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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
28############################################################################# 79#############################################################################
29 80
30=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
31 82
32=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
33 93
34=item $cf::LIBDIR 94=item $cf::LIBDIR
35 95
36The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
38 102
39=item $cf::TICK 103=item $cf::TICK
40 104
41The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
42 106
50=cut 114=cut
51 115
52BEGIN { 116BEGIN {
53 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
55 $msg .= "\n" 121 $msg .= "\n"
56 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
57 123
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
60 }; 125 };
61} 126}
62 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 134
65# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 136# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
68 no strict 'refs'; 144 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 146}
71 147
72$Event::DIED = sub { 148$Event::DIED = sub {
74}; 150};
75 151
76my %ext_pkg; 152my %ext_pkg;
77my @exts; 153my @exts;
78my @hook; 154my @hook;
79my %command;
80my %extcmd;
81 155
82=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
83 157
84=over 4 158=over 4
85 159
107sub to_json($) { 181sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
110} 184}
111 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
112=back 279=back
113 280
114=cut 281=cut
115 282
116############################################################################# 283#############################################################################
117 284
118=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
119 404
120=over 4 405=over 4
121 406
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
135 408
136=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
137 410
138Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
139 413
140=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
141 416
142=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
143 418
144=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
145 420
146Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
147 422
148=item cf::attach_global ... 423=item cf::CLASS->attach ...
149 424
150Attach handlers for global events. 425=item cf::CLASS->detach ...
151 426
152This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
154 461
155=over 4 462=over 4
156 463
157=item prio => $number 464=item prio => $number
158 465
160by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 470unless you know what you are doing.
164 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
165=item on_I<event> => \&cb 478=item on_I<event> => \&cb
166 479
167Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
179object/class are recognised. 492object/class are recognised.
180 493
181=back 494=back
182 495
183=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
184 498
185Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
187type. 501 my ($self, $victim) = @_;
188 502 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 503 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 504 }
410}
411 505
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 507
438Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
442exception. 512exception.
443 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_;
529
530 use sort 'stable';
531
532 $cb = [$prio, $cb];
533
534 @{$registry->[$event]} = sort
535 { $a->[0] cmp $b->[0] }
536 @{$registry->[$event] || []}, $cb;
537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
541
542# attach handles attaching event callbacks
543# the only thing the caller has to do is pass the correct
544# registry (== where the callback attaches to).
545sub _attach {
546 my ($registry, $klass, @arg) = @_;
547
548 my $object_type;
549 my $prio = 0;
550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
556
557 while (@arg) {
558 my $type = shift @arg;
559
560 if ($type eq "prio") {
561 $prio = shift @arg;
562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
572 } elsif ($type eq "package") {
573 my $pkg = shift @arg;
574
575 while (my ($name, $id) = each %cb_id) {
576 if (my $cb = $pkg->can ($name)) {
577 _attach_cb $registry, $id, $prio, $cb;
578 }
579 }
580
581 } elsif (exists $cb_id{$type}) {
582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
583
584 } elsif (ref $type) {
585 warn "attaching objects not supported, ignoring.\n";
586
587 } else {
588 shift @arg;
589 warn "attach argument '$type' not supported, ignoring.\n";
590 }
591 }
592}
593
594sub _object_attach {
595 my ($obj, $name, %arg) = @_;
596
597 return if exists $obj->{_attachment}{$name};
598
599 if (my $attach = $attachment{$name}) {
600 my $registry = $obj->registry;
601
602 for (@$attach) {
603 my ($klass, @attach) = @$_;
604 _attach $registry, $klass, @attach;
605 }
606
607 $obj->{$name} = \%arg;
608 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n";
610 }
611
612 $obj->{_attachment}{$name} = undef;
613}
614
615sub cf::attachable::attach {
616 if (ref $_[0]) {
617 _object_attach @_;
618 } else {
619 _attach shift->_attach_registry, @_;
620 }
621};
622
623# all those should be optimised
624sub cf::attachable::detach {
625 my ($obj, $name) = @_;
626
627 if (ref $obj) {
628 delete $obj->{_attachment}{$name};
629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
633};
634
635sub cf::attachable::attached {
636 my ($obj, $name) = @_;
637
638 exists $obj->{_attachment}{$name}
639}
640
641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
642 eval "#line " . __LINE__ . " 'cf.pm'
643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
646
647 sub cf::\L$klass\E::attachment {
648 my \$name = shift;
649
650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
654}
655
656our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658
659sub override {
660 $override = 1;
661 @invoke_results = ();
662}
663
664sub do_invoke {
665 my $event = shift;
666 my $callbacks = shift;
667
668 @invoke_results = ();
669
670 local $override;
671
672 for (@$callbacks) {
673 eval { &{$_->[1]} };
674
675 if ($@) {
676 warn "$@";
677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
678 override;
679 }
680
681 return 1 if $override;
682 }
683
684 0
685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
444=back 697=back
445 698
446=cut 699=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 700
452############################################################################# 701#############################################################################
453# object support 702# object support
454 703
455sub instantiate {
456 my ($obj, $data) = @_;
457
458 $data = from_json $data;
459
460 for (@$data) {
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465}
466
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 706 my ($obj) = @_;
707
470 my $registry = $obj->registry; 708 my $registry = $obj->registry;
471 709
472 @$registry = (); 710 @$registry = ();
473 711
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 713
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 714 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 715 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 716 for (@$attach) {
479 my ($klass, @attach) = @$_; 717 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 718 _attach $registry, $klass, @attach;
481 } 719 }
482 } else { 720 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 722 }
485 } 723 }
486} 724}
487 725
488sub object_freezer_save { 726cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
540 on_clone => sub { 740 on_clone => sub {
541 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
542 742
543 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
544 744
545 %$dst = %$src; 745 %$dst = %$src;
546 746
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
549 }, 749 },
550; 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw $av)->{objs} };
810 }
811
812 return ($data, $av);
813}
551 814
552############################################################################# 815#############################################################################
553# old plug-in events 816# command handling &c
554 817
555sub inject_event { 818=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 819
559 my $cb = $hook[$event_code]{$extension} 820Register a callback for execution when the client sends the user command
560 or return; 821$name.
561 822
562 &$cb 823=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 824
584sub register_command { 825sub register_command {
585 my ($name, $time, $cb) = @_; 826 my ($name, $cb) = @_;
586 827
587 my $caller = caller; 828 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 829 #warn "registering command '$name/$time' to '$caller'";
589 830
590 push @{ $command{$name} }, [$time, $cb, $caller]; 831 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 832}
833
834=item cf::register_extcmd $name => \&callback($pl,$packet);
835
836Register a callbackf ro execution when the client sends an extcmd packet.
837
838If the callback returns something, it is sent back as if reply was being
839called.
840
841=cut
593 842
594sub register_extcmd { 843sub register_extcmd {
595 my ($name, $cb) = @_; 844 my ($name, $cb) = @_;
596 845
597 my $caller = caller; 846 my $caller = caller;
598 #warn "registering extcmd '$name' to '$caller'"; 847 #warn "registering extcmd '$name' to '$caller'";
599 848
600 $extcmd{$name} = [$cb, $caller]; 849 $EXTCMD{$name} = [$cb, $caller];
601} 850}
851
852cf::player->attach (
853 on_command => sub {
854 my ($pl, $name, $params) = @_;
855
856 my $cb = $COMMAND{$name}
857 or return;
858
859 for my $cmd (@$cb) {
860 $cmd->[1]->($pl->ob, $params);
861 }
862
863 cf::override;
864 },
865 on_extcmd => sub {
866 my ($pl, $buf) = @_;
867
868 my $msg = eval { from_json $buf };
869
870 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 }
876 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 }
879
880 cf::override;
881 },
882);
602 883
603sub register { 884sub register {
604 my ($base, $pkg) = @_; 885 my ($base, $pkg) = @_;
605 886
606 #TODO 887 #TODO
625 . "#line 1 \"$path\"\n{\n" 906 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> }) 907 . (do { local $/; <$fh> })
627 . "\n};\n1"; 908 . "\n};\n1";
628 909
629 eval $source 910 eval $source
630 or die "$path: $@"; 911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
631 913
632 push @exts, $pkg; 914 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg; 915 $ext_pkg{$base} = $pkg;
634 916
635# no strict 'refs'; 917# no strict 'refs';
648# for my $idx (0 .. $#PLUGIN_EVENT) { 930# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg}; 931# delete $hook[$idx]{$pkg};
650# } 932# }
651 933
652 # remove commands 934 # remove commands
653 for my $name (keys %command) { 935 for my $name (keys %COMMAND) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
655 937
656 if (@cb) { 938 if (@cb) {
657 $command{$name} = \@cb; 939 $COMMAND{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else { 940 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"}; 941 delete $COMMAND{$name};
662 } 942 }
663 } 943 }
664 944
665 # remove extcmds 945 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
667 delete $extcmd{$name}; 947 delete $EXTCMD{$name};
668 } 948 }
669 949
670 if (my $cb = $pkg->can ("unload")) { 950 if (my $cb = $pkg->can ("unload")) {
671 eval { 951 eval {
672 $cb->($pkg); 952 $cb->($pkg);
676 956
677 Symbol::delete_package $pkg; 957 Symbol::delete_package $pkg;
678} 958}
679 959
680sub load_extensions { 960sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext; 962 next unless -r $ext;
685 eval { 963 eval {
686 load_extension $ext; 964 load_extension $ext;
687 1 965 1
688 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
689 } 967 }
690} 968}
691 969
692############################################################################# 970#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub {
698 my ($pl, $buf) = @_;
699
700 my $msg = eval { from_json $buf };
701
702 if (ref $msg) {
703 if (my $cb = $extcmd{$msg->{msgtype}}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) {
705 $pl->ext_reply ($msg->{msgid}, %reply);
706 }
707 }
708 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 }
711
712 cf::override;
713 },
714;
715
716#############################################################################
717# load/save/clean perl data associated with a map 971# load/save/clean perl data associated with a map
718 972
719*cf::mapsupport::on_clean = sub { 973*cf::mapsupport::on_clean = sub {
720 my ($map) = @_; 974 my ($map) = @_;
721 975
723 defined $path or return; 977 defined $path or return;
724 978
725 unlink "$path.pst"; 979 unlink "$path.pst";
726}; 980};
727 981
728attach_to_maps prio => -10000, package => cf::mapsupport::; 982cf::map->attach (prio => -10000, package => cf::mapsupport::);
729 983
730############################################################################# 984#############################################################################
731# load/save perl data associated with player->ob objects 985# load/save perl data associated with player->ob objects
732 986
733sub all_objects(@) { 987sub all_objects(@) {
734 @_, map all_objects ($_->inv), @_ 988 @_, map all_objects ($_->inv), @_
735} 989}
736 990
737# TODO: compatibility cruft, remove when no longer needed 991# TODO: compatibility cruft, remove when no longer needed
738attach_to_players 992cf::player->attach (
739 on_load => sub { 993 on_load => sub {
740 my ($pl, $path) = @_; 994 my ($pl, $path) = @_;
741 995
742 for my $o (all_objects $pl->ob) { 996 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 999
746 %$o = %{ Storable::thaw pack "H*", $value }; 1000 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1001 }
748 } 1002 }
749 }, 1003 },
750; 1004);
751 1005
752############################################################################# 1006#############################################################################
753 1007
754=head2 CORE EXTENSIONS 1008=head2 CORE EXTENSIONS
755 1009
756Functions and methods that extend core crossfire objects. 1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
757 1013
758=over 4 1014=over 4
759 1015
760=item cf::player::exists $login 1016=item cf::player::exists $login
761 1017
766sub cf::player::exists($) { 1022sub cf::player::exists($) {
767 cf::player::find $_[0] 1023 cf::player::find $_[0]
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
769} 1025}
770 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset {
1281 my ($self) = @_;
1282
1283 return if $self->players;
1284 return if $self->{path}{user_rel};#d#
1285
1286 warn "resetting map ", $self->path;#d#
1287
1288 delete $cf::MAP{$self->path};
1289
1290 $_->clear_links_to ($self) for values %cf::MAP;
1291
1292 $self->unlink_save;
1293 $self->destroy;
1294}
1295
1296sub customise_for {
1297 my ($map, $ob) = @_;
1298
1299 if ($map->per_player) {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1301 }
1302
1303 $map
1304}
1305
1306sub emergency_save {
1307 local $cf::FREEZE = 1;
1308
1309 warn "enter emergency map save\n";
1310
1311 cf::sync_job {
1312 warn "begin emergency map save\n";
1313 $_->save for values %cf::MAP;
1314 };
1315
1316 warn "end emergency map save\n";
1317}
1318
1319package cf;
1320
1321=back
1322
1323
1324=head3 cf::object::player
1325
1326=over 4
1327
771=item $player->reply ($npc, $msg[, $flags]) 1328=item $player_object->reply ($npc, $msg[, $flags])
772 1329
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1330Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 1331can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 1332dialogue with the given NPC character.
776 1333
777=cut 1334=cut
778 1335
779# rough implementation of a future "reply" method that works 1336# rough implementation of a future "reply" method that works
780# with dialog boxes. 1337# with dialog boxes.
1338#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 1339sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 1340 my ($self, $npc, $msg, $flags) = @_;
783 1341
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1342 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 1343
789 $msg = $npc->name . " says: $msg" if $npc; 1347 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 1348 $self->message ($msg, $flags);
791 } 1349 }
792} 1350}
793 1351
794=item $player->ext_reply ($msgid, $msgtype, %msg) 1352=item $player_object->may ("access")
795 1353
796Sends an ext reply to the player. 1354Returns wether the given player is authorized to access resource "access"
1355(e.g. "command_wizcast").
797 1356
798=cut 1357=cut
799 1358
800sub cf::player::ext_reply($$$%) { 1359sub cf::object::player::may {
1360 my ($self, $access) = @_;
1361
1362 $self->flag (cf::FLAG_WIZ) ||
1363 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"})
1366}
1367
1368sub cf::object::player::enter_link {
1369 my ($self) = @_;
1370
1371 return if $self->map == $LINK_MAP;
1372
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1374 if $self->map;
1375
1376 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive;
1378}
1379
1380sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_;
1382
1383 my $link_pos = delete $self->{_link_pos};
1384
1385 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map;
1391
1392 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map
1395 or die "FATAL: cannot load emergency map\n";
1396 }
1397 }
1398
1399 ($x, $y) = (-1, -1)
1400 unless (defined $x) && (defined $y);
1401
1402 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0;
1405
1406 $map->load;
1407
1408 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y);
1410}
1411
1412=item $player_object->goto_map ($map, $x, $y)
1413
1414=cut
1415
1416sub cf::object::player::goto_map {
1417 my ($self, $path, $x, $y) = @_;
1418
1419 $self->enter_link;
1420
1421 (Coro::async {
1422 $path = new cf::path $path;
1423
1424 my $map = cf::map::find_map $path->as_string;
1425 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map;
1429
1430 $self->leave_link ($map, $x, $y);
1431 })->prio (1);
1432}
1433
1434=item $player_object->enter_exit ($exit_object)
1435
1436=cut
1437
1438sub parse_random_map_params {
1439 my ($spec) = @_;
1440
1441 my $rmp = { # defaults
1442 xsize => 10,
1443 ysize => 10,
1444 };
1445
1446 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2;
1448
1449 $rmp->{lc $k} = $v if (length $k) && (length $v);
1450 }
1451
1452 $rmp
1453}
1454
1455sub prepare_random_map {
1456 my ($exit) = @_;
1457
1458 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object
1461
1462 my $rmp = parse_random_map_params $exit->msg;
1463
1464 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name;
1466 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y;
1469 }
1470
1471 $rmp->{random_seed} ||= $exit->random_seed;
1472
1473 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data;
1475
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0;
1478
1479 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef);
1481 }
1482}
1483
1484sub cf::object::player::enter_exit {
801 my ($self, $id, %msg) = @_; 1485 my ($self, $exit) = @_;
802 1486
803 $msg{msgid} = $id; 1487 return unless $self->type == cf::PLAYER;
804 1488
805 $self->send ("ext " . to_json \%msg); 1489 $self->enter_link;
1490
1491 (Coro::async {
1492 unless (eval {
1493
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499
1500 1;
1501 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master",
1505 cf::NDI_UNIQUE | cf::NDI_RED);
1506
1507 warn "ERROR in enter_exit: $@";
1508 $self->leave_link;
1509 }
1510 })->prio (1);
806} 1511}
1512
1513=head3 cf::client
1514
1515=over 4
1516
1517=item $client->send_drawinfo ($text, $flags)
1518
1519Sends a drawinfo packet to the client. Circumvents output buffering so
1520should not be used under normal circumstances.
1521
1522=cut
1523
1524sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_;
1526
1527 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1529}
1530
1531
1532=item $success = $client->query ($flags, "text", \&cb)
1533
1534Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1536C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1537
1538Queries can fail, so check the return code. Or don't, as queries will become
1539reliable at some point in the future.
1540
1541=cut
1542
1543sub cf::client::query {
1544 my ($self, $flags, $text, $cb) = @_;
1545
1546 return unless $self->state == ST_PLAYING
1547 || $self->state == ST_SETUP
1548 || $self->state == ST_CUSTOM;
1549
1550 $self->state (ST_CUSTOM);
1551
1552 utf8::encode $text;
1553 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1554
1555 $self->send_packet ($self->{query_queue}[0][0])
1556 if @{ $self->{query_queue} } == 1;
1557}
1558
1559cf::client->attach (
1560 on_reply => sub {
1561 my ($ns, $msg) = @_;
1562
1563 # this weird shuffling is so that direct followup queries
1564 # get handled first
1565 my $queue = delete $ns->{query_queue};
1566
1567 (shift @$queue)->[1]->($msg);
1568
1569 push @{ $ns->{query_queue} }, @$queue;
1570
1571 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) {
1573 $ns->send_packet ($ns->{query_queue}[0][0]);
1574 } else {
1575 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1576 }
1577 }
1578 },
1579);
1580
1581=item $client->coro (\&cb)
1582
1583Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection).
1586
1587=cut
1588
1589sub cf::client::coro {
1590 my ($self, $cb) = @_;
1591
1592 my $coro; $coro = async {
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598
1599 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0};
1601 });
1602
1603 $self->{_coro}{$coro+0} = $coro;
1604
1605 $coro
1606}
1607
1608cf::client->attach (
1609 on_destroy => sub {
1610 my ($ns) = @_;
1611
1612 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1613 },
1614);
807 1615
808=back 1616=back
809 1617
810=cut
811
812#############################################################################
813 1618
814=head2 SAFE SCRIPTING 1619=head2 SAFE SCRIPTING
815 1620
816Functions that provide a safe environment to compile and execute 1621Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 1622snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 1623itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 1624is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 1625functions and methods that can be called is greatly reduced.
821 1626
822=cut 1627=cut
823 1628
824our $safe = new Safe "safe"; 1629our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 1630our $safe_hole = new Safe::Hole;
832 1637
833=pod 1638=pod
834 1639
835The following fucntions and emthods are available within a safe environment: 1640The following fucntions and emthods are available within a safe environment:
836 1641
837 cf::object contr pay_amount pay_player 1642 cf::object contr pay_amount pay_player map
838 cf::object::player player 1643 cf::object::player player
839 cf::player peaceful 1644 cf::player peaceful
1645 cf::map trigger
840 1646
841=cut 1647=cut
842 1648
843for ( 1649for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 1650 ["cf::object" => qw(contr pay_amount pay_player map)],
845 ["cf::object::player" => qw(player)], 1651 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 1652 ["cf::player" => qw(peaceful)],
1653 ["cf::map" => qw(trigger)],
847) { 1654) {
848 no strict 'refs'; 1655 no strict 'refs';
849 my ($pkg, @funs) = @$_; 1656 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1657 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 1658 for @funs;
961 1768
962Immediately write the database to disk I<if it is dirty>. 1769Immediately write the database to disk I<if it is dirty>.
963 1770
964=cut 1771=cut
965 1772
1773our $DB;
1774
966{ 1775{
967 my $db;
968 my $path = cf::localdir . "/database.pst"; 1776 my $path = cf::localdir . "/database.pst";
969 1777
970 sub db_load() { 1778 sub db_load() {
971 warn "loading database $path\n";#d# remove later 1779 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { }; 1780 $DB = stat $path ? Storable::retrieve $path : { };
973 } 1781 }
974 1782
975 my $pid; 1783 my $pid;
976 1784
977 sub db_save() { 1785 sub db_save() {
978 warn "saving database $path\n";#d# remove later 1786 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid; 1787 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) { 1788 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1; 1789 $DB->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~"; 1790 Storable::nstore $DB, "$path~";
983 rename "$path~", $path; 1791 rename "$path~", $path;
984 cf::_exit 0 if defined $pid; 1792 cf::_exit 0 if defined $pid;
985 } 1793 }
986 } 1794 }
987 1795
990 sub db_sync() { 1798 sub db_sync() {
991 db_save if $dirty; 1799 db_save if $dirty;
992 undef $dirty; 1800 undef $dirty;
993 } 1801 }
994 1802
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
996 db_sync; 1804 db_sync;
997 }); 1805 });
998 1806
999 sub db_dirty() { 1807 sub db_dirty() {
1000 $dirty = 1; 1808 $dirty = 1;
1001 $idle->start; 1809 $idle->start;
1002 } 1810 }
1003 1811
1004 sub db_get($;$) { 1812 sub db_get($;$) {
1005 @_ >= 2 1813 @_ >= 2
1006 ? $db->{$_[0]}{$_[1]} 1814 ? $DB->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { }) 1815 : ($DB->{$_[0]} ||= { })
1008 } 1816 }
1009 1817
1010 sub db_put($$;$) { 1818 sub db_put($$;$) {
1011 if (@_ >= 3) { 1819 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2]; 1820 $DB->{$_[0]}{$_[1]} = $_[2];
1013 } else { 1821 } else {
1014 $db->{$_[0]} = $_[1]; 1822 $DB->{$_[0]} = $_[1];
1015 } 1823 }
1016 db_dirty; 1824 db_dirty;
1017 } 1825 }
1018 1826
1019 attach_global 1827 cf::global->attach (
1020 prio => 10000, 1828 prio => 10000,
1021 on_cleanup => sub { 1829 on_cleanup => sub {
1022 db_sync; 1830 db_sync;
1023 }, 1831 },
1024 ; 1832 );
1025} 1833}
1026 1834
1027############################################################################# 1835#############################################################################
1028# the server's main() 1836# the server's main()
1029 1837
1838sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return;
1841
1842 local $/;
1843 *CFG = YAML::Syck::Load <$fh>;
1844}
1845
1030sub main { 1846sub main {
1847 # we must not ever block the main coroutine
1848 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1850 (Coro::unblock_sub {
1851 Event::one_event;
1852 })->();
1853 };
1854
1855 cfg_load;
1031 db_load; 1856 db_load;
1032 load_extensions; 1857 load_extensions;
1033 Event::loop; 1858 Event::loop;
1034} 1859}
1035 1860
1036############################################################################# 1861#############################################################################
1037# initialisation 1862# initialisation
1038 1863
1039sub _perl_reload(&) { 1864sub reload() {
1040 my ($msg) = @_; 1865 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n";
1868 return;
1869 }
1041 1870
1042 $msg->("reloading..."); 1871 warn "reloading...";
1872
1873 local $FREEZE = 1;
1874 cf::emergency_save;
1043 1875
1044 eval { 1876 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved
1878
1045 # cancel all watchers 1879 # cancel all watchers
1046 $_->cancel for Event::all_watchers; 1880 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 }
1883
1884 # cancel all extension coros
1885 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = ();
1047 1887
1048 # unload all extensions 1888 # unload all extensions
1049 for (@exts) { 1889 for (@exts) {
1050 $msg->("unloading <$_>"); 1890 warn "unloading <$_>";
1051 unload_extension $_; 1891 unload_extension $_;
1052 } 1892 }
1053 1893
1054 # unload all modules loaded from $LIBDIR 1894 # unload all modules loaded from $LIBDIR
1055 while (my ($k, $v) = each %INC) { 1895 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 1897
1058 $msg->("removing <$k>"); 1898 warn "removing <$k>";
1059 delete $INC{$k}; 1899 delete $INC{$k};
1060 1900
1061 $k =~ s/\.pm$//; 1901 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 1902 $k =~ s/\//::/g;
1063 1903
1068 Symbol::delete_package $k; 1908 Symbol::delete_package $k;
1069 } 1909 }
1070 1910
1071 # sync database to disk 1911 # sync database to disk
1072 cf::db_sync; 1912 cf::db_sync;
1913 IO::AIO::flush;
1073 1914
1074 # get rid of safe::, as good as possible 1915 # get rid of safe::, as good as possible
1075 Symbol::delete_package "safe::$_" 1916 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 1918
1078 # remove register_script_function callbacks 1919 # remove register_script_function callbacks
1079 # TODO 1920 # TODO
1080 1921
1081 # unload cf.pm "a bit" 1922 # unload cf.pm "a bit"
1084 # don't, removes xs symbols, too, 1925 # don't, removes xs symbols, too,
1085 # and global variables created in xs 1926 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 1927 #Symbol::delete_package __PACKAGE__;
1087 1928
1088 # reload cf.pm 1929 # reload cf.pm
1089 $msg->("reloading cf.pm"); 1930 warn "reloading cf.pm";
1090 require cf; 1931 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 1933
1092 # load database again 1934 # load config and database again
1935 cf::cfg_load;
1093 cf::db_load; 1936 cf::db_load;
1094 1937
1095 # load extensions 1938 # load extensions
1096 $msg->("load extensions"); 1939 warn "load extensions";
1097 cf::load_extensions; 1940 cf::load_extensions;
1098 1941
1099 # reattach attachments to objects 1942 # reattach attachments to objects
1100 $msg->("reattach"); 1943 warn "reattach";
1101 _global_reattach; 1944 _global_reattach;
1102 }; 1945 };
1103 $msg->($@) if $@;
1104 1946
1105 $msg->("reloaded"); 1947 if ($@) {
1948 warn $@;
1949 warn "error while reloading, exiting.";
1950 exit 1;
1951 }
1952
1953 warn "reloaded successfully";
1106}; 1954};
1107 1955
1108sub perl_reload() { 1956#############################################################################
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 };
1113}
1114 1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000
1115register_command "perl-reload", 0, sub { 2001register_command "reload" => sub {
1116 my ($who, $arg) = @_; 2002 my ($who, $arg) = @_;
1117 2003
1118 if ($who->flag (FLAG_WIZ)) { 2004 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 2005 $who->message ("start of reload.");
1120 warn $_[0]; 2006 reload;
1121 $who->message ($_[0]); 2007 $who->message ("end of reload.");
1122 };
1123 } 2008 }
1124}; 2009};
1125 2010
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR; 2011unshift @INC, $LIBDIR;
1129 2012
1130$TICK_WATCHER = Event->timer ( 2013$TICK_WATCHER = Event->timer (
2014 reentrant => 0,
1131 prio => 1, 2015 prio => 0,
1132 at => $NEXT_TICK || 1, 2016 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL,
1133 cb => sub { 2018 cb => sub {
2019 unless ($FREEZE) {
1134 cf::server_tick; # one server iteration 2020 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK;
2022 }
1135 2023
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 2024 $NEXT_TICK += $TICK;
1138 2025
1139 # if we are delayed by four ticks, skip them all 2026 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1141 2028
1142 $TICK_WATCHER->at ($NEXT_TICK); 2029 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 2030 $TICK_WATCHER->start;
1144 }, 2031 },
1145); 2032);
1146 2033
2034IO::AIO::max_poll_time $TICK * 0.2;
2035
2036Event->io (
2037 fd => IO::AIO::poll_fileno,
2038 poll => 'r',
2039 prio => 5,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL,
2046 after => 0,
2047 interval => 10,
2048 cb => sub {
2049 (Coro::unblock_sub {
2050 write_runtime
2051 or warn "ERROR: unable to write runtime file: $!";
2052 })->();
2053 },
2054);
2055
11471 20561
1148 2057

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