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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16_init_vars; 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
17 37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
18our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
19our @EVENT; 48our @EVENT;
20our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
21 50
22our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
25 61
26our %CFG; 62our %CFG;
27 63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
28############################################################################# 100#############################################################################
29 101
30=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
31 103
32=over 4 104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
33 114
34=item $cf::LIBDIR 115=item $cf::LIBDIR
35 116
36The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
38 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
39=item $cf::TICK 124=item $cf::TICK
40 125
41The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
42 127
43=item %cf::CFG 128=item %cf::CFG
44 129
45Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
47 139
48=back 140=back
49 141
50=cut 142=cut
51 143
52BEGIN { 144BEGIN {
53 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
55 $msg .= "\n" 149 $msg .= "\n"
56 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
57 151
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
60 }; 153 };
61} 154}
62 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 162
65# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 164# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
68 no strict 'refs'; 172 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 174}
71 175
72$Event::DIED = sub { 176$Event::DIED = sub {
73 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
74}; 178};
75 179
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
83 181
84=over 4 182=over 4
85 183
184=item dumpval $ref
185
86=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
87 206
88use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
89 208
90=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
91 210
107sub to_json($) { 226sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
110} 229}
111 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
382}
383
112=back 384=back
113 385
386=cut
387
114############################################################################# 388#############################################################################
115 389
116=head2 EVENTS AND OBJECT ATTACHMENTS 390=head2 ATTACHABLE OBJECTS
391
392Many objects in crossfire are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods.
395
396In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+).
117 399
118=over 4 400=over 4
119 401
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 402=item $attachable->attach ($attachment, key => $value...)
133 403
134=item $map->detach ($attachment) 404=item $attachable->detach ($attachment)
135 405
136Attach/detach a pre-registered attachment to a map. 406Attach/detach a pre-registered attachment to a specific object and give it
407the specified key/value pairs as arguments.
137 408
138=item $bool = $object->attached ($name) 409Example, attach a minesweeper attachment to the given object, making it a
41010x10 minesweeper game:
139 411
140=item $bool = $player->attached ($name) 412 $obj->attach (minesweeper => width => 10, height => 10);
141 413
142=item $bool = $map->attached ($name) 414=item $bool = $attachable->attached ($name)
143 415
144Checks wether the named attachment is currently attached to the object. 416Checks wether the named attachment is currently attached to the object.
145 417
146=item cf::attach_global ... 418=item cf::CLASS->attach ...
147 419
148Attach handlers for global events. 420=item cf::CLASS->detach ...
149 421
150This and all following C<attach_*>-functions expect any number of the 422Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 423CLASS. See the next function for an explanation of its arguments.
424
425You can attach to global events by using the C<cf::global> class.
426
427Example, log all player logins:
428
429 cf::player->attach (
430 on_login => sub {
431 my ($pl) = @_;
432 ...
433 },
434 );
435
436Example, attach to the jeweler skill:
437
438 cf::object->attach (
439 type => cf::SKILL,
440 subtype => cf::SK_JEWELER,
441 on_use_skill => sub {
442 my ($sk, $ob, $part, $dir, $msg) = @_;
443 ...
444 },
445 );
446
447=item cf::CLASS::attachment $name, ...
448
449Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment.
451
452Some classes such as crossfire maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name.
454
455These calls expect any number of the following handler/hook descriptions:
152 456
153=over 4 457=over 4
154 458
155=item prio => $number 459=item prio => $number
156 460
158by another C<prio> setting). Lower priority handlers get executed 462by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 463earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 464registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 465unless you know what you are doing.
162 466
467=item type => $type
468
469(Only for C<< cf::object->attach >> calls), limits the attachment to the
470given type of objects only (the additional parameter C<subtype> can be
471used to further limit to the given subtype).
472
163=item on_I<event> => \&cb 473=item on_I<event> => \&cb
164 474
165Call the given code reference whenever the named event happens (event is 475Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 476something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 477handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 486package and register them. Only handlers for eevents supported by the
177object/class are recognised. 487object/class are recognised.
178 488
179=back 489=back
180 490
181=item cf::attach_to_type $object_type, $subtype, ... 491Example, define an attachment called "sockpuppet" that calls the given
492event handler when a monster attacks:
182 493
183Attach handlers for a specific object type (e.g. TRANSPORT) and 494 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 495 on_skill_attack => sub {
185type. 496 my ($self, $victim) = @_;
186 497 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 498 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 499 }
408}
409 500
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 501=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 502
434Just because you have a perl object does not mean that the corresponding 503Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 504C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 505valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 506can be used to test for existence of the C object part without causing an
438exception. 507exception.
439 508
509=cut
510
511# the following variables are defined in .xs and must not be re-created
512our @CB_GLOBAL = (); # registry for all global events
513our @CB_ATTACHABLE = (); # registry for all attachables
514our @CB_OBJECT = (); # all objects (should not be used except in emergency)
515our @CB_PLAYER = ();
516our @CB_CLIENT = ();
517our @CB_TYPE = (); # registry for type (cf-object class) based events
518our @CB_MAP = ();
519
520my %attachment;
521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
528sub _attach_cb($$$$) {
529 my ($registry, $event, $prio, $cb) = @_;
530
531 use sort 'stable';
532
533 $cb = [$prio, $cb];
534
535 @{$registry->[$event]} = sort
536 { $a->[0] cmp $b->[0] }
537 @{$registry->[$event] || []}, $cb;
538}
539
540# hack
541my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
542
543# attach handles attaching event callbacks
544# the only thing the caller has to do is pass the correct
545# registry (== where the callback attaches to).
546sub _attach {
547 my ($registry, $klass, @arg) = @_;
548
549 my $object_type;
550 my $prio = 0;
551 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
552
553 #TODO: get rid of this hack
554 if ($attachable_klass{$klass}) {
555 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
556 }
557
558 while (@arg) {
559 my $type = shift @arg;
560
561 if ($type eq "prio") {
562 $prio = shift @arg;
563
564 } elsif ($type eq "type") {
565 $object_type = shift @arg;
566 $registry = $CB_TYPE[$object_type] ||= [];
567
568 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
572
573 } elsif ($type eq "package") {
574 my $pkg = shift @arg;
575
576 while (my ($name, $id) = each %cb_id) {
577 if (my $cb = $pkg->can ($name)) {
578 _attach_cb $registry, $id, $prio, $cb;
579 }
580 }
581
582 } elsif (exists $cb_id{$type}) {
583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
584
585 } elsif (ref $type) {
586 warn "attaching objects not supported, ignoring.\n";
587
588 } else {
589 shift @arg;
590 warn "attach argument '$type' not supported, ignoring.\n";
591 }
592 }
593}
594
595sub _object_attach {
596 my ($obj, $name, %arg) = @_;
597
598 return if exists $obj->{_attachment}{$name};
599
600 if (my $attach = $attachment{$name}) {
601 my $registry = $obj->registry;
602
603 for (@$attach) {
604 my ($klass, @attach) = @$_;
605 _attach $registry, $klass, @attach;
606 }
607
608 $obj->{$name} = \%arg;
609 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n";
611 }
612
613 $obj->{_attachment}{$name} = undef;
614}
615
616sub cf::attachable::attach {
617 if (ref $_[0]) {
618 _object_attach @_;
619 } else {
620 _attach shift->_attach_registry, @_;
621 }
622};
623
624# all those should be optimised
625sub cf::attachable::detach {
626 my ($obj, $name) = @_;
627
628 if (ref $obj) {
629 delete $obj->{_attachment}{$name};
630 reattach ($obj);
631 } else {
632 Carp::croak "cannot, currently, detach class attachments";
633 }
634};
635
636sub cf::attachable::attached {
637 my ($obj, $name) = @_;
638
639 exists $obj->{_attachment}{$name}
640}
641
642for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
643 eval "#line " . __LINE__ . " 'cf.pm'
644 sub cf::\L$klass\E::_attach_registry {
645 (\\\@CB_$klass, KLASS_$klass)
646 }
647
648 sub cf::\L$klass\E::attachment {
649 my \$name = shift;
650
651 \$attachment{\$name} = [[KLASS_$klass, \@_]];
652 }
653 ";
654 die if $@;
655}
656
657our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659
660sub override {
661 $override = 1;
662 @invoke_results = ();
663}
664
665sub do_invoke {
666 my $event = shift;
667 my $callbacks = shift;
668
669 @invoke_results = ();
670
671 local $override;
672
673 for (@$callbacks) {
674 eval { &{$_->[1]} };
675
676 if ($@) {
677 warn "$@";
678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
679 override;
680 }
681
682 return 1 if $override;
683 }
684
685 0
686}
687
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
689
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691
692Generate an object-specific event with the given arguments.
693
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly).
697
440=back 698=back
441 699
442=cut 700=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 701
448############################################################################# 702#############################################################################
449# object support 703# object support
450 704
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 705sub reattach {
706 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710
466 my $registry = $obj->registry; 711 my $registry = $obj->registry;
467 712
468 @$registry = (); 713 @$registry = ();
469 714
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 715 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 716
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 717 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 718 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 719 for (@$attach) {
475 my ($klass, @attach) = @$_; 720 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 721 _attach $registry, $klass, @attach;
477 } 722 }
478 } else { 723 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 724 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 725 }
481 } 726 }
482} 727}
483 728
484sub object_freezer_save { 729cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 730 prio => -1000000,
731 on_instantiate => sub {
732 my ($obj, $data) = @_;
733
734 $data = from_json $data;
735
736 for (@$data) {
737 my ($name, $args) = @$_;
738
739 $obj->attach ($name, %{$args || {} });
740 }
741 },
742 on_reattach => \&reattach,
536 on_clone => sub { 743 on_clone => sub {
537 my ($src, $dst) = @_; 744 my ($src, $dst) = @_;
538 745
539 @{$dst->registry} = @{$src->registry}; 746 @{$dst->registry} = @{$src->registry};
540 747
541 %$dst = %$src; 748 %$dst = %$src;
542 749
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 750 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 751 if exists $src->{_attachment};
545 }, 752 },
546; 753);
754
755sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_;
757
758 sync_job {
759 if (length $$rdata) {
760 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs;
762
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC;
767 close $fh;
768
769 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 my $data = Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh;
776 aio_rename "$filename.pst~", "$filename.pst";
777 }
778 } else {
779 aio_unlink "$filename.pst";
780 }
781
782 aio_rename "$filename~", $filename;
783 } else {
784 warn "FATAL: $filename~: $!\n";
785 }
786 } else {
787 aio_unlink $filename;
788 aio_unlink "$filename.pst";
789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 }
797}
798
799sub object_freezer_as_string {
800 my ($rdata, $objs) = @_;
801
802 use Data::Dumper;
803
804 $$rdata . Dumper $objs
805}
806
807sub object_thawer_load {
808 my ($filename) = @_;
809
810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814
815 (aio_load $filename, $data) >= 0
816 or return;
817
818 unless (aio_stat "$filename.pst") {
819 (aio_load "$filename.pst", $av) >= 0
820 or return;
821 $av = eval { (Storable::thaw $av)->{objs} };
822 }
823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
826 return ($data, $av);
827}
547 828
548############################################################################# 829#############################################################################
549# old plug-in events 830# command handling &c
550 831
551sub inject_event { 832=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 833
555 my $cb = $hook[$event_code]{$extension} 834Register a callback for execution when the client sends the user command
556 or return; 835$name.
557 836
558 &$cb 837=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 838
580sub register_command { 839sub register_command {
581 my ($name, $time, $cb) = @_; 840 my ($name, $cb) = @_;
582 841
583 my $caller = caller; 842 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 843 #warn "registering command '$name/$time' to '$caller'";
585 844
586 push @{ $command{$name} }, [$time, $cb, $caller]; 845 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 846}
847
848=item cf::register_extcmd $name => \&callback($pl,$packet);
849
850Register a callbackf ro execution when the client sends an extcmd packet.
851
852If the callback returns something, it is sent back as if reply was being
853called.
854
855=cut
589 856
590sub register_extcmd { 857sub register_extcmd {
591 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
592 859
593 my $caller = caller; 860 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 861}
598 862
599sub register { 863cf::player->attach (
600 my ($base, $pkg) = @_; 864 on_command => sub {
865 my ($pl, $name, $params) = @_;
601 866
602 #TODO 867 my $cb = $COMMAND{$name}
603} 868 or return;
869
870 for my $cmd (@$cb) {
871 $cmd->[1]->($pl->ob, $params);
872 }
873
874 cf::override;
875 },
876 on_extcmd => sub {
877 my ($pl, $buf) = @_;
878
879 my $msg = eval { from_json $buf };
880
881 if (ref $msg) {
882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
883 if (my %reply = $cb->($pl, $msg)) {
884 $pl->ext_reply ($msg->{msgid}, %reply);
885 }
886 }
887 } else {
888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 }
890
891 cf::override;
892 },
893);
604 894
605sub load_extension { 895sub load_extension {
606 my ($path) = @_; 896 my ($path) = @_;
607 897
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
609 my $base = $1; 899 my $base = $1;
610 my $pkg = $1; 900 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
613 903
614 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
615 905
616 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
617 or die "$path: $!"; 907 or die "$path: $!";
618 908
619 my $source = 909 my $source =
620 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
623 . "\n};\n1"; 913 . "\n};\n1";
624 914
625 eval $source 915 unless (eval $source) {
626 or die "$path: $@"; 916 my $msg = $@ ? "$path: $@\n"
627 917 : "extension disabled.\n";
628 push @exts, $pkg; 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
629 $ext_pkg{$base} = $pkg; 919 warn $@;
630 920 warn "mandatory extension failed to load, exiting.\n";
631# no strict 'refs'; 921 exit 1;
632# @{"$pkg\::ISA"} = ext::; 922 }
633 923 die $@;
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# } 924 }
647 925
648 # remove commands 926 push @EXTS, $pkg;
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 }
659 }
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674} 927}
675 928
676sub load_extensions { 929sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 931 next unless -r $ext;
681 eval { 932 eval {
682 load_extension $ext; 933 load_extension $ext;
683 1 934 1
684 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
685 } 936 }
686} 937}
687 938
688############################################################################# 939#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691 940
692attach_to_players 941=head2 CORE EXTENSIONS
693 on_extcmd => sub { 942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
694 my ($pl, $buf) = @_; 1463 my ($self, $ob) = @_;
695 1464
696 my $msg = eval { from_json $buf }; 1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
697 1467
698 if (ref $msg) { 1468 $self
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1469}
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1470
701 $pl->ext_reply ($msg->{msgid}, %reply); 1471# find and load all maps in the 3x3 area around a map
702 } 1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1493}
1494
1495sub find_sync {
1496 my ($path, $origin) = @_;
1497
1498 cf::sync_job { find $path, $origin }
1499}
1500
1501sub do_load_sync {
1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
703 } 1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1537sub save {
1538 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1559 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
704 } else { 1562 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
706 }
707
708 cf::override;
709 }, 1564 }
710; 1565}
711 1566
712############################################################################# 1567sub swap_out {
713# load/save/clean perl data associated with a map
714
715*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 1568 my ($self) = @_;
717 1569
718 my $path = $map->tmpname; 1570 # save first because save cedes
719 defined $path or return; 1571 $self->save;
720 1572
721 unlink "$path.pst"; 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
722};
723 1574
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1575 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
725 1578
726############################################################################# 1579 $self->clear;
727# load/save perl data associated with player->ob objects 1580 $self->in_memory (cf::MAP_SWAPPED);
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1581}
732 1582
733# TODO: compatibility cruft, remove when no longer needed 1583sub reset_at {
734attach_to_players 1584 my ($self) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 1585
738 for my $o (all_objects $pl->ob) { 1586 # TODO: safety, remove and allow resettable per-player maps
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
740 $o->set_ob_key_value ("_perl_data"); 1588 return 1e99 if $self->{deny_reset};
741 1589
742 %$o = %{ Storable::thaw pack "H*", $value }; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
743 } 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
744 } 1592
1593 $time + $to
1594}
1595
1596sub should_reset {
1597 my ($self) = @_;
1598
1599 $self->reset_at <= $cf::RUNTIME
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
745 }, 1620 }
746;
747 1621
748############################################################################# 1622 delete $cf::MAP{$self->path};
749 1623
750=head2 CORE EXTENSIONS 1624 $self->clear;
751 1625
752Functions and methods that extend core crossfire objects. 1626 $_->clear_links_to ($self) for values %cf::MAP;
1627
1628 $self->unlink_save;
1629 $self->destroy;
1630}
1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
753 1685
754=over 4 1686=over 4
755 1687
756=item cf::player::exists $login 1688=item $ob->inv_recursive
757 1689
758Returns true when the given account exists. 1690Returns the inventory of the object _and_ their inventories, recursively.
759 1691
760=cut 1692=cut
761 1693
762sub cf::player::exists($) { 1694sub inv_recursive_;
763 cf::player::find $_[0] 1695sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1696 map { $_, inv_recursive_ $_->inv } @_
765} 1697}
766 1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1706
1707=head3 cf::object::player
1708
1709=over 4
1710
767=item $player->reply ($npc, $msg[, $flags]) 1711=item $player_object->reply ($npc, $msg[, $flags])
768 1712
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1714can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1715dialogue with the given NPC character.
772 1716
773=cut 1717=cut
774 1718
775# rough implementation of a future "reply" method that works 1719# rough implementation of a future "reply" method that works
776# with dialog boxes. 1720# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1722sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1723 my ($self, $npc, $msg, $flags) = @_;
779 1724
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1726
785 $msg = $npc->name . " says: $msg" if $npc; 1730 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1731 $self->message ($msg, $flags);
787 } 1732 }
788} 1733}
789 1734
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1735=item $player_object->may ("access")
791 1736
792Sends an ext reply to the player. 1737Returns wether the given player is authorized to access resource "access"
1738(e.g. "command_wizcast").
793 1739
794=cut 1740=cut
795 1741
796sub cf::player::ext_reply($$$%) { 1742sub cf::object::player::may {
1743 my ($self, $access) = @_;
1744
1745 $self->flag (cf::FLAG_WIZ) ||
1746 (ref $cf::CFG{"may_$access"}
1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1748 : $cf::CFG{"may_$access"})
1749}
1750
1751=item $player_object->enter_link
1752
1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823 $self->enter_map ($map, $x, $y);
1824}
1825
1826cf::player->attach (
1827 on_logout => sub {
1828 my ($pl) = @_;
1829
1830 # abort map switching before logout
1831 if ($pl->ob->{_link_pos}) {
1832 cf::sync_job {
1833 $pl->ob->leave_link
1834 };
1835 }
1836 },
1837 on_login => sub {
1838 my ($pl) = @_;
1839
1840 # try to abort aborted map switching on player login :)
1841 # should happen only on crashes
1842 if ($pl->ob->{_link_pos}) {
1843 $pl->ob->enter_link;
1844 (async {
1845 # we need this sleep as the login has a concurrent enter_exit running
1846 # and this sleep increases chances of the player not ending up in scorn
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 Coro::Timer::sleep 1;
1852 $pl->ob->leave_link;
1853 })->prio (2);
1854 }
1855 },
1856);
1857
1858=item $player_object->goto ($path, $x, $y)
1859
1860=cut
1861
1862sub cf::object::player::goto {
1863 my ($self, $path, $x, $y) = @_;
1864
1865 $self->enter_link;
1866
1867 (async {
1868 my $map = eval {
1869 my $map = cf::map::find $path;
1870 $map = $map->customise_for ($self) if $map;
1871 $map
1872 } or
1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1874
1875 $self->leave_link ($map, $x, $y);
1876 })->prio (1);
1877}
1878
1879=item $player_object->enter_exit ($exit_object)
1880
1881=cut
1882
1883sub parse_random_map_params {
1884 my ($spec) = @_;
1885
1886 my $rmp = { # defaults
1887 xsize => (cf::rndm 15, 40),
1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1891 };
1892
1893 for (split /\n/, $spec) {
1894 my ($k, $v) = split /\s+/, $_, 2;
1895
1896 $rmp->{lc $k} = $v if (length $k) && (length $v);
1897 }
1898
1899 $rmp
1900}
1901
1902sub prepare_random_map {
1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1906
1907 # all this does is basically replace the /! path by
1908 # a new random map path (?random/...) with a seed
1909 # that depends on the exit object
1910
1911 my $rmp = parse_random_map_params $exit->msg;
1912
1913 if ($exit->map) {
1914 $rmp->{region} = $exit->region->name;
1915 $rmp->{origin_map} = $exit->map->path;
1916 $rmp->{origin_x} = $exit->x;
1917 $rmp->{origin_y} = $exit->y;
1918 }
1919
1920 $rmp->{random_seed} ||= $exit->random_seed;
1921
1922 my $data = cf::to_json $rmp;
1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1925
1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1930
1931 $exit->slaying ("?random/$md5");
1932 $exit->msg (undef);
1933 }
1934}
1935
1936sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1937 my ($self, $exit) = @_;
798 1938
799 $msg{msgid} = $id; 1939 return unless $self->type == cf::PLAYER;
800 1940
801 $self->send ("ext " . to_json \%msg); 1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1949
1950 $self->enter_link;
1951
1952 (async {
1953 $self->deactivate_recursive; # just to be sure
1954 unless (eval {
1955 $self->goto ($slaying, $hp, $sp);
1956
1957 1;
1958 }) {
1959 $self->message ("Something went wrong deep within the crossfire server. "
1960 . "I'll try to bring you back to the map you were before. "
1961 . "Please report this to the dungeon master!",
1962 cf::NDI_UNIQUE | cf::NDI_RED);
1963
1964 warn "ERROR in enter_exit: $@";
1965 $self->leave_link;
1966 }
1967 })->prio (1);
802} 1968}
1969
1970=head3 cf::client
1971
1972=over 4
1973
1974=item $client->send_drawinfo ($text, $flags)
1975
1976Sends a drawinfo packet to the client. Circumvents output buffering so
1977should not be used under normal circumstances.
1978
1979=cut
1980
1981sub cf::client::send_drawinfo {
1982 my ($self, $text, $flags) = @_;
1983
1984 utf8::encode $text;
1985 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1986}
1987
1988
1989=item $success = $client->query ($flags, "text", \&cb)
1990
1991Queues a query to the client, calling the given callback with
1992the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1993C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1994
1995Queries can fail, so check the return code. Or don't, as queries will become
1996reliable at some point in the future.
1997
1998=cut
1999
2000sub cf::client::query {
2001 my ($self, $flags, $text, $cb) = @_;
2002
2003 return unless $self->state == ST_PLAYING
2004 || $self->state == ST_SETUP
2005 || $self->state == ST_CUSTOM;
2006
2007 $self->state (ST_CUSTOM);
2008
2009 utf8::encode $text;
2010 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2011
2012 $self->send_packet ($self->{query_queue}[0][0])
2013 if @{ $self->{query_queue} } == 1;
2014}
2015
2016cf::client->attach (
2017 on_reply => sub {
2018 my ($ns, $msg) = @_;
2019
2020 # this weird shuffling is so that direct followup queries
2021 # get handled first
2022 my $queue = delete $ns->{query_queue}
2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
2024
2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2027
2028 push @{ $ns->{query_queue} }, @$queue;
2029
2030 if (@{ $ns->{query_queue} } == @$queue) {
2031 if (@$queue) {
2032 $ns->send_packet ($ns->{query_queue}[0][0]);
2033 } else {
2034 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2035 }
2036 }
2037 },
2038);
2039
2040=item $client->async (\&cb)
2041
2042Create a new coroutine, running the specified callback. The coroutine will
2043be automatically cancelled when the client gets destroyed (e.g. on logout,
2044or loss of connection).
2045
2046=cut
2047
2048sub cf::client::async {
2049 my ($self, $cb) = @_;
2050
2051 my $coro = &Coro::async ($cb);
2052
2053 $coro->on_destroy (sub {
2054 delete $self->{_coro}{$coro+0};
2055 });
2056
2057 $self->{_coro}{$coro+0} = $coro;
2058
2059 $coro
2060}
2061
2062cf::client->attach (
2063 on_destroy => sub {
2064 my ($ns) = @_;
2065
2066 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2067 },
2068);
803 2069
804=back 2070=back
805 2071
806=cut
807
808#############################################################################
809 2072
810=head2 SAFE SCRIPTING 2073=head2 SAFE SCRIPTING
811 2074
812Functions that provide a safe environment to compile and execute 2075Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2076snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2077itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2078is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2079functions and methods that can be called is greatly reduced.
817 2080
818=cut 2081=cut
819 2082
820our $safe = new Safe "safe"; 2083our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2084our $safe_hole = new Safe::Hole;
828 2091
829=pod 2092=pod
830 2093
831The following fucntions and emthods are available within a safe environment: 2094The following fucntions and emthods are available within a safe environment:
832 2095
833 cf::object contr pay_amount pay_player 2096 cf::object contr pay_amount pay_player map
834 cf::object::player player 2097 cf::object::player player
835 cf::player peaceful 2098 cf::player peaceful
2099 cf::map trigger
836 2100
837=cut 2101=cut
838 2102
839for ( 2103for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2104 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 2105 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2106 ["cf::player" => qw(peaceful)],
2107 ["cf::map" => qw(trigger)],
843) { 2108) {
844 no strict 'refs'; 2109 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2110 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2111 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2112 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2177 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2178}
914 2179
915=back 2180=back
916 2181
2182=cut
2183
917############################################################################# 2184#############################################################################
918 2185
919=head2 EXTENSION DATABASE SUPPORT 2186=head2 EXTENSION DATABASE SUPPORT
920 2187
921Crossfire maintains a very simple database for extension use. It can 2188Crossfire maintains a very simple database for extension use. It can
925The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
926using it, it should be unique. 2193using it, it should be unique.
927 2194
928=over 4 2195=over 4
929 2196
930=item $hashref = cf::db_get $family
931
932Return a hashref for use by the extension C<$family>, which can be
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935
936=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
937 2198
938Returns a single value from the database 2199Returns a single value from the database.
939
940=item cf::db_put $family => $hashref
941
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944 2200
945=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
946 2202
947Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949 2204
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut 2205=cut
959 2206
960{ 2207our $DB;
961 my $db; 2208
2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
962 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
963 2228
964 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
965 warn "loading database $path\n";#d# remove later 2230 cf::db_put (guildrules => data => $pst->{guildrules});
966 $db = stat $path ? Storable::retrieve $path : { }; 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
967 } 2232 BDB::db_env_txn_checkpoint $DB_ENV;
968 2233
969 my $pid; 2234 unlink $path;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 } 2235 };
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 2236 }
1018 ; 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1019} 2254}
1020 2255
1021############################################################################# 2256#############################################################################
1022# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
2263
2264sub cfg_load {
2265 open my $fh, "<:utf8", cf::confdir . "/config"
2266 or return;
2267
2268 local $/;
2269 *CFG = YAML::Syck::Load <$fh>;
2270
2271 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2272
2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2275
2276 if (exists $CFG{mlockall}) {
2277 eval {
2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2279 and die "WARNING: m(un)lockall failed: $!\n";
2280 };
2281 warn $@ if $@;
2282 }
2283}
2284
2285sub init {
2286 load_resources;
2287}
1023 2288
1024sub main { 2289sub main {
2290 # we must not ever block the main coroutine
2291 local $Coro::idle = sub {
2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2293 (async {
2294 Event::one_event;
2295 })->prio (Coro::PRIO_MAX);
2296 };
2297
1025 db_load; 2298 cfg_load;
2299 db_init;
1026 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
1027 Event::loop; 2303 Event::loop;
1028} 2304}
1029 2305
1030############################################################################# 2306#############################################################################
1031# initialisation 2307# initialisation and cleanup
1032 2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2363
1033sub _perl_reload(&) { 2364sub reload() {
1034 my ($msg) = @_; 2365 # can/must only be called in main
2366 if ($Coro::current != $Coro::main) {
2367 warn "can only reload from main coroutine";
2368 return;
2369 }
1035 2370
1036 $msg->("reloading..."); 2371 warn "reloading...";
1037 2372
1038 eval { 2373 warn "entering sync_job";
1039 # cancel all watchers 2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2379
2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2383 # if anything goes wrong in here, we should simply crash as we already saved
2384
2385 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
1041 2389
1042 # unload all extensions 2390 warn "flushing outstanding aio requests";
1043 for (@exts) { 2391 for (;;) {
1044 $msg->("unloading <$_>"); 2392 BDB::flush;
1045 unload_extension $_; 2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2399 warn "cancelling all extension coros";
2400 $_->cancel for values %EXT_CORO;
2401 %EXT_CORO = ();
2402
2403 warn "removing commands";
2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2411 warn "... unloading $pkg";
2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
1046 } 2418 }
1047 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
1048 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2427
1052 $msg->("removing <$k>"); 2428 warn "... unloading $k";
1053 delete $INC{$k}; 2429 delete $INC{$k};
1054 2430
1055 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
1057 2433
1060 } 2436 }
1061 2437
1062 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
1063 } 2439 }
1064 2440
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2444
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
1077 2447
1078 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2449 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
1081 2451
1082 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
1083 $msg->("reloading cf.pm"); 2454 warn "reloading cf.pm";
1084 require cf; 2455 require cf;
2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2457
1086 # load database again 2458 warn "loading config and database again";
1087 cf::db_load; 2459 cf::cfg_load;
1088 2460
1089 # load extensions 2461 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 2462 cf::load_extensions;
1092 2463
1093 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
1094 $msg->("reattach");
1095 _global_reattach; 2465 _global_reattach;
2466 warn "reattaching attachments to maps";
2467 reattach $_ for values %MAP;
2468
2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2476 warn $@;
2477 warn "error while reloading, exiting.";
2478 exit 1;
1096 }; 2479 };
1097 $msg->($@) if $@;
1098 2480
1099 $msg->("reloaded"); 2481 warn "reloaded";
1100}; 2482};
1101 2483
1102sub perl_reload() { 2484our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 2485
1109register_command "perl-reload", 0, sub { 2486register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
1111 2488
1112 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2490 $who->message ("reloading server.");
1114 warn $_[0]; 2491
1115 $who->message ($_[0]); 2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2500 reload;
2501 undef $RELOAD_WATCHER;
2502 },
1116 }; 2503 );
1117 } 2504 }
1118}; 2505};
1119 2506
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
1123 2508
2509my $bug_warning = 0;
2510
1124$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2512 reentrant => 0,
2513 parked => 1,
1125 prio => 1, 2514 prio => 0,
1126 at => $NEXT_TICK || 1, 2515 at => $NEXT_TICK || $TICK,
2516 data => WF_AUTOCANCEL,
1127 cb => sub { 2517 cb => sub {
2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
1128 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
1129 2527 $RUNTIME += $TICK;
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
1132 2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2544
1133 # if we are delayed by four ticks, skip them all 2545 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2547
1136 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
1138 }, 2550 },
1139); 2551);
1140 2552
2553{
2554 BDB::max_poll_time $TICK * 0.1;
2555 $BDB_POLL_WATCHER = Event->io (
2556 reentrant => 0,
2557 fd => BDB::poll_fileno,
2558 poll => 'r',
2559 prio => 0,
2560 data => WF_AUTOCANCEL,
2561 cb => \&BDB::poll_cb,
2562 );
2563 BDB::min_parallel 8;
2564
2565 BDB::set_sync_prepare {
2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2599 };
2600 }
2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
2607 IO::AIO::max_poll_time $TICK * 0.1;
2608 $AIO_POLL_WATCHER = Event->io (
2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
2612 poll => 'r',
2613 prio => 6,
2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2617
2618END { cf::emergency_save }
2619
11411 26201
1142 2621

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