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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.5 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
20use BDB (); 25use BDB ();
21use Data::Dumper; 26use Data::Dumper;
22use Digest::MD5; 27use Digest::MD5;
23use Fcntl; 28use Fcntl;
29use YAML::Syck ();
24use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
25use YAML::Syck ();
26use Time::HiRes; 31use Time::HiRes;
27use Compress::LZF; 32use Compress::LZF;
28 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 39
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 41
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
37 44
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
39 48
40our %COMMAND = (); 49our %COMMAND = ();
41our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
42 51
43our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 53our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
47 56
57our $RELOAD; # number of reloads so far
48our @EVENT; 58our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 59
51our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
52our $TICK_WATCHER; 73our $TICK_WATCHER;
53our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 76our $NEXT_TICK;
56our $NOW; 77our $NOW;
65our $RUNTIME; 86our $RUNTIME;
66 87
67our %PLAYER; # all users 88our %PLAYER; # all users
68our %MAP; # all maps 89our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 91
76# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
79binmode STDOUT; 99binmode STDOUT;
80binmode STDERR; 100binmode STDERR;
81 101
82# read virtual server time, if available 102# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
85 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
87} 107}
88 108
89mkdir cf::localdir; 109mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 111
96our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
97 113
98sub cf::map::normalise; 114sub cf::map::normalise;
99 115
110=item $cf::RUNTIME 126=item $cf::RUNTIME
111 127
112The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 129every server tick.
114 130
115=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 134
117The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
119 139
120=item $cf::NOW 140=item $cf::NOW
121 141
122The time of the last (current) server tick. 142The time of the last (current) server tick.
123 143
124=item $cf::TICK 144=item $cf::TICK
125 145
126The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
127 157
128=item %cf::CFG 158=item %cf::CFG
129 159
130Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to. 161from wherever your confdir points to.
132 162
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
134 164
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick.
139 168
140=back 169=back
141 170
142=cut 171=cut
143 172
144BEGIN { 173BEGIN {
145 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 175 my $msg = join "", @_;
147 utf8::encode $msg;
148 176
149 $msg .= "\n" 177 $msg .= "\n"
150 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
151 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
152 LOG llevError, $msg; 183 LOG llevError, $msg;
153 }; 184 };
154} 185}
155 186
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 194
163# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 196# within the Safe compartment.
165for my $pkg (qw( 197for my $pkg (qw(
166 cf::global cf::attachable 198 cf::global cf::attachable
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 235 $d
204 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
205} 237}
206 238
207use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
208 240
209=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
210 242
211Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
212 244
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
221 246
222Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
223
224=cut
225
226sub to_json($) {
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
228 JSON::Syck::Dump $_[0]
229}
230 248
231=item cf::lock_wait $string 249=item cf::lock_wait $string
232 250
233Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
234 252
240returned. 258returned.
241 259
242Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
244 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
245=cut 267=cut
246 268
247our %LOCK; 269our %LOCK;
248 270
249sub lock_wait($) { 271sub lock_wait($) {
266 288
267 Coro::guard { 289 Coro::guard {
268 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
270 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
271} 299}
272 300
273sub freeze_mainloop { 301sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
275 303
305 333
306sub sync_job(&) { 334sub sync_job(&) {
307 my ($job) = @_; 335 my ($job) = @_;
308 336
309 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
310 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
312 342
313 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
314 # (but this is cancel-safe) 344 # (but this is cancel-safe)
325 355
326 while ($busy) { 356 while ($busy) {
327 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
328 } 358 }
329 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
330 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
331 } else { 368 } else {
332 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
333 370
334 $job->() 371 $job->()
354 391
355 $coro 392 $coro
356} 393}
357 394
358sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
359 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
360
361 my $runtime = cf::localdir . "/runtime";
362 404
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return; 406 or return;
365 407
366 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
372 414
373 # always fsync - this file is important 415 # always fsync - this file is important
374 aio_fsync $fh 416 aio_fsync $fh
375 and return; 417 and return;
376 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
377 close $fh 422 close $fh
378 or return; 423 or return;
379 424
380 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
381 and return; 426 and return;
382 427
428 warn "runtime file written.\n";
429
383 1 430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 442}
385 443
386=back 444=back
387 445
388=cut 446=cut
568 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
569 627
570 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 632
575 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 634 my $pkg = shift @arg;
577 635
578 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
619 if (ref $_[0]) { 677 if (ref $_[0]) {
620 _object_attach @_; 678 _object_attach @_;
621 } else { 679 } else {
622 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
623 } 681 }
682 _recalc_want;
624}; 683};
625 684
626# all those should be optimised 685# all those should be optimised
627sub cf::attachable::detach { 686sub cf::attachable::detach {
628 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
632 reattach ($obj); 691 reattach ($obj);
633 } else { 692 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
635 } 694 }
695 _recalc_want;
636}; 696};
637 697
638sub cf::attachable::attached { 698sub cf::attachable::attached {
639 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
640 700
813 or return; 873 or return;
814 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
815 } 875 }
816 876
817 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
819 return ($data, $av); 879 return ($data, $av);
820} 880}
821 881
822############################################################################# 882#############################################################################
823# command handling &c 883# command handling &c
950Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
951 1011
952=cut 1012=cut
953 1013
954sub playerdir($) { 1014sub playerdir($) {
955 cf::localdir 1015 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1017}
961 1018
962sub path($) { 1019sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1021
965 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
966} 1023}
967 1024
968sub find_active($) { 1025sub find_active($) {
969 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
983 my $login = $_[0]; 1040 my $login = $_[0];
984 1041
985 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
986 1043
987 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
988 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
989 or return; 1053 or return;
990 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
991 } 1055 }
992 } 1056 }
1029 1093
1030=cut 1094=cut
1031 1095
1032sub quit_character { 1096sub quit_character {
1033 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1034 1100
1035 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037 1103
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1043 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1048 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1049} 1135}
1050 1136
1051=item cf::player::list_logins 1137=item cf::player::list_logins
1052 1138
1053Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1055 1141
1056=cut 1142=cut
1057 1143
1058sub list_logins { 1144sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1146 or return [];
1061 1147
1062 my @logins; 1148 my @logins;
1063 1149
1064 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1099 } 1185 }
1100 1186
1101 \@paths 1187 \@paths
1102} 1188}
1103 1189
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1105 1191
1106Sends an ext reply to the player. 1192Sends an ext reply to the player.
1107 1193
1108=cut 1194=cut
1109 1195
1110sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1111 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1112 1198
1113 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1114 1200
1115 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1116} 1202}
1117 1203
1118package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1119 1244
1120=back 1245=back
1121
1122 1246
1123=head3 cf::map 1247=head3 cf::map
1124 1248
1125=over 4 1249=over 4
1126 1250
1181 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1182 1306
1183 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1184 local $self->{path}; 1308 local $self->{path};
1185 local $self->{load_path}; 1309 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1310
1189 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1190} 1312}
1191 1313
1192sub normalise { 1314sub normalise {
1264 1386
1265# the original (read-only) location 1387# the original (read-only) location
1266sub load_path { 1388sub load_path {
1267 my ($self) = @_; 1389 my ($self) = @_;
1268 1390
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1270} 1392}
1271 1393
1272# the temporary/swap location 1394# the temporary/swap location
1273sub save_path { 1395sub save_path {
1274 my ($self) = @_; 1396 my ($self) = @_;
1275 1397
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1278} 1400}
1279 1401
1280# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1281sub uniq_path { 1403sub uniq_path {
1282 my ($self) = @_; 1404 my ($self) = @_;
1283 1405
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1286} 1408}
1287 1409
1288# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1289# all maps in C++... 1411# all maps in C++...
1290sub change_all_map_light { 1412sub change_all_map_light {
1291 my ($change) = @_; 1413 my ($change) = @_;
1292 1414
1293 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1295} 1425}
1296 1426
1297sub unlink_save { 1427sub unlink_save {
1298 my ($self) = @_; 1428 my ($self) = @_;
1299 1429
1357 $self->load_header_orig 1487 $self->load_header_orig
1358 or return; 1488 or return;
1359 $self->prepare_orig; 1489 $self->prepare_orig;
1360 } 1490 }
1361 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1362 1 1498 1
1363} 1499}
1364 1500
1365sub find; 1501sub find;
1366sub find { 1502sub find {
1378 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1379 1515
1380 $map->load_header 1516 $map->load_header
1381 or return; 1517 or return;
1382 1518
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1522 $map->reset;
1387 undef $guard; 1523 undef $guard;
1388 return find $path; 1524 return find $path;
1399 my ($self) = @_; 1535 my ($self) = @_;
1400 1536
1401 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1402 1538
1403 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1404 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1405 1543
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1545
1408 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1409 1547
1410 $self->alloc; 1548 $self->alloc;
1411 1549
1412 $self->pre_load; 1550 $self->pre_load;
1413
1414 $self->_load_objects ($self->{load_path}, 1)
1415 or return;
1416
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1418 if delete $self->{load_original};
1419
1420 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) {
1423 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0);
1425 }
1426 }
1427
1428 Coro::cede;
1429
1430 # now do the right thing for maps
1431 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede; 1551 Coro::cede;
1438 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1439 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty; 1571 unless $self->difficulty;
1441 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1442 $self->activate; 1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1443 } 1585 }
1444 1586
1445 $self->post_load; 1587 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448} 1588}
1449 1589
1450sub customise_for { 1590sub customise_for {
1451 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1452 1592
1453 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1455 1598
1456 $self 1599 $self
1457} 1600}
1458 1601
1459# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1570 1713
1571sub reset_at { 1714sub reset_at {
1572 my ($self) = @_; 1715 my ($self) = @_;
1573 1716
1574 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1577 1719
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580 1722
1591 my ($self) = @_; 1733 my ($self) = @_;
1592 1734
1593 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594 1736
1595 return if $self->players; 1737 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597 1738
1598 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1599 1740
1600 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1601 1742
1602 # need to save uniques path 1743 # need to save uniques path
1603 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1635 $cf::MAP{$self->path} = $self; 1776 $cf::MAP{$self->path} = $self;
1636 1777
1637 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1638} 1779}
1639 1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1640=item cf::map::unique_maps 1799=item cf::map::unique_maps
1641 1800
1642Returns an arrayref of paths of all shared maps that have 1801Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block. 1802instantiated unique items. May block.
1644 1803
1645=cut 1804=cut
1646 1805
1647sub unique_maps() { 1806sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1807 [
1649 or return; 1808 map {
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_; 1809 utf8::decode $_;
1655 next if /\.pst$/; 1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1656 next unless /^$PATH_SEP/o; 1811 ? normalise $_
1657 1812 : ()
1658 push @paths, cf::map::normalise $_; 1813 } @{ aio_readdir $UNIQUEDIR or [] }
1659 } 1814 ]
1660
1661 \@paths
1662} 1815}
1663 1816
1664package cf; 1817package cf;
1665 1818
1666=back 1819=back
1772 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1773 1926
1774 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775 1928
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1778 1931
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1780} 1933}
1781 1934
1782sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1784 1939
1785 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1786 1941
1787 unless ($map) { 1942 unless ($map) {
1788 # restore original map position 1943 # restore original map position
1811 1966
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1814} 1969}
1815 1970
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1848=item $player_object->goto ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1849 1972
1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1977
1850=cut 1978=cut
1979
1980our $GOTOGEN;
1851 1981
1852sub cf::object::player::goto { 1982sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 1987
1855 $self->enter_link; 1988 $self->enter_link;
1856 1989
1857 (async { 1990 (async {
1858 my $map = eval { 1991 my $map = eval {
1859 my $map = cf::map::find $path; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1996 $map = $check->($map) if $check && $map;
1997 } else {
1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
2000
1861 $map 2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2007 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1866 })->prio (1); 2013 })->prio (1);
1867} 2014}
1868 2015
1869=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1870 2017
1909 2056
1910 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1911 2058
1912 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1913 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2061 my $meta = "$RANDOMDIR/$md5.meta";
1915 2062
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2065 undef $fh;
1919 aio_rename "$meta~", $meta; 2066 aio_rename "$meta~", $meta;
1928 2075
1929 return unless $self->type == cf::PLAYER; 2076 return unless $self->type == cf::PLAYER;
1930 2077
1931 if ($exit->slaying eq "/!") { 2078 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job 2079 #TODO: this should de-fi-ni-te-ly not be a sync-job
2080 # the problem is that $exit might not survive long enough
2081 # so it needs to be done right now, right here
1933 cf::sync_job { prepare_random_map $exit }; 2082 cf::sync_job { prepare_random_map $exit };
1934 } 2083 }
1935 2084
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2085 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp; 2086 my $hp = $exit->stats->hp;
1945 $self->goto ($slaying, $hp, $sp); 2094 $self->goto ($slaying, $hp, $sp);
1946 2095
1947 1; 2096 1;
1948 }) { 2097 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2098 $self->message ("Something went wrong deep within the crossfire server. "
1950 . "I'll try to bring you back to the map you were before. " 2099 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2100 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2101 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2102
1954 warn "ERROR in enter_exit: $@"; 2103 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2104 $self->leave_link;
1956 } 2105 }
1957 })->prio (1); 2106 })->prio (1);
1970 2119
1971sub cf::client::send_drawinfo { 2120sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2121 my ($self, $text, $flags) = @_;
1973 2122
1974 utf8::encode $text; 2123 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2124 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2125}
1977 2126
2127=item $client->ext_event ($type, %msg)
2128
2129Sends an exti event to the client.
2130
2131=cut
2132
2133sub cf::client::ext_event($$%) {
2134 my ($self, $type, %msg) = @_;
2135
2136 $msg{msgtype} = "event_$type";
2137 $self->send_packet ("ext " . cf::to_json \%msg);
2138}
1978 2139
1979=item $success = $client->query ($flags, "text", \&cb) 2140=item $success = $client->query ($flags, "text", \&cb)
1980 2141
1981Queues a query to the client, calling the given callback with 2142Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2079 2240
2080# here we export the classes and methods available to script code 2241# here we export the classes and methods available to script code
2081 2242
2082=pod 2243=pod
2083 2244
2084The following fucntions and emthods are available within a safe environment: 2245The following functions and methods are available within a safe environment:
2085 2246
2086 cf::object contr pay_amount pay_player map 2247 cf::object contr pay_amount pay_player map
2087 cf::object::player player 2248 cf::object::player player
2088 cf::player peaceful 2249 cf::player peaceful
2089 cf::map trigger 2250 cf::map trigger
2174############################################################################# 2335#############################################################################
2175 2336
2176=head2 EXTENSION DATABASE SUPPORT 2337=head2 EXTENSION DATABASE SUPPORT
2177 2338
2178Crossfire maintains a very simple database for extension use. It can 2339Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which 2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2180excludes objects. 2341convert to/from binary).
2181 2342
2182The parameter C<$family> should best start with the name of the extension 2343The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique. 2344using it, it should be unique.
2184 2345
2185=over 4 2346=over 4
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!; 2370 cf::cleanup "db_open(db): $!" if $!;
2210 }; 2371 };
2211 cf::cleanup "db_open(db): $@" if $@; 2372 cf::cleanup "db_open(db): $@" if $@;
2212 }; 2373 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 } 2374 }
2228} 2375}
2229 2376
2230sub db_get($$) { 2377sub db_get($$) {
2231 my $key = "$_[0]/$_[1]"; 2378 my $key = "$_[0]/$_[1]";
2232 2379
2233 cf::sync_job { 2380 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data; 2381 BDB::db_get $DB, undef, $key, my $data;
2235 2382
2236 $! ? () 2383 $! ? ()
2237 : Compress::LZF::sthaw $data 2384 : $data
2238 } 2385 }
2239} 2386}
2240 2387
2241sub db_put($$$) { 2388sub db_put($$$) {
2242 BDB::dbreq_pri 4; 2389 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2391}
2392
2393=item cf::cache $id => [$paths...], $processversion => $process
2394
2395Generic caching function that returns the value of the resource $id,
2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
2425 }
2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
2244} 2505}
2245 2506
2246############################################################################# 2507#############################################################################
2247# the server's init and main functions 2508# the server's init and main functions
2248 2509
2249sub init_resources { 2510sub load_facedata($) {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2511 my ($path) = @_;
2512
2513 warn "loading facedata from $path\n";
2514
2515 my $facedata;
2516 0 < aio_load $path, $facedata
2517 or die "$path: $!";
2518
2519 $facedata = Coro::Storable::thaw $facedata;
2520
2521 $facedata->{version} == 2
2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2527 while (my ($face, $info) = each %$faces) {
2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2532 Coro::cede;
2533 }
2534
2535 while (my ($face, $info) = each %$faces) {
2536 next unless $info->{smooth};
2537 my $idx = cf::face::find $face
2538 or next;
2539 if (my $smooth = cf::face::find $info->{smooth}) {
2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2541 } else {
2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2543 }
2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2557 }
2558
2559 1
2560}
2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2251 or die "unable to load regions file\n";#d# 2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2582sub reload_resources {
2583 warn "reloading resource files...\n";
2584
2585 reload_regions;
2586 reload_facedata;
2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2592}
2593
2594sub init {
2595 reload_resources;
2252} 2596}
2253 2597
2254sub cfg_load { 2598sub cfg_load {
2255 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
2256 or return; 2600 or return;
2257 2601
2258 local $/; 2602 local $/;
2259 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
2260 2604
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 2612 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n"; 2613 and die "WARNING: m(un)lockall failed: $!\n";
2270 }; 2614 };
2271 warn $@ if $@; 2615 warn $@ if $@;
2272 } 2616 }
2273}
2274
2275sub init {
2276 init_resources;
2277} 2617}
2278 2618
2279sub main { 2619sub main {
2280 # we must not ever block the main coroutine 2620 # we must not ever block the main coroutine
2281 local $Coro::idle = sub { 2621 local $Coro::idle = sub {
2349 2689
2350 warn Carp::longmess "post_cleanup backtrace" 2690 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core; 2691 if $make_core;
2352} 2692}
2353 2693
2354sub reload() { 2694sub do_reload_perl() {
2355 # can/must only be called in main 2695 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) { 2696 if ($Coro::current != $Coro::main) {
2357 warn "can only reload from main coroutine"; 2697 warn "can only reload from main coroutine";
2358 return; 2698 return;
2359 } 2699 }
2384 Coro::cede; 2724 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs; 2725 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate..."; 2726 warn "iterate...";
2387 } 2727 }
2388 2728
2729 ++$RELOAD;
2730
2389 warn "cancelling all extension coros"; 2731 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO; 2732 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = (); 2733 %EXT_CORO = ();
2392 2734
2393 warn "removing commands"; 2735 warn "removing commands";
2432 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434 2776
2435 warn "unloading cf.pm \"a bit\""; 2777 warn "unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2437 2780
2438 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2439 # and global variables created in xs 2782 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2441 2784
2450 2793
2451 warn "loading extensions"; 2794 warn "loading extensions";
2452 cf::load_extensions; 2795 cf::load_extensions;
2453 2796
2454 warn "reattaching attachments to objects/players"; 2797 warn "reattaching attachments to objects/players";
2455 _global_reattach; 2798 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 2799 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP; 2800 reattach $_ for values %MAP;
2458 2801 warn "reattaching attachments to players";
2459 warn "loading reloadable resources"; 2802 reattach $_ for values %PLAYER;
2460 init_resources;
2461 2803
2462 warn "leaving sync_job"; 2804 warn "leaving sync_job";
2463 2805
2464 1 2806 1
2465 } or do { 2807 } or do {
2471 warn "reloaded"; 2813 warn "reloaded";
2472}; 2814};
2473 2815
2474our $RELOAD_WATCHER; # used only during reload 2816our $RELOAD_WATCHER; # used only during reload
2475 2817
2818sub reload_perl() {
2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2821
2822 $RELOAD_WATCHER ||= Event->timer (
2823 reentrant => 0,
2824 after => 0,
2825 data => WF_AUTOCANCEL,
2826 cb => sub {
2827 do_reload_perl;
2828 undef $RELOAD_WATCHER;
2829 },
2830 );
2831}
2832
2476register_command "reload" => sub { 2833register_command "reload" => sub {
2477 my ($who, $arg) = @_; 2834 my ($who, $arg) = @_;
2478 2835
2479 if ($who->flag (FLAG_WIZ)) { 2836 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server."); 2837 $who->message ("reloading server.");
2481 2838 async { reload_perl };
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload;
2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2494 } 2839 }
2495}; 2840};
2496 2841
2497unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
2498 2843
2499my $bug_warning = 0; 2844my $bug_warning = 0;
2500 2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2501$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2502 reentrant => 0, 2870 reentrant => 0,
2503 parked => 1, 2871 parked => 1,
2504 prio => 0, 2872 prio => 0,
2505 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10; 2878 unless ++$bug_warning > 10;
2511 return; 2879 return;
2512 } 2880 }
2513 2881
2514 $NOW = Event::time; 2882 $NOW = $tick_start = Event::time;
2515 2883
2516 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2908
2517 $RUNTIME += $TICK; 2909 $RUNTIME += $TICK;
2518 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2519 2911
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10; 2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2523 write_runtime 2915 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!"; 2916 or warn "ERROR: unable to write runtime file: $!";
2525 }; 2917 };
2526 } 2918 }
2527 2919
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time; 2920# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d# 2921# warn $AFTER - $NOW;#d#
2533 2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2534 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2536 2934
2537 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
2539 }, 2944 },
2540); 2945);
2541 2946
2542{ 2947{
2543 BDB::max_poll_time $TICK * 0.1; 2948 BDB::max_poll_time $TICK * 0.1;
2571 2976
2572 cf::sync_job { 2977 cf::sync_job {
2573 eval { 2978 eval {
2574 BDB::db_env_open 2979 BDB::db_env_open
2575 $DB_ENV, 2980 $DB_ENV,
2576 $BDB_ENV_DIR, 2981 $BDBDIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666; 2984 0666;
2580 2985
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2582 2987
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect; 2989 $DB_ENV->set_lk_detect;
2585 }; 2990 };
2586 2991
2602 prio => 6, 3007 prio => 6,
2603 cb => \&IO::AIO::poll_cb, 3008 cb => \&IO::AIO::poll_cb,
2604 ); 3009 );
2605} 3010}
2606 3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
3052
2607END { cf::emergency_save } 3053END { cf::emergency_save }
2608 3054
26091 30551
2610 3056

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