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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.349 by root, Fri Aug 31 04:10:43 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
92our %PLAYER; # all users
52our %MAP; # all maps 93our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 95
55our %EXT_CORO; 96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
56 102
57binmode STDOUT; 103binmode STDOUT;
58binmode STDERR; 104binmode STDERR;
59 105
60# read virtual server time, if available 106# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
65} 111}
66 112
67mkdir cf::localdir; 113mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 115
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
76 119
77############################################################################# 120#############################################################################
78 121
79=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
80 123
87=item $cf::RUNTIME 130=item $cf::RUNTIME
88 131
89The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 133every server tick.
91 134
92=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 138
94The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
96 143
97=item $cf::NOW 144=item $cf::NOW
98 145
99The time of the last (current) server tick. 146The time of the last (current) server tick.
100 147
101=item $cf::TICK 148=item $cf::TICK
102 149
103The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
104 161
105=item %cf::CFG 162=item %cf::CFG
106 163
107Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
109 178
110=back 179=back
111 180
112=cut 181=cut
113 182
114BEGIN { 183BEGIN {
115 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 185 my $msg = join "", @_;
117 utf8::encode $msg;
118 186
119 $msg .= "\n" 187 $msg .= "\n"
120 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
121 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
123 }; 194 };
124} 195}
125 196
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 204
133# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 206# within the Safe compartment.
135for my $pkg (qw( 207for my $pkg (qw(
136 cf::global cf::attachable 208 cf::global cf::attachable
145 217
146$Event::DIED = sub { 218$Event::DIED = sub {
147 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
148}; 220};
149 221
150my %ext_pkg; 222#############################################################################
151my @exts;
152my @hook;
153 223
154=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
155 225
156=over 4 226=over 4
157 227
158=cut 228=item dumpval $ref
159 229
160use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
161 250
162=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
163 252
164Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
165 254
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
174 256
175Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
176 258
177=cut 259=cut
178 260
179sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
181 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
182} 264sub from_json ($) { $json_coder->decode ($_[0]) }
183 265
184=item cf::lock_wait $string 266=item cf::lock_wait $string
185 267
186Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
187 269
190Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
193returned. 275returned.
194 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
195Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
197 286
198=cut 287=cut
199 288
200our %LOCK; 289our %LOCK;
201 290
221 # wake up all waiters, to be on the safe side 310 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 311 $_->ready for @{ delete $LOCK{$key} };
223 } 312 }
224} 313}
225 314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
226sub freeze_mainloop { 321sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 322 return unless $TICK_WATCHER->is_active;
228 323
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
230 $TICK_WATCHER->stop; 327 $TICK_WATCHER->stop;
231 $guard 328 $guard
232} 329}
233 330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
234=item cf::sync_job { BLOCK } 397=item cf::sync_job { BLOCK }
235 398
236The design of crossfire+ requires that the main coro ($Coro::main) is 399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 400is always able to handle events or runnable, as Crossfire TRT is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
239 403
240If it must be done, put the blocking parts into C<sync_job>. This will run 404If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 405the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 406server will be frozen during this time, so the block should either finish
243fast or be very important. 407fast or be very important.
246 410
247sub sync_job(&) { 411sub sync_job(&) {
248 my ($job) = @_; 412 my ($job) = @_;
249 413
250 if ($Coro::current == $Coro::main) { 414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
251 # this is the main coro, too bad, we have to block 417 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 418 # till the operation succeeds, freezing the server :/
253 419
254 # TODO: use suspend/resume instead 420 # TODO: use suspend/resume instead
255 # (but this is cancel-safe) 421 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop; 422 my $freeze_guard = freeze_mainloop;
257 423
258 my $busy = 1; 424 my $busy = 1;
259 my @res; 425 my @res;
260 426
261 (Coro::async_pool { 427 (async {
262 @res = eval { $job->() }; 428 @res = eval { $job->() };
263 warn $@ if $@; 429 warn $@ if $@;
264 undef $busy; 430 undef $busy;
265 })->prio (Coro::PRIO_MAX); 431 })->prio (Coro::PRIO_MAX);
266 432
267 while ($busy) { 433 while ($busy) {
268 Coro::cede_notself; 434 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
271 443
272 wantarray ? @res : $res[0] 444 wantarray ? @res : $res[0]
273 } else { 445 } else {
274 # we are in another coroutine, how wonderful, everything just works 446 # we are in another coroutine, how wonderful, everything just works
275 447
276 $job->() 448 $job->()
277 } 449 }
278} 450}
279 451
280=item $coro = cf::coro { BLOCK } 452=item $coro = cf::async_ext { BLOCK }
281 453
282Creates (and readies) and returns a new coro. This coro is automcatially 454Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 455extension calling this is being unloaded.
284 456
285=cut 457=cut
286 458
287sub coro(&) { 459sub async_ext(&) {
288 my $cb = shift; 460 my $cb = shift;
289 461
290 my $coro = &Coro::async_pool ($cb); 462 my $coro = &Coro::async ($cb);
291 463
292 $coro->on_destroy (sub { 464 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 465 delete $EXT_CORO{$coro+0};
294 }); 466 });
295 $EXT_CORO{$coro+0} = $coro; 467 $EXT_CORO{$coro+0} = $coro;
296 468
297 $coro 469 $coro
298} 470}
299 471
300sub write_runtime { 472=item fork_call { }, $args
301 my $runtime = cf::localdir . "/runtime";
302 473
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 474Executes the given code block with the given arguments in a seperate
304 or return; 475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
305 478
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 479=cut
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309 480
310 aio_fsync $fh 481sub fork_call(&@) {
311 and return; 482 my ($cb, @args) = @_;
312 483
313 close $fh 484 # we seemingly have to make a local copy of the whole thing,
314 or return; 485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
315 487
316 aio_rename "$runtime~", $runtime 488 my @res = Coro::Util::fork_eval {
317 and return; 489 reset_signals;
490 &$cb
491 }, @args;
318 492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
319 1 523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
320} 621}
321 622
322=back 623=back
323 624
324=cut 625=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 626
446############################################################################# 627#############################################################################
447 628
448=head2 ATTACHABLE OBJECTS 629=head2 ATTACHABLE OBJECTS
449 630
451attach callbacks/event handlers (a collection of which is called an "attachment") 632attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods. 633to it. All such attachable objects support the following methods.
453 634
454In the following description, CLASS can be any of C<global>, C<object> 635In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in 636C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+). 637Crossfire TRT).
457 638
458=over 4 639=over 4
459 640
460=item $attachable->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
461 642
575our @CB_TYPE = (); # registry for type (cf-object class) based events 756our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 757our @CB_MAP = ();
577 758
578my %attachment; 759my %attachment;
579 760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
580sub _attach_cb($$$$) { 767sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 768 my ($registry, $event, $prio, $cb) = @_;
582 769
583 use sort 'stable'; 770 use sort 'stable';
584 771
618 $registry = $CB_TYPE[$object_type] ||= []; 805 $registry = $CB_TYPE[$object_type] ||= [];
619 806
620 } elsif ($type eq "subtype") { 807 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 808 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 809 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 811
625 } elsif ($type eq "package") { 812 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 813 my $pkg = shift @arg;
627 814
628 while (my ($name, $id) = each %cb_id) { 815 while (my ($name, $id) = each %cb_id) {
657 _attach $registry, $klass, @attach; 844 _attach $registry, $klass, @attach;
658 } 845 }
659 846
660 $obj->{$name} = \%arg; 847 $obj->{$name} = \%arg;
661 } else { 848 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n"; 849 warn "object uses attachment '$name' which is not available, postponing.\n";
663 } 850 }
664 851
665 $obj->{_attachment}{$name} = undef; 852 $obj->{_attachment}{$name} = undef;
666} 853}
667 854
669 if (ref $_[0]) { 856 if (ref $_[0]) {
670 _object_attach @_; 857 _object_attach @_;
671 } else { 858 } else {
672 _attach shift->_attach_registry, @_; 859 _attach shift->_attach_registry, @_;
673 } 860 }
861 _recalc_want;
674}; 862};
675 863
676# all those should be optimised 864# all those should be optimised
677sub cf::attachable::detach { 865sub cf::attachable::detach {
678 my ($obj, $name) = @_; 866 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 869 delete $obj->{_attachment}{$name};
682 reattach ($obj); 870 reattach ($obj);
683 } else { 871 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 872 Carp::croak "cannot, currently, detach class attachments";
685 } 873 }
874 _recalc_want;
686}; 875};
687 876
688sub cf::attachable::attached { 877sub cf::attachable::attached {
689 my ($obj, $name) = @_; 878 my ($obj, $name) = @_;
690 879
705 "; 894 ";
706 die if $@; 895 die if $@;
707} 896}
708 897
709our $override; 898our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711 900
712sub override { 901sub override {
713 $override = 1; 902 $override = 1;
714 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
715} 904}
716 905
717sub do_invoke { 906sub do_invoke {
718 my $event = shift; 907 my $event = shift;
719 my $callbacks = shift; 908 my $callbacks = shift;
720 909
721 @invoke_results = (); 910 @INVOKE_RESULTS = ();
722 911
723 local $override; 912 local $override;
724 913
725 for (@$callbacks) { 914 for (@$callbacks) {
726 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
743 932
744Generate an object-specific event with the given arguments. 933Generate an object-specific event with the given arguments.
745 934
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override 936removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly). 937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
749 938
750=back 939=back
751 940
752=cut 941=cut
753 942
754############################################################################# 943#############################################################################
755# object support 944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
756 956
757sub reattach { 957sub reattach {
758 # basically do the same as instantiate, without calling instantiate 958 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 962
761 my $registry = $obj->registry; 963 my $registry = $obj->registry;
762 964
763 @$registry = (); 965 @$registry = ();
764 966
811 $filename, length $$rdata, scalar @$objs; 1013 $filename, length $$rdata, scalar @$objs;
812 1014
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 1016 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 1018 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 1019 close $fh;
818 1020
819 if (@$objs) { 1021 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 1023 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 1025 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 1026 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 1027 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 1028 aio_rename "$filename.pst~", "$filename.pst";
827 } 1029 }
828 } else { 1030 } else {
829 aio_unlink "$filename.pst"; 1031 aio_unlink "$filename.pst";
861 or return; 1063 or return;
862 $av = eval { (Storable::thaw $av)->{objs} }; 1064 $av = eval { (Storable::thaw $av)->{objs} };
863 } 1065 }
864 1066
865 warn sprintf "loading %s (%d)\n", 1067 warn sprintf "loading %s (%d)\n",
866 $filename, length $data, scalar @{$av || []};#d# 1068 $filename, length $data, scalar @{$av || []};
867 return ($data, $av); 1069 return ($data, $av);
868} 1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
869 1077
870############################################################################# 1078#############################################################################
871# command handling &c 1079# command handling &c
872 1080
873=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
886 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
887} 1095}
888 1096
889=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
890 1098
891Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
892 1104
893If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
894called. 1106called.
895 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
896=cut 1119=cut
897 1120
898sub register_extcmd { 1121sub register_extcmd {
899 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
900 1123
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 1124 $EXTCMD{$name} = $cb;
1125}
1126
1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
905} 1131}
906 1132
907cf::player->attach ( 1133cf::player->attach (
908 on_command => sub { 1134 on_command => sub {
909 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
918 cf::override; 1144 cf::override;
919 }, 1145 },
920 on_extcmd => sub { 1146 on_extcmd => sub {
921 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
922 1148
923 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
924 1150
925 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
931 } else { 1166 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 } 1168 }
934 1169
935 cf::override; 1170 cf::override;
936 }, 1171 },
937); 1172);
938 1173
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
1246
1247#############################################################################
1248
1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
946 my ($path) = @_; 1546 my ($path) = @_;
947 1547
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1548 my ($match, $specificity);
949 my $base = $1;
950 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg";
953 1549
954 warn "loading '$path' into '$pkg'\n"; 1550 for my $region (list) {
955 1551 if ($region->{match} && $path =~ $region->{match}) {
956 open my $fh, "<:utf8", $path 1552 ($match, $specificity) = ($region, $region->specificity)
957 or die "$path: $!"; 1553 if $region->specificity > $specificity;
958 1554 }
959 my $source =
960 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> })
963 . "\n};\n1";
964
965 eval $source
966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
968
969 push @exts, $pkg;
970 $ext_pkg{$base} = $pkg;
971
972# no strict 'refs';
973# @{"$pkg\::ISA"} = ext::;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 1555 }
988 1556
989 # remove commands 1557 $match
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013}
1014
1015sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext;
1018 eval {
1019 load_extension $ext;
1020 1
1021 } or warn "$ext not loaded: $@";
1022 }
1023}
1024
1025#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
1070
1071=item cf::player::exists $login
1072
1073Returns true when the given account exists.
1074
1075=cut
1076
1077sub cf::player::exists($) {
1078 cf::player::find $_[0]
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1080}
1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094} 1558}
1095 1559
1096=back 1560=back
1097
1098 1561
1099=head3 cf::map 1562=head3 cf::map
1100 1563
1101=over 4 1564=over 4
1102 1565
1105package cf::map; 1568package cf::map;
1106 1569
1107use Fcntl; 1570use Fcntl;
1108use Coro::AIO; 1571use Coro::AIO;
1109 1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1110our $MAX_RESET = 3600; 1577our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1578our $DEFAULT_RESET = 3000;
1112 1579
1113sub generate_random_map { 1580sub generate_random_map {
1114 my ($path, $rmp) = @_; 1581 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1582 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1583 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1587 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1588 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1130} 1723}
1131 1724
1132# and all this just because we cannot iterate over 1725# and all this just because we cannot iterate over
1133# all maps in C++... 1726# all maps in C++...
1134sub change_all_map_light { 1727sub change_all_map_light {
1136 1729
1137 $_->change_map_light ($change) 1730 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1731 for grep $_->outdoor, values %cf::MAP;
1139} 1732}
1140 1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1141sub try_load_header($) { 1750sub load_header_from($) {
1142 my ($path) = @_; 1751 my ($self, $path) = @_;
1143 1752
1144 utf8::encode $path; 1753 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1146 or return; 1758 or return;
1147 1759
1148 my $map = cf::map::new 1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1149 or return; 1803 or return;
1804 $self->prepare_orig;
1805 }
1150 1806
1151 # for better error messages only, will be overwritten 1807 $self->{deny_reset} = 1
1152 $map->path ($path); 1808 if $self->no_reset;
1153 1809
1154 $map->load_header ($path) 1810 $self->default_region (cf::region::find_by_path $self->{path})
1155 or return; 1811 unless $self->default_region;
1156 1812
1157 $map->{load_path} = $path; 1813 1
1158
1159 $map
1160} 1814}
1161 1815
1162sub find; 1816sub find;
1163sub find { 1817sub find {
1164 my ($path, $origin) = @_; 1818 my ($path, $origin) = @_;
1165 1819
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1820 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1821
1171 cf::lock_wait "map_find:$key"; 1822 cf::lock_wait "map_find:$path";
1172 1823
1173 $cf::MAP{$key} || do { 1824 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1825 my $guard = cf::lock_acquire "map_find:$path";
1175 1826 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1827 or return;
1195 1828
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1829 $map->{last_save} = $cf::RUNTIME;
1208 1830
1209 Coro::cede; 1831 $map->load_header
1832 or return;
1210 1833
1211 if ($map->should_reset) { 1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1837 $map->reset;
1213 undef $guard; 1838 undef $guard;
1214 $map = find $path 1839 return find $path;
1215 or return;
1216 } 1840 }
1217 1841
1218 $cf::MAP{$key} = $map 1842 $cf::MAP{$path} = $map
1219 } 1843 }
1220} 1844}
1845
1846sub pre_load { }
1847sub post_load { }
1221 1848
1222sub load { 1849sub load {
1223 my ($self) = @_; 1850 my ($self) = @_;
1224 1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1225 my $path = $self->{path}; 1854 my $path = $self->{path};
1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1858 my $guard2 = cf::lock_acquire "map_load:$path";
1227 1859
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1860 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1861
1230 $self->in_memory (cf::MAP_LOADING); 1862 $self->in_memory (cf::MAP_LOADING);
1231 1863
1232 $self->alloc; 1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1233 $self->load_objects ($self->{load_path}, 1) 1869 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1870 or return;
1235 1871
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1873 if delete $self->{load_original};
1238 1874
1239 if (my $uniq = $path->uniq_path) { 1875 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1876 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1877 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1878 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1879 $self->_load_objects ($uniq, 0);
1244 } 1880 }
1245 } 1881 }
1246 1882
1247 Coro::cede; 1883 cf::cede_to_tick;
1248
1249 # now do the right thing for maps 1884 # now do the right thing for maps
1250 $self->link_multipart_objects; 1885 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1886 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1262 $self->activate; 1897 $self->activate;
1263 } 1898 }
1264 1899
1265 Coro::cede; 1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1266 1902
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1903 $self->in_memory (cf::MAP_IN_MEMORY);
1904 }
1905
1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
1923 my ($map) = @_;
1924
1925 my @neigh; # diagonal neighbours
1926
1927 for (0 .. 3) {
1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
1933
1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
1938
1939 for (grep defined $_->[0], @neigh) {
1940 my ($path, $origin) = @$_;
1941 my $neigh = find $path, $origin
1942 or next;
1943 $neigh->load;
1944 }
1268} 1945}
1269 1946
1270sub find_sync { 1947sub find_sync {
1271 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1272 1949
1273 cf::sync_job { cf::map::find $path, $origin } 1950 cf::sync_job { find $path, $origin }
1274} 1951}
1275 1952
1276sub do_load_sync { 1953sub do_load_sync {
1277 my ($map) = @_; 1954 my ($map) = @_;
1278 1955
1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1957 if $Coro::current == $Coro::main;
1958
1279 cf::sync_job { $map->load }; 1959 cf::sync_job { $map->load };
1960}
1961
1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1280} 1991}
1281 1992
1282sub save { 1993sub save {
1283 my ($self) = @_; 1994 my ($self) = @_;
1284 1995
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1286 1997
1287 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1288 1999
1289 return unless $self->dirty; 2000 return unless $self->dirty;
1290 2001
1291 my $save = $self->{path}->save_path; utf8::encode $save; 2002 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 2004
1294 $self->{load_path} = $save; 2005 $self->{load_path} = $save;
1295 2006
1296 return if $self->{deny_save}; 2007 return if $self->{deny_save};
1297 2008
1298 local $self->{last_access} = $self->last_access;#d# 2009 local $self->{last_access} = $self->last_access;#d#
1299 2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
1300 if ($uniq) { 2015 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 2018 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 2020 }
1306} 2021}
1307 2022
1308sub swap_out { 2023sub swap_out {
1309 my ($self) = @_; 2024 my ($self) = @_;
1310 2025
1311 # save first because save cedes 2026 # save first because save cedes
1312 $self->save; 2027 $self->save;
1313 2028
1314 my $lock = cf::lock_acquire "map_data:" . $self->path; 2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
1315 2030
1316 return if $self->players; 2031 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save}; 2033 return if $self->{deny_save};
1319 2034
1323 2038
1324sub reset_at { 2039sub reset_at {
1325 my ($self) = @_; 2040 my ($self) = @_;
1326 2041
1327 # TODO: safety, remove and allow resettable per-player maps 2042 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2043 return 1e99 if $self->{deny_reset};
1330 2044
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2047
1338 my ($self) = @_; 2052 my ($self) = @_;
1339 2053
1340 $self->reset_at <= $cf::RUNTIME 2054 $self->reset_at <= $cf::RUNTIME
1341} 2055}
1342 2056
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2057sub reset {
1365 my ($self) = @_; 2058 my ($self) = @_;
1366 2059
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 2061
1369 return if $self->players; 2062 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371 2063
1372 warn "resetting map ", $self->path;#d# 2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
1373 2075
1374 delete $cf::MAP{$self->path}; 2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
1375 2079
1376 $_->clear_links_to ($self) for values %cf::MAP; 2080 $_->clear_links_to ($self) for values %cf::MAP;
1377 2081
1378 $self->unlink_save; 2082 $self->unlink_save;
1379 $self->destroy; 2083 $self->destroy;
1382my $nuke_counter = "aaaa"; 2086my $nuke_counter = "aaaa";
1383 2087
1384sub nuke { 2088sub nuke {
1385 my ($self) = @_; 2089 my ($self) = @_;
1386 2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 bless $self, "cf::map";
2097 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 2098 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 2099 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 2100 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2101
2102 $self->unlink_save;
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
1390 $self->reset; # polite request, might not happen 2107 $self->reset; # polite request, might not happen
1391} 2108}
1392 2109
1393sub customise_for { 2110=item $maps = cf::map::tmp_maps
1394 my ($map, $ob) = @_;
1395 2111
1396 if ($map->per_player) { 2112Returns an arrayref with all map paths of currently instantiated and saved
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2113maps. May block.
2114
2115=cut
2116
2117sub tmp_maps() {
1398 } 2118 [
1399 2119 map {
1400 $map 2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
1401} 2126}
1402 2127
1403sub emergency_save { 2128=item $maps = cf::map::random_maps
1404 my $freeze_guard = cf::freeze_mainloop;
1405 2129
1406 warn "enter emergency map save\n"; 2130Returns an arrayref with all map paths of currently instantiated and saved
2131random maps. May block.
1407 2132
1408 cf::sync_job { 2133=cut
1409 warn "begin emergency map save\n";
1410 $_->save for values %cf::MAP;
1411 };
1412 2134
1413 warn "end emergency map save\n"; 2135sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
2144}
2145
2146=item cf::map::unique_maps
2147
2148Returns an arrayref of paths of all shared maps that have
2149instantiated unique items. May block.
2150
2151=cut
2152
2153sub unique_maps() {
2154 [
2155 map {
2156 utf8::decode $_;
2157 /\.map$/
2158 ? normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ]
1414} 2162}
1415 2163
1416package cf; 2164package cf;
1417 2165
1418=back 2166=back
1419 2167
2168=head3 cf::object
2169
2170=cut
2171
2172package cf::object;
2173
2174=over 4
2175
2176=item $ob->inv_recursive
2177
2178Returns the inventory of the object _and_ their inventories, recursively.
2179
2180=cut
2181
2182sub inv_recursive_;
2183sub inv_recursive_ {
2184 map { $_, inv_recursive_ $_->inv } @_
2185}
2186
2187sub inv_recursive {
2188 inv_recursive_ inv $_[0]
2189}
2190
2191package cf;
2192
2193=back
1420 2194
1421=head3 cf::object::player 2195=head3 cf::object::player
1422 2196
1423=over 4 2197=over 4
1424 2198
1438 2212
1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1440 2214
1441 if ($self->{record_replies}) { 2215 if ($self->{record_replies}) {
1442 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
1443 } else { 2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
1444 $msg = $npc->name . " says: $msg" if $npc; 2226 $msg = $npc->name . " says: $msg" if $npc;
1445 $self->message ($msg, $flags); 2227 $self->message ($msg, $flags);
2228 }
1446 } 2229 }
2230}
2231
2232=item $object->send_msg ($channel, $msg, $color, [extra...])
2233
2234=cut
2235
2236sub cf::object::send_msg {
2237 my $pl = shift->contr
2238 or return;
2239 $pl->send_msg (@_);
1447} 2240}
1448 2241
1449=item $player_object->may ("access") 2242=item $player_object->may ("access")
1450 2243
1451Returns wether the given player is authorized to access resource "access" 2244Returns wether the given player is authorized to access resource "access"
1464 2257
1465=item $player_object->enter_link 2258=item $player_object->enter_link
1466 2259
1467Freezes the player and moves him/her to a special map (C<{link}>). 2260Freezes the player and moves him/her to a special map (C<{link}>).
1468 2261
1469The player should be reaosnably safe there for short amounts of time. You 2262The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 2263I<MUST> call C<leave_link> as soon as possible, though.
1471 2264
2265Will never block.
2266
1472=item $player_object->leave_link ($map, $x, $y) 2267=item $player_object->leave_link ($map, $x, $y)
1473 2268
1474Moves the player out of the specila link map onto the given map. If the 2269Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 2270map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 2271to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 2272fails, to the emergency map position.
1478 2273
1479Might block. 2274Might block.
1480 2275
1481=cut 2276=cut
2277
2278sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286}
1482 2287
1483sub cf::object::player::enter_link { 2288sub cf::object::player::enter_link {
1484 my ($self) = @_; 2289 my ($self) = @_;
1485 2290
1486 $self->deactivate_recursive; 2291 $self->deactivate_recursive;
1487 2292
1488 return if $self->map == $LINK_MAP; 2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 2294
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 2296 if $self->map && $self->map->{path} ne "{link}";
1492 2297
1493 $self->enter_map ($LINK_MAP, 20, 20); 2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 2299}
1495 2300
1496sub cf::object::player::leave_link { 2301sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
1498 2305
1499 my $link_pos = delete $self->{_link_pos}; 2306 my $link_pos = delete $self->{_link_pos};
1500 2307
1501 unless ($map) { 2308 unless ($map) {
1502 # restore original map position 2309 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 2323 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 2324 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 2325 if $x <=0 && $y <= 0;
1519 2326
1520 $map->load; 2327 $map->load;
2328 $map->load_neighbours;
1521 2329
2330 return unless $self->contr->active;
1522 $self->activate_recursive; 2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 2334 $self->enter_map ($map, $x, $y);
1524} 2335}
1525 2336
1526cf::player->attach ( 2337=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1527 on_logout => sub {
1528 my ($pl) = @_;
1529 2338
1530 # abort map switching before logout 2339Moves the player to the given map-path and coordinates by first freezing
1531 if ($pl->ob->{_link_pos}) { 2340her, loading and preparing them map, calling the provided $check callback
1532 cf::sync_job { 2341that has to return the map if sucecssful, and then unfreezes the player on
1533 $pl->ob->leave_link 2342the new (success) or old (failed) map position. In either case, $done will
1534 }; 2343be called at the end of this process.
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539 2344
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut 2345=cut
2346
2347our $GOTOGEN;
1557 2348
1558sub cf::object::player::goto { 2349sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 2350 my ($self, $path, $x, $y, $check, $done) = @_;
2351
2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 2354
1561 $self->enter_link; 2355 $self->enter_link;
1562 2356
1563 (Coro::async_pool { 2357 (async {
1564 $path = new cf::path $path; 2358 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 2362 $map = $map->customise_for ($self);
1568 2363 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 2364 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
1573 2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
1575 })->prio (1); 2382 })->prio (1);
1576} 2383}
1577 2384
1578=item $player_object->enter_exit ($exit_object) 2385=item $player_object->enter_exit ($exit_object)
1579 2386
1581 2388
1582sub parse_random_map_params { 2389sub parse_random_map_params {
1583 my ($spec) = @_; 2390 my ($spec) = @_;
1584 2391
1585 my $rmp = { # defaults 2392 my $rmp = { # defaults
1586 xsize => 10, 2393 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
1588 }; 2397 };
1589 2398
1590 for (split /\n/, $spec) { 2399 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2400 my ($k, $v) = split /\s+/, $_, 2;
1592 2401
1596 $rmp 2405 $rmp
1597} 2406}
1598 2407
1599sub prepare_random_map { 2408sub prepare_random_map {
1600 my ($exit) = @_; 2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 2412
1602 # all this does is basically replace the /! path by 2413 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 2414 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 2415 # that depends on the exit object
1605 2416
1606 my $rmp = parse_random_map_params $exit->msg; 2417 my $rmp = parse_random_map_params $exit->msg;
1607 2418
1608 if ($exit->map) { 2419 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2420 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2421 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2422 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2423 $rmp->{origin_y} = $exit->y;
1613 } 2424 }
1614 2425
1615 $rmp->{random_seed} ||= $exit->random_seed; 2426 $rmp->{random_seed} ||= $exit->random_seed;
1616 2427
1617 my $data = cf::to_json $rmp; 2428 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
1619 2431
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
1622 2436
1623 $exit->slaying ("?random/$md5"); 2437 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2438 $exit->msg (undef);
1625 } 2439 }
1626} 2440}
1628sub cf::object::player::enter_exit { 2442sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2443 my ($self, $exit) = @_;
1630 2444
1631 return unless $self->type == cf::PLAYER; 2445 return unless $self->type == cf::PLAYER;
1632 2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
1633 $self->enter_link; 2458 $self->enter_link;
1634 2459
1635 (Coro::async_pool { 2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
2464 (async {
1636 $self->deactivate_recursive; # just to be sure 2465 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 2466 unless (eval {
1638 prepare_random_map $exit 2467 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 2468
1644 1; 2469 1;
1645 }) { 2470 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2471 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 2472 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2473 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2474 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2475
1651 warn "ERROR in enter_exit: $@"; 2476 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2477 $self->leave_link;
1653 } 2478 }
1654 })->prio (1); 2479 })->prio (1);
1667 2492
1668sub cf::client::send_drawinfo { 2493sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2494 my ($self, $text, $flags) = @_;
1670 2495
1671 utf8::encode $text; 2496 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2498}
1674 2499
2500=item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502Send a drawinfo or msg packet to the client, formatting the msg for the
2503client if neccessary. C<$type> should be a string identifying the type of
2504the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet.
2506
2507=cut
2508
2509sub cf::client::send_msg {
2510 my ($self, $channel, $msg, $color, @extra) = @_;
2511
2512 $msg = $self->pl->expand_cfpod ($msg);
2513
2514 $color &= cf::NDI_CLIENT_MASK; # just in case...
2515
2516 if (ref $channel) {
2517 # send meta info to client, if not yet sent
2518 unless (exists $self->{channel}{$channel->{id}}) {
2519 $self->{channel}{$channel->{id}} = $channel;
2520 $self->ext_msg (channel_info => $channel);
2521 }
2522
2523 $channel = $channel->{id};
2524 }
2525
2526 return unless @extra || length $msg;
2527
2528 if ($self->can_msg) {
2529 # default colour, mask it out
2530 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2531 if $color & cf::NDI_DEF;
2532
2533 $self->send_packet ("msg " . $self->{json_coder}->encode (
2534 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2535 } else {
2536 if ($color >= 0) {
2537 # replace some tags by gcfclient-compatible ones
2538 for ($msg) {
2539 1 while
2540 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2541 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2542 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2543 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2544 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2545 }
2546
2547 $color &= cf::NDI_COLOR_MASK;
2548
2549 utf8::encode $msg;
2550
2551 if (0 && $msg =~ /\[/) {
2552 # COMMAND/INFO
2553 $self->send_packet ("drawextinfo $color 10 8 $msg")
2554 } else {
2555 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2556 $self->send_packet ("drawinfo $color $msg")
2557 }
2558 }
2559 }
2560}
2561
2562=item $client->ext_msg ($type, @msg)
2563
2564Sends an ext event to the client.
2565
2566=cut
2567
2568sub cf::client::ext_msg($$@) {
2569 my ($self, $type, @msg) = @_;
2570
2571 if ($self->extcmd == 2) {
2572 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2573 } elsif ($self->extcmd == 1) { # TODO: remove
2574 push @msg, msgtype => "event_$type";
2575 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2576 }
2577}
2578
2579=item $client->ext_reply ($msgid, @msg)
2580
2581Sends an ext reply to the client.
2582
2583=cut
2584
2585sub cf::client::ext_reply($$@) {
2586 my ($self, $id, @msg) = @_;
2587
2588 if ($self->extcmd == 2) {
2589 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2590 } elsif ($self->extcmd == 1) {
2591 #TODO: version 1, remove
2592 unshift @msg, msgtype => "reply", msgid => $id;
2593 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2594 }
2595}
1675 2596
1676=item $success = $client->query ($flags, "text", \&cb) 2597=item $success = $client->query ($flags, "text", \&cb)
1677 2598
1678Queues a query to the client, calling the given callback with 2599Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2600the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2601C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681 2602
1682Queries can fail, so check the return code. Or don't, as queries will become 2603Queries can fail, so check the return code. Or don't, as queries will
1683reliable at some point in the future. 2604become reliable at some point in the future.
1684 2605
1685=cut 2606=cut
1686 2607
1687sub cf::client::query { 2608sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_; 2609 my ($self, $flags, $text, $cb) = @_;
1696 utf8::encode $text; 2617 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2618 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698 2619
1699 $self->send_packet ($self->{query_queue}[0][0]) 2620 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1; 2621 if @{ $self->{query_queue} } == 1;
2622
2623 1
1701} 2624}
1702 2625
1703cf::client->attach ( 2626cf::client->attach (
2627 on_connect => sub {
2628 my ($ns) = @_;
2629
2630 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2631 },
1704 on_reply => sub { 2632 on_reply => sub {
1705 my ($ns, $msg) = @_; 2633 my ($ns, $msg) = @_;
1706 2634
1707 # this weird shuffling is so that direct followup queries 2635 # this weird shuffling is so that direct followup queries
1708 # get handled first 2636 # get handled first
1709 my $queue = delete $ns->{query_queue} 2637 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2638 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2639
1712 (shift @$queue)->[1]->($msg); 2640 (shift @$queue)->[1]->($msg);
2641 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2642
1714 push @{ $ns->{query_queue} }, @$queue; 2643 push @{ $ns->{query_queue} }, @$queue;
1715 2644
1716 if (@{ $ns->{query_queue} } == @$queue) { 2645 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2646 if (@$queue) {
1719 } else { 2648 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2649 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 } 2650 }
1722 } 2651 }
1723 }, 2652 },
2653 on_exticmd => sub {
2654 my ($ns, $buf) = @_;
2655
2656 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2657
2658 if (ref $msg) {
2659 my ($type, $reply, @payload) =
2660 "ARRAY" eq ref $msg
2661 ? @$msg
2662 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2663
2664 my @reply;
2665
2666 if (my $cb = $EXTICMD{$type}) {
2667 @reply = $cb->($ns, @payload);
2668 }
2669
2670 $ns->ext_reply ($reply, @reply)
2671 if $reply;
2672
2673 } else {
2674 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2675 }
2676
2677 cf::override;
2678 },
1724); 2679);
1725 2680
1726=item $client->coro (\&cb) 2681=item $client->async (\&cb)
1727 2682
1728Create a new coroutine, running the specified callback. The coroutine will 2683Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2684be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2685or loss of connection).
1731 2686
1732=cut 2687=cut
1733 2688
1734sub cf::client::coro { 2689sub cf::client::async {
1735 my ($self, $cb) = @_; 2690 my ($self, $cb) = @_;
1736 2691
1737 my $coro = &Coro::async_pool ($cb); 2692 my $coro = &Coro::async ($cb);
1738 2693
1739 $coro->on_destroy (sub { 2694 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2695 delete $self->{_coro}{$coro+0};
1741 }); 2696 });
1742 2697
1769our $safe = new Safe "safe"; 2724our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 2725our $safe_hole = new Safe::Hole;
1771 2726
1772$SIG{FPE} = 'IGNORE'; 2727$SIG{FPE} = 'IGNORE';
1773 2728
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2729$safe->permit_only (Opcode::opset qw(
2730 :base_core :base_mem :base_orig :base_math
2731 grepstart grepwhile mapstart mapwhile
2732 sort time
2733));
1775 2734
1776# here we export the classes and methods available to script code 2735# here we export the classes and methods available to script code
1777 2736
1778=pod 2737=pod
1779 2738
1780The following fucntions and emthods are available within a safe environment: 2739The following functions and methods are available within a safe environment:
1781 2740
1782 cf::object contr pay_amount pay_player map 2741 cf::object
2742 contr pay_amount pay_player map x y force_find force_add
2743 insert remove name archname title slaying race decrease_ob_nr
2744
1783 cf::object::player player 2745 cf::object::player
1784 cf::player peaceful 2746 player
1785 cf::map trigger 2747
2748 cf::player
2749 peaceful
2750
2751 cf::map
2752 trigger
1786 2753
1787=cut 2754=cut
1788 2755
1789for ( 2756for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 2757 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2758 insert remove inv name archname title slaying race
2759 decrease_ob_nr)],
1791 ["cf::object::player" => qw(player)], 2760 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 2761 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 2762 ["cf::map" => qw(trigger)],
1794) { 2763) {
1795 no strict 'refs'; 2764 no strict 'refs';
1866=back 2835=back
1867 2836
1868=cut 2837=cut
1869 2838
1870############################################################################# 2839#############################################################################
2840# the server's init and main functions
1871 2841
1872=head2 EXTENSION DATABASE SUPPORT 2842sub load_facedata($) {
2843 my ($path) = @_;
1873 2844
1874Crossfire maintains a very simple database for extension use. It can 2845 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 2846 # for this (global event?)
1876excludes objects. 2847 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 2848
1878The parameter C<$family> should best start with the name of the extension 2849 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 2850
1881=over 4 2851 warn "loading facedata from $path\n";
1882 2852
1883=item $hashref = cf::db_get $family 2853 my $facedata;
2854 0 < aio_load $path, $facedata
2855 or die "$path: $!";
1884 2856
1885Return a hashref for use by the extension C<$family>, which can be 2857 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 2858
1889=item $value = cf::db_get $family => $key 2859 $facedata->{version} == 2
2860 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 2861
1891Returns a single value from the database 2862 # patch in the exptable
1892 2863 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 2864 type => FT_RSRC,
1894 2865 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 2866 };
2867 cf::cede_to_tick;
1944 2868
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 2869 {
2870 my $faces = $facedata->{faceinfo};
1949 2871
1950 sub db_get($;$) { 2872 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 2873 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]} 2874 cf::face::set_visibility $idx, $info->{visibility};
1953 : ($DB->{$_[0]} ||= { }) 2875 cf::face::set_magicmap $idx, $info->{magicmap};
1954 } 2876 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2877 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1955 2878
1956 sub db_put($$;$) { 2879 cf::cede_to_tick;
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 2880 }
1970 );
1971}
1972 2881
1973############################################################################# 2882 while (my ($face, $info) = each %$faces) {
1974# the server's main() 2883 next unless $info->{smooth};
2884 my $idx = cf::face::find $face
2885 or next;
2886 if (my $smooth = cf::face::find $info->{smooth}) {
2887 cf::face::set_smooth $idx, $smooth;
2888 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2889 } else {
2890 warn "smooth face '$info->{smooth}' not found for face '$face'";
2891 }
1975 2892
1976sub cfg_load { 2893 cf::cede_to_tick;
2894 }
2895 }
2896
2897 {
2898 my $anims = $facedata->{animinfo};
2899
2900 while (my ($anim, $info) = each %$anims) {
2901 cf::anim::set $anim, $info->{frames}, $info->{facings};
2902 cf::cede_to_tick;
2903 }
2904
2905 cf::anim::invalidate_all; # d'oh
2906 }
2907
2908 {
2909 # TODO: for gcfclient pleasure, we should give resources
2910 # that gcfclient doesn't grok a >10000 face index.
2911 my $res = $facedata->{resource};
2912
2913 my $soundconf = delete $res->{"res/sound.conf"};
2914
2915 while (my ($name, $info) = each %$res) {
2916 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2917 my $data;
2918
2919 if ($info->{type} & 1) {
2920 # prepend meta info
2921
2922 my $meta = $enc->encode ({
2923 name => $name,
2924 %{ $info->{meta} || {} },
2925 });
2926
2927 $data = pack "(w/a*)*", $meta, $info->{data};
2928 } else {
2929 $data = $info->{data};
2930 }
2931
2932 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2933 cf::face::set_type $idx, $info->{type};
2934
2935 cf::cede_to_tick;
2936 }
2937
2938 if ($soundconf) {
2939 $soundconf = $enc->decode (delete $soundconf->{data});
2940
2941 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2942 my $sound = $soundconf->{compat}[$_]
2943 or next;
2944
2945 my $face = cf::face::find "sound/$sound->[1]";
2946 cf::sound::set $sound->[0] => $face;
2947 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2948 }
2949
2950 while (my ($k, $v) = each %{$soundconf->{event}}) {
2951 my $face = cf::face::find "sound/$v";
2952 cf::sound::set $k => $face;
2953 }
2954 }
2955 }
2956
2957 1
2958}
2959
2960register_exticmd fx_want => sub {
2961 my ($ns, $want) = @_;
2962
2963 while (my ($k, $v) = each %$want) {
2964 $ns->fx_want ($k, $v);
2965 }
2966};
2967
2968sub reload_regions {
2969 # HACK to clear player env face cache, we need some signal framework
2970 # for this (global event?)
2971 %ext::player_env::MUSIC_FACE_CACHE = ();
2972
2973 load_resource_file "$MAPDIR/regions"
2974 or die "unable to load regions file\n";
2975
2976 for (cf::region::list) {
2977 $_->{match} = qr/$_->{match}/
2978 if exists $_->{match};
2979 }
2980}
2981
2982sub reload_facedata {
2983 load_facedata "$DATADIR/facedata"
2984 or die "unable to load facedata\n";
2985}
2986
2987sub reload_archetypes {
2988 load_resource_file "$DATADIR/archetypes"
2989 or die "unable to load archetypes\n";
2990 #d# NEED to laod twice to resolve forward references
2991 # this really needs to be done in an extra post-pass
2992 # (which needs to be synchronous, so solve it differently)
2993 load_resource_file "$DATADIR/archetypes"
2994 or die "unable to load archetypes\n";
2995}
2996
2997sub reload_treasures {
2998 load_resource_file "$DATADIR/treasures"
2999 or die "unable to load treasurelists\n";
3000}
3001
3002sub reload_resources {
3003 warn "reloading resource files...\n";
3004
3005 reload_regions;
3006 reload_facedata;
3007 #reload_archetypes;#d#
3008 reload_archetypes;
3009 reload_treasures;
3010
3011 warn "finished reloading resource files\n";
3012}
3013
3014sub init {
3015 reload_resources;
3016}
3017
3018sub reload_config {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3019 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3020 or return;
1979 3021
1980 local $/; 3022 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3023 *CFG = YAML::Syck::Load <$fh>;
1982 3024
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3025 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 3026
3027 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3028 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3029
1985 if (exists $CFG{mlockall}) { 3030 if (exists $CFG{mlockall}) {
1986 eval { 3031 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 3032 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 3033 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 3034 };
1990 warn $@ if $@; 3035 warn $@ if $@;
1991 } 3036 }
1992} 3037}
1993 3038
1994sub main { 3039sub main {
1995 # we must not ever block the main coroutine 3040 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 3041 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3042 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 3043 (async {
1999 Event::one_event; 3044 Event::one_event;
2000 })->(); 3045 })->prio (Coro::PRIO_MAX);
2001 }; 3046 };
2002 3047
2003 cfg_load; 3048 reload_config;
2004 db_load; 3049 db_init;
2005 load_extensions; 3050 load_extensions;
3051
3052 $TICK_WATCHER->start;
2006 Event::loop; 3053 Event::loop;
2007} 3054}
2008 3055
2009############################################################################# 3056#############################################################################
2010# initialisation 3057# initialisation and cleanup
2011 3058
3059# install some emergency cleanup handlers
3060BEGIN {
3061 for my $signal (qw(INT HUP TERM)) {
3062 Event->signal (
3063 reentrant => 0,
3064 data => WF_AUTOCANCEL,
3065 signal => $signal,
3066 prio => 0,
3067 cb => sub {
3068 cf::cleanup "SIG$signal";
3069 },
3070 );
3071 }
3072}
3073
3074sub write_runtime {
3075 my $runtime = "$LOCALDIR/runtime";
3076
3077 # first touch the runtime file to show we are still running:
3078 # the fsync below can take a very very long time.
3079
3080 IO::AIO::aio_utime $runtime, undef, undef;
3081
3082 my $guard = cf::lock_acquire "write_runtime";
3083
3084 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3085 or return;
3086
3087 my $value = $cf::RUNTIME + 90 + 10;
3088 # 10 is the runtime save interval, for a monotonic clock
3089 # 60 allows for the watchdog to kill the server.
3090
3091 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3092 and return;
3093
3094 # always fsync - this file is important
3095 aio_fsync $fh
3096 and return;
3097
3098 # touch it again to show we are up-to-date
3099 aio_utime $fh, undef, undef;
3100
3101 close $fh
3102 or return;
3103
3104 aio_rename "$runtime~", $runtime
3105 and return;
3106
3107 warn "runtime file written.\n";
3108
3109 1
3110}
3111
3112sub emergency_save() {
3113 my $freeze_guard = cf::freeze_mainloop;
3114
3115 warn "enter emergency perl save\n";
3116
3117 cf::sync_job {
3118 # use a peculiar iteration method to avoid tripping on perl
3119 # refcount bugs in for. also avoids problems with players
3120 # and maps saved/destroyed asynchronously.
3121 warn "begin emergency player save\n";
3122 for my $login (keys %cf::PLAYER) {
3123 my $pl = $cf::PLAYER{$login} or next;
3124 $pl->valid or next;
3125 $pl->save;
3126 }
3127 warn "end emergency player save\n";
3128
3129 warn "begin emergency map save\n";
3130 for my $path (keys %cf::MAP) {
3131 my $map = $cf::MAP{$path} or next;
3132 $map->valid or next;
3133 $map->save;
3134 }
3135 warn "end emergency map save\n";
3136
3137 warn "begin emergency database checkpoint\n";
3138 BDB::db_env_txn_checkpoint $DB_ENV;
3139 warn "end emergency database checkpoint\n";
3140 };
3141
3142 warn "leave emergency perl save\n";
3143}
3144
3145sub post_cleanup {
3146 my ($make_core) = @_;
3147
3148 warn Carp::longmess "post_cleanup backtrace"
3149 if $make_core;
3150}
3151
2012sub reload() { 3152sub do_reload_perl() {
2013 # can/must only be called in main 3153 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 3154 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 3155 warn "can only reload from main coroutine";
2016 return; 3156 return;
2017 } 3157 }
2018 3158
2019 warn "reloading..."; 3159 warn "reloading...";
2020 3160
2021 my $guard = freeze_mainloop; 3161 warn "entering sync_job";
3162
3163 cf::sync_job {
3164 cf::write_runtime; # external watchdog should not bark
2022 cf::emergency_save; 3165 cf::emergency_save;
3166 cf::write_runtime; # external watchdog should not bark
2023 3167
2024 eval { 3168 warn "syncing database to disk";
3169 BDB::db_env_txn_checkpoint $DB_ENV;
3170
2025 # if anything goes wrong in here, we should simply crash as we already saved 3171 # if anything goes wrong in here, we should simply crash as we already saved
2026 3172
2027 # cancel all watchers 3173 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 3174 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 3175 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 3176 }
2031 3177
3178 warn "flushing outstanding aio requests";
3179 for (;;) {
3180 BDB::flush;
3181 IO::AIO::flush;
3182 Coro::cede;
3183 last unless IO::AIO::nreqs || BDB::nreqs;
3184 warn "iterate...";
3185 }
3186
3187 ++$RELOAD;
3188
2032 # cancel all extension coros 3189 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 3190 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 3191 %EXT_CORO = ();
2035 3192
2036 # unload all extensions 3193 warn "removing commands";
2037 for (@exts) { 3194 %COMMAND = ();
3195
3196 warn "removing ext/exti commands";
3197 %EXTCMD = ();
3198 %EXTICMD = ();
3199
3200 warn "unloading/nuking all extensions";
3201 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 3202 warn "... unloading $pkg";
2039 unload_extension $_; 3203
3204 if (my $cb = $pkg->can ("unload")) {
3205 eval {
3206 $cb->($pkg);
3207 1
3208 } or warn "$pkg unloaded, but with errors: $@";
2040 } 3209 }
2041 3210
3211 warn "... nuking $pkg";
3212 Symbol::delete_package $pkg;
3213 }
3214
2042 # unload all modules loaded from $LIBDIR 3215 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 3216 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3217 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 3218
2046 warn "removing <$k>"; 3219 warn "... unloading $k";
2047 delete $INC{$k}; 3220 delete $INC{$k};
2048 3221
2049 $k =~ s/\.pm$//; 3222 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 3223 $k =~ s/\//::/g;
2051 3224
2054 } 3227 }
2055 3228
2056 Symbol::delete_package $k; 3229 Symbol::delete_package $k;
2057 } 3230 }
2058 3231
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 3232 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 3233 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3234 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 3235
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 3236 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 3237 delete $INC{"cf.pm"};
3238 delete $INC{"cf/pod.pm"};
2072 3239
2073 # don't, removes xs symbols, too, 3240 # don't, removes xs symbols, too,
2074 # and global variables created in xs 3241 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 3242 #Symbol::delete_package __PACKAGE__;
2076 3243
2077 # reload cf.pm 3244 warn "unload completed, starting to reload now";
3245
2078 warn "reloading cf.pm"; 3246 warn "reloading cf.pm";
2079 require cf; 3247 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3248 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 3249
2082 # load config and database again 3250 warn "loading config and database again";
2083 cf::cfg_load; 3251 cf::reload_config;
2084 cf::db_load;
2085 3252
2086 # load extensions
2087 warn "load extensions"; 3253 warn "loading extensions";
2088 cf::load_extensions; 3254 cf::load_extensions;
2089 3255
2090 # reattach attachments to objects 3256 warn "reattaching attachments to objects/players";
2091 warn "reattach"; 3257 _global_reattach; # objects, sockets
2092 _global_reattach; 3258 warn "reattaching attachments to maps";
2093 }; 3259 reattach $_ for values %MAP;
3260 warn "reattaching attachments to players";
3261 reattach $_ for values %PLAYER;
2094 3262
2095 if ($@) { 3263 warn "leaving sync_job";
3264
3265 1
3266 } or do {
2096 warn $@; 3267 warn $@;
2097 warn "error while reloading, exiting."; 3268 warn "error while reloading, exiting.";
2098 exit 1; 3269 exit 1;
2099 } 3270 };
2100 3271
2101 warn "reloaded successfully"; 3272 warn "reloaded";
2102}; 3273};
2103 3274
2104############################################################################# 3275our $RELOAD_WATCHER; # used only during reload
2105 3276
2106unless ($LINK_MAP) { 3277sub reload_perl() {
2107 $LINK_MAP = cf::map::new; 3278 # doing reload synchronously and two reloads happen back-to-back,
3279 # coro crashes during coro_state_free->destroy here.
2108 3280
2109 $LINK_MAP->width (41); 3281 $RELOAD_WATCHER ||= Event->timer (
2110 $LINK_MAP->height (41); 3282 reentrant => 0,
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2, 3283 after => 0,
3284 data => WF_AUTOCANCEL,
2119 cb => sub { 3285 cb => sub {
2120 $_[0]->w->cancel; 3286 do_reload_perl;
2121 3287 undef $RELOAD_WATCHER;
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 }); 3288 },
2140 3289 );
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 3290}
2146
2147register "<global>", __PACKAGE__;
2148 3291
2149register_command "reload" => sub { 3292register_command "reload" => sub {
2150 my ($who, $arg) = @_; 3293 my ($who, $arg) = @_;
2151 3294
2152 if ($who->flag (FLAG_WIZ)) { 3295 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 3296 $who->message ("reloading server.");
3297 async { reload_perl };
2156 } 3298 }
2157}; 3299};
2158 3300
2159unshift @INC, $LIBDIR; 3301unshift @INC, $LIBDIR;
2160 3302
3303my $bug_warning = 0;
3304
3305our @WAIT_FOR_TICK;
3306our @WAIT_FOR_TICK_BEGIN;
3307
3308sub wait_for_tick {
3309 return unless $TICK_WATCHER->is_active;
3310 return if $Coro::current == $Coro::main;
3311
3312 my $signal = new Coro::Signal;
3313 push @WAIT_FOR_TICK, $signal;
3314 $signal->wait;
3315}
3316
3317sub wait_for_tick_begin {
3318 return unless $TICK_WATCHER->is_active;
3319 return if $Coro::current == $Coro::main;
3320
3321 my $signal = new Coro::Signal;
3322 push @WAIT_FOR_TICK_BEGIN, $signal;
3323 $signal->wait;
3324}
3325
3326 my $min = 1e6;#d#
3327 my $avg = 10;
2161$TICK_WATCHER = Event->timer ( 3328$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 3329 reentrant => 0,
3330 parked => 1,
2163 prio => 0, 3331 prio => 0,
2164 at => $NEXT_TICK || $TICK, 3332 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 3333 data => WF_AUTOCANCEL,
2166 cb => sub { 3334 cb => sub {
3335 if ($Coro::current != $Coro::main) {
3336 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3337 unless ++$bug_warning > 10;
3338 return;
3339 }
3340
3341 $NOW = $tick_start = Event::time;
3342
2167 cf::server_tick; # one server iteration 3343 cf::server_tick; # one server iteration
3344
3345 0 && sync_job {#d#
3346 for(1..10) {
3347 my $t = Event::time;
3348 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3349 or die;
3350
3351 $map->width (50);
3352 $map->height (50);
3353 $map->alloc;
3354 $map->_load_objects ("/tmp/x.map", 1);
3355 my $t = Event::time - $t;
3356
3357 #next unless $t < 0.0013;#d#
3358 if ($t < $min) {
3359 $min = $t;
3360 }
3361 $avg = $avg * 0.99 + $t * 0.01;
3362 }
3363 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3364 exit 0;
3365 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3366 };
3367
2168 $RUNTIME += $TICK; 3368 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 3369 $NEXT_TICK += $TICK;
2170 3370
3371 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3372 $NEXT_RUNTIME_WRITE = $NOW + 10;
3373 Coro::async_pool {
3374 write_runtime
3375 or warn "ERROR: unable to write runtime file: $!";
3376 };
3377 }
3378
3379# my $AFTER = Event::time;
3380# warn $AFTER - $NOW;#d#
3381
3382 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3383 $sig->send;
3384 }
3385 while (my $sig = shift @WAIT_FOR_TICK) {
3386 $sig->send;
3387 }
3388
3389 $NOW = Event::time;
3390
2171 # if we are delayed by four ticks or more, skip them all 3391 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3392 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2173 3393
2174 $TICK_WATCHER->at ($NEXT_TICK); 3394 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 3395 $TICK_WATCHER->start;
3396
3397 $LOAD = ($NOW - $tick_start) / $TICK;
3398 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3399
3400 _post_tick;
3401
3402
2176 }, 3403 },
2177); 3404);
2178 3405
3406{
2179IO::AIO::max_poll_time $TICK * 0.2; 3407 BDB::max_poll_time $TICK * 0.1;
2180 3408 $BDB_POLL_WATCHER = Event->io (
2181Event->io ( 3409 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 3410 fd => BDB::poll_fileno,
2183 poll => 'r', 3411 poll => 'r',
2184 prio => 5, 3412 prio => 0,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL, 3413 data => WF_AUTOCANCEL,
2191 after => 0, 3414 cb => \&BDB::poll_cb,
2192 interval => 10, 3415 );
2193 cb => sub { 3416 BDB::min_parallel 8;
2194 (Coro::unblock_sub { 3417
2195 write_runtime 3418 BDB::set_sync_prepare {
2196 or warn "ERROR: unable to write runtime file: $!"; 3419 my $status;
3420 my $current = $Coro::current;
3421 (
3422 sub {
3423 $status = $!;
3424 $current->ready; undef $current;
3425 },
3426 sub {
3427 Coro::schedule while defined $current;
3428 $! = $status;
3429 },
3430 )
3431 };
3432
3433 unless ($DB_ENV) {
3434 $DB_ENV = BDB::db_env_create;
3435
3436 cf::sync_job {
3437 eval {
3438 BDB::db_env_open
3439 $DB_ENV,
3440 $BDBDIR,
3441 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3442 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3443 0666;
3444
3445 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3446
3447 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3448 $DB_ENV->set_lk_detect;
3449 };
3450
3451 cf::cleanup "db_env_open(db): $@" if $@;
2197 })->(); 3452 };
2198 }, 3453 }
2199); 3454}
3455
3456{
3457 IO::AIO::min_parallel 8;
3458
3459 undef $Coro::AIO::WATCHER;
3460 IO::AIO::max_poll_time $TICK * 0.1;
3461 $AIO_POLL_WATCHER = Event->io (
3462 reentrant => 0,
3463 data => WF_AUTOCANCEL,
3464 fd => IO::AIO::poll_fileno,
3465 poll => 'r',
3466 prio => 6,
3467 cb => \&IO::AIO::poll_cb,
3468 );
3469}
3470
3471my $_log_backtrace;
3472
3473sub _log_backtrace {
3474 my ($msg, @addr) = @_;
3475
3476 $msg =~ s/\n//;
3477
3478 # limit the # of concurrent backtraces
3479 if ($_log_backtrace < 2) {
3480 ++$_log_backtrace;
3481 async {
3482 my @bt = fork_call {
3483 @addr = map { sprintf "%x", $_ } @addr;
3484 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3485 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3486 or die "addr2line: $!";
3487
3488 my @funcs;
3489 my @res = <$fh>;
3490 chomp for @res;
3491 while (@res) {
3492 my ($func, $line) = splice @res, 0, 2, ();
3493 push @funcs, "[$func] $line";
3494 }
3495
3496 @funcs
3497 };
3498
3499 LOG llevInfo, "[ABT] $msg\n";
3500 LOG llevInfo, "[ABT] $_\n" for @bt;
3501 --$_log_backtrace;
3502 };
3503 } else {
3504 LOG llevInfo, "[ABT] $msg\n";
3505 LOG llevInfo, "[ABT] [suppressed]\n";
3506 }
3507}
3508
3509# load additional modules
3510use cf::pod;
2200 3511
2201END { cf::emergency_save } 3512END { cf::emergency_save }
2202 3513
22031 35141
2204 3515

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