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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 94
65binmode STDOUT; 95binmode STDOUT;
66binmode STDERR; 96binmode STDERR;
67 97
68# read virtual server time, if available 98# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
73} 103}
74 104
75mkdir cf::localdir; 105mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 107
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
84 111
85############################################################################# 112#############################################################################
86 113
87=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
88 115
95=item $cf::RUNTIME 122=item $cf::RUNTIME
96 123
97The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 125every server tick.
99 126
100=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 130
102The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
104 135
105=item $cf::NOW 136=item $cf::NOW
106 137
107The time of the last (current) server tick. 138The time of the last (current) server tick.
108 139
113=item %cf::CFG 144=item %cf::CFG
114 145
115Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 147from wherever your confdir points to.
117 148
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
119 150
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 154
125=back 155=back
126 156
127=cut 157=cut
128 158
129BEGIN { 159BEGIN {
130 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 161 my $msg = join "", @_;
132 utf8::encode $msg;
133 162
134 $msg .= "\n" 163 $msg .= "\n"
135 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
136 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
137 LOG llevError, $msg; 169 LOG llevError, $msg;
138 }; 170 };
139} 171}
140 172
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 220 $d
189 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
190} 222}
191 223
192use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 225
194=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
195 227
196Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
197 229
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
206 231
207Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 233
216=item cf::lock_wait $string 234=item cf::lock_wait $string
217 235
218Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
219 237
225returned. 243returned.
226 244
227Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
229 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
230=cut 252=cut
231 253
232our %LOCK; 254our %LOCK;
233 255
234sub lock_wait($) { 256sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
255 } 277 }
256} 278}
257 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
258sub freeze_mainloop { 286sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
260 288
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
262 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
263 $guard 293 $guard
264} 294}
265 295
266=item cf::async { BLOCK } 296=item cf::async { BLOCK }
337 367
338 $coro 368 $coro
339} 369}
340 370
341sub write_runtime { 371sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
343 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 378 or return;
346 379
380 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 385 and return;
350 386
387 # always fsync - this file is important
351 aio_fsync $fh 388 aio_fsync $fh
352 and return; 389 and return;
353 390
354 close $fh 391 close $fh
355 or return; 392 or return;
356 393
357 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
358 and return; 395 and return;
359 396
397 warn "... done writing runtime.\n";#d#
398
360 1 399 1
361} 400}
362 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
363=back 413=back
364 414
365=cut 415=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 416
543############################################################################# 417#############################################################################
544 418
545=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
546 420
672our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 547our @CB_MAP = ();
674 548
675my %attachment; 549my %attachment;
676 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
677sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
679 559
680 use sort 'stable'; 560 use sort 'stable';
681 561
852# object support 732# object support
853 733
854sub reattach { 734sub reattach {
855 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 739
858 my $registry = $obj->registry; 740 my $registry = $obj->registry;
859 741
860 @$registry = (); 742 @$registry = ();
861 743
908 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
909 791
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 796 close $fh;
915 797
916 if (@$objs) { 798 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 804 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
924 } 806 }
925 } else { 807 } else {
926 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 933 . "\n};\n1";
1052 934
1053 eval $source 935 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 937 : "extension disabled.\n";
938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
939 warn $@;
940 warn "mandatory extension failed to load, exiting.\n";
941 exit 1;
942 }
943 die $@;
944 }
1056 945
1057 push @EXTS, $pkg; 946 push @EXTS, $pkg;
1058} 947}
1059 948
1060sub load_extensions { 949sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
1067 } 956 }
1068} 957}
1069 958
1070############################################################################# 959#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 960
1086=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1087 962
1088Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1089 964
1102Returns the given player object, loading it if necessary (might block). 977Returns the given player object, loading it if necessary (might block).
1103 978
1104=cut 979=cut
1105 980
1106sub playerdir($) { 981sub playerdir($) {
1107 cf::localdir 982 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 984}
1113 985
1114sub path($) { 986sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 988
1117 (playerdir $login) . "/$login.pl" 989 (playerdir $login) . "/playerdata"
1118} 990}
1119 991
1120sub find_active($) { 992sub find_active($) {
1121 $cf::PLAYER{$_[0]} 993 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 994 and $cf::PLAYER{$_[0]}->active
1125 997
1126sub exists($) { 998sub exists($) {
1127 my ($login) = @_; 999 my ($login) = @_;
1128 1000
1129 $cf::PLAYER{$login} 1001 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1002 or cf::sync_job { !aio_stat path $login }
1131} 1003}
1132 1004
1133sub find($) { 1005sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1006 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1007 my $login = $_[0];
1136 1008
1137 my $guard = cf::lock_acquire "user_find:$login"; 1009 my $guard = cf::lock_acquire "user_find:$login";
1138 1010
1139 $cf::PLAYER{$_[0]} || do { 1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1140 my $pl = load_pl path $login 1019 my $pl = load_pl path $login
1141 or return; 1020 or return;
1142 $cf::PLAYER{$login} = $pl 1021 $cf::PLAYER{$login} = $pl
1143 } 1022 }
1144 } 1023 }
1181 1060
1182=cut 1061=cut
1183 1062
1184sub quit_character { 1063sub quit_character {
1185 my ($pl) = @_; 1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1186 1067
1187 $pl->{deny_save} = 1; 1068 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1070
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1076 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1078 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1079 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1200 IO::AIO::aio_rmtree $temp; 1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1201} 1102}
1202 1103
1203=item cf::player::list_logins 1104=item cf::player::list_logins
1204 1105
1205Returns am arrayref of all valid playernames in the system, can take a 1106Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1107while and may block, so not sync_job-capable, ever.
1207 1108
1208=cut 1109=cut
1209 1110
1210sub list_logins { 1111sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1112 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1113 or return [];
1213 1114
1214 my @logins; 1115 my @logins;
1215 1116
1216 for my $login (@$dirs) { 1117 for my $login (@$dirs) {
1225 \@logins 1126 \@logins
1226} 1127}
1227 1128
1228=item $player->maps 1129=item $player->maps
1229 1130
1230Returns an arrayref of cf::path's of all maps that are private for this 1131Returns an arrayref of map paths that are private for this
1231player. May block. 1132player. May block.
1232 1133
1233=cut 1134=cut
1234 1135
1235sub maps($) { 1136sub maps($) {
1236 my ($pl) = @_; 1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1140
1238 my $files = aio_readdir playerdir $pl 1141 my $files = aio_readdir playerdir $pl
1239 or return; 1142 or return;
1240 1143
1241 my @paths; 1144 my @paths;
1243 for (@$files) { 1146 for (@$files) {
1244 utf8::decode $_; 1147 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1148 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1149 next unless /^$PATH_SEP/o;
1247 1150
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1151 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1152 }
1250 1153
1251 \@paths 1154 \@paths
1252} 1155}
1253 1156
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1255 1158
1256Sends an ext reply to the player. 1159Sends an ext reply to the player.
1257 1160
1258=cut 1161=cut
1259 1162
1260sub ext_reply($$$%) { 1163sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1262 1165
1263 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1264 1167
1265 $self->send ("ext " . cf::to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1266} 1169}
1267 1170
1268package cf; 1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1269 1211
1270=back 1212=back
1271
1272 1213
1273=head3 cf::map 1214=head3 cf::map
1274 1215
1275=over 4 1216=over 4
1276 1217
1279package cf::map; 1220package cf::map;
1280 1221
1281use Fcntl; 1222use Fcntl;
1282use Coro::AIO; 1223use Coro::AIO;
1283 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1284our $MAX_RESET = 3600; 1229our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1230our $DEFAULT_RESET = 3000;
1286 1231
1287sub generate_random_map { 1232sub generate_random_map {
1288 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1235 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1247 )
1305} 1248}
1306 1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1377}
1378
1307# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1308# all maps in C++... 1380# all maps in C++...
1309sub change_all_map_light { 1381sub change_all_map_light {
1310 my ($change) = @_; 1382 my ($change) = @_;
1311 1383
1312 $_->change_map_light ($change) 1384 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1385 for grep $_->outdoor, values %cf::MAP;
1314} 1386}
1315 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1316sub load_map_header($) { 1396sub load_header_from($) {
1317 my ($path) = @_; 1397 my ($self, $path) = @_;
1318 1398
1319 utf8::encode $path; 1399 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1321 or return; 1404 or return;
1322 1405
1323 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1324 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1325 1452
1326 # for better error messages only, will be overwritten later 1453 $self->default_region (cf::region::find_by_path $self->{path})
1327 $map->path ($path); 1454 unless $self->default_region;
1328 1455
1329 $map->load_header ($path) 1456 1
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1457}
1336 1458
1337sub find; 1459sub find;
1338sub find { 1460sub find {
1339 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1340 1462
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1464
1346 cf::lock_wait "map_find:$key"; 1465 cf::lock_wait "map_find:$path";
1347 1466
1348 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1468 my $guard = cf::lock_acquire "map_find:$path";
1350 1469 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1470 or return;
1365 1471
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1472 $map->{last_save} = $cf::RUNTIME;
1378 1473
1379 Coro::cede; 1474 $map->load_header
1475 or return;
1380 1476
1381 if ($map->should_reset) { 1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1480 $map->reset;
1383 undef $guard; 1481 undef $guard;
1384 $map = find $path 1482 return find $path;
1385 or return;
1386 } 1483 }
1387 1484
1388 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1389 } 1486 }
1390} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1391 1491
1392sub load { 1492sub load {
1393 my ($self) = @_; 1493 my ($self) = @_;
1394 1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1395 my $path = $self->{path}; 1497 my $path = $self->{path};
1498
1499 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1500 my $guard = cf::lock_acquire "map_load:$path";
1397 1501
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1502 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1503
1400 $self->in_memory (cf::MAP_LOADING); 1504 $self->in_memory (cf::MAP_LOADING);
1401 1505
1402 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1403 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1512 or return;
1405 1513
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1408 1516
1409 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1518 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1520 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1414 } 1522 }
1415 } 1523 }
1416 1524
1417 Coro::cede; 1525 Coro::cede;
1418
1419 # now do the right thing for maps 1526 # now do the right thing for maps
1420 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1432 $self->activate; 1539 $self->activate;
1433 } 1540 }
1434 1541
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1543 }
1544
1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1438} 1555}
1439 1556
1440# find and load all maps in the 3x3 area around a map 1557# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1558sub load_diag {
1442 my ($map) = @_; 1559 my ($map) = @_;
1472 1589
1473 cf::sync_job { $map->load }; 1590 cf::sync_job { $map->load };
1474} 1591}
1475 1592
1476our %MAP_PREFETCH; 1593our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1594our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1595
1492sub find_async { 1596sub find_async {
1493 my ($path, $origin) = @_; 1597 my ($path, $origin) = @_;
1494 1598
1495 $path = new cf::path $path, $origin && $origin->path; 1599 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1600
1498 if (my $map = $cf::MAP{$key}) { 1601 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1603 }
1501 1604
1502 $MAP_PREFETCH{$key} = $path; 1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1503 $MAP_PREFETCHER->ready; 1618 $MAP_PREFETCHER->prio (6);
1504 1619
1505 () 1620 ()
1506} 1621}
1507 1622
1508sub save { 1623sub save {
1512 1627
1513 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1514 1629
1515 return unless $self->dirty; 1630 return unless $self->dirty;
1516 1631
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1632 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1634
1520 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1521 1636
1522 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1523 1638
1526 cf::async { 1641 cf::async {
1527 $_->contr->save for $self->players; 1642 $_->contr->save for $self->players;
1528 }; 1643 };
1529 1644
1530 if ($uniq) { 1645 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1648 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1650 }
1536} 1651}
1537 1652
1538sub swap_out { 1653sub swap_out {
1539 my ($self) = @_; 1654 my ($self) = @_;
1553 1668
1554sub reset_at { 1669sub reset_at {
1555 my ($self) = @_; 1670 my ($self) = @_;
1556 1671
1557 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1560 1675
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1678
1568 my ($self) = @_; 1683 my ($self) = @_;
1569 1684
1570 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1571} 1686}
1572 1687
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1688sub reset {
1587 my ($self) = @_; 1689 my ($self) = @_;
1588 1690
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1692
1591 return if $self->players; 1693 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1593 1695
1594 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1595 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1596 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1597 1709
1710 $self->clear;
1711
1598 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1599 1713
1600 $self->{path}->unlink_save; 1714 $self->unlink_save;
1601 $self->destroy; 1715 $self->destroy;
1602} 1716}
1603 1717
1604my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1605 1719
1606sub nuke { 1720sub nuke {
1607 my ($self) = @_; 1721 my ($self) = @_;
1608 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1612 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1613} 1736}
1614 1737
1615=item cf::map::unique_maps 1738=item cf::map::unique_maps
1616 1739
1617Returns an arrayref of cf::path's of all shared maps that have 1740Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1741instantiated unique items. May block.
1619 1742
1620=cut 1743=cut
1621 1744
1622sub unique_maps() { 1745sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1746 my $files = aio_readdir $UNIQUEDIR
1624 or return; 1747 or return;
1625 1748
1626 my @paths; 1749 my @paths;
1627 1750
1628 for (@$files) { 1751 for (@$files) {
1629 utf8::decode $_; 1752 utf8::decode $_;
1630 next if /\.pst$/; 1753 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1754 next unless /^$PATH_SEP/o;
1632 1755
1633 push @paths, new cf::path $_; 1756 push @paths, cf::map::normalise $_;
1634 } 1757 }
1635 1758
1636 \@paths 1759 \@paths
1637} 1760}
1638 1761
1713 1836
1714=item $player_object->enter_link 1837=item $player_object->enter_link
1715 1838
1716Freezes the player and moves him/her to a special map (C<{link}>). 1839Freezes the player and moves him/her to a special map (C<{link}>).
1717 1840
1718The player should be reaosnably safe there for short amounts of time. You 1841The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1842I<MUST> call C<leave_link> as soon as possible, though.
1720 1843
1844Will never block.
1845
1721=item $player_object->leave_link ($map, $x, $y) 1846=item $player_object->leave_link ($map, $x, $y)
1722 1847
1723Moves the player out of the specila link map onto the given map. If the 1848Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1849map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1850to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1851fails, to the emergency map position.
1727 1852
1728Might block. 1853Might block.
1729 1854
1730=cut 1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1731 1866
1732sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1733 my ($self) = @_; 1868 my ($self) = @_;
1734 1869
1735 $self->deactivate_recursive; 1870 $self->deactivate_recursive;
1736 1871
1737 return if $self->map == $LINK_MAP; 1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1873
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1875 if $self->map;
1741 1876
1742 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1878}
1744 1879
1745sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1747 1882
1769 $map->load; 1904 $map->load;
1770 $map->load_diag; 1905 $map->load_diag;
1771 1906
1772 return unless $self->contr->active; 1907 return unless $self->contr->active;
1773 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1775} 1912}
1776 1913
1777cf::player->attach ( 1914cf::player->attach (
1778 on_logout => sub { 1915 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1928 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1929 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1930 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1931 $pl->ob->enter_link;
1795 (async { 1932 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1933 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1934 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1935 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1939 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1940 $pl->ob->leave_link;
1804 })->prio (2); 1941 })->prio (2);
1805 } 1942 }
1806 }, 1943 },
1811=cut 1948=cut
1812 1949
1813sub cf::object::player::goto { 1950sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1815 1952
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1953 $self->enter_link;
1819 1954
1820 (async { 1955 (async {
1956 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1957 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1823 1959 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1960 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1962
1829 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1964 })->prio (1);
1831} 1965}
1832 1966
1836 1970
1837sub parse_random_map_params { 1971sub parse_random_map_params {
1838 my ($spec) = @_; 1972 my ($spec) = @_;
1839 1973
1840 my $rmp = { # defaults 1974 my $rmp = { # defaults
1841 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1843 }; 1979 };
1844 1980
1845 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1847 1983
1851 $rmp 1987 $rmp
1852} 1988}
1853 1989
1854sub prepare_random_map { 1990sub prepare_random_map {
1855 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1994
1857 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1997 # that depends on the exit object
1860 1998
1861 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1862 2000
1863 if ($exit->map) { 2001 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1868 } 2006 }
1869 2007
1870 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1871 2009
1872 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1874 2013
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1877 2018
1878 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2020 $exit->msg (undef);
1880 } 2021 }
1881} 2022}
1882 2023
1883sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1885 2026
1886 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
1887 2039
1888 $self->enter_link; 2040 $self->enter_link;
1889 2041
1890 (async { 2042 (async {
1891 $self->deactivate_recursive; # just to be sure 2043 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 2044 unless (eval {
1893 prepare_random_map $exit 2045 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 2046
1899 1; 2047 1;
1900 }) { 2048 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2051 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2053
1906 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2055 $self->leave_link;
1908 } 2056 }
1909 })->prio (1); 2057 })->prio (1);
1922 2070
1923sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1925 2073
1926 utf8::encode $text; 2074 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2076}
1929 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1930 2090
1931=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1932 2092
1933Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2123 # get handled first
1964 my $queue = delete $ns->{query_queue} 2124 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2126
1967 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2129
1969 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1970 2131
1971 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2133 if (@$queue) {
2030 2191
2031# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
2032 2193
2033=pod 2194=pod
2034 2195
2035The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
2036 2197
2037 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2199 cf::object::player player
2039 cf::player peaceful 2200 cf::player peaceful
2040 cf::map trigger 2201 cf::map trigger
2125############################################################################# 2286#############################################################################
2126 2287
2127=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
2128 2289
2129Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
2130currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2131excludes objects. 2292convert to/from binary).
2132 2293
2133The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2295using it, it should be unique.
2135 2296
2136=over 4 2297=over 4
2137 2298
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
2145 2300
2146Returns a single value from the database 2301Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2302
2153=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
2154 2304
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2306
2166=cut 2307=cut
2167 2308
2168our $DB; 2309our $DB;
2169 2310
2170{ 2311sub db_init {
2171 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
2172 2314
2173 sub db_load() { 2315 cf::sync_job {
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2316 eval {
2175 } 2317 $DB->set_flags (BDB::CHKSUM);
2176 2318
2177 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2178 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2179 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
2180 waitpid $pid, 0 if $pid; 2322 };
2181 if (0 == ($pid = fork)) { 2323 cf::cleanup "db_open(db): $@" if $@;
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2324 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2325 }
2326}
2199 2327
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2328sub db_get($$) {
2206 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
2211 sub db_put($$;$) { 2339sub db_put($$$) {
2212 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2214 } else { 2342}
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 2343
2220 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
2221 prio => 10000, 2345
2222 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
2223 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
2224 }, 2376 }
2225 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
2226} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
2227 2459
2228############################################################################# 2460#############################################################################
2229# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
2230 2549
2231sub cfg_load { 2550sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 2552 or return;
2234 2553
2235 local $/; 2554 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2237 2556
2251 2570
2252sub main { 2571sub main {
2253 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2256 async { Event::one_event }; 2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2257 }; 2578 };
2258 2579
2259 cfg_load; 2580 cfg_load;
2260 db_load; 2581 db_init;
2261 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
2262 Event::loop; 2585 Event::loop;
2263} 2586}
2264 2587
2265############################################################################# 2588#############################################################################
2266# initialisation and cleanup 2589# initialisation and cleanup
2267 2590
2268# install some emergency cleanup handlers 2591# install some emergency cleanup handlers
2269BEGIN { 2592BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2593 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2594 Event->signal (
2595 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2596 data => WF_AUTOCANCEL,
2273 signal => $signal, 2597 signal => $signal,
2598 prio => 0,
2274 cb => sub { 2599 cb => sub {
2275 cf::cleanup "SIG$signal"; 2600 cf::cleanup "SIG$signal";
2276 }, 2601 },
2277 ); 2602 );
2278 } 2603 }
2279} 2604}
2284 warn "enter emergency perl save\n"; 2609 warn "enter emergency perl save\n";
2285 2610
2286 cf::sync_job { 2611 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2612 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2613 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2614 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2615 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2616 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2617 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2618 $pl->valid or next;
2294 $pl->save; 2619 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2625 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2626 $map->valid or next;
2302 $map->save; 2627 $map->save;
2303 } 2628 }
2304 warn "end emergency map save\n"; 2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2305 }; 2634 };
2306 2635
2307 warn "leave emergency perl save\n"; 2636 warn "leave emergency perl save\n";
2308} 2637}
2309 2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
2310sub reload() { 2646sub do_reload_perl() {
2311 # can/must only be called in main 2647 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
2314 return; 2650 return;
2315 } 2651 }
2316 2652
2317 warn "reloading..."; 2653 warn "reloading...";
2318 2654
2319 warn "freezing server"; 2655 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2322 2661
2323 warn "sync database to disk"; 2662 warn "syncing database to disk";
2324 cf::db_sync; 2663 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2664
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
2329 2666
2330 warn "cancel all watchers"; 2667 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2670 }
2334 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2335 warn "cancel all extension coros"; 2683 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2685 %EXT_CORO = ();
2338 2686
2339 warn "remove commands"; 2687 warn "removing commands";
2340 %COMMAND = (); 2688 %COMMAND = ();
2341 2689
2342 warn "remove ext commands"; 2690 warn "removing ext commands";
2343 %EXTCMD = (); 2691 %EXTCMD = ();
2344 2692
2345 warn "unload/nuke all extensions"; 2693 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2694 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2695 warn "... unloading $pkg";
2348 2696
2349 if (my $cb = $pkg->can ("unload")) { 2697 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2698 eval {
2355 2703
2356 warn "... nuking $pkg"; 2704 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2705 Symbol::delete_package $pkg;
2358 } 2706 }
2359 2707
2360 warn "unload all perl modules loaded from $LIBDIR"; 2708 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2711
2364 warn "removing <$k>"; 2712 warn "... unloading $k";
2365 delete $INC{$k}; 2713 delete $INC{$k};
2366 2714
2367 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
2369 2717
2372 } 2720 }
2373 2721
2374 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
2375 } 2723 }
2376 2724
2377 warn "get rid of safe::, as good as possible"; 2725 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2728
2381 warn "unload cf.pm \"a bit\""; 2729 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
2383 2732
2384 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2734 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
2387 2736
2737 warn "unload completed, starting to reload now";
2738
2388 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
2389 require cf; 2740 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2742
2392 warn "load config and database again"; 2743 warn "loading config and database again";
2393 cf::cfg_load; 2744 cf::cfg_load;
2394 cf::db_load;
2395 2745
2396 warn "load extensions"; 2746 warn "loading extensions";
2397 cf::load_extensions; 2747 cf::load_extensions;
2398 2748
2399 warn "reattach attachments to objects/players"; 2749 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2750 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2751 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2752 reattach $_ for values %MAP;
2403 }; 2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2404 2755
2405 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2406 warn $@; 2760 warn $@;
2407 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
2408 exit 1; 2762 exit 1;
2409 } 2763 };
2410 2764
2411 warn "reloaded"; 2765 warn "reloaded";
2412}; 2766};
2413 2767
2414############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
2415 2769
2416unless ($LINK_MAP) { 2770sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2418 2773
2419 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
2420 $LINK_MAP->height (41); 2775 reentrant => 0,
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
2429 cb => sub { 2778 cb => sub {
2430 $_[0]->w->cancel; 2779 do_reload_perl;
2431 2780 undef $RELOAD_WATCHER;
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 }); 2781 },
2450 2782 );
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 2783}
2456 2784
2457register_command "reload" => sub { 2785register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2459 2787
2460 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2464 } 2791 }
2465}; 2792};
2466 2793
2467unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2468 2818
2469$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2471 prio => 0, 2822 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2474 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2475 $NOW = Event::time; 2832 $NOW = Event::time;
2476 2833
2477 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2478 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2480 2838
2481 $WAIT_FOR_TICK->broadcast; 2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2483 2849
2484 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2852
2487 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2489 }, 2864 },
2490); 2865);
2491 2866
2867{
2492IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2493 2869 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2870 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2496 poll => 'r', 2872 poll => 'r',
2497 prio => 5, 2873 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2504 after => 0, 2875 cb => \&BDB::poll_cb,
2505 interval => 10, 2876 );
2506 cb => sub { 2877 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2878
2508 write_runtime 2879 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2913 };
2511 }, 2914 }
2512); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2513 2972
2514END { cf::emergency_save } 2973END { cf::emergency_save }
2515 2974
25161 29751
2517 2976

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