1"; 930 . "\n};\n1";
985 931
986 eval $source 932 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 934 : "extension disabled.\n";
989 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 936 warn $@;
991 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
992 938 exit 1;
993# no strict 'refs'; 939 }
994# @{"$pkg\::ISA"} = ext::; 940 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 941 }
1009 942
1010 # remove commands 943 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 944}
1035 945
1036sub load_extensions { 946sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 948 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1043 } 953 }
1044} 954}
1045 955
1046############################################################################# 956#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 957
1084=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1085 959
1086Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1087 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1088=head3 cf::player 968=head3 cf::player
1089 969
1090=over 4 970=over 4
1091 971
1092=item cf::player::exists $login 972=item cf::player::find $login
1093 973
1094Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1095 975
1096=cut 976=cut
1097 977
1098sub cf::player::exists($) { 978sub playerdir($) {
1099 cf::player::find $_[0] 979 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 981}
1102 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1104 1155
1105Sends an ext reply to the player. 1156Sends an ext reply to the player.
1106 1157
1107=cut 1158=cut
1108 1159
1109sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1111 1162
1112 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1113 1164
1114 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1115} 1207}
1116 1208
1117=back 1209=back
1118
1119 1210
1120=head3 cf::map 1211=head3 cf::map
1121 1212
1122=over 4 1213=over 4
1123 1214
1126package cf::map; 1217package cf::map;
1127 1218
1128use Fcntl; 1219use Fcntl;
1129use Coro::AIO; 1220use Coro::AIO;
1130 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1131our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1133 1228
1134sub generate_random_map { 1229sub generate_random_map {
1135 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1232 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1151} 1374}
1152 1375
1153# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1154# all maps in C++... 1377# all maps in C++...
1155sub change_all_map_light { 1378sub change_all_map_light {
1156 my ($change) = @_; 1379 my ($change) = @_;
1157 1380
1158 $_->change_map_light ($change) for values %cf::MAP; 1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1159} 1383}
1160 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1161sub try_load_header($) { 1393sub load_header_from($) {
1162 my ($path) = @_; 1394 my ($self, $path) = @_;
1163 1395
1164 utf8::encode $path; 1396 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1166 or return; 1401 or return;
1167 1402
1168 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1169 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1170 1449
1171 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1172 or return; 1451 unless $self->default_region;
1173 1452
1174 $map->{load_path} = $path; 1453 1
1175
1176 $map
1177} 1454}
1178 1455
1456sub find;
1179sub find_map { 1457sub find {
1180 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1181 1459
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1461
1187 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1188 1463
1189 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1191 1466 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1467 or return;
1207 1468
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1470
1221 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1477 $map->reset;
1223 $map = find_map $path; 1478 undef $guard;
1479 return find $path;
1224 } 1480 }
1225 1481
1226 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1227 } 1483 }
1228} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1229 1488
1230sub load { 1489sub load {
1231 my ($self) = @_; 1490 my ($self) = @_;
1232 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1233 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1235 1498
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1500
1238 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1239 1502
1240 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1241 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1509 or return;
1243 1510
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1246 1513
1247 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1515 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1517 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1252 } 1519 }
1253 } 1520 }
1254 1521
1522 Coro::cede;
1255 # now do the right thing for maps 1523 # now do the right thing for maps
1256 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1268 $self->activate; 1536 $self->activate;
1269 } 1537 }
1270 1538
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1540 }
1273 1541
1274sub load_map_sync { 1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1275 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1276 1580
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1581 cf::sync_job { find $path, $origin }
1582}
1278 1583
1279 cf::sync_job { 1584sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1585 my ($map) = @_;
1281 or return; 1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1282 $map->load; 1608 $map->load;
1283 $map 1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1284 } 1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1285} 1618}
1286 1619
1287sub save { 1620sub save {
1288 my ($self) = @_; 1621 my ($self) = @_;
1289 1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1290 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1291 1626
1292 return unless $self->dirty; 1627 return unless $self->dirty;
1293 1628
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1631
1297 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1298 1633
1299 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1300 1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1301 if ($uniq) { 1642 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1645 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1647 }
1307} 1648}
1308 1649
1309sub swap_out { 1650sub swap_out {
1310 my ($self) = @_; 1651 my ($self) = @_;
1652
1653 # save first because save cedes
1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1657
1312 return if $self->players; 1658 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1315 1661
1316 $self->save;
1317 $self->clear; 1662 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1663 $self->in_memory (cf::MAP_SWAPPED);
1319} 1664}
1320 1665
1321sub reset_at { 1666sub reset_at {
1322 my ($self) = @_; 1667 my ($self) = @_;
1323 1668
1324 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1327 1672
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1675
1335 my ($self) = @_; 1680 my ($self) = @_;
1336 1681
1337 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1338} 1683}
1339 1684
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1685sub reset {
1362 my ($self) = @_; 1686 my ($self) = @_;
1363 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1364 return if $self->players; 1690 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1366 1692
1367 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1368 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1369 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1370 1708
1371 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1372 1710
1373 $self->unlink_save; 1711 $self->unlink_save;
1374 $self->destroy; 1712 $self->destroy;
1377my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1378 1716
1379sub nuke { 1717sub nuke {
1380 my ($self) = @_; 1718 my ($self) = @_;
1381 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1385 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1386} 1733}
1387 1734
1388sub customise_for { 1735=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1736
1391 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1393 }
1394 1739
1395 $map 1740=cut
1396}
1397 1741
1398sub emergency_save { 1742sub unique_maps() {
1399 local $cf::FREEZE = 1; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1400 1745
1401 warn "enter emergency map save\n"; 1746 my @paths;
1402 1747
1403 cf::sync_job { 1748 for (@$files) {
1404 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1406 }; 1754 }
1407 1755
1408 warn "end emergency map save\n"; 1756 \@paths
1409} 1757}
1410 1758
1411package cf; 1759package cf;
1412 1760
1413=back 1761=back
1414 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1415 1789
1416=head3 cf::object::player 1790=head3 cf::object::player
1417 1791
1418=over 4 1792=over 4
1419 1793
1459 1833
1460=item $player_object->enter_link 1834=item $player_object->enter_link
1461 1835
1462Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1463 1837
1464The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1466 1840
1841Will never block.
1842
1467=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1468 1844
1469Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1848fails, to the emergency map position.
1473 1849
1474Might block. 1850Might block.
1475 1851
1476=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1477 1863
1478sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1479 my ($self) = @_; 1865 my ($self) = @_;
1480 1866
1481 $self->deactivate_recursive; 1867 $self->deactivate_recursive;
1482 1868
1483 return if $self->map == $LINK_MAP; 1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1870
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1872 if $self->map;
1487 1873
1488 $self->enter_map ($LINK_MAP, 20, 20); 1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 1875}
1490 1876
1491sub cf::object::player::leave_link { 1877sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1878 my ($self, $map, $x, $y) = @_;
1493 1879
1494 my $link_pos = delete $self->{_link_pos}; 1880 my $link_pos = delete $self->{_link_pos};
1495 1881
1496 unless ($map) { 1882 unless ($map) {
1497 # restore original map position 1883 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1884 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1885 $map = cf::map::find $map;
1500 1886
1501 unless ($map) { 1887 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1889 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1890 or die "FATAL: cannot load emergency map\n";
1505 } 1891 }
1506 } 1892 }
1507 1893
1508 ($x, $y) = (-1, -1) 1894 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1897 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1899 if $x <=0 && $y <= 0;
1514 1900
1515 $map->load; 1901 $map->load;
1902 $map->load_diag;
1516 1903
1904 return unless $self->contr->active;
1517 $self->activate_recursive; 1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 1908 $self->enter_map ($map, $x, $y);
1519} 1909}
1520 1910
1521cf::player->attach ( 1911cf::player->attach (
1522 on_logout => sub { 1912 on_logout => sub {
1534 1924
1535 # try to abort aborted map switching on player login :) 1925 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1926 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1927 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1928 $pl->ob->enter_link;
1539 Coro::async { 1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1540 # we need this sleep as the login has a concurrent enter_exit running 1934 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1935 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1; 1936 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1937 $pl->ob->leave_link;
1544 }; 1938 })->prio (2);
1545 } 1939 }
1546 }, 1940 },
1547); 1941);
1548 1942
1549=item $player_object->goto_map ($path, $x, $y) 1943=item $player_object->goto ($path, $x, $y)
1550 1944
1551=cut 1945=cut
1552 1946
1553sub cf::object::player::goto_map { 1947sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1948 my ($self, $path, $x, $y) = @_;
1555 1949
1556 $self->enter_link; 1950 $self->enter_link;
1557 1951
1558 (Coro::async { 1952 (async {
1559 $path = new cf::path $path; 1953 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 1954 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1955 $map = $map->customise_for ($self) if $map;
1563 1956 $map
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1957 } or
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1959
1569 $self->leave_link ($map, $x, $y); 1960 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1961 })->prio (1);
1571} 1962}
1572 1963
1576 1967
1577sub parse_random_map_params { 1968sub parse_random_map_params {
1578 my ($spec) = @_; 1969 my ($spec) = @_;
1579 1970
1580 my $rmp = { # defaults 1971 my $rmp = { # defaults
1581 xsize => 10, 1972 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1583 }; 1976 };
1584 1977
1585 for (split /\n/, $spec) { 1978 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 1979 my ($k, $v) = split /\s+/, $_, 2;
1587 1980
1591 $rmp 1984 $rmp
1592} 1985}
1593 1986
1594sub prepare_random_map { 1987sub prepare_random_map {
1595 my ($exit) = @_; 1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 1991
1597 # all this does is basically replace the /! path by 1992 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 1993 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 1994 # that depends on the exit object
1600 1995
1601 my $rmp = parse_random_map_params $exit->msg; 1996 my $rmp = parse_random_map_params $exit->msg;
1602 1997
1603 if ($exit->map) { 1998 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 1999 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 2000 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 2001 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 2002 $rmp->{origin_y} = $exit->y;
1608 } 2003 }
1609 2004
1610 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1611 2006
1612 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
1614 2010
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
1617 2015
1618 $exit->slaying ("?random/$md5"); 2016 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 2017 $exit->msg (undef);
1620 } 2018 }
1621} 2019}
1623sub cf::object::player::enter_exit { 2021sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 2022 my ($self, $exit) = @_;
1625 2023
1626 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
1627 2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
1628 $self->enter_link; 2037 $self->enter_link;
1629 2038
1630 (Coro::async { 2039 (async {
2040 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 2041 unless (eval {
1632 2042 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 2043
1639 1; 2044 1;
1640 }) { 2045 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 2048 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1645 2050
1646 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 2052 $self->leave_link;
1648 } 2053 }
1649 })->prio (1); 2054 })->prio (1);
1662 2067
1663sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
1665 2070
1666 utf8::encode $text; 2071 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1668} 2073}
1669 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
1670 2087
1671=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
1672 2089
1673Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1699 on_reply => sub { 2116 on_reply => sub {
1700 my ($ns, $msg) = @_; 2117 my ($ns, $msg) = @_;
1701 2118
1702 # this weird shuffling is so that direct followup queries 2119 # this weird shuffling is so that direct followup queries
1703 # get handled first 2120 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2121 my $queue = delete $ns->{query_queue}
2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2123
1706 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2126
1708 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1709 2128
1710 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2130 if (@$queue) {
1715 } 2134 }
1716 } 2135 }
1717 }, 2136 },
1718); 2137);
1719 2138
1720=item $client->coro (\&cb) 2139=item $client->async (\&cb)
1721 2140
1722Create a new coroutine, running the specified callback. The coroutine will 2141Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2142be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2143or loss of connection).
1725 2144
1726=cut 2145=cut
1727 2146
1728sub cf::client::coro { 2147sub cf::client::async {
1729 my ($self, $cb) = @_; 2148 my ($self, $cb) = @_;
1730 2149
1731 my $coro; $coro = async { 2150 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2151
1738 $coro->on_destroy (sub { 2152 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2153 delete $self->{_coro}{$coro+0};
1740 }); 2154 });
1741 2155
1774 2188
1775# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
1776 2190
1777=pod 2191=pod
1778 2192
1779The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
1780 2194
1781 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
1782 cf::object::player player 2196 cf::object::player player
1783 cf::player peaceful 2197 cf::player peaceful
1784 cf::map trigger 2198 cf::map trigger
1869############################################################################# 2283#############################################################################
1870 2284
1871=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
1872 2286
1873Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
1874currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1875excludes objects. 2289convert to/from binary).
1876 2290
1877The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
1878using it, it should be unique. 2292using it, it should be unique.
1879 2293
1880=over 4 2294=over 4
1881 2295
1882=item $hashref = cf::db_get $family
1883
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
1889 2297
1890Returns a single value from the database 2298Returns a single value from the database.
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896 2299
1897=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
1898 2301
1899Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909 2303
1910=cut 2304=cut
1911 2305
1912our $DB; 2306our $DB;
1913 2307
1914{ 2308sub db_init {
1915 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
1916 2311
1917 sub db_load() { 2312 cf::sync_job {
1918 $DB = stat $path ? Storable::retrieve $path : { }; 2313 eval {
1919 } 2314 $DB->set_flags (BDB::CHKSUM);
1920 2315
1921 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1922 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1923 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
1924 waitpid $pid, 0 if $pid; 2319 };
1925 if (0 == ($pid = fork)) { 2320 cf::cleanup "db_open(db): $@" if $@;
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 } 2321 };
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 }); 2322 }
2323}
1943 2324
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) { 2325sub db_get($$) {
1950 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
1955 sub db_put($$;$) { 2336sub db_put($$$) {
1956 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
1957 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1958 } else { 2339}
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963 2340
1964 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
1965 prio => 10000, 2342
1966 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
1967 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
1968 }, 2373 }
1969 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
1970} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 reset_signals;
2441 local $SIG{__WARN__};
2442 local $SIG{__DIE__};
2443 eval {
2444 close $fh1;
2445
2446 my @res = eval { $cb->(@args) };
2447 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2448 };
2449
2450 warn $@ if $@;
2451 _exit 0;
2452 }
2453}
2454
2455
1971 2456
1972############################################################################# 2457#############################################################################
1973# the server's main() 2458# the server's init and main functions
2459
2460sub load_facedata($) {
2461 my ($path) = @_;
2462
2463 warn "loading facedata from $path\n";
2464
2465 my $facedata;
2466 0 < aio_load $path, $facedata
2467 or die "$path: $!";
2468
2469 $facedata = Coro::Storable::thaw $facedata;
2470
2471 $facedata->{version} == 2
2472 or cf::cleanup "$path: version mismatch, cannot proceed.";
2473
2474 {
2475 my $faces = $facedata->{faceinfo};
2476
2477 while (my ($face, $info) = each %$faces) {
2478 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2479 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2480 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2481 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2482 Coro::cede;
2483 }
2484
2485 while (my ($face, $info) = each %$faces) {
2486 next unless $info->{smooth};
2487 my $idx = cf::face::find $face
2488 or next;
2489 if (my $smooth = cf::face::find $info->{smooth}) {
2490 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2491 } else {
2492 warn "smooth face '$info->{smooth}' not found for face '$face'";
2493 }
2494 Coro::cede;
2495 }
2496 }
2497
2498 {
2499 my $anims = $facedata->{animinfo};
2500
2501 while (my ($anim, $info) = each %$anims) {
2502 cf::anim::set $anim, $info->{frames}, $info->{facings};
2503 Coro::cede;
2504 }
2505
2506 cf::anim::invalidate_all; # d'oh
2507 }
2508
2509 1
2510}
2511
2512sub reload_regions {
2513 load_resource_file "$MAPDIR/regions"
2514 or die "unable to load regions file\n";
2515}
2516
2517sub reload_facedata {
2518 load_facedata "$DATADIR/facedata"
2519 or die "unable to load facedata\n";
2520}
2521
2522sub reload_archetypes {
2523 load_resource_file "$DATADIR/archetypes"
2524 or die "unable to load archetypes\n";
2525}
2526
2527sub reload_treasures {
2528 load_resource_file "$DATADIR/treasures"
2529 or die "unable to load treasurelists\n";
2530}
2531
2532sub reload_resources {
2533 warn "reloading resource files...\n";
2534
2535 reload_regions;
2536 reload_facedata;
2537 reload_archetypes;
2538 reload_treasures;
2539
2540 warn "finished reloading resource files\n";
2541}
2542
2543sub init {
2544 reload_resources;
2545}
1974 2546
1975sub cfg_load { 2547sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2548 open my $fh, "<:utf8", "$CONFDIR/config"
1977 or return; 2549 or return;
1978 2550
1979 local $/; 2551 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2552 *CFG = YAML::Syck::Load <$fh>;
2553
2554 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2555
2556 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2557 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2558
2559 if (exists $CFG{mlockall}) {
2560 eval {
2561 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2562 and die "WARNING: m(un)lockall failed: $!\n";
2563 };
2564 warn $@ if $@;
2565 }
1981} 2566}
1982 2567
1983sub main { 2568sub main {
1984 # we must not ever block the main coroutine 2569 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2570 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2571 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2572 (async {
1988 Event::one_event; 2573 Event::one_event;
1989 })->(); 2574 })->prio (Coro::PRIO_MAX);
1990 }; 2575 };
1991 2576
1992 cfg_load; 2577 cfg_load;
1993 db_load; 2578 db_init;
1994 load_extensions; 2579 load_extensions;
2580
2581 $TICK_WATCHER->start;
1995 Event::loop; 2582 Event::loop;
1996} 2583}
1997 2584
1998############################################################################# 2585#############################################################################
1999# initialisation 2586# initialisation and cleanup
2000 2587
2588# install some emergency cleanup handlers
2589BEGIN {
2590 for my $signal (qw(INT HUP TERM)) {
2591 Event->signal (
2592 reentrant => 0,
2593 data => WF_AUTOCANCEL,
2594 signal => $signal,
2595 prio => 0,
2596 cb => sub {
2597 cf::cleanup "SIG$signal";
2598 },
2599 );
2600 }
2601}
2602
2603sub emergency_save() {
2604 my $freeze_guard = cf::freeze_mainloop;
2605
2606 warn "enter emergency perl save\n";
2607
2608 cf::sync_job {
2609 # use a peculiar iteration method to avoid tripping on perl
2610 # refcount bugs in for. also avoids problems with players
2611 # and maps saved/destroyed asynchronously.
2612 warn "begin emergency player save\n";
2613 for my $login (keys %cf::PLAYER) {
2614 my $pl = $cf::PLAYER{$login} or next;
2615 $pl->valid or next;
2616 $pl->save;
2617 }
2618 warn "end emergency player save\n";
2619
2620 warn "begin emergency map save\n";
2621 for my $path (keys %cf::MAP) {
2622 my $map = $cf::MAP{$path} or next;
2623 $map->valid or next;
2624 $map->save;
2625 }
2626 warn "end emergency map save\n";
2627
2628 warn "begin emergency database checkpoint\n";
2629 BDB::db_env_txn_checkpoint $DB_ENV;
2630 warn "end emergency database checkpoint\n";
2631 };
2632
2633 warn "leave emergency perl save\n";
2634}
2635
2636sub post_cleanup {
2637 my ($make_core) = @_;
2638
2639 warn Carp::longmess "post_cleanup backtrace"
2640 if $make_core;
2641}
2642
2001sub reload() { 2643sub do_reload_perl() {
2002 # can/must only be called in main 2644 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2645 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2646 warn "can only reload from main coroutine";
2005 return; 2647 return;
2006 } 2648 }
2007 2649
2008 warn "reloading..."; 2650 warn "reloading...";
2009 2651
2010 local $FREEZE = 1; 2652 warn "entering sync_job";
2653
2654 cf::sync_job {
2655 cf::write_runtime; # external watchdog should not bark
2011 cf::emergency_save; 2656 cf::emergency_save;
2657 cf::write_runtime; # external watchdog should not bark
2012 2658
2013 eval { 2659 warn "syncing database to disk";
2660 BDB::db_env_txn_checkpoint $DB_ENV;
2661
2014 # if anything goes wrong in here, we should simply crash as we already saved 2662 # if anything goes wrong in here, we should simply crash as we already saved
2015 2663
2016 # cancel all watchers 2664 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2665 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2666 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2667 }
2020 2668
2669 warn "flushing outstanding aio requests";
2670 for (;;) {
2671 BDB::flush;
2672 IO::AIO::flush;
2673 Coro::cede;
2674 last unless IO::AIO::nreqs || BDB::nreqs;
2675 warn "iterate...";
2676 }
2677
2678 ++$RELOAD;
2679
2021 # cancel all extension coros 2680 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2681 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2682 %EXT_CORO = ();
2024 2683
2025 # unload all extensions 2684 warn "removing commands";
2026 for (@exts) { 2685 %COMMAND = ();
2686
2687 warn "removing ext commands";
2688 %EXTCMD = ();
2689
2690 warn "unloading/nuking all extensions";
2691 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2692 warn "... unloading $pkg";
2028 unload_extension $_; 2693
2694 if (my $cb = $pkg->can ("unload")) {
2695 eval {
2696 $cb->($pkg);
2697 1
2698 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2699 }
2030 2700
2701 warn "... nuking $pkg";
2702 Symbol::delete_package $pkg;
2703 }
2704
2031 # unload all modules loaded from $LIBDIR 2705 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2706 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2707 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2708
2035 warn "removing <$k>"; 2709 warn "... unloading $k";
2036 delete $INC{$k}; 2710 delete $INC{$k};
2037 2711
2038 $k =~ s/\.pm$//; 2712 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2713 $k =~ s/\//::/g;
2040 2714
2043 } 2717 }
2044 2718
2045 Symbol::delete_package $k; 2719 Symbol::delete_package $k;
2046 } 2720 }
2047 2721
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2722 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2723 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2724 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2725
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2726 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2727 delete $INC{"cf.pm"};
2728 delete $INC{"cf/pod.pm"};
2061 2729
2062 # don't, removes xs symbols, too, 2730 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2731 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2732 #Symbol::delete_package __PACKAGE__;
2065 2733
2066 # reload cf.pm 2734 warn "unload completed, starting to reload now";
2735
2067 warn "reloading cf.pm"; 2736 warn "reloading cf.pm";
2068 require cf; 2737 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2738 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2739
2071 # load config and database again 2740 warn "loading config and database again";
2072 cf::cfg_load; 2741 cf::cfg_load;
2073 cf::db_load;
2074 2742
2075 # load extensions
2076 warn "load extensions"; 2743 warn "loading extensions";
2077 cf::load_extensions; 2744 cf::load_extensions;
2078 2745
2079 # reattach attachments to objects 2746 warn "reattaching attachments to objects/players";
2080 warn "reattach"; 2747 _global_reattach; # objects, sockets
2081 _global_reattach; 2748 warn "reattaching attachments to maps";
2082 }; 2749 reattach $_ for values %MAP;
2750 warn "reattaching attachments to players";
2751 reattach $_ for values %PLAYER;
2083 2752
2084 if ($@) { 2753 warn "leaving sync_job";
2754
2755 1
2756 } or do {
2085 warn $@; 2757 warn $@;
2086 warn "error while reloading, exiting."; 2758 warn "error while reloading, exiting.";
2087 exit 1; 2759 exit 1;
2088 } 2760 };
2089 2761
2090 warn "reloaded successfully"; 2762 warn "reloaded";
2091}; 2763};
2092 2764
2093############################################################################# 2765our $RELOAD_WATCHER; # used only during reload
2094 2766
2095unless ($LINK_MAP) { 2767sub reload_perl() {
2096 $LINK_MAP = cf::map::new; 2768 # doing reload synchronously and two reloads happen back-to-back,
2769 # coro crashes during coro_state_free->destroy here.
2097 2770
2098 $LINK_MAP->width (41); 2771 $RELOAD_WATCHER ||= Event->timer (
2099 $LINK_MAP->height (41); 2772 reentrant => 0,
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2, 2773 after => 0,
2774 data => WF_AUTOCANCEL,
2108 cb => sub { 2775 cb => sub {
2109 $_[0]->w->cancel; 2776 do_reload_perl;
2110 2777 undef $RELOAD_WATCHER;
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 }); 2778 },
2129 2779 );
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134} 2780}
2135
2136register "<global>", __PACKAGE__;
2137 2781
2138register_command "reload" => sub { 2782register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2783 my ($who, $arg) = @_;
2140 2784
2141 if ($who->flag (FLAG_WIZ)) { 2785 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload.");
2143 reload;
2144 $who->message ("end of reload."); 2786 $who->message ("reloading server.");
2787 async { reload_perl };
2145 } 2788 }
2146}; 2789};
2147 2790
2148unshift @INC, $LIBDIR; 2791unshift @INC, $LIBDIR;
2792
2793my $bug_warning = 0;
2794
2795our @WAIT_FOR_TICK;
2796our @WAIT_FOR_TICK_BEGIN;
2797
2798sub wait_for_tick {
2799 return unless $TICK_WATCHER->is_active;
2800 return if $Coro::current == $Coro::main;
2801
2802 my $signal = new Coro::Signal;
2803 push @WAIT_FOR_TICK, $signal;
2804 $signal->wait;
2805}
2806
2807sub wait_for_tick_begin {
2808 return unless $TICK_WATCHER->is_active;
2809 return if $Coro::current == $Coro::main;
2810
2811 my $signal = new Coro::Signal;
2812 push @WAIT_FOR_TICK_BEGIN, $signal;
2813 $signal->wait;
2814}
2149 2815
2150$TICK_WATCHER = Event->timer ( 2816$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2817 reentrant => 0,
2818 parked => 1,
2152 prio => 0, 2819 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2820 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2821 data => WF_AUTOCANCEL,
2155 cb => sub { 2822 cb => sub {
2156 unless ($FREEZE) { 2823 if ($Coro::current != $Coro::main) {
2824 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2825 unless ++$bug_warning > 10;
2826 return;
2827 }
2828
2829 $NOW = Event::time;
2830
2157 cf::server_tick; # one server iteration 2831 cf::server_tick; # one server iteration
2832
2158 $RUNTIME += $TICK; 2833 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2834 $NEXT_TICK += $TICK;
2835
2836 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2837 $NEXT_RUNTIME_WRITE = $NOW + 10;
2838 Coro::async_pool {
2839 write_runtime
2840 or warn "ERROR: unable to write runtime file: $!";
2841 };
2842 }
2843
2844# my $AFTER = Event::time;
2845# warn $AFTER - $NOW;#d#
2162 2846
2163 # if we are delayed by four ticks or more, skip them all 2847 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2848 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2165 2849
2166 $TICK_WATCHER->at ($NEXT_TICK); 2850 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 2851 $TICK_WATCHER->start;
2852
2853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2854 $sig->send;
2855 }
2856 while (my $sig = shift @WAIT_FOR_TICK) {
2857 $sig->send;
2858 }
2859
2860 _post_tick;
2168 }, 2861 },
2169); 2862);
2170 2863
2864{
2171IO::AIO::max_poll_time $TICK * 0.2; 2865 BDB::max_poll_time $TICK * 0.1;
2172 2866 $BDB_POLL_WATCHER = Event->io (
2173Event->io ( 2867 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 2868 fd => BDB::poll_fileno,
2175 poll => 'r', 2869 poll => 'r',
2176 prio => 5, 2870 prio => 0,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL, 2871 data => WF_AUTOCANCEL,
2183 after => 0, 2872 cb => \&BDB::poll_cb,
2184 interval => 10, 2873 );
2185 cb => sub { 2874 BDB::min_parallel 8;
2186 (Coro::unblock_sub { 2875
2187 write_runtime 2876 BDB::set_sync_prepare {
2188 or warn "ERROR: unable to write runtime file: $!"; 2877 my $status;
2878 my $current = $Coro::current;
2879 (
2880 sub {
2881 $status = $!;
2882 $current->ready; undef $current;
2883 },
2884 sub {
2885 Coro::schedule while defined $current;
2886 $! = $status;
2887 },
2888 )
2889 };
2890
2891 unless ($DB_ENV) {
2892 $DB_ENV = BDB::db_env_create;
2893
2894 cf::sync_job {
2895 eval {
2896 BDB::db_env_open
2897 $DB_ENV,
2898 $BDBDIR,
2899 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2900 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2901 0666;
2902
2903 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2904
2905 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2906 $DB_ENV->set_lk_detect;
2907 };
2908
2909 cf::cleanup "db_env_open(db): $@" if $@;
2189 })->(); 2910 };
2190 }, 2911 }
2191); 2912}
2913
2914{
2915 IO::AIO::min_parallel 8;
2916
2917 undef $Coro::AIO::WATCHER;
2918 IO::AIO::max_poll_time $TICK * 0.1;
2919 $AIO_POLL_WATCHER = Event->io (
2920 reentrant => 0,
2921 data => WF_AUTOCANCEL,
2922 fd => IO::AIO::poll_fileno,
2923 poll => 'r',
2924 prio => 6,
2925 cb => \&IO::AIO::poll_cb,
2926 );
2927}
2928
2929my $_log_backtrace;
2930
2931sub _log_backtrace {
2932 my ($msg, @addr) = @_;
2933
2934 $msg =~ s/\n//;
2935
2936 # limit the # of concurrent backtraces
2937 if ($_log_backtrace < 2) {
2938 ++$_log_backtrace;
2939 async {
2940 my @bt = fork_call {
2941 @addr = map { sprintf "%x", $_ } @addr;
2942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2944 or die "addr2line: $!";
2945
2946 my @funcs;
2947 my @res = <$fh>;
2948 chomp for @res;
2949 while (@res) {
2950 my ($func, $line) = splice @res, 0, 2, ();
2951 push @funcs, "[$func] $line";
2952 }
2953
2954 @funcs
2955 };
2956
2957 LOG llevInfo, "[ABT] $msg\n";
2958 LOG llevInfo, "[ABT] $_\n" for @bt;
2959 --$_log_backtrace;
2960 };
2961 } else {
2962 LOG llevInfo, "[ABT] $msg\n";
2963 LOG llevInfo, "[ABT] [suppressed]\n";
2964 }
2965}
2966
2967# load additional modules
2968use cf::pod;
2969
2970END { cf::emergency_save }
2192 2971
21931 29721
2194 2973

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