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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
197=cut 317=cut
198 318
199sub sync_job(&) { 319sub sync_job(&) {
200 my ($job) = @_; 320 my ($job) = @_;
201 321
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
212 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
338
215 while ($busy) { 339 while ($busy) {
216 Coro::cede_notself; 340 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 341 }
342
343 wantarray ? @res : $res[0]
219 } else { 344 } else {
220 $coro->join; 345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
221 } 348 }
222
223 wantarray ? @res : $res[0]
224} 349}
225 350
226=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
227 352
228Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 354extension calling this is being unloaded.
230 355
231=cut 356=cut
232 357
233sub coro(&) { 358sub async_ext(&) {
234 my $cb = shift; 359 my $cb = shift;
235 360
236 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 362
243 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
245 }); 365 });
246 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
247 367
248 $coro 368 $coro
249} 369}
250 370
251sub write_runtime { 371sub write_runtime {
252 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
253 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 386 or return;
256 387
257 my $value = $cf::RUNTIME; 388 my $value = $cf::RUNTIME + 90 + 10;
389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 393 and return;
260 394
395 # always fsync - this file is important
261 aio_fsync $fh 396 aio_fsync $fh
262 and return; 397 and return;
263 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
264 close $fh 402 close $fh
265 or return; 403 or return;
266 404
267 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
268 and return; 406 and return;
269 407
408 warn "... done writing runtime.\n";#d#
409
270 1 410 1
271} 411}
272 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
273=back 424=back
274 425
275=cut 426=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 427
387############################################################################# 428#############################################################################
388 429
389=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
390 431
516our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 558our @CB_MAP = ();
518 559
519my %attachment; 560my %attachment;
520 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
521sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
523 570
524 use sort 'stable'; 571 use sort 'stable';
525 572
696# object support 743# object support
697 744
698sub reattach { 745sub reattach {
699 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 750
702 my $registry = $obj->registry; 751 my $registry = $obj->registry;
703 752
704 @$registry = (); 753 @$registry = ();
705 754
752 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
753 802
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 807 close $fh;
759 808
760 if (@$objs) { 809 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 815 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
768 } 817 }
769 } else { 818 } else {
770 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
798 or return; 847 or return;
799 848
800 unless (aio_stat "$filename.pst") { 849 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 850 (aio_load "$filename.pst", $av) >= 0
802 or return; 851 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 852 $av = eval { (Storable::thaw $av)->{objs} };
804 } 853 }
805 854
855 warn sprintf "loading %s (%d)\n",
856 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 857 return ($data, $av);
807} 858}
808 859
809############################################################################# 860#############################################################################
810# command handling &c 861# command handling &c
835=cut 886=cut
836 887
837sub register_extcmd { 888sub register_extcmd {
838 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
839 890
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
844} 892}
845 893
846cf::player->attach ( 894cf::player->attach (
847 on_command => sub { 895 on_command => sub {
848 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
861 909
862 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
863 911
864 if (ref $msg) { 912 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 916 }
869 } 917 }
870 } else { 918 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 921
874 cf::override; 922 cf::override;
875 }, 923 },
876); 924);
877 925
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 926sub load_extension {
885 my ($path) = @_; 927 my ($path) = @_;
886 928
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 930 my $base = $1;
889 my $pkg = $1; 931 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
892 934
893 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
894 936
895 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 938 or die "$path: $!";
897 939
898 my $source = 940 my $source =
899 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
902 . "\n};\n1"; 944 . "\n};\n1";
903 945
904 eval $source 946 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 948 : "extension disabled.\n";
907 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 950 warn $@;
909 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
910 952 exit 1;
911# no strict 'refs'; 953 }
912# @{"$pkg\::ISA"} = ext::; 954 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 955 }
927 956
928 # remove commands 957 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 958}
953 959
954sub load_extensions { 960sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 962 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
961 } 967 }
962} 968}
963 969
964############################################################################# 970#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 971
1002=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1003 973
1004Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1005 975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
1006=head3 cf::player 982=head3 cf::player
1007 983
1008=over 4 984=over 4
1009 985
1010=item cf::player::exists $login 986=item cf::player::find $login
1011 987
1012Returns true when the given account exists. 988Returns the given player object, loading it if necessary (might block).
1013 989
1014=cut 990=cut
1015 991
1016sub cf::player::exists($) { 992sub playerdir($) {
1017 cf::player::find $_[0] 993 "$PLAYERDIR/"
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1019} 995}
1020 996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1022 1169
1023Sends an ext reply to the player. 1170Sends an ext reply to the player.
1024 1171
1025=cut 1172=cut
1026 1173
1027sub cf::player::ext_reply($$$%) { 1174sub ext_reply($$%) {
1028 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1029 1176
1030 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1031 1178
1032 $self->send ("ext " . to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1033} 1221}
1034 1222
1035=back 1223=back
1036
1037 1224
1038=head3 cf::map 1225=head3 cf::map
1039 1226
1040=over 4 1227=over 4
1041 1228
1044package cf::map; 1231package cf::map;
1045 1232
1046use Fcntl; 1233use Fcntl;
1047use Coro::AIO; 1234use Coro::AIO;
1048 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1049our $MAX_RESET = 7200; 1240our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1241our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1242
1054sub generate_random_map { 1243sub generate_random_map {
1055 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1246 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1071} 1388}
1072 1389
1073# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1074# all maps in C++... 1391# all maps in C++...
1075sub change_all_map_light { 1392sub change_all_map_light {
1076 my ($change) = @_; 1393 my ($change) = @_;
1077 1394
1078 $_->change_map_light ($change) for values %cf::MAP; 1395 $_->change_map_light ($change)
1396 for grep $_->outdoor, values %cf::MAP;
1079} 1397}
1080 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1081sub try_load_header($) { 1407sub load_header_from($) {
1082 my ($path) = @_; 1408 my ($self, $path) = @_;
1083 1409
1084 utf8::encode $path; 1410 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1086 or return; 1415 or return;
1087 1416
1088 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1089 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1090 1463
1091 $map->load_header ($path) 1464 $self->default_region (cf::region::find_by_path $self->{path})
1092 or return; 1465 unless $self->default_region;
1093 1466
1094 $map->{load_path} = $path; 1467 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1468}
1099 1469
1470sub find;
1100sub find_map { 1471sub find {
1101 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1102 1473
1103 #warn "find_map<$path,$origin>\n";#d# 1474 $path = normalise $path, $origin && $origin->path;
1104 1475
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1476 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1477
1108 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1109 # do it the slow way 1479 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1480 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1481 or return;
1124 1482
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1483 $map->{last_save} = $cf::RUNTIME;
1135 1484
1136 $map->reset if $map->should_reset; 1485 $map->load_header
1486 or return;
1137 1487
1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1491 $map->reset;
1492 undef $guard;
1493 return find $path;
1494 }
1495
1138 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1139 } 1497 }
1140} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1141 1502
1142sub load { 1503sub load {
1143 my ($self) = @_; 1504 my ($self) = @_;
1144 1505
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1506 local $self->{deny_reset} = 1; # loading can take a long time
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148 1507
1149 my $path = $self->{path}; 1508 my $path = $self->{path};
1150 1509
1510 {
1511 my $guard = cf::lock_acquire "map_load:$path";
1512
1513 return if $self->in_memory != cf::MAP_SWAPPED;
1514
1515 $self->in_memory (cf::MAP_LOADING);
1516
1151 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1152 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1523 or return;
1154 1524
1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1526 if delete $self->{load_original};
1527
1155 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1529 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1531 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1160 } 1533 }
1161 } 1534 }
1162 1535
1536 Coro::cede;
1163 # now do the right thing for maps 1537 # now do the right thing for maps
1164 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1176 $self->activate; 1550 $self->activate;
1177 } 1551 }
1178 1552
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1554 }
1181 1555
1182sub load_map_sync { 1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1590}
1591
1592sub find_sync {
1183 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1184 1594
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1595 cf::sync_job { find $path, $origin }
1596}
1186 1597
1187 cf::sync_job { 1598sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1599 my ($map) = @_;
1189 or return; 1600
1601 cf::sync_job { $map->load };
1602}
1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1190 $map->load; 1622 $map->load;
1191 $map 1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1192 } 1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1193} 1632}
1194 1633
1195sub save { 1634sub save {
1196 my ($self) = @_; 1635 my ($self) = @_;
1197 1636
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1638
1201 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1202 1640
1203 return unless $self->dirty; 1641 return unless $self->dirty;
1204 1642
1643 my $save = $self->save_path; utf8::encode $save;
1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1645
1205 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1206 1647
1207 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1208 1649
1209 warn "saving map ", $self->path; 1650 local $self->{last_access} = $self->last_access;#d#
1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1210 1655
1211 if ($uniq) { 1656 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1659 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1661 }
1217} 1662}
1218 1663
1219sub swap_out { 1664sub swap_out {
1220 my ($self) = @_; 1665 my ($self) = @_;
1666
1667 # save first because save cedes
1668 $self->save;
1669
1670 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1671
1222 return if $self->players; 1672 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1673 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1674 return if $self->{deny_save};
1225 1675
1226 $self->save;
1227 $self->clear; 1676 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1677 $self->in_memory (cf::MAP_SWAPPED);
1229} 1678}
1230 1679
1680sub reset_at {
1681 my ($self) = @_;
1682
1683 # TODO: safety, remove and allow resettable per-player maps
1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1685 return 1e99 if $self->{deny_reset};
1686
1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1689
1690 $time + $to
1691}
1692
1231sub should_reset { 1693sub should_reset {
1232 my ($map) = @_; 1694 my ($self) = @_;
1233 1695
1234 # TODO: safety, remove and allow resettable per-player maps 1696 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1697}
1243 1698
1244sub reset { 1699sub reset {
1245 my ($self) = @_; 1700 my ($self) = @_;
1246 1701
1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1703
1247 return if $self->players; 1704 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1249 1706
1250 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1251 1708
1252 utf8::encode (my $save = $self->{path}->save_path); 1709 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1710
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1255 1722
1256 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1257 1724
1725 $self->unlink_save;
1258 $self->clear; 1726 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1727}
1262 1728
1263sub customise_for { 1729my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1730
1266 if ($map->per_player) { 1731sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1732 my ($self) = @_;
1268 }
1269 1733
1270 $map 1734 delete $cf::MAP{$self->path};
1271}
1272 1735
1273sub emergency_save { 1736 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1737
1276 warn "enter emergency map save\n"; 1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1740 $self->{deny_save} = 1;
1741 $self->reset_timeout (1);
1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1743
1278 cf::sync_job { 1744 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1745
1280 $_->save for values %cf::MAP; 1746 $self->reset; # polite request, might not happen
1747}
1748
1749=item cf::map::unique_maps
1750
1751Returns an arrayref of paths of all shared maps that have
1752instantiated unique items. May block.
1753
1754=cut
1755
1756sub unique_maps() {
1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1759
1760 my @paths;
1761
1762 for (@$files) {
1763 utf8::decode $_;
1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1281 }; 1768 }
1282 1769
1283 warn "end emergency map save\n"; 1770 \@paths
1284} 1771}
1285 1772
1286package cf; 1773package cf;
1287 1774
1288=back 1775=back
1289 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1290 1803
1291=head3 cf::object::player 1804=head3 cf::object::player
1292 1805
1293=over 4 1806=over 4
1294 1807
1330 (ref $cf::CFG{"may_$access"} 1843 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1844 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1845 : $cf::CFG{"may_$access"})
1333} 1846}
1334 1847
1848=item $player_object->enter_link
1849
1850Freezes the player and moves him/her to a special map (C<{link}>).
1851
1852The player should be reasonably safe there for short amounts of time. You
1853I<MUST> call C<leave_link> as soon as possible, though.
1854
1855Will never block.
1856
1857=item $player_object->leave_link ($map, $x, $y)
1858
1859Moves the player out of the special C<{link}> map onto the specified
1860map. If the map is not valid (or omitted), the player will be moved back
1861to the location he/she was before the call to C<enter_link>, or, if that
1862fails, to the emergency map position.
1863
1864Might block.
1865
1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1877
1335sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1336 my ($self) = @_; 1879 my ($self) = @_;
1337 1880
1338 return if $self->map == $LINK_MAP; 1881 $self->deactivate_recursive;
1339 1882
1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1884
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1886 if $self->map;
1342 1887
1343 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1889}
1346 1890
1347sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1349 1893
1350 my $link_pos = delete $self->{_link_pos}; 1894 my $link_pos = delete $self->{_link_pos};
1351 1895
1352 unless ($map) { 1896 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1897 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1898 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1899 $map = cf::map::find $map;
1358 1900
1359 unless ($map) { 1901 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1902 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1903 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1904 or die "FATAL: cannot load emergency map\n";
1363 } 1905 }
1364 } 1906 }
1365 1907
1366 ($x, $y) = (-1, -1) 1908 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1372 1914
1373 $map->load; 1915 $map->load;
1916 $map->load_diag;
1374 1917
1918 return unless $self->contr->active;
1375 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1377} 1923}
1378 1924
1925cf::player->attach (
1926 on_logout => sub {
1927 my ($pl) = @_;
1928
1929 # abort map switching before logout
1930 if ($pl->ob->{_link_pos}) {
1931 cf::sync_job {
1932 $pl->ob->leave_link
1933 };
1934 }
1935 },
1936 on_login => sub {
1937 my ($pl) = @_;
1938
1939 # try to abort aborted map switching on player login :)
1940 # should happen only on crashes
1941 if ($pl->ob->{_link_pos}) {
1942 $pl->ob->enter_link;
1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1950 Coro::Timer::sleep 1;
1951 $pl->ob->leave_link;
1952 })->prio (2);
1953 }
1954 },
1955);
1956
1379=item $player_object->goto_map ($map, $x, $y) 1957=item $player_object->goto ($path, $x, $y)
1380 1958
1381=cut 1959=cut
1382 1960
1383sub cf::object::player::goto_map { 1961sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1385 1963
1386 $self->enter_link; 1964 $self->enter_link;
1387 1965
1388 (Coro::async { 1966 (async {
1389 $path = new cf::path $path; 1967 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1968 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1970 $map
1971 } or
1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1973
1397 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1975 })->prio (1);
1399} 1976}
1400 1977
1404 1981
1405sub parse_random_map_params { 1982sub parse_random_map_params {
1406 my ($spec) = @_; 1983 my ($spec) = @_;
1407 1984
1408 my $rmp = { # defaults 1985 my $rmp = { # defaults
1409 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1411 }; 1990 };
1412 1991
1413 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1415 1994
1419 $rmp 1998 $rmp
1420} 1999}
1421 2000
1422sub prepare_random_map { 2001sub prepare_random_map {
1423 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 2005
1425 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 2008 # that depends on the exit object
1428 2009
1429 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1430 2011
1431 if ($exit->map) { 2012 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1436 } 2017 }
1437 2018
1438 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1439 2020
1440 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1442 2024
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1445 2029
1446 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2031 $exit->msg (undef);
1448 } 2032 }
1449} 2033}
1451sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1453 2037
1454 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
1455 2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
1456 $self->enter_link; 2051 $self->enter_link;
1457 2052
1458 (Coro::async { 2053 (async {
2054 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 2055 unless (eval {
1460 2056 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 2057
1467 1; 2058 1;
1468 }) { 2059 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2064
1474 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2066 $self->leave_link;
1476 } 2067 }
1477 })->prio (1); 2068 })->prio (1);
1490 2081
1491sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1493 2084
1494 utf8::encode $text; 2085 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2087}
1497 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1498 2101
1499=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1500 2103
1501Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1527 on_reply => sub { 2130 on_reply => sub {
1528 my ($ns, $msg) = @_; 2131 my ($ns, $msg) = @_;
1529 2132
1530 # this weird shuffling is so that direct followup queries 2133 # this weird shuffling is so that direct followup queries
1531 # get handled first 2134 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2135 my $queue = delete $ns->{query_queue}
2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2137
1534 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2140
1536 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1537 2142
1538 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2144 if (@$queue) {
1543 } 2148 }
1544 } 2149 }
1545 }, 2150 },
1546); 2151);
1547 2152
1548=item $client->coro (\&cb) 2153=item $client->async (\&cb)
1549 2154
1550Create a new coroutine, running the specified callback. The coroutine will 2155Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2156be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2157or loss of connection).
1553 2158
1554=cut 2159=cut
1555 2160
1556sub cf::client::coro { 2161sub cf::client::async {
1557 my ($self, $cb) = @_; 2162 my ($self, $cb) = @_;
1558 2163
1559 my $coro; $coro = async { 2164 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2165
1566 $coro->on_destroy (sub { 2166 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2167 delete $self->{_coro}{$coro+0};
1568 }); 2168 });
1569 2169
1602 2202
1603# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1604 2204
1605=pod 2205=pod
1606 2206
1607The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1608 2208
1609 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1610 cf::object::player player 2210 cf::object::player player
1611 cf::player peaceful 2211 cf::player peaceful
1612 cf::map trigger 2212 cf::map trigger
1697############################################################################# 2297#############################################################################
1698 2298
1699=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
1700 2300
1701Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
1702currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1703excludes objects. 2303convert to/from binary).
1704 2304
1705The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
1706using it, it should be unique. 2306using it, it should be unique.
1707 2307
1708=over 4 2308=over 4
1709 2309
1710=item $hashref = cf::db_get $family
1711
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
1717 2311
1718Returns a single value from the database 2312Returns a single value from the database.
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724 2313
1725=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
1726 2315
1727Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737 2317
1738=cut 2318=cut
1739 2319
1740our $DB; 2320our $DB;
1741 2321
1742{ 2322sub db_init {
1743 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
1744 2325
1745 sub db_load() { 2326 cf::sync_job {
1746 warn "loading database $path\n";#d# remove later 2327 eval {
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2328 $DB->set_flags (BDB::CHKSUM);
1748 }
1749 2329
1750 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1751 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1752 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
1753 warn "saving database $path\n";#d# remove later 2333 };
1754 waitpid $pid, 0 if $pid; 2334 cf::cleanup "db_open(db): $@" if $@;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 } 2335 };
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 }); 2336 }
2337}
1773 2338
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) { 2339sub db_get($$) {
1780 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
1785 sub db_put($$;$) { 2350sub db_put($$$) {
1786 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
1787 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1788 } else { 2353}
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793 2354
1794 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
1795 prio => 10000, 2356
1796 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
1797 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
1798 }, 2387 }
1799 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
1800} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
1801 2470
1802############################################################################# 2471#############################################################################
1803# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
1804 2560
1805sub cfg_load { 2561sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 2563 or return;
1808 2564
1809 local $/; 2565 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2567
2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2573 if (exists $CFG{mlockall}) {
2574 eval {
2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2576 and die "WARNING: m(un)lockall failed: $!\n";
2577 };
2578 warn $@ if $@;
2579 }
1811} 2580}
1812 2581
1813sub main { 2582sub main {
1814 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2586 (async {
1818 Event::one_event; 2587 Event::one_event;
1819 })->(); 2588 })->prio (Coro::PRIO_MAX);
1820 }; 2589 };
1821 2590
1822 cfg_load; 2591 cfg_load;
1823 db_load; 2592 db_init;
1824 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
1825 Event::loop; 2596 Event::loop;
1826} 2597}
1827 2598
1828############################################################################# 2599#############################################################################
1829# initialisation 2600# initialisation and cleanup
1830 2601
1831sub perl_reload() { 2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2657sub do_reload_perl() {
1832 # can/must only be called in main 2658 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
1835 return; 2661 return;
1836 } 2662 }
1837 2663
1838 warn "reloading..."; 2664 warn "reloading...";
1839 2665
1840 local $FREEZE = 1; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
1841 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
1842 2672
1843 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
1844 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
1845 2677
1846 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2681 }
1850 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
1851 # cancel all extension coros 2694 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2696 %EXT_CORO = ();
1854 2697
1855 # unload all extensions 2698 warn "removing commands";
1856 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
1858 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2713 }
1860 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
1861 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2722
1865 warn "removing <$k>"; 2723 warn "... unloading $k";
1866 delete $INC{$k}; 2724 delete $INC{$k};
1867 2725
1868 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
1870 2728
1873 } 2731 }
1874 2732
1875 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
1876 } 2734 }
1877 2735
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2739
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
1891 2743
1892 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2745 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
1895 2747
1896 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
1897 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
1898 require cf; 2751 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2753
1901 # load config and database again 2754 warn "loading config and database again";
1902 cf::cfg_load; 2755 cf::cfg_load;
1903 cf::db_load;
1904 2756
1905 # load extensions
1906 warn "load extensions"; 2757 warn "loading extensions";
1907 cf::load_extensions; 2758 cf::load_extensions;
1908 2759
1909 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
1910 warn "reattach"; 2761 _global_reattach; # objects, sockets
1911 _global_reattach; 2762 warn "reattaching attachments to maps";
1912 }; 2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
1913 2766
1914 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
1915 warn $@; 2771 warn $@;
1916 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
1917 exit 1; 2773 exit 1;
1918 } 2774 };
1919 2775
1920 warn "reloaded successfully"; 2776 warn "reloaded";
1921}; 2777};
1922 2778
1923############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
1924 2780
1925unless ($LINK_MAP) { 2781sub reload_perl() {
1926 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
1927 2784
1928 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
1929 $LINK_MAP->height (41); 2786 reentrant => 0,
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
1938 cb => sub { 2789 cb => sub {
1939 $_[0]->w->cancel; 2790 do_reload_perl;
1940 2791 undef $RELOAD_WATCHER;
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 }); 2792 },
1959 2793 );
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964} 2794}
1965 2795
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2796register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
1970 2798
1971 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
1975 } 2802 }
1976}; 2803};
1977 2804
1978unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
1979 2829
1980$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
1982 prio => 0, 2833 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
1985 cb => sub { 2836 cb => sub {
1986 unless ($FREEZE) { 2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
1987 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
1988 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
1992 2860
1993 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2863
1996 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
1998 }, 2875 },
1999); 2876);
2000 2877
2878{
2001IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2002 2880 $BDB_POLL_WATCHER = Event->io (
2003Event->io ( 2881 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2005 poll => 'r', 2883 poll => 'r',
2006 prio => 5, 2884 prio => 0,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2013 after => 0, 2886 cb => \&BDB::poll_cb,
2014 interval => 10, 2887 );
2015 cb => sub { 2888 BDB::min_parallel 8;
2016 (Coro::unblock_sub { 2889
2017 write_runtime 2890 BDB::set_sync_prepare {
2018 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2019 })->(); 2924 };
2020 }, 2925 }
2021); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2983
2984END { cf::emergency_save }
2022 2985
20231 29861
2024 2987

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