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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC

11use Event; 11use Event;
12$Event::Eval = 1; # no idea why this is required, but it is 12$Event::Eval = 1; # no idea why this is required, but it is
13 13
14use strict; 14use strict;
15 15
16_reload_1; 16_init_vars;
17 17
18our %COMMAND = (); 18our %COMMAND = ();
19our @EVENT; 19our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl"; 20our $LIBDIR = maps_directory "perl";
23 21
24our $TICK = MAX_TIME * 1e-6; 22our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 23our $TICK_WATCHER;
26our $NEXT_TICK; 24our $NEXT_TICK;
25
26our %CFG;
27
28#############################################################################
29
30=head2 GLOBAL VARIABLES
31
32=over 4
33
34=item $cf::LIBDIR
35
36The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically.
38
39=item $cf::TICK
40
41The interval between server ticks, in seconds.
42
43=item %cf::CFG
44
45Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to.
47
48=back
49
50=cut
27 51
28BEGIN { 52BEGIN {
29 *CORE::GLOBAL::warn = sub { 53 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 54 my $msg = join "", @_;
31 $msg .= "\n" 55 $msg .= "\n"
34 print STDERR "cfperl: $msg"; 58 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 59 LOG llevError, "cfperl: $msg";
36 }; 60 };
37} 61}
38 62
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply!
40
41# generate property mutators
42sub prop_gen {
43 my ($prefix, $class) = @_;
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 64
75# we bless all objects into (empty) derived classes to force a method lookup 65# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 66# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) {
87my @exts; 77my @exts;
88my @hook; 78my @hook;
89my %command; 79my %command;
90my %extcmd; 80my %extcmd;
91 81
92############################################################################# 82=head2 UTILITY FUNCTIONS
93# utility functions 83
84=over 4
85
86=cut
94 87
95use JSON::Syck (); # TODO# replace by JSON::PC once working 88use JSON::Syck (); # TODO# replace by JSON::PC once working
89
90=item $ref = cf::from_json $json
91
92Converts a JSON string into the corresponding perl data structure.
93
94=cut
96 95
97sub from_json($) { 96sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 98 JSON::Syck::Load $_[0]
100} 99}
101 100
101=item $json = cf::to_json $ref
102
103Converts a perl data structure into its JSON representation.
104
105=cut
106
102sub to_json($) { 107sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 109 JSON::Syck::Dump $_[0]
105} 110}
106 111
112=back
113
107############################################################################# 114#############################################################################
108# "new" plug-in system 115
116=head2 EVENTS AND OBJECT ATTACHMENTS
117
118=over 4
109 119
110=item $object->attach ($attachment, key => $value...) 120=item $object->attach ($attachment, key => $value...)
111 121
112=item $object->detach ($attachment) 122=item $object->detach ($attachment)
113 123
122=item $map->attach ($attachment, key => $value...) 132=item $map->attach ($attachment, key => $value...)
123 133
124=item $map->detach ($attachment) 134=item $map->detach ($attachment)
125 135
126Attach/detach a pre-registered attachment to a map. 136Attach/detach a pre-registered attachment to a map.
137
138=item $bool = $object->attached ($name)
139
140=item $bool = $player->attached ($name)
141
142=item $bool = $map->attached ($name)
143
144Checks wether the named attachment is currently attached to the object.
127 145
128=item cf::attach_global ... 146=item cf::attach_global ...
129 147
130Attach handlers for global events. 148Attach handlers for global events.
131 149
181Attach handlers to all maps. 199Attach handlers to all maps.
182 200
183=item cf:register_attachment $name, ... 201=item cf:register_attachment $name, ...
184 202
185Register an attachment by name through which objects can refer to this 203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
186attachment. 209attachment.
187 210
188=item cf:register_map_attachment $name, ... 211=item cf:register_map_attachment $name, ...
189 212
190Register an attachment by name through which maps can refer to this 213Register an attachment by name through which maps can refer to this
261} 284}
262 285
263sub _attach_attachment { 286sub _attach_attachment {
264 my ($obj, $name, %arg) = @_; 287 my ($obj, $name, %arg) = @_;
265 288
289 return if exists $obj->{_attachment}{$name};
290
266 my $res; 291 my $res;
267 292
268 if (my $attach = $attachment{$name}) { 293 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 294 my $registry = $obj->registry;
270 295
288*cf::player::attach = 313*cf::player::attach =
289*cf::map::attach = sub { 314*cf::map::attach = sub {
290 my ($obj, $name, %arg) = @_; 315 my ($obj, $name, %arg) = @_;
291 316
292 _attach_attachment $obj, $name, %arg; 317 _attach_attachment $obj, $name, %arg;
293} 318};
294 319
295# all those should be optimised 320# all those should be optimised
296*cf::object::detach = 321*cf::object::detach =
297*cf::player::detach = 322*cf::player::detach =
298*cf::map::detach = sub { 323*cf::map::detach = sub {
299 my ($obj, $name) = @_; 324 my ($obj, $name) = @_;
300 325
301 delete $obj->{_attachment}{$name}; 326 delete $obj->{_attachment}{$name};
302 reattach $obj; 327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
303}; 336};
304 337
305sub attach_global { 338sub attach_global {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
307} 340}
329 my $name = shift; 362 my $name = shift;
330 363
331 $attachment{$name} = [[KLASS_OBJECT, @_]]; 364 $attachment{$name} = [[KLASS_OBJECT, @_]];
332} 365}
333 366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
334sub register_map_attachment { 373sub register_map_attachment {
335 my $name = shift; 374 my $name = shift;
336 375
337 $attachment{$name} = [[KLASS_MAP, @_]]; 376 $attachment{$name} = [[KLASS_MAP, @_]];
338} 377}
356 for (@$callbacks) { 395 for (@$callbacks) {
357 eval { &{$_->[1]} }; 396 eval { &{$_->[1]} };
358 397
359 if ($@) { 398 if ($@) {
360 warn "$@"; 399 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 401 override;
363 } 402 }
364 403
365 return 1 if $override; 404 return 1 if $override;
366 } 405 }
367 406
368 0 407 0
369} 408}
409
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ...
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433
434Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an
438exception.
439
440=back
441
442=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
370 447
371############################################################################# 448#############################################################################
372# object support 449# object support
373 450
374sub instantiate { 451sub instantiate {
403 } 480 }
404 } 481 }
405} 482}
406 483
407sub object_freezer_save { 484sub object_freezer_save {
408 my ($filename, $objs) = @_; 485 my ($filename, $rdata, $objs) = @_;
409 486
410 if (@$objs) { 487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
411 open my $fh, ">:raw", "$filename.pst~"; 491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh; 499 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst"; 500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
416 } else { 509 } else {
510 unlink $filename;
417 unlink "$filename.pst"; 511 unlink "$filename.pst";
418 } 512 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422} 513}
423 514
424sub object_thawer_load { 515sub object_thawer_load {
425 my ($filename) = @_; 516 my ($filename) = @_;
426 517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
427 open my $fh, "<:raw:perlio", "$filename.pst" 525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
428 or return; 526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
429 530
430 eval { local $/; (Storable::thaw <$fh>)->{objs} } 531 ()
431} 532}
432 533
433attach_to_objects 534attach_to_objects
434 prio => -1000000, 535 prio => -1000000,
435 on_clone => sub { 536 on_clone => sub {
581 load_extension $ext; 682 load_extension $ext;
582 1 683 1
583 } or warn "$ext not loaded: $@"; 684 } or warn "$ext not loaded: $@";
584 } 685 }
585} 686}
586
587sub _perl_reload(&) {
588 my ($msg) = @_;
589
590 $msg->("reloading...");
591
592 eval {
593 # 1. cancel all watchers
594 $_->cancel for Event::all_watchers;
595
596 # 2. unload all extensions
597 for (@exts) {
598 $msg->("unloading <$_>");
599 unload_extension $_;
600 }
601
602 # 3. unload all modules loaded from $LIBDIR
603 while (my ($k, $v) = each %INC) {
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
605
606 $msg->("removing <$k>");
607 delete $INC{$k};
608
609 $k =~ s/\.pm$//;
610 $k =~ s/\//::/g;
611
612 if (my $cb = $k->can ("unload_module")) {
613 $cb->();
614 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625
626 # 6. unload cf.pm "a bit"
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 };
637 $msg->($@) if $@;
638
639 $msg->("reloaded");
640};
641
642sub perl_reload() {
643 _perl_reload {
644 warn $_[0];
645 print "$_[0]\n";
646 };
647}
648
649register_command "perl-reload", 0, sub {
650 my ($who, $arg) = @_;
651
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 };
657 }
658};
659 687
660############################################################################# 688#############################################################################
661# extcmd framework, basically convert ext <msg> 689# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few 690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663 691
691 defined $path or return; 719 defined $path or return;
692 720
693 unlink "$path.pst"; 721 unlink "$path.pst";
694}; 722};
695 723
696# old style persistent data, TODO: remove #d#
697*cf::mapsupport::on_swapin =
698*cf::mapsupport::on_load = sub {
699 my ($map) = @_;
700
701 my $path = $map->tmpname;
702 $path = $map->path unless defined $path;
703
704 open my $fh, "<:raw", "$path.cfperl"
705 or return; # no perl data
706
707 my $data = Storable::thaw do { local $/; <$fh> };
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::; 724attach_to_maps prio => -10000, package => cf::mapsupport::;
717 725
718############################################################################# 726#############################################################################
719# load/save perl data associated with player->ob objects 727# load/save perl data associated with player->ob objects
720 728
721sub all_objects(@) { 729sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_ 730 @_, map all_objects ($_->inv), @_
723} 731}
724 732
733# TODO: compatibility cruft, remove when no longer needed
725attach_to_players 734attach_to_players
726 on_load => sub { 735 on_load => sub {
727 my ($pl, $path) = @_; 736 my ($pl, $path) = @_;
728 737
729 for my $o (all_objects $pl->ob) { 738 for my $o (all_objects $pl->ob) {
735 } 744 }
736 }, 745 },
737; 746;
738 747
739############################################################################# 748#############################################################################
740# core extensions - in perl 749
750=head2 CORE EXTENSIONS
751
752Functions and methods that extend core crossfire objects.
753
754=over 4
741 755
742=item cf::player::exists $login 756=item cf::player::exists $login
743 757
744Returns true when the given account exists. 758Returns true when the given account exists.
745 759
785 $msg{msgid} = $id; 799 $msg{msgid} = $id;
786 800
787 $self->send ("ext " . to_json \%msg); 801 $self->send ("ext " . to_json \%msg);
788} 802}
789 803
804=back
805
806=cut
807
790############################################################################# 808#############################################################################
791# map scripting support 809
810=head2 SAFE SCRIPTING
811
812Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced.
817
818=cut
792 819
793our $safe = new Safe "safe"; 820our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 821our $safe_hole = new Safe::Hole;
795 822
796$SIG{FPE} = 'IGNORE'; 823$SIG{FPE} = 'IGNORE';
797 824
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
799 826
800# here we export the classes and methods available to script code 827# here we export the classes and methods available to script code
828
829=pod
830
831The following fucntions and emthods are available within a safe environment:
832
833 cf::object contr pay_amount pay_player
834 cf::object::player player
835 cf::player peaceful
836
837=cut
801 838
802for ( 839for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 840 ["cf::object" => qw(contr pay_amount pay_player)],
804 ["cf::object::player" => qw(player)], 841 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 842 ["cf::player" => qw(peaceful)],
808 my ($pkg, @funs) = @$_; 845 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 847 for @funs;
811} 848}
812 849
850=over 4
851
852=item @retval = safe_eval $code, [var => value, ...]
853
854Compiled and executes the given perl code snippet. additional var/value
855pairs result in temporary local (my) scalar variables of the given name
856that are available in the code snippet. Example:
857
858 my $five = safe_eval '$first + $second', first => 1, second => 4;
859
860=cut
861
813sub safe_eval($;@) { 862sub safe_eval($;@) {
814 my ($code, %vars) = @_; 863 my ($code, %vars) = @_;
815 864
816 my $qcode = $code; 865 my $qcode = $code;
817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 866 $qcode =~ s/"/‟/g; # not allowed in #line filenames
839 } 888 }
840 889
841 wantarray ? @res : $res[0] 890 wantarray ? @res : $res[0]
842} 891}
843 892
893=item cf::register_script_function $function => $cb
894
895Register a function that can be called from within map/npc scripts. The
896function should be reasonably secure and should be put into a package name
897like the extension.
898
899Example: register a function that gets called whenever a map script calls
900C<rent::overview>, as used by the C<rent> extension.
901
902 cf::register_script_function "rent::overview" => sub {
903 ...
904 };
905
906=cut
907
844sub register_script_function { 908sub register_script_function {
845 my ($fun, $cb) = @_; 909 my ($fun, $cb) = @_;
846 910
847 no strict 'refs'; 911 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 912 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 913}
850 914
915=back
916
917#############################################################################
918
919=head2 EXTENSION DATABASE SUPPORT
920
921Crossfire maintains a very simple database for extension use. It can
922currently store anything that can be serialised using Storable, which
923excludes objects.
924
925The parameter C<$family> should best start with the name of the extension
926using it, it should be unique.
927
928=over 4
929
930=item $hashref = cf::db_get $family
931
932Return a hashref for use by the extension C<$family>, which can be
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935
936=item $value = cf::db_get $family => $key
937
938Returns a single value from the database
939
940=item cf::db_put $family => $hashref
941
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944
945=item cf::db_put $family => $key => $value
946
947Stores the given C<$value> in the family hash. Updates are delayed, if you
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut
959
960{
961 my $db;
962 my $path = cf::localdir . "/database.pst";
963
964 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { };
967 }
968
969 my $pid;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 },
1018 ;
1019}
1020
851############################################################################# 1021#############################################################################
852# the server's main() 1022# the server's main()
853 1023
854sub main { 1024sub main {
1025 db_load;
1026 load_extensions;
855 Event::loop; 1027 Event::loop;
856} 1028}
857 1029
858############################################################################# 1030#############################################################################
859# initialisation 1031# initialisation
860 1032
1033sub _perl_reload(&) {
1034 my ($msg) = @_;
1035
1036 $msg->("reloading...");
1037
1038 eval {
1039 # cancel all watchers
1040 $_->cancel for Event::all_watchers;
1041
1042 # unload all extensions
1043 for (@exts) {
1044 $msg->("unloading <$_>");
1045 unload_extension $_;
1046 }
1047
1048 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051
1052 $msg->("removing <$k>");
1053 delete $INC{$k};
1054
1055 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g;
1057
1058 if (my $cb = $k->can ("unload_module")) {
1059 $cb->();
1060 }
1061
1062 Symbol::delete_package $k;
1063 }
1064
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1071
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit"
1076 delete $INC{"cf.pm"};
1077
1078 # don't, removes xs symbols, too,
1079 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__;
1081
1082 # reload cf.pm
1083 $msg->("reloading cf.pm");
1084 require cf;
1085
1086 # load database again
1087 cf::db_load;
1088
1089 # load extensions
1090 $msg->("load extensions");
1091 cf::load_extensions;
1092
1093 # reattach attachments to objects
1094 $msg->("reattach");
1095 _global_reattach;
1096 };
1097 $msg->($@) if $@;
1098
1099 $msg->("reloaded");
1100};
1101
1102sub perl_reload() {
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108
1109register_command "perl-reload", 0, sub {
1110 my ($who, $arg) = @_;
1111
1112 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload {
1114 warn $_[0];
1115 $who->message ($_[0]);
1116 };
1117 }
1118};
1119
861register "<global>", __PACKAGE__; 1120register "<global>", __PACKAGE__;
862 1121
863unshift @INC, $LIBDIR; 1122unshift @INC, $LIBDIR;
864
865load_extensions;
866 1123
867$TICK_WATCHER = Event->timer ( 1124$TICK_WATCHER = Event->timer (
868 prio => 1, 1125 prio => 1,
869 at => $NEXT_TICK || 1, 1126 at => $NEXT_TICK || 1,
870 cb => sub { 1127 cb => sub {
879 $TICK_WATCHER->at ($NEXT_TICK); 1136 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start; 1137 $TICK_WATCHER->start;
881 }, 1138 },
882); 1139);
883 1140
884_reload_2;
885
8861 11411
887 1142

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