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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
205 325
206 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 327 # (but this is cancel-safe)
208 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
209 329
210 my $busy = 1; 330 my $busy = 1;
211 my @res; 331 my @res;
212 332
213 (Coro::async { 333 (async {
214 @res = eval { $job->() }; 334 @res = eval { $job->() };
215 warn $@ if $@; 335 warn $@ if $@;
216 undef $busy; 336 undef $busy;
217 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
218 338
219 while ($busy) { 339 while ($busy) {
220 Coro::cede_notself; 340 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 341 }
223 342
224 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
225 } else { 344 } else {
226 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
227 346
228 $job->() 347 $job->()
229 } 348 }
230} 349}
231 350
232=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
233 352
234Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 354extension calling this is being unloaded.
236 355
237=cut 356=cut
238 357
239sub coro(&) { 358sub async_ext(&) {
240 my $cb = shift; 359 my $cb = shift;
241 360
242 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 362
249 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
251 }); 365 });
252 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
253 367
254 $coro 368 $coro
255} 369}
256 370
257sub write_runtime { 371sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
259 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 378 or return;
262 379
380 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 385 and return;
266 386
387 # always fsync - this file is important
267 aio_fsync $fh 388 aio_fsync $fh
268 and return; 389 and return;
269 390
270 close $fh 391 close $fh
271 or return; 392 or return;
272 393
273 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
274 and return; 395 and return;
275 396
397 warn "... done writing runtime.\n";#d#
398
276 1 399 1
277} 400}
278 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
279=back 413=back
280 414
281=cut 415=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 416
393############################################################################# 417#############################################################################
394 418
395=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
396 420
522our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 547our @CB_MAP = ();
524 548
525my %attachment; 549my %attachment;
526 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
527sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
529 559
530 use sort 'stable'; 560 use sort 'stable';
531 561
702# object support 732# object support
703 733
704sub reattach { 734sub reattach {
705 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 739
708 my $registry = $obj->registry; 740 my $registry = $obj->registry;
709 741
710 @$registry = (); 742 @$registry = ();
711 743
758 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
759 791
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 796 close $fh;
765 797
766 if (@$objs) { 798 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 804 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
774 } 806 }
775 } else { 807 } else {
776 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 839 (aio_load "$filename.pst", $av) >= 0
808 or return; 840 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 841 $av = eval { (Storable::thaw $av)->{objs} };
810 } 842 }
811 843
844 warn sprintf "loading %s (%d)\n",
845 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 846 return ($data, $av);
813} 847}
814 848
815############################################################################# 849#############################################################################
816# command handling &c 850# command handling &c
841=cut 875=cut
842 876
843sub register_extcmd { 877sub register_extcmd {
844 my ($name, $cb) = @_; 878 my ($name, $cb) = @_;
845 879
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 880 $EXTCMD{$name} = $cb;
850} 881}
851 882
852cf::player->attach ( 883cf::player->attach (
853 on_command => sub { 884 on_command => sub {
854 my ($pl, $name, $params) = @_; 885 my ($pl, $name, $params) = @_;
867 898
868 my $msg = eval { from_json $buf }; 899 my $msg = eval { from_json $buf };
869 900
870 if (ref $msg) { 901 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 902 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 903 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 904 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 905 }
875 } 906 }
876 } else { 907 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 908 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 910
880 cf::override; 911 cf::override;
881 }, 912 },
882); 913);
883 914
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 915sub load_extension {
891 my ($path) = @_; 916 my ($path) = @_;
892 917
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 918 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 919 my $base = $1;
895 my $pkg = $1; 920 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
898 923
899 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
900 925
901 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 927 or die "$path: $!";
903 928
904 my $source = 929 my $source =
905 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
908 . "\n};\n1"; 933 . "\n};\n1";
909 934
910 eval $source 935 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 937 : "extension disabled.\n";
913 938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 939 warn $@;
915 $ext_pkg{$base} = $pkg; 940 warn "mandatory extension failed to load, exiting.\n";
916 941 exit 1;
917# no strict 'refs'; 942 }
918# @{"$pkg\::ISA"} = ext::; 943 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 944 }
933 945
934 # remove commands 946 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 947}
959 948
960sub load_extensions { 949sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 950 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 951 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
967 } 956 }
968} 957}
969 958
970############################################################################# 959#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 960
1008=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1009 962
1010Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1011 964
965=cut
966
967package cf::player;
968
969use Coro::AIO;
970
1012=head3 cf::player 971=head3 cf::player
1013 972
1014=over 4 973=over 4
1015 974
1016=item cf::player::exists $login 975=item cf::player::find $login
1017 976
1018Returns true when the given account exists. 977Returns the given player object, loading it if necessary (might block).
1019 978
1020=cut 979=cut
1021 980
1022sub cf::player::exists($) { 981sub playerdir($) {
1023 cf::player::find $_[0] 982 "$PLAYERDIR/"
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 984}
1026 985
986sub path($) {
987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
988
989 (playerdir $login) . "/playerdata"
990}
991
992sub find_active($) {
993 $cf::PLAYER{$_[0]}
994 and $cf::PLAYER{$_[0]}->active
995 and $cf::PLAYER{$_[0]}
996}
997
998sub exists($) {
999 my ($login) = @_;
1000
1001 $cf::PLAYER{$login}
1002 or cf::sync_job { !aio_stat path $login }
1003}
1004
1005sub find($) {
1006 return $cf::PLAYER{$_[0]} || do {
1007 my $login = $_[0];
1008
1009 my $guard = cf::lock_acquire "user_find:$login";
1010
1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1019 my $pl = load_pl path $login
1020 or return;
1021 $cf::PLAYER{$login} = $pl
1022 }
1023 }
1024}
1025
1026sub save($) {
1027 my ($pl) = @_;
1028
1029 return if $pl->{deny_save};
1030
1031 my $path = path $pl;
1032 my $guard = cf::lock_acquire "user_save:$path";
1033
1034 return if $pl->{deny_save};
1035
1036 aio_mkdir playerdir $pl, 0770;
1037 $pl->{last_save} = $cf::RUNTIME;
1038
1039 $pl->save_pl ($path);
1040 Coro::cede;
1041}
1042
1043sub new($) {
1044 my ($login) = @_;
1045
1046 my $self = create;
1047
1048 $self->ob->name ($login);
1049 $self->{deny_save} = 1;
1050
1051 $cf::PLAYER{$login} = $self;
1052
1053 $self
1054}
1055
1056=item $pl->quit_character
1057
1058Nukes the player without looking back. If logged in, the connection will
1059be destroyed. May block for a long time.
1060
1061=cut
1062
1063sub quit_character {
1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1067
1068 $pl->{deny_save} = 1;
1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1070
1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1072 $pl->deactivate;
1073 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1074 $pl->ns->destroy if $pl->ns;
1075
1076 my $path = playerdir $pl;
1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1078 aio_rename $path, $temp;
1079 delete $cf::PLAYER{$pl->ob->name};
1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1102}
1103
1104=item cf::player::list_logins
1105
1106Returns am arrayref of all valid playernames in the system, can take a
1107while and may block, so not sync_job-capable, ever.
1108
1109=cut
1110
1111sub list_logins {
1112 my $dirs = aio_readdir $PLAYERDIR
1113 or return [];
1114
1115 my @logins;
1116
1117 for my $login (@$dirs) {
1118 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1119 aio_read $fh, 0, 512, my $buf, 0 or next;
1120 $buf !~ /^password -------------$/m or next; # official not-valid tag
1121
1122 utf8::decode $login;
1123 push @logins, $login;
1124 }
1125
1126 \@logins
1127}
1128
1129=item $player->maps
1130
1131Returns an arrayref of map paths that are private for this
1132player. May block.
1133
1134=cut
1135
1136sub maps($) {
1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1140
1141 my $files = aio_readdir playerdir $pl
1142 or return;
1143
1144 my @paths;
1145
1146 for (@$files) {
1147 utf8::decode $_;
1148 next if /\.(?:pl|pst)$/;
1149 next unless /^$PATH_SEP/o;
1150
1151 push @paths, cf::map::normalise "~$pl/$_";
1152 }
1153
1154 \@paths
1155}
1156
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1028 1158
1029Sends an ext reply to the player. 1159Sends an ext reply to the player.
1030 1160
1031=cut 1161=cut
1032 1162
1033sub cf::player::ext_reply($$$%) { 1163sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1035 1165
1036 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1037 1167
1038 $self->send ("ext " . to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1169}
1170
1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1039} 1210}
1040 1211
1041=back 1212=back
1042
1043 1213
1044=head3 cf::map 1214=head3 cf::map
1045 1215
1046=over 4 1216=over 4
1047 1217
1050package cf::map; 1220package cf::map;
1051 1221
1052use Fcntl; 1222use Fcntl;
1053use Coro::AIO; 1223use Coro::AIO;
1054 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1055our $MAX_RESET = 7200; 1229our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1230our $DEFAULT_RESET = 3000;
1057 1231
1058sub generate_random_map { 1232sub generate_random_map {
1059 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1235 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1075} 1377}
1076 1378
1077# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1078# all maps in C++... 1380# all maps in C++...
1079sub change_all_map_light { 1381sub change_all_map_light {
1080 my ($change) = @_; 1382 my ($change) = @_;
1081 1383
1082 $_->change_map_light ($change) for values %cf::MAP; 1384 $_->change_map_light ($change)
1385 for grep $_->outdoor, values %cf::MAP;
1083} 1386}
1084 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1085sub try_load_header($) { 1396sub load_header_from($) {
1086 my ($path) = @_; 1397 my ($self, $path) = @_;
1087 1398
1088 utf8::encode $path; 1399 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1090 or return; 1404 or return;
1091 1405
1092 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1093 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1094 1452
1095 $map->load_header ($path) 1453 $self->default_region (cf::region::find_by_path $self->{path})
1096 or return; 1454 unless $self->default_region;
1097 1455
1098 $map->{load_path} = $path; 1456 1
1099
1100 $map
1101} 1457}
1102 1458
1459sub find;
1103sub find_map { 1460sub find {
1104 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1105 1462
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1464
1465 cf::lock_wait "map_find:$path";
1466
1111 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1112 # do it the slow way 1468 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1469 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1470 or return;
1127 1471
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1472 $map->{last_save} = $cf::RUNTIME;
1139 1473
1140 if ($map->should_reset) { 1474 $map->load_header
1475 or return;
1476
1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1480 $map->reset;
1142 $map = find_map $path; 1481 undef $guard;
1482 return find $path;
1143 } 1483 }
1144 1484
1145 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1146 } 1486 }
1147} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1148 1491
1149sub load { 1492sub load {
1150 my ($self) = @_; 1493 my ($self) = @_;
1151 1494
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1495 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 1496
1156 my $path = $self->{path}; 1497 my $path = $self->{path};
1157 1498
1499 {
1500 my $guard = cf::lock_acquire "map_load:$path";
1501
1502 return if $self->in_memory != cf::MAP_SWAPPED;
1503
1504 $self->in_memory (cf::MAP_LOADING);
1505
1158 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1159 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1512 or return;
1161 1513
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1164 1516
1165 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1518 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1520 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1170 } 1522 }
1171 } 1523 }
1172 1524
1525 Coro::cede;
1173 # now do the right thing for maps 1526 # now do the right thing for maps
1174 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1186 $self->activate; 1539 $self->activate;
1187 } 1540 }
1188 1541
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1543 }
1191 1544
1192sub load_map_sync { 1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1555}
1556
1557# find and load all maps in the 3x3 area around a map
1558sub load_diag {
1559 my ($map) = @_;
1560
1561 my @diag; # diagonal neighbours
1562
1563 for (0 .. 3) {
1564 my $neigh = $map->tile_path ($_)
1565 or next;
1566 $neigh = find $neigh, $map
1567 or next;
1568 $neigh->load;
1569
1570 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1571 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1572 }
1573
1574 for (@diag) {
1575 my $neigh = find @$_
1576 or next;
1577 $neigh->load;
1578 }
1579}
1580
1581sub find_sync {
1193 my ($path, $origin) = @_; 1582 my ($path, $origin) = @_;
1194 1583
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1584 cf::sync_job { find $path, $origin }
1585}
1196 1586
1197 cf::sync_job { 1587sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1588 my ($map) = @_;
1199 or return; 1589
1590 cf::sync_job { $map->load };
1591}
1592
1593our %MAP_PREFETCH;
1594our $MAP_PREFETCHER = undef;
1595
1596sub find_async {
1597 my ($path, $origin) = @_;
1598
1599 $path = normalise $path, $origin && $origin->{path};
1600
1601 if (my $map = $cf::MAP{$path}) {
1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1603 }
1604
1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1200 $map->load; 1611 $map->load;
1201 $map 1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1202 } 1617 };
1618 $MAP_PREFETCHER->prio (6);
1619
1620 ()
1203} 1621}
1204 1622
1205sub save { 1623sub save {
1206 my ($self) = @_; 1624 my ($self) = @_;
1207 1625
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1626 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1627
1211 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1212 1629
1213 return unless $self->dirty; 1630 return unless $self->dirty;
1214 1631
1632 my $save = $self->save_path; utf8::encode $save;
1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1634
1215 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1216 1636
1217 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1218 1638
1639 local $self->{last_access} = $self->last_access;#d#
1640
1641 cf::async {
1642 $_->contr->save for $self->players;
1643 };
1644
1219 if ($uniq) { 1645 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1648 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1650 }
1225} 1651}
1226 1652
1227sub swap_out { 1653sub swap_out {
1228 my ($self) = @_; 1654 my ($self) = @_;
1655
1656 # save first because save cedes
1657 $self->save;
1658
1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1660
1230 return if $self->players; 1661 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1662 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1663 return if $self->{deny_save};
1233 1664
1234 $self->save;
1235 $self->clear; 1665 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1666 $self->in_memory (cf::MAP_SWAPPED);
1237} 1667}
1238 1668
1239sub reset_at { 1669sub reset_at {
1240 my ($self) = @_; 1670 my ($self) = @_;
1241 1671
1242 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1245 1675
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1678
1250 $time + $to 1679 $time + $to
1251} 1680}
1252 1681
1253sub should_reset { 1682sub should_reset {
1254 my ($self) = @_; 1683 my ($self) = @_;
1255 1684
1256 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1257} 1686}
1258 1687
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1688sub reset {
1281 my ($self) = @_; 1689 my ($self) = @_;
1282 1690
1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1692
1283 return if $self->players; 1693 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1285 1695
1286 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1287 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1288 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1289 1711
1290 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1291 1713
1292 $self->unlink_save; 1714 $self->unlink_save;
1293 $self->destroy; 1715 $self->destroy;
1294} 1716}
1295 1717
1296sub customise_for { 1718my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1719
1299 if ($map->per_player) { 1720sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1721 my ($self) = @_;
1301 }
1302 1722
1303 $map 1723 delete $cf::MAP{$self->path};
1304}
1305 1724
1306sub emergency_save { 1725 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1726
1309 warn "enter emergency map save\n"; 1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1729 $self->{deny_save} = 1;
1730 $self->reset_timeout (1);
1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1732
1311 cf::sync_job { 1733 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1734
1313 $_->save for values %cf::MAP; 1735 $self->reset; # polite request, might not happen
1736}
1737
1738=item cf::map::unique_maps
1739
1740Returns an arrayref of paths of all shared maps that have
1741instantiated unique items. May block.
1742
1743=cut
1744
1745sub unique_maps() {
1746 my $files = aio_readdir $UNIQUEDIR
1747 or return;
1748
1749 my @paths;
1750
1751 for (@$files) {
1752 utf8::decode $_;
1753 next if /\.pst$/;
1754 next unless /^$PATH_SEP/o;
1755
1756 push @paths, cf::map::normalise $_;
1314 }; 1757 }
1315 1758
1316 warn "end emergency map save\n"; 1759 \@paths
1317} 1760}
1318 1761
1319package cf; 1762package cf;
1320 1763
1321=back 1764=back
1322 1765
1766=head3 cf::object
1767
1768=cut
1769
1770package cf::object;
1771
1772=over 4
1773
1774=item $ob->inv_recursive
1775
1776Returns the inventory of the object _and_ their inventories, recursively.
1777
1778=cut
1779
1780sub inv_recursive_;
1781sub inv_recursive_ {
1782 map { $_, inv_recursive_ $_->inv } @_
1783}
1784
1785sub inv_recursive {
1786 inv_recursive_ inv $_[0]
1787}
1788
1789package cf;
1790
1791=back
1323 1792
1324=head3 cf::object::player 1793=head3 cf::object::player
1325 1794
1326=over 4 1795=over 4
1327 1796
1363 (ref $cf::CFG{"may_$access"} 1832 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1834 : $cf::CFG{"may_$access"})
1366} 1835}
1367 1836
1837=item $player_object->enter_link
1838
1839Freezes the player and moves him/her to a special map (C<{link}>).
1840
1841The player should be reasonably safe there for short amounts of time. You
1842I<MUST> call C<leave_link> as soon as possible, though.
1843
1844Will never block.
1845
1846=item $player_object->leave_link ($map, $x, $y)
1847
1848Moves the player out of the special C<{link}> map onto the specified
1849map. If the map is not valid (or omitted), the player will be moved back
1850to the location he/she was before the call to C<enter_link>, or, if that
1851fails, to the emergency map position.
1852
1853Might block.
1854
1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1866
1368sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1369 my ($self) = @_; 1868 my ($self) = @_;
1370 1869
1371 return if $self->map == $LINK_MAP; 1870 $self->deactivate_recursive;
1372 1871
1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1873
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1875 if $self->map;
1375 1876
1376 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1878}
1379 1879
1380sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1382 1882
1383 my $link_pos = delete $self->{_link_pos}; 1883 my $link_pos = delete $self->{_link_pos};
1384 1884
1385 unless ($map) { 1885 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1886 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1887 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1888 $map = cf::map::find $map;
1391 1889
1392 unless ($map) { 1890 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1891 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1892 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1893 or die "FATAL: cannot load emergency map\n";
1396 } 1894 }
1397 } 1895 }
1398 1896
1399 ($x, $y) = (-1, -1) 1897 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1900 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1901 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1902 if $x <=0 && $y <= 0;
1405 1903
1406 $map->load; 1904 $map->load;
1905 $map->load_diag;
1407 1906
1907 return unless $self->contr->active;
1408 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1410} 1912}
1411 1913
1914cf::player->attach (
1915 on_logout => sub {
1916 my ($pl) = @_;
1917
1918 # abort map switching before logout
1919 if ($pl->ob->{_link_pos}) {
1920 cf::sync_job {
1921 $pl->ob->leave_link
1922 };
1923 }
1924 },
1925 on_login => sub {
1926 my ($pl) = @_;
1927
1928 # try to abort aborted map switching on player login :)
1929 # should happen only on crashes
1930 if ($pl->ob->{_link_pos}) {
1931 $pl->ob->enter_link;
1932 (async {
1933 $pl->ob->reply (undef,
1934 "There was an internal problem at your last logout, "
1935 . "the server will try to bring you to your intended destination in a second.",
1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1939 Coro::Timer::sleep 1;
1940 $pl->ob->leave_link;
1941 })->prio (2);
1942 }
1943 },
1944);
1945
1412=item $player_object->goto_map ($map, $x, $y) 1946=item $player_object->goto ($path, $x, $y)
1413 1947
1414=cut 1948=cut
1415 1949
1416sub cf::object::player::goto_map { 1950sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1418 1952
1419 $self->enter_link; 1953 $self->enter_link;
1420 1954
1421 (Coro::async { 1955 (async {
1422 $path = new cf::path $path; 1956 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1957 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1959 $map
1960 } or
1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1962
1430 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1964 })->prio (1);
1432} 1965}
1433 1966
1437 1970
1438sub parse_random_map_params { 1971sub parse_random_map_params {
1439 my ($spec) = @_; 1972 my ($spec) = @_;
1440 1973
1441 my $rmp = { # defaults 1974 my $rmp = { # defaults
1442 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1444 }; 1979 };
1445 1980
1446 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1448 1983
1452 $rmp 1987 $rmp
1453} 1988}
1454 1989
1455sub prepare_random_map { 1990sub prepare_random_map {
1456 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1994
1458 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1997 # that depends on the exit object
1461 1998
1462 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1463 2000
1464 if ($exit->map) { 2001 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1469 } 2006 }
1470 2007
1471 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1472 2009
1473 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1475 2013
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1478 2018
1479 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 2020 $exit->msg (undef);
1481 } 2021 }
1482} 2022}
1484sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1486 2026
1487 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
1488 2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
2039
1489 $self->enter_link; 2040 $self->enter_link;
1490 2041
1491 (Coro::async { 2042 (async {
2043 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 2044 unless (eval {
1493 2045 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 2046
1500 1; 2047 1;
1501 }) { 2048 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 2051 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2053
1507 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2055 $self->leave_link;
1509 } 2056 }
1510 })->prio (1); 2057 })->prio (1);
1523 2070
1524sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1526 2073
1527 utf8::encode $text; 2074 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2076}
1530 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1531 2090
1532=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1533 2092
1534Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1560 on_reply => sub { 2119 on_reply => sub {
1561 my ($ns, $msg) = @_; 2120 my ($ns, $msg) = @_;
1562 2121
1563 # this weird shuffling is so that direct followup queries 2122 # this weird shuffling is so that direct followup queries
1564 # get handled first 2123 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2124 my $queue = delete $ns->{query_queue}
2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2126
1567 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2129
1569 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1570 2131
1571 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2133 if (@$queue) {
1576 } 2137 }
1577 } 2138 }
1578 }, 2139 },
1579); 2140);
1580 2141
1581=item $client->coro (\&cb) 2142=item $client->async (\&cb)
1582 2143
1583Create a new coroutine, running the specified callback. The coroutine will 2144Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2145be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2146or loss of connection).
1586 2147
1587=cut 2148=cut
1588 2149
1589sub cf::client::coro { 2150sub cf::client::async {
1590 my ($self, $cb) = @_; 2151 my ($self, $cb) = @_;
1591 2152
1592 my $coro; $coro = async { 2153 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2154
1599 $coro->on_destroy (sub { 2155 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2156 delete $self->{_coro}{$coro+0};
1601 }); 2157 });
1602 2158
1635 2191
1636# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
1637 2193
1638=pod 2194=pod
1639 2195
1640The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
1641 2197
1642 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
1643 cf::object::player player 2199 cf::object::player player
1644 cf::player peaceful 2200 cf::player peaceful
1645 cf::map trigger 2201 cf::map trigger
1730############################################################################# 2286#############################################################################
1731 2287
1732=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
1733 2289
1734Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
1735currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1736excludes objects. 2292convert to/from binary).
1737 2293
1738The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2295using it, it should be unique.
1740 2296
1741=over 4 2297=over 4
1742 2298
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
1750 2300
1751Returns a single value from the database 2301Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2302
1758=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
1759 2304
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2306
1771=cut 2307=cut
1772 2308
1773our $DB; 2309our $DB;
1774 2310
1775{ 2311sub db_init {
1776 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
1777 2314
1778 sub db_load() { 2315 cf::sync_job {
1779 warn "loading database $path\n";#d# remove later 2316 eval {
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2317 $DB->set_flags (BDB::CHKSUM);
1781 }
1782 2318
1783 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1784 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1785 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
1786 warn "saving database $path\n";#d# remove later 2322 };
1787 waitpid $pid, 0 if $pid; 2323 cf::cleanup "db_open(db): $@" if $@;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2324 };
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 }); 2325 }
2326}
1806 2327
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) { 2328sub db_get($$) {
1813 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
1818 sub db_put($$;$) { 2339sub db_put($$$) {
1819 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
1820 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1821 } else { 2342}
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826 2343
1827 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
1828 prio => 10000, 2345
1829 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
1830 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
1831 }, 2376 }
1832 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
1833} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
1834 2459
1835############################################################################# 2460#############################################################################
1836# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
1837 2549
1838sub cfg_load { 2550sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
1840 or return; 2552 or return;
1841 2553
1842 local $/; 2554 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2556
2557 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2558
2559 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2560 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2561
2562 if (exists $CFG{mlockall}) {
2563 eval {
2564 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2565 and die "WARNING: m(un)lockall failed: $!\n";
2566 };
2567 warn $@ if $@;
2568 }
1844} 2569}
1845 2570
1846sub main { 2571sub main {
1847 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2575 (async {
1851 Event::one_event; 2576 Event::one_event;
1852 })->(); 2577 })->prio (Coro::PRIO_MAX);
1853 }; 2578 };
1854 2579
1855 cfg_load; 2580 cfg_load;
1856 db_load; 2581 db_init;
1857 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
1858 Event::loop; 2585 Event::loop;
1859} 2586}
1860 2587
1861############################################################################# 2588#############################################################################
1862# initialisation 2589# initialisation and cleanup
1863 2590
2591# install some emergency cleanup handlers
2592BEGIN {
2593 for my $signal (qw(INT HUP TERM)) {
2594 Event->signal (
2595 reentrant => 0,
2596 data => WF_AUTOCANCEL,
2597 signal => $signal,
2598 prio => 0,
2599 cb => sub {
2600 cf::cleanup "SIG$signal";
2601 },
2602 );
2603 }
2604}
2605
2606sub emergency_save() {
2607 my $freeze_guard = cf::freeze_mainloop;
2608
2609 warn "enter emergency perl save\n";
2610
2611 cf::sync_job {
2612 # use a peculiar iteration method to avoid tripping on perl
2613 # refcount bugs in for. also avoids problems with players
2614 # and maps saved/destroyed asynchronously.
2615 warn "begin emergency player save\n";
2616 for my $login (keys %cf::PLAYER) {
2617 my $pl = $cf::PLAYER{$login} or next;
2618 $pl->valid or next;
2619 $pl->save;
2620 }
2621 warn "end emergency player save\n";
2622
2623 warn "begin emergency map save\n";
2624 for my $path (keys %cf::MAP) {
2625 my $map = $cf::MAP{$path} or next;
2626 $map->valid or next;
2627 $map->save;
2628 }
2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2634 };
2635
2636 warn "leave emergency perl save\n";
2637}
2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
1864sub reload() { 2646sub do_reload_perl() {
1865 # can/must only be called in main 2647 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
1868 return; 2650 return;
1869 } 2651 }
1870 2652
1871 warn "reloading..."; 2653 warn "reloading...";
1872 2654
1873 local $FREEZE = 1; 2655 warn "entering sync_job";
2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
1875 2661
1876 eval { 2662 warn "syncing database to disk";
2663 BDB::db_env_txn_checkpoint $DB_ENV;
2664
1877 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
1878 2666
1879 # cancel all watchers 2667 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2670 }
1883 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
1884 # cancel all extension coros 2683 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2685 %EXT_CORO = ();
1887 2686
1888 # unload all extensions 2687 warn "removing commands";
1889 for (@exts) { 2688 %COMMAND = ();
2689
2690 warn "removing ext commands";
2691 %EXTCMD = ();
2692
2693 warn "unloading/nuking all extensions";
2694 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2695 warn "... unloading $pkg";
1891 unload_extension $_; 2696
2697 if (my $cb = $pkg->can ("unload")) {
2698 eval {
2699 $cb->($pkg);
2700 1
2701 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2702 }
1893 2703
2704 warn "... nuking $pkg";
2705 Symbol::delete_package $pkg;
2706 }
2707
1894 # unload all modules loaded from $LIBDIR 2708 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2711
1898 warn "removing <$k>"; 2712 warn "... unloading $k";
1899 delete $INC{$k}; 2713 delete $INC{$k};
1900 2714
1901 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
1903 2717
1906 } 2720 }
1907 2721
1908 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
1909 } 2723 }
1910 2724
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2725 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2728
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2729 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
1924 2732
1925 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2734 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
1928 2736
1929 # reload cf.pm 2737 warn "unload completed, starting to reload now";
2738
1930 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
1931 require cf; 2740 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2742
1934 # load config and database again 2743 warn "loading config and database again";
1935 cf::cfg_load; 2744 cf::cfg_load;
1936 cf::db_load;
1937 2745
1938 # load extensions
1939 warn "load extensions"; 2746 warn "loading extensions";
1940 cf::load_extensions; 2747 cf::load_extensions;
1941 2748
1942 # reattach attachments to objects 2749 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 2750 _global_reattach; # objects, sockets
1944 _global_reattach; 2751 warn "reattaching attachments to maps";
1945 }; 2752 reattach $_ for values %MAP;
2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
1946 2755
1947 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
1948 warn $@; 2760 warn $@;
1949 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
1950 exit 1; 2762 exit 1;
1951 } 2763 };
1952 2764
1953 warn "reloaded successfully"; 2765 warn "reloaded";
1954}; 2766};
1955 2767
1956############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
1957 2769
1958unless ($LINK_MAP) { 2770sub reload_perl() {
1959 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
1960 2773
1961 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
1962 $LINK_MAP->height (41); 2775 reentrant => 0,
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
1971 cb => sub { 2778 cb => sub {
1972 $_[0]->w->cancel; 2779 do_reload_perl;
1973 2780 undef $RELOAD_WATCHER;
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 }); 2781 },
1992 2782 );
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 2783}
1998
1999register "<global>", __PACKAGE__;
2000 2784
2001register_command "reload" => sub { 2785register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2003 2787
2004 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload.");
2006 reload;
2007 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2008 } 2791 }
2009}; 2792};
2010 2793
2011unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2012 2818
2013$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2015 prio => 0, 2822 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2018 cb => sub { 2825 cb => sub {
2019 unless ($FREEZE) { 2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
2020 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2021 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2838
2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2025 2849
2026 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2852
2029 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2031 }, 2864 },
2032); 2865);
2033 2866
2867{
2034IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2035 2869 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 2870 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2038 poll => 'r', 2872 poll => 'r',
2039 prio => 5, 2873 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2046 after => 0, 2875 cb => \&BDB::poll_cb,
2047 interval => 10, 2876 );
2048 cb => sub { 2877 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 2878
2050 write_runtime 2879 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 2913 };
2053 }, 2914 }
2054); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2972
2973END { cf::emergency_save }
2055 2974
20561 29751
2057 2976

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