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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
28############################################################################# 77#############################################################################
29 78
30=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
31 80
32=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
33 91
34=item $cf::LIBDIR 92=item $cf::LIBDIR
35 93
36The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
38 100
39=item $cf::TICK 101=item $cf::TICK
40 102
41The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
42 104
50=cut 112=cut
51 113
52BEGIN { 114BEGIN {
53 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
55 $msg .= "\n" 119 $msg .= "\n"
56 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
57 121
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
60 }; 123 };
61} 124}
62 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 132
65# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 134# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
68 no strict 'refs'; 142 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 144}
71 145
72$Event::DIED = sub { 146$Event::DIED = sub {
74}; 148};
75 149
76my %ext_pkg; 150my %ext_pkg;
77my @exts; 151my @exts;
78my @hook; 152my @hook;
79my %command;
80my %extcmd;
81 153
82=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
83 155
84=over 4 156=over 4
85 157
107sub to_json($) { 179sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
110} 182}
111 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::async { BLOCK }
235
236Currently the same as Coro::async_pool, meaning you cannot use
237C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
238thing you are allowed to do is call C<prio> on it.
239
240=cut
241
242BEGIN { *async = \&Coro::async_pool }
243
244=item cf::sync_job { BLOCK }
245
246The design of crossfire+ requires that the main coro ($Coro::main) is
247always able to handle events or runnable, as crossfire+ is only partly
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
249
250If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish
253fast or be very important.
254
255=cut
256
257sub sync_job(&) {
258 my ($job) = @_;
259
260 if ($Coro::current == $Coro::main) {
261 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/
263
264 # TODO: use suspend/resume instead
265 # (but this is cancel-safe)
266 my $freeze_guard = freeze_mainloop;
267
268 my $busy = 1;
269 my @res;
270
271 (async {
272 @res = eval { $job->() };
273 warn $@ if $@;
274 undef $busy;
275 })->prio (Coro::PRIO_MAX);
276
277 while ($busy) {
278 Coro::cede or Event::one_event;
279 }
280
281 wantarray ? @res : $res[0]
282 } else {
283 # we are in another coroutine, how wonderful, everything just works
284
285 $job->()
286 }
287}
288
289=item $coro = cf::async_ext { BLOCK }
290
291Like async, but this coro is automcatially being canceled when the
292extension calling this is being unloaded.
293
294=cut
295
296sub async_ext(&) {
297 my $cb = shift;
298
299 my $coro = &Coro::async ($cb);
300
301 $coro->on_destroy (sub {
302 delete $EXT_CORO{$coro+0};
303 });
304 $EXT_CORO{$coro+0} = $coro;
305
306 $coro
307}
308
309sub write_runtime {
310 my $runtime = cf::localdir . "/runtime";
311
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return;
314
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318
319 aio_fsync $fh
320 and return;
321
322 close $fh
323 or return;
324
325 aio_rename "$runtime~", $runtime
326 and return;
327
328 1
329}
330
112=back 331=back
113 332
114=cut 333=cut
115 334
116############################################################################# 335#############################################################################
117 336
118=head2 EVENTS AND OBJECT ATTACHMENTS 337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS
458
459Many objects in crossfire are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods.
462
463In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+).
119 466
120=over 4 467=over 4
121 468
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 469=item $attachable->attach ($attachment, key => $value...)
135 470
136=item $map->detach ($attachment) 471=item $attachable->detach ($attachment)
137 472
138Attach/detach a pre-registered attachment to a map. 473Attach/detach a pre-registered attachment to a specific object and give it
474the specified key/value pairs as arguments.
139 475
140=item $bool = $object->attached ($name) 476Example, attach a minesweeper attachment to the given object, making it a
47710x10 minesweeper game:
141 478
142=item $bool = $player->attached ($name) 479 $obj->attach (minesweeper => width => 10, height => 10);
143 480
144=item $bool = $map->attached ($name) 481=item $bool = $attachable->attached ($name)
145 482
146Checks wether the named attachment is currently attached to the object. 483Checks wether the named attachment is currently attached to the object.
147 484
148=item cf::attach_global ... 485=item cf::CLASS->attach ...
149 486
150Attach handlers for global events. 487=item cf::CLASS->detach ...
151 488
152This and all following C<attach_*>-functions expect any number of the 489Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 490CLASS. See the next function for an explanation of its arguments.
491
492You can attach to global events by using the C<cf::global> class.
493
494Example, log all player logins:
495
496 cf::player->attach (
497 on_login => sub {
498 my ($pl) = @_;
499 ...
500 },
501 );
502
503Example, attach to the jeweler skill:
504
505 cf::object->attach (
506 type => cf::SKILL,
507 subtype => cf::SK_JEWELER,
508 on_use_skill => sub {
509 my ($sk, $ob, $part, $dir, $msg) = @_;
510 ...
511 },
512 );
513
514=item cf::CLASS::attachment $name, ...
515
516Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment.
518
519Some classes such as crossfire maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name.
521
522These calls expect any number of the following handler/hook descriptions:
154 523
155=over 4 524=over 4
156 525
157=item prio => $number 526=item prio => $number
158 527
160by another C<prio> setting). Lower priority handlers get executed 529by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 530earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 531registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 532unless you know what you are doing.
164 533
534=item type => $type
535
536(Only for C<< cf::object->attach >> calls), limits the attachment to the
537given type of objects only (the additional parameter C<subtype> can be
538used to further limit to the given subtype).
539
165=item on_I<event> => \&cb 540=item on_I<event> => \&cb
166 541
167Call the given code reference whenever the named event happens (event is 542Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 543something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 544handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 553package and register them. Only handlers for eevents supported by the
179object/class are recognised. 554object/class are recognised.
180 555
181=back 556=back
182 557
183=item cf::attach_to_type $object_type, $subtype, ... 558Example, define an attachment called "sockpuppet" that calls the given
559event handler when a monster attacks:
184 560
185Attach handlers for a specific object type (e.g. TRANSPORT) and 561 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 562 on_skill_attack => sub {
187type. 563 my ($self, $victim) = @_;
188 564 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 565 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 566 }
410}
411 567
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 568=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 569
438Just because you have a perl object does not mean that the corresponding 570Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 571C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 572valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 573can be used to test for existence of the C object part without causing an
442exception. 574exception.
443 575
576=cut
577
578# the following variables are defined in .xs and must not be re-created
579our @CB_GLOBAL = (); # registry for all global events
580our @CB_ATTACHABLE = (); # registry for all attachables
581our @CB_OBJECT = (); # all objects (should not be used except in emergency)
582our @CB_PLAYER = ();
583our @CB_CLIENT = ();
584our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = ();
586
587my %attachment;
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695};
696
697sub cf::attachable::attached {
698 my ($obj, $name) = @_;
699
700 exists $obj->{_attachment}{$name}
701}
702
703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
708
709 sub cf::\L$klass\E::attachment {
710 my \$name = shift;
711
712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
716}
717
718our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720
721sub override {
722 $override = 1;
723 @invoke_results = ();
724}
725
726sub do_invoke {
727 my $event = shift;
728 my $callbacks = shift;
729
730 @invoke_results = ();
731
732 local $override;
733
734 for (@$callbacks) {
735 eval { &{$_->[1]} };
736
737 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override;
741 }
742
743 return 1 if $override;
744 }
745
746 0
747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
444=back 759=back
445 760
446=cut 761=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 762
452############################################################################# 763#############################################################################
453# object support 764# object support
454 765
455sub instantiate {
456 my ($obj, $data) = @_;
457
458 $data = from_json $data;
459
460 for (@$data) {
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465}
466
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 768 my ($obj) = @_;
769
470 my $registry = $obj->registry; 770 my $registry = $obj->registry;
471 771
472 @$registry = (); 772 @$registry = ();
473 773
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 774 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 775
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 776 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 777 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 778 for (@$attach) {
479 my ($klass, @attach) = @$_; 779 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 780 _attach $registry, $klass, @attach;
481 } 781 }
482 } else { 782 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 783 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 784 }
485 } 785 }
486} 786}
487 787
488sub object_freezer_save { 788cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 789 prio => -1000000,
790 on_instantiate => sub {
791 my ($obj, $data) = @_;
792
793 $data = from_json $data;
794
795 for (@$data) {
796 my ($name, $args) = @$_;
797
798 $obj->attach ($name, %{$args || {} });
799 }
800 },
801 on_reattach => \&reattach,
540 on_clone => sub { 802 on_clone => sub {
541 my ($src, $dst) = @_; 803 my ($src, $dst) = @_;
542 804
543 @{$dst->registry} = @{$src->registry}; 805 @{$dst->registry} = @{$src->registry};
544 806
545 %$dst = %$src; 807 %$dst = %$src;
546 808
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 809 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 810 if exists $src->{_attachment};
549 }, 811 },
550; 812);
813
814sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_;
816
817 sync_job {
818 if (length $$rdata) {
819 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs;
821
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh;
826 close $fh;
827
828 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh;
834 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst";
836 }
837 } else {
838 aio_unlink "$filename.pst";
839 }
840
841 aio_rename "$filename~", $filename;
842 } else {
843 warn "FATAL: $filename~: $!\n";
844 }
845 } else {
846 aio_unlink $filename;
847 aio_unlink "$filename.pst";
848 }
849 }
850}
851
852sub object_freezer_as_string {
853 my ($rdata, $objs) = @_;
854
855 use Data::Dumper;
856
857 $$rdata . Dumper $objs
858}
859
860sub object_thawer_load {
861 my ($filename) = @_;
862
863 my ($data, $av);
864
865 (aio_load $filename, $data) >= 0
866 or return;
867
868 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0
870 or return;
871 $av = eval { (Storable::thaw $av)->{objs} };
872 }
873
874 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d#
876 return ($data, $av);
877}
551 878
552############################################################################# 879#############################################################################
553# old plug-in events 880# command handling &c
554 881
555sub inject_event { 882=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 883
559 my $cb = $hook[$event_code]{$extension} 884Register a callback for execution when the client sends the user command
560 or return; 885$name.
561 886
562 &$cb 887=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 888
584sub register_command { 889sub register_command {
585 my ($name, $time, $cb) = @_; 890 my ($name, $cb) = @_;
586 891
587 my $caller = caller; 892 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 893 #warn "registering command '$name/$time' to '$caller'";
589 894
590 push @{ $command{$name} }, [$time, $cb, $caller]; 895 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 896}
897
898=item cf::register_extcmd $name => \&callback($pl,$packet);
899
900Register a callbackf ro execution when the client sends an extcmd packet.
901
902If the callback returns something, it is sent back as if reply was being
903called.
904
905=cut
593 906
594sub register_extcmd { 907sub register_extcmd {
595 my ($name, $cb) = @_; 908 my ($name, $cb) = @_;
596 909
597 my $caller = caller; 910 my $caller = caller;
598 #warn "registering extcmd '$name' to '$caller'"; 911 #warn "registering extcmd '$name' to '$caller'";
599 912
600 $extcmd{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = [$cb, $caller];
601} 914}
915
916cf::player->attach (
917 on_command => sub {
918 my ($pl, $name, $params) = @_;
919
920 my $cb = $COMMAND{$name}
921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
602 947
603sub register { 948sub register {
604 my ($base, $pkg) = @_; 949 my ($base, $pkg) = @_;
605 950
606 #TODO 951 #TODO
625 . "#line 1 \"$path\"\n{\n" 970 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> }) 971 . (do { local $/; <$fh> })
627 . "\n};\n1"; 972 . "\n};\n1";
628 973
629 eval $source 974 eval $source
630 or die "$path: $@"; 975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
631 977
632 push @exts, $pkg; 978 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg; 979 $ext_pkg{$base} = $pkg;
634 980
635# no strict 'refs'; 981# no strict 'refs';
648# for my $idx (0 .. $#PLUGIN_EVENT) { 994# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg}; 995# delete $hook[$idx]{$pkg};
650# } 996# }
651 997
652 # remove commands 998 # remove commands
653 for my $name (keys %command) { 999 for my $name (keys %COMMAND) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
655 1001
656 if (@cb) { 1002 if (@cb) {
657 $command{$name} = \@cb; 1003 $COMMAND{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else { 1004 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"}; 1005 delete $COMMAND{$name};
662 } 1006 }
663 } 1007 }
664 1008
665 # remove extcmds 1009 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
667 delete $extcmd{$name}; 1011 delete $EXTCMD{$name};
668 } 1012 }
669 1013
670 if (my $cb = $pkg->can ("unload")) { 1014 if (my $cb = $pkg->can ("unload")) {
671 eval { 1015 eval {
672 $cb->($pkg); 1016 $cb->($pkg);
676 1020
677 Symbol::delete_package $pkg; 1021 Symbol::delete_package $pkg;
678} 1022}
679 1023
680sub load_extensions { 1024sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) { 1025 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext; 1026 next unless -r $ext;
685 eval { 1027 eval {
686 load_extension $ext; 1028 load_extension $ext;
687 1 1029 1
688 } or warn "$ext not loaded: $@"; 1030 } or warn "$ext not loaded: $@";
689 } 1031 }
690} 1032}
691 1033
692############################################################################# 1034#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub {
698 my ($pl, $buf) = @_;
699
700 my $msg = eval { from_json $buf };
701
702 if (ref $msg) {
703 if (my $cb = $extcmd{$msg->{msgtype}}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) {
705 $pl->ext_reply ($msg->{msgid}, %reply);
706 }
707 }
708 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 }
711
712 cf::override;
713 },
714;
715
716#############################################################################
717# load/save/clean perl data associated with a map 1035# load/save/clean perl data associated with a map
718 1036
719*cf::mapsupport::on_clean = sub { 1037*cf::mapsupport::on_clean = sub {
720 my ($map) = @_; 1038 my ($map) = @_;
721 1039
723 defined $path or return; 1041 defined $path or return;
724 1042
725 unlink "$path.pst"; 1043 unlink "$path.pst";
726}; 1044};
727 1045
728attach_to_maps prio => -10000, package => cf::mapsupport::; 1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
729 1047
730############################################################################# 1048#############################################################################
731# load/save perl data associated with player->ob objects 1049# load/save perl data associated with player->ob objects
732 1050
733sub all_objects(@) { 1051sub all_objects(@) {
734 @_, map all_objects ($_->inv), @_ 1052 @_, map all_objects ($_->inv), @_
735} 1053}
736 1054
737# TODO: compatibility cruft, remove when no longer needed 1055# TODO: compatibility cruft, remove when no longer needed
738attach_to_players 1056cf::player->attach (
739 on_load => sub { 1057 on_load => sub {
740 my ($pl, $path) = @_; 1058 my ($pl, $path) = @_;
741 1059
742 for my $o (all_objects $pl->ob) { 1060 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1063
746 %$o = %{ Storable::thaw pack "H*", $value }; 1064 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1065 }
748 } 1066 }
749 }, 1067 },
750; 1068);
751 1069
752############################################################################# 1070#############################################################################
753 1071
754=head2 CORE EXTENSIONS 1072=head2 CORE EXTENSIONS
755 1073
756Functions and methods that extend core crossfire objects. 1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
757 1077
758=over 4 1078=over 4
759 1079
760=item cf::player::exists $login 1080=item cf::player::exists $login
761 1081
766sub cf::player::exists($) { 1086sub cf::player::exists($) {
767 cf::player::find $_[0] 1087 cf::player::find $_[0]
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
769} 1089}
770 1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103}
1104
1105=back
1106
1107
1108=head3 cf::map
1109
1110=over 4
1111
1112=cut
1113
1114package cf::map;
1115
1116use Fcntl;
1117use Coro::AIO;
1118
1119our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000;
1121
1122sub generate_random_map {
1123 my ($path, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139}
1140
1141# and all this just because we cannot iterate over
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145
1146 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP;
1148}
1149
1150sub try_load_header($) {
1151 my ($path) = @_;
1152
1153 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0
1155 or return;
1156
1157 my $map = cf::map::new
1158 or return;
1159
1160 # for better error messages only, will be overwritten
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169}
1170
1171sub find;
1172sub find {
1173 my ($path, $origin) = @_;
1174
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179
1180 cf::lock_wait "map_find:$key";
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key";
1184
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return;
1204
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME;
1217
1218 Coro::cede;
1219
1220 if ($map->should_reset) {
1221 $map->reset;
1222 undef $guard;
1223 $map = find $path
1224 or return;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 Coro::cede;
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY);
1277}
1278
1279sub find_sync {
1280 my ($path, $origin) = @_;
1281
1282 cf::sync_job { cf::map::find $path, $origin }
1283}
1284
1285sub do_load_sync {
1286 my ($map) = @_;
1287
1288 cf::sync_job { $map->load };
1289}
1290
1291sub save {
1292 my ($self) = @_;
1293
1294 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295
1296 $self->{last_save} = $cf::RUNTIME;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315}
1316
1317sub swap_out {
1318 my ($self) = @_;
1319
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path;
1324
1325 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328
1329 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331}
1332
1333sub reset_at {
1334 my ($self) = @_;
1335
1336 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset};
1339
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342
1343 $time + $to
1344}
1345
1346sub should_reset {
1347 my ($self) = @_;
1348
1349 $self->reset_at <= $cf::RUNTIME
1350}
1351
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset {
1374 my ($self) = @_;
1375
1376 my $lock = cf::lock_acquire "map_data:" . $self->path;
1377
1378 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380
1381 warn "resetting map ", $self->path;#d#
1382
1383 delete $cf::MAP{$self->path};
1384
1385 $_->clear_links_to ($self) for values %cf::MAP;
1386
1387 $self->unlink_save;
1388 $self->destroy;
1389}
1390
1391my $nuke_counter = "aaaa";
1392
1393sub nuke {
1394 my ($self) = @_;
1395
1396 $self->{deny_save} = 1;
1397 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++));
1399 $self->reset; # polite request, might not happen
1400}
1401
1402sub customise_for {
1403 my ($map, $ob) = @_;
1404
1405 if ($map->per_player) {
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1407 }
1408
1409 $map
1410}
1411
1412sub emergency_save {
1413 my $freeze_guard = cf::freeze_mainloop;
1414
1415 warn "enter emergency map save\n";
1416
1417 cf::sync_job {
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421
1422 warn "end emergency map save\n";
1423}
1424
1425package cf;
1426
1427=back
1428
1429
1430=head3 cf::object::player
1431
1432=over 4
1433
771=item $player->reply ($npc, $msg[, $flags]) 1434=item $player_object->reply ($npc, $msg[, $flags])
772 1435
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 1437can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 1438dialogue with the given NPC character.
776 1439
777=cut 1440=cut
778 1441
779# rough implementation of a future "reply" method that works 1442# rough implementation of a future "reply" method that works
780# with dialog boxes. 1443# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 1445sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 1446 my ($self, $npc, $msg, $flags) = @_;
783 1447
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 1449
789 $msg = $npc->name . " says: $msg" if $npc; 1453 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 1454 $self->message ($msg, $flags);
791 } 1455 }
792} 1456}
793 1457
794=item $player->ext_reply ($msgid, $msgtype, %msg) 1458=item $player_object->may ("access")
795 1459
796Sends an ext reply to the player. 1460Returns wether the given player is authorized to access resource "access"
1461(e.g. "command_wizcast").
797 1462
798=cut 1463=cut
799 1464
800sub cf::player::ext_reply($$$%) { 1465sub cf::object::player::may {
1466 my ($self, $access) = @_;
1467
1468 $self->flag (cf::FLAG_WIZ) ||
1469 (ref $cf::CFG{"may_$access"}
1470 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1471 : $cf::CFG{"may_$access"})
1472}
1473
1474=item $player_object->enter_link
1475
1476Freezes the player and moves him/her to a special map (C<{link}>).
1477
1478The player should be reaosnably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though.
1480
1481=item $player_object->leave_link ($map, $x, $y)
1482
1483Moves the player out of the specila link map onto the given map. If the
1484map is not valid (or omitted), the player will be moved back to the
1485location he/she was before the call to C<enter_link>, or, if that fails,
1486to the emergency map position.
1487
1488Might block.
1489
1490=cut
1491
1492sub cf::object::player::enter_link {
1493 my ($self) = @_;
1494
1495 $self->deactivate_recursive;
1496
1497 return if $self->map == $LINK_MAP;
1498
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map;
1501
1502 $self->enter_map ($LINK_MAP, 20, 20);
1503}
1504
1505sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_;
1507
1508 my $link_pos = delete $self->{_link_pos};
1509
1510 unless ($map) {
1511 # restore original map position
1512 ($map, $x, $y) = @{ $link_pos || [] };
1513 $map = cf::map::find $map;
1514
1515 unless ($map) {
1516 ($map, $x, $y) = @$EMERGENCY_POSITION;
1517 $map = cf::map::find $map
1518 or die "FATAL: cannot load emergency map\n";
1519 }
1520 }
1521
1522 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y);
1524
1525 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0;
1528
1529 $map->load;
1530
1531 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut
1571
1572sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_;
1574
1575 $self->enter_link;
1576
1577 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string;
1581 $map = $map->customise_for ($self) if $map;
1582
1583# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587
1588 $self->leave_link ($map, $x, $y);
1589 })->prio (1);
1590}
1591
1592=item $player_object->enter_exit ($exit_object)
1593
1594=cut
1595
1596sub parse_random_map_params {
1597 my ($spec) = @_;
1598
1599 my $rmp = { # defaults
1600 xsize => 10,
1601 ysize => 10,
1602 };
1603
1604 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2;
1606
1607 $rmp->{lc $k} = $v if (length $k) && (length $v);
1608 }
1609
1610 $rmp
1611}
1612
1613sub prepare_random_map {
1614 my ($exit) = @_;
1615
1616 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object
1619
1620 my $rmp = parse_random_map_params $exit->msg;
1621
1622 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name;
1624 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y;
1627 }
1628
1629 $rmp->{random_seed} ||= $exit->random_seed;
1630
1631 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data;
1633
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0;
1636
1637 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef);
1639 }
1640}
1641
1642sub cf::object::player::enter_exit {
801 my ($self, $id, %msg) = @_; 1643 my ($self, $exit) = @_;
802 1644
803 $msg{msgid} = $id; 1645 return unless $self->type == cf::PLAYER;
804 1646
805 $self->send ("ext " . to_json \%msg); 1647 $self->enter_link;
1648
1649 (async {
1650 $self->deactivate_recursive; # just to be sure
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
806} 1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->async (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::async {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &Coro::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
807 1769
808=back 1770=back
809 1771
810=cut
811
812#############################################################################
813 1772
814=head2 SAFE SCRIPTING 1773=head2 SAFE SCRIPTING
815 1774
816Functions that provide a safe environment to compile and execute 1775Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 1776snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 1777itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 1778is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 1779functions and methods that can be called is greatly reduced.
821 1780
822=cut 1781=cut
823 1782
824our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
832 1791
833=pod 1792=pod
834 1793
835The following fucntions and emthods are available within a safe environment: 1794The following fucntions and emthods are available within a safe environment:
836 1795
837 cf::object contr pay_amount pay_player 1796 cf::object contr pay_amount pay_player map
838 cf::object::player player 1797 cf::object::player player
839 cf::player peaceful 1798 cf::player peaceful
1799 cf::map trigger
840 1800
841=cut 1801=cut
842 1802
843for ( 1803for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
845 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
847) { 1808) {
848 no strict 'refs'; 1809 no strict 'refs';
849 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 1812 for @funs;
961 1922
962Immediately write the database to disk I<if it is dirty>. 1923Immediately write the database to disk I<if it is dirty>.
963 1924
964=cut 1925=cut
965 1926
1927our $DB;
1928
966{ 1929{
967 my $db;
968 my $path = cf::localdir . "/database.pst"; 1930 my $path = cf::localdir . "/database.pst";
969 1931
970 sub db_load() { 1932 sub db_load() {
971 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { }; 1933 $DB = stat $path ? Storable::retrieve $path : { };
973 } 1934 }
974 1935
975 my $pid; 1936 my $pid;
976 1937
977 sub db_save() { 1938 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid; 1939 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) { 1940 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1; 1941 $DB->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~"; 1942 Storable::nstore $DB, "$path~";
983 rename "$path~", $path; 1943 rename "$path~", $path;
984 cf::_exit 0 if defined $pid; 1944 cf::_exit 0 if defined $pid;
985 } 1945 }
986 } 1946 }
987 1947
990 sub db_sync() { 1950 sub db_sync() {
991 db_save if $dirty; 1951 db_save if $dirty;
992 undef $dirty; 1952 undef $dirty;
993 } 1953 }
994 1954
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
996 db_sync; 1956 db_sync;
997 }); 1957 });
998 1958
999 sub db_dirty() { 1959 sub db_dirty() {
1000 $dirty = 1; 1960 $dirty = 1;
1001 $idle->start; 1961 $idle->start;
1002 } 1962 }
1003 1963
1004 sub db_get($;$) { 1964 sub db_get($;$) {
1005 @_ >= 2 1965 @_ >= 2
1006 ? $db->{$_[0]}{$_[1]} 1966 ? $DB->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { }) 1967 : ($DB->{$_[0]} ||= { })
1008 } 1968 }
1009 1969
1010 sub db_put($$;$) { 1970 sub db_put($$;$) {
1011 if (@_ >= 3) { 1971 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2]; 1972 $DB->{$_[0]}{$_[1]} = $_[2];
1013 } else { 1973 } else {
1014 $db->{$_[0]} = $_[1]; 1974 $DB->{$_[0]} = $_[1];
1015 } 1975 }
1016 db_dirty; 1976 db_dirty;
1017 } 1977 }
1018 1978
1019 attach_global 1979 cf::global->attach (
1020 prio => 10000, 1980 prio => 10000,
1021 on_cleanup => sub { 1981 on_cleanup => sub {
1022 db_sync; 1982 db_sync;
1023 }, 1983 },
1024 ; 1984 );
1025} 1985}
1026 1986
1027############################################################################# 1987#############################################################################
1028# the server's main() 1988# the server's main()
1029 1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001
2002 if (exists $CFG{mlockall}) {
2003 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall
2005 and die "WARNING: m(un)lockall failed: $!\n";
2006 };
2007 warn $@ if $@;
2008 }
2009}
2010
1030sub main { 2011sub main {
2012 # we must not ever block the main coroutine
2013 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event };
2016 };
2017
2018 cfg_load;
1031 db_load; 2019 db_load;
1032 load_extensions; 2020 load_extensions;
1033 Event::loop; 2021 Event::loop;
1034} 2022}
1035 2023
1036############################################################################# 2024#############################################################################
1037# initialisation 2025# initialisation
1038 2026
1039sub _perl_reload(&) { 2027sub reload() {
1040 my ($msg) = @_; 2028 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n";
2031 return;
2032 }
1041 2033
1042 $msg->("reloading..."); 2034 warn "reloading...";
2035
2036 my $guard = freeze_mainloop;
2037 cf::emergency_save;
1043 2038
1044 eval { 2039 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
1045 # cancel all watchers 2042 # cancel all watchers
1046 $_->cancel for Event::all_watchers; 2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
1047 2050
1048 # unload all extensions 2051 # unload all extensions
1049 for (@exts) { 2052 for (@exts) {
1050 $msg->("unloading <$_>"); 2053 warn "unloading <$_>";
1051 unload_extension $_; 2054 unload_extension $_;
1052 } 2055 }
1053 2056
1054 # unload all modules loaded from $LIBDIR 2057 # unload all modules loaded from $LIBDIR
1055 while (my ($k, $v) = each %INC) { 2058 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 2060
1058 $msg->("removing <$k>"); 2061 warn "removing <$k>";
1059 delete $INC{$k}; 2062 delete $INC{$k};
1060 2063
1061 $k =~ s/\.pm$//; 2064 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 2065 $k =~ s/\//::/g;
1063 2066
1068 Symbol::delete_package $k; 2071 Symbol::delete_package $k;
1069 } 2072 }
1070 2073
1071 # sync database to disk 2074 # sync database to disk
1072 cf::db_sync; 2075 cf::db_sync;
2076 IO::AIO::flush;
1073 2077
1074 # get rid of safe::, as good as possible 2078 # get rid of safe::, as good as possible
1075 Symbol::delete_package "safe::$_" 2079 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 2081
1078 # remove register_script_function callbacks 2082 # remove register_script_function callbacks
1079 # TODO 2083 # TODO
1080 2084
1081 # unload cf.pm "a bit" 2085 # unload cf.pm "a bit"
1084 # don't, removes xs symbols, too, 2088 # don't, removes xs symbols, too,
1085 # and global variables created in xs 2089 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 2090 #Symbol::delete_package __PACKAGE__;
1087 2091
1088 # reload cf.pm 2092 # reload cf.pm
1089 $msg->("reloading cf.pm"); 2093 warn "reloading cf.pm";
1090 require cf; 2094 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 2096
1092 # load database again 2097 # load config and database again
2098 cf::cfg_load;
1093 cf::db_load; 2099 cf::db_load;
1094 2100
1095 # load extensions 2101 # load extensions
1096 $msg->("load extensions"); 2102 warn "load extensions";
1097 cf::load_extensions; 2103 cf::load_extensions;
1098 2104
1099 # reattach attachments to objects 2105 # reattach attachments to objects
1100 $msg->("reattach"); 2106 warn "reattach";
1101 _global_reattach; 2107 _global_reattach;
1102 }; 2108 };
1103 $msg->($@) if $@;
1104 2109
1105 $msg->("reloaded"); 2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
1106}; 2117};
1107 2118
1108sub perl_reload() { 2119#############################################################################
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 };
1113}
1114 2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163
1115register_command "perl-reload", 0, sub { 2164register_command "reload" => sub {
1116 my ($who, $arg) = @_; 2165 my ($who, $arg) = @_;
1117 2166
1118 if ($who->flag (FLAG_WIZ)) { 2167 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 2168 $who->message ("start of reload.");
1120 warn $_[0]; 2169 reload;
1121 $who->message ($_[0]); 2170 $who->message ("end of reload.");
1122 };
1123 } 2171 }
1124}; 2172};
1125 2173
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR; 2174unshift @INC, $LIBDIR;
1129 2175
1130$TICK_WATCHER = Event->timer ( 2176$TICK_WATCHER = Event->timer (
2177 reentrant => 0,
1131 prio => 1, 2178 prio => 0,
1132 at => $NEXT_TICK || 1, 2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
1133 cb => sub { 2181 cb => sub {
1134 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
1135 2183 $RUNTIME += $TICK;
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 2184 $NEXT_TICK += $TICK;
1138 2185
1139 # if we are delayed by four ticks, skip them all 2186 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1141 2188
1142 $TICK_WATCHER->at ($NEXT_TICK); 2189 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 2190 $TICK_WATCHER->start;
1144 }, 2191 },
1145); 2192);
1146 2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 },
2214);
2215
2216END { cf::emergency_save }
2217
11471 22181
1148 2219

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