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5 | use Storable; |
5 | use Storable; |
6 | use Opcode; |
6 | use Opcode; |
7 | use Safe; |
7 | use Safe; |
8 | use Safe::Hole; |
8 | use Safe::Hole; |
9 | |
9 | |
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10 | use YAML::Syck (); |
10 | use Time::HiRes; |
11 | use Time::HiRes; |
11 | use Event; |
12 | use Event; |
12 | $Event::Eval = 1; # no idea why this is required, but it is |
13 | $Event::Eval = 1; # no idea why this is required, but it is |
13 | |
14 | |
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15 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
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16 | $YAML::Syck::ImplicitUnicode = 1; |
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17 | |
14 | use strict; |
18 | use strict; |
15 | |
19 | |
16 | _init_vars; |
20 | _init_vars; |
17 | |
21 | |
18 | our %COMMAND = (); |
22 | our %COMMAND = (); |
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22 | our $TICK = MAX_TIME * 1e-6; |
26 | our $TICK = MAX_TIME * 1e-6; |
23 | our $TICK_WATCHER; |
27 | our $TICK_WATCHER; |
24 | our $NEXT_TICK; |
28 | our $NEXT_TICK; |
25 | |
29 | |
26 | our %CFG; |
30 | our %CFG; |
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31 | |
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32 | our $uptime; |
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33 | |
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34 | $uptime ||= time; |
27 | |
35 | |
28 | ############################################################################# |
36 | ############################################################################# |
29 | |
37 | |
30 | =head2 GLOBAL VARIABLES |
38 | =head2 GLOBAL VARIABLES |
31 | |
39 | |
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766 | sub cf::player::exists($) { |
774 | sub cf::player::exists($) { |
767 | cf::player::find $_[0] |
775 | cf::player::find $_[0] |
768 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
776 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
769 | } |
777 | } |
770 | |
778 | |
771 | =item $player->reply ($npc, $msg[, $flags]) |
779 | =item $object->reply ($npc, $msg[, $flags]) |
772 | |
780 | |
773 | Sends a message to the player, as if the npc C<$npc> replied. C<$npc> |
781 | Sends a message to the player, as if the npc C<$npc> replied. C<$npc> |
774 | can be C<undef>. Does the right thing when the player is currently in a |
782 | can be C<undef>. Does the right thing when the player is currently in a |
775 | dialogue with the given NPC character. |
783 | dialogue with the given NPC character. |
776 | |
784 | |
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1025 | } |
1033 | } |
1026 | |
1034 | |
1027 | ############################################################################# |
1035 | ############################################################################# |
1028 | # the server's main() |
1036 | # the server's main() |
1029 | |
1037 | |
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1038 | sub cfg_load { |
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1039 | open my $fh, "<:utf8", cf::confdir . "/config" |
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1040 | or return; |
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1041 | |
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1042 | local $/; |
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1043 | *CFG = YAML::Syck::Load <$fh>; |
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1044 | } |
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1045 | |
1030 | sub main { |
1046 | sub main { |
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1047 | cfg_load; |
1031 | db_load; |
1048 | db_load; |
1032 | load_extensions; |
1049 | load_extensions; |
1033 | Event::loop; |
1050 | Event::loop; |
1034 | } |
1051 | } |
1035 | |
1052 | |
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1087 | |
1104 | |
1088 | # reload cf.pm |
1105 | # reload cf.pm |
1089 | $msg->("reloading cf.pm"); |
1106 | $msg->("reloading cf.pm"); |
1090 | require cf; |
1107 | require cf; |
1091 | |
1108 | |
1092 | # load database again |
1109 | # load config and database again |
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1110 | cf::cfg_load; |
1093 | cf::db_load; |
1111 | cf::db_load; |
1094 | |
1112 | |
1095 | # load extensions |
1113 | # load extensions |
1096 | $msg->("load extensions"); |
1114 | $msg->("load extensions"); |
1097 | cf::load_extensions; |
1115 | cf::load_extensions; |