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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.346 by root, Tue Aug 28 19:38:40 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 51
21our %COMMAND = (); 52our %COMMAND = ();
22our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
24 60
25_init_vars; 61our $RELOAD; # number of reloads so far
26
27our @EVENT; 62our @EVENT;
28our $LIBDIR = maps_directory "perl";
29 63
30our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
31our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
33 86
34our %CFG; 87our %CFG;
35 88
36our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
37 119
38############################################################################# 120#############################################################################
39 121
40=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
41 123
43 125
44=item $cf::UPTIME 126=item $cf::UPTIME
45 127
46The timestamp of the server start (so not actually an uptime). 128The timestamp of the server start (so not actually an uptime).
47 129
48=item $cf::LIBDIR 130=item $cf::RUNTIME
49 131
50The perl library directory, where extensions and cf-specific modules can 132The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
52 147
53=item $cf::TICK 148=item $cf::TICK
54 149
55The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
56 161
57=item %cf::CFG 162=item %cf::CFG
58 163
59Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
61 178
62=back 179=back
63 180
64=cut 181=cut
65 182
66BEGIN { 183BEGIN {
67 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 185 my $msg = join "", @_;
186
69 $msg .= "\n" 187 $msg .= "\n"
70 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
71 189
72 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
73 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
74 }; 194 };
75} 195}
76 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 204
79# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 206# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
82 no strict 'refs'; 214 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 216}
85 217
86$Event::DIED = sub { 218$Event::DIED = sub {
87 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
88}; 220};
89 221
90my %ext_pkg; 222#############################################################################
91my @exts;
92my @hook;
93 223
94=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
95 225
96=over 4 226=over 4
97 227
98=cut 228=item dumpval $ref
99 229
100use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
101 250
102=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
103 252
104Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
105 254
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
114 256
115Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
116 258
117=cut 259=cut
118 260
119sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
121 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load).
279
280=item $locked = cf::lock_active $string
281
282Return true if the lock is currently active, i.e. somebody has locked it.
283
284=cut
285
286our %LOCK;
287
288sub lock_wait($) {
289 my ($key) = @_;
290
291 # wait for lock, if any
292 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule;
295 }
296}
297
298sub lock_acquire($) {
299 my ($key) = @_;
300
301 # wait, to be sure we are not locked
302 lock_wait $key;
303
304 $LOCK{$key} = [];
305
306 Coro::guard {
307 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} };
309 }
310}
311
312sub lock_active($) {
313 my ($key) = @_;
314
315 ! ! $LOCK{$key}
316}
317
318sub freeze_mainloop {
319 return unless $TICK_WATCHER->is_active;
320
321 my $guard = Coro::guard {
322 $TICK_WATCHER->start;
323 };
324 $TICK_WATCHER->stop;
325 $guard
326}
327
328=item cf::get_slot $time[, $priority[, $name]]
329
330Allocate $time seconds of blocking CPU time at priority C<$priority>:
331This call blocks and returns only when you have at least C<$time> seconds
332of cpu time till the next tick. The slot is only valid till the next cede.
333
334The optional C<$name> can be used to identify the job to run. It might be
335used for statistical purposes and should identify the same time-class.
336
337Useful for short background jobs.
338
339=cut
340
341our @SLOT_QUEUE;
342our $SLOT_QUEUE;
343
344$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async {
346 my $signal = new Coro::Signal;
347
348 while () {
349 next_job:
350 my $avail = cf::till_tick;
351 if ($avail > 0.01) {
352 for (0 .. $#SLOT_QUEUE) {
353 if ($SLOT_QUEUE[$_][0] < $avail) {
354 my $job = splice @SLOT_QUEUE, $_, 1, ();
355 $job->[2]->send;
356 Coro::cede;
357 goto next_job;
358 }
359 }
360 }
361
362 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait;
366 } else {
367 Coro::schedule;
368 }
369 }
370};
371
372sub get_slot($;$$) {
373 my ($time, $pri, $name) = @_;
374
375 $time = $TICK * .6 if $time > $TICK * .6;
376 my $sig = new Coro::Signal;
377
378 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
379 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
380 $SLOT_QUEUE->ready;
381 $sig->wait;
382}
383
384=item cf::async { BLOCK }
385
386Currently the same as Coro::async_pool, meaning you cannot use
387C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
388thing you are allowed to do is call C<prio> on it.
389
390=cut
391
392BEGIN { *async = \&Coro::async_pool }
393
394=item cf::sync_job { BLOCK }
395
396The design of Crossfire TRT requires that the main coroutine ($Coro::main)
397is always able to handle events or runnable, as Crossfire TRT is only
398partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
399acceptable.
400
401If it must be done, put the blocking parts into C<sync_job>. This will run
402the given BLOCK in another coroutine while waiting for the result. The
403server will be frozen during this time, so the block should either finish
404fast or be very important.
405
406=cut
407
408sub sync_job(&) {
409 my ($job) = @_;
410
411 if ($Coro::current == $Coro::main) {
412 my $time = Event::time;
413
414 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/
416
417 # TODO: use suspend/resume instead
418 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop;
420
421 my $busy = 1;
422 my @res;
423
424 (async {
425 @res = eval { $job->() };
426 warn $@ if $@;
427 undef $busy;
428 })->prio (Coro::PRIO_MAX);
429
430 while ($busy) {
431 Coro::cede or Event::one_event;
432 }
433
434 $time = Event::time - $time;
435
436 LOG llevError | logBacktrace, Carp::longmess "long sync job"
437 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
438
439 $tick_start += $time; # do not account sync jobs to server load
440
441 wantarray ? @res : $res[0]
442 } else {
443 # we are in another coroutine, how wonderful, everything just works
444
445 $job->()
446 }
447}
448
449=item $coro = cf::async_ext { BLOCK }
450
451Like async, but this coro is automatically being canceled when the
452extension calling this is being unloaded.
453
454=cut
455
456sub async_ext(&) {
457 my $cb = shift;
458
459 my $coro = &Coro::async ($cb);
460
461 $coro->on_destroy (sub {
462 delete $EXT_CORO{$coro+0};
463 });
464 $EXT_CORO{$coro+0} = $coro;
465
466 $coro
467}
468
469=item fork_call { }, $args
470
471Executes the given code block with the given arguments in a seperate
472process, returning the results. Everything must be serialisable with
473Coro::Storable. May, of course, block. Note that the executed sub may
474never block itself or use any form of Event handling.
475
476=cut
477
478sub fork_call(&@) {
479 my ($cb, @args) = @_;
480
481 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious)
484
485 my @res = Coro::Util::fork_eval {
486 reset_signals;
487 &$cb
488 }, @args;
489
490 wantarray ? @res : $res[-1]
491}
492
493=item $value = cf::db_get $family => $key
494
495Returns a single value from the environment database.
496
497=item cf::db_put $family => $key => $value
498
499Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501
502=cut
503
504our $DB;
505
506sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job {
511 eval {
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 }
521}
522
523sub db_get($$) {
524 my $key = "$_[0]/$_[1]";
525
526 cf::sync_job {
527 BDB::db_get $DB, undef, $key, my $data;
528
529 $! ? ()
530 : $data
531 }
532}
533
534sub db_put($$$) {
535 BDB::dbreq_pri 4;
536 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
537}
538
539=item cf::cache $id => [$paths...], $processversion => $process
540
541Generic caching function that returns the value of the resource $id,
542caching and regenerating as required.
543
544This function can block.
545
546=cut
547
548sub cache {
549 my ($id, $src, $processversion, $process) = @_;
550
551 my $meta =
552 join "\x00",
553 $processversion,
554 map {
555 aio_stat $_
556 and Carp::croak "$_: $!";
557
558 ($_, (stat _)[7,9])
559 } @$src;
560
561 my $dbmeta = db_get cache => "$id/meta";
562 if ($dbmeta ne $meta) {
563 # changed, we may need to process
564
565 my @data;
566 my $md5;
567
568 for (0 .. $#$src) {
569 0 <= aio_load $src->[$_], $data[$_]
570 or Carp::croak "$src->[$_]: $!";
571 }
572
573 # if processing is expensive, check
574 # checksum first
575 if (1) {
576 $md5 =
577 join "\x00",
578 $processversion,
579 map {
580 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src;
583
584
585 my $dbmd5 = db_get cache => "$id/md5";
586 if ($dbmd5 eq $md5) {
587 db_put cache => "$id/meta", $meta;
588
589 return db_get cache => "$id/data";
590 }
591 }
592
593 my $t1 = Time::HiRes::time;
594 my $data = $process->(\@data);
595 my $t2 = Time::HiRes::time;
596
597 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
598
599 db_put cache => "$id/data", $data;
600 db_put cache => "$id/md5" , $md5;
601 db_put cache => "$id/meta", $meta;
602
603 return $data;
604 }
605
606 db_get cache => "$id/data"
607}
608
609=item cf::datalog type => key => value, ...
610
611Log a datalog packet of the given type with the given key-value pairs.
612
613=cut
614
615sub datalog($@) {
616 my ($type, %kv) = @_;
617 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 618}
123 619
124=back 620=back
125 621
126=cut 622=cut
127 623
128############################################################################# 624#############################################################################
129 625
130=head2 EVENTS AND OBJECT ATTACHMENTS 626=head2 ATTACHABLE OBJECTS
627
628Many objects in crossfire are so-called attachable objects. That means you can
629attach callbacks/event handlers (a collection of which is called an "attachment")
630to it. All such attachable objects support the following methods.
631
632In the following description, CLASS can be any of C<global>, C<object>
633C<player>, C<client> or C<map> (i.e. the attachable objects in
634Crossfire TRT).
131 635
132=over 4 636=over 4
133 637
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 638=item $attachable->attach ($attachment, key => $value...)
147 639
148=item $map->detach ($attachment) 640=item $attachable->detach ($attachment)
149 641
150Attach/detach a pre-registered attachment to a map. 642Attach/detach a pre-registered attachment to a specific object and give it
643the specified key/value pairs as arguments.
151 644
152=item $bool = $object->attached ($name) 645Example, attach a minesweeper attachment to the given object, making it a
64610x10 minesweeper game:
153 647
154=item $bool = $player->attached ($name) 648 $obj->attach (minesweeper => width => 10, height => 10);
155 649
156=item $bool = $map->attached ($name) 650=item $bool = $attachable->attached ($name)
157 651
158Checks wether the named attachment is currently attached to the object. 652Checks wether the named attachment is currently attached to the object.
159 653
160=item cf::attach_global ... 654=item cf::CLASS->attach ...
161 655
162Attach handlers for global events. 656=item cf::CLASS->detach ...
163 657
164This and all following C<attach_*>-functions expect any number of the 658Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 659CLASS. See the next function for an explanation of its arguments.
660
661You can attach to global events by using the C<cf::global> class.
662
663Example, log all player logins:
664
665 cf::player->attach (
666 on_login => sub {
667 my ($pl) = @_;
668 ...
669 },
670 );
671
672Example, attach to the jeweler skill:
673
674 cf::object->attach (
675 type => cf::SKILL,
676 subtype => cf::SK_JEWELER,
677 on_use_skill => sub {
678 my ($sk, $ob, $part, $dir, $msg) = @_;
679 ...
680 },
681 );
682
683=item cf::CLASS::attachment $name, ...
684
685Register an attachment by C<$name> through which attachable objects of the
686given CLASS can refer to this attachment.
687
688Some classes such as crossfire maps and objects can specify attachments
689that are attached at load/instantiate time, thus the need for a name.
690
691These calls expect any number of the following handler/hook descriptions:
166 692
167=over 4 693=over 4
168 694
169=item prio => $number 695=item prio => $number
170 696
172by another C<prio> setting). Lower priority handlers get executed 698by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 699earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 700registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 701unless you know what you are doing.
176 702
703=item type => $type
704
705(Only for C<< cf::object->attach >> calls), limits the attachment to the
706given type of objects only (the additional parameter C<subtype> can be
707used to further limit to the given subtype).
708
177=item on_I<event> => \&cb 709=item on_I<event> => \&cb
178 710
179Call the given code reference whenever the named event happens (event is 711Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 712something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 713handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 722package and register them. Only handlers for eevents supported by the
191object/class are recognised. 723object/class are recognised.
192 724
193=back 725=back
194 726
195=item cf::attach_to_type $object_type, $subtype, ... 727Example, define an attachment called "sockpuppet" that calls the given
728event handler when a monster attacks:
196 729
197Attach handlers for a specific object type (e.g. TRANSPORT) and 730 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 731 on_skill_attack => sub {
199type. 732 my ($self, $victim) = @_;
200 733 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 734 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 735 }
422}
423 736
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 737=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 738
450Just because you have a perl object does not mean that the corresponding 739Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 740C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 741valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 742can be used to test for existence of the C object part without causing an
454exception. 743exception.
455 744
745=cut
746
747# the following variables are defined in .xs and must not be re-created
748our @CB_GLOBAL = (); # registry for all global events
749our @CB_ATTACHABLE = (); # registry for all attachables
750our @CB_OBJECT = (); # all objects (should not be used except in emergency)
751our @CB_PLAYER = ();
752our @CB_CLIENT = ();
753our @CB_TYPE = (); # registry for type (cf-object class) based events
754our @CB_MAP = ();
755
756my %attachment;
757
758sub cf::attachable::thawer_merge {
759 # simply override everything except _meta
760 local $_[0]{_meta};
761 %{$_[0]} = %{$_[1]};
762}
763
764sub _attach_cb($$$$) {
765 my ($registry, $event, $prio, $cb) = @_;
766
767 use sort 'stable';
768
769 $cb = [$prio, $cb];
770
771 @{$registry->[$event]} = sort
772 { $a->[0] cmp $b->[0] }
773 @{$registry->[$event] || []}, $cb;
774}
775
776# hack
777my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
778
779# attach handles attaching event callbacks
780# the only thing the caller has to do is pass the correct
781# registry (== where the callback attaches to).
782sub _attach {
783 my ($registry, $klass, @arg) = @_;
784
785 my $object_type;
786 my $prio = 0;
787 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
788
789 #TODO: get rid of this hack
790 if ($attachable_klass{$klass}) {
791 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
792 }
793
794 while (@arg) {
795 my $type = shift @arg;
796
797 if ($type eq "prio") {
798 $prio = shift @arg;
799
800 } elsif ($type eq "type") {
801 $object_type = shift @arg;
802 $registry = $CB_TYPE[$object_type] ||= [];
803
804 } elsif ($type eq "subtype") {
805 defined $object_type or Carp::croak "subtype specified without type";
806 my $object_subtype = shift @arg;
807 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
808
809 } elsif ($type eq "package") {
810 my $pkg = shift @arg;
811
812 while (my ($name, $id) = each %cb_id) {
813 if (my $cb = $pkg->can ($name)) {
814 _attach_cb $registry, $id, $prio, $cb;
815 }
816 }
817
818 } elsif (exists $cb_id{$type}) {
819 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
820
821 } elsif (ref $type) {
822 warn "attaching objects not supported, ignoring.\n";
823
824 } else {
825 shift @arg;
826 warn "attach argument '$type' not supported, ignoring.\n";
827 }
828 }
829}
830
831sub _object_attach {
832 my ($obj, $name, %arg) = @_;
833
834 return if exists $obj->{_attachment}{$name};
835
836 if (my $attach = $attachment{$name}) {
837 my $registry = $obj->registry;
838
839 for (@$attach) {
840 my ($klass, @attach) = @$_;
841 _attach $registry, $klass, @attach;
842 }
843
844 $obj->{$name} = \%arg;
845 } else {
846 warn "object uses attachment '$name' which is not available, postponing.\n";
847 }
848
849 $obj->{_attachment}{$name} = undef;
850}
851
852sub cf::attachable::attach {
853 if (ref $_[0]) {
854 _object_attach @_;
855 } else {
856 _attach shift->_attach_registry, @_;
857 }
858 _recalc_want;
859};
860
861# all those should be optimised
862sub cf::attachable::detach {
863 my ($obj, $name) = @_;
864
865 if (ref $obj) {
866 delete $obj->{_attachment}{$name};
867 reattach ($obj);
868 } else {
869 Carp::croak "cannot, currently, detach class attachments";
870 }
871 _recalc_want;
872};
873
874sub cf::attachable::attached {
875 my ($obj, $name) = @_;
876
877 exists $obj->{_attachment}{$name}
878}
879
880for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
881 eval "#line " . __LINE__ . " 'cf.pm'
882 sub cf::\L$klass\E::_attach_registry {
883 (\\\@CB_$klass, KLASS_$klass)
884 }
885
886 sub cf::\L$klass\E::attachment {
887 my \$name = shift;
888
889 \$attachment{\$name} = [[KLASS_$klass, \@_]];
890 }
891 ";
892 die if $@;
893}
894
895our $override;
896our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
897
898sub override {
899 $override = 1;
900 @INVOKE_RESULTS = (@_);
901}
902
903sub do_invoke {
904 my $event = shift;
905 my $callbacks = shift;
906
907 @INVOKE_RESULTS = ();
908
909 local $override;
910
911 for (@$callbacks) {
912 eval { &{$_->[1]} };
913
914 if ($@) {
915 warn "$@";
916 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
917 override;
918 }
919
920 return 1 if $override;
921 }
922
923 0
924}
925
926=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
927
928=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
929
930Generate an object-specific event with the given arguments.
931
932This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
933removed in future versions), and there is no public API to access override
934results (if you must, access C<@cf::INVOKE_RESULTS> directly).
935
456=back 936=back
457 937
458=cut 938=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 939
464############################################################################# 940#############################################################################
465# object support 941# object support
942#
466 943
467sub instantiate { 944sub _can_merge {
468 my ($obj, $data) = @_; 945 my ($ob1, $ob2) = @_;
469 946
470 $data = from_json $data; 947 local $Storable::canonical = 1;
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
471 950
472 for (@$data) { 951 $fob1 eq $fob2
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477} 952}
478 953
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 954sub reattach {
955 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 956 my ($obj) = @_;
957
958 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
959
482 my $registry = $obj->registry; 960 my $registry = $obj->registry;
483 961
484 @$registry = (); 962 @$registry = ();
485 963
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 964 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 965
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 966 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 967 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 968 for (@$attach) {
491 my ($klass, @attach) = @$_; 969 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
493 } 971 }
494 } else { 972 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 974 }
497 } 975 }
498} 976}
499 977
500sub object_freezer_save { 978cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 979 prio => -1000000,
980 on_instantiate => sub {
981 my ($obj, $data) = @_;
982
983 $data = from_json $data;
984
985 for (@$data) {
986 my ($name, $args) = @$_;
987
988 $obj->attach ($name, %{$args || {} });
989 }
990 },
991 on_reattach => \&reattach,
560 on_clone => sub { 992 on_clone => sub {
561 my ($src, $dst) = @_; 993 my ($src, $dst) = @_;
562 994
563 @{$dst->registry} = @{$src->registry}; 995 @{$dst->registry} = @{$src->registry};
564 996
565 %$dst = %$src; 997 %$dst = %$src;
566 998
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 999 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 1000 if exists $src->{_attachment};
569 }, 1001 },
570; 1002);
1003
1004sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_;
1006
1007 sync_job {
1008 if (length $$rdata) {
1009 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs;
1011
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh;
1017
1018 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst";
1026 }
1027 } else {
1028 aio_unlink "$filename.pst";
1029 }
1030
1031 aio_rename "$filename~", $filename;
1032 } else {
1033 warn "FATAL: $filename~: $!\n";
1034 }
1035 } else {
1036 aio_unlink $filename;
1037 aio_unlink "$filename.pst";
1038 }
1039 }
1040}
1041
1042sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_;
1044
1045 use Data::Dumper;
1046
1047 $$rdata . Dumper $objs
1048}
1049
1050sub object_thawer_load {
1051 my ($filename) = @_;
1052
1053 my ($data, $av);
1054
1055 (aio_load $filename, $data) >= 0
1056 or return;
1057
1058 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0
1060 or return;
1061 $av = eval { (Storable::thaw $av)->{objs} };
1062 }
1063
1064 warn sprintf "loading %s (%d)\n",
1065 $filename, length $data, scalar @{$av || []};
1066 return ($data, $av);
1067}
1068
1069=head2 COMMAND CALLBACKS
1070
1071=over 4
1072
1073=cut
571 1074
572############################################################################# 1075#############################################################################
573# command handling &c 1076# command handling &c
574 1077
575=item cf::register_command $name => \&callback($ob,$args); 1078=item cf::register_command $name => \&callback($ob,$args);
588 push @{ $COMMAND{$name} }, [$caller, $cb]; 1091 push @{ $COMMAND{$name} }, [$caller, $cb];
589} 1092}
590 1093
591=item cf::register_extcmd $name => \&callback($pl,$packet); 1094=item cf::register_extcmd $name => \&callback($pl,$packet);
592 1095
593Register a callbackf ro execution when the client sends an extcmd packet. 1096Register a callback for execution when the client sends an (synchronous)
1097extcmd packet. Ext commands will be processed in the order they are
1098received by the server, like other user commands. The first argument is
1099the logged-in player. Ext commands can only be processed after a player
1100has logged in successfully.
594 1101
595If the callback returns something, it is sent back as if reply was being 1102If the callback returns something, it is sent back as if reply was being
596called. 1103called.
597 1104
1105=item cf::register_exticmd $name => \&callback($ns,$packet);
1106
1107Register a callback for execution when the client sends an (asynchronous)
1108exticmd packet. Exti commands are processed by the server as soon as they
1109are received, i.e. out of order w.r.t. other commands. The first argument
1110is a client socket. Exti commands can be received anytime, even before
1111log-in.
1112
1113If the callback returns something, it is sent back as if reply was being
1114called.
1115
598=cut 1116=cut
599 1117
600sub register_extcmd { 1118sub register_extcmd {
601 my ($name, $cb) = @_; 1119 my ($name, $cb) = @_;
602 1120
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 1121 $EXTCMD{$name} = $cb;
607} 1122}
608 1123
609attach_to_players 1124sub register_exticmd {
1125 my ($name, $cb) = @_;
1126
1127 $EXTICMD{$name} = $cb;
1128}
1129
1130cf::player->attach (
610 on_command => sub { 1131 on_command => sub {
611 my ($pl, $name, $params) = @_; 1132 my ($pl, $name, $params) = @_;
612 1133
613 my $cb = $COMMAND{$name} 1134 my $cb = $COMMAND{$name}
614 or return; 1135 or return;
620 cf::override; 1141 cf::override;
621 }, 1142 },
622 on_extcmd => sub { 1143 on_extcmd => sub {
623 my ($pl, $buf) = @_; 1144 my ($pl, $buf) = @_;
624 1145
625 my $msg = eval { from_json $buf }; 1146 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
626 1147
627 if (ref $msg) { 1148 if (ref $msg) {
1149 my ($type, $reply, @payload) =
1150 "ARRAY" eq ref $msg
1151 ? @$msg
1152 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1153
1154 my @reply;
1155
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1156 if (my $cb = $EXTCMD{$type}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 1157 @reply = $cb->($pl, @payload);
630 $pl->ext_reply ($msg->{msgid}, %reply);
631 }
632 } 1158 }
1159
1160 $pl->ext_reply ($reply, @reply)
1161 if $reply;
1162
633 } else { 1163 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1164 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 1165 }
636 1166
637 cf::override; 1167 cf::override;
638 }, 1168 },
639; 1169);
1170
1171sub load_extensions {
1172 cf::sync_job {
1173 my %todo;
1174
1175 for my $path (<$LIBDIR/*.ext>) {
1176 next unless -r $path;
1177
1178 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1179 my $base = $1;
1180 my $pkg = $1;
1181 $pkg =~ s/[^[:word:]]/_/g;
1182 $pkg = "ext::$pkg";
1183
1184 open my $fh, "<:utf8", $path
1185 or die "$path: $!";
1186
1187 my $source = do { local $/; <$fh> };
1188
1189 my %ext = (
1190 path => $path,
1191 base => $base,
1192 pkg => $pkg,
1193 );
1194
1195 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1196 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1197
1198 $ext{source} =
1199 "package $pkg; use strict; use utf8;\n"
1200 . "#line 1 \"$path\"\n{\n"
1201 . $source
1202 . "\n};\n1";
1203
1204 $todo{$base} = \%ext;
1205 }
1206
1207 my %done;
1208 while (%todo) {
1209 my $progress;
1210
1211 while (my ($k, $v) = each %todo) {
1212 for (split /,\s*/, $v->{meta}{depends}) {
1213 goto skip
1214 unless exists $done{$_};
1215 }
1216
1217 warn "... loading '$k' into '$v->{pkg}'\n";
1218
1219 unless (eval $v->{source}) {
1220 my $msg = $@ ? "$v->{path}: $@\n"
1221 : "$v->{base}: extension inactive.\n";
1222
1223 if (exists $v->{meta}{mandatory}) {
1224 warn $msg;
1225 warn "mandatory extension failed to load, exiting.\n";
1226 exit 1;
1227 }
1228
1229 warn $msg;
1230 }
1231
1232 $done{$k} = delete $todo{$k};
1233 push @EXTS, $v->{pkg};
1234 $progress = 1;
1235 }
1236
1237 skip:
1238 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1239 unless $progress;
1240 }
1241 };
1242}
1243
1244#############################################################################
1245
1246=back
1247
1248=head2 CORE EXTENSIONS
1249
1250Functions and methods that extend core crossfire objects.
1251
1252=cut
1253
1254package cf::player;
1255
1256use Coro::AIO;
1257
1258=head3 cf::player
1259
1260=over 4
1261
1262=item cf::player::find $login
1263
1264Returns the given player object, loading it if necessary (might block).
1265
1266=cut
1267
1268sub playerdir($) {
1269 "$PLAYERDIR/"
1270 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1271}
1272
1273sub path($) {
1274 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1275
1276 (playerdir $login) . "/playerdata"
1277}
1278
1279sub find_active($) {
1280 $cf::PLAYER{$_[0]}
1281 and $cf::PLAYER{$_[0]}->active
1282 and $cf::PLAYER{$_[0]}
1283}
1284
1285sub exists($) {
1286 my ($login) = @_;
1287
1288 $cf::PLAYER{$login}
1289 or cf::sync_job { !aio_stat path $login }
1290}
1291
1292sub find($) {
1293 return $cf::PLAYER{$_[0]} || do {
1294 my $login = $_[0];
1295
1296 my $guard = cf::lock_acquire "user_find:$login";
1297
1298 $cf::PLAYER{$_[0]} || do {
1299 # rename old playerfiles to new ones
1300 #TODO: remove when no longer required
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl";
1305
1306 my $pl = load_pl path $login
1307 or return;
1308 $cf::PLAYER{$login} = $pl
1309 }
1310 }
1311}
1312
1313sub save($) {
1314 my ($pl) = @_;
1315
1316 return if $pl->{deny_save};
1317
1318 my $path = path $pl;
1319 my $guard = cf::lock_acquire "user_save:$path";
1320
1321 return if $pl->{deny_save};
1322
1323 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME;
1325
1326 $pl->save_pl ($path);
1327 cf::cede_to_tick;
1328}
1329
1330sub new($) {
1331 my ($login) = @_;
1332
1333 my $self = create;
1334
1335 $self->ob->name ($login);
1336 $self->{deny_save} = 1;
1337
1338 $cf::PLAYER{$login} = $self;
1339
1340 $self
1341}
1342
1343=item $player->send_msg ($channel, $msg, $color, [extra...])
1344
1345=cut
1346
1347sub send_msg {
1348 my $ns = shift->ns
1349 or return;
1350 $ns->send_msg (@_);
1351}
1352
1353=item $pl->quit_character
1354
1355Nukes the player without looking back. If logged in, the connection will
1356be destroyed. May block for a long time.
1357
1358=cut
1359
1360sub quit_character {
1361 my ($pl) = @_;
1362
1363 my $name = $pl->ob->name;
1364
1365 $pl->{deny_save} = 1;
1366 $pl->password ("*"); # this should lock out the player until we nuked the dir
1367
1368 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1369 $pl->deactivate;
1370 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1371 $pl->ns->destroy if $pl->ns;
1372
1373 my $path = playerdir $pl;
1374 my $temp = "$path~$cf::RUNTIME~deleting~";
1375 aio_rename $path, $temp;
1376 delete $cf::PLAYER{$pl->ob->name};
1377 $pl->destroy;
1378
1379 my $prefix = qr<^~\Q$name\E/>;
1380
1381 # nuke player maps
1382 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1383
1384 IO::AIO::aio_rmtree $temp;
1385}
1386
1387=item $pl->kick
1388
1389Kicks a player out of the game. This destroys the connection.
1390
1391=cut
1392
1393sub kick {
1394 my ($pl, $kicker) = @_;
1395
1396 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1397 $pl->killer ("kicked");
1398 $pl->ns->destroy;
1399}
1400
1401=item cf::player::list_logins
1402
1403Returns am arrayref of all valid playernames in the system, can take a
1404while and may block, so not sync_job-capable, ever.
1405
1406=cut
1407
1408sub list_logins {
1409 my $dirs = aio_readdir $PLAYERDIR
1410 or return [];
1411
1412 my @logins;
1413
1414 for my $login (@$dirs) {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag
1418
1419 utf8::decode $login;
1420 push @logins, $login;
1421 }
1422
1423 \@logins
1424}
1425
1426=item $player->maps
1427
1428Returns an arrayref of map paths that are private for this
1429player. May block.
1430
1431=cut
1432
1433sub maps($) {
1434 my ($pl) = @_;
1435
1436 $pl = ref $pl ? $pl->ob->name : $pl;
1437
1438 my $files = aio_readdir playerdir $pl
1439 or return;
1440
1441 my @paths;
1442
1443 for (@$files) {
1444 utf8::decode $_;
1445 next if /\.(?:pl|pst)$/;
1446 next unless /^$PATH_SEP/o;
1447
1448 push @paths, cf::map::normalise "~$pl/$_";
1449 }
1450
1451 \@paths
1452}
1453
1454=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1455
1456Expand crossfire pod fragments into protocol xml.
1457
1458=cut
1459
1460sub expand_cfpod {
1461 ((my $self), (local $_)) = @_;
1462
1463 # escape & and <
1464 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g;
1466
1467 # this is buggy, it needs to properly take care of nested <'s
1468
1469 1 while
1470 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/
1474 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1
1477 }ge
1478 # replace H<hint text>
1479 || s{H<([^\>]*)>}
1480 {
1481 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1482 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1483 "")
1484 [$self->{hintmode}]
1485 }ge;
1486
1487 # create single paragraphs (very hackish)
1488 s/(?<=\S)\n(?=\w)/ /g;
1489
1490 # compress some whitespace
1491 s/\s+\n/\n/g; # ws line-ends
1492 s/\n\n+/\n/g; # double lines
1493 s/^\n+//; # beginning lines
1494 s/\n+$//; # ending lines
1495
1496 $_
1497}
1498
1499sub hintmode {
1500 $_[0]{hintmode} = $_[1] if @_ > 1;
1501 $_[0]{hintmode}
1502}
1503
1504=item $player->ext_reply ($msgid, @msg)
1505
1506Sends an ext reply to the player.
1507
1508=cut
1509
1510sub ext_reply($$@) {
1511 my ($self, $id, @msg) = @_;
1512
1513 $self->ns->ext_reply ($id, @msg)
1514}
1515
1516=item $player->ext_msg ($type, @msg)
1517
1518Sends an ext event to the client.
1519
1520=cut
1521
1522sub ext_msg($$@) {
1523 my ($self, $type, @msg) = @_;
1524
1525 $self->ns->ext_msg ($type, @msg);
1526}
1527
1528=head3 cf::region
1529
1530=over 4
1531
1532=cut
1533
1534package cf::region;
1535
1536=item cf::region::find_by_path $path
1537
1538Tries to decuce the likely region for a map knowing only its path.
1539
1540=cut
1541
1542sub find_by_path($) {
1543 my ($path) = @_;
1544
1545 my ($match, $specificity);
1546
1547 for my $region (list) {
1548 if ($region->{match} && $path =~ $region->{match}) {
1549 ($match, $specificity) = ($region, $region->specificity)
1550 if $region->specificity > $specificity;
1551 }
1552 }
1553
1554 $match
1555}
1556
1557=back
1558
1559=head3 cf::map
1560
1561=over 4
1562
1563=cut
1564
1565package cf::map;
1566
1567use Fcntl;
1568use Coro::AIO;
1569
1570use overload
1571 '""' => \&as_string,
1572 fallback => 1;
1573
1574our $MAX_RESET = 3600;
1575our $DEFAULT_RESET = 3000;
1576
1577sub generate_random_map {
1578 my ($self, $rmp) = @_;
1579 # mit "rum" bekleckern, nicht
1580 $self->_create_random_map (
1581 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1582 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1583 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $rmp->{exit_on_final_map},
1585 $rmp->{xsize}, $rmp->{ysize},
1586 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1587 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1588 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1589 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1590 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1591 (cf::region::find $rmp->{region}), $rmp->{custom}
1592 )
1593}
1594
1595=item cf::map->register ($regex, $prio)
1596
1597Register a handler for the map path matching the given regex at the
1598givne priority (higher is better, built-in handlers have priority 0, the
1599default).
1600
1601=cut
640 1602
641sub register { 1603sub register {
1604 my (undef, $regex, $prio) = @_;
1605 my $pkg = caller;
1606
1607 no strict;
1608 push @{"$pkg\::ISA"}, __PACKAGE__;
1609
1610 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1611}
1612
1613# also paths starting with '/'
1614$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1615
1616sub thawer_merge {
642 my ($base, $pkg) = @_; 1617 my ($self, $merge) = @_;
643 1618
644 #TODO 1619 # we have to keep some variables in memory intact
645} 1620 local $self->{path};
1621 local $self->{load_path};
646 1622
647sub load_extension { 1623 $self->SUPER::thawer_merge ($merge);
1624}
1625
1626sub normalise {
648 my ($path) = @_; 1627 my ($path, $base) = @_;
649 1628
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1629 $path = "$path"; # make sure its a string
651 my $base = $1;
652 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg";
655 1630
656 warn "loading '$path' into '$pkg'\n"; 1631 $path =~ s/\.map$//;
657 1632
658 open my $fh, "<:utf8", $path 1633 # map plan:
659 or die "$path: $!"; 1634 #
1635 # /! non-realised random map exit (special hack!)
1636 # {... are special paths that are not being touched
1637 # ?xxx/... are special absolute paths
1638 # ?random/... random maps
1639 # /... normal maps
1640 # ~user/... per-player map of a specific user
660 1641
661 my $source = 1642 $path =~ s/$PATH_SEP/\//go;
662 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> })
665 . "\n};\n1";
666 1643
667 eval $source 1644 # treat it as relative path if it starts with
668 or die $@ ? "$path: $@\n" 1645 # something that looks reasonable
669 : "extension disabled.\n"; 1646 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1647 $base or Carp::carp "normalise called with relative path and no base: '$path'";
670 1648
671 push @exts, $pkg; 1649 $base =~ s{[^/]+/?$}{};
672 $ext_pkg{$base} = $pkg; 1650 $path = "$base/$path";
673
674# no strict 'refs';
675# @{"$pkg\::ISA"} = ext::;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 1651 }
690 1652
691 # remove commands 1653 for ($path) {
692 for my $name (keys %COMMAND) { 1654 redo if s{//}{/};
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1655 redo if s{/\.?/}{/};
1656 redo if s{/[^/]+/\.\./}{/};
1657 }
694 1658
695 if (@cb) { 1659 $path
696 $COMMAND{$name} = \@cb; 1660}
1661
1662sub new_from_path {
1663 my (undef, $path, $base) = @_;
1664
1665 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1666
1667 $path = normalise $path, $base;
1668
1669 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1670 if ($path =~ $EXT_MAP{$pkg}[1]) {
1671 my $self = bless cf::map::new, $pkg;
1672 $self->{path} = $path; $self->path ($path);
1673 $self->init; # pass $1 etc.
1674 return $self;
1675 }
1676 }
1677
1678 Carp::cluck "unable to resolve path '$path' (base '$base').";
1679 ()
1680}
1681
1682sub init {
1683 my ($self) = @_;
1684
1685 $self
1686}
1687
1688sub as_string {
1689 my ($self) = @_;
1690
1691 "$self->{path}"
1692}
1693
1694# the displayed name, this is a one way mapping
1695sub visible_name {
1696 &as_string
1697}
1698
1699# the original (read-only) location
1700sub load_path {
1701 my ($self) = @_;
1702
1703 "$MAPDIR/$self->{path}.map"
1704}
1705
1706# the temporary/swap location
1707sub save_path {
1708 my ($self) = @_;
1709
1710 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1711 "$TMPDIR/$path.map"
1712}
1713
1714# the unique path, undef == no special unique path
1715sub uniq_path {
1716 my ($self) = @_;
1717
1718 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1719 "$UNIQUEDIR/$path"
1720}
1721
1722# and all this just because we cannot iterate over
1723# all maps in C++...
1724sub change_all_map_light {
1725 my ($change) = @_;
1726
1727 $_->change_map_light ($change)
1728 for grep $_->outdoor, values %cf::MAP;
1729}
1730
1731sub decay_objects {
1732 my ($self) = @_;
1733
1734 return if $self->{deny_reset};
1735
1736 $self->do_decay_objects;
1737}
1738
1739sub unlink_save {
1740 my ($self) = @_;
1741
1742 utf8::encode (my $save = $self->save_path);
1743 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1744 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1745}
1746
1747sub load_header_from($) {
1748 my ($self, $path) = @_;
1749
1750 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return;
1756
1757 $self->{load_path} = $path;
1758
1759 1
1760}
1761
1762sub load_header_orig {
1763 my ($self) = @_;
1764
1765 $self->load_header_from ($self->load_path)
1766}
1767
1768sub load_header_temp {
1769 my ($self) = @_;
1770
1771 $self->load_header_from ($self->save_path)
1772}
1773
1774sub prepare_temp {
1775 my ($self) = @_;
1776
1777 $self->last_access ((delete $self->{last_access})
1778 || $cf::RUNTIME); #d#
1779 # safety
1780 $self->{instantiate_time} = $cf::RUNTIME
1781 if $self->{instantiate_time} > $cf::RUNTIME;
1782}
1783
1784sub prepare_orig {
1785 my ($self) = @_;
1786
1787 $self->{load_original} = 1;
1788 $self->{instantiate_time} = $cf::RUNTIME;
1789 $self->last_access ($cf::RUNTIME);
1790 $self->instantiate;
1791}
1792
1793sub load_header {
1794 my ($self) = @_;
1795
1796 if ($self->load_header_temp) {
1797 $self->prepare_temp;
697 } else { 1798 } else {
698 delete $COMMAND{$name}; 1799 $self->load_header_orig
699 } 1800 or return;
1801 $self->prepare_orig;
1802 }
1803
1804 $self->{deny_reset} = 1
1805 if $self->no_reset;
1806
1807 $self->default_region (cf::region::find_by_path $self->{path})
1808 unless $self->default_region;
1809
700 } 1810 1
1811}
701 1812
702 # remove extcmds 1813sub find;
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1814sub find {
704 delete $EXTCMD{$name}; 1815 my ($path, $origin) = @_;
1816
1817 $path = normalise $path, $origin && $origin->path;
1818
1819 cf::lock_wait "map_find:$path";
1820
1821 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path";
1823 my $map = new_from_path cf::map $path
1824 or return;
1825
1826 $map->{last_save} = $cf::RUNTIME;
1827
1828 $map->load_header
1829 or return;
1830
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait;
1834 $map->reset;
1835 undef $guard;
1836 return find $path;
1837 }
1838
1839 $cf::MAP{$path} = $map
1840 }
1841}
1842
1843sub pre_load { }
1844sub post_load { }
1845
1846sub load {
1847 my ($self) = @_;
1848
1849 local $self->{deny_reset} = 1; # loading can take a long time
1850
1851 my $path = $self->{path};
1852
705 } 1853 {
1854 my $guard1 = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
706 1856
707 if (my $cb = $pkg->can ("unload")) { 1857 return if $self->in_memory != cf::MAP_SWAPPED;
708 eval { 1858
709 $cb->($pkg); 1859 $self->in_memory (cf::MAP_LOADING);
1860
1861 $self->alloc;
1862
1863 $self->pre_load;
1864 cf::cede_to_tick;
1865
1866 $self->_load_objects ($self->{load_path}, 1)
1867 or return;
1868
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1870 if delete $self->{load_original};
1871
1872 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) {
1875 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0);
710 1 1877 }
711 } or warn "$pkg unloaded, but with errors: $@"; 1878 }
712 }
713 1879
714 Symbol::delete_package $pkg; 1880 cf::cede_to_tick;
715} 1881 # now do the right thing for maps
1882 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty;
1885 cf::cede_to_tick;
716 1886
717sub load_extensions { 1887 unless ($self->{deny_activate}) {
718 my $LIBDIR = maps_directory "perl"; 1888 $self->decay_objects;
1889 $self->fix_auto_apply;
1890 $self->update_buttons;
1891 cf::cede_to_tick;
1892 $self->set_darkness_map;
1893 cf::cede_to_tick;
1894 $self->activate;
1895 }
719 1896
720 for my $ext (<$LIBDIR/*.ext>) { 1897 $self->{last_save} = $cf::RUNTIME;
721 next unless -r $ext; 1898 $self->last_access ($cf::RUNTIME);
722 eval {
723 load_extension $ext;
724 1
725 } or warn "$ext not loaded: $@";
726 }
727}
728 1899
729############################################################################# 1900 $self->in_memory (cf::MAP_IN_MEMORY);
730# load/save/clean perl data associated with a map 1901 }
731 1902
732*cf::mapsupport::on_clean = sub { 1903 $self->post_load;
1904}
1905
1906sub customise_for {
1907 my ($self, $ob) = @_;
1908
1909 return find "~" . $ob->name . "/" . $self->{path}
1910 if $self->per_player;
1911
1912# return find "?party/" . $ob->name . "/" . $self->{path}
1913# if $self->per_party;
1914
1915 $self
1916}
1917
1918# find and load all maps in the 3x3 area around a map
1919sub load_neighbours {
733 my ($map) = @_; 1920 my ($map) = @_;
734 1921
735 my $path = $map->tmpname; 1922 my @neigh; # diagonal neighbours
736 defined $path or return;
737 1923
738 unlink "$path.pst"; 1924 for (0 .. 3) {
739}; 1925 my $neigh = $map->tile_path ($_)
1926 or next;
1927 $neigh = find $neigh, $map
1928 or next;
1929 $neigh->load;
740 1930
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1931 push @neigh,
1932 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1933 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1934 }
742 1935
743############################################################################# 1936 for (grep defined $_->[0], @neigh) {
744# load/save perl data associated with player->ob objects 1937 my ($path, $origin) = @$_;
745 1938 my $neigh = find $path, $origin
746sub all_objects(@) { 1939 or next;
747 @_, map all_objects ($_->inv), @_ 1940 $neigh->load;
1941 }
748} 1942}
749 1943
750# TODO: compatibility cruft, remove when no longer needed 1944sub find_sync {
751attach_to_players 1945 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1946
755 for my $o (all_objects $pl->ob) { 1947 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1948}
757 $o->set_ob_key_value ("_perl_data");
758 1949
759 %$o = %{ Storable::thaw pack "H*", $value }; 1950sub do_load_sync {
1951 my ($map) = @_;
1952
1953 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1954 if $Coro::current == $Coro::main;
1955
1956 cf::sync_job { $map->load };
1957}
1958
1959our %MAP_PREFETCH;
1960our $MAP_PREFETCHER = undef;
1961
1962sub find_async {
1963 my ($path, $origin, $load) = @_;
1964
1965 $path = normalise $path, $origin && $origin->{path};
1966
1967 if (my $map = $cf::MAP{$path}) {
1968 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1969 }
1970
1971 $MAP_PREFETCH{$path} |= $load;
1972
1973 $MAP_PREFETCHER ||= cf::async {
1974 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) {
1977 $map->load if $v;
1978 }
1979
1980 delete $MAP_PREFETCH{$k};
760 } 1981 }
761 } 1982 }
1983 undef $MAP_PREFETCHER;
1984 };
1985 $MAP_PREFETCHER->prio (6);
1986
1987 ()
1988}
1989
1990sub save {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 $self->{last_save} = $cf::RUNTIME;
1996
1997 return unless $self->dirty;
1998
1999 my $save = $self->save_path; utf8::encode $save;
2000 my $uniq = $self->uniq_path; utf8::encode $uniq;
2001
2002 $self->{load_path} = $save;
2003
2004 return if $self->{deny_save};
2005
2006 local $self->{last_access} = $self->last_access;#d#
2007
2008 cf::async {
2009 $_->contr->save for $self->players;
2010 };
2011
2012 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2014 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2015 } else {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 2017 }
763; 2018}
764 2019
765############################################################################# 2020sub swap_out {
2021 my ($self) = @_;
766 2022
767=head2 CORE EXTENSIONS 2023 # save first because save cedes
2024 $self->save;
768 2025
769Functions and methods that extend core crossfire objects. 2026 my $lock = cf::lock_acquire "map_data:$self->{path}";
2027
2028 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY;
2030 return if $self->{deny_save};
2031
2032 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034}
2035
2036sub reset_at {
2037 my ($self) = @_;
2038
2039 # TODO: safety, remove and allow resettable per-player maps
2040 return 1e99 if $self->{deny_reset};
2041
2042 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2043 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2044
2045 $time + $to
2046}
2047
2048sub should_reset {
2049 my ($self) = @_;
2050
2051 $self->reset_at <= $cf::RUNTIME
2052}
2053
2054sub reset {
2055 my ($self) = @_;
2056
2057 my $lock = cf::lock_acquire "map_data:$self->{path}";
2058
2059 return if $self->players;
2060
2061 warn "resetting map ", $self->path;
2062
2063 $self->in_memory (cf::MAP_SWAPPED);
2064
2065 # need to save uniques path
2066 unless ($self->{deny_save}) {
2067 my $uniq = $self->uniq_path; utf8::encode $uniq;
2068
2069 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2070 if $uniq;
2071 }
2072
2073 delete $cf::MAP{$self->path};
2074
2075 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078
2079 $self->unlink_save;
2080 $self->destroy;
2081}
2082
2083my $nuke_counter = "aaaa";
2084
2085sub nuke {
2086 my ($self) = @_;
2087
2088 delete $cf::MAP{$self->path};
2089
2090 $self->unlink_save;
2091
2092 bless $self, "cf::map";
2093 delete $self->{deny_reset};
2094 $self->{deny_save} = 1;
2095 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097
2098 $cf::MAP{$self->path} = $self;
2099
2100 $self->reset; # polite request, might not happen
2101}
2102
2103=item $maps = cf::map::tmp_maps
2104
2105Returns an arrayref with all map paths of currently instantiated and saved
2106maps. May block.
2107
2108=cut
2109
2110sub tmp_maps() {
2111 [
2112 map {
2113 utf8::decode $_;
2114 /\.map$/
2115 ? normalise $_
2116 : ()
2117 } @{ aio_readdir $TMPDIR or [] }
2118 ]
2119}
2120
2121=item $maps = cf::map::random_maps
2122
2123Returns an arrayref with all map paths of currently instantiated and saved
2124random maps. May block.
2125
2126=cut
2127
2128sub random_maps() {
2129 [
2130 map {
2131 utf8::decode $_;
2132 /\.map$/
2133 ? normalise "?random/$_"
2134 : ()
2135 } @{ aio_readdir $RANDOMDIR or [] }
2136 ]
2137}
2138
2139=item cf::map::unique_maps
2140
2141Returns an arrayref of paths of all shared maps that have
2142instantiated unique items. May block.
2143
2144=cut
2145
2146sub unique_maps() {
2147 [
2148 map {
2149 utf8::decode $_;
2150 /\.map$/
2151 ? normalise $_
2152 : ()
2153 } @{ aio_readdir $UNIQUEDIR or [] }
2154 ]
2155}
2156
2157package cf;
2158
2159=back
2160
2161=head3 cf::object
2162
2163=cut
2164
2165package cf::object;
770 2166
771=over 4 2167=over 4
772 2168
773=item cf::player::exists $login 2169=item $ob->inv_recursive
774 2170
775Returns true when the given account exists. 2171Returns the inventory of the object _and_ their inventories, recursively.
776 2172
777=cut 2173=cut
778 2174
779sub cf::player::exists($) { 2175sub inv_recursive_;
780 cf::player::find $_[0] 2176sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2177 map { $_, inv_recursive_ $_->inv } @_
782} 2178}
2179
2180sub inv_recursive {
2181 inv_recursive_ inv $_[0]
2182}
2183
2184package cf;
2185
2186=back
2187
2188=head3 cf::object::player
2189
2190=over 4
783 2191
784=item $player_object->reply ($npc, $msg[, $flags]) 2192=item $player_object->reply ($npc, $msg[, $flags])
785 2193
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2194Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 2195can be C<undef>. Does the right thing when the player is currently in a
789 2197
790=cut 2198=cut
791 2199
792# rough implementation of a future "reply" method that works 2200# rough implementation of a future "reply" method that works
793# with dialog boxes. 2201# with dialog boxes.
2202#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 2203sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 2204 my ($self, $npc, $msg, $flags) = @_;
796 2205
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2206 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 2207
799 if ($self->{record_replies}) { 2208 if ($self->{record_replies}) {
800 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2209 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2210
801 } else { 2211 } else {
2212 my $pl = $self->contr;
2213
2214 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2215 my $dialog = $pl->{npc_dialog};
2216 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2217
2218 } else {
802 $msg = $npc->name . " says: $msg" if $npc; 2219 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 2220 $self->message ($msg, $flags);
2221 }
804 } 2222 }
805} 2223}
806 2224
807=item $player->ext_reply ($msgid, $msgtype, %msg) 2225=item $object->send_msg ($channel, $msg, $color, [extra...])
808 2226
809Sends an ext reply to the player.
810
811=cut 2227=cut
812 2228
813sub cf::player::ext_reply($$$%) { 2229sub cf::object::send_msg {
814 my ($self, $id, %msg) = @_; 2230 my $pl = shift->contr
815 2231 or return;
816 $msg{msgid} = $id; 2232 $pl->send_msg (@_);
817
818 $self->send ("ext " . to_json \%msg);
819} 2233}
820 2234
821=item $player_object->may ("access") 2235=item $player_object->may ("access")
822 2236
823Returns wether the given player is authorized to access resource "access" 2237Returns wether the given player is authorized to access resource "access"
832 (ref $cf::CFG{"may_$access"} 2246 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2247 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 2248 : $cf::CFG{"may_$access"})
835} 2249}
836 2250
837=cut 2251=item $player_object->enter_link
838 2252
839############################################################################# 2253Freezes the player and moves him/her to a special map (C<{link}>).
2254
2255The player should be reasonably safe there for short amounts of time. You
2256I<MUST> call C<leave_link> as soon as possible, though.
2257
2258Will never block.
2259
2260=item $player_object->leave_link ($map, $x, $y)
2261
2262Moves the player out of the special C<{link}> map onto the specified
2263map. If the map is not valid (or omitted), the player will be moved back
2264to the location he/she was before the call to C<enter_link>, or, if that
2265fails, to the emergency map position.
2266
2267Might block.
2268
2269=cut
2270
2271sub link_map {
2272 unless ($LINK_MAP) {
2273 $LINK_MAP = cf::map::find "{link}"
2274 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2275 $LINK_MAP->load;
2276 }
2277
2278 $LINK_MAP
2279}
2280
2281sub cf::object::player::enter_link {
2282 my ($self) = @_;
2283
2284 $self->deactivate_recursive;
2285
2286 return if UNIVERSAL::isa $self->map, "ext::map_link";
2287
2288 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2289 if $self->map && $self->map->{path} ne "{link}";
2290
2291 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2292}
2293
2294sub cf::object::player::leave_link {
2295 my ($self, $map, $x, $y) = @_;
2296
2297 return unless $self->contr->active;
2298
2299 my $link_pos = delete $self->{_link_pos};
2300
2301 unless ($map) {
2302 # restore original map position
2303 ($map, $x, $y) = @{ $link_pos || [] };
2304 $map = cf::map::find $map;
2305
2306 unless ($map) {
2307 ($map, $x, $y) = @$EMERGENCY_POSITION;
2308 $map = cf::map::find $map
2309 or die "FATAL: cannot load emergency map\n";
2310 }
2311 }
2312
2313 ($x, $y) = (-1, -1)
2314 unless (defined $x) && (defined $y);
2315
2316 # use -1 or undef as default coordinates, not 0, 0
2317 ($x, $y) = ($map->enter_x, $map->enter_y)
2318 if $x <=0 && $y <= 0;
2319
2320 $map->load;
2321 $map->load_neighbours;
2322
2323 return unless $self->contr->active;
2324 $self->activate_recursive;
2325
2326 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2327 $self->enter_map ($map, $x, $y);
2328}
2329
2330=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2331
2332Moves the player to the given map-path and coordinates by first freezing
2333her, loading and preparing them map, calling the provided $check callback
2334that has to return the map if sucecssful, and then unfreezes the player on
2335the new (success) or old (failed) map position. In either case, $done will
2336be called at the end of this process.
2337
2338=cut
2339
2340our $GOTOGEN;
2341
2342sub cf::object::player::goto {
2343 my ($self, $path, $x, $y, $check, $done) = @_;
2344
2345 # do generation counting so two concurrent goto's will be executed in-order
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347
2348 $self->enter_link;
2349
2350 (async {
2351 my $map = eval {
2352 my $map = cf::map::find $path;
2353
2354 if ($map) {
2355 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map;
2357 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2359 }
2360
2361 $map
2362 };
2363
2364 if ($@) {
2365 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2366 LOG llevError | logBacktrace, Carp::longmess $@;
2367 }
2368
2369 if ($gen == $self->{_goto_generation}) {
2370 delete $self->{_goto_generation};
2371 $self->leave_link ($map, $x, $y);
2372 }
2373
2374 $done->() if $done;
2375 })->prio (1);
2376}
2377
2378=item $player_object->enter_exit ($exit_object)
2379
2380=cut
2381
2382sub parse_random_map_params {
2383 my ($spec) = @_;
2384
2385 my $rmp = { # defaults
2386 xsize => (cf::rndm 15, 40),
2387 ysize => (cf::rndm 15, 40),
2388 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2389 #layout => string,
2390 };
2391
2392 for (split /\n/, $spec) {
2393 my ($k, $v) = split /\s+/, $_, 2;
2394
2395 $rmp->{lc $k} = $v if (length $k) && (length $v);
2396 }
2397
2398 $rmp
2399}
2400
2401sub prepare_random_map {
2402 my ($exit) = @_;
2403
2404 my $guard = cf::lock_acquire "exit_prepare:$exit";
2405
2406 # all this does is basically replace the /! path by
2407 # a new random map path (?random/...) with a seed
2408 # that depends on the exit object
2409
2410 my $rmp = parse_random_map_params $exit->msg;
2411
2412 if ($exit->map) {
2413 $rmp->{region} = $exit->region->name;
2414 $rmp->{origin_map} = $exit->map->path;
2415 $rmp->{origin_x} = $exit->x;
2416 $rmp->{origin_y} = $exit->y;
2417 }
2418
2419 $rmp->{random_seed} ||= $exit->random_seed;
2420
2421 my $data = cf::to_json $rmp;
2422 my $md5 = Digest::MD5::md5_hex $data;
2423 my $meta = "$RANDOMDIR/$md5.meta";
2424
2425 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2426 aio_write $fh, 0, (length $data), $data, 0;
2427 undef $fh;
2428 aio_rename "$meta~", $meta;
2429
2430 $exit->slaying ("?random/$md5");
2431 $exit->msg (undef);
2432 }
2433}
2434
2435sub cf::object::player::enter_exit {
2436 my ($self, $exit) = @_;
2437
2438 return unless $self->type == cf::PLAYER;
2439
2440 if ($exit->slaying eq "/!") {
2441 #TODO: this should de-fi-ni-te-ly not be a sync-job
2442 # the problem is that $exit might not survive long enough
2443 # so it needs to be done right now, right here
2444 cf::sync_job { prepare_random_map $exit };
2445 }
2446
2447 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2448 my $hp = $exit->stats->hp;
2449 my $sp = $exit->stats->sp;
2450
2451 $self->enter_link;
2452
2453 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED);
2456
2457 (async {
2458 $self->deactivate_recursive; # just to be sure
2459 unless (eval {
2460 $self->goto ($slaying, $hp, $sp);
2461
2462 1;
2463 }) {
2464 $self->message ("Something went wrong deep within the crossfire server. "
2465 . "I'll try to bring you back to the map you were before. "
2466 . "Please report this to the dungeon master!",
2467 cf::NDI_UNIQUE | cf::NDI_RED);
2468
2469 warn "ERROR in enter_exit: $@";
2470 $self->leave_link;
2471 }
2472 })->prio (1);
2473}
2474
2475=head3 cf::client
2476
2477=over 4
2478
2479=item $client->send_drawinfo ($text, $flags)
2480
2481Sends a drawinfo packet to the client. Circumvents output buffering so
2482should not be used under normal circumstances.
2483
2484=cut
2485
2486sub cf::client::send_drawinfo {
2487 my ($self, $text, $flags) = @_;
2488
2489 utf8::encode $text;
2490 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2491}
2492
2493=item $client->send_msg ($channel, $msg, $color, [extra...])
2494
2495Send a drawinfo or msg packet to the client, formatting the msg for the
2496client if neccessary. C<$type> should be a string identifying the type of
2497the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet.
2499
2500=cut
2501
2502sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_;
2504
2505 $msg = $self->pl->expand_cfpod ($msg);
2506
2507 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508
2509 if (ref $channel) {
2510 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel);
2514 }
2515
2516 $channel = $channel->{id};
2517 }
2518
2519 return unless @extra || length $msg;
2520
2521 if ($self->can_msg) {
2522 # default colour, mask it out
2523 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2524 if $color & cf::NDI_DEF;
2525
2526 $self->send_packet ("msg " . $self->{json_coder}->encode (
2527 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2528 } else {
2529 if ($color >= 0) {
2530 # replace some tags by gcfclient-compatible ones
2531 for ($msg) {
2532 1 while
2533 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2534 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2535 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2536 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2537 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2538 }
2539
2540 $color &= cf::NDI_COLOR_MASK;
2541
2542 utf8::encode $msg;
2543
2544 if (0 && $msg =~ /\[/) {
2545 # COMMAND/INFO
2546 $self->send_packet ("drawextinfo $color 10 8 $msg")
2547 } else {
2548 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2549 $self->send_packet ("drawinfo $color $msg")
2550 }
2551 }
2552 }
2553}
2554
2555=item $client->ext_msg ($type, @msg)
2556
2557Sends an ext event to the client.
2558
2559=cut
2560
2561sub cf::client::ext_msg($$@) {
2562 my ($self, $type, @msg) = @_;
2563
2564 if ($self->extcmd == 2) {
2565 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2566 } elsif ($self->extcmd == 1) { # TODO: remove
2567 push @msg, msgtype => "event_$type";
2568 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2569 }
2570}
2571
2572=item $client->ext_reply ($msgid, @msg)
2573
2574Sends an ext reply to the client.
2575
2576=cut
2577
2578sub cf::client::ext_reply($$@) {
2579 my ($self, $id, @msg) = @_;
2580
2581 if ($self->extcmd == 2) {
2582 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2583 } elsif ($self->extcmd == 1) {
2584 #TODO: version 1, remove
2585 unshift @msg, msgtype => "reply", msgid => $id;
2586 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2587 }
2588}
2589
2590=item $success = $client->query ($flags, "text", \&cb)
2591
2592Queues a query to the client, calling the given callback with
2593the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2594C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2595
2596Queries can fail, so check the return code. Or don't, as queries will
2597become reliable at some point in the future.
2598
2599=cut
2600
2601sub cf::client::query {
2602 my ($self, $flags, $text, $cb) = @_;
2603
2604 return unless $self->state == ST_PLAYING
2605 || $self->state == ST_SETUP
2606 || $self->state == ST_CUSTOM;
2607
2608 $self->state (ST_CUSTOM);
2609
2610 utf8::encode $text;
2611 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2612
2613 $self->send_packet ($self->{query_queue}[0][0])
2614 if @{ $self->{query_queue} } == 1;
2615
2616 1
2617}
2618
2619cf::client->attach (
2620 on_connect => sub {
2621 my ($ns) = @_;
2622
2623 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2624 },
2625 on_reply => sub {
2626 my ($ns, $msg) = @_;
2627
2628 # this weird shuffling is so that direct followup queries
2629 # get handled first
2630 my $queue = delete $ns->{query_queue}
2631 or return; # be conservative, not sure how that can happen, but we saw a crash here
2632
2633 (shift @$queue)->[1]->($msg);
2634 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2635
2636 push @{ $ns->{query_queue} }, @$queue;
2637
2638 if (@{ $ns->{query_queue} } == @$queue) {
2639 if (@$queue) {
2640 $ns->send_packet ($ns->{query_queue}[0][0]);
2641 } else {
2642 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2643 }
2644 }
2645 },
2646 on_exticmd => sub {
2647 my ($ns, $buf) = @_;
2648
2649 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2650
2651 if (ref $msg) {
2652 my ($type, $reply, @payload) =
2653 "ARRAY" eq ref $msg
2654 ? @$msg
2655 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2656
2657 my @reply;
2658
2659 if (my $cb = $EXTICMD{$type}) {
2660 @reply = $cb->($ns, @payload);
2661 }
2662
2663 $ns->ext_reply ($reply, @reply)
2664 if $reply;
2665
2666 } else {
2667 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2668 }
2669
2670 cf::override;
2671 },
2672);
2673
2674=item $client->async (\&cb)
2675
2676Create a new coroutine, running the specified callback. The coroutine will
2677be automatically cancelled when the client gets destroyed (e.g. on logout,
2678or loss of connection).
2679
2680=cut
2681
2682sub cf::client::async {
2683 my ($self, $cb) = @_;
2684
2685 my $coro = &Coro::async ($cb);
2686
2687 $coro->on_destroy (sub {
2688 delete $self->{_coro}{$coro+0};
2689 });
2690
2691 $self->{_coro}{$coro+0} = $coro;
2692
2693 $coro
2694}
2695
2696cf::client->attach (
2697 on_destroy => sub {
2698 my ($ns) = @_;
2699
2700 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2701 },
2702);
2703
2704=back
2705
840 2706
841=head2 SAFE SCRIPTING 2707=head2 SAFE SCRIPTING
842 2708
843Functions that provide a safe environment to compile and execute 2709Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2710snippets of perl code without them endangering the safety of the server
851our $safe = new Safe "safe"; 2717our $safe = new Safe "safe";
852our $safe_hole = new Safe::Hole; 2718our $safe_hole = new Safe::Hole;
853 2719
854$SIG{FPE} = 'IGNORE'; 2720$SIG{FPE} = 'IGNORE';
855 2721
856$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2722$safe->permit_only (Opcode::opset qw(
2723 :base_core :base_mem :base_orig :base_math
2724 grepstart grepwhile mapstart mapwhile
2725 sort time
2726));
857 2727
858# here we export the classes and methods available to script code 2728# here we export the classes and methods available to script code
859 2729
860=pod 2730=pod
861 2731
862The following fucntions and emthods are available within a safe environment: 2732The following functions and methods are available within a safe environment:
863 2733
864 cf::object contr pay_amount pay_player 2734 cf::object
2735 contr pay_amount pay_player map x y force_find force_add
2736 insert remove name archname title slaying race decrease_ob_nr
2737
865 cf::object::player player 2738 cf::object::player
866 cf::player peaceful 2739 player
2740
2741 cf::player
2742 peaceful
2743
2744 cf::map
2745 trigger
867 2746
868=cut 2747=cut
869 2748
870for ( 2749for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race
2752 decrease_ob_nr)],
872 ["cf::object::player" => qw(player)], 2753 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2754 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)],
874) { 2756) {
875 no strict 'refs'; 2757 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2758 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2759 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2760 for @funs;
946=back 2828=back
947 2829
948=cut 2830=cut
949 2831
950############################################################################# 2832#############################################################################
2833# the server's init and main functions
951 2834
952=head2 EXTENSION DATABASE SUPPORT 2835sub load_facedata($) {
2836 my ($path) = @_;
953 2837
954Crossfire maintains a very simple database for extension use. It can 2838 my $enc = JSON::XS->new->utf8->canonical->relaxed;
955currently store anything that can be serialised using Storable, which
956excludes objects.
957 2839
958The parameter C<$family> should best start with the name of the extension 2840 warn "loading facedata from $path\n";
959using it, it should be unique.
960 2841
961=over 4 2842 my $facedata;
2843 0 < aio_load $path, $facedata
2844 or die "$path: $!";
962 2845
963=item $hashref = cf::db_get $family 2846 $facedata = Coro::Storable::thaw $facedata;
964 2847
965Return a hashref for use by the extension C<$family>, which can be 2848 $facedata->{version} == 2
966modified. After modifications, you have to call C<cf::db_dirty> or 2849 or cf::cleanup "$path: version mismatch, cannot proceed.";
967C<cf::db_sync>.
968 2850
969=item $value = cf::db_get $family => $key 2851 # patch in the exptable
970 2852 $facedata->{resource}{"res/exp_table"} = {
971Returns a single value from the database 2853 type => FT_RSRC,
972 2854 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977
978=item cf::db_put $family => $key => $value
979
980Stores the given C<$value> in the family hash. Updates are delayed, if you
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990
991=cut
992
993our $DB;
994
995{
996 my $path = cf::localdir . "/database.pst";
997
998 sub db_load() {
999 warn "loading database $path\n";#d# remove later
1000 $DB = stat $path ? Storable::retrieve $path : { };
1001 }
1002
1003 my $pid;
1004
1005 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 }
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 }); 2855 };
2856 cf::cede_to_tick;
1026 2857
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 } 2858 {
2859 my $faces = $facedata->{faceinfo};
1031 2860
1032 sub db_get($;$) { 2861 while (my ($face, $info) = each %$faces) {
1033 @_ >= 2 2862 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1034 ? $DB->{$_[0]}{$_[1]} 2863 cf::face::set_visibility $idx, $info->{visibility};
1035 : ($DB->{$_[0]} ||= { }) 2864 cf::face::set_magicmap $idx, $info->{magicmap};
1036 } 2865 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2866 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1037 2867
1038 sub db_put($$;$) { 2868 cf::cede_to_tick;
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else {
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2869 }
2870
2871 while (my ($face, $info) = each %$faces) {
2872 next unless $info->{smooth};
2873 my $idx = cf::face::find $face
2874 or next;
2875 if (my $smooth = cf::face::find $info->{smooth}) {
2876 cf::face::set_smooth $idx, $smooth;
2877 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2878 } else {
2879 warn "smooth face '$info->{smooth}' not found for face '$face'";
2880 }
2881
2882 cf::cede_to_tick;
2883 }
1052 ; 2884 }
1053}
1054 2885
1055############################################################################# 2886 {
1056# the server's main() 2887 my $anims = $facedata->{animinfo};
1057 2888
1058sub cfg_load { 2889 while (my ($anim, $info) = each %$anims) {
2890 cf::anim::set $anim, $info->{frames}, $info->{facings};
2891 cf::cede_to_tick;
2892 }
2893
2894 cf::anim::invalidate_all; # d'oh
2895 }
2896
2897 {
2898 # TODO: for gcfclient pleasure, we should give resources
2899 # that gcfclient doesn't grok a >10000 face index.
2900 my $res = $facedata->{resource};
2901
2902 my $soundconf = delete $res->{"res/sound.conf"};
2903
2904 while (my ($name, $info) = each %$res) {
2905 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2906 my $data;
2907
2908 if ($info->{type} & 1) {
2909 # prepend meta info
2910
2911 my $meta = $enc->encode ({
2912 name => $name,
2913 %{ $info->{meta} || {} },
2914 });
2915
2916 $data = pack "(w/a*)*", $meta, $info->{data};
2917 } else {
2918 $data = $info->{data};
2919 }
2920
2921 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2922 cf::face::set_type $idx, $info->{type};
2923
2924 cf::cede_to_tick;
2925 }
2926
2927 if ($soundconf) {
2928 $soundconf = $enc->decode (delete $soundconf->{data});
2929
2930 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2931 my $sound = $soundconf->{compat}[$_]
2932 or next;
2933
2934 my $face = cf::face::find "sound/$sound->[1]";
2935 cf::sound::set $sound->[0] => $face;
2936 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2937 }
2938
2939 while (my ($k, $v) = each %{$soundconf->{event}}) {
2940 my $face = cf::face::find "sound/$v";
2941 cf::sound::set $k => $face;
2942 }
2943 }
2944 }
2945
2946 1
2947}
2948
2949register_exticmd fx_want => sub {
2950 my ($ns, $want) = @_;
2951
2952 while (my ($k, $v) = each %$want) {
2953 $ns->fx_want ($k, $v);
2954 }
2955};
2956
2957sub reload_regions {
2958 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n";
2960
2961 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/
2963 if exists $_->{match};
2964 }
2965}
2966
2967sub reload_facedata {
2968 load_facedata "$DATADIR/facedata"
2969 or die "unable to load facedata\n";
2970}
2971
2972sub reload_archetypes {
2973 load_resource_file "$DATADIR/archetypes"
2974 or die "unable to load archetypes\n";
2975 #d# NEED to laod twice to resolve forward references
2976 # this really needs to be done in an extra post-pass
2977 # (which needs to be synchronous, so solve it differently)
2978 load_resource_file "$DATADIR/archetypes"
2979 or die "unable to load archetypes\n";
2980}
2981
2982sub reload_treasures {
2983 load_resource_file "$DATADIR/treasures"
2984 or die "unable to load treasurelists\n";
2985}
2986
2987sub reload_resources {
2988 warn "reloading resource files...\n";
2989
2990 reload_regions;
2991 reload_facedata;
2992 #reload_archetypes;#d#
2993 reload_archetypes;
2994 reload_treasures;
2995
2996 warn "finished reloading resource files\n";
2997}
2998
2999sub init {
3000 reload_resources;
3001}
3002
3003sub reload_config {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 3004 open my $fh, "<:utf8", "$CONFDIR/config"
1060 or return; 3005 or return;
1061 3006
1062 local $/; 3007 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 3008 *CFG = YAML::Syck::Load <$fh>;
3009
3010 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3011
3012 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3013 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3014
3015 if (exists $CFG{mlockall}) {
3016 eval {
3017 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3018 and die "WARNING: m(un)lockall failed: $!\n";
3019 };
3020 warn $@ if $@;
3021 }
1064} 3022}
1065 3023
1066sub main { 3024sub main {
1067 cfg_load; 3025 # we must not ever block the main coroutine
1068 db_load; 3026 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async {
3029 Event::one_event;
3030 })->prio (Coro::PRIO_MAX);
3031 };
3032
3033 reload_config;
3034 db_init;
1069 load_extensions; 3035 load_extensions;
3036
3037 $TICK_WATCHER->start;
1070 Event::loop; 3038 Event::loop;
1071} 3039}
1072 3040
1073############################################################################# 3041#############################################################################
1074# initialisation 3042# initialisation and cleanup
1075 3043
1076sub _perl_reload(&) { 3044# install some emergency cleanup handlers
3045BEGIN {
3046 for my $signal (qw(INT HUP TERM)) {
3047 Event->signal (
3048 reentrant => 0,
3049 data => WF_AUTOCANCEL,
3050 signal => $signal,
3051 prio => 0,
3052 cb => sub {
3053 cf::cleanup "SIG$signal";
3054 },
3055 );
3056 }
3057}
3058
3059sub write_runtime {
3060 my $runtime = "$LOCALDIR/runtime";
3061
3062 # first touch the runtime file to show we are still running:
3063 # the fsync below can take a very very long time.
3064
3065 IO::AIO::aio_utime $runtime, undef, undef;
3066
3067 my $guard = cf::lock_acquire "write_runtime";
3068
3069 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3070 or return;
3071
3072 my $value = $cf::RUNTIME + 90 + 10;
3073 # 10 is the runtime save interval, for a monotonic clock
3074 # 60 allows for the watchdog to kill the server.
3075
3076 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3077 and return;
3078
3079 # always fsync - this file is important
3080 aio_fsync $fh
3081 and return;
3082
3083 # touch it again to show we are up-to-date
3084 aio_utime $fh, undef, undef;
3085
3086 close $fh
3087 or return;
3088
3089 aio_rename "$runtime~", $runtime
3090 and return;
3091
3092 warn "runtime file written.\n";
3093
3094 1
3095}
3096
3097sub emergency_save() {
3098 my $freeze_guard = cf::freeze_mainloop;
3099
3100 warn "enter emergency perl save\n";
3101
3102 cf::sync_job {
3103 # use a peculiar iteration method to avoid tripping on perl
3104 # refcount bugs in for. also avoids problems with players
3105 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next;
3110 $pl->save;
3111 }
3112 warn "end emergency player save\n";
3113
3114 warn "begin emergency map save\n";
3115 for my $path (keys %cf::MAP) {
3116 my $map = $cf::MAP{$path} or next;
3117 $map->valid or next;
3118 $map->save;
3119 }
3120 warn "end emergency map save\n";
3121
3122 warn "begin emergency database checkpoint\n";
3123 BDB::db_env_txn_checkpoint $DB_ENV;
3124 warn "end emergency database checkpoint\n";
3125 };
3126
3127 warn "leave emergency perl save\n";
3128}
3129
3130sub post_cleanup {
1077 my ($msg) = @_; 3131 my ($make_core) = @_;
1078 3132
1079 $msg->("reloading..."); 3133 warn Carp::longmess "post_cleanup backtrace"
3134 if $make_core;
3135}
1080 3136
1081 eval { 3137sub do_reload_perl() {
1082 # cancel all watchers 3138 # can/must only be called in main
3139 if ($Coro::current != $Coro::main) {
3140 warn "can only reload from main coroutine";
3141 return;
3142 }
3143
3144 warn "reloading...";
3145
3146 warn "entering sync_job";
3147
3148 cf::sync_job {
3149 cf::write_runtime; # external watchdog should not bark
3150 cf::emergency_save;
3151 cf::write_runtime; # external watchdog should not bark
3152
3153 warn "syncing database to disk";
3154 BDB::db_env_txn_checkpoint $DB_ENV;
3155
3156 # if anything goes wrong in here, we should simply crash as we already saved
3157
3158 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 3159 for (Event::all_watchers) {
3160 $_->cancel if $_->data & WF_AUTOCANCEL;
3161 }
1084 3162
1085 # unload all extensions 3163 warn "flushing outstanding aio requests";
1086 for (@exts) { 3164 for (;;) {
1087 $msg->("unloading <$_>"); 3165 BDB::flush;
1088 unload_extension $_; 3166 IO::AIO::flush;
3167 Coro::cede;
3168 last unless IO::AIO::nreqs || BDB::nreqs;
3169 warn "iterate...";
3170 }
3171
3172 ++$RELOAD;
3173
3174 warn "cancelling all extension coros";
3175 $_->cancel for values %EXT_CORO;
3176 %EXT_CORO = ();
3177
3178 warn "removing commands";
3179 %COMMAND = ();
3180
3181 warn "removing ext/exti commands";
3182 %EXTCMD = ();
3183 %EXTICMD = ();
3184
3185 warn "unloading/nuking all extensions";
3186 for my $pkg (@EXTS) {
3187 warn "... unloading $pkg";
3188
3189 if (my $cb = $pkg->can ("unload")) {
3190 eval {
3191 $cb->($pkg);
3192 1
3193 } or warn "$pkg unloaded, but with errors: $@";
1089 } 3194 }
1090 3195
3196 warn "... nuking $pkg";
3197 Symbol::delete_package $pkg;
3198 }
3199
1091 # unload all modules loaded from $LIBDIR 3200 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 3201 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3202 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 3203
1095 $msg->("removing <$k>"); 3204 warn "... unloading $k";
1096 delete $INC{$k}; 3205 delete $INC{$k};
1097 3206
1098 $k =~ s/\.pm$//; 3207 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 3208 $k =~ s/\//::/g;
1100 3209
1103 } 3212 }
1104 3213
1105 Symbol::delete_package $k; 3214 Symbol::delete_package $k;
1106 } 3215 }
1107 3216
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 3217 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 3218 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3219 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 3220
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 3221 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 3222 delete $INC{"cf.pm"};
3223 delete $INC{"cf/pod.pm"};
1120 3224
1121 # don't, removes xs symbols, too, 3225 # don't, removes xs symbols, too,
1122 # and global variables created in xs 3226 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 3227 #Symbol::delete_package __PACKAGE__;
1124 3228
1125 # reload cf.pm 3229 warn "unload completed, starting to reload now";
3230
1126 $msg->("reloading cf.pm"); 3231 warn "reloading cf.pm";
1127 require cf; 3232 require cf;
3233 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 3234
1129 # load config and database again 3235 warn "loading config and database again";
1130 cf::cfg_load; 3236 cf::reload_config;
1131 cf::db_load;
1132 3237
1133 # load extensions 3238 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 3239 cf::load_extensions;
1136 3240
1137 # reattach attachments to objects 3241 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 3242 _global_reattach; # objects, sockets
1139 _global_reattach; 3243 warn "reattaching attachments to maps";
3244 reattach $_ for values %MAP;
3245 warn "reattaching attachments to players";
3246 reattach $_ for values %PLAYER;
3247
3248 warn "leaving sync_job";
3249
3250 1
3251 } or do {
3252 warn $@;
3253 warn "error while reloading, exiting.";
3254 exit 1;
1140 }; 3255 };
1141 $msg->($@) if $@;
1142 3256
1143 $msg->("reloaded"); 3257 warn "reloaded";
1144}; 3258};
1145 3259
1146sub perl_reload() { 3260our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload { 3261
1148 warn $_[0]; 3262sub reload_perl() {
1149 print "$_[0]\n"; 3263 # doing reload synchronously and two reloads happen back-to-back,
3264 # coro crashes during coro_state_free->destroy here.
3265
3266 $RELOAD_WATCHER ||= Event->timer (
3267 reentrant => 0,
3268 after => 0,
3269 data => WF_AUTOCANCEL,
3270 cb => sub {
3271 do_reload_perl;
3272 undef $RELOAD_WATCHER;
3273 },
1150 }; 3274 );
1151} 3275}
1152 3276
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 3277register_command "reload" => sub {
1156 my ($who, $arg) = @_; 3278 my ($who, $arg) = @_;
1157 3279
1158 if ($who->flag (FLAG_WIZ)) { 3280 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 3281 $who->message ("reloading server.");
1160 warn $_[0]; 3282 async { reload_perl };
1161 $who->message ($_[0]); 3283 }
3284};
3285
3286unshift @INC, $LIBDIR;
3287
3288my $bug_warning = 0;
3289
3290our @WAIT_FOR_TICK;
3291our @WAIT_FOR_TICK_BEGIN;
3292
3293sub wait_for_tick {
3294 return unless $TICK_WATCHER->is_active;
3295 return if $Coro::current == $Coro::main;
3296
3297 my $signal = new Coro::Signal;
3298 push @WAIT_FOR_TICK, $signal;
3299 $signal->wait;
3300}
3301
3302sub wait_for_tick_begin {
3303 return unless $TICK_WATCHER->is_active;
3304 return if $Coro::current == $Coro::main;
3305
3306 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait;
3309}
3310
3311 my $min = 1e6;#d#
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer (
3314 reentrant => 0,
3315 parked => 1,
3316 prio => 0,
3317 at => $NEXT_TICK || $TICK,
3318 data => WF_AUTOCANCEL,
3319 cb => sub {
3320 if ($Coro::current != $Coro::main) {
3321 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3322 unless ++$bug_warning > 10;
3323 return;
3324 }
3325
3326 $NOW = $tick_start = Event::time;
3327
3328 cf::server_tick; # one server iteration
3329
3330 0 && sync_job {#d#
3331 for(1..10) {
3332 my $t = Event::time;
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3334 or die;
3335
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1162 }; 3351 };
1163 }
1164};
1165 3352
1166unshift @INC, $LIBDIR; 3353 $RUNTIME += $TICK;
1167
1168$TICK_WATCHER = Event->timer (
1169 prio => 1,
1170 async => 1,
1171 at => $NEXT_TICK || 1,
1172 cb => sub {
1173 cf::server_tick; # one server iteration
1174
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 3354 $NEXT_TICK += $TICK;
3355
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool {
3359 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!";
3361 };
3362 }
3363
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send;
3369 }
3370 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send;
3372 }
3373
3374 $NOW = Event::time;
1177 3375
1178 # if we are delayed by four ticks or more, skip them all 3376 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3377 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1180 3378
1181 $TICK_WATCHER->at ($NEXT_TICK); 3379 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 3380 $TICK_WATCHER->start;
3381
3382 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384
3385 _post_tick;
3386
3387
1183 }, 3388 },
1184); 3389);
1185 3390
3391{
3392 BDB::max_poll_time $TICK * 0.1;
3393 $BDB_POLL_WATCHER = Event->io (
3394 reentrant => 0,
3395 fd => BDB::poll_fileno,
3396 poll => 'r',
3397 prio => 0,
3398 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb,
3400 );
3401 BDB::min_parallel 8;
3402
3403 BDB::set_sync_prepare {
3404 my $status;
3405 my $current = $Coro::current;
3406 (
3407 sub {
3408 $status = $!;
3409 $current->ready; undef $current;
3410 },
3411 sub {
3412 Coro::schedule while defined $current;
3413 $! = $status;
3414 },
3415 )
3416 };
3417
3418 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create;
3420
3421 cf::sync_job {
3422 eval {
3423 BDB::db_env_open
3424 $DB_ENV,
3425 $BDBDIR,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666;
3429
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 };
3435
3436 cf::cleanup "db_env_open(db): $@" if $@;
3437 };
3438 }
3439}
3440
3441{
3442 IO::AIO::min_parallel 8;
3443
3444 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 3445 IO::AIO::max_poll_time $TICK * 0.1;
1187 3446 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 3447 reentrant => 0,
3448 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 3450 poll => 'r',
1190 prio => 5, 3451 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 3452 cb => \&IO::AIO::poll_cb,
3453 );
3454}
3455
3456my $_log_backtrace;
3457
3458sub _log_backtrace {
3459 my ($msg, @addr) = @_;
3460
3461 $msg =~ s/\n//;
3462
3463 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace;
3466 async {
3467 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!";
3472
3473 my @funcs;
3474 my @res = <$fh>;
3475 chomp for @res;
3476 while (@res) {
3477 my ($func, $line) = splice @res, 0, 2, ();
3478 push @funcs, "[$func] $line";
3479 }
3480
3481 @funcs
3482 };
3483
3484 LOG llevInfo, "[ABT] $msg\n";
3485 LOG llevInfo, "[ABT] $_\n" for @bt;
3486 --$_log_backtrace;
3487 };
3488 } else {
3489 LOG llevInfo, "[ABT] $msg\n";
3490 LOG llevInfo, "[ABT] [suppressed]\n";
3491 }
3492}
3493
3494# load additional modules
3495use cf::pod;
3496
3497END { cf::emergency_save }
1192 3498
11931 34991
1194 3500

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