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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 94
62binmode STDOUT; 95binmode STDOUT;
63binmode STDERR; 96binmode STDERR;
64 97
65# read virtual server time, if available 98# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
70} 103}
71 104
72mkdir cf::localdir; 105mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 107
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
81 111
82############################################################################# 112#############################################################################
83 113
84=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
85 115
92=item $cf::RUNTIME 122=item $cf::RUNTIME
93 123
94The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 125every server tick.
96 126
97=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 130
99The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
101 135
102=item $cf::NOW 136=item $cf::NOW
103 137
104The time of the last (current) server tick. 138The time of the last (current) server tick.
105 139
110=item %cf::CFG 144=item %cf::CFG
111 145
112Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 147from wherever your confdir points to.
114 148
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
116 150
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 154
122=back 155=back
123 156
124=cut 157=cut
125 158
126BEGIN { 159BEGIN {
127 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 161 my $msg = join "", @_;
129 utf8::encode $msg;
130 162
131 $msg .= "\n" 163 $msg .= "\n"
132 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
133 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
134 LOG llevError, $msg; 169 LOG llevError, $msg;
135 }; 170 };
136} 171}
137 172
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 191}
157 192
158$Event::DIED = sub { 193$Event::DIED = sub {
159 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
160}; 195};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 196
166=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
167 198
168=over 4 199=over 4
169 200
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 220 $d
190 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
191} 222}
192 223
193use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 225
195=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
196 227
197Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
198 229
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
207 231
208Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 233
217=item cf::lock_wait $string 234=item cf::lock_wait $string
218 235
219Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
220 237
226returned. 243returned.
227 244
228Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
230 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
231=cut 252=cut
232 253
233our %LOCK; 254our %LOCK;
234 255
235sub lock_wait($) { 256sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
256 } 277 }
257} 278}
258 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
259sub freeze_mainloop { 286sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
261 288
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
263 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
264 $guard 293 $guard
265} 294}
266 295
267=item cf::async { BLOCK } 296=item cf::async { BLOCK }
319 } 348 }
320} 349}
321 350
322=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
323 352
324Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 354extension calling this is being unloaded.
326 355
327=cut 356=cut
328 357
329sub async_ext(&) { 358sub async_ext(&) {
338 367
339 $coro 368 $coro
340} 369}
341 370
342sub write_runtime { 371sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
344 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 386 or return;
347 387
388 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 393 and return;
351 394
395 # always fsync - this file is important
352 aio_fsync $fh 396 aio_fsync $fh
353 and return; 397 and return;
354 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
355 close $fh 402 close $fh
356 or return; 403 or return;
357 404
358 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
359 and return; 406 and return;
360 407
408 warn "... done writing runtime.\n";#d#
409
361 1 410 1
362} 411}
363 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
364=back 424=back
365 425
366=cut 426=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 427
495############################################################################# 428#############################################################################
496 429
497=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
498 431
624our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 558our @CB_MAP = ();
626 559
627my %attachment; 560my %attachment;
628 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
629sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
631 570
632 use sort 'stable'; 571 use sort 'stable';
633 572
804# object support 743# object support
805 744
806sub reattach { 745sub reattach {
807 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 750
810 my $registry = $obj->registry; 751 my $registry = $obj->registry;
811 752
812 @$registry = (); 753 @$registry = ();
813 754
860 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
861 802
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 807 close $fh;
867 808
868 if (@$objs) { 809 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 815 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
876 } 817 }
877 } else { 818 } else {
878 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
945=cut 886=cut
946 887
947sub register_extcmd { 888sub register_extcmd {
948 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
949 890
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
954} 892}
955 893
956cf::player->attach ( 894cf::player->attach (
957 on_command => sub { 895 on_command => sub {
958 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
971 909
972 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
973 911
974 if (ref $msg) { 912 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 916 }
979 } 917 }
980 } else { 918 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 921
984 cf::override; 922 cf::override;
985 }, 923 },
986); 924);
987 925
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 926sub load_extension {
995 my ($path) = @_; 927 my ($path) = @_;
996 928
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 930 my $base = $1;
999 my $pkg = $1; 931 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
1002 934
1003 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
1004 936
1005 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 938 or die "$path: $!";
1007 939
1008 my $source = 940 my $source =
1009 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 944 . "\n};\n1";
1013 945
1014 eval $source 946 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 948 : "extension disabled.\n";
1017 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 950 warn $@;
1019 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
1020 952 exit 1;
1021# no strict 'refs'; 953 }
1022# @{"$pkg\::ISA"} = ext::; 954 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 955 }
1037 956
1038 # remove commands 957 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 958}
1063 959
1064sub load_extensions { 960sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 962 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1071 } 967 }
1072} 968}
1073 969
1074############################################################################# 970#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 971
1090=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1091 973
1092Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1093 975
1106Returns the given player object, loading it if necessary (might block). 988Returns the given player object, loading it if necessary (might block).
1107 989
1108=cut 990=cut
1109 991
1110sub playerdir($) { 992sub playerdir($) {
1111 cf::localdir 993 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 995}
1117 996
1118sub path($) { 997sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 999
1121 (playerdir $login) . "/$login.pl" 1000 (playerdir $login) . "/playerdata"
1122} 1001}
1123 1002
1124sub find_active($) { 1003sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1004 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1005 and $cf::PLAYER{$_[0]}->active
1129 1008
1130sub exists($) { 1009sub exists($) {
1131 my ($login) = @_; 1010 my ($login) = @_;
1132 1011
1133 $cf::PLAYER{$login} 1012 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1013 or cf::sync_job { !aio_stat path $login }
1135} 1014}
1136 1015
1137sub find($) { 1016sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1017 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1018 my $login = $_[0];
1140 1019
1141 my $guard = cf::lock_acquire "user_find:$login"; 1020 my $guard = cf::lock_acquire "user_find:$login";
1142 1021
1143 $cf::PLAYER{$_[0]} || do { 1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1144 my $pl = load_pl path $login 1030 my $pl = load_pl path $login
1145 or return; 1031 or return;
1146 $cf::PLAYER{$login} = $pl 1032 $cf::PLAYER{$login} = $pl
1147 } 1033 }
1148 } 1034 }
1185 1071
1186=cut 1072=cut
1187 1073
1188sub quit_character { 1074sub quit_character {
1189 my ($pl) = @_; 1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1190 1078
1191 $pl->{deny_save} = 1; 1079 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1081
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1087 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1089 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1090 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1204 IO::AIO::aio_rmtree $temp; 1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1205} 1113}
1206 1114
1207=item cf::player::list_logins 1115=item cf::player::list_logins
1208 1116
1209Returns am arrayref of all valid playernames in the system, can take a 1117Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1118while and may block, so not sync_job-capable, ever.
1211 1119
1212=cut 1120=cut
1213 1121
1214sub list_logins { 1122sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1123 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1124 or return [];
1217 1125
1218 my @logins; 1126 my @logins;
1219 1127
1220 for my $login (@$dirs) { 1128 for my $login (@$dirs) {
1229 \@logins 1137 \@logins
1230} 1138}
1231 1139
1232=item $player->maps 1140=item $player->maps
1233 1141
1234Returns an arrayref of cf::path's of all maps that are private for this 1142Returns an arrayref of map paths that are private for this
1235player. May block. 1143player. May block.
1236 1144
1237=cut 1145=cut
1238 1146
1239sub maps($) { 1147sub maps($) {
1240 my ($pl) = @_; 1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1151
1242 my $files = aio_readdir playerdir $pl 1152 my $files = aio_readdir playerdir $pl
1243 or return; 1153 or return;
1244 1154
1245 my @paths; 1155 my @paths;
1247 for (@$files) { 1157 for (@$files) {
1248 utf8::decode $_; 1158 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1159 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1160 next unless /^$PATH_SEP/o;
1251 1161
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1162 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1163 }
1254 1164
1255 \@paths 1165 \@paths
1256} 1166}
1257 1167
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1259 1169
1260Sends an ext reply to the player. 1170Sends an ext reply to the player.
1261 1171
1262=cut 1172=cut
1263 1173
1264sub ext_reply($$$%) { 1174sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1266 1176
1267 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1268 1178
1269 $self->send ("ext " . cf::to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1270} 1180}
1271 1181
1272package cf; 1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1221}
1273 1222
1274=back 1223=back
1275
1276 1224
1277=head3 cf::map 1225=head3 cf::map
1278 1226
1279=over 4 1227=over 4
1280 1228
1283package cf::map; 1231package cf::map;
1284 1232
1285use Fcntl; 1233use Fcntl;
1286use Coro::AIO; 1234use Coro::AIO;
1287 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1288our $MAX_RESET = 3600; 1240our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1241our $DEFAULT_RESET = 3000;
1290 1242
1291sub generate_random_map { 1243sub generate_random_map {
1292 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1246 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1308} 1388}
1309 1389
1310# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1311# all maps in C++... 1391# all maps in C++...
1312sub change_all_map_light { 1392sub change_all_map_light {
1314 1394
1315 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1317} 1397}
1318 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1319sub try_load_header($) { 1407sub load_header_from($) {
1320 my ($path) = @_; 1408 my ($self, $path) = @_;
1321 1409
1322 utf8::encode $path; 1410 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1324 or return; 1415 or return;
1325 1416
1326 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1327 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1328 1463
1329 # for better error messages only, will be overwritten 1464 $self->default_region (cf::region::find_by_path $self->{path})
1330 $map->path ($path); 1465 unless $self->default_region;
1331 1466
1332 $map->load_header ($path) 1467 1
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1468}
1339 1469
1340sub find; 1470sub find;
1341sub find { 1471sub find {
1342 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1343 1473
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1475
1349 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1350 1477
1351 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1353 1480 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1481 or return;
1373 1482
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1386 1484
1387 Coro::cede; 1485 $map->load_header
1486 or return;
1388 1487
1389 if ($map->should_reset) { 1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1491 $map->reset;
1391 undef $guard; 1492 undef $guard;
1392 $map = find $path 1493 return find $path;
1393 or return;
1394 } 1494 }
1395 1495
1396 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1397 } 1497 }
1398} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1399 1502
1400sub load { 1503sub load {
1401 my ($self) = @_; 1504 my ($self) = @_;
1402 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1403 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1405 1512
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1514
1408 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1409 1516
1410 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1411 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1523 or return;
1413 1524
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1416 1527
1417 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1529 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1531 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1422 } 1533 }
1423 } 1534 }
1424 1535
1425 Coro::cede; 1536 Coro::cede;
1426
1427 # now do the right thing for maps 1537 # now do the right thing for maps
1428 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1440 $self->activate; 1550 $self->activate;
1441 } 1551 }
1442 1552
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1446} 1566}
1447 1567
1448# find and load all maps in the 3x3 area around a map 1568# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1569sub load_diag {
1450 my ($map) = @_; 1570 my ($map) = @_;
1480 1600
1481 cf::sync_job { $map->load }; 1601 cf::sync_job { $map->load };
1482} 1602}
1483 1603
1484our %MAP_PREFETCH; 1604our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1605our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1606
1500sub find_async { 1607sub find_async {
1501 my ($path, $origin) = @_; 1608 my ($path, $origin) = @_;
1502 1609
1503 $path = new cf::path $path, $origin && $origin->path; 1610 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1611
1506 if (my $map = $cf::MAP{$key}) { 1612 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1614 }
1509 1615
1510 $MAP_PREFETCH{$key} = $path; 1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1511 $MAP_PREFETCHER->ready; 1629 $MAP_PREFETCHER->prio (6);
1512 1630
1513 () 1631 ()
1514} 1632}
1515 1633
1516sub save { 1634sub save {
1520 1638
1521 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1522 1640
1523 return unless $self->dirty; 1641 return unless $self->dirty;
1524 1642
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1645
1528 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1529 1647
1530 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1531 1649
1534 cf::async { 1652 cf::async {
1535 $_->contr->save for $self->players; 1653 $_->contr->save for $self->players;
1536 }; 1654 };
1537 1655
1538 if ($uniq) { 1656 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1659 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1661 }
1544} 1662}
1545 1663
1546sub swap_out { 1664sub swap_out {
1547 my ($self) = @_; 1665 my ($self) = @_;
1561 1679
1562sub reset_at { 1680sub reset_at {
1563 my ($self) = @_; 1681 my ($self) = @_;
1564 1682
1565 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1568 1686
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1689
1576 my ($self) = @_; 1694 my ($self) = @_;
1577 1695
1578 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1579} 1697}
1580 1698
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1699sub reset {
1603 my ($self) = @_; 1700 my ($self) = @_;
1604 1701
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1703
1607 return if $self->players; 1704 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1609 1706
1610 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1611 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1612 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1613 1722
1614 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1615 1724
1616 $self->unlink_save; 1725 $self->unlink_save;
1617 $self->destroy; 1726 $self->destroy;
1620my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1621 1730
1622sub nuke { 1731sub nuke {
1623 my ($self) = @_; 1732 my ($self) = @_;
1624 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1628 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1629} 1747}
1630 1748
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1749=item cf::map::unique_maps
1642 1750
1643Returns an arrayref of cf::path's of all shared maps that have 1751Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1752instantiated unique items. May block.
1645 1753
1646=cut 1754=cut
1647 1755
1648sub unique_maps() { 1756sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1757 my $files = aio_readdir $UNIQUEDIR
1650 or return; 1758 or return;
1651 1759
1652 my @paths; 1760 my @paths;
1653 1761
1654 for (@$files) { 1762 for (@$files) {
1655 utf8::decode $_; 1763 utf8::decode $_;
1656 next if /\.pst$/; 1764 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1765 next unless /^$PATH_SEP/o;
1658 1766
1659 push @paths, new cf::path $_; 1767 push @paths, cf::map::normalise $_;
1660 } 1768 }
1661 1769
1662 \@paths 1770 \@paths
1663} 1771}
1664 1772
1739 1847
1740=item $player_object->enter_link 1848=item $player_object->enter_link
1741 1849
1742Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1743 1851
1744The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1746 1854
1855Will never block.
1856
1747=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1748 1858
1749Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1862fails, to the emergency map position.
1753 1863
1754Might block. 1864Might block.
1755 1865
1756=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1757 1877
1758sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1759 my ($self) = @_; 1879 my ($self) = @_;
1760 1880
1761 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1762 1882
1763 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1884
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1886 if $self->map;
1767 1887
1768 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1889}
1770 1890
1771sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1773 1893
1795 $map->load; 1915 $map->load;
1796 $map->load_diag; 1916 $map->load_diag;
1797 1917
1798 return unless $self->contr->active; 1918 return unless $self->contr->active;
1799 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1801} 1923}
1802 1924
1803cf::player->attach ( 1925cf::player->attach (
1804 on_logout => sub { 1926 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1940 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1821 (async { 1943 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1944 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1945 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1946 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1830 })->prio (2); 1952 })->prio (2);
1831 } 1953 }
1832 }, 1954 },
1837=cut 1959=cut
1838 1960
1839sub cf::object::player::goto { 1961sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1841 1963
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1964 $self->enter_link;
1845 1965
1846 (async { 1966 (async {
1967 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1968 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1849 1970 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1973
1855 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1975 })->prio (1);
1857} 1976}
1858 1977
1862 1981
1863sub parse_random_map_params { 1982sub parse_random_map_params {
1864 my ($spec) = @_; 1983 my ($spec) = @_;
1865 1984
1866 my $rmp = { # defaults 1985 my $rmp = { # defaults
1867 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1869 }; 1990 };
1870 1991
1871 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1873 1994
1877 $rmp 1998 $rmp
1878} 1999}
1879 2000
1880sub prepare_random_map { 2001sub prepare_random_map {
1881 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2005
1883 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2008 # that depends on the exit object
1886 2009
1887 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1888 2011
1889 if ($exit->map) { 2012 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1894 } 2017 }
1895 2018
1896 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1897 2020
1898 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1900 2024
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1903 2029
1904 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2031 $exit->msg (undef);
1906 } 2032 }
1907} 2033}
1908 2034
1909sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1911 2037
1912 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
1913 2050
1914 $self->enter_link; 2051 $self->enter_link;
1915 2052
1916 (async { 2053 (async {
1917 $self->deactivate_recursive; # just to be sure 2054 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2055 unless (eval {
1919 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2057
1925 1; 2058 1;
1926 }) { 2059 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2062 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2064
1932 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2066 $self->leave_link;
1934 } 2067 }
1935 })->prio (1); 2068 })->prio (1);
1948 2081
1949sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1951 2084
1952 utf8::encode $text; 2085 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2087}
1955 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1956 2101
1957=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1958 2103
1959Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1989 # get handled first 2134 # get handled first
1990 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2137
1993 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2140
1995 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1996 2142
1997 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2144 if (@$queue) {
2056 2202
2057# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
2058 2204
2059=pod 2205=pod
2060 2206
2061The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
2062 2208
2063 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2210 cf::object::player player
2065 cf::player peaceful 2211 cf::player peaceful
2066 cf::map trigger 2212 cf::map trigger
2151############################################################################# 2297#############################################################################
2152 2298
2153=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
2154 2300
2155Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
2156currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2157excludes objects. 2303convert to/from binary).
2158 2304
2159The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2306using it, it should be unique.
2161 2307
2162=over 4 2308=over 4
2163 2309
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
2171 2311
2172Returns a single value from the database 2312Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2313
2179=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
2180 2315
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2317
2192=cut 2318=cut
2193 2319
2194our $DB; 2320our $DB;
2195 2321
2196{ 2322sub db_init {
2197 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
2198 2325
2199 sub db_load() { 2326 cf::sync_job {
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
2201 } 2328 $DB->set_flags (BDB::CHKSUM);
2202 2329
2203 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2204 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2205 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
2206 waitpid $pid, 0 if $pid; 2333 };
2207 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2335 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2336 }
2337}
2225 2338
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2339sub db_get($$) {
2232 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
2237 sub db_put($$;$) { 2350sub db_put($$$) {
2238 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2240 } else { 2353}
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 2354
2246 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
2247 prio => 10000, 2356
2248 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
2249 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
2250 }, 2387 }
2251 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
2252} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
2253 2470
2254############################################################################# 2471#############################################################################
2255# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
2256 2560
2257sub cfg_load { 2561sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 2563 or return;
2260 2564
2261 local $/; 2565 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2263 2567
2277 2581
2278sub main { 2582sub main {
2279 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2586 (async {
2282 async { Event::one_event }; 2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2283 }; 2589 };
2284 2590
2285 cfg_load; 2591 cfg_load;
2286 db_load; 2592 db_init;
2287 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2288 Event::loop; 2596 Event::loop;
2289} 2597}
2290 2598
2291############################################################################# 2599#############################################################################
2292# initialisation and cleanup 2600# initialisation and cleanup
2293 2601
2294# install some emergency cleanup handlers 2602# install some emergency cleanup handlers
2295BEGIN { 2603BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2604 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2605 Event->signal (
2606 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2607 data => WF_AUTOCANCEL,
2299 signal => $signal, 2608 signal => $signal,
2609 prio => 0,
2300 cb => sub { 2610 cb => sub {
2301 cf::cleanup "SIG$signal"; 2611 cf::cleanup "SIG$signal";
2302 }, 2612 },
2303 ); 2613 );
2304 } 2614 }
2305} 2615}
2310 warn "enter emergency perl save\n"; 2620 warn "enter emergency perl save\n";
2311 2621
2312 cf::sync_job { 2622 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2623 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2624 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2625 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2626 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2627 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2628 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2629 $pl->valid or next;
2320 $pl->save; 2630 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2636 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2637 $map->valid or next;
2328 $map->save; 2638 $map->save;
2329 } 2639 }
2330 warn "end emergency map save\n"; 2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2331 }; 2645 };
2332 2646
2333 warn "leave emergency perl save\n"; 2647 warn "leave emergency perl save\n";
2334} 2648}
2335 2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2336sub reload() { 2657sub do_reload_perl() {
2337 # can/must only be called in main 2658 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2340 return; 2661 return;
2341 } 2662 }
2342 2663
2343 warn "reloading..."; 2664 warn "reloading...";
2344 2665
2345 my $guard = freeze_mainloop; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2347 2672
2348 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2349 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2350 2677
2351 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2681 }
2355 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2356 # cancel all extension coros 2694 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2696 %EXT_CORO = ();
2359 2697
2360 # unload all extensions 2698 warn "removing commands";
2361 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
2363 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2713 }
2365 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2366 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2722
2370 warn "removing <$k>"; 2723 warn "... unloading $k";
2371 delete $INC{$k}; 2724 delete $INC{$k};
2372 2725
2373 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2375 2728
2378 } 2731 }
2379 2732
2380 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2381 } 2734 }
2382 2735
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2739
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2396 2743
2397 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2745 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2400 2747
2401 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
2402 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2403 require cf; 2751 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2753
2406 # load config and database again 2754 warn "loading config and database again";
2407 cf::cfg_load; 2755 cf::cfg_load;
2408 cf::db_load;
2409 2756
2410 # load extensions
2411 warn "load extensions"; 2757 warn "loading extensions";
2412 cf::load_extensions; 2758 cf::load_extensions;
2413 2759
2414 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2761 _global_reattach; # objects, sockets
2416 _global_reattach; 2762 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2763 reattach $_ for values %MAP;
2418 }; 2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2419 2766
2420 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2421 warn $@; 2771 warn $@;
2422 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2423 exit 1; 2773 exit 1;
2424 } 2774 };
2425 2775
2426 warn "reloaded successfully"; 2776 warn "reloaded";
2427}; 2777};
2428 2778
2429############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2430 2780
2431unless ($LINK_MAP) { 2781sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2433 2784
2434 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 2786 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2444 cb => sub { 2789 cb => sub {
2445 $_[0]->w->cancel; 2790 do_reload_perl;
2446 2791 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 2792 },
2465 2793 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 2794}
2471
2472register "<global>", __PACKAGE__;
2473 2795
2474register_command "reload" => sub { 2796register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2476 2798
2477 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2481 } 2802 }
2482}; 2803};
2483 2804
2484unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2485 2829
2486$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2488 prio => 0, 2833 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2491 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2492 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2493 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2495 2849
2496 $WAIT_FOR_TICK->broadcast; 2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2498 2860
2499 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2863
2502 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2504 }, 2875 },
2505); 2876);
2506 2877
2878{
2507IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2508 2880 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2881 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2511 poll => 'r', 2883 poll => 'r',
2512 prio => 5, 2884 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2519 after => 0, 2886 cb => \&BDB::poll_cb,
2520 interval => 10, 2887 );
2521 cb => sub { 2888 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2889
2523 write_runtime 2890 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2924 };
2526 }, 2925 }
2527); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2528 2983
2529END { cf::emergency_save } 2984END { cf::emergency_save }
2530 2985
25311 29861
2532 2987

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