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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
28############################################################################# 78#############################################################################
29 79
30=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
31 81
32=over 4 82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
33 92
34=item $cf::LIBDIR 93=item $cf::LIBDIR
35 94
36The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
38 101
39=item $cf::TICK 102=item $cf::TICK
40 103
41The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
42 105
50=cut 113=cut
51 114
52BEGIN { 115BEGIN {
53 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
55 $msg .= "\n" 120 $msg .= "\n"
56 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
57 122
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
60 }; 124 };
61} 125}
62 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 133
65# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 135# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
68 no strict 'refs'; 143 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 145}
71 146
72$Event::DIED = sub { 147$Event::DIED = sub {
74}; 149};
75 150
76my %ext_pkg; 151my %ext_pkg;
77my @exts; 152my @exts;
78my @hook; 153my @hook;
79my %command;
80my %extcmd;
81 154
82=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
83 156
84=over 4 157=over 4
85 158
107sub to_json($) { 180sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
110} 183}
111 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
112=back 353=back
113 354
355=cut
356
114############################################################################# 357#############################################################################
115 358
116=head2 EVENTS AND OBJECT ATTACHMENTS 359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS
480
481Many objects in crossfire are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods.
484
485In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+).
117 488
118=over 4 489=over 4
119 490
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 491=item $attachable->attach ($attachment, key => $value...)
133 492
134=item $map->detach ($attachment) 493=item $attachable->detach ($attachment)
135 494
136Attach/detach a pre-registered attachment to a map. 495Attach/detach a pre-registered attachment to a specific object and give it
496the specified key/value pairs as arguments.
137 497
138=item $bool = $object->attached ($name) 498Example, attach a minesweeper attachment to the given object, making it a
49910x10 minesweeper game:
139 500
140=item $bool = $player->attached ($name) 501 $obj->attach (minesweeper => width => 10, height => 10);
141 502
142=item $bool = $map->attached ($name) 503=item $bool = $attachable->attached ($name)
143 504
144Checks wether the named attachment is currently attached to the object. 505Checks wether the named attachment is currently attached to the object.
145 506
146=item cf::attach_global ... 507=item cf::CLASS->attach ...
147 508
148Attach handlers for global events. 509=item cf::CLASS->detach ...
149 510
150This and all following C<attach_*>-functions expect any number of the 511Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 512CLASS. See the next function for an explanation of its arguments.
513
514You can attach to global events by using the C<cf::global> class.
515
516Example, log all player logins:
517
518 cf::player->attach (
519 on_login => sub {
520 my ($pl) = @_;
521 ...
522 },
523 );
524
525Example, attach to the jeweler skill:
526
527 cf::object->attach (
528 type => cf::SKILL,
529 subtype => cf::SK_JEWELER,
530 on_use_skill => sub {
531 my ($sk, $ob, $part, $dir, $msg) = @_;
532 ...
533 },
534 );
535
536=item cf::CLASS::attachment $name, ...
537
538Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment.
540
541Some classes such as crossfire maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name.
543
544These calls expect any number of the following handler/hook descriptions:
152 545
153=over 4 546=over 4
154 547
155=item prio => $number 548=item prio => $number
156 549
158by another C<prio> setting). Lower priority handlers get executed 551by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 552earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 553registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 554unless you know what you are doing.
162 555
556=item type => $type
557
558(Only for C<< cf::object->attach >> calls), limits the attachment to the
559given type of objects only (the additional parameter C<subtype> can be
560used to further limit to the given subtype).
561
163=item on_I<event> => \&cb 562=item on_I<event> => \&cb
164 563
165Call the given code reference whenever the named event happens (event is 564Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 565something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 566handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 575package and register them. Only handlers for eevents supported by the
177object/class are recognised. 576object/class are recognised.
178 577
179=back 578=back
180 579
181=item cf::attach_to_type $object_type, $subtype, ... 580Example, define an attachment called "sockpuppet" that calls the given
581event handler when a monster attacks:
182 582
183Attach handlers for a specific object type (e.g. TRANSPORT) and 583 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 584 on_skill_attack => sub {
185type. 585 my ($self, $victim) = @_;
186 586 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 587 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 588 }
408}
409 589
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 590=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 591
434Just because you have a perl object does not mean that the corresponding 592Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 593C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 594valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 595can be used to test for existence of the C object part without causing an
438exception. 596exception.
439 597
598=cut
599
600# the following variables are defined in .xs and must not be re-created
601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
604our @CB_PLAYER = ();
605our @CB_CLIENT = ();
606our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = ();
608
609my %attachment;
610
611sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_;
613
614 use sort 'stable';
615
616 $cb = [$prio, $cb];
617
618 @{$registry->[$event]} = sort
619 { $a->[0] cmp $b->[0] }
620 @{$registry->[$event] || []}, $cb;
621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
625
626# attach handles attaching event callbacks
627# the only thing the caller has to do is pass the correct
628# registry (== where the callback attaches to).
629sub _attach {
630 my ($registry, $klass, @arg) = @_;
631
632 my $object_type;
633 my $prio = 0;
634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
640
641 while (@arg) {
642 my $type = shift @arg;
643
644 if ($type eq "prio") {
645 $prio = shift @arg;
646
647 } elsif ($type eq "type") {
648 $object_type = shift @arg;
649 $registry = $CB_TYPE[$object_type] ||= [];
650
651 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
655
656 } elsif ($type eq "package") {
657 my $pkg = shift @arg;
658
659 while (my ($name, $id) = each %cb_id) {
660 if (my $cb = $pkg->can ($name)) {
661 _attach_cb $registry, $id, $prio, $cb;
662 }
663 }
664
665 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667
668 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n";
670
671 } else {
672 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n";
674 }
675 }
676}
677
678sub _object_attach {
679 my ($obj, $name, %arg) = @_;
680
681 return if exists $obj->{_attachment}{$name};
682
683 if (my $attach = $attachment{$name}) {
684 my $registry = $obj->registry;
685
686 for (@$attach) {
687 my ($klass, @attach) = @$_;
688 _attach $registry, $klass, @attach;
689 }
690
691 $obj->{$name} = \%arg;
692 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n";
694 }
695
696 $obj->{_attachment}{$name} = undef;
697}
698
699sub cf::attachable::attach {
700 if (ref $_[0]) {
701 _object_attach @_;
702 } else {
703 _attach shift->_attach_registry, @_;
704 }
705};
706
707# all those should be optimised
708sub cf::attachable::detach {
709 my ($obj, $name) = @_;
710
711 if (ref $obj) {
712 delete $obj->{_attachment}{$name};
713 reattach ($obj);
714 } else {
715 Carp::croak "cannot, currently, detach class attachments";
716 }
717};
718
719sub cf::attachable::attached {
720 my ($obj, $name) = @_;
721
722 exists $obj->{_attachment}{$name}
723}
724
725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
726 eval "#line " . __LINE__ . " 'cf.pm'
727 sub cf::\L$klass\E::_attach_registry {
728 (\\\@CB_$klass, KLASS_$klass)
729 }
730
731 sub cf::\L$klass\E::attachment {
732 my \$name = shift;
733
734 \$attachment{\$name} = [[KLASS_$klass, \@_]];
735 }
736 ";
737 die if $@;
738}
739
740our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742
743sub override {
744 $override = 1;
745 @invoke_results = ();
746}
747
748sub do_invoke {
749 my $event = shift;
750 my $callbacks = shift;
751
752 @invoke_results = ();
753
754 local $override;
755
756 for (@$callbacks) {
757 eval { &{$_->[1]} };
758
759 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override;
763 }
764
765 return 1 if $override;
766 }
767
768 0
769}
770
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
772
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774
775Generate an object-specific event with the given arguments.
776
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly).
780
440=back 781=back
441 782
442=cut 783=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 784
448############################################################################# 785#############################################################################
449# object support 786# object support
450 787
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 790 my ($obj) = @_;
791
466 my $registry = $obj->registry; 792 my $registry = $obj->registry;
467 793
468 @$registry = (); 794 @$registry = ();
469 795
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 797
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 798 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 799 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 800 for (@$attach) {
475 my ($klass, @attach) = @$_; 801 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 802 _attach $registry, $klass, @attach;
477 } 803 }
478 } else { 804 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 806 }
481 } 807 }
482} 808}
483 809
484sub object_freezer_save { 810cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
536 on_clone => sub { 824 on_clone => sub {
537 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
538 826
539 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
540 828
541 %$dst = %$src; 829 %$dst = %$src;
542 830
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 831 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 832 if exists $src->{_attachment};
545 }, 833 },
546; 834);
835
836sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_;
838
839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
843
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
867 } else {
868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
880}
881
882sub object_thawer_load {
883 my ($filename) = @_;
884
885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
888 or return;
889
890 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0
892 or return;
893 $av = eval { (Storable::thaw $av)->{objs} };
894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
547 900
548############################################################################# 901#############################################################################
549# old plug-in events 902# command handling &c
550 903
551sub inject_event { 904=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 905
555 my $cb = $hook[$event_code]{$extension} 906Register a callback for execution when the client sends the user command
556 or return; 907$name.
557 908
558 &$cb 909=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 910
580sub register_command { 911sub register_command {
581 my ($name, $time, $cb) = @_; 912 my ($name, $cb) = @_;
582 913
583 my $caller = caller; 914 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 915 #warn "registering command '$name/$time' to '$caller'";
585 916
586 push @{ $command{$name} }, [$time, $cb, $caller]; 917 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 918}
919
920=item cf::register_extcmd $name => \&callback($pl,$packet);
921
922Register a callbackf ro execution when the client sends an extcmd packet.
923
924If the callback returns something, it is sent back as if reply was being
925called.
926
927=cut
589 928
590sub register_extcmd { 929sub register_extcmd {
591 my ($name, $cb) = @_; 930 my ($name, $cb) = @_;
592 931
593 my $caller = caller; 932 my $caller = caller;
594 #warn "registering extcmd '$name' to '$caller'"; 933 #warn "registering extcmd '$name' to '$caller'";
595 934
596 $extcmd{$name} = [$cb, $caller]; 935 $EXTCMD{$name} = [$cb, $caller];
597} 936}
937
938cf::player->attach (
939 on_command => sub {
940 my ($pl, $name, $params) = @_;
941
942 my $cb = $COMMAND{$name}
943 or return;
944
945 for my $cmd (@$cb) {
946 $cmd->[1]->($pl->ob, $params);
947 }
948
949 cf::override;
950 },
951 on_extcmd => sub {
952 my ($pl, $buf) = @_;
953
954 my $msg = eval { from_json $buf };
955
956 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 }
962 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 }
965
966 cf::override;
967 },
968);
598 969
599sub register { 970sub register {
600 my ($base, $pkg) = @_; 971 my ($base, $pkg) = @_;
601 972
602 #TODO 973 #TODO
621 . "#line 1 \"$path\"\n{\n" 992 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 993 . (do { local $/; <$fh> })
623 . "\n};\n1"; 994 . "\n};\n1";
624 995
625 eval $source 996 eval $source
626 or die "$path: $@"; 997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
627 999
628 push @exts, $pkg; 1000 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg; 1001 $ext_pkg{$base} = $pkg;
630 1002
631# no strict 'refs'; 1003# no strict 'refs';
644# for my $idx (0 .. $#PLUGIN_EVENT) { 1016# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg}; 1017# delete $hook[$idx]{$pkg};
646# } 1018# }
647 1019
648 # remove commands 1020 # remove commands
649 for my $name (keys %command) { 1021 for my $name (keys %COMMAND) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
651 1023
652 if (@cb) { 1024 if (@cb) {
653 $command{$name} = \@cb; 1025 $COMMAND{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else { 1026 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"}; 1027 delete $COMMAND{$name};
658 } 1028 }
659 } 1029 }
660 1030
661 # remove extcmds 1031 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
663 delete $extcmd{$name}; 1033 delete $EXTCMD{$name};
664 } 1034 }
665 1035
666 if (my $cb = $pkg->can ("unload")) { 1036 if (my $cb = $pkg->can ("unload")) {
667 eval { 1037 eval {
668 $cb->($pkg); 1038 $cb->($pkg);
672 1042
673 Symbol::delete_package $pkg; 1043 Symbol::delete_package $pkg;
674} 1044}
675 1045
676sub load_extensions { 1046sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 1047 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 1048 next unless -r $ext;
681 eval { 1049 eval {
682 load_extension $ext; 1050 load_extension $ext;
683 1 1051 1
684 } or warn "$ext not loaded: $@"; 1052 } or warn "$ext not loaded: $@";
685 } 1053 }
686} 1054}
687 1055
688############################################################################# 1056#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub {
694 my ($pl, $buf) = @_;
695
696 my $msg = eval { from_json $buf };
697
698 if (ref $msg) {
699 if (my $cb = $extcmd{$msg->{msgtype}}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) {
701 $pl->ext_reply ($msg->{msgid}, %reply);
702 }
703 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 }
707
708 cf::override;
709 },
710;
711
712#############################################################################
713# load/save/clean perl data associated with a map 1057# load/save/clean perl data associated with a map
714 1058
715*cf::mapsupport::on_clean = sub { 1059*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 1060 my ($map) = @_;
717 1061
719 defined $path or return; 1063 defined $path or return;
720 1064
721 unlink "$path.pst"; 1065 unlink "$path.pst";
722}; 1066};
723 1067
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
725 1069
726############################################################################# 1070#############################################################################
727# load/save perl data associated with player->ob objects 1071# load/save perl data associated with player->ob objects
728 1072
729sub all_objects(@) { 1073sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_ 1074 @_, map all_objects ($_->inv), @_
731} 1075}
732 1076
733# TODO: compatibility cruft, remove when no longer needed 1077# TODO: compatibility cruft, remove when no longer needed
734attach_to_players 1078cf::player->attach (
735 on_load => sub { 1079 on_load => sub {
736 my ($pl, $path) = @_; 1080 my ($pl, $path) = @_;
737 1081
738 for my $o (all_objects $pl->ob) { 1082 for my $o (all_objects $pl->ob) {
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
741 1085
742 %$o = %{ Storable::thaw pack "H*", $value }; 1086 %$o = %{ Storable::thaw pack "H*", $value };
743 } 1087 }
744 } 1088 }
745 }, 1089 },
746; 1090);
747 1091
748############################################################################# 1092#############################################################################
749 1093
750=head2 CORE EXTENSIONS 1094=head2 CORE EXTENSIONS
751 1095
752Functions and methods that extend core crossfire objects. 1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
753 1099
754=over 4 1100=over 4
755 1101
756=item cf::player::exists $login 1102=item cf::player::exists $login
757 1103
762sub cf::player::exists($) { 1108sub cf::player::exists($) {
763 cf::player::find $_[0] 1109 cf::player::find $_[0]
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
765} 1111}
766 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125}
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return;
1221
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME;
1234
1235 if ($map->should_reset) {
1236 $map->reset;
1237 undef $guard;
1238 $map = find_map $path
1239 or return;
1240 }
1241
1242 $cf::MAP{$key} = $map
1243 }
1244}
1245
1246sub load {
1247 my ($self) = @_;
1248
1249 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1251
1252 return if $self->in_memory != cf::MAP_SWAPPED;
1253
1254 $self->in_memory (cf::MAP_LOADING);
1255
1256 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1)
1258 or return;
1259
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original};
1262
1263 if (my $uniq = $path->uniq_path) {
1264 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0);
1268 }
1269 }
1270
1271 # now do the right thing for maps
1272 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty;
1284 $self->activate;
1285 }
1286
1287 $self->in_memory (cf::MAP_IN_MEMORY);
1288}
1289
1290sub load_map_sync {
1291 my ($path, $origin) = @_;
1292
1293 #warn "load_map_sync<$path, $origin>\n";#d#
1294
1295 cf::sync_job {
1296 my $map = cf::map::find_map $path, $origin
1297 or return;
1298 $map->load;
1299 $map
1300 }
1301}
1302
1303sub save {
1304 my ($self) = @_;
1305
1306 $self->{last_save} = $cf::RUNTIME;
1307
1308 return unless $self->dirty;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325}
1326
1327sub swap_out {
1328 my ($self) = @_;
1329
1330 # save first because save cedes
1331 $self->save;
1332
1333 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336
1337 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339}
1340
1341sub reset_at {
1342 my ($self) = @_;
1343
1344 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset};
1347
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350
1351 $time + $to
1352}
1353
1354sub should_reset {
1355 my ($self) = @_;
1356
1357 $self->reset_at <= $cf::RUNTIME
1358}
1359
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset {
1382 my ($self) = @_;
1383
1384 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386
1387 warn "resetting map ", $self->path;#d#
1388
1389 delete $cf::MAP{$self->path};
1390
1391 $_->clear_links_to ($self) for values %cf::MAP;
1392
1393 $self->unlink_save;
1394 $self->destroy;
1395}
1396
1397my $nuke_counter = "aaaa";
1398
1399sub nuke {
1400 my ($self) = @_;
1401
1402 $self->{deny_save} = 1;
1403 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++));
1405 $self->reset; # polite request, might not happen
1406}
1407
1408sub customise_for {
1409 my ($map, $ob) = @_;
1410
1411 if ($map->per_player) {
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1413 }
1414
1415 $map
1416}
1417
1418sub emergency_save {
1419 local $cf::FREEZE = 1;
1420
1421 warn "enter emergency map save\n";
1422
1423 cf::sync_job {
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427
1428 warn "end emergency map save\n";
1429}
1430
1431package cf;
1432
1433=back
1434
1435
1436=head3 cf::object::player
1437
1438=over 4
1439
767=item $player->reply ($npc, $msg[, $flags]) 1440=item $player_object->reply ($npc, $msg[, $flags])
768 1441
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1443can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1444dialogue with the given NPC character.
772 1445
773=cut 1446=cut
774 1447
775# rough implementation of a future "reply" method that works 1448# rough implementation of a future "reply" method that works
776# with dialog boxes. 1449# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1451sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1452 my ($self, $npc, $msg, $flags) = @_;
779 1453
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1455
785 $msg = $npc->name . " says: $msg" if $npc; 1459 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1460 $self->message ($msg, $flags);
787 } 1461 }
788} 1462}
789 1463
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1464=item $player_object->may ("access")
791 1465
792Sends an ext reply to the player. 1466Returns wether the given player is authorized to access resource "access"
1467(e.g. "command_wizcast").
793 1468
794=cut 1469=cut
795 1470
796sub cf::player::ext_reply($$$%) { 1471sub cf::object::player::may {
1472 my ($self, $access) = @_;
1473
1474 $self->flag (cf::FLAG_WIZ) ||
1475 (ref $cf::CFG{"may_$access"}
1476 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1477 : $cf::CFG{"may_$access"})
1478}
1479
1480=item $player_object->enter_link
1481
1482Freezes the player and moves him/her to a special map (C<{link}>).
1483
1484The player should be reaosnably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though.
1486
1487=item $player_object->leave_link ($map, $x, $y)
1488
1489Moves the player out of the specila link map onto the given map. If the
1490map is not valid (or omitted), the player will be moved back to the
1491location he/she was before the call to C<enter_link>, or, if that fails,
1492to the emergency map position.
1493
1494Might block.
1495
1496=cut
1497
1498sub cf::object::player::enter_link {
1499 my ($self) = @_;
1500
1501 $self->deactivate_recursive;
1502
1503 return if $self->map == $LINK_MAP;
1504
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map;
1507
1508 $self->enter_map ($LINK_MAP, 20, 20);
1509}
1510
1511sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_;
1513
1514 my $link_pos = delete $self->{_link_pos};
1515
1516 unless ($map) {
1517 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map;
1520
1521 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map
1524 or die "FATAL: cannot load emergency map\n";
1525 }
1526 }
1527
1528 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y);
1530
1531 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0;
1534
1535 $map->load;
1536
1537 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut
1572
1573sub cf::object::player::goto_map {
1574 my ($self, $path, $x, $y) = @_;
1575
1576 $self->enter_link;
1577
1578 (cf::async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string;
1582 $map = $map->customise_for ($self) if $map;
1583
1584# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588
1589 $self->leave_link ($map, $x, $y);
1590 })->prio (1);
1591}
1592
1593=item $player_object->enter_exit ($exit_object)
1594
1595=cut
1596
1597sub parse_random_map_params {
1598 my ($spec) = @_;
1599
1600 my $rmp = { # defaults
1601 xsize => 10,
1602 ysize => 10,
1603 };
1604
1605 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2;
1607
1608 $rmp->{lc $k} = $v if (length $k) && (length $v);
1609 }
1610
1611 $rmp
1612}
1613
1614sub prepare_random_map {
1615 my ($exit) = @_;
1616
1617 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object
1620
1621 my $rmp = parse_random_map_params $exit->msg;
1622
1623 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name;
1625 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y;
1628 }
1629
1630 $rmp->{random_seed} ||= $exit->random_seed;
1631
1632 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data;
1634
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0;
1637
1638 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef);
1640 }
1641}
1642
1643sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1644 my ($self, $exit) = @_;
798 1645
799 $msg{msgid} = $id; 1646 return unless $self->type == cf::PLAYER;
800 1647
801 $self->send ("ext " . to_json \%msg); 1648 $self->enter_link;
1649
1650 (cf::async {
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
802} 1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->coro (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::coro {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &cf::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
803 1769
804=back 1770=back
805 1771
806=cut
807
808#############################################################################
809 1772
810=head2 SAFE SCRIPTING 1773=head2 SAFE SCRIPTING
811 1774
812Functions that provide a safe environment to compile and execute 1775Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 1776snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 1777itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 1778is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 1779functions and methods that can be called is greatly reduced.
817 1780
818=cut 1781=cut
819 1782
820our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
828 1791
829=pod 1792=pod
830 1793
831The following fucntions and emthods are available within a safe environment: 1794The following fucntions and emthods are available within a safe environment:
832 1795
833 cf::object contr pay_amount pay_player 1796 cf::object contr pay_amount pay_player map
834 cf::object::player player 1797 cf::object::player player
835 cf::player peaceful 1798 cf::player peaceful
1799 cf::map trigger
836 1800
837=cut 1801=cut
838 1802
839for ( 1803for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
843) { 1808) {
844 no strict 'refs'; 1809 no strict 'refs';
845 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 1812 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1877 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 1878}
914 1879
915=back 1880=back
916 1881
1882=cut
1883
917############################################################################# 1884#############################################################################
918 1885
919=head2 EXTENSION DATABASE SUPPORT 1886=head2 EXTENSION DATABASE SUPPORT
920 1887
921Crossfire maintains a very simple database for extension use. It can 1888Crossfire maintains a very simple database for extension use. It can
955 1922
956Immediately write the database to disk I<if it is dirty>. 1923Immediately write the database to disk I<if it is dirty>.
957 1924
958=cut 1925=cut
959 1926
1927our $DB;
1928
960{ 1929{
961 my $db;
962 my $path = cf::localdir . "/database.pst"; 1930 my $path = cf::localdir . "/database.pst";
963 1931
964 sub db_load() { 1932 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { }; 1933 $DB = stat $path ? Storable::retrieve $path : { };
967 } 1934 }
968 1935
969 my $pid; 1936 my $pid;
970 1937
971 sub db_save() { 1938 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid; 1939 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) { 1940 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1; 1941 $DB->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~"; 1942 Storable::nstore $DB, "$path~";
977 rename "$path~", $path; 1943 rename "$path~", $path;
978 cf::_exit 0 if defined $pid; 1944 cf::_exit 0 if defined $pid;
979 } 1945 }
980 } 1946 }
981 1947
984 sub db_sync() { 1950 sub db_sync() {
985 db_save if $dirty; 1951 db_save if $dirty;
986 undef $dirty; 1952 undef $dirty;
987 } 1953 }
988 1954
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
990 db_sync; 1956 db_sync;
991 }); 1957 });
992 1958
993 sub db_dirty() { 1959 sub db_dirty() {
994 $dirty = 1; 1960 $dirty = 1;
995 $idle->start; 1961 $idle->start;
996 } 1962 }
997 1963
998 sub db_get($;$) { 1964 sub db_get($;$) {
999 @_ >= 2 1965 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]} 1966 ? $DB->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { }) 1967 : ($DB->{$_[0]} ||= { })
1002 } 1968 }
1003 1969
1004 sub db_put($$;$) { 1970 sub db_put($$;$) {
1005 if (@_ >= 3) { 1971 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2]; 1972 $DB->{$_[0]}{$_[1]} = $_[2];
1007 } else { 1973 } else {
1008 $db->{$_[0]} = $_[1]; 1974 $DB->{$_[0]} = $_[1];
1009 } 1975 }
1010 db_dirty; 1976 db_dirty;
1011 } 1977 }
1012 1978
1013 attach_global 1979 cf::global->attach (
1014 prio => 10000, 1980 prio => 10000,
1015 on_cleanup => sub { 1981 on_cleanup => sub {
1016 db_sync; 1982 db_sync;
1017 }, 1983 },
1018 ; 1984 );
1019} 1985}
1020 1986
1021############################################################################# 1987#############################################################################
1022# the server's main() 1988# the server's main()
1023 1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 if (exists $CFG{mlockall}) {
2000 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall
2002 and die "WARNING: m(un)lockall failed: $!\n";
2003 };
2004 warn $@ if $@;
2005 }
2006}
2007
1024sub main { 2008sub main {
2009 # we must not ever block the main coroutine
2010 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub {
2013 Event::one_event;
2014 })->();
2015 };
2016
2017 cfg_load;
1025 db_load; 2018 db_load;
1026 load_extensions; 2019 load_extensions;
1027 Event::loop; 2020 Event::loop;
1028} 2021}
1029 2022
1030############################################################################# 2023#############################################################################
1031# initialisation 2024# initialisation
1032 2025
1033sub _perl_reload(&) { 2026sub reload() {
1034 my ($msg) = @_; 2027 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n";
2030 return;
2031 }
1035 2032
1036 $msg->("reloading..."); 2033 warn "reloading...";
2034
2035 local $FREEZE = 1;
2036 cf::emergency_save;
1037 2037
1038 eval { 2038 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
1039 # cancel all watchers 2041 # cancel all watchers
1040 $_->cancel for Event::all_watchers; 2042 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
1041 2049
1042 # unload all extensions 2050 # unload all extensions
1043 for (@exts) { 2051 for (@exts) {
1044 $msg->("unloading <$_>"); 2052 warn "unloading <$_>";
1045 unload_extension $_; 2053 unload_extension $_;
1046 } 2054 }
1047 2055
1048 # unload all modules loaded from $LIBDIR 2056 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) { 2057 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2059
1052 $msg->("removing <$k>"); 2060 warn "removing <$k>";
1053 delete $INC{$k}; 2061 delete $INC{$k};
1054 2062
1055 $k =~ s/\.pm$//; 2063 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2064 $k =~ s/\//::/g;
1057 2065
1062 Symbol::delete_package $k; 2070 Symbol::delete_package $k;
1063 } 2071 }
1064 2072
1065 # sync database to disk 2073 # sync database to disk
1066 cf::db_sync; 2074 cf::db_sync;
2075 IO::AIO::flush;
1067 2076
1068 # get rid of safe::, as good as possible 2077 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_" 2078 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2080
1072 # remove register_script_function callbacks 2081 # remove register_script_function callbacks
1073 # TODO 2082 # TODO
1074 2083
1075 # unload cf.pm "a bit" 2084 # unload cf.pm "a bit"
1078 # don't, removes xs symbols, too, 2087 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2088 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2089 #Symbol::delete_package __PACKAGE__;
1081 2090
1082 # reload cf.pm 2091 # reload cf.pm
1083 $msg->("reloading cf.pm"); 2092 warn "reloading cf.pm";
1084 require cf; 2093 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2095
1086 # load database again 2096 # load config and database again
2097 cf::cfg_load;
1087 cf::db_load; 2098 cf::db_load;
1088 2099
1089 # load extensions 2100 # load extensions
1090 $msg->("load extensions"); 2101 warn "load extensions";
1091 cf::load_extensions; 2102 cf::load_extensions;
1092 2103
1093 # reattach attachments to objects 2104 # reattach attachments to objects
1094 $msg->("reattach"); 2105 warn "reattach";
1095 _global_reattach; 2106 _global_reattach;
1096 }; 2107 };
1097 $msg->($@) if $@;
1098 2108
1099 $msg->("reloaded"); 2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
1100}; 2116};
1101 2117
1102sub perl_reload() { 2118#############################################################################
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162
1109register_command "perl-reload", 0, sub { 2163register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2164 my ($who, $arg) = @_;
1111 2165
1112 if ($who->flag (FLAG_WIZ)) { 2166 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2167 $who->message ("start of reload.");
1114 warn $_[0]; 2168 reload;
1115 $who->message ($_[0]); 2169 $who->message ("end of reload.");
1116 };
1117 } 2170 }
1118}; 2171};
1119 2172
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2173unshift @INC, $LIBDIR;
1123 2174
1124$TICK_WATCHER = Event->timer ( 2175$TICK_WATCHER = Event->timer (
2176 reentrant => 0,
1125 prio => 1, 2177 prio => 0,
1126 at => $NEXT_TICK || 1, 2178 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL,
1127 cb => sub { 2180 cb => sub {
2181 unless ($FREEZE) {
1128 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
1129 2185
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2186 $NEXT_TICK += $TICK;
1132 2187
1133 # if we are delayed by four ticks, skip them all 2188 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2190
1136 $TICK_WATCHER->at ($NEXT_TICK); 2191 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2192 $TICK_WATCHER->start;
1138 }, 2193 },
1139); 2194);
1140 2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 },
2216);
2217
2218END { cf::emergency_save }
2219
11411 22201
1142 2221

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