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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.347 by root, Thu Aug 30 05:16:09 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 51
21our %COMMAND = (); 52our %COMMAND = ();
22our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
24 60
25_init_vars; 61our $RELOAD; # number of reloads so far
26
27our @EVENT; 62our @EVENT;
28our $LIBDIR = maps_directory "perl";
29 63
30our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
31our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
33 86
34our %CFG; 87our %CFG;
35 88
36our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
37 119
38############################################################################# 120#############################################################################
39 121
40=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
41 123
43 125
44=item $cf::UPTIME 126=item $cf::UPTIME
45 127
46The timestamp of the server start (so not actually an uptime). 128The timestamp of the server start (so not actually an uptime).
47 129
48=item $cf::LIBDIR 130=item $cf::RUNTIME
49 131
50The perl library directory, where extensions and cf-specific modules can 132The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
52 147
53=item $cf::TICK 148=item $cf::TICK
54 149
55The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
56 161
57=item %cf::CFG 162=item %cf::CFG
58 163
59Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
61 178
62=back 179=back
63 180
64=cut 181=cut
65 182
66BEGIN { 183BEGIN {
67 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 185 my $msg = join "", @_;
186
69 $msg .= "\n" 187 $msg .= "\n"
70 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
71 189
72 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
73 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
74 }; 194 };
75} 195}
76 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 204
79# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 206# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
82 no strict 'refs'; 214 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 216}
85 217
86$Event::DIED = sub { 218$Event::DIED = sub {
87 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
88}; 220};
89 221
90my %ext_pkg; 222#############################################################################
91my @exts;
92my @hook;
93 223
94=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
95 225
96=over 4 226=over 4
97 227
98=cut 228=item dumpval $ref
99 229
100use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
101 250
102=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
103 252
104Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
105 254
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
114 256
115Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
116 258
117=cut 259=cut
118 260
119sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
121 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 621}
123 622
124=back 623=back
125 624
126=cut 625=cut
127 626
128############################################################################# 627#############################################################################
129 628
130=head2 EVENTS AND OBJECT ATTACHMENTS 629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
131 638
132=over 4 639=over 4
133 640
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
147 642
148=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
149 644
150Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
151 647
152=item $bool = $object->attached ($name) 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
153 650
154=item $bool = $player->attached ($name) 651 $obj->attach (minesweeper => width => 10, height => 10);
155 652
156=item $bool = $map->attached ($name) 653=item $bool = $attachable->attached ($name)
157 654
158Checks wether the named attachment is currently attached to the object. 655Checks wether the named attachment is currently attached to the object.
159 656
160=item cf::attach_global ... 657=item cf::CLASS->attach ...
161 658
162Attach handlers for global events. 659=item cf::CLASS->detach ...
163 660
164This and all following C<attach_*>-functions expect any number of the 661Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
166 695
167=over 4 696=over 4
168 697
169=item prio => $number 698=item prio => $number
170 699
172by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 704unless you know what you are doing.
176 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
177=item on_I<event> => \&cb 712=item on_I<event> => \&cb
178 713
179Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
191object/class are recognised. 726object/class are recognised.
192 727
193=back 728=back
194 729
195=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
196 732
197Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
199type. 735 my ($self, $victim) = @_;
200 736 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 737 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 738 }
422}
423 739
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 741
450Just because you have a perl object does not mean that the corresponding 742Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 743C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 744valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 745can be used to test for existence of the C object part without causing an
454exception. 746exception.
455 747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
456=back 939=back
457 940
458=cut 941=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 942
464############################################################################# 943#############################################################################
465# object support 944# object support
945#
466 946
467sub instantiate { 947sub _can_merge {
468 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
469 949
470 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
471 953
472 for (@$data) { 954 $fob1 eq $fob2
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477} 955}
478 956
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
482 my $registry = $obj->registry; 963 my $registry = $obj->registry;
483 964
484 @$registry = (); 965 @$registry = ();
485 966
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 968
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 971 for (@$attach) {
491 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
493 } 974 }
494 } else { 975 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 977 }
497 } 978 }
498} 979}
499 980
500sub object_freezer_save { 981cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
560 on_clone => sub { 995 on_clone => sub {
561 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
562 997
563 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
564 999
565 %$dst = %$src; 1000 %$dst = %$src;
566 1001
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
569 }, 1004 },
570; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
571 1077
572############################################################################# 1078#############################################################################
573# command handling &c 1079# command handling &c
574 1080
575=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
588 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
589} 1095}
590 1096
591=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
592 1098
593Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
594 1104
595If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
596called. 1106called.
597 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
598=cut 1119=cut
599 1120
600sub register_extcmd { 1121sub register_extcmd {
601 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
602 1123
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 1124 $EXTCMD{$name} = $cb;
607} 1125}
608 1126
609attach_to_players 1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
1131}
1132
1133cf::player->attach (
610 on_command => sub { 1134 on_command => sub {
611 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
612 1136
613 my $cb = $COMMAND{$name} 1137 my $cb = $COMMAND{$name}
614 or return; 1138 or return;
620 cf::override; 1144 cf::override;
621 }, 1145 },
622 on_extcmd => sub { 1146 on_extcmd => sub {
623 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
624 1148
625 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
626 1150
627 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
630 $pl->ext_reply ($msg->{msgid}, %reply);
631 }
632 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
633 } else { 1166 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 1168 }
636 1169
637 cf::override; 1170 cf::override;
638 }, 1171 },
639; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
1246
1247#############################################################################
1248
1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
1546 my ($path) = @_;
1547
1548 my ($match, $specificity);
1549
1550 for my $region (list) {
1551 if ($region->{match} && $path =~ $region->{match}) {
1552 ($match, $specificity) = ($region, $region->specificity)
1553 if $region->specificity > $specificity;
1554 }
1555 }
1556
1557 $match
1558}
1559
1560=back
1561
1562=head3 cf::map
1563
1564=over 4
1565
1566=cut
1567
1568package cf::map;
1569
1570use Fcntl;
1571use Coro::AIO;
1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1577our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000;
1579
1580sub generate_random_map {
1581 my ($self, $rmp) = @_;
1582 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1587 $rmp->{exit_on_final_map},
1588 $rmp->{xsize}, $rmp->{ysize},
1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
640 1605
641sub register { 1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
642 my ($base, $pkg) = @_; 1620 my ($self, $merge) = @_;
643 1621
644 #TODO 1622 # we have to keep some variables in memory intact
645} 1623 local $self->{path};
1624 local $self->{load_path};
646 1625
647sub load_extension { 1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
648 my ($path) = @_; 1630 my ($path, $base) = @_;
649 1631
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1632 $path = "$path"; # make sure its a string
651 my $base = $1;
652 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg";
655 1633
656 warn "loading '$path' into '$pkg'\n"; 1634 $path =~ s/\.map$//;
657 1635
658 open my $fh, "<:utf8", $path 1636 # map plan:
659 or die "$path: $!"; 1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
660 1644
661 my $source = 1645 $path =~ s/$PATH_SEP/\//go;
662 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> })
665 . "\n};\n1";
666 1646
667 eval $source 1647 # treat it as relative path if it starts with
668 or die $@ ? "$path: $@\n" 1648 # something that looks reasonable
669 : "extension disabled.\n"; 1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
670 1651
671 push @exts, $pkg; 1652 $base =~ s{[^/]+/?$}{};
672 $ext_pkg{$base} = $pkg; 1653 $path = "$base/$path";
673
674# no strict 'refs';
675# @{"$pkg\::ISA"} = ext::;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 1654 }
690 1655
691 # remove commands 1656 for ($path) {
692 for my $name (keys %COMMAND) { 1657 redo if s{//}{/};
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
694 1661
695 if (@cb) { 1662 $path
696 $COMMAND{$name} = \@cb; 1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1723}
1724
1725# and all this just because we cannot iterate over
1726# all maps in C++...
1727sub change_all_map_light {
1728 my ($change) = @_;
1729
1730 $_->change_map_light ($change)
1731 for grep $_->outdoor, values %cf::MAP;
1732}
1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1750sub load_header_from($) {
1751 my ($self, $path) = @_;
1752
1753 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return;
1759
1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
697 } else { 1801 } else {
698 delete $COMMAND{$name}; 1802 $self->load_header_orig
699 } 1803 or return;
1804 $self->prepare_orig;
1805 }
1806
1807 $self->{deny_reset} = 1
1808 if $self->no_reset;
1809
1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1812
700 } 1813 1
1814}
701 1815
702 # remove extcmds 1816sub find;
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1817sub find {
704 delete $EXTCMD{$name}; 1818 my ($path, $origin) = @_;
1819
1820 $path = normalise $path, $origin && $origin->path;
1821
1822 cf::lock_wait "map_find:$path";
1823
1824 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path";
1826 my $map = new_from_path cf::map $path
1827 or return;
1828
1829 $map->{last_save} = $cf::RUNTIME;
1830
1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1837 $map->reset;
1838 undef $guard;
1839 return find $path;
1840 }
1841
1842 $cf::MAP{$path} = $map
1843 }
1844}
1845
1846sub pre_load { }
1847sub post_load { }
1848
1849sub load {
1850 my ($self) = @_;
1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1854 my $path = $self->{path};
1855
705 } 1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
706 1859
707 if (my $cb = $pkg->can ("unload")) { 1860 return if $self->in_memory != cf::MAP_SWAPPED;
708 eval { 1861
709 $cb->($pkg); 1862 $self->in_memory (cf::MAP_LOADING);
1863
1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1869 $self->_load_objects ($self->{load_path}, 1)
1870 or return;
1871
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1873 if delete $self->{load_original};
1874
1875 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) {
1878 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0);
710 1 1880 }
711 } or warn "$pkg unloaded, but with errors: $@"; 1881 }
712 }
713 1882
714 Symbol::delete_package $pkg; 1883 cf::cede_to_tick;
715} 1884 # now do the right thing for maps
1885 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty)
1887 unless $self->difficulty;
1888 cf::cede_to_tick;
716 1889
717sub load_extensions { 1890 unless ($self->{deny_activate}) {
718 my $LIBDIR = maps_directory "perl"; 1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1897 $self->activate;
1898 }
719 1899
720 for my $ext (<$LIBDIR/*.ext>) { 1900 $self->{last_save} = $cf::RUNTIME;
721 next unless -r $ext; 1901 $self->last_access ($cf::RUNTIME);
722 eval {
723 load_extension $ext;
724 1
725 } or warn "$ext not loaded: $@";
726 }
727}
728 1902
729############################################################################# 1903 $self->in_memory (cf::MAP_IN_MEMORY);
730# load/save/clean perl data associated with a map 1904 }
731 1905
732*cf::mapsupport::on_clean = sub { 1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
733 my ($map) = @_; 1923 my ($map) = @_;
734 1924
735 my $path = $map->tmpname; 1925 my @neigh; # diagonal neighbours
736 defined $path or return;
737 1926
738 unlink "$path.pst"; 1927 for (0 .. 3) {
739}; 1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
740 1933
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
742 1938
743############################################################################# 1939 for (grep defined $_->[0], @neigh) {
744# load/save perl data associated with player->ob objects 1940 my ($path, $origin) = @$_;
745 1941 my $neigh = find $path, $origin
746sub all_objects(@) { 1942 or next;
747 @_, map all_objects ($_->inv), @_ 1943 $neigh->load;
1944 }
748} 1945}
749 1946
750# TODO: compatibility cruft, remove when no longer needed 1947sub find_sync {
751attach_to_players 1948 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1949
755 for my $o (all_objects $pl->ob) { 1950 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1951}
757 $o->set_ob_key_value ("_perl_data");
758 1952
759 %$o = %{ Storable::thaw pack "H*", $value }; 1953sub do_load_sync {
1954 my ($map) = @_;
1955
1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1957 if $Coro::current == $Coro::main;
1958
1959 cf::sync_job { $map->load };
1960}
1961
1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
760 } 1984 }
761 } 1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1991}
1992
1993sub save {
1994 my ($self) = @_;
1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1998 $self->{last_save} = $cf::RUNTIME;
1999
2000 return unless $self->dirty;
2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->{load_path} = $save;
2006
2007 return if $self->{deny_save};
2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
2015 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else {
2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 2020 }
763; 2021}
764 2022
765############################################################################# 2023sub swap_out {
2024 my ($self) = @_;
766 2025
767=head2 CORE EXTENSIONS 2026 # save first because save cedes
2027 $self->save;
768 2028
769Functions and methods that extend core crossfire objects. 2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030
2031 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
2033 return if $self->{deny_save};
2034
2035 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037}
2038
2039sub reset_at {
2040 my ($self) = @_;
2041
2042 # TODO: safety, remove and allow resettable per-player maps
2043 return 1e99 if $self->{deny_reset};
2044
2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2047
2048 $time + $to
2049}
2050
2051sub should_reset {
2052 my ($self) = @_;
2053
2054 $self->reset_at <= $cf::RUNTIME
2055}
2056
2057sub reset {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 return if $self->players;
2063
2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
2075
2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081
2082 $self->unlink_save;
2083 $self->destroy;
2084}
2085
2086my $nuke_counter = "aaaa";
2087
2088sub nuke {
2089 my ($self) = @_;
2090
2091 delete $cf::MAP{$self->path};
2092
2093 $self->unlink_save;
2094
2095 bless $self, "cf::map";
2096 delete $self->{deny_reset};
2097 $self->{deny_save} = 1;
2098 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100
2101 $cf::MAP{$self->path} = $self;
2102
2103 $self->reset; # polite request, might not happen
2104}
2105
2106=item $maps = cf::map::tmp_maps
2107
2108Returns an arrayref with all map paths of currently instantiated and saved
2109maps. May block.
2110
2111=cut
2112
2113sub tmp_maps() {
2114 [
2115 map {
2116 utf8::decode $_;
2117 /\.map$/
2118 ? normalise $_
2119 : ()
2120 } @{ aio_readdir $TMPDIR or [] }
2121 ]
2122}
2123
2124=item $maps = cf::map::random_maps
2125
2126Returns an arrayref with all map paths of currently instantiated and saved
2127random maps. May block.
2128
2129=cut
2130
2131sub random_maps() {
2132 [
2133 map {
2134 utf8::decode $_;
2135 /\.map$/
2136 ? normalise "?random/$_"
2137 : ()
2138 } @{ aio_readdir $RANDOMDIR or [] }
2139 ]
2140}
2141
2142=item cf::map::unique_maps
2143
2144Returns an arrayref of paths of all shared maps that have
2145instantiated unique items. May block.
2146
2147=cut
2148
2149sub unique_maps() {
2150 [
2151 map {
2152 utf8::decode $_;
2153 /\.map$/
2154 ? normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ]
2158}
2159
2160package cf;
2161
2162=back
2163
2164=head3 cf::object
2165
2166=cut
2167
2168package cf::object;
770 2169
771=over 4 2170=over 4
772 2171
773=item cf::player::exists $login 2172=item $ob->inv_recursive
774 2173
775Returns true when the given account exists. 2174Returns the inventory of the object _and_ their inventories, recursively.
776 2175
777=cut 2176=cut
778 2177
779sub cf::player::exists($) { 2178sub inv_recursive_;
780 cf::player::find $_[0] 2179sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2180 map { $_, inv_recursive_ $_->inv } @_
782} 2181}
2182
2183sub inv_recursive {
2184 inv_recursive_ inv $_[0]
2185}
2186
2187package cf;
2188
2189=back
2190
2191=head3 cf::object::player
2192
2193=over 4
783 2194
784=item $player_object->reply ($npc, $msg[, $flags]) 2195=item $player_object->reply ($npc, $msg[, $flags])
785 2196
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2197Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 2198can be C<undef>. Does the right thing when the player is currently in a
789 2200
790=cut 2201=cut
791 2202
792# rough implementation of a future "reply" method that works 2203# rough implementation of a future "reply" method that works
793# with dialog boxes. 2204# with dialog boxes.
2205#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 2206sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 2207 my ($self, $npc, $msg, $flags) = @_;
796 2208
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2209 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 2210
799 if ($self->{record_replies}) { 2211 if ($self->{record_replies}) {
800 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2212 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2213
801 } else { 2214 } else {
2215 my $pl = $self->contr;
2216
2217 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2218 my $dialog = $pl->{npc_dialog};
2219 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2220
2221 } else {
802 $msg = $npc->name . " says: $msg" if $npc; 2222 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 2223 $self->message ($msg, $flags);
2224 }
804 } 2225 }
805} 2226}
806 2227
807=item $player->ext_reply ($msgid, $msgtype, %msg) 2228=item $object->send_msg ($channel, $msg, $color, [extra...])
808 2229
809Sends an ext reply to the player.
810
811=cut 2230=cut
812 2231
813sub cf::player::ext_reply($$$%) { 2232sub cf::object::send_msg {
814 my ($self, $id, %msg) = @_; 2233 my $pl = shift->contr
815 2234 or return;
816 $msg{msgid} = $id; 2235 $pl->send_msg (@_);
817
818 $self->send ("ext " . to_json \%msg);
819} 2236}
820 2237
821=item $player_object->may ("access") 2238=item $player_object->may ("access")
822 2239
823Returns wether the given player is authorized to access resource "access" 2240Returns wether the given player is authorized to access resource "access"
832 (ref $cf::CFG{"may_$access"} 2249 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2250 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 2251 : $cf::CFG{"may_$access"})
835} 2252}
836 2253
837=cut 2254=item $player_object->enter_link
838 2255
839############################################################################# 2256Freezes the player and moves him/her to a special map (C<{link}>).
2257
2258The player should be reasonably safe there for short amounts of time. You
2259I<MUST> call C<leave_link> as soon as possible, though.
2260
2261Will never block.
2262
2263=item $player_object->leave_link ($map, $x, $y)
2264
2265Moves the player out of the special C<{link}> map onto the specified
2266map. If the map is not valid (or omitted), the player will be moved back
2267to the location he/she was before the call to C<enter_link>, or, if that
2268fails, to the emergency map position.
2269
2270Might block.
2271
2272=cut
2273
2274sub link_map {
2275 unless ($LINK_MAP) {
2276 $LINK_MAP = cf::map::find "{link}"
2277 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2278 $LINK_MAP->load;
2279 }
2280
2281 $LINK_MAP
2282}
2283
2284sub cf::object::player::enter_link {
2285 my ($self) = @_;
2286
2287 $self->deactivate_recursive;
2288
2289 return if UNIVERSAL::isa $self->map, "ext::map_link";
2290
2291 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2292 if $self->map && $self->map->{path} ne "{link}";
2293
2294 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2295}
2296
2297sub cf::object::player::leave_link {
2298 my ($self, $map, $x, $y) = @_;
2299
2300 return unless $self->contr->active;
2301
2302 my $link_pos = delete $self->{_link_pos};
2303
2304 unless ($map) {
2305 # restore original map position
2306 ($map, $x, $y) = @{ $link_pos || [] };
2307 $map = cf::map::find $map;
2308
2309 unless ($map) {
2310 ($map, $x, $y) = @$EMERGENCY_POSITION;
2311 $map = cf::map::find $map
2312 or die "FATAL: cannot load emergency map\n";
2313 }
2314 }
2315
2316 ($x, $y) = (-1, -1)
2317 unless (defined $x) && (defined $y);
2318
2319 # use -1 or undef as default coordinates, not 0, 0
2320 ($x, $y) = ($map->enter_x, $map->enter_y)
2321 if $x <=0 && $y <= 0;
2322
2323 $map->load;
2324 $map->load_neighbours;
2325
2326 return unless $self->contr->active;
2327 $self->activate_recursive;
2328
2329 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2330 $self->enter_map ($map, $x, $y);
2331}
2332
2333=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2334
2335Moves the player to the given map-path and coordinates by first freezing
2336her, loading and preparing them map, calling the provided $check callback
2337that has to return the map if sucecssful, and then unfreezes the player on
2338the new (success) or old (failed) map position. In either case, $done will
2339be called at the end of this process.
2340
2341=cut
2342
2343our $GOTOGEN;
2344
2345sub cf::object::player::goto {
2346 my ($self, $path, $x, $y, $check, $done) = @_;
2347
2348 # do generation counting so two concurrent goto's will be executed in-order
2349 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2350
2351 $self->enter_link;
2352
2353 (async {
2354 my $map = eval {
2355 my $map = cf::map::find $path;
2356
2357 if ($map) {
2358 $map = $map->customise_for ($self);
2359 $map = $check->($map) if $check && $map;
2360 } else {
2361 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2362 }
2363
2364 $map
2365 };
2366
2367 if ($@) {
2368 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2369 LOG llevError | logBacktrace, Carp::longmess $@;
2370 }
2371
2372 if ($gen == $self->{_goto_generation}) {
2373 delete $self->{_goto_generation};
2374 $self->leave_link ($map, $x, $y);
2375 }
2376
2377 $done->() if $done;
2378 })->prio (1);
2379}
2380
2381=item $player_object->enter_exit ($exit_object)
2382
2383=cut
2384
2385sub parse_random_map_params {
2386 my ($spec) = @_;
2387
2388 my $rmp = { # defaults
2389 xsize => (cf::rndm 15, 40),
2390 ysize => (cf::rndm 15, 40),
2391 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2392 #layout => string,
2393 };
2394
2395 for (split /\n/, $spec) {
2396 my ($k, $v) = split /\s+/, $_, 2;
2397
2398 $rmp->{lc $k} = $v if (length $k) && (length $v);
2399 }
2400
2401 $rmp
2402}
2403
2404sub prepare_random_map {
2405 my ($exit) = @_;
2406
2407 my $guard = cf::lock_acquire "exit_prepare:$exit";
2408
2409 # all this does is basically replace the /! path by
2410 # a new random map path (?random/...) with a seed
2411 # that depends on the exit object
2412
2413 my $rmp = parse_random_map_params $exit->msg;
2414
2415 if ($exit->map) {
2416 $rmp->{region} = $exit->region->name;
2417 $rmp->{origin_map} = $exit->map->path;
2418 $rmp->{origin_x} = $exit->x;
2419 $rmp->{origin_y} = $exit->y;
2420 }
2421
2422 $rmp->{random_seed} ||= $exit->random_seed;
2423
2424 my $data = cf::to_json $rmp;
2425 my $md5 = Digest::MD5::md5_hex $data;
2426 my $meta = "$RANDOMDIR/$md5.meta";
2427
2428 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2429 aio_write $fh, 0, (length $data), $data, 0;
2430 undef $fh;
2431 aio_rename "$meta~", $meta;
2432
2433 $exit->slaying ("?random/$md5");
2434 $exit->msg (undef);
2435 }
2436}
2437
2438sub cf::object::player::enter_exit {
2439 my ($self, $exit) = @_;
2440
2441 return unless $self->type == cf::PLAYER;
2442
2443 if ($exit->slaying eq "/!") {
2444 #TODO: this should de-fi-ni-te-ly not be a sync-job
2445 # the problem is that $exit might not survive long enough
2446 # so it needs to be done right now, right here
2447 cf::sync_job { prepare_random_map $exit };
2448 }
2449
2450 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2451 my $hp = $exit->stats->hp;
2452 my $sp = $exit->stats->sp;
2453
2454 $self->enter_link;
2455
2456 # if exit is damned, update players death & WoR home-position
2457 $self->contr->savebed ($slaying, $hp, $sp)
2458 if $exit->flag (FLAG_DAMNED);
2459
2460 (async {
2461 $self->deactivate_recursive; # just to be sure
2462 unless (eval {
2463 $self->goto ($slaying, $hp, $sp);
2464
2465 1;
2466 }) {
2467 $self->message ("Something went wrong deep within the crossfire server. "
2468 . "I'll try to bring you back to the map you were before. "
2469 . "Please report this to the dungeon master!",
2470 cf::NDI_UNIQUE | cf::NDI_RED);
2471
2472 warn "ERROR in enter_exit: $@";
2473 $self->leave_link;
2474 }
2475 })->prio (1);
2476}
2477
2478=head3 cf::client
2479
2480=over 4
2481
2482=item $client->send_drawinfo ($text, $flags)
2483
2484Sends a drawinfo packet to the client. Circumvents output buffering so
2485should not be used under normal circumstances.
2486
2487=cut
2488
2489sub cf::client::send_drawinfo {
2490 my ($self, $text, $flags) = @_;
2491
2492 utf8::encode $text;
2493 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2494}
2495
2496=item $client->send_msg ($channel, $msg, $color, [extra...])
2497
2498Send a drawinfo or msg packet to the client, formatting the msg for the
2499client if neccessary. C<$type> should be a string identifying the type of
2500the message, with C<log> being the default. If C<$color> is negative, suppress
2501the message unless the client supports the msg packet.
2502
2503=cut
2504
2505sub cf::client::send_msg {
2506 my ($self, $channel, $msg, $color, @extra) = @_;
2507
2508 $msg = $self->pl->expand_cfpod ($msg);
2509
2510 $color &= cf::NDI_CLIENT_MASK; # just in case...
2511
2512 if (ref $channel) {
2513 # send meta info to client, if not yet sent
2514 unless (exists $self->{channel}{$channel->{id}}) {
2515 $self->{channel}{$channel->{id}} = $channel;
2516 $self->ext_msg (channel_info => $channel);
2517 }
2518
2519 $channel = $channel->{id};
2520 }
2521
2522 return unless @extra || length $msg;
2523
2524 if ($self->can_msg) {
2525 # default colour, mask it out
2526 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2527 if $color & cf::NDI_DEF;
2528
2529 $self->send_packet ("msg " . $self->{json_coder}->encode (
2530 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2531 } else {
2532 if ($color >= 0) {
2533 # replace some tags by gcfclient-compatible ones
2534 for ($msg) {
2535 1 while
2536 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2537 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2538 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2539 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2540 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2541 }
2542
2543 $color &= cf::NDI_COLOR_MASK;
2544
2545 utf8::encode $msg;
2546
2547 if (0 && $msg =~ /\[/) {
2548 # COMMAND/INFO
2549 $self->send_packet ("drawextinfo $color 10 8 $msg")
2550 } else {
2551 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2552 $self->send_packet ("drawinfo $color $msg")
2553 }
2554 }
2555 }
2556}
2557
2558=item $client->ext_msg ($type, @msg)
2559
2560Sends an ext event to the client.
2561
2562=cut
2563
2564sub cf::client::ext_msg($$@) {
2565 my ($self, $type, @msg) = @_;
2566
2567 if ($self->extcmd == 2) {
2568 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2569 } elsif ($self->extcmd == 1) { # TODO: remove
2570 push @msg, msgtype => "event_$type";
2571 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2572 }
2573}
2574
2575=item $client->ext_reply ($msgid, @msg)
2576
2577Sends an ext reply to the client.
2578
2579=cut
2580
2581sub cf::client::ext_reply($$@) {
2582 my ($self, $id, @msg) = @_;
2583
2584 if ($self->extcmd == 2) {
2585 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2586 } elsif ($self->extcmd == 1) {
2587 #TODO: version 1, remove
2588 unshift @msg, msgtype => "reply", msgid => $id;
2589 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2590 }
2591}
2592
2593=item $success = $client->query ($flags, "text", \&cb)
2594
2595Queues a query to the client, calling the given callback with
2596the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2597C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2598
2599Queries can fail, so check the return code. Or don't, as queries will
2600become reliable at some point in the future.
2601
2602=cut
2603
2604sub cf::client::query {
2605 my ($self, $flags, $text, $cb) = @_;
2606
2607 return unless $self->state == ST_PLAYING
2608 || $self->state == ST_SETUP
2609 || $self->state == ST_CUSTOM;
2610
2611 $self->state (ST_CUSTOM);
2612
2613 utf8::encode $text;
2614 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2615
2616 $self->send_packet ($self->{query_queue}[0][0])
2617 if @{ $self->{query_queue} } == 1;
2618
2619 1
2620}
2621
2622cf::client->attach (
2623 on_connect => sub {
2624 my ($ns) = @_;
2625
2626 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2627 },
2628 on_reply => sub {
2629 my ($ns, $msg) = @_;
2630
2631 # this weird shuffling is so that direct followup queries
2632 # get handled first
2633 my $queue = delete $ns->{query_queue}
2634 or return; # be conservative, not sure how that can happen, but we saw a crash here
2635
2636 (shift @$queue)->[1]->($msg);
2637 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2638
2639 push @{ $ns->{query_queue} }, @$queue;
2640
2641 if (@{ $ns->{query_queue} } == @$queue) {
2642 if (@$queue) {
2643 $ns->send_packet ($ns->{query_queue}[0][0]);
2644 } else {
2645 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2646 }
2647 }
2648 },
2649 on_exticmd => sub {
2650 my ($ns, $buf) = @_;
2651
2652 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2653
2654 if (ref $msg) {
2655 my ($type, $reply, @payload) =
2656 "ARRAY" eq ref $msg
2657 ? @$msg
2658 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2659
2660 my @reply;
2661
2662 if (my $cb = $EXTICMD{$type}) {
2663 @reply = $cb->($ns, @payload);
2664 }
2665
2666 $ns->ext_reply ($reply, @reply)
2667 if $reply;
2668
2669 } else {
2670 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2671 }
2672
2673 cf::override;
2674 },
2675);
2676
2677=item $client->async (\&cb)
2678
2679Create a new coroutine, running the specified callback. The coroutine will
2680be automatically cancelled when the client gets destroyed (e.g. on logout,
2681or loss of connection).
2682
2683=cut
2684
2685sub cf::client::async {
2686 my ($self, $cb) = @_;
2687
2688 my $coro = &Coro::async ($cb);
2689
2690 $coro->on_destroy (sub {
2691 delete $self->{_coro}{$coro+0};
2692 });
2693
2694 $self->{_coro}{$coro+0} = $coro;
2695
2696 $coro
2697}
2698
2699cf::client->attach (
2700 on_destroy => sub {
2701 my ($ns) = @_;
2702
2703 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2704 },
2705);
2706
2707=back
2708
840 2709
841=head2 SAFE SCRIPTING 2710=head2 SAFE SCRIPTING
842 2711
843Functions that provide a safe environment to compile and execute 2712Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2713snippets of perl code without them endangering the safety of the server
851our $safe = new Safe "safe"; 2720our $safe = new Safe "safe";
852our $safe_hole = new Safe::Hole; 2721our $safe_hole = new Safe::Hole;
853 2722
854$SIG{FPE} = 'IGNORE'; 2723$SIG{FPE} = 'IGNORE';
855 2724
856$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2725$safe->permit_only (Opcode::opset qw(
2726 :base_core :base_mem :base_orig :base_math
2727 grepstart grepwhile mapstart mapwhile
2728 sort time
2729));
857 2730
858# here we export the classes and methods available to script code 2731# here we export the classes and methods available to script code
859 2732
860=pod 2733=pod
861 2734
862The following fucntions and emthods are available within a safe environment: 2735The following functions and methods are available within a safe environment:
863 2736
864 cf::object contr pay_amount pay_player 2737 cf::object
2738 contr pay_amount pay_player map x y force_find force_add
2739 insert remove name archname title slaying race decrease_ob_nr
2740
865 cf::object::player player 2741 cf::object::player
866 cf::player peaceful 2742 player
2743
2744 cf::player
2745 peaceful
2746
2747 cf::map
2748 trigger
867 2749
868=cut 2750=cut
869 2751
870for ( 2752for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2753 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2754 insert remove inv name archname title slaying race
2755 decrease_ob_nr)],
872 ["cf::object::player" => qw(player)], 2756 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2757 ["cf::player" => qw(peaceful)],
2758 ["cf::map" => qw(trigger)],
874) { 2759) {
875 no strict 'refs'; 2760 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2761 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2762 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2763 for @funs;
946=back 2831=back
947 2832
948=cut 2833=cut
949 2834
950############################################################################# 2835#############################################################################
2836# the server's init and main functions
951 2837
952=head2 EXTENSION DATABASE SUPPORT 2838sub load_facedata($) {
2839 my ($path) = @_;
953 2840
954Crossfire maintains a very simple database for extension use. It can 2841 my $enc = JSON::XS->new->utf8->canonical->relaxed;
955currently store anything that can be serialised using Storable, which
956excludes objects.
957 2842
958The parameter C<$family> should best start with the name of the extension 2843 warn "loading facedata from $path\n";
959using it, it should be unique.
960 2844
961=over 4 2845 my $facedata;
2846 0 < aio_load $path, $facedata
2847 or die "$path: $!";
962 2848
963=item $hashref = cf::db_get $family 2849 $facedata = Coro::Storable::thaw $facedata;
964 2850
965Return a hashref for use by the extension C<$family>, which can be 2851 $facedata->{version} == 2
966modified. After modifications, you have to call C<cf::db_dirty> or 2852 or cf::cleanup "$path: version mismatch, cannot proceed.";
967C<cf::db_sync>.
968 2853
969=item $value = cf::db_get $family => $key 2854 # patch in the exptable
970 2855 $facedata->{resource}{"res/exp_table"} = {
971Returns a single value from the database 2856 type => FT_RSRC,
972 2857 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977
978=item cf::db_put $family => $key => $value
979
980Stores the given C<$value> in the family hash. Updates are delayed, if you
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990
991=cut
992
993our $DB;
994
995{
996 my $path = cf::localdir . "/database.pst";
997
998 sub db_load() {
999 warn "loading database $path\n";#d# remove later
1000 $DB = stat $path ? Storable::retrieve $path : { };
1001 }
1002
1003 my $pid;
1004
1005 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 }
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 }); 2858 };
2859 cf::cede_to_tick;
1026 2860
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 } 2861 {
2862 my $faces = $facedata->{faceinfo};
1031 2863
1032 sub db_get($;$) { 2864 while (my ($face, $info) = each %$faces) {
1033 @_ >= 2 2865 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1034 ? $DB->{$_[0]}{$_[1]} 2866 cf::face::set_visibility $idx, $info->{visibility};
1035 : ($DB->{$_[0]} ||= { }) 2867 cf::face::set_magicmap $idx, $info->{magicmap};
1036 } 2868 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2869 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1037 2870
1038 sub db_put($$;$) { 2871 cf::cede_to_tick;
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else {
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2872 }
2873
2874 while (my ($face, $info) = each %$faces) {
2875 next unless $info->{smooth};
2876 my $idx = cf::face::find $face
2877 or next;
2878 if (my $smooth = cf::face::find $info->{smooth}) {
2879 cf::face::set_smooth $idx, $smooth;
2880 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2881 } else {
2882 warn "smooth face '$info->{smooth}' not found for face '$face'";
2883 }
2884
2885 cf::cede_to_tick;
2886 }
1052 ; 2887 }
1053}
1054 2888
1055############################################################################# 2889 {
1056# the server's main() 2890 my $anims = $facedata->{animinfo};
1057 2891
1058sub cfg_load { 2892 while (my ($anim, $info) = each %$anims) {
2893 cf::anim::set $anim, $info->{frames}, $info->{facings};
2894 cf::cede_to_tick;
2895 }
2896
2897 cf::anim::invalidate_all; # d'oh
2898 }
2899
2900 {
2901 # TODO: for gcfclient pleasure, we should give resources
2902 # that gcfclient doesn't grok a >10000 face index.
2903 my $res = $facedata->{resource};
2904
2905 my $soundconf = delete $res->{"res/sound.conf"};
2906
2907 while (my ($name, $info) = each %$res) {
2908 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2909 my $data;
2910
2911 if ($info->{type} & 1) {
2912 # prepend meta info
2913
2914 my $meta = $enc->encode ({
2915 name => $name,
2916 %{ $info->{meta} || {} },
2917 });
2918
2919 $data = pack "(w/a*)*", $meta, $info->{data};
2920 } else {
2921 $data = $info->{data};
2922 }
2923
2924 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2925 cf::face::set_type $idx, $info->{type};
2926
2927 cf::cede_to_tick;
2928 }
2929
2930 if ($soundconf) {
2931 $soundconf = $enc->decode (delete $soundconf->{data});
2932
2933 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2934 my $sound = $soundconf->{compat}[$_]
2935 or next;
2936
2937 my $face = cf::face::find "sound/$sound->[1]";
2938 cf::sound::set $sound->[0] => $face;
2939 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2940 }
2941
2942 while (my ($k, $v) = each %{$soundconf->{event}}) {
2943 my $face = cf::face::find "sound/$v";
2944 cf::sound::set $k => $face;
2945 }
2946 }
2947 }
2948
2949 1
2950}
2951
2952register_exticmd fx_want => sub {
2953 my ($ns, $want) = @_;
2954
2955 while (my ($k, $v) = each %$want) {
2956 $ns->fx_want ($k, $v);
2957 }
2958};
2959
2960sub reload_regions {
2961 load_resource_file "$MAPDIR/regions"
2962 or die "unable to load regions file\n";
2963
2964 for (cf::region::list) {
2965 $_->{match} = qr/$_->{match}/
2966 if exists $_->{match};
2967 }
2968}
2969
2970sub reload_facedata {
2971 load_facedata "$DATADIR/facedata"
2972 or die "unable to load facedata\n";
2973}
2974
2975sub reload_archetypes {
2976 load_resource_file "$DATADIR/archetypes"
2977 or die "unable to load archetypes\n";
2978 #d# NEED to laod twice to resolve forward references
2979 # this really needs to be done in an extra post-pass
2980 # (which needs to be synchronous, so solve it differently)
2981 load_resource_file "$DATADIR/archetypes"
2982 or die "unable to load archetypes\n";
2983}
2984
2985sub reload_treasures {
2986 load_resource_file "$DATADIR/treasures"
2987 or die "unable to load treasurelists\n";
2988}
2989
2990sub reload_resources {
2991 warn "reloading resource files...\n";
2992
2993 reload_regions;
2994 reload_facedata;
2995 #reload_archetypes;#d#
2996 reload_archetypes;
2997 reload_treasures;
2998
2999 warn "finished reloading resource files\n";
3000}
3001
3002sub init {
3003 reload_resources;
3004}
3005
3006sub reload_config {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 3007 open my $fh, "<:utf8", "$CONFDIR/config"
1060 or return; 3008 or return;
1061 3009
1062 local $/; 3010 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 3011 *CFG = YAML::Syck::Load <$fh>;
3012
3013 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3014
3015 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3016 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3017
3018 if (exists $CFG{mlockall}) {
3019 eval {
3020 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3021 and die "WARNING: m(un)lockall failed: $!\n";
3022 };
3023 warn $@ if $@;
3024 }
1064} 3025}
1065 3026
1066sub main { 3027sub main {
1067 cfg_load; 3028 # we must not ever block the main coroutine
1068 db_load; 3029 local $Coro::idle = sub {
3030 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3031 (async {
3032 Event::one_event;
3033 })->prio (Coro::PRIO_MAX);
3034 };
3035
3036 reload_config;
3037 db_init;
1069 load_extensions; 3038 load_extensions;
3039
3040 $TICK_WATCHER->start;
1070 Event::loop; 3041 Event::loop;
1071} 3042}
1072 3043
1073############################################################################# 3044#############################################################################
1074# initialisation 3045# initialisation and cleanup
1075 3046
1076sub _perl_reload(&) { 3047# install some emergency cleanup handlers
3048BEGIN {
3049 for my $signal (qw(INT HUP TERM)) {
3050 Event->signal (
3051 reentrant => 0,
3052 data => WF_AUTOCANCEL,
3053 signal => $signal,
3054 prio => 0,
3055 cb => sub {
3056 cf::cleanup "SIG$signal";
3057 },
3058 );
3059 }
3060}
3061
3062sub write_runtime {
3063 my $runtime = "$LOCALDIR/runtime";
3064
3065 # first touch the runtime file to show we are still running:
3066 # the fsync below can take a very very long time.
3067
3068 IO::AIO::aio_utime $runtime, undef, undef;
3069
3070 my $guard = cf::lock_acquire "write_runtime";
3071
3072 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3073 or return;
3074
3075 my $value = $cf::RUNTIME + 90 + 10;
3076 # 10 is the runtime save interval, for a monotonic clock
3077 # 60 allows for the watchdog to kill the server.
3078
3079 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3080 and return;
3081
3082 # always fsync - this file is important
3083 aio_fsync $fh
3084 and return;
3085
3086 # touch it again to show we are up-to-date
3087 aio_utime $fh, undef, undef;
3088
3089 close $fh
3090 or return;
3091
3092 aio_rename "$runtime~", $runtime
3093 and return;
3094
3095 warn "runtime file written.\n";
3096
3097 1
3098}
3099
3100sub emergency_save() {
3101 my $freeze_guard = cf::freeze_mainloop;
3102
3103 warn "enter emergency perl save\n";
3104
3105 cf::sync_job {
3106 # use a peculiar iteration method to avoid tripping on perl
3107 # refcount bugs in for. also avoids problems with players
3108 # and maps saved/destroyed asynchronously.
3109 warn "begin emergency player save\n";
3110 for my $login (keys %cf::PLAYER) {
3111 my $pl = $cf::PLAYER{$login} or next;
3112 $pl->valid or next;
3113 $pl->save;
3114 }
3115 warn "end emergency player save\n";
3116
3117 warn "begin emergency map save\n";
3118 for my $path (keys %cf::MAP) {
3119 my $map = $cf::MAP{$path} or next;
3120 $map->valid or next;
3121 $map->save;
3122 }
3123 warn "end emergency map save\n";
3124
3125 warn "begin emergency database checkpoint\n";
3126 BDB::db_env_txn_checkpoint $DB_ENV;
3127 warn "end emergency database checkpoint\n";
3128 };
3129
3130 warn "leave emergency perl save\n";
3131}
3132
3133sub post_cleanup {
1077 my ($msg) = @_; 3134 my ($make_core) = @_;
1078 3135
1079 $msg->("reloading..."); 3136 warn Carp::longmess "post_cleanup backtrace"
3137 if $make_core;
3138}
1080 3139
1081 eval { 3140sub do_reload_perl() {
1082 # cancel all watchers 3141 # can/must only be called in main
3142 if ($Coro::current != $Coro::main) {
3143 warn "can only reload from main coroutine";
3144 return;
3145 }
3146
3147 warn "reloading...";
3148
3149 warn "entering sync_job";
3150
3151 cf::sync_job {
3152 cf::write_runtime; # external watchdog should not bark
3153 cf::emergency_save;
3154 cf::write_runtime; # external watchdog should not bark
3155
3156 warn "syncing database to disk";
3157 BDB::db_env_txn_checkpoint $DB_ENV;
3158
3159 # if anything goes wrong in here, we should simply crash as we already saved
3160
3161 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 3162 for (Event::all_watchers) {
3163 $_->cancel if $_->data & WF_AUTOCANCEL;
3164 }
1084 3165
1085 # unload all extensions 3166 warn "flushing outstanding aio requests";
1086 for (@exts) { 3167 for (;;) {
1087 $msg->("unloading <$_>"); 3168 BDB::flush;
1088 unload_extension $_; 3169 IO::AIO::flush;
3170 Coro::cede;
3171 last unless IO::AIO::nreqs || BDB::nreqs;
3172 warn "iterate...";
3173 }
3174
3175 ++$RELOAD;
3176
3177 warn "cancelling all extension coros";
3178 $_->cancel for values %EXT_CORO;
3179 %EXT_CORO = ();
3180
3181 warn "removing commands";
3182 %COMMAND = ();
3183
3184 warn "removing ext/exti commands";
3185 %EXTCMD = ();
3186 %EXTICMD = ();
3187
3188 warn "unloading/nuking all extensions";
3189 for my $pkg (@EXTS) {
3190 warn "... unloading $pkg";
3191
3192 if (my $cb = $pkg->can ("unload")) {
3193 eval {
3194 $cb->($pkg);
3195 1
3196 } or warn "$pkg unloaded, but with errors: $@";
1089 } 3197 }
1090 3198
3199 warn "... nuking $pkg";
3200 Symbol::delete_package $pkg;
3201 }
3202
1091 # unload all modules loaded from $LIBDIR 3203 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 3204 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3205 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 3206
1095 $msg->("removing <$k>"); 3207 warn "... unloading $k";
1096 delete $INC{$k}; 3208 delete $INC{$k};
1097 3209
1098 $k =~ s/\.pm$//; 3210 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 3211 $k =~ s/\//::/g;
1100 3212
1103 } 3215 }
1104 3216
1105 Symbol::delete_package $k; 3217 Symbol::delete_package $k;
1106 } 3218 }
1107 3219
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 3220 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 3221 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3222 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 3223
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 3224 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 3225 delete $INC{"cf.pm"};
3226 delete $INC{"cf/pod.pm"};
1120 3227
1121 # don't, removes xs symbols, too, 3228 # don't, removes xs symbols, too,
1122 # and global variables created in xs 3229 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 3230 #Symbol::delete_package __PACKAGE__;
1124 3231
1125 # reload cf.pm 3232 warn "unload completed, starting to reload now";
3233
1126 $msg->("reloading cf.pm"); 3234 warn "reloading cf.pm";
1127 require cf; 3235 require cf;
3236 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 3237
1129 # load config and database again 3238 warn "loading config and database again";
1130 cf::cfg_load; 3239 cf::reload_config;
1131 cf::db_load;
1132 3240
1133 # load extensions 3241 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 3242 cf::load_extensions;
1136 3243
1137 # reattach attachments to objects 3244 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 3245 _global_reattach; # objects, sockets
1139 _global_reattach; 3246 warn "reattaching attachments to maps";
3247 reattach $_ for values %MAP;
3248 warn "reattaching attachments to players";
3249 reattach $_ for values %PLAYER;
3250
3251 warn "leaving sync_job";
3252
3253 1
3254 } or do {
3255 warn $@;
3256 warn "error while reloading, exiting.";
3257 exit 1;
1140 }; 3258 };
1141 $msg->($@) if $@;
1142 3259
1143 $msg->("reloaded"); 3260 warn "reloaded";
1144}; 3261};
1145 3262
1146sub perl_reload() { 3263our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload { 3264
1148 warn $_[0]; 3265sub reload_perl() {
1149 print "$_[0]\n"; 3266 # doing reload synchronously and two reloads happen back-to-back,
3267 # coro crashes during coro_state_free->destroy here.
3268
3269 $RELOAD_WATCHER ||= Event->timer (
3270 reentrant => 0,
3271 after => 0,
3272 data => WF_AUTOCANCEL,
3273 cb => sub {
3274 do_reload_perl;
3275 undef $RELOAD_WATCHER;
3276 },
1150 }; 3277 );
1151} 3278}
1152 3279
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 3280register_command "reload" => sub {
1156 my ($who, $arg) = @_; 3281 my ($who, $arg) = @_;
1157 3282
1158 if ($who->flag (FLAG_WIZ)) { 3283 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 3284 $who->message ("reloading server.");
1160 warn $_[0]; 3285 async { reload_perl };
1161 $who->message ($_[0]); 3286 }
3287};
3288
3289unshift @INC, $LIBDIR;
3290
3291my $bug_warning = 0;
3292
3293our @WAIT_FOR_TICK;
3294our @WAIT_FOR_TICK_BEGIN;
3295
3296sub wait_for_tick {
3297 return unless $TICK_WATCHER->is_active;
3298 return if $Coro::current == $Coro::main;
3299
3300 my $signal = new Coro::Signal;
3301 push @WAIT_FOR_TICK, $signal;
3302 $signal->wait;
3303}
3304
3305sub wait_for_tick_begin {
3306 return unless $TICK_WATCHER->is_active;
3307 return if $Coro::current == $Coro::main;
3308
3309 my $signal = new Coro::Signal;
3310 push @WAIT_FOR_TICK_BEGIN, $signal;
3311 $signal->wait;
3312}
3313
3314 my $min = 1e6;#d#
3315 my $avg = 10;
3316$TICK_WATCHER = Event->timer (
3317 reentrant => 0,
3318 parked => 1,
3319 prio => 0,
3320 at => $NEXT_TICK || $TICK,
3321 data => WF_AUTOCANCEL,
3322 cb => sub {
3323 if ($Coro::current != $Coro::main) {
3324 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3325 unless ++$bug_warning > 10;
3326 return;
3327 }
3328
3329 $NOW = $tick_start = Event::time;
3330
3331 cf::server_tick; # one server iteration
3332
3333 0 && sync_job {#d#
3334 for(1..10) {
3335 my $t = Event::time;
3336 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3337 or die;
3338
3339 $map->width (50);
3340 $map->height (50);
3341 $map->alloc;
3342 $map->_load_objects ("/tmp/x.map", 1);
3343 my $t = Event::time - $t;
3344
3345 #next unless $t < 0.0013;#d#
3346 if ($t < $min) {
3347 $min = $t;
3348 }
3349 $avg = $avg * 0.99 + $t * 0.01;
3350 }
3351 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3352 exit 0;
3353 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1162 }; 3354 };
1163 }
1164};
1165 3355
1166unshift @INC, $LIBDIR; 3356 $RUNTIME += $TICK;
1167
1168$TICK_WATCHER = Event->timer (
1169 prio => 1,
1170 async => 1,
1171 at => $NEXT_TICK || 1,
1172 cb => sub {
1173 cf::server_tick; # one server iteration
1174
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 3357 $NEXT_TICK += $TICK;
3358
3359 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3360 $NEXT_RUNTIME_WRITE = $NOW + 10;
3361 Coro::async_pool {
3362 write_runtime
3363 or warn "ERROR: unable to write runtime file: $!";
3364 };
3365 }
3366
3367# my $AFTER = Event::time;
3368# warn $AFTER - $NOW;#d#
3369
3370 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3371 $sig->send;
3372 }
3373 while (my $sig = shift @WAIT_FOR_TICK) {
3374 $sig->send;
3375 }
3376
3377 $NOW = Event::time;
1177 3378
1178 # if we are delayed by four ticks or more, skip them all 3379 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3380 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1180 3381
1181 $TICK_WATCHER->at ($NEXT_TICK); 3382 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 3383 $TICK_WATCHER->start;
3384
3385 $LOAD = ($NOW - $tick_start) / $TICK;
3386 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3387
3388 _post_tick;
3389
3390
1183 }, 3391 },
1184); 3392);
1185 3393
3394{
3395 BDB::max_poll_time $TICK * 0.1;
3396 $BDB_POLL_WATCHER = Event->io (
3397 reentrant => 0,
3398 fd => BDB::poll_fileno,
3399 poll => 'r',
3400 prio => 0,
3401 data => WF_AUTOCANCEL,
3402 cb => \&BDB::poll_cb,
3403 );
3404 BDB::min_parallel 8;
3405
3406 BDB::set_sync_prepare {
3407 my $status;
3408 my $current = $Coro::current;
3409 (
3410 sub {
3411 $status = $!;
3412 $current->ready; undef $current;
3413 },
3414 sub {
3415 Coro::schedule while defined $current;
3416 $! = $status;
3417 },
3418 )
3419 };
3420
3421 unless ($DB_ENV) {
3422 $DB_ENV = BDB::db_env_create;
3423
3424 cf::sync_job {
3425 eval {
3426 BDB::db_env_open
3427 $DB_ENV,
3428 $BDBDIR,
3429 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3430 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3431 0666;
3432
3433 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3434
3435 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3436 $DB_ENV->set_lk_detect;
3437 };
3438
3439 cf::cleanup "db_env_open(db): $@" if $@;
3440 };
3441 }
3442}
3443
3444{
3445 IO::AIO::min_parallel 8;
3446
3447 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 3448 IO::AIO::max_poll_time $TICK * 0.1;
1187 3449 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 3450 reentrant => 0,
3451 data => WF_AUTOCANCEL,
3452 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 3453 poll => 'r',
1190 prio => 5, 3454 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 3455 cb => \&IO::AIO::poll_cb,
3456 );
3457}
3458
3459my $_log_backtrace;
3460
3461sub _log_backtrace {
3462 my ($msg, @addr) = @_;
3463
3464 $msg =~ s/\n//;
3465
3466 # limit the # of concurrent backtraces
3467 if ($_log_backtrace < 2) {
3468 ++$_log_backtrace;
3469 async {
3470 my @bt = fork_call {
3471 @addr = map { sprintf "%x", $_ } @addr;
3472 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3473 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3474 or die "addr2line: $!";
3475
3476 my @funcs;
3477 my @res = <$fh>;
3478 chomp for @res;
3479 while (@res) {
3480 my ($func, $line) = splice @res, 0, 2, ();
3481 push @funcs, "[$func] $line";
3482 }
3483
3484 @funcs
3485 };
3486
3487 LOG llevInfo, "[ABT] $msg\n";
3488 LOG llevInfo, "[ABT] $_\n" for @bt;
3489 --$_log_backtrace;
3490 };
3491 } else {
3492 LOG llevInfo, "[ABT] $msg\n";
3493 LOG llevInfo, "[ABT] [suppressed]\n";
3494 }
3495}
3496
3497# load additional modules
3498use cf::pod;
3499
3500END { cf::emergency_save }
1192 3501
11931 35021
1194 3503

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